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Get cracking /co/! Show your stuff and share your tips!
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You are currently reading a thread in /co/ - Comics & Cartoons

Thread replies: 255
Thread images: 181
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Get cracking /co/! Show your stuff and share your tips!
>>
>>64555390
My friends all like this picture.
Hell, some of them said that they'd watch a Scooby-Doo cartoon with this art style.

Honestly though, I've been thinking about giving up on art lately. I don't really see myself having a future with it
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>>64555481
FUCK, forgot the pic
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>>64555481
>>64555506

Well, art should be about expressing yourself and having fun, if you're not having fun maybe you should try a different approach.
>>
>try to make some r34
>can't finish because of roommate
how can is work on it when i have some wanker ass breathing down my fucking neck?
>>
Drawfag request

Some chick I know draws these little comics of herself. I want rule34 of her comic self. Preferably with glasses on.
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>>64555850
Tell him you'll draw him some smut if he'll leave you alone, then give him a doodle.
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hows my 3d guizzz
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>>64556234
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>>64556234
>>64556274
That's pretty creepy anon, you realise that?
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>>64556308
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>>64555850
Get him to critique your work of course!
>Hey man, I'm drawing some bat tits, could you critique for a sec?
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>>64556238
theres already a draw thread faggot, ask there
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Do we have any animators here? Anyone in the middle of making their own cartoons?

It seems like the more I hear about how shitty the life of an animator is, the more motivation I lose.
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>>64556346
oops meant to quote >>64556234
>>
>>64556234
>>64556274
i get you are going some slice of life anime vibe, anon. i would suggest learning how to draw things more realist then go into a specialized art style. Same with noodle people.
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>>64556357
damn anon dats fluid, so accostumed to seeing the animeboos wanna be choppy shit
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>>64556357
That's good and you should feel good.
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>>64556628
oh i see, neither is my 3d
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>>64556519
>>64556567

For the record, that gif isn't mine. But it's damn good for motivation.
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>>64556448
>clearly didn't read that creepy ass stuff the guy said
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>>64556519
>animeboos

Don't be that guy anon...
>>
>>64559033
what? is a friendly term
>>
I'm not an artist. I don't want to be. I'm an anthropologist and I have no work since finishing editing a bunch of papers for an associate. You stop telling me to quite procrastinating and go kick the Joker's ass.
>>
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I have two questions.

1. How bad of a habit is it to use other artists work/style to use as a reference?
2. I just doodled this real quick and wanted to know what the heck you think
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>>64559295
well it depends i assume you use their work for colors or composition purposes, technical stuff thats good, now say you are using a cartoonist's work for your anatomy studies then you have a problem, also dont sketch with that horrible cyan color i can barely see the sketch
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here's a sketchy sketch i might try to fix stuff and polish it but i doubt it, ima go to sleep first and then i will decide
>inb4 poop colors
>inb4 you cant inb4
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>>64560121
lookin pretty cool so far, can't wait to see the progression
>tfw you can totally inb4
>>
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So, What do you think about this design of this character. It is Beast! Or it is beast!? Asking for advice on this character.
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>>64560294
I don't have any real advice but I think this lil guy is pretty cute. I'm all for gritty styles, although I think I'd like to see a bit more cleanliness in a few places on this.
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>>64556357
Animator here.
I'm making a rip-off of the fight between Hol Horse and Polnareff but with bara furfags.
I also ripped off the Wanted movie a little but it does seem just partial stuff.
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>>64560294
Do you really want a real honest opinion? Or do you want to skip the criticism and go straight to the advice?
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>>64563505

Don't worry, Whatever it feels good. I wanted villain to be scary and cool. I will take all heat, Go ahead, Do it.
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>>64563874
Honest? Your design is fairly generic. It doesn't really has any distinguishable features from other stock characters.
The structure only seems to work on a 2D (read: flat) surface, which it's not really beneficial for character design. I like the color palette though. Shitty design, passable palette.
I know it seems rude, but criticism is there to help you improve your art, not to bash you or make you feel like shit.

I'll give you an extremely abridged advice. Have you seen the JoJonium covers? If you read JJBA, you'll notice that the characters in the covers look radically different from their original appearances.
My method is to take a generic design and exaggerate it by applying a concept that was not there in the first place and expand upon it.

Sometimes it works, sometimes it doesn't, but hey, you can always find something that it wasn't there.

Also, this guy can help you with improving your art:
>www.proko.com
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Sup.
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i'm sure some of you have gone through this maybe it's because i'm not that good at drawing but how do you overcome the "it looks right" mentality when it is clearly wrong.


like when i'm drawing the picture and lookign back and forth at it and the refrence picture i can see visually no issues, although the face not appearing right does tell me something is wrong but when i focus more on the areas i think are wrong i see the lines match up perfectly.

i'll call it drawing dysmorphia because its the same with body dysmorphia. How do back the fuck up and realize no that line is wrong when my mind is making it appear properly.
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>le Amano face.jpg
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LET'S GET CRACK'IN
IN ROUND 2
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>>64565052
Ha! These are awesome, kinda reminds me of Toe Jam and Earl.
>>64565203
I get this a lot. A few tricks you can try is holding it up backwards to a light, or to a mirror, or flip it upside down. If it's something that has shadows, you can also try just drawing the shadow areas.
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>>64566602
yae i tried just shading it to figure out if i can tell then what is wrong but to no avaid. i shade by following the main lines and the underlying construction lines used to make the shape so this doesnt really help. ill try the mirror and flipping it upside down though.

also i can't draw female faces :( at least male faces i get semi right, females always come out masculine looking.
>>
>>64556357
I'm an animator but I mostly just draw reference in 2d for 3d animation. It's kind of rough since all the stuff I'm drawing wont ever actually be seen though, but I guess that's completely different.
>>
I drew with a pencil for the first time in a long time.
Been very sporadically drawing on my tablet for years

Man, I'm so much better with a pencil
>>
>>64565366
Don't flatter yourself.
>>
>>64569754
Wow, that seems unnecessary.
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>>64570010
Why did you delete it?
>>
bump to get it to morning, hopefully...
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Hey /co/, how do I do art decently?
I know the main idea is practice, but I frequently stop after seeing how terrible I'm making it.
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>>64571649

>I frequently stop after seeing how terrible I'm making it.

If you stop doing that thing, you'll be better.
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>>64571649

Practice isn't really enough. I mean practice is good, but you have to challenge yourself as you do. You can go to goddamn Deviant art to see evidence of that. People who are too lazy to actually improve their efforts and fix their mistakes end up stagnating. Draw things you aren't comfortable doing, things that seem out of your league. Getting good at something is about getting your mistakes out of the way and the only way to do that is to challenge yourself.

The only real way to get better is simply to strive to get better. Take what you most dislike about your own art and work on improving it. Read a tutorial, a book, watch a demonstration. Don't like how your faces are turning out? find some you do like and figure out why you like them. Can't draw hands? Practice drawing hands from photos or just draw them until they feel right.

Point is there isn't a simple or easy way, you just gotta actually have the gumption to fucking do it.
>>
>>64571649
Practice with a purpose. Think about what your art is lacking the most at the moment and then practice that. If you just "draw everyday" you'll end up practicing what's in your comfort zone eternally and probably learn bad habits and nothing else. The "draw this again" meme on deviantart is a grim reminder that artistic progression is not linear and you can easily pass into a new kind of horrible instead of actually improving if you don't use proper artbooks and such.
>>
>>64571864
>>64572021

Should have refreshed first.
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>>64570920
it might be in bad taste for even /co/, ill just drop it when i finish and take the punches. regardless, fuck bee and puppycat
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Finished this few days ago.
Lately I can't really finish anything. Fuck summer. Too hot to do anything.
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I drew some of my friends during vacation
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>>64572718
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>>64572726
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>>64572731
I can't draw guns for shit
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>>64571711

That's it for me for tonight. I'm going to bed.
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>>64572744
I hallucinate about this fucker erry time have sleep paralysis.
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What do you guys think?
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I dunno where I'm at, never sought out critique and obviously everyone IRL will tell you it's good.

Here's a sketch
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>>64572776
want to know the truth. We all see the same guy.
He breathes in my ears.
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>>64573159
do not fear the hands!
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>>64573272
Before, he used to be the monster in my room when i was a kid and were in bed. I am considering making a comic about him.
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>>64573159
what type of shading are you planning?
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>>64573287
Nah I love drawing hands, I drew myself into a corner with the arms, I like hands open, slender or pointing so I left them out so I don't half-arse them.

>>64573666
Ass at shading. I've done pencil work all my life, so digital feels foreign. Any suggestion of type of shading? Nice motivation to start learning if I'm given a direction
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>>64572776
How do you people live with this kind of thing?
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>>64574567
I swear, Godzilla's following me. Every time I try to get away from that franchise, it always finds a way to get in my way again.

Nice sketch, BTW, the face and expression kinda remind me of those creepy chalcography animal pictures from old books.
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>>64574718
Thanks. I always liked those.
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>>64573062
looks like some asian soulless shit to me. post it on /a/ instead. However, you can clearly draw, but please don't draw digitally. It's the worst mistake anyone can do.
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>>64574921
So much terrible advice in one post.
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page 7 of a comic book I've been working on. How's it lookin?
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Eventually going to invest in a new scanner. Till then, just gonna take shitty pics with cellphone.

First comic page I've drawn in years.
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T-This is the closest I've come to an actual finished drawing in months. I feel so good.
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>>64577557
Nice pencil work!
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>>64569754
You are what is wrong with these threads
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I promised the webcomics chat sad baras. I know they'd be heartbroken if I didn't deliver.
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No scanner, I apologize
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>>64576681
nice faces. Get a tablet instead of a new scanner and start drawing digitally. It will expand your horizons, especially with all the erasin you do. Not an insult. I erase a lot too, but a good drawing tablet not only makes your coordination more razor sharp, it also lets you erase infinitely without ruining pages or going through erasers.
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>>64579656
i disagree if he already erases like a mofo the transition to digital will aggravate that condition, the key to stop erasing so much is to stop trying to make everything perfect and get some confidence in your own work, not change to a different medium that lets you do that shit forever so you never learn
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>mfw I too erase like a mofo
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>>64579656
I actually don't erase all that much and use a light pencil. I tried doing digital from start to finish in the past but feel more liberated on paper.
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>>64575888
Another page if anyone's interested
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A fetish comic I am working on in progress.
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>>64580568
Where will you post it when you finish?
>>
What should I do if I haven't done any art for about 8 years and the only art I have done is mediocre? I feel too embarrassed to even try to draw something.
>>
If you use blue pencil for the underdrawing and graphite or ink for finished, When you scan the pic you can use Photoshop to get rid of the blue. By going to Hue/Saturation. Selecting Cyan and sliding brightness to 100 percent. Go to blue and do the same if the blue pencil doesn't completely go away.

For anyone who wants to stick to tradition in the digital age
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>>64555390
Took a few hohurs.
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i've started a comic recently
i've been planning it for quite a while
I'll colour it in a bit
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>>64579656
Never encourage someone to start drawing digitally. Tablets are killing the soul of comics and other art.
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>>64581327
shut up
new technology can only improve the medium
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>>64581327
They incredible, but I believe you should only get into them after a long time of just doing traditional. over 20 years I've never touched digital and the transition over to it was easy and now i do all my projects digital. fast and clean.
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I've always been a sucker for traditional comics, but I have a question. I'm currently getting ready to start up a webcomic, and I don't know if I should really get a tablet to do my series or if I should do traditional art and scan it all into my computer and upload it as it is without the help of a digital image medium.

Pic related on a sketch I just worked on for the past 2 and a half hours to give you guys insight on my traditional art.
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>>64581391
Only people born in the 90's believe that.
>>
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>>64581664
Also how an actual page would look like. Excuse the cringe-worthy dialogue.
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>>64581327
I disagree.

I don't think that we should tell people to change their preferred method of working just because you want them to.

I use traditional or digital for different things.
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>>64580406
when will we get flower girl r34 pics ?
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>>64580653
warm up. Just do general shapes and move up a little more until you're used to moving the pencil again.
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>>64580568
I think you have a thing for huge hair.
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>>64582470
You wanna make some?
I'd be r8 happy to see someone do that
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>>64580645
My Deviantart. You want a link to it?

>>64582883
I already know that
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>>64579984
Good point.
When I started using mine, I think it just gave me the confidence to start using sweeping lines, but I can see it backfiring as well. You are right.
>>64580261
To each his own I suppose!
>>64581327
Thats a little much. New technology always takes a small thing away from a small percentage of users and adds a great deal to the whole.
>>
>>64581738
The dialog isnt that bad. Have some confidence. You are in the top 5% of people here I would say from this page alone.
>>
Some Ecchi thing I drew I awhile back for a draw request that I decided to color, I don't know why. The quality of line art made not worth the effort. Lazy construction and didn't really place the figure in the scene until last second, so there's no real sense of perspective. Should of just done something abstract for the background and called it good.
>>
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some anon suggested, I should stop playing save, so yeah, I´m not done but I´ll stop outlining with white.
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>>64586238

just for reference the raw sketch, damn I hate it when I add too many details wich are gonna get overshadowed anyway.
>>
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I did some studies, better ones this time. Three referenced, and a fourth without reference to see if my ability to draw him from memory had improved, which I think it has.
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ded thread?
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Offer your commentary please?
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>>64576681
can you give me some advice about perspective, anatomy and sketching? i want to start my own comic but i suck at that.
>>
Does anyone know of any good Photoshop and Illustrator alternatives? Preferably cheap ones.
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>>64589817
you realize that your question can't be answered beyond "practice more perspective and anatomy" unless you post some of your own art?
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>>64589817
Try to use simple forms as a basis for shapes of more complex things when sketching, I suppose?
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>>64589904
I need more perspective and anatomy sketching to improve my art
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>>64589575
Too sketchy, clean it up more

Besides that, I can't really see any indication of anatomy and the chest it far too long.

What did you draw this on though? I see silhouettes of women and I'm curious on what it's for.

>>64589852
Krita is free also check this chart. Failing that you can just pirate it.
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>>64590454
.... I was drawing in a fashion notebook. I bought it because it has some nice appendixes and references on clothing in general, like illustrated guide to types of hats for both men and women, and fabric qualities, and guides to types of coats.
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>>64590256
Aw! That's cute. Seems fine the way it is, anon, unless you're looking to get into a more detailed style.
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>>64590256
I drew a rough skeleton , minus the skull and ribs, for the deer. Remember, when drawing arms, that there is not just one bone in the lower arms and below the knees. Attached to the elbow is the ulna and radius, 2 bones which actually glide over each other as you swivel your arm.
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Hope U like it Bats... it took me a few hours
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>>64589575
learn too draw?, that sounds kinda harsh, but that stuff is way too simple to critique/give advice since nothing is going on in there.
>>64590256
>I need more perspective and anatomy sketching to improve my art
not really you make it sound like a must too but take for example cartoonists, their art form is based on taking real life objects/people and simplifying them breaking them down into simple shapes that kids can easily recognise, they dont really need perspective and exact anatomy knowledge, or portrait artists for example they dont know shit (most of the time, dont mean any disrespect) but how to read negative space and copy values, so to my point of view you dont really need to know those things if you dont find them necessary.
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>>64591009
Quite good! The index finger should probably be pointing a bit more outward though, towards the viewer. Gonna require some foreshortening.
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>>64591048
**to, also you dont need good grammar either.
>>64586238
damn mane dats damn good
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>>64591048
...... Capitalize, please! It would make your responses easier to read if one you capitalize the beginnings of your sentences. And do not misspell by using the wrong homophone!
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>>64591579
>but im a spic nigga, you cant expect a 3rd world nigga like me to capitalize and punctuate properly when they dont even teach that shit in public schools.
Im sorry dude next time i will keep it short.
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>>64589575
K, everyone on here is a dick. At your drawing level they are going to just insult everything you show.

You need a few things before posting here
>Start drawing armature
>Draw faces in a way thats not symbol drawing
>Be more confident in your lines.

You need the armature/musculature the most. Just the blobby bodies you are doing right now isnt cutting it I dont think.

Then focus on confident lines, draw WHOLE lines, not sketchy segments.

Then focus on learning faces.
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had a really weird day, could not focus on anything

did this
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I am just gonna finish this tonight if it kills me.
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>>64592276
damn thats really impressive.
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new to this whole color thing
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>>64592183
It looks really nice, despite your odd day.
>>64592276
Man even finishing one of those buildings would kill me. That's crazy anon, you crazy.
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>>64592276
Do you use reference for these buildings at all? Or do you just make them up as you go?
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>>64593032

I'm inking over this, so it's all planned out, but the buildings were all made up. I was looking at pics of Hong Kong, but that was only to get the *feel* right.

>>64592973
>>64592325
Thanks.
>>
>>64593223
>the buildings were all made up
you even more crazy than I thought.
I'm saving the hell out of this when it's done.
>>
>>64593223

are you one of those perspective masochists who just has that shit down in their head?
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Should I consider this finished as is, or should I trash the shades and lights to re-do them hard-edged, more like the Sly Cooper series' style?
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>>64593590
i would say you are done, unless you want to be closer to the source material then > trash the shades and lights to re-do them hard-edged, more like the Sly Cooper series' style
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>>64583653
yeah dude.
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>>64593480
NOPE. Gridded it out on my computer and traced over it with tracing paper. details are all eyeballed and penciled in. I'll use any shortcut I can.

>>64593269
Hope that'll be later tonight.
>>
>>64593590
Dude that's pretty darn good. I dig it. Also 90% more clothes than Carmelita normally wears.
>>
>>64593973
>>64595529
Whatev, I'll run with it. Got other stuff to work on anyways.
>>
>>64595417
How do you grid something like that out?
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>>64596128

Sketchup and photoshop.
>>
>>64598145
Bump? Man why you don't comment on one of these pics that haven't gotten one yet? Even if it's just to say you like it, or don't like it.
>>
>>64556357
It is a life that only you and those like you can venture on, anon. Do not be afraid and go forth with your budding skill.

Be awesome.
>>
>>64592276
Are you going to color this, anon? If not thenyour image will become very jarring since the line weights are too similar
>>
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Drew a janky little Moogle soldier. Meh!

>>64555506
Like that other Anon said, always remember to have fun with what you do. I'm not always (i.e: often) satisfied with my end-product, but I still have fun with the process of drawing. Just make sure you're enjoying yourself.

>>64556256
God damn beautiful, you shining star, you.

>>64559295
1. I don't think it's a bad habit.. I think it's a good tool to use to see what works and what doesn't, as well as what you naturally like and gravitate towards. Can help point you in the "right direction", as far as a desired style goes. It just becomes a "bad" habit when all you do is ape other styles, and not try anything original.
2. It's good! Definitely gettin' the Timm vibes. You're doing good in emulating the animated series' style. The hips look a little narrow, especially given that most 'toons tend to exaggerate those features, but it's a good for a quick sketch.

>>64560294
It's not bad. It's a wee bit simple (and the image itself is a little messy and cluttered, in my opinion). Could we see a standalone image of him? And/or one with him, as compared to other characters he might co-star with?

>>64565052
Really diggin' that third sketch. A lot of fun and fluid shapes in there. As well as a lot of expression. I feel like there's already so much said about him and his personality.

>>64572565
Wicked! Though I'm having a little trouble discerning what the action is. Is he hammering or sculpting something into the ground? Nice, all the same!

>>64572718
>>64572726
>>64572731
Not bad, you definitely manage to capture the form, for the most part. I'd say that among the three of them, they're a bit too simple-featured, especially in the face, where there's a lot of negative space in comparison to the head and the clothes. It also looks like you fudged the hands a bit, particularly on the second image. But very good work! It's always fun to take stuff from real life.
>>
>>64598963
I really like your moogle soldier, although the cannon looks a little like a.. a, um.. "water pipe".
>>
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This is giving me a headache. I'm pretty sure the shadows for the foreground buildings are OK. The middle-grounds ones, where I tried to be fancy, probably aren't. Right? Is there anyway to keep them that way, or will that completely fuck up the lightsource?
>>
>>64598799
Yes, eventually.
>>
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>>64572771
...lookin' pretty rad! I feel like this is in reference to something that I'm totally lost on (something inside is saying JJBA), but it's got a rad style, all the same. Keep goin', Anon!

>>64573062
She seems to be lacking hips or any kind, but nice job on trying something different with the arms. I've got a real bad habit of "hands-on-waist", which is the easy-out method of dealing with it. The head also looks a bit big. Try forming the "skeleton" underneath, first. Then add on the meat and parts after, once the anatomy itself looks wholesome.

>>64573159
I hear ya on that. Seems like most everyone in person will sugar coat it, minus actual art teachers.
It's looking good! A lot of savage points with the hair, I like it. Take a jab at those hands, whether you feel ready or not. I'm posting a picture, and hopefully it's of some use. The face is a little lacking of features, but I'm getting vibes this may be a monster (or a rock star) or some kind. Any back story on this?

>>64574567
Glad to see the Godzilla train hasn't stopped.

>>64575888
Lookin' good, but the skin tone on the human character blends in a bit too much into the background. I know that's an issue when doing monochrome-type stuff, but try working your comic in gray scale, first. It'll help loads.

>>64576681
Very expressive faces in those middle panels, I like it! The last panel is a bit off, though. I'm having trouble pin-pointing it, but I think it might be her neck or the pose itself looking a bit off-balance. Sorry I can't be more specific.

>>64577557
Very good! Some strong foundations there, Anon. And bonus points for the source-material. The front right kneecap looks a little inverted, but then again...maybe I'm just really bad at judging perspective and/or poses mid-stride. Very strong work, though.
>>
>>64578173
Not bad! The jaw on the gal in the top-left seems a bit too "strong", if that makes sense. And you could use some work on constructing faces in general, but nice work, all the same. You certainly stepped out of the box, as far as poses and composition goes.

>>64579656
>>64579984
I think it's a matter of what you allow yourself to get away with. I try a blend of both, with emphasis on traditional, when/if I'm doing studies. That way you learn to appreciate what a computer allows you to do, while disciplining yourself, as to not have to rely on that kind of stuff.
tl;dr, I guess just don't overindulge on the features a computer offers you.

>>64580406
I think I see the same problem in this, as the green-colored one you posted before. Too many of the colors and shades end up getting cluttered with the background, the second panel in particular (and, to a slight degree, the fifth). Aside from that, I don't see a lot of change or expression between characters. Nice work regardless, though. Takes a lot of mojo to get a comic done!

>>64581075
Cool! Well done with your choice and use of colors. I think some bits of lighting are a little off (his ear stands out the most, when it should be shaded more, due to the light source).

>>64581175
You bastard. You MUST'VE known that I'm a HUGE sucker for knight characters. You better post more.
Though in all seriousness, your picture isn't quite a lot to work with, critique-wise. Definitely enough lines to tell what's happening, so that's going on, though. My interest is piqued!

>>64581738
Cool stuff and a neat style! Definitely getting a "Gravity Falls" vibe. Please, please, please don't use net-speak like "lol" or "ur" in the finished product, though. I beg of thee.
I think a tablet is a worthwhile investment, even a cheap, 100-200 dollar one. Specifically, I think it's worth doing pencils in traditional, scanning, then trying to ink digitally. It can really amp up the quality of a work.
>>
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Almost time to try 3d modeling her
>>
>>64585368
NSFW-ish stuff isn't exactly my forte, but a few things: you probably shouldn't be able to see the nip on the side of the boob like that. Unless it's really starting to drift from the side. Also, the head looks a little flat, especially since she's kind of looking over the shoulder. I know it's kinda tricky, but try moving the "peak" of her hair towards that right and getting some more perspective in there. Good work, though! And nice work, putting in a background. Not something you see often in posted works, including mine.

>>64586238
Oh, nice! You can definitely see improvement. Excellent work, Anon. You're on the right track! I dunno if I asked last time, but do you post your work somewhere?

>>64588788
Nice work! You can definitely see those studies pulling through for you. A lot of expression and some nice, smooth shading. Keep it up!

>>64589364
What is dead may never die, Anon.

>>64589575
There's a little too little (derp) to give strong critique, given how sketchy it is. But from what I can gather, try being more confident with your lines, shrinking the torso (it's VERY long) and adding more form to the limbs. I'd suggest basic drawing lessons, stuff like learning proportions, anatomy, construction, etc. Take it slow, but build yourself from the bottom up. Visit the sticky in /ic/, they have some great stuff for people of all skill levels. Don't lose steam!

>>64589852
I use Clip Studio Paint. It's only $50 and is more geared for drawing than Photoshop is. The brushes can leave a little to be desired, sometimes, but some clever tweaking of settings can help that out a lot.

>>64590256
Cute! Simple, but those two go hand-in-hand, most times. I'm not seeing any glaring issues with perspective or anatomy, myself. Perhaps the hands could use a little more detail/form, but at the same time, it seems to be your intended style for them (I assume it's 'cause you're emulating hooves).
I like it! Got a tumblr?
>>
>>64599386
>>64599843
>>64600486
nice commenter, I want to draw you something
>>
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>>64591009
Bats is surely pleased. It looks very nice! I think my only gripe is that the lower half (as in, from the hips, down) seems a bit off-center/balance. Moving them to be more centered would really make the pose look a lot more solid and forceful, I think. Imagine Dredd as something like a pillar.

>>64592183
Were you in that thread on /tg/, too? The coincidence of seeing someone post moths doing cute things is too high.
Looks good! I've had off days like that, too. Some strong sketch-work! I'd love to see some dedicated lines and all that. You've got a good style and some cute designs!

>>64592276
You crazy son of a bitch. You're a special brand of amazing.

>>64592933
Cool! Keep up the studies. Remember to reference from real life and do dedicated studies. The shading seems a little too strong on the lower brow (where the bridge of the nose meets the forehead), making it looks like it recedes farther into the face than it should. But a strong work, anyhow. I might also suggest softer colors and blending, especially when doing lighting. Keep it up!

>>64593590
Fantastic. Very, VERY well done, Anon. I got nothin'.

>>64599084
Thanks, and yeah, I noticed. I really didn't feel like making an incredibly detailed cannon, at least, I felt I couldn't without defeating the simple style I was trying to use for the rest of the image. But I'll do better next time. Thanks, Anon!

>>64599184
You landscape artists are a special breed. Mad respect. It's hard to answer your question, what with all the negative space. It seems fine to me, though. Got a sketch, with the rest of the image mapped out?

>>64600030
>and every now and then we'd get a reminder of
>the days when we could wrap ourselves in witchy witchy love
Anywho, it's lookin' good, Anon. Very curious to see the transition to 3d. Very cute designs, though!

>>64600763
Awww, that's nice, Anon. I don't deserve nuffin', though. I'm just a mook with vague critiques and shaky opinions.
>>
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>>64599184
looks ok. i remember what one of my art teachers told me once, "same light, same side." maybe have a reference cube around to map out your cast and reflected shadows or something.

anyway i rarely ever color anymore so i finished up a sketch and went to town.
>>
>>64598963
>>64599386
>>64599843
>>64600486
>>64600991
You're welcome (I was the one who commented on your moogle pic) and it looks good all things considered. I just wanted to also thank you for your comment on my pic and in general for going through and commenting on everyone's pic, that's incredibly generous of you! It's also good motivation in many ways I hope - I think sometimes people forget that developing a good critical eye is also an important part of improving, so I'm glad you're practicing your critique and hope others will want to join in.
>>
>>64600991
it would be my pleasure... even a few words is loads better than a picture going completely unnoticed

>>64601073
that's a pretty sweet loadout
can't wait to see the finished product
>>
>>64592276

Progress report:

It's killing me...
>>
>>64601696
Stop it! You'll end up with tendonitis. Just finish it later.
>>
>>64601073
Lookin' good, friendo. I always like seeing the stuff you post (what with the two folks and the guns and stuff. Super rad). You do awesome work!

>>64601187
Yeah. It was being really simple and basic from it. Almost a Paper Mario kinda style. I need to lay off of it and work on my lines and stuff more. I've been having a lot of fun doing stuff in that style, but it's not really constructive, y'know?
But thanks! I think critiques are important, too. My art teacher put a lot of emphasis on strong critiquing. I mean...it's kind of a big part of you and your peers growing as artists.

>>64601433
Well thanks! I tried to touch on whatever images I felt I could offer something relevant and/or valid on...

>>64601187
>>64601433
Sorry, but I can't tell which of you was offering an image. If you're really feeling so inclined, just draw something nice and awesome, since a direct request would be a little selfish of me.

>>64601696
I'm sure it is, Anon. Like I said, you have a special brand of insane willpower. Take a breather. Hell, take the night off, even if you were determined to do it tonight. Rome wasn't built in a day (and you're certainly trying to match the scale) and we'll all still be here to revel in its excellence once you finish it. Rest, Anon. You've earned it.
>>
>>64601757
It's not my wrist, it's my back...
>>
>>64601795
Either way, you oughta rest a bit. The soul may be willing but the flesh is spongy and weak.
>>
>>64601916
especially if you suffer from a sexy disease
>>
>>64601916
>>64601784
...kill me...
>>
>>64601978
>this anon gets it
>>64602225
Listen ShutteredCityAnon (who really needs a shorter nickname) An artist of your ilk comes around but so often. We can't have you dying or killing yourself or getting killed, or maiming yourself trying to do art! Listen to Brannigan's sagely advice and go to sleep!
>>
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>>64601784
>draw something nice and awesome
>no idea what to draw
>drew your moogle

captcha: 1234
1234?! Amazing! That's the combination on my luggage!
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>>64602642
Oh, man, that's awesome! Thanks, Anon!
You're a wonderful person, y'know.

>That quote
Dohohohoh
>>
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>>64601433
>>64601784
thanks. i'm still tugging along with a comic that stars the two characters too. tug life.
>>
>>64602329
BAH! I am defeated. I'll wrap it up tomorrow.
>>
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>>64572771
>>64599386

Here's another update for tonight.

The reference is Yoshitaka Amano
>>
>>64599386

Am >>64573159
Yeah there's a long ass story behind it, long to explain it but thematically ghostly

Thanks for the response and the image, that "featureless" point is interesting, never heard that before, just considered it my style, I'll work on it.

Much appreciated
>>
>>64600486
>I dunno if I asked last time, but do you post your work somewhere?

I only post my stuff on /a/ or /co/.
>>
>>64595375
http://megatronman.deviantart.com
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>>64599386
>>64599843
>>64600486
>>64600991
>>64601784
Damn dude you're so nice. I kinda wanna shake your hand and pat you on the back.
>>
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I've been doing character animation for a new game recentlly
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Wow, I'm seriously impressed with this thread /co/.

I've been on /co/ for a long time, longer than I care to admit, and you guys have all come a long way from drawing simple sketches of waifu smut.

Whelp, I guess I better finally get gud and learn to draw too. I've been putting it off for far too long.
>>
>>64606336
Yeah this has been a pretty productive thread

I just need to draw some more stuff right now, I'm getting into a slump...
>>
>>64606217
adorable
>>
>>64606217
That's definitely pretty amusing. Good details.
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>>64606217

That is super duper cute anon.
>>
Man, when you start drawing seriously, you start to realize that humans have huge-ass heads.

Like, I feel like I'm drawing an alium whenever I start to draw a person, especially when it's from reference.

Also, I found a whole folder full of crap art from as far back as 3 years ago to ~5 months from now. When I get my scanner to play nice with Ubuntu, would anybody be interested in an art dump?

I'm not very good, though.
>>
>>64592276
>>64601696

Well ether you stop or not I'm saving that solely for the little asian rooftop on one of the blocks.

Is that actually present anywhere in reality?
>>
I guess I've been drawing with my wrist rather than my whole arm. There any exercises to build up skill with drawing with my arm?
>>
>>64606647

Try drawing standing up on an easel, if possible. Otherwise, try drawing larger.

If you don't have access to an easel and you don't want to invest in large paper (like the cheapass that I am), fill sheets and sheets of paper with circles, ovals and lines across the page, trying to use your arm most of the time.

It will take some getting used to, but a large part of it is just getting it to work for you.
>>
>>64606647
>I guess I've been drawing with my wrist rather than my whole arm

I have this habit too. It feels weird drawing with my whole arm instead of my wrist even though it's supposed to make certain things easier.
>>
>>64556357

Animator here. I really want to do an animated film with sword fights but I'm unsure how to, so I stick to doing walk cycles and studies.
>>
>>64556357
Did you make that? What did you use Flash? I never understand how people manage to keep consistent lines in frame-by-frame cause the smoothness feature always renders something different than I draw.
>>
>>64581678
only people born in the 90's are right
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>>64599843
(i'm >>64581175 guy)

I must say that it isn't actually about knights, the knight is a side character.
It's actually about necromancers/wizards/witches/whatever

pic is another side character
>>
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>>64599843
i'm not sure about my colouring
>>
Why does it say this is on page 10? Didn't look like it in the catalog...
>>
>>64604057
Good, good.
>>64604489
This is really cool!
And I don't even like SU
>>
>>64603762
...well I look forward to whenever it comes out! You've got that kind of style I really love and envy; that beautiful medium between cartoony and realistic. You can tell how much you've worked at it, just from a glance.

>>64604057
You aren't defeated, Anon. You're, like, the tarrasque of art. You merely slumber.

>>64604489
I had to Google the name. You're definitely managing to capture that style of his! Final Fantasy is actually what I thought of first, when I saw your image, but I assumed the style was gonna be in reference to something like JJBA, since it's the popular thing right now. Keep kickin' ass, Anon!

>>64605389
It's not utterly featureless, just could probably stand to have more detail in it, I'd say. But don't completely change your approach, just on my critique. I wanna see more stuff from you, though! Keep it up!

>>64605881
Damn. Okay, I think you said that before. Dayum shame, friendo.

>>64606198
Well, I'm not trying to sugarcoat everything. As long as I don't cross that line, then thank you!

>>64606217
My heart and eyes have both melted. You win, Anon. You just...win.

>>64606336
A lot of awesome stuff goes in here now, it seems. Mad jelly of some of these ultra-skilled Anons. Add to their rankings! Start your climb, Anon!

>>64606502
I'd warn against an art dump, just since it defeats the purpose of the thread (new/recent works), but it would be cool to see some comparison images. Try taking one of the old ones and put it along side something new you do!

>>64606647
It's a hard habit to break. Just discipline yourself and try working on BIG stuff. Like...23x18 big. It helped me tons.
>>
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>MTF this entire week.

Only less hairy.
>>
What learning resources would /co/ reccomend for drawing and cartooning and stuff at a very basic level?

Also, aside from line paper and a pen, I have an android tablet and a stylus with a squishy touch screen pad on it. What apps can I use that can give me the most out of this?
>>
/co/, how would one activate their imagination? I've been doing a ton of studies and gestures for four years, but I'm still not feeling it. Do I decrease the frequency of them?
>>
>>64607434
>>64607442
It's in the Fantasy ballpark, therefore I love it. Your coloring isn't bad, but I think you could stand to brush up on it a little. If that image is at night (as I assume it is, from the sky), you'll wanna desaturate everything a little and lean towards the blue/gray area on the color wheel. Basically, there's just a lot of flatness to your colors. But that's fine! We were all there, at one point. Just do some studies, observe how lighting affects colors in real life and go from there. /ic/ has some tutorials and articles in their sticky.
Beyond your colors, your lines need a bit of work. There's not a lot of variation in them and, in my opinion, I'd lay off the binary tools, but it's nothing that some experimentation with other brushes couldn't help you solve.

You're doing great though, Anon. Certainly better than me. I've been sitting on my webcomic concept for almost a year now, so high five yourself for me, knowing that you're leagues ahead a lot of the people (like me) who post in the webcomic threads.

>>64610559
The sticky on /ic/. Seriously, it's a wonderful collection of information. Even for cartooning.
...and sorry, but I can't really answer the tablet question. Not really my area of knowledge. Sorry, Anon!
>>
>>64610605
>how would one activate their imagination?

Do hallucinogenic drugs.
>>
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This isn't really new, but a while ago, I came across an older sketch I had made in one of my dad's notebooks, and decided to redo it.

I used to do a ton of these, too bad I don't have them anymore since my parents' divorce, cause he kept the notebooks. But I managed to save a few, like this one.
>>
>>64610605
>/co/, how would one activate their imagination?

I use music but it helps a lot if it is a soundtrack from a movie you really liked, this way its easier to imagine a scene with a deeper feeling behind it.
>>
>>64610605
Right music for the desired mood, dark room/sleepmask. Then I imagine what I want to draw like a scene from a movie, "press stop" when I'm at the right "frame" and try to bring that on the paper/screen.
>>
>>64611272
>music
nope, some people prefer silence or else they cant concentrate
>>
>>64606336

SU-fag here,

Fun fact, I was just finished with sketches of Gustav Klimt-inspired waifu smut, with all the erotic poses and everything. My waifu was so sexy when I sketched her drunk off my ass every night.

Yet, it truly is the next step to becoming a full fledged drawfag when you start dressing your characters this time. It's like... your art now gives eye boners instead of penis boners.
>>
bumpin' 'till the afternoon cometh
>>
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Work for a comic and other things, bout to work on some more bug concepts though.
>>
>>64613844
Man this is really cool, Saga-san, it's stylized in this surreal kind of way, it'd be perfect for a horror type comic.
>>
>>64581327

I am so thoroughly sick of people fetishizing traditional methods of creating art. I'm just fed up with it completely.
>>
>>64606400
Dat tap dancing ghost!
>>
>>64614127
I never got why people do that either. I'm personally more comfortable doing traditional art, but digital is incredibly helpful and there is no reason to not use it.
>>
>>64606217
I feel like I need to be listening to "Pepper Steak" while looking at at these animations. Overall:

IT'S GREAT!
>>
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Was going to do this for a /v/ drawthread and then was like "nah."

This is why I hate vacations that go on longer than 3-4 days.
>>
>>64614127
Cause hipster mentality. But as >>64614436 said, I enjoy doing traditional art over digital; however I like doing digital painting as well I am not great at it though but still. I think it is also because some people think that certain artist choose digital because it is easier. Some do though, but not everyone believes that. In conclusion, there is benefits in digital art, and disadvantages in traditional art Hell digital saves me some money in getting new sketchbooks

>>64614608
Also draw, even on vacations. Even when I don't have a scheduled task, or on a break, draw a quick sketch of something. Nothing strenuous though.
>>
>>64606513
I'm sure it exists in some form somewhere, but I couldn't give an example. There was that crazy Chinese guy that built a mansion on top of a regular apartment building, without getting it approved by the building code people. Last I heard they were trying to make him tear it down.

Will have finished version up within a couple of hours.
>>
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>>64615696
I wish human women had tails Goddamn.
>>
>>64615764
What for Anon?
>>
>>64615696
The inside of her right glove is flesh coloured...
>>
>>64615803
Oh yeah. Ops.
>>
>>64615764
Well when you are a fetus you have a tail...
>>
>>64615824
Yes its true. So we're like sayajins.
>>
>>64615764
There is a condition called vestigial tail, maybe you should look it up.
>>
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>>64615883
from art to human vestigiality, didnt expect less of you /co/
>>
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>>64586238

trying some hatching, I actually tried to avoid it so far, because doing it with tablet ain´t easy but either I do this or I lose a lot of details because of heavy shading.
>>
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I sure love the ink.

Sorry for the shitty image.
>>
>>64619285
I like the android and the imp/gremlin sorcerer inks.
>>
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>>64617091
You should loosen it up a little. As it is now it just feels weird next to the hard black shading. Also, think about how you place the lines when hatching to create texture and volume.

And as always. Do more figure drawing. The anatomy needs work.
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>>64619325
Thanks!
I know I need to get my faces better, but it sure takes time.
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It's slow going. The poor girl needs eyelids... and the rest of her body.

I took a break and made this https://soundcloud.com/sc-frain/the-study/s-6PpY0

I'm also now cringing at the thought of eyeball chafing.
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>>64619398
nice like the pose but i dont really like the flat saturated colors though
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>>64619650
well its really early to say anything plus i dont know shit about 3d, so my question is whats this stuff for?
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>>64619845

An adventure game I'm attempting to make for Halloween. I doubt I'll finish it, but if I ram my head at the wall enough times eventually I'll find a door, or make one.

Here's my not so appealing programmer art.

Currently I'm messing around with the path finding for the character the player controls. You switch between three characters with different abilities and you use them to solve puzzles.

The setup is that the kids have a little ghost boy as a friend, and they want to go trick-or-treating with him. However, even though Halloween is the one night when ghosts can be free from their respective places of haunting, year after year the little ghost boy never leaves. The kids then decide to try and find out why he's so opposed to leaving, and this requires them to find out why he died in the first place.

It's fairly short, but still requires quite a bit of work. I'd be happy just to end up with some nice looking models by Halloween though.
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>>64620453

I made it for a first person adventure, but it can easily be modified.
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>>64620534
Wow man, how did you do that?? Are you using one of those game making softwares or are you programming and all from scratch?
>>
>>64620748

Nah, I'm using Unity. I got kind of addicted to it over the past year.
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>>64620905
Ah, I see...
Looking pretty cool so far.
I can't wait to play it
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>>64620453
Wow this looks really neat, I've been wanting to make an adventure game for a certain franchise for a while now.
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>>64620453
>>64620534
fuck man thats awesome i hope you can meet your deadline.
>>
>>64621311
>>64621010

Thanks! I hope I make it too! on paper if I meet my milestones I should be able to do it, but that's on paper, and I'm already cutting it close with a few things.
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>>64620453
Looks good so far man! I hope you get it done by then!
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>>64621110

what franchise?
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>>64622220
Sanic
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>>64622300
It could certainly use a good one.
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>>64623128
Yeah, I've been bouncing off some ideas with a few people in /vg/ and all we need really is to work out the puzzles and how to actually make a game...
>>
Another Sketch from last night

>>64623173
Which peeps? The Game Developer thread? IF so, how are they over there? Are they cool?
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>>64623372
Forgot Pic
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>>64623372
Pffft. No, I probably should poke around there. It's /sthg/

>>64623439
Nice sketch, love Zangief's expressions
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>>64623439
dude i think you spilled some coffee on that gief
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>>64623751
Close, tea (lemongrass)
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>>64623838
And this was all I had for the time being. I decided to do a little Ducktales after watching that video You know the one, and threw in Link because Hyrule Warriors.
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Constructing some Breezie, can't quite get the left hand right. Should probably fix the right leg too...
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can you guys suggest me some ideas to sketch i've been pretty dry lately cant think of anything.
>>
>>64624547
Challenge yourself, draw something mechanical. Maybe a tank.
>>
>>64624547
Gwen Stacy messing with her phone while Spider Man sleeps on her shoulder
Thread replies: 255
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