Where did it go wrong?
1. Retarded AI companions got in the way and ruined pacing.
2. Steep learning curve.
3. Spent so long in development that it looked hideously outdated by the time it was released.
4. Hubris. By the time it was finally nearing release, everyone knew this game was going to stink but they still had the nerve to act like John Romero's Doom/Quake street cred was enough to sell the game.
>le dikatana was bad me-may XDDDDDD
Fuck off, anyone who's actually played the game knows it's a masterpiece on the same level as Doom and Quake.
>>2833891
back to pumping gas john
Fuck 2 and 3, here's the actual best game in the series.
>>2833041
That's not 9.
>shittiest boss music in the entire series
>GOAT soundtrack otherwise
>annoying af charge sound
>fun boss fights for the most part
>fortress stages are shit
>but the robot master stages are awesome
Lots of pluses and negatives.
It's a good game but it's tied with 1 for me behind 2 and 3
That's not Mega ManIV
any good games for wonderswan
>>2832241
how come it dident come to us
>>2832242
Most games were just made from anime licenses
Gunpey
Kurupara!
That One Piece fighting game
Rockman & Forte: Mirai kara no chousensha!
Rockman EXE WS
That's it I think
>graphics
Dracula X, but barely
>music
Rondo, but barely
>controls
Dracula X, but barely
>game flow
Rondo, no contest
>difficulty
Rondo, but barely
>bonus features
Rondo, no contest
>overall gameplay
Rondo
>overall choice
Rondo
SNES version is better. Rondo is too easy and gets ruined by waifufaggotry.
>>2831717
Agree but Dracula X is still a quite decent game.
Why better controls on DX tho?, they were pretty similar iirc
>>2831717
>graphics
>Dracula X, but barely
Only the first level of X looks better than Rondo. The rest is very dry.
>music
>Rondo, but barely
Rondo is much better.
>controls
>Dracula X, but barely
Rondo is much better.
>difficulty
>Rondo, but barely
X...
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ITT: Games only you have played
Good job Anon you sure are the only person to play a Gundam game. Way to go finding such an obscure hidden gem.
>>2827121
lol, NES, what a casual.
FM-7 gundam is way better!
I never hear anybody talk about this game. It was possibly the closest thing the NES got to Elder Scrolls.
- First-person view
- Real-time action
- Craft spells from runes instead of memorizing predefined spells
Just be sure to look up a copy of the manual before you play. Basic actions such as equipping items or crafting spells isn't very intuitive.
ITT, we discuss traditional, manic, horizontal, and/or vertical 2D shooting games.
Tell us about your...
>favorite shmups
>recent acquisitions
>latest accomplishments
Previous thread:
>>2792825
Threadly Challenge! Post screencaps of your best runs in Donpachi Hong Kong.
Current events: Darius Burst - Chronicle Saviour releases for PC on Dec. 3rd.
New to the genre of shmups? Check out this page:
http://www.racketboy.com/retro/shooters/shmups-101-a-beginners-guide-to-2d-shooters
Shmup Collection containing over 9000 MAME romsets:
https://www.mediafire.com/?48812jiax8m1c#nz0227tzb9zor
Decide the greatest shmup developer of all time here:
http://strawpoll.me/4496713
For a real-time chatroom, head over to the #shmups channel:
https://kiwiirc.com/client/irc.rizon.net/?nick=Anon?&theme=cli#shmups
List of the hardest clears, ranked in order of difficulty:
http://www.wikihouse.com/stg/index.php?STG%A5%E9%A5%F3%A5%AF%B0%EC%CD%F7
Video resources that explain superplay recordings:
https://www.youtube.com/user/STGWeekly
Highscore tables for several shmups (can track your own):
http://www.restartsyndrome.com/boardlist.php
>donpachi
Reminder that if you use up all your bombs you gain an extra stock. And that your bombs get replenished every time you clear a stage.
>>2820665
>And that your bombs get replenished every time you clear a stage.
Not in the hong kong version, they don't. Aww shit.
>>2820667
HK at full rank is nuts.
DOOM THREAD / RETRO FPS THREAD - Last thread >>2830145
(We mainly talk Doom, but Unreal/Duke/Quake/Marathon/whatever are also welcome! Let's post like gentlemen)
===WEBSITE/COMMUNITY===
http://doomwiki.org/
The OFFICIAL Doom Wiki, actively maintained and supported by the Doom community. Want to learn more about Doom? Check this site first!
FAQ/Pastebin, updated semi-frequently
http://pastebin.com/vPbiw4NR
IRC (Password is in the FAQ.)
irc.zandronum.com
Channel: #vr
Doom...
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===NEWS===
[12-07] Cacowards soon, presumably. Watch this URL:
https://www.doomworld.com/22years/
[12-07] Italo Doom: 20 extreme slaughtermaps by Ribbiks/dannebubinga (beta)
https://www.doomworld.com/vb/wads-mods/84966-
[12-06] Anon mod release: Project MSX without custom monsters
>>2838628
[12-06] Anon requests Doom4 alpha participants to send feedback.
>>2837886
http://doom.com/en-gb/alpha/feedback
http://doom.com/en-us/alpha/feedback
[12-05]...
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apparently magicaVoxel now supports making voxels with transparency, i wonder if that works correctly in zdoom
Here's some points of discussion:
1.) Project showoffs
2.) Hacking help
3.) ROM hack recommendations
Our ROM hack recommendation list can be found below:
http://pastebin.com/pYxhe4L7
Every hack featured on the list above can be downloaded at:
https://www.mediafire.com/folder/50m95vbbuyf25/vr's_ROM_Hack_Recommendations
>tfw romhacking other people's romhacks for fun>and because the original FF is such a shit starting point anyway
>>2684606
Another fucking NES-like level? Might as well draw new graphics then.
https://www.techdirt.com/articles/20150911/06482132220/nintendo-hates-you-massive-takedowns-youtube-videos-featuring-mario-bros-fan-created-levels.shtml
that's not nice
It's pretty widely known by now that the reason the game Sonic X-treme never came out was due to Yuji Naka getting wind of the US dev team behind it using the Nights into dreams engine without his consent. That derailed development of the game and eventually it was cancelled. In hindsight, should Sega should've just told Yuji Naka to screw off and accepted his resignation and just let the US team continue on Sonic X-treme? Was Naka even in the right to demand that sort of pull over the engine, or was it Sega's to use as they pleased? Obviously Naka was a valuable...
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I'm sure I enjoyed PSO more than I would have enjoyed Sonic X-Treme
>Naka leaves
>Oshima takes over Sonic Team
>decides to keep the upcoming next gen Sonic game true to the originals as opposed to setting it in a semi-realistic world with RPG/adventure elements (both Naka's idea)
>Sonic's jump into 3D is as successful as Mario's
I'd miss PSO and Burning Rangers though. Those games were awesome.
>>2840201
There was a lot more shit that happened that lead to X-Treme's cancellation than just Naka refusing STI the NiGHTS engine. That said, X-treme didn't look that great anyways.
Honestly looking back this entire scene is pretty offensive.
How exactly? I found it hilarious.
It isn't. Go back to Kotaku.
Not surprising in the least if you look at history of FF character design. Most of them tend to be androgynous. Sexual ambiguity is the core of FF.
I used to have a shit ton of video game ads saved from the 70's 80's and 90's but I lost my folder. Can you help me rebuild, /vr/?
>>2837878
>that jab at controllers with more buttons
all i have
>>2838049
It seems like a poor choice of celebrity endorsement, a blind man who is literally incapable of using your product.
I picked this up for $1. Did I do good /vr?
>>2835679
>Smudging on the left
>Wear and tear on corners
>Grainy photo
Sorry anon. You'd be lucky to get a quarter for that mess.
>>2835679
>I'd buy that for a dollar.jpeg
>>2835679
Wow OP! You found Earthbound and only for one dollarydoo? That's incred-... One sec.. something is jabbing into my back on the couch I'm on. Will finish post in a minute....
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
what? it was a cool idea
That piercing beep and the sound of the disk drive grinding away warms my heart. Not even joking.
>>2835447
I think OP is referring to the sound it makes when the DC boots and the VMU batteries are either missing or expired.
The OP is too low effort to end up being a worthwhile thread though. Shame.
Anyone else think this beats out SMB 3?
>>2831405
Most of /vr/ would agree, yes.
>inb4doki doki panic
>>2831410
yeah, pretty much everyone here agrees that SMB 3 is the worst Mario game made, besides Mario is Missing
Craigslist thread. Also...
>should I?
Guaranteed bootleg
>>2824707
Think so? It has a blockbuster sticker on it.
>>2824705
Thanks OP! I'm going to email him to see if he'll ship it to Cali. Snooze ya lose ;)