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Archived threads in /vr/ - Retro Games - 417. page
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>never find a second-hand 64 controller that works

>why live?
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>>2798358

Where are you buying them from?

If it's Egay and you always go for the cheapest one, what else do you expect????????????!
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Go to more flea markets and garage sales. You can also fix them yourself
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In the Early 2000s, when the N64 was on the cusp of officially dying, I foresaw this problem and bought up quite a few controllers. Thanks to that I still have 4 like-new controllers with nice, taut joysticks.

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Is there any way to make classic PC games look a bit better? Everything is blurred to hell, which I get is due to upscaling it from 480p, but I'm wondering if I can make the image sharper somehow. Any tool/program/wrapper for this?
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>>2798168
Afraid not. You'll just have to play it windowed or on a smaller screen.
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Search the internet for the name of the game with extras like "high resolution" or widescreen. In various cases that should help.
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>>2798196
>>2798197

Figured, thanks. guess I'll just play it in shit-o-vision, or emulate the PS1 version with Mednafen's nicer upscaling (despite the loss in resolution).

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Looking for the most satisfying platformer.
I want a game that you just turn on and you're instantly jumping around and everything feels snappy and responsive.
Usually I load up a save state in Megaman X where I've already collected the dash upgrade (and then exited the level) so I can just get right into it but I'm looking for something other than Megaman X.

Any recommendations?
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>>2798095
I only know the obvious answers, OP.
Super Metroid, Symphony of the Night, Cave Story, the original Mega Man series.

If you don't mind a bit of ero, try Nightmare Sphere. By the end of it, you'll have so many upgrades, you can triple jump, fly, float, dash, shoot in multiple directions, etc.
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>>2798101

pretty neat, must've overlooked this one because it sounds like soul blazer. hopefully there'll be some upgrades

>>2798108

I like super metroid but not sure I agree it's one of those games I play for instant platforming goodness. Though the others are obvious and good as well

I'll look into nightmare sphere, thanks

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What are some retro games with good romances/or couples that worked well.
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sin and punishment

you even get to play as the couple's son on the sequel which makes it more powerful if you've played the first game
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any Gundam game is full of successful, healthy relationships

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What Tvs do we all use?

>Pic Related: I ordered it as an early christmas present
>Sony Kx-14CP1
53 replies and 12 images submitted. Click here to view.
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LaCie CRT. Very bright, pure colors and high refresh rate.
>>
I love Bush

Tvs
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>>2798053
32in sanyo, great TV for all over use.
Also have a decent Philips LCD monitor that was part of a portable DVD that has excellent color and response time despite not having the most clear picture

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Who else collects boxed games?
I grabbed this today for $22.
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I buy them if I can find them. But that is getting harder and harder.
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>>2798040
>I'm living proof of why reseller scum can get away with ridiculous markups
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>>2798348
You sound like a suspicious and angry person.

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I just played through Princess Tomato In The Salad Kingdom and had surprisingly good time with it. Does /vr/ know more "storybook" games like it that aren't Shadowgate, Deja Vu and Uninvited which I'm already aware of?
11 replies and 4 images submitted. Click here to view.
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>>2797920
You mean point and click adventure games?

Waxworks is pretty good.
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Paper Mario?
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Phoenix Wright. The first one is retro, isn't it?

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So iirc, if it's a NEW game, but released for an OLD system, it's still vr right?

because I want to talk about this

someone made a Dark Souls de-make for the ZX Spectrum

also general Spectrum thread I suppose. It was basically the British Commodore 64 wasnt it?
11 replies and 2 images submitted. Click here to view.
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>>2797902
>hug is in spanish
kek, why did spaniards like the speccy so much, it's always them or the brits
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>>2797941
who knows.

game is fun though. surprisingly good at getting the feel across. you even have the bloodstain mechanic
>>
JAJAJAJAJAJAJA

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any of you /vr/s remember this gem?
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Yeah I managed to get it cheap last year. I hated it at first but I grew to really like it once it clicked with me.
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>>2797869
Of course. Had a lot of fun rescuing the developers and getting emails from others I saved. I remember it being based on a modified NiGHTS engine. Clunky controls but you get used to them easily. Wish it had a sequel.
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Giving nightmares like Wes Crave

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>SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE SQUARE RESET FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

Anyone else think this feature was fucking stupid? Unless you had a tubro controller it was a fucking chore.
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I think the fact people actually fough by summoning GFs over and over again was fucking stupid especially when fighting by using physical attacks and limits break was always better (not to mention faster) way to fight.

Anyway anyone else think that overly long attack animations popularized by FFVII was fucking stupid and something that really should NOT have become a norm in JRPGs? At least the spam square button to do little more damage thing in FFVIII gave you something to do while wacthing that pointless hourlong attack animation...
>>
Yes it was.

However here is something to consider.

I never use summons in battle past dollet. FF8 is my all time favourite game.

I know several people who played through the entire game using GFs as their main form of attack. They hated the game.

Thus I submit to you: do not use summons. It makes the game experience significantly better.
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>>2797851
I think Eden's summon was something like over a minute and a half. If not Eden, I remember a FF8 summon taking forever.

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How do you cope with crippling depression from being old and busted?
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What?

Anyway, Super Mario Land has some really cool locations and enemies, I love these chinese jumping zombies.
>>
Get mad at people younger and happier than me.

Mario Land is good but I prefer 2.
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>>2797479

Land 2 was a huge improvement, and it's still quirky, but Land 1 feels like it has a sort of darker theme to it, almost as if it's /x/'s super mario game.

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/vr/, what's the best way to play GB games on original hardware with decent lighting?

Pic related. Thinking of trying a GBL or frontlight modding my GBC or Pocket. There's gotta be something better than my shitty worm light
27 replies and 5 images submitted. Click here to view.
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GBA SP.
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If you can get one, get the backlit SP, the model number is AGS-101 (most SPs are AGS-001). Wipes the floor with all the other gameboys.
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Isn't the 3ds suppose to have nice emulator?

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Why is it that there seems to be a very popular opinion that 3d graphics started with 5th gen?

Random ecelebs that get linked to me, articles, and the recent influx of “what is retro” threads have been curious to me for a long time. Many seem to parrot and promote this opinion.


I have my opinion that it’s a vocal minority or maybe majority these days that didn’t grow up in the 90s with arcades to experience the birth of real 3d graphics. By that I mean polygons with textures or enough single shaded polygons to create a more “realistic” virtual...
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This is a 1988 game.
https://www.youtube.com/watch?v=yND5V85iPHc
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I, Robot - 1983
https://www.youtube.com/watch?v=gmvWxG2zvs8
>>
Wibarm 1986
https://www.youtube.com/watch?v=SE1_Xcb6QCI

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We've all seen the ads in Nintendo Power of phone numbers you could call to get hints about video games. These hotlines seemed to be the rage back in the 80's, but nobody I knew back then ever called these numbers because we were really afraid of racking up the phone bill and pissing off our parents. Does anyone on /vr/ have any stories or experiences about calling these hotlines when they were kids?
20 replies and 2 images submitted. Click here to view.
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>>2797098
They're completely useless. It's like trying to use an audiobook.

No wait, that's exactly what it is.
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>>2797120

audiobooks are way more useful.

pay per minute services were invented for idiots that are looking for ways to part with their money.
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>>2797098

Would never have been able to get through A Link to the Past without the Nintendo tip line. None of my friends played video games, and there weren't any video game walkthroughs on the internet back then.

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This might sound specific and silly, but I figure you guys would know better than /v/.

I'm craving two kind of RPGs. One that lets me customise my party classes and abilities a lot and doesn't lose its difficulty. Or dungeon crawler that you can just jump in to and it'll try to fuck you up. It doesn't need good graphics or a story, but just solid mechanics. JRPG or Western doesn't matter either.

Unfortunately, I'm not well versed in all things /vr/, so any recommendations would be cool. Dragon Quest 6 looks fun as far as party customisation...
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>>2796939
>One that lets me customise my party classes and abilities a lot and doesn't lose its difficulty.
Romancing SaGa 2/3
Daggerfall
>dungeon crawler that you can just jump in to and it'll try to fuck you up.
Shiren The Wanderer
Castle of the Winds
>>
>>2796939
Dungeon Crawl Stone Soup

I hope you have a lot of spare for the next month though
>>
>>2797140
*spare time

no really though this game will ruin your life

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