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ePSXe Graphics Help
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You are currently reading a thread in /wsr/ - Worksafe Requests

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File: chronocrossgarble.png (811 KB, 655x519) Image search: [Google]
chronocrossgarble.png
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For the last little while I've been playing Chrono Cross on ePSXe, and just recently I decided to try boosting the graphics a little bit. However, while character models and effects seem to have gotten the fidelity boost, the non-pre-rendered menus and text look like garbage.

Can someone please help me figure out what it is I'm doing to make the game look like this?
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File: ePSXe.png (37 KB, 634x665) Image search: [Google]
ePSXe.png
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These are the video config settings I'm currently using, with the Natural shader as recommended on several threads.

The specs for the computer I'm running it on as are follows:

2xNvidia970 (SLI)
Intel i7 Processor (5280ghz)
32GB RAM
Running Windows 10

If there are any other specs that would be helpful in solving this problem, I would be happy to provide them.
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>>149961
1. Have you tried asking on the ePSXe forums or the emulation general on /vg/?
2. Probably the problem is that those things are not getting rendered in a higher res, just upscaled and filtered, I don't thing the emulator can really do anything about that, as those hud textures have a set resolution, best option would be to find someone that has redone the textures and patch them into your game.
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>>150003
I hadn't thought to ask there; when I tried asking for advice on other boards, usually they just point me here.

Thanks for the advice, though. I'll go ask there after I do some poking around for some patches.
Thread replies: 4
Thread images: 2

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