What is it about this hobby and “completionist” collectors? Especially with Nintendo. I normally ignore 99% of the retro ecelebs on youtube, however one popped up in my youtube recommend the other day that just blew my mind. I had to read it twice because it was click bait. It was a metal jesus rocks video of a guy who had a complete Wii collection. I made it in a few mins up till the guy who had the collection said that only ¼ of it was shit. His other reasoning was basically “I have all the other Nintendo collections done I needed this one complete too!”.
I’ll...
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>>2954089
There are some systems whose whole library doesn't amount to many games, making it reasonable to try to attain the complete set. For example I'm trying to complete a Dreamcast PAL set, which is only around 210-220 games. I have around 150 already, none of which are shovelware.
Now trying to make a complete PS1 or NES set is just unreasonable in any perspective.
>>2954138
I don't know PAL DC games well but I doubt there's no trash. There were some really shit ports.
I don't think there's much speculation going on with that though.
>>2954138
>complete PS1 or NES set is just unreasonable
There are multiple people who have complete NES sets. Complete licensed sets, at least. Not sure what things look like when you throw in unlicensed carts.
>>2954089
My perspective is, any sort of collecting is already a "I do it because I want to" thing, given that we can freely emulate all of those games. I only collect games that I have an interest in playing. I don't...
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/vr/ advertisments thread.
>TFW no official Snatcher screenplay book.
Who are some cool peeps credited at the end of retro games that made it all happen?
>Influenced computer graphics and engine design
>Community driven games (just look at the DOOM community here...)
>Releases old source code
>Gives accurate talks on history of physics, graphics, and games
This guy is one of my living heroes.
Good talk on graphics for the uninitiated:
https://www.youtube.com/watch?v=IyUgHPs86XM
Good article on interesting shadow technique pioneered by said guy:
https://en.wikipedia.org/wiki/Shadow_volume
Bordwell is a pretty cool name, considering.
You ever get kinda sad thinking about whether some integral people listed in the credits ever went onto anything better? If they've been forgotten or if they lost interest in the field?If they're even alive anymore?
"YU-NO: The Girl who Chants Love at the Edge of the World" is game for the PC-98 from 1996 that never came outside of Japan. It's a classic that finally got translated in English in 2011.
It's a Sci-Fi time travel/parallel dimensions related plot and is the first Visual Novel/Graphical Adventure game that uses a divergence map system (flowchart system,) which, at times, can have mature content with some amount of fan-service. But that's only half of what the game offers. It's almost fully voiced and the protagonist's is voiced by the...
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It has a localized Windows version released in the 90s. It's censored though.
>>2942316
That I didn't know. I'm just glad the unofficial translation got the official voice package crammed in with the first version.
I downloaded this about a year ago after seeing it recommended somewhere - /jp/, maybe? - but never got around to it. I know nothing of it so I'd qualify for being able to do a blind playthrough, but I have no experience Let's Playing so I think I'd probably find some difficulties.
However, now that it's been mentioned, I can properly add this to my backlog. Thanks for that.
Coming from someone who has never played Final Fantasy 9 nor ever really got into Final Fantasy: what is the general consensus of FFIX? I seem to remember back when it was relatively new that people thought it was easily the weakest of the Final Fantasy PlayStation "trilogy", but nowadays it seems like the opinion of it softened and it is now more accepted. I could be totally wrong though, since I never got into Final Fantasy and am basing this on vague recollections of Internet posts from over a decade ago.
>>2928002
It's generally considered one of the best. It blends the production values of the other PS era Final Fantasies with a more traditional setting and leveling/combat system. The characters are each unique but can be customized to a degree.
It did have backlash when it came out, but that's always true for Final Fantasy now. VII and every one caused a shitstorm when it came out.
It is generally considered good. it may just be me but I get really bored of the game around disc 3 and drop it every time.
combat is super slow too.
>>2928002
It's one of the better Final Fantasy games overall, but moves painfully slow... which has a lot to do with being a Playstation game.
Genesis/Mega Drive Thread.
Play anything interesting lately, /vr/?
Sega CD/32X not excluded.
A while back I played Zero Tolerance, which had a surprising amount of depth and clever shit going for it for being largely a Wolf3D style corridor shooter.
A thing that stood out was with one level where you're on s rooftop, and you get shot at, you look over, and the enemy is a sniper on another rooftop, represented by animated skybox tiles, where you're meant to crawl beneath a low wall.
They really made the very most they possibly could out of the renderer.
Bullet holes on walls, animated bloodstains running down walls, smoldering corpses from...
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>>2925434
Zero Tolerance is an above average game, but what makes it worth playing is the sheer ambition that was put into making it, it's s very advanced and flashy for being a corridor shooter, and it's especially noteworthy because it does this on just the regular Genesis.
Also, I might have just been imagining things, but it felt like the enemy AI adapted to how well I was playing. A melee enemy would run up and sucker punch me, throwing me up in the air and landing on my ass, he would then stand behind...
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>>2925454
Wow, I assumed after learning about the system link co-op that it was one of those 'neat tech gimmick in a forgettable experience' sort of things. Reading this stuff makes me think otherwise, and really interests me in playing it sometime.
I just recently got a CD/32X combo unit, and am waiting for the model 1 32X patch cable to come in the mail (and then I gotta dig up a 3.5mm and some RCA for the cd audio out, but whatevs. Such a complex system fusion). In the meantime I've been downloading SCD games like a madman. Keio Flying Squadron really impressed me, and I'm not much of a shmup fan. Still feels good to not blow hundreds on a legit copy.
Planning on purchasing an everdrive MD (maybe a chinadrive to save on cash) and then really letting loose with genny/32X games and foreign region games (japanese CD games are priorities so I can get a little better voice acting).
I'm thinking I go chinadrive because of the not 100% support for foreign bios loading. I'm not convinced krikzz would give you a free upgrade or something once a perfect bios cart existed, so i'd rather ride the cheap model now and buy a good one once it was improved for cd bios loading.
Random anecdote: never played sensible soccer because fucking amiga emulation. Saw there's a Sega cd version and the footage online looks clean. Any reason I shouldn't play that version?
Before I forget, I've been playing a lot of Sonic to try and get a feel for what makes those games fun as well as just enjoying the games again. Tried to beat Sonic Spinball again but died quickly on second stage. I am amazed by visuals on the intermission pinball minigame. Seeing sonic's hands move when you press the flippers is super cool.
Conker's Bad Fur Day.
Were Nintendo just beyond giving a fuck by this point?
>>2952885
I really don't think Nintendo had much say in BFD at all. They had pretty much given Rare free reign at that point. Nintendo didn't publish it though unlike most other Rare games at the time, so they must not have appreciated it.
>Were Nintendo just beyond giving a fuck by this point?
Nintendo has never been like that - they manage their image meticulously.
CBFD was the answer to the criticism that the N64 was solely for child-friendly games and that they weren't interested in competing for the post-12 crowd.
They did the same thing again with Mad World on Wii.
Game sucks
What are some oldschool videogames that I can play in 16:9 and/or 480p60?
N64 has some faux widescreen games.
>>2952098
>faux widescreen
What do you mean? Like anamorphic widescreen, or something else?
>>2952091
Donkey Kong 64
How in the fuck was I supposed to know to do this. ??you can't tell me you figured it out yourself without being a liar
I beat Super Metroid when I was like 7 and I don't even remember this part so it must not have been very hard.
Congrats, you're worse at video games than a 7 year old.
Actually, I can
I just spent $500 on this game, on my credit card. starting my retro game collection. Is this game actually good as they say?
Lets see the inside.
>>2951118
> $500
> not even factory sealed.
Ya done goofed.
Looks like an interesting game with Chinese Claire Redfield and the Helmasaur King. Good buy, next buy Little Samson.
Let's talk about the brilliance of this game.
I think it's quite possibly the greatest video game of all-time. It was the first game that really made you feel like the protagonist. Super Mario Bros. has good controls, but they aren't nearly as tight, so you feel a certain disconnect. But Samus controls with precision tight accuracy. As well as constantly placing you in tight situations that require steady concentration.
Mario felt very much like a "video game." And Zelda felt like Dungeons and Dragons. Metroid was the most unique of its...
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The rush at the climax of the game was like nothing anyone had ever experienced before. That feeling when you fire the last missile at Mother Brain, and then are told to flee to safety by escaping. It made you say, "what kind of game IS this? Last year, I was playing Pac-Man and Donkey Kong at the arcade, and now I'm playing a game that's just as deep as a science-fiction movie!"
Metroid proved that games could be 'more than just a game.' Super Mario saved the industry, and Legend of Zelda featured the world of Hyrule you could explore. But...
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Great series, this was my first entry in it. Loved the challenge, loved the exploration. Borrowed just enough elements from Alien.
Can we have a localization thread?
Been having fun reading http://legendsoflocalization.com/ and just wanted to ask people some of their favorite localization.
>>2939701
>Been having fun reading http://legendsoflocalization.com/
Gave it a quick look over, and there's some really dumb stuff like not understanding that Nips used katakana in early games because of improved legibility at very low resolutions, and some errors in stuff like understanding how names originated.
I'm a little shocked that the guy has gotten actual work in the industry, but a look at his page shows he's only really worked on some anime bullshit.
Ah...
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>>2939764
You're talking about the man who translated Mother 3.
What does /vr think of Pier Solar?
>>2948869
What I want to know is: is it retro or not?
>>2948870
this is no different than discussing hacks, homebrews and mods of retro games made for retro systems.
Which is all retro.
>Every single top 10 PlayStation games of all time list
>#1 Metal Gear Solid
>Every single top Nintendo 64 games of all time list
>#1 Ocarina of Time
Well at least they're good games.
>>2944419
>Someone makes a list without Ocarina as the #1 game
>"Stop being such a contrarian hipster."
>>2944419
both of them are on there for a reason
maybe shouldn't be number one but they deserve a spot
How do generations work?
Why 3DO and Jaguar are counted as the 5th gen consoles?
They are completely arbitrary. Arcade games threw the generational divide thing all over the damn place.
>>2944290
Arcade games were ever divided?
I know only home consoles are divided.
Partially hindsight, partially based on how things were marketed, and which consoles were clearly meant as successors for others.