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/sg/ - S.T.A.L.K.E.R. General
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Skadovsk edition

>BugTrap, crash to desktop, freeze/lockup?? Find your crash log.
Check your Documents or game install directories for the xray_[your name].log file. If you can't find it, look in the location specified at the top of fsgame.ltx. Copy the last few lines from the log and paste them here if you want any help.

>Start guide, beginner tips, and much much more
http://pastebin.com/FUPEbLiv (embed) (embed)
>HUD guide, modding basics, mod reviews, and AMK mod guide
https://docs.google.com/document/d/10yi79NUFhJrFO4hmGeKqaWSw35BJQv0Ve0OK94ioMEw
>Why Complete is bad and you shouldn't play it
http://pastebin.com/6AtetpMM (embed) (embed)
>Performance Guides, Steam settings
http://pastebin.com/nzXEevG7 (embed) (embed)

>The Zone Manual: Every Mod You'll Ever Need for the True Ukrainian Experience
http://steamcommunity.com/sharedfiles/filedetails/?id=121125400
>Pasta summaries, streamer listing and more
http://cheeki.violates.me/
>STALKER General Steam Group - Join chat and ask for an invite!
http://steamcommunity.com/groups/BroZone

Reminder that MS Update KB2670838 breaks your DX10/11 games including Clear Sky and Call of Pripyat. Here's a fix:
https://mega.nz/#!LAAXlaIZ!uVbJ-gsIPm8Sn2ydh7btI_3VK7Mfr41qoO2L6M7FZfQ
>>
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Mods and Repositories | Often out of date; use only as a last resort!

>Shadow of Chernobyl
https://mega.co.nz/#F!R5tnxQab!u1LS76bEVBuIrAZw6Py_3A
>Clear Sky
https://mega.co.nz/#F!NoVzUJLZ!g4Qdy88rL3BG7WTlNXsGOw
>Call of Pripyat
https://mega.co.nz/#F!58lwDISQ!P-UNABvTEA7km2fLUIAU7A
>Game Repacks + Modding Tools
https://mega.co.nz/#F!Ql5CSLxb!gNkfqg-xAUfYezLuMaFtYQ
>Downgrading Patches (drag-and-drop)
https://mega.co.nz/#F!M4BmDRCL!vfze70GSJDyv-HzWn7Dwww
>Unpacked Gamedata + GSC Backup HDD assets
https://mega.co.nz/#F!V5hBzKab!wF7fgX6m5Tq29B_m5EX69g
>Old Builds (dated from June 1st, 2002)
https://mega.co.nz/#F!kFtnBTSb!K-RlA1TVxlJGl86yE1c6fw

>Lost Alpha
https://mega.co.nz/#F!nJEUgaKS!UdZXAwzMWmtjwfn_dFM3dg
>Oblivion Lost Remake
http://pastebin.com/ZUHS77ZS (embed) (embed)
>Cumulative Pack 2
http://pastebin.com/yfTBRhid

>Call of Chernobyl
https://mega.nz/#F!Z01CVQgZ!kzFOBdGnnehBSk1OUQm6PQ
>Weapon Soup for CoC Repo
https://mega.nz/#F!O0hSmBAT!0u8yH2lQc-7Q3-yN6phXhQ
>Call of Chernobyl/Warfare Bitbucket repository
https://bitbucket.org/revo_lucas/
>Don't have Call of Pripyat but want to play Call of Chernobyl?
https://mega.nz/#!uoYinJ7I!Lqj2DNIAkaVkcFUa1PLZzj80cVhAFK5D-9zbU2Iy5KI

>Codebro's 1.0008 Patch for SoC - enter "menu_fps_cap 0" in the console to prevent crashes.
http://www.mediafire.com/download/6644yv6xekn73rr/Codebro's+1.0008b+Fix+1.zip
http://pastebin.com/CtQ7zfkA (embed) (embed)
>Xetrill's Modified LuaJIT for CS/CoP - improves performance, especially in script-heavy mods.
https://mega.co.nz/#F!BIISmQgK!KHZR01ljznUqJlcHUax-aQ
http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_id=23321&sec_id=22

previous thread: >>146424752
>>
1st for Dead Thread
>>
2nd for Dead Thread
>>
[killing yourself intensifies]
>>
3rd for weapon soup
>>
3rd for Dead Thread
>>
What are some ammo types that could be added into the zone that are somewhat useful? (not talking about calibers).

I think hollow-point ammunition would be awesome.
>>
So i just installed Joint Pak 2 and I had some questions about what the gameplay options mean.
avtosema complexity depending on player death
NPC Recognition
Frequent Respawn
Subtle Caches
I have no idea what any of these mean
pls helap
>>
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found this in the chest at the checkpoint from garbage to cordon, surely this cant be legit?
>>
>>146669220
Nope, that's a trap. It'll explode when you put it on, best just leave it there.
>>
>>146668687
custom shotgun loads. Dragon's Breath and some DIY shit would be nice
>>
>>146669354
i am going to leave it, no doubt, since i just started and this is straight up cheating, but still curious as to why it is there.
>>
So is CoC warfare more fleshed out now than the clear sky faction wars mod? I'm just wondering since I'd rather not download CoC if the difference is marginal.
>>
Any good weapon packs or animation edits which work with latest version of OGSE?
>>
>>146669220
>those ammo icons

That's not AO3, what weapon mod you sporting? STCOP?
>>
>>146669382
>wax slugs
yes pls
>>
>>146669220
>can't sprint
>protects from only a few more bullets
I don't know why anyone would use this
>>
>>146672963
>not getting the sprint upgrade
>not using it for the sick arm model
>>
>>146673375
Hey, I'd give up sprinting if i got cool arms
>>
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>>146673375
Still would lose sprinting if going full BULLDOZER with the minigun.
>>
>>146672569
yeah STCOP
>>
Hey /sg/!

I am a new stalker, so treat me with care! :D I was just wondering what mods are the hot shit today!? I saw some cool mods like MISERY And Complete? CAn I merge them? Also how about weapons. I want loads of weapons. I saw the Super Mod Pack and I was wondering if I can just copy the weapon files into my Lost Alpha directory? And do I need to apply any patches to make them compatible??? Thank you! Also i want ai to throw less grenades and have some prettier graphics. I was wondering if there is any shaders i can just copy and paste from other games??? I play a lot of Fallout 2 and I like the look but Lost Alpha is just much prettier.

I appreciate all you're efforts and sorry for the bad english! :D

I havent tried the games yet but i look forward to it haha! I love scarey games! :D
>>
>>146668687
Flechette 12 gauge, canister grenade 40mm grenades, 9mm AP, both Parabellum and Makarov, flashbangs, proper tripwire mines.
>>
>>146676002
Weak bait
>>
>>146676075
What do u mean??? I am new looking for the mods man! Really i am stalker from argentinia : D can u recommend me a mod?? I saw the OGSE mod its very nice. Do i need stalker for this game? And how about other mods? Can u maybe give me some advice because i really want to enjoy the game : D sorry for the bad english i am from argentinia!
>>
>>146676340
You're not trying hard enough!
>>
>>146676340
step it up
>>
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the discord is actually raiding /sg/
fucking faggots
>>
>>146677153
wait what?
>>
>>146677216
https://discord.gg/GJwCXSJ
See for yourself.
>>
>>146677347
>invalid or expired
wow. fags.
>>
>>146668737
dammit please respond
>>
>>146677883
CUMULATIVE
>>
>>146677883
i would assume npc recognition means seeing them on the map or something.

Frequent respawn is probably npc/mutant spawn rates?

no idea for the other ones
>>
>>146677883
I tried googling "avtosema" and your post was all that came up, but "npc identification" must be being able to tell if an npc is an enemy or not using binocs/crosshair and "frequent respawns" must just be how quickly npcs come back after they die.
>>
>>146677883
I believe npc recognition is the name popping up if you're centered on them. Subtle caches probably means it won't show up on your pda if you find a body that gives you a cache location.
>>
>>146677019
Well to be fair it is an older game and it just went on sale on steam. If you google stalker SoC then you hear about the complete mod in like the first post so asking about mods is then goingbto happen. It sucks only because idiots don't read the op even though it has a easy to understand layout and even written reviews on a lot of mods. Just don't respond to the idiots.
>>
>>146679131
how many times is this gonna get posted.

You're not doing anything to make it better.
>>
>>146680003
you switched up the order.

I'll give you some credit for that
>>
>>146680095
I'll give you some credit for that

you switched up the order.
>>
Ugh, so annoying when shotguns are underpowered in mods.
it shouldn't take 3 hits to down a trenchcoat bandit. Maybe i'll adjust the damage values.
>>
>>146677153
What is the point of raiding /sg/? I like the place, but its just pissing into an ocean of piss.
>>
>>146681143
i think it's just one guy reposting the same thing for the last hour
>>
>>146681143
More like pissing into a ocean of radioactive piss and getting instantly ill from it.
>>
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>best things in life are destroying heretics and ecologist bases
>>
>>146681481
destroying bases is the highlight of Stalker.
>>
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>spend 100k on the PKM upgrading it
>it's shit
>>
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"Lately, we have downscaled our promotion and teasing of the upcoming version because we understand the prolonged release of MISERY 2.2 feels unbearable and provocative to many followers.

On behalf of our beloved coder and the rest of the team we thank you for your understanding and patience. We will turn the ache of waiting into true MISERY soon enough.

Thanks again and best regards
Misery Development Ltd."

>our beloved coder
>coder
>singular
>>
>>146681743
there's only 1 PKM worth getting in the serie, it's the
TWO THOUSANDS BOOLITS
tank PKM in CS.
>>
>>146681830
guess that's why the weapon dismantling thing is taking a year to do.

wow
>>
>3 flash artifacts
>sprint forever
feels good man
>>
https://www.youtube.com/watch?v=IVXVO7THm4U
>>
>>146681975
someone last week said the whole project had been held up since 2015 by one slav, I thought he was joking.
>>
>>146681743
>mfw still looking forward to the Gmod server, even if it has a million ways it can fail.
>>
Clear Sky keeps freezing randomly no matter what I try. I have to kill the process with task manager and it leaves no crash log.

I have reinstalled, installed sky reclamation project, dx10 fix etc that kind of stuff, run as admin, turned off eax and a whole other load of bullshit but nothing works. pls halp
>>
>>146676062
I forgot: sabot ammo for shotties, birdshot. A mortar with illumination and smoke rounds on top of HE and HEI would also be ebin.
>>
What's the current top mod, right now?
Still CoC?
>>
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What are some games that you would recommend with a similar feel to stalker, or even a similar vibe?
>>
How do people even play Joint Pak 2 with these translations. My head hurts already, back to Stalkersoup I guess.
>>
>>146686432
Is the remake out?
>>
Is there a way to return once you're in the Sacorphagus ?
I'm running out of antirads and need to get some more.
>>
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>>146679131
Whoa, someone forgot to take his pills.
>>
>>146687471
Ask the Wish Granter for some.
>>
>>146687349
CUMULATIVE
>>
>>146687471
Just go back the same way you came you dumbo.
>>
>>146688151
map doesn't show a transition and when I get there I can reach the ladder
>>
>>146687463
No, that's going to take a while, apparently as they are practically making an entirely new game. It's basically going to be a reinterpretation of the first game from what they have posted. A lot of ideas and elements will stay the same, but a lot of elements and characters will be completely overhauled.
>>
>>146688405
What. I thought they already made pretty good progress, but that's good to hear anyway. I hope I'll get to finish the bachelor faggot's story before the remake comes out.
>>
Probably been answered before, Warfare for COC fucks up mission name strings and there is a file you can delete to remove it.

Anyone know which one it is?
>>
>>146689071
quests.xml
>>
is Warfare in the OP for 1.3.2?
>>
>>146688585
They are actually pretty far in.
https://www.kickstarter.com/projects/1535515364/pathologic/posts/1597310
I'm not sure if they are even halfway though.
>>
>>146686432
Morrowind
EYE
>>
Ok so the weapon error sheet is finished for Weapon Soup is here:

https://docs.google.com/spreadsheets/d/1HrUwVImvwFcIy6kyjFPD1tyK9BoOdAy4vKdGPriblSo/edit#gid=1245037553

Anyone is welcome to add to it...
>>
>>146691612
I added the "charging handle absent from right side of receiver" for the AN-94, but I was only going off of a picture you posted. Can you confirm that it's missing?
>>
>>146683279
hopefully it doesnt
>>
guys how the fuck do i get past the military at the starting point of cordon in clear sky please help
>>
>>146692441
>>146692441
Jump over fence, or go through the tunnel
>>
>>146692532
what the fuck i can jump over the fence holy shit thank you so much anon
>>
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You gotta be shitting me

Guess Sakharov gets pretty upset when you take out his whole operation
>>
>>146692781
hello, hello motherfucker.
>>
You can't change the current reality and the ZONE kick you out!
>>
>>146692124
I am desperately hoping so, too. Something resembling stalkin with friends, and a decent roleplay server with actual gameplay and auto spawns is something I dream about
>>
Man, I started SoC years ago, but was really bad at the game, I was stuck in some sewers. I think it was after we attacked a base and tried to rescue some guy. My biggest gripe was the weird difficulty system though. Like, on Easy everything was spongey as hell, but on hard everything was squishy as fuck
>>
>>146688383
You can reach the ladder, and even if you cant you can survive the fall.

The transition isnt shown but its definitely there. How do you think everyone else got out?
>>
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That's a new one

Not gonna test walking into it
>>
>>146695095
I'm doing everything I can to make it something I'd want to play myself
>>
>>146683554
post a log
>>
/stalkerg/ has a Discord now?
>>
>>146685301

I'm still playing CoC and I just change up addons and my playstyle once in a while.
>>
>>146702904
There are only like 4 good addons that work together though excluding visuals
>>
>>146702660
>now
More like since march or so. I have no idea on how it is as I've never been there.
>>
>>146702660
yeah
https://discord.gg/6RagA
>>
I haven't played in a long time so I'm afraid to update CoC and break my addons.
>>
> Finally got round to playing CoC.
> Play with Ironman on.
> Tfw I haven't even left Cordon yet and every single fight is intense.

I finally got a decent bit of cash, a good pair of guns and some nice armour.
Time to carve a path somewhere else I guess. But where?
>>
>>146704310
i know that if i play ironman mode eventually i'll just faceplant into an anomaly and die.
>>
>>146704474
>>146704310

Ironman has spoiled me, can't play Stalker without it anymore.
>>
>>146704540
now you're gonna make me want to play it.

I havent even played much of CoC...
>>
>>146704474
Same, but such is life in the zone. It'll teach me to be less careless next time.
>>
What graphical options impact FPS the most in CoC? Getting sub-30 even with shadows on low and AA/Sun rays off.
>>
>>146704849
Sun shadow.
>>
>>146704849
i've heard grass density plays a part
>>
>>146704849
sunrays, sun quality, ssao, grass density
>>
>>146704721

It's addictive and a ton of fun thinking back on the previous characters stories and their tragic endings.
>>
>>146705541
looks like im trying it then
>>
>>146705064
>>146704932
>>146704914
Thanks for the help, stalkers.
>>
>when your gaydar goes off
>>
I get a CTD from downloading JP2 following achilles dave instructions.

Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\characters_voice\scenario\video\intro_gsc_wp_r.ogg
Input: 1
Config-file [c:\users\a\docume~1\stalke~3\user.ltx] saved successfully
Destroying Direct3D...
* RM_Dump: textures : 0
* RM_Dump: rtargets : 0
* RM_Dump: rtargetsc : 0
* RM_Dump: vs : 0
* RM_Dump: ps : 0
* RM_Dump: dcl : 0
* RM_Dump: states : 0
* RM_Dump: tex_list : 0
* RM_Dump: matrices : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes : 0
* RM_Dump: v_elements: 0
* RM_Dump: v_shaders : 0
refCount:pBaseZB 1
refCount:pBaseRT 1
DeviceREF: 1
>>
Does the new CoC version fix the Truck cemetary crashes at least? That's pretty much my only gripe aside from the economy.
>>
>>146696297
I was talking about the ladder at the entrance, it doesn't reach the bottom. I just reloaded an earlier save.
>>
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>>146672021
Please respond.
>>
>Memery 2.x comes out
>it's a disappointment but that was expected

>OGSE 0693 comes out
>it's a disappointment

>CoC comes out
>it's barren as fuck
>memefare comes out
>needs a lot of tweaking and isn't even compatible with BAP anymore
>Weaponsoup comes out
>it's an unfinished broken mess and Werejew will abandon it in less than 6 months from now/once he gets a proper job

>Shoker 3 will look gorgeous and have interesting features but play like shit because it wouldn't be Shoker otherwise

>Memeslinger will never come out, and if it does it'll be just a coating of candy on the boring turd that vanilla CoP is

>Radium is guaranteed to die thanks to the autistic faggots that are part of its team

>Ray of Hope
>

Sometimes I wish I never got into STALKER.
>>
>>146705767
Grass density is huge. 80% is fine but 100% destroys my fps.
>>
>>146708241
pretty sure cemetary crashes are because the level itself is pushing the limits.
Would be cool if someone knew some data about it, like total polygons
>>
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>>146708002
>Gaydar
Hey Spoony fan, how is having Stockholm Syndrome?
>>
>>146708639
I'm fairly sure it's the textures that causes it to go out of memory
>>
>>146708695
i have no idea who the fuck that is
>>
>>146704310
> Have a tough time safely leaving Cordon, so I order myself a sniper rifle from Nimble before I head off.
> While waiting for it, hear about a fight just outside the rookie base.
> Take a step outside.
> BRRRRRRR'd down by the army helicopter.

Rip in piss. Next time I should probably get the fuck away from the army half of this shithole.
>>
>>146710604
Just started my first ironman playthrough as a merc.(using warfare of course)

Trying to take control of army warehouses while Duty and Freedom creep in from different directions. Luckily i've found good guns on my dead comrades and enemies.

it's pretty gud.
>>
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I get this error even though I followed all the steps to the letter for Joint Pak 2 from achilles dave. And for some reason there is no log in the documents folder. Checked fsgame.ltx and it is pointing to the doc folder though.
>>
>>146711321
I'm tempted by Warfare, how is it?
>>
>>146708418

Wait retards actually fall for installing Warfare for CoC?
>>
>tfw finding CoP too easy right now
Maybe it's because CS tore me at the balls for not joining a faction, but this seems a lot less stressful so far. I'm just at Yanov though. Will the game get harder soon? Or should I up the difficulty? I'm thinking of killing random stalkers just to get a few more firefights now and then.
>>
>>146711848
While it does need work/tweaking, though i've only played very little.

CoC is pretty barren anyway atm, so it adds some stuff to do.

apparently a future patch is adding more things to do but i havent looked into it much.
>>
>>146711890
It's pretty good if you take the time to set it up, think of it as a mutant/NPC spawn editor first and foremost. At least it makes so that bandits fucking stop spawning in the dead city.
>>
>>146711848

It's just you fighting endless waves of enemies constantly. It would be alright if it was just a checkbox you can select before starting a new game but instead it pretty much ruins everything.

Wouldn't be bad if they didn't change the amount of enemies or force everything to just go straight to your constantly.
>>
>>146711848
>>146712067
>>146712104
As Werejew said memefare can be setup to be whatever you like, the next time he shows up ask him for a config file catered to your needs, he usually replies in less than an hour.
>>
>>146712407
i was pretty intimidated by everything in that options menu. I guess i should really comb through it and tweak what i like.
>>
>>146712594
You're much better off if you do it outside of the game, I think it's called "warfare options.ini" or something along those lines.
>>
>>146712727
Alright thanks i'll take a look
>>
>>146711516
seems like a particle related ctd.

which guide??
>>
>>146712594
>i was pretty intimidated by everything in that options menu.
what
>>
>>146713148
This one:
http://pastebin.com/yfTBRhid
>>
>>146713280
It's understandable as a lot of that shit isn't properly explained in the interface and let alone commented in the file itself.
>>
>>146713409
either try a re-install with AV off or post about it on those GSC form pages.
>>
>>146713870
av off?
>>
>>146714040
Antivirus, bakakisamatachiyatsu.
>>
>>146713870
Anti-virtualising. It's like antialiasing, but for your renderer screen. See, what happens is sometimes the inside of your screen can get gummed up with too many loose bits and you have to shake them free by turning AV on for a while. Sometimes though you don't have enough bits to fill all your grok sprockets so you should turn your AV off for a while.
>>
>>146713870
antivirus

avg, notrton,mcafee,eset,mbam, etc etc
>>
>>146714443
Is there even a bigger meme in the computer field than "conventional" and/or always active anti virii?
>>
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Is there a way to make people drop their whole inventory when they die? It's not like you could carry the whole thing anyway when it comes to traders. I, a Monolith, went all the way to the Loner camp in Cordon and slaughtered them all to get to Nimble, who didn't drop the gun and attachment I need.
>>
>>146715836
Yeah
>>
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>>146715943
How?
>>
>>146715836
Use the console. Alternatively start playing actually good games like 7.62 High Calibre, Jagged Alliance, Silent Storm.
>>
>>146716043
Open death_manager.script
Search for "function keep_item"
Search for "release"
Put this at the beginning of that line: --

Unless CoC really changes how that works in which case figure it out yourself nerd.
>>
>>146716379
So like this?

function keep_item(npc, item)
if not (item) then
return
end

local section = item:section()
if (always_keep_item[section]) then
return
end

local ini = npc:spawn_ini()
if ini and ini:section_exist("dont_keep_items") then
local se_item = alife():object(item:id())
if (se_item) then
--alife():release(se_item, true)
>>
>>146716695
I guess they did change it, vanilla doesn't have an explicit blacklist like that
I guess it would be simpler to just write this right after the function line: do return end
>>
Whew just finished SoC, had only played CoP so far, really glad I did, really enjoyed the game.
Now onto CS.
>>
>>146717126
Be sure to do some of the factions. If you try to run through the game, the game will punish you for it. Then you'll just be doing trial and error at the end.
>>
>>146711992
>Will the game get harder
not really
>>
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>there's going to be ANOTHER version of Doppelganger
when will this nightmare end
>>
>>146692124
>implying it won't just turn into a deathmatch
>>
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>>146718126
Should I just install a mod or something? Usually I like playing a game vanilla first, but I'm quickly losing my interest already. I've played and beat the other two already.
>>
>>146718683
CoP is piss easy no matter how much you mod it
>>
>>146718683
Just finish it and then try Misery or something.
>memery
>>
>>146718683
I felt CoP was more about the exploration and atmosphere, the hardest parts imo were the Mercenary Base and the Weapons Trade in Zaton, because you have shit equipment and there are lots of enemies.
I guess the Tunel to move to Pripyat would come third, but Pripyat itself was pretty easy.
>>
>>146716919
So

function keep_item(npc, item)
do return end
if not (item) then
return
>>
>>146719245
yeah
>>
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>>146718749
Nothing to make it harder? Not even if I turn up the difficulty?

>>146718801
Is it really just a meme?

>>146719062
Yeah, that was the only time I felt like I had a problem. Then suddenly everything just seems simple.
Maybe I should just go back to SoC, but I do like the new areas in CoP too.
>>
>>146719769
on the subject of the "Misery meme."
it's definitely worth playing but don't hesitate to tweak it to your liking.
Also use Armed zone.
>>
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>>146719908
Oh, I can tweak it? Doesn't sound too bad that way. I've read about it, and what it does, but it kind of sounds like it also makes things difficult just for the sake of difficulty. Which yes I want more of a challenge, but cutting three of my limbs off and expecting me to fight is a bit ridiculous too.
>>
>>146719583
It worked but I just realized that was in a different gamedata, CoC doesn't have that file by default, it's an AO3 compatibility file from More NPCs addon. I copied it in anyways, think it will do anything bad?
>>
>>146720170
well i meant tweak as in root around the files.
I usually adjust the actor file, for example.
>>
>>146720447
What about Les Miserables ?
>select street signs
>the whole picture is a street sign
>>
>>146720274
Then extract it
Yes that will probably do something bad
>>
>>146720447
Ah, yeah I could do that too. Thanks for the help so far. Might go ahead and do that. Or just run through CoP and get it over with. Maybe do CoC or something afterwards.
>>
>>146720547
Outdated as fuck.
>>
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>>146720560
Extract only the function keep_item section and nothing else? Not even this part at the top in red?
>>
>>146721192
Extract the fuggin vanilla CoC script so you can edit that without cramming whatever bullshit is in the AO one into your game
>>
>>146721192
If a file isn't in the gamedata folder, it is packed in one of the archives the game uses. You want to get the file you're modifying from there, because it guarantees that it is up to date.
>>
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>>146721335
>>146721343
Alright boys we got this, here look at lewd Megumin and Yunyun
>>
>>146721942
Wouldn't have helped if I knew you were a chinese cartoon faggot
>>
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>>146722063
Shhh, only dreams now.
>>
>>146721942
you're way late on that.

i've watched it like 5 times already
>>
Playing CoC, where do you guys stash your shit in Dead City? can't find a blue box if it's there.
>>
>>146722771
Backpacks exist.
>>
>>146722836
i was hoping to find an actual box somewhere in there, but that'll work. Thanks man
>>
>>146722916
Pretty sure NPCs will just loot boxes anyways
>>
>>146722963
shit it adds that feature? hate it when mods do that...

rucksack it is then
>>
>>146722963
No, this isn't AMK.
>>
In AO are there any suppressible sniper rifles other than the VSS that armorers can upgrade?
>>
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>Start playing CoC with AO for the first time in years
>Walk out of cordon, head north
>Immediately attacked by 6 milfags with dragunovs and PP2000s
>A fucking helicopter with a minigun trashing everybody in the vicinity
>Nearby trio of stalkers don't seem to give a shit, just walking by like nothing's happening
>Kill milfags with my sawn-off, get 6 new guns and ammo for them
>Helicopter comes after me
>Shoot it down with the dragunov I got after 10 minutes of fighting
>Look down
>4 bandits pointing their guns at me
>Start fighting them with my new PP2000
>Random stalker casually walks in front of me just as I'm about to kill the last bandits
>Accidentally shoot him in the back
>5 stalkers who weren't doing shit suddenly shoot at me
>Game over
>>
>>146722063
Turns out it didn't work so don't worry about it
>>
>>146725852
C.O.R.D.O.N.
>>
>>146725852
You can't change current reality


and the zone KICK YOU THE FUCK OUT
>>
>>146725852
Other than for maps and ease of modding, CoC really does fucking suck.
>>
>>146723591
SVD has a suppressor.
>>
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Dancing on the ashes of the world
I behold the stars
Heavy gale is blowing to my face
Rising up the dust
Barren lands are desperate to blossom
Dark stars strive to shine
I still remember the blue ocean
In this dying world
>>
Can anyone tell me if the anon translation for Lost Soul is any good?

I played the machine translation awhile back and half of the guns had empty descriptions and debug names
>>
>>146728214
it's pretty good
>>
>>146728342
good to hear
>>
>>146728564
I think Geonezis is better than LS tho
>>
Hi lads. Thinking about replaying SoC.

What's good? Haven't played a full playthough since like 2012, and I used AMK and Complete. What's the new thing now?
>>
>>146728665
what does Geo add exactly? And is the gunplay good?
>>
>>146728835
It's 2.0 rather than 2.2. The gunplay is fine. Geo is focused on quests more than anything else, and most of them are decent, rather than running to the swamps then to cordon then to the swamps then to cordon again.
>>
>>146729117
Then i'll definitely give that a shot at some point
More quests and better shooting than regular SGM sounds pretty good.
>>
>>146729268
You should. SGM is one of the best stalker mods out there, honestly, and it's too bad it gets a bad rap just because the vanilla SGM isn't all that great. With LS or Geo it's really very enjoyable.
>>
>>146729428
I've played quite a bit of 2.1, but eventually stopped after Yanov since i felt so overpowered (I also started running out of stuff to do)

After my current mod playthrough i'll try Geo.
>>
>>146729117
Define good quest.
>>
>>146729909
Idk I've never actually played it.
>>
>>146715836
there is a file you can add items to so they keep certain items.
>>146721192
>misc\death_generic.ltx
>>
>>146728042
I used to think this song was super pretty until I found out the lyrics were not in fact Russian but were actually broken English.
>>
>Igorek Koev, sneakiest bounty hunter in the zone
>Decide to take a break and do some community service and train a bunch of fresh Duty recruits
>Stay low, keep your distance and shut up, we're going to hit Freedom patrols
>Sneaking around Military Warehouses
>Suddenly Pvt Pyle runs across the road
>RECRUIT WHAT IN FUCK ARE YOU D-
>Pyle's head explodes
>Rest of the recruits spread out and charge up the hill into enemy gunfire
>There must be a dozen Mercs spread out and the recruits are slaughtered
>Pinned down in cover with last two recruits, pop smoke and withdraw
>Lose one recruit to gunfire, last recruit is mauled by boars
>Barkeep doesn't want to hear my shit

No more volunteer work, it's best to fly solo.
>>
>>146734912
>Implying it isn't a pretty song even though it's in english
>>
>>146735083
Emphasis on the "broken". If the grammar and pronunciation weren't so awkward it'd be fine, but, well...
>>
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>Tfw you're the only one who plays Valley of Whispers
>>
>>146736648
It seems fairly well known, plus there's a Shoker merge.
>>
Wish there was a way to turn off Ironman mode.

It's the first time i've played CoC for more than 20 minutes and now i don't want to lose this character.
>>
>>146737509
then don't die.
>>
>>146737509

It's boring without ironman mode honestly. I have lost ironman characters with days worth of time put into them and it's just how things are. Start a new one and begin a new story.
>>
>>146729268
The gunplay is good only by soup standards, so don't expect anything too amazing.

>>146736648
I tried to install it, with Shoker and all, but it kept crashing on me and I never figured out why.

>>146737509
Copy your save files to somewhere then.
>>
>>146737782
>>146737796
>>146737913
I've put ironman on, so i guess i have to stick it out to the end.

Honestly the only reason im upset is that it's my first time really jumping into CoC.
then again it does make it more interesting, and my playthroughs won't drag on.
>>
>>146738196
are you saying you cant turn off ironman mode?
nigga wut
>>
>>146738196
Nigga just copy your savefiles as I told you. That's exactly how you get around ironman.
>>
>>146738269
no i mean in mid-playthrough, since its my first real coc playthrough and i didn't want to lose the character.

I realize that if i didnt have it on the game might just be less entertaining, so i'll stick with it.
>>
>>146738365
meh, you'll die soon enough. probably in a stupid way.

but yeah wat this dude said
>>146737913
>Copy your save files to somewhere then.
>>
>>146738623
well of course i'll die soon in a stupid way, that goes without saying.

I'll probably walk into an electro anomaly running from an enemy squad or something.
>>
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>>
>>146741992
The zone's most dangerous mutant.

Sweet jesus...
>>
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>>146741992
>>
>>146741992
desu
>>
>>146741992
Yes, now upload it.
>>
KILL
>>
>>146745029
JEWS
>>
>>146745029
DIE!
DIE!
DIE!
>>
KILL
>>
'EM
>>
>>146738723

>Such is life in the zone
>>
hello boys
I played SoC vanilla, SoC AA2, but this was some time ago and I kinda feel like playing again. Should I try some other mod?

The 2 things I didn't like about AA2:
>Blowouts were bugged as fuck, they started and ended instantly.
>Enemies killed you too easily when far away+complete darkness

Any mod that improve or fix those?
>>
>>146748143
OGSE's blowouts always scared the fuck outta me.
>>
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>mfw ded soon
>>
how the fuck do you get your faction to do anything?
I've targeted some smart terrains in the neighbouring levels but nothing seems to happen. waited around for about 30 hours ingame and still nothing
>>
>>146748212
Thanks man I'm going to check it out.
>>
>>146708002
what mod?
>>
>>146750596
CoC with some weapon mod.
>>
>>146750596
CoC with STCOP
>>
>>146750458
Here's OGSE 0692 (the old, better version) with AA2's nature and structure textures, HUD and mask overlays.
Also some other stuff like disabled turrets, no silencer penalties and viable full auto fire mode.
https://mega.nz/#!1QdHlL7Z!7yDfnS-DOg98LhyF8e0bhF-tvEy7omSwfNkMIciKZ7U

Just copy&paste after installing OGSE 0692 and it should work.
>>
In Clear Sky what are the other 2 numbers next to target distance under your crosshair ?
>>
>>146750775
Thank you. Any reason I shouldn't use 0693?
Also, what turrets?
>>
>>146751081
>crosshair enabled
disgusting
>>
>>146687349
Which translation did you use? The machine one?
>>
>>146748143
AMK Autumn
>>
>>146751175
>Any reason I shouldn't use 0693?
Well, it's just my opinion but from what I've seen ingame and from what I've read so far, it's quite a clusterfuck.
It has nice things too but all in all, it's way too busy.

0692 feels more tame. Some added/revived quests, just enough items, guns and suits to have a nice selection, but not too much to make it feel bloated. And lots of new/revived mutants.
And with the AA2 stuff added, it also looks quite nice while still enabling decent fps. The "fixed "gunplay feels nice in my opinion.

>Also, what turrets?
OGSE 0692 has automatic turrets at certain locations. They're pretty much laser cannons that send you flying through the map and you either hate them or like them.
I don't like them so much because they just feel kinda out of place.
>>
>>146751909
>tame
0692 is a lot harder than 0693. Fear the mighty boar.

It's more like AMK, a mostly vanilla quest line with significant replay value through more difficult spawns, new mechanics, improved gunplay, etc
>>
>>146751909
Also fuck those turrets. Did you use the version that v1ld cleaned up and posted? I have a link somewhere. Doesn't matter if it works.
>>
>>146751909
>>146752026
>>146752102
You know what, I'm going to try both and decide.
>>
>>146752026
I actually didn't play 0693 that much. Got the artifact, helped Tolik, popped some cartridges and tried to change some vaues like zoom in when aiming down sights and recoil.
Shit just didn't work out and I've done it multiple times before with success. That was basically it for me.

I meant "tame" more like "compact". No retarded boss enemies with big health and mana bars, not a thousand new fetch quests, no fucked up looking NPC models and all the other fuckery.

>>146752102
Just had a look, looks like someone called Ddraig wroe it.

>Ddraig posted:
>e: Since people hate the turrets so much (and for good reason) when I get home I'm going to write a quick little script fix that will disable turrets from spawning,
>or if they've already spawned, will disabled them completely. I'll even add in a nice little toggable option to enable/disable them at your will in the tuning config.

>e: Here it is.
>https://dl.dropboxusercontent.com/u...urretsbegone.7z

>Drop this into your OGSE gamedata folder. Should work with OGSE right out of the box.
>Disables spawns of turrets if the option is set to 0, and if you've already started a game and they're spawned if it's set to 0 it should stop them from firing.
>If you use the config in the archive and don't merge it then you'll have to set your settings again as it uses the defaults.
>>
>>146752432
Note:
>I'll even add in a nice little toggable option to enable/disable them at your will in the tuning config.
>>
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>>
>>146752432
Don't forget to start the configurator as admin.
>>
Why do people say this game has realistic combat? Enemies are still bullet sponges even at max difficulty. I'm talking about vanilla of course.
>>
>>146754051
Mods.
>>
>>146754051
Literally no one says that, you're just retarded
>>
>>146754168
Sure, but then it's not that the game is realistic. Anyway, I'm playing with no mods after a lot of time with AMK and it's not as bad as I remember. A good headshot will kill any bandit.

>>146754409
I don't know man, I swear I've read reviews and shit about the game saying that, also some people here. In fact, if you read the pastebin in the OP you'll see:
>Realistic gunplay with bullet physics, character bleeding, specialised ammo types, factions, mutants.
There's no need to call people retarded though.
>>
>>146756518
Then the author of the pastebin is retarded
Regardless, no one is a bullet sponge even in a vanilla if you just learn how to aim and shoot them in the face.
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