This ending is better than the Japanese version
And what is it in the Japanese version? I have only seen the Gods Free Land version.
>>2781329
This is the Japanese ending
the one in OP's pic is the American version.
>>2781095
Nah, seeing the villain was way cooler. What a great antagonist, I'd love another Ristar game just to see him again.
hi bros
So i was planning on buying something like pic related. because i'm tired of having to wire/unwire all my shit permanently.
Should i buy a manual or automatic one ? Any preferences ? tips ?
Also battlestation general showoff i guess
don't buy a really cheap one
yep forgot to mention frenchpalfag here.
I heard manual ones could damage consoles if several buttons were pressed at once. While i'm not dumb enough to do that, i genuinely would like to know if this is true.
>>2781093
what would you recommend then ?
Move right, shoot bad dudes until they blow up, move more right, shoot more bad dudes, shoot a boss until he dies, repeat.
Whatever happened to the run and gun genre? Are they still being made? I love the Metal Slug games for the most part, I love Contra and I love both of the Treasure efforts on the Megadrive. Any recommendations?
>>2780806
>Move right
No top-down run n guns allowed?
>>2780809
I'm open to them, I'll admit I prefer moving right than top down, those bits in Contra 3 weren't great but I'm game.
alien soldier
midnight resistance
gunforce 2
devil front
dolphin blue
dyna gear
shock troopers (don't play the second one)
Anyone wanna play some coop?
Actually, we should play some FVF quest.
FVF Quest was to my knowledge the first FPS mod that implemented an rpg classes type system with EXP. It's basically quake coop with super strong monsters, and a bunch of classes which you can level up.
Download it here http://fvfonline.com/
Extract the .zip into a directory named "fvf" inside your Quake directory.
I'm using FTE Quake and I can host a server. Download version 1.03+ here http://fte.triptohell.info/
I've been thinking for a long time about trying to get people interested...
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>>2780004
This is so cool
>>2780012
I'm trying to figure out how to set up the server now. I'm not sure if this mod fully cooperates with FTE quake but it should
Now that Jekyll and Hyde has been proven to be beatable do you think you could do it? Do you think you could get the good ending?
Proven beatable by whom? Mike 'Midgetcock' Matei? The game came out decades ago, it's been known it's beatable since the last millennium
Btw I know Mike IRL and he started the huge cock rumor....
>>2779582
James, is that you?
>>2779582
James pls go
Gentlemen, how do we fix this site?
>>2779518
Start fresh.
Some things just can't be fixed.
>>2779518
They need to stop saying shit like:
"[Character] is easily the best in the game" because they're wrong like 95% of the time, and it just reveals their newbness. Twats.
They need to do less opinionated reviews
But really, who cares when there are roms just a few clicks away.
I prefer the look of the N64 original.
>>2779504
>Comparing Majora's Mask versions
It's like comparing a sloppy turd in two different cracked dive bar toilets.
>>2779504
If they had just left the game alone and messed with the graphics alone it would be a way better remake.
>>2779504
Ruined the effect, looks goofy now
>Japanese game
>you can forsake your destiny as hero of light and join the Empire bent on peace through conquest
>you can betray the Empire and join the forces of darkness
>you can annihilate the Empire and both the forces of darkness and light and become Supreme Ruler
That's Langrisser right?
>>2779343
That's pretty hardcore. I always love it when Japanese games do that, it's almost always a given in western games that you'll have multiple routes, so it's really special because it's so rare in Japanese ones.
>>2779536
That's the beauty of well designed Japanese games. When they commit to some mechanics, they go full out and create some incredibly detailed and well designed systems and alternate plots. Just look at Tactics Ogre, or all the content you can miss in some of the classic RPGs.
Your opinion on Snatcher
Want to play it, but it's too much work.
>>2779224
how
Top tier VN with a little shootin
Today is this game's 20th anniversary, and David Jaffe is still a major dick.
So what about /vr/? Playing any car combat games lately? Is there any game that has more of a dickhead AI than the first two Twisted Metal games?
It took me many, many years to find out that Head On was the right game for me.
TM2 had low framerate, graphics were too early-3D for me, control preset had a few personal quirks.
TMB had god tier story, characters and vehicles, but gameplay was a bit dodgy for me.
TM PS3 was all gameplay, but characters and vehicles were definitely not there at all.
Then I played Head On and was pleasantly surprised that the PSP condensed controls were perfect for me. The art style was still the traditional Single Tac comic style used in Twisted Metal and Jet Moto....
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>>2779015
>David Jaffe is still a major dick
What did he do? All I remember is something about him bitching out some kotaku moron and being recorded.
Motherfucker brought us TM1&2, his contribution to society is complete.
>>2779015
To unlock warthog in ps3 TM you have to beat the game on the hardest setting which is basically all ai's ignoring each other, ramming you full speed and shooting all weapons at you what seems like 3 at a time + freeze. Great gameplay, same rad Fucking balanced weapons, but lame ass story and characters and only a few actually cool vehicles.
Only game with more of a dick ai is the wipeout series. If you rape your way to first place early on all the other ships rocket ahead with infinite mass while shoving...
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whip em out
lost in all of the attention it's difficulty gets, is how great it's soundtrack is
https://www.youtube.com/watch?v=dh0NdwAWK-U
https://www.youtube.com/watch?v=cVTfJDQz69w
https://www.youtube.com/watch?v=4WSxcWFA0dw
>>2778704
These threads are always so super redundant. Everybody will post stuf everybody already knows about. And it's good stuff, most of the time, but I'd really like to see some unique stuff.
https://www.youtube.com/watch?v=zEc60Zy5_5U
https://www.youtube.com/watch?v=HZwAO2I4krA
https://www.youtube.com/watch?v=BiEl042SLTM
https://www.youtube.com/watch?v=KBsocGU5QD4
https://www.youtube.com/watch?v=otOVV-M0AE8
https://www.youtube.com/watch?v=mTbJTjkpjcg
Hope this doesn't throw you...
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>>2778704
https://www.youtube.com/watch?v=LmNkjttaSwQ
God damned Solar Jetman.
The soundtrack always reminded me of Metroid in its MO, that is, create a soundtrack that reflects and imitates the games environment.
Is this game any good?
No.
Is it really any different from this
>>2778424
Oh hell, no.
Welcome to the Retro Game Gauntlet, gentlemen. On this special winter edition we will be doing 16-bit consoles and arcade systems.
Work through in the following order:
SNES
Megadrive/Genesis
Turbografx16 (Optional)
NeoGeo
MAME (Optional)
You have three days to complete the game without assistance (each game gets three days, though RPGs are allowed a week due to length).
Select your system here:
http://s3kr.it/gauntlet.html
You can also do it manually if you don't trust the random number generator:
http://s3kr.it/systems/
Rules:
1)...
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Got X-Kaliber 2097. Really digging the game and the backgrounds although its not a genre i normally like.
Just beat LVL1 boss and starting LVL2
>>2778409
Really hating the first real boss. The first one was just a mini boss as there are separate boss battles wtih a counter.
This guy is so annoying. Blocks whenever I press any attack button and if i try my ranged attack he just jumps over it and proceeds to attack me while im stuck in that stupid animation. Also he just keeps slashing is sword wich has more range than any of my non-ranged attacks
im not sure its possible to win this at all since he blocks like 99% of what i do and theres no chip damage so that...
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Bullshit
It's to my understanding that a lot of Anons are against instantly Googling the solution to a difficult part of a game and would rather find it out themselves or through someone else; be it someone they know personally or someone over the Internet. Furthermore, some of the games on this board are kind of obscure and some questions may be too specific, so a quick search might not weild results. I think having a dedicated thread where Anons can ask for assistance and other Anons can share their own tips, strategies, and experiences from games in response would, for lack of...
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I'm game, OP. Need a little advice on building a fleet early in Uncharted Waters: New Horizons. I'm still figuring out which ports specialize in what around the Mediterranean region and I'd say my trading so far is slow, but profitable.
When's the best time to be picking up a second ship to move more goods? As soon as I can afford one with a little overhead? Tips on the type of vessel are welcome, like new or used?
I'm a fucking idiot with numbers and percentages and this is the first game I've played in a while that feels like a real learning experience.
>>2778551
Thanks for responding, Anon! I was honestly expecting more backlash to the idea. I started this thread as a discussion for threads in the future - I didn't expect people to start asking for help right out the gate. Unfortunately, I've never played Uncharted Waters: New Horizons, so I don't think I can help you. Hopefully this thread will gain some steam so people can discuss the potential of a /gtg/ and you can get an answer to your question.
>>2778365
i like this idea. ive always wanted some place online wherw you can ask for hints instead of looking at a walkthrough, as sometimes you want to figure things out on your own and just need a nudge in the right direction.
im playing through smw right now for the first time, and a tutorial box informed me that many levels habe alternate exits. ive found a couple of them and got to star road #4. im in not going for 100%, do i need to care about these exits? if so, are there any really hidden ones that id need a hint...
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>This video contains content from Victor Entertainment, Inc.. It is not available in your country.
What the fuck? I just wanted to listen to Landstalker's overworld theme while I do shit. They even copyrighted the playthroughs and speedruns I tried to watch! Who are these assholes?
>>2778145
>Who are these assholes?
Victor Entertainment, Inc.
I see you met Big Media.
I'd get used to them. They are here to make sure you always hail corporate.
>>2778149
So what other games have they fucked over? I still find it hard to believe they actually have the rights to playthroughs and speedruns people put up like 4-5 years ago.