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What do you need for a nice adventure?
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What do you need for a nice adventure?
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>>135136286
Armour that actually protects my body.
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>>135136286
A meat toilet
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>>135136326
like this senpai?
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Bikinis, monster rape, elves
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Mystery. Exploration. Meetings.

That's all I'd need.
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>>135136326
Why?
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>>135136892

>Elves and rape

That is like saying round circle.
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>>135136326
Just dodge em' faggot.
Dex > STR
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>>135136326
I know right?
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>>135138568
this, agility champs were so broken in W3 compared to Strength or inteligence.
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>>135139025
>>135138568
>This is what weaklings actually believe
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>>135136286

-A nice, flushed out setting.
-Some Lore
-Entertaining characters
-If there are RPG elements then you need a balanced party. None of this 1v1 while everyone else watches bullshit.
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>>135139151
You can't hurt what you can't hit. Evasion is the best defense. Is such simple concepts lost on you muscle heads?
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>>135139223
You can't get hurt by something that's dead, you just have to one shot them.
Who glass cannon here?
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>>135139327
Right here.
Kill them fast enough and you won't need defense.
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>>135136286
>>135139174
Lots of good food.
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>>135139174
>None of this 1v1 while everyone else watches bullshit.
B-but I'm the strongest and other people helping will only hold me back!
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>>135139327

Glass cannon far too risky. What if you can't kill them in time? Enjoy dying or waiting on someone that can actually take a hit to initiate for you.

There are too many things that can go wrong to rely on zero defenses or just dodging everything. Glass cannons have their place, but let's not pretend that they're not completely situational and/or team dependent.
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>>135136286
A harem.
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>>135140202
Glass cannons also work better in a world where death is cheap.
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>>135140202
>Glass cannon far too risky.
Just buy a crossbow or something. If you don't kill them in a couple shots you can just walk away. You meleefags are pathetic.
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>>135140566
This.
Hit and run, you can't go wrong.
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>>135140566

>you can just walk away

Literally theory-on-desk.

It depends on the situation, but few things are ever that simple.
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>>135140566
haha bowfags. my paladin was literally inmune to arros/stuns. I just ran to their side and crushed them with a few strikes.
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>>135139708
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>>135140790
You think you can run to a guy who shot at you from two hundred yards away wearing fifty pounds of metal before he just walks back to town?

>>135140790
In what situation can you not?
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>>135136326
>not being a wizard
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>>135141089

Of course not.

If you get ambushed, it's going to be kind of hard to just kite everyone, especially if the enemy also has ranged attacks, AoE, stealth, or instant gap closing abilities.

Also, I'm not a meleefag. I highly value range, just not being a glass cannon. In fact, having both range and melee capabilities is ideal. The more adaptive you are, the better.
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>>135141759
>If you get ambushed
Only shit rangers get ambushed.

>having both range and melee capabilities is ideal. The more adaptive you are, the better.
Of course. Long-range sniping simply an adaptation to a world of dumb meleefags and helplessly short-ranged archers.
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>>135141938

I guess we'll have to agree to disagree. Since I have no way to directly demonstrate my point to you, we'll get nowhere with this argument. Some people just have to learn the hard way I guess.
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>>135136326
No.
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>>135142282
Terrible.
Thread replies: 33
Thread images: 12

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