Once they start animating in 3D, with perfectly fluid motion and 60fps, will new generations think that old anime is choppy and impossible to watch? Much like how we think anime from the 50's, 60's and 70's is unwatchable now? Heck, even most of the 80's and 90's stuff is unwatchable, only the high budget films still look good.
>3DCG anime studios purposefully throttle the speed of the CG down because audiences think that high fps CG looks retarded.
Is this why the 3D in Berserk looks so choppy and shitty? It looked so incompetent.
Please catch up on modern animation techniques. The Japanese, once leaders, have lagged behind.
I thoroughly believe in thresholds of shit. Anything below the threshold, you simply watch/play (this theory stems from videogames) because you have no other choice, irregardless of what era you come from. Many old animations were crap, as are many today. Watch most any anime, and only ever other frame is animated, and they only play at 24 FPS. I feel like 24 FPS is the threshold of shit, in this case, and most anime are only 12 FPS. There's a lot of tricks that go on though, like computer generated stuff will be an actual 24 or even 30, and panning/zooming is often at full framerate. But things like animated movement and lip flaps are almost never at 24/30.
Ashita no Joe
Ace o nerae
Dog of Flanders
Future Boy Conan
Galaxy Express 999
Anne of Green Gables
Rose of Versailles
Tatsu no ko Taro
Story of a Certain Street Corner
Gullivers Space Travels
Pictures at an Exhibition
Wanpaku Ouji no Orochi Taiji
Puss in Boots
Koneko no Rakugaki
No they honestly do throttle the speed of 3DCG. There is a video of them working on Black Rock Shooter battle scenes at Sanzigen showing how it would look fully animated then the process they take to make it look more anime by removing frames.
>Japan would produce OVAs and films with high budgets and smooth animation
>instead of trying to emulate that look they make the motion choppy like shitty tv animation
I'm not saying their 3DCG would be world beating in no shape or form just that the low frame rates you complain about are done on purpose. The Japanese have lived all their lives with that kind of animation being the primary type so I guess seeing high frame rates feels off in a Japanese show, like "this looks like western disney does not feel like anime".
So according to Anime Otakus this doesn't "look like anime"?
Paperman looks good because it isn't ashamed of the fact that it's 3D. It looks like 3D with heavy hand drawn styling. 3D anime tries so hard to convince itself that it's not 3D.
Also cel shading a shit
The Origin avoids the low framerates thankfully.
Still looks like shit, but at least it's not choppy shit.
>The Japanese have lived all their lives with that kind of animation
Yeah, I know just what they mean. The choppy TV animation. I mean, I tolerate it if I enjoy the setting/show, but I don't like it. I think it looks cheap and I imgagine what it'd look like if it were a movie.