Was Rise of the Triad the first FPS to include non-linear weapons?
what is a non-linear weapon?
Don't you mean non-hitscan? Doom already had them
>>3076328
No he meant non-linear
>ITT groundbreaking retro trivia
did you know western smb2 was originally a port of a taiwanese game called donkey kong picnic
did you know they made a sequel to Super Mario Bros. 2, a sequel to A Link to the Past, and a remake of the original Legend of Zelda for some obscure japanese console called the stellarview
did you know there's a korean only ps2 model called the psx and then some people saw that and decided to call the ps1 """"""""""""""""""psx""""""""""""""""...
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Thanks for ruining /vr/. Great job!
>>3076190
Except none of this is true?
>>3076190
Most of the visual problems of the PS1 stem from a lack of texture perspective correction. The dev of GPU bladesoft has posted videos showing his attempt at fixing this. But he has never released his plugin, nor source code. So we have no clue how he did this, or how effective this even is. But it seems to work in the videos. It would go a long way to reducing the visual errors seen in PS1 games.
https://www.youtube.com/watch?v=zGnLRR9kyvc
https://www.youtube.com/watch?v=inFqJvEGGYc
https://www.youtube.com/watch?v=Jglm4Jkkq5I
Other PS1 emulators, have implimented...
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>>3075098
Uh, you change perspective incorrect texturing to perspective correct texturing and you're done, right? I don't know the PSX graphics pipeline, but it's gotta be rudimentary, and the choice between these two methods is just one small interchangeable part of that pipeline.
I don't think many devs tried to account for the wobbly lines beyond solid shading when acceptable or increasing polygon density where they could spare it.
>>3075104
Yet no dev has apparently ever thought about it or tried it aside from this guy. Yet he sits on his source.
Even if it's glitchy, opening source could mean others could perfect it or learn from it.
>>3075098
Too bad the dev of gpubladesoft doesn't care that his shit doesn't work right on the OS line used by 95% of people
ITT retrogame rages
>summer, 1997 or 1998
>stuck at grandfam's house while my folks are on vacation
>out in the boonies of Buttfuck, CA
>annoying comes over, brings Nintendo 64
>Not a bad selection of games
>cousin says we can trade turns
>hogs the console and the tv in my room
>pop in Mario 64
>hardly...
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>>3074904
It's pretty impressive that two decades later you still come off as an angry baby
>Stepdad only lets us play SNES for 30 minutes a day
>would walk in and turn it off, not even give us a chance to save
>remember crying when he turned off DKC3 while rushing back to save point after I beat a really hard level
and
>when he married mom, he sold our color tv and replaced it with a small black & white one
>bro and I didn't know the Yoshis in Yoshi's Island were all different colors until they divorced
>>3074905
Can't really blame him, parents dumped him off an he had to deal with the shit side of the family
>God tier
MM3
>High tier
MM2
MM9
MM6
>mid tier
MM4
MM10
MM5
MM7
>low tier
MM&B
>shit tier
MM1
>haven't heard tier
MM8
>MM1 music
>shit
Fuck you m8.
https://www.youtube.com/watch?v=avjuNvutxsw
There shouldn't really be a shit tier. You can put MM8 in low. There's some all right tracks. Otherwise surprisingly good.
>>3074819
Yeah, for me it's actually the shittiest of all the MM's, some tracks can be really grating (Ice Man, Elec Man). But you're right, I'm just comparing them to themselves
So, /vr/. I don't frequent this board often, but I have a question for you.
What makes you like 'retro' games?
Nostalgia for titles you played when you were a kid?
Perhaps you feel like games were better designed back then?
I don't have to stop liking games I always liked just because time kept passing by and they became "retro".
I started speedrunning games in 2014, and as it turns out, a lot of the most competitive and mechanically complex speedgames are also retro games.
That's the main reason I like them today. There are other reasons, but that's the primary one.
I like old games like I enjoy old books. Interest doesn't age.
Remember to hold the reset button before you turn off your NES games, kids. Do not repeat my mistake.
This file used to be right before reaching the Great Palace, with all upgrades and items. Now it is nothing but endless glitches.
>>3074189
Only when you save.
Hours of hard work, wasted.
I don't even.
I really hate dealing with CRT's and what i truly wanna do is just hook up my old consoles to my widescreen HD TV and get the best piucture quality and latency possible. Is the XRGB mini my best bet? im in the UK and I dont even know any good suppliers. Get someone give me some advice on this please.
*can
>>3073914
This.
Can the consoles and emulate from a PC.
>>3073915
but emulation is full of problems for stuff like dreamcast and saturn, 3do etc. I just want a " hook up to my main Tv and get best possible experience* system
Let's discuss /vr/ old school shmups. What are you currently playing?
M.U.S.H.A. BRUH
I'm enjoying Game Tengoku.
Any tips for Twinbee?
Can someone explain what the appeal of this game is, I've always it was kind of shit.
Well I've always you was kind of shit.
>>3073503
I've always this reply was kind of shit.
>>3073465
That fly head looks so fucking vulgar.
Why was this highly original and innovative game never given the respect it deserved?
Too fucking hard and grindy
My friend finally got me to play it after years of nagging, and it was awful. It's "Grind: The Game".
>>3073198
Because nothing that happened many times while you weren't here happened.
What makes a JRPG good to you?
What are the strengths of the genre? What does it do right and what does it do wrong?
What are the best qualities of a good JRPG?
Tell me about JRPGs dammit
>>3072857
>What makes a JRPG good to you?
Open-world design, not being pigeon-holed into good or evil roles throughout the story, total freedom to develop your character(s) however you want instead of being forced into a specific class-based role, tons of sidequests and other optional content, rewarding difficulty level, character romances, (including same-sex) emphasis on *role-playing* instead of statistics and min-maxing, un-shitty translation quality, no censorship whatsoever.
So...
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>>3072857
Combat system.
>>3073297
>Elder Scrolls or Fallout
>rewarding difficulty level
I also find WRPGs to be extremely gay, but you don't need to try that hard.
For the recommendation and discussion of only the comfiest point-and-click adventure games. Games that are more about atmosphere, character, artwork, than just frustrating moon-logic puzzles.
I'll start off with EcoQuest 2, an educational, immersive jungle experience with anthropomorphic wildlife. I used to play this over and over, trying to max out the score by filling the funky handheld computer with all of the rainforest trivia I could find.
Plus that is a really sexy bat.
I played this but there was a bug where I couldn't get past the part with the tree spirit or whatever
Just a black screen with the music still playing
>>3072695
I seem to remember something like that happening to me as well, and ended up having to reinstall the game.
I wonder if the copy on abandonia has the same issue...
>>3072683
Myst is pretty comfy
http://n64.poregon.com/shared/
Found this. NTSC patcher for
http://assemblergames.com/l/threads/is-it-possible-to-disable-anti-aliasing-in-n64-games-via-gameshark-cheats.59916/
Anyone have an ed that wants to try this out? Might be selling off my carts soon.
>>3071027
I don't understand. Why do you want your games to look like shit?
The AA present on the N64 is about 80% of the reason to own one. Just look at the fucking trees, and tell me you actually prefer it without AA.
>>3071135
Console mod enthusiasts are always on the look-out for something stupid to waste their time and money making their console worse on.
>>3071027
I've done it. Most games look great. But I'm using a RGB-modded console with a PVM-14M4. Nearly the best combination (I wish I had a 20-inch PVM). I haven't played with it too much to give fine-grain opinion yet though.
I've yet to see what it looks like using composite on a CRT or with any kind of signal to a Framemeister.
There are two type of filter that can be turned off. Most games are good with both off, some only one.
You don't need an ED64. You can do this with...
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were they the ''Romero and Carmack" of the arcade scene?
what did he mean by "get over here"
>>3068279
No, Eugene Jarvis taught Boon everything he knows and was a Real Man. Boon stole all IP from Tobias and exiled him from arcade gaming forever.
>>3068279
you mean douchey and overrated?