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>can get every ability on every character all of which are
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>can get every ability on every character

all of which are completely useless on bosses

>bosses inflict status effects that can only be cured through items

so yeah, unless you stocked up beforehand, you're fucked, last few zones don't even have a vendor

>boss casts megadeath, a spell that can instantly kill your entire party

and people bitched about Mamudo?


Why is it that FFX does so many things wrong in terms of its gameplay, not to mention the horrendous story and characters and it's still hailed as some penultimate JRPG, why do people like this trash?
>>
12 when
>>
Is this a joke? The final boss can be oneshot by Yuna with no effort, since she gets a mp=1 weapon easy, and 9999 blows all yu yevons forms away
>>
>can get every ability on every character
After grinding to an extreme at the end of the game. Plus the INT/HD versions WANT you to max the sphere grid to deal with its superbosses.
>bosses inflict status effects that can only be cured through items
It's fixed on dying and if you run out of Phoenix Downs it's your own fault for being dumb. The game tells you to stock up because you're going into the great unknown and it still gives you a vendor in the mountains if you're an idiot.
>boss casts megadeath, a spell that can instantly kill your entire party
The same boss cast zombie on you which prevents death. It's about managing your statuses and if you don't think Yunalesca isn't one of the best bosses in the game then you can get the fuck out.

>Why is it that FFX does so many things wrong in terms of its gameplay
Name a better turn based party RPG
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>>337924365
>can get every ability on every character
Except overdrives, which are what matters.
>bosses inflict status effects that can only be cured through items
But that can be protected against, which is why selecting armor well matters. Also, spells. Esuna is an entry level white spell.
>boss casts megadeath, a spell that can instantly kill your entire party
Because you're a dumbass, if you weren't, it would do literally nothing.
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>>337925635
FFX-2
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>>337925793
X-2 is good but it's not turn-based fucker.
>>
>>337925635
>Yunalesca
>good boss fight

pick one

You're only ever in danger in p3, and even then it's still a fucking boring fight. Visually pretty, but hardly fun.
>>
>>337925635
any Persona game under the sun
>>
>>337924365
Do you even know what "penultimate" means?
>>
its not hailed as the penultimate JRPG, most level headed people realize how bad the game is, only people who played it as their first FF (which is a lot) actually think its any good.

to a lot of people its like the 3rd or 4th worst FF game
>>
>>337925635
Lost Odyssey
>>
>>337924365
>Mega death instantly kills party
Yes your supposed to let your party get zombied.
>>
>>337924365
>Why is it that FFX does so many things wrong in terms of its gameplay

Sounds like you just need to git gud.

>not to mention the horrendous story and characters

Same as every other FF ever except IX, and that was just decent at best.

>and it's still hailed as some penultimate JRPG, why do people like this trash?

Nostalgia, mostly.
>>
You only play X, so that you can get up to the massage mini-game in X-2.

In my childhood this was one of the >dad walks in moments of my life.
>>
>>337926418
It can't be the 3rd worst because II, VIII and XIII all exist.

>inb4 god awful VIII fans get salty and I ignore them
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>>337925635
>Name a better turn based party RPG
Bravely Default/Bravely Second easily beat FFX in terms of gameplay. It's not even close.
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>>337924365
>so yeah, unless you stocked up beforehand, you're fucked, last few zones don't even have a vendor

IF, you reach a boss when you have already unlocked all the skills of a character, the boss is pretty much fucked and only way to lose is if you let the controller idle
>>
>>337926714

20 years older and FFV is still better in every possible way.

Bravely is the worst weebfodder in ages.
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>>337927012
I bet you're one of those faggots that hasn't even played FFV but still parrots that tired old meme.
Bravely Default is everything FFV wishes it could be. Everybody that has actually played both games will tell you that.

Now get the fuck out you meme loving fuck.
>>
>>337927012
making games almost as good as 20 year old ones is considered an achievement now
>>
>>337926690
And XII. I don't care what anyone says that game was boring as shit across the board and the license system was fucking retarded.

>needing a license to wear an accessory

Who the fuck thought that was a good idea?
>>
>>337924365
>hailed as some penultimate JRPG

When has this ever happened? The only FFs people circlejerk over are 6 and 7. Mostly because they featured babby's first edge lords, Kefka and Sephiroth.
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>>337927312
It's the most popular FF in Japan.
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>>337927174
>getting this blasted

Typical Babbly Defunct fan.

>you don't agree with me so you didn't play the games REEEEEE
>meme spouting fuck

Irony.

Everyone has played FFV and BD, special snowflake-kun.

And no, most do not say BD is better. You just wish they did.
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>>337927232
Underage detected.
License board is a fantastic way of creating classes. This is further expanded upon in IZJS.
>>
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>>337927409
>Gets well and truly BTFO
>Makes a desperate as fuck post like this in an attempt to save face
Oh I am laffin'

Bravely Default shits on FFV in every way possible, from music, to gameplay, to story.

Stay devastated you crying autist, lmao.
>>
So if I use the "unlock all skills" feature, does that just unlock the sphere grid or does it fill the entire thing in too?
>>
>>337927807
Keep telling yourself that. :^)
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>>337926021
FFX is better than P1 P3 and P4 in every way though
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>>337927696
It's the same shit as the sphere grid, except you can make everyone the same character right off the bat instead of the tail end of the game.

>This is further expanded upon in IZJS.

Never played it, never will.
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>>337927903
>Giving in so soon
Disappointing tbqhwy
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>>337927012
You're not wrong - it hits all the stupid JRPG expectations and honestly it feels like a retarded anime puppet show sometimes but that being said I like it a lot
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>>337927850
anyone?
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>>337928097
You blew your cover too blatantly too soon.

What do you expect?
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>>337928289
Have you considered just testing it?

The rest of us actually plays their games.
>>
I've never had to ask this question before, but when does this game get good?
I was emulating it two weeks ago and got bored by the time I met Yuna. So far all I got to do was watch some cutscenes and fight some press X to win battles. Sphere Grid doesn't seem like an interesting system, either.
>>
>>337928496
I'm not far enough in the game yet, just wanted to know ahead of time.
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>>337928498
The gameplay itself doesn't improve, I'd say play your first blitzball match then decide.
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>>337928371
Sorry son, but there's no trolling here.
I'd be willing to bet that I've played more JRPG's than you, and yet I'd still easily rate the Bravely games somewhere in my top 5.

Airy is objectively the best villain in video game history. Prove me wrong.
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>>337928498
You're still pretty much in the tutorial.

I'd say around the time you get to the next town, you're starting to actually play the game.
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>>337928624
Alright, thanks
>>
>>337926418
>to a lot of people its like the 3rd or 4th worst FF game
You must have a VERY severe multiple personalities disorder.
>>
Lulu let Wakka smash RAW
>>
>>337924365
>>boss casts megadeath, a spell that can instantly kill your entire party
That's some bullshit many JRPGs have, unfortunately.
Especially the more classic turn-based ones.
>>
>>337928698
Isn't Airy nothing but a "dude I rused you, I'm actually the big bad and you've played right into my hadns"?

Sounds boring famalam. Even Mithos is better at that and it was painfully obvious.
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>>337929078
Big happy fireworks, ya
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>>337928624
>The gameplay itself doesn't improve
>Despite the fact that he has fuckall party members and hasn't gone anywhere with grid yet
??????
>>
>>337929176
It's not bullshit.
It's a spell that the same boss that casts it provides you with protection against it.
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>>337928698
>Airy is objectively the best vg villain
Wrong though, even if you discount pic related, there's still Trabant, Egil, and Chrischan
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>>337929176
Except that in the case of the boss in question the boss zombifies your party members making you invulnerable to said instadeath.

The real danger in the fight lies in getting healed to death.
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>>337929306
>>337929385
I am very well aware of that, but was talking about the concept of a 1HKO spell.
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>>337927389
Japan has shit taste. News at 11.
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>>337929432
Instakill spells aren't exclusive to jrpgs.
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>>337929176
I honestly can't think of one where it kills your entire party, people bitched and moaned about Mamudo-spamming enemies in Persona, but somehow wiping out your entire party is fair game

>>337929306
well it is, since you aren't going to know that zombie makes you immortal, not on your first attempt anyway, every single enemy up until that point zombie or not could be killed with every weapon and every single spell in the game
>>
do people really still complain about Yunalesca?

I played and beat FFX when it came out when I was 11, how fucking bad are you people?
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>>337929519
>Every single spell
>What are haste, slow, esuna, nuls etc.
>>
>>337929490
I didn't say that.
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>>337929519
>since you aren't going to know that zombie makes you immortal
Babby's first time playing JRPG
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>>337924365
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>>337929184
>Isn't Airy nothing but a "dude I rused you, I'm actually the big bad and you've played right into my hadns"?

If you want to simplify it then yes she basically is that, although she's one of the best cases of that type of villain.

>>337929338
Nigger please, you best joking. Arvis is mary sue as fuck and Egil is as cliche as villains come. How could you even think of comparing them to the genius that is Airy?

Can't comment on Trabant since I don't know who the fuck that is.
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>>337929870
>If you want to simplify it then yes she basically is that, although she's one of the best cases of that type of villain.
So what makes her different from the rest?
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>>337925854
In ATB you are still taking turns and waiting for turns, its turn-based.
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>>337925930
The hardest part about Yunalesca is lining up the slots for the overkill
my hands always turn into spaghetti when doing Attack Reels on bosses
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>>337929870
>Arvis
>MarySue
I think you're just saying words without knowing what they mean here.

I wasn't particularly serious about Egil and the other one, but Trabant and Arvis are both better in my opinion
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>>337929659
every single offensive spell then
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>>337928584
it just unlocks the skills, it doesn't even unlock them on the sphere grid
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>>337924365
FF10 is an absolute shit game but not for the pathetic reasons you listed.
>zones
>vendor
I can see you're a MMO babby and you can't cope with thinking. What little thinking a Final Fantasy, of all games, requires. Getting good will help you not get wiped out by megadeath. It's probably been about 14 years since I played this game and I still remember the obvious strategy to survive that.
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>>337930163
Even Caius from FFXIII-2 is better.

Hell, he at least succeeds in getting Noel to inadvertently fuck the world.
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>>337930471
>It's shit but I won't explain why
>I'm an intellectually superior individual who only touches games that make me massage my brains for extra thinking power btw
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>>337930636
I'll rephrase it for you
FF10 is a shit game, but all you listed are reasons you are shit at the game instead.
>>
>>337930514
Not played XIII-2, but I'm guessing he is also dumb enough to leave Noel alive after Noel accidentally fucks up the world thinking there won't be repurcussions or a revenge attempt
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>>337924365

>yfw most """hated game""" is most talked about, most remembered characters, and uh ACTUALLY gets remade.

lol.
>>
>>337930763
I'm not the OP - OP is bad at videogames. I'm laughing at you for claiming it's a shit game without explaining why.

Intellectual like you should know it's a blanket statement that means nothing.
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>>337930920
Only meme contrarians will whine about X like it's a shit game.
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>>337930927
>without explaining why.
Obviously not my intent. Stop being retarded.
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>>337930920

It got ported 4 times in 3 years.
Square Enix are just trying to milk the franchise by appealing to PS2babby nostalgia.

FF7 is getting remade, not ported.
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>>337925635

you didn't specify JRPG so.. Divinity Original Sin. Far better turn based combat system.
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>>337931073
Then stop claiming it's shit when you obviously don't have any facts to back that up. If anyone is acting retarded here, it's you.
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>>337929732
>game breaks its own rules
>babby's first jrpg huehue
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>>337931203
>stop having an opinion without expressly explaining why you formed your opinion
How about no?
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>>337926751
They'll just sit there and wait for you to complete your turn.
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>>337931264
You become a ZOMBIE, literally UNDEAD.

You can't kill that which is already dead.
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>>337931341
Exactly. You shouldn't spout stupid shit if you're not ready to back it up at all.

Otherwise you're doing nothing but shitposting.
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>>337931484
>Otherwise you're doing nothing but shitposting.
It cute that you think this isn't the intent.

Funposting is fun, especially when people like you can't help themselves.
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>>337931165
But OS was complete mediocrity.

It didn't do anything new and often you just found yourself trying to light up oil or using rain to extinguish shit.
>>
>>337931264
>I'm mad because the game didn't tell me what to do.
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>>337930001
No, turn-based is single action. At any time, only one character/player acts onscreen, the next one has to wait until you're done. ATB means you can mix actions, having them happen at the same time, which is also often used for chain attacks.
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>>337930259
Shit lads, looks like there's going to be a lot of grinding for that endgame then.
>>
>Horrendous story and characters
lmao
>>
>>337928084
Your loss, since it makes everyone have distinctly different classes and rolls that don't overlap each other.
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>>337931692
To be fair, some turn-based games feature multipliers for chain attacks like Shadow Hearts Covenant.

In the end though ATB isn't turn-based.
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>>337930764
Eh, yes and no. He actually needed Noel to beat him, after which his plan kicks in, shit goes South, and the game ends on a cliffhanger with Caius having won for the time being.

In Lightning Returns, Noel has gone crazy from getting so royally duped in the second game and wants to kill Lightning rather than Caius anyway.

It's not your typical "I'm a villain and I just won so I am going to ignore you now!" scenario.
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>>337931747
That's a given no matter what.
>>
>>337931747
I'd recommend the all items instead. From there you can fill out people's skillsets as you see fit (Master Sphere) and start converting the sphere grid from the start. Just take it slow on statting up or you make the game way too easy way too fast.
>>
>>337931393
Yet I could kill every fucking zombie on the way to the temple

logic
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>>337932183
Idiot. Using Death.

Fairly certain all undeads were immune to Death and weak to healing as it has pretty much always been with FF.
>>
>>337932183
Not with instant death spells.

Though, with instant life spells, yes.
>>
Doesn't FFX explain how zombie reverses shit when you fight that zombie dragon boss in the water?

I seem to remember it being suggested to you that you try healing it.
>>
>>337932183
>I don't understand something therefore it sucks.
>>
>>337932183
I actually checked and there's only one single undead enemy in FFX, Fallen Monk, which is immune to Death.

There's also an undead boss which is immune to Death but killable using phoenix downs / healing.
>>
>>337932183
I bet you think Dark Souls is just the hardest game ever made.
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>>337932552
Which you encounter en masse in zanarkand.
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>>337932467
The first time the game shows you the interaction is when you fight Seymour on Gagazet.
>>
>>337931609

What other party RPG's had a linking/unlinking system that allowed you to separate party members
what other party RPG's had action points? (I hear the old fallout games did but those weren't party that I know of)
What other party RPG's had that level of interaction with the environment, throwing objects at traps in the ground to detonate them, electrifying standing pools of water, igniting poison gas or oil (causing not only fire on the ground but blinding smoke above), freezing water to make enemies fall down and get stunned, etc.
Party conversations where party members could disagree with each other (aside from the MMO SWTOR) as not a scripted event?

JRPG's usually don't even make class of characters matter out of combat, there aren't any traps that if you have your thief leading they can see, or barrels that you need your strongest characters to be able to move (or move with telekenisis if you have equipment that grants it)

I mean at least there's a lot that I hadn't seen before, and I've played quite a few party WRPG's and JRPG's.
>>
>>337925463
Yu Yevon is not a final boss it is an interactive cutscene, Braska's Final Aeon is the game's last boss
>>
>>337931937
That sounds cool, but weird on Noel's part.

>This guy has tricked me into fucking everything up
>Better go and try to clobber the shit out of Lightning instead to make it better
>>
>>337933302
The last boss is the triplet.

You may be in autolife, but damn.
>>
>>337933116
>What other party RPG's had a linking/unlinking system that allowed you to separate party members
The last few recent Tales of for example.

>what other party RPG's had action points? (I hear the old fallout games did but those weren't party that I know of)
You already mentioned. Other than that something like X-Com has them as well (even if X-Com isn't an RPG). Nothing new under the sun. (Why is there some arbitary "party" thing as a criteria?)

>What other party RPG's had that level of interaction with the environment, throwing objects at traps in the ground to detonate them, electrifying standing pools of water, igniting poison gas or oil (causing not only fire on the ground but blinding smoke above), freezing water to make enemies fall down and get stunned, etc.
Depends on what you count on this, Baldur's Gate or even DA for example has you trying to avoid your own AoE damage.

Radiant Historia also used a grid in which you could plant traps and move enemies around with skills so you could push several enemies in a stack to hit that one (or several) traps.

>Party conversations where party members could disagree with each other (aside from the MMO SWTOR) as not a scripted event?
Uhh, Dragon Age comes to mind instantly?
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>>337926690
VIII had a clusterfuck of a story but the junction system and gameplay was good.

Also the secret bosses were hard as tits. I never ended up beating Omega weapon without cheesing him with holy wars.
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>>337933684
>I never ended up beating Omega weapon without cheesing him with holy wars.

It's actually not that hard once you learn that he set to follow a certain pattern of attacks.

He'd be a lot harder if he was just randomly throwing out terra breaks out of his ass all the time.
>>
>>337931264
Zombie has always worked like that.

It has always made you immune to instant death spells and made life spells kill you and cure spells hurt you.

This is not new.

This is not a broken rule.

Go kill yourself.
>>
>>337933684
>but the junction system and gameplay was good.

I'll give it credit for trying something new but it still sucked. Like the materia system it made all your characters play the same, but is even more stupidly broken.
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>>337931692
I have never seen a game that uses ATB where the attack happen at the same time, its always whoever confirms their action first takes their action, while other characters have to wait until the action is finished.
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>>337933313
His mind gets warped and he starts believing in a false prophecy that killing Lightning will let him live in some utopian world with his dead friend Yuel.

I can't really blame him for going crazy. First off, he's fighting his former best friend Caius to begin with, then finds out he can't save Yuel, Serah dies too, Lightning gets temporarily crystalized, the world is fucked, and it's all because he got manipulated, so he puts all the guilt on himself.

And all of that evil shit was orchestrated by Caius, laughing his ass off on a heavenly throne.

He's a legit really good villain. But he will never get recognition because he's not in an old school FF like Kefka. And because the first FFXIII is so awful that people automatically dismiss XIII-2.
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>>337924365
You don't have esuna on yuna by the time you are at endgame? The fuck?
>>
>>337934234
FFX-2
>>
>>337934257
Esuna doesn't heal Zombie for some reason.
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>>337934257
I think he complains that esuna won't cure zombie, so he uses items to cure zombie and then complains that he gets rekt by death spells.
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>>337924365
>penultimate
that word doesn't mean what you think it means
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>>3379340
I mean, yeah you CAN make everyone the same but that's boring. You can also make a balanced party where everyone is good at different things.
>>
>>337934043
>characters play the same

Most FF games after VI suffer from systems that allow that, unfortunately. And II, III, and V.

I wish we could just have preset roles back like IV and VI.

But autists are too obsessed with character customization over everything else (except "open world") these days.
>>
>>337926690
I gate VIII and XIII but II is one of my favourite FF's.

Fite me.
>>
>>337924365
>can get every ability on every character
>I can so I must!!

>bosses inflict status effects that can only be cured through items
Sorry for lack of babby mode

>boss casts megadeath, a spell that can instantly kill your entire party
>Why aren't bosses just hack and slash? =[
>>
>>337934742
That's one of the reasons IX is still one of my favorites.The recent Steam port is fantastic, too. Skipping battle intros and having a toggle-able 5x speed boost that doesn't speed up the internal clock is a godsend.
>>
>>337934742
The job system in V I liked too. X may as well be preset too, I mean you're just walking the path and able to learn more later game.
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>>337934742
Plenty of non-FF JRPGs have that. There was also IX.

>>337934835
It was just a proof of concept for the SaGa series, and it still failed.
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>>337926714
>Bravely Default
>unlocking classes/skill/weapons when the game is over
>>
>>337934940
>I can so I must!!
To be fair, if you want to take on the superbosses, you have to.

But in that case, you start to notice that the abilities no longer matter, and overdrives rule the day.
>>
>>337925635
Easy.

FF X2 is a better game mechanically.

You might dislike the story or the art direction but its simply the better game.
>>
>>337935185
>FF X2 is a better game mechanically.
But it's not turn based. We already had this discussion ITT.
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>>337926418
>only people who played it as their first FF (which is a lot) actually think its any good.
I always see this comment. It never means anything, it's just an attempt for the poster to suggest that he is an expert on JRPGs because he has played other games. What a crock of shit. If you played FFX from start to finish, you enjoyed it. Anything less is cognitive dissonance you tell yourself to feel superior.
>>
FFX wasn't even the best JRPG on the PS2
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>>337935309
Because nostalgia can make people biased, believe it or not. Of course there are exceptions (my first was FFVIII and I hated pretty much everything about it) but it's still very common for people to be swayed by fond memories and having their views shaped by their entry into the series.
>>
>>337935309
You remind me of that one screencap of that girl getting accused of not having finished portal while still pretending to be a huge fan of it.

And then got mad that these MALES would DARE to assume she's played the whole game and they're just trying to EXCLUDE her with their KNOWLEDGE.

I'm just noticing the similarities is all.
>>
>>337925635
Golden Sun.
FF is a boring subpar game fueled by nostalgia and brand name.
>>
Is there a mod that fixes the faces yet?
or maybe one that allows Japanese voice acting?
>>
>>337935876
Golden Sun is pretty overrated desu. People only remember it fondly because of nostalgia.
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>>337935916
Who cares when the English VA is superior save for the parts where shit needs to be matched with Jap lipsync.

YIS

>>337935876
Now there's a meme I haven't seen in a while.
>>
>>337935916
>Is there a mod that fixes the faces yet?
THIS. Not buying it until I can fix the doll faces.
>>
>>337936029
I just hear JohnnyTest whenever Tidus talks
I want to free myself from this hell
>>
>>337934940
>I can so I must!!

My complaint is that nearly every talent / skill you get is borderline useless, only things that matter are your hp / mana and passive skills that increase your stats.

Power break skills, status effects (poison for example) and evasion skills have no real use till very late in the game, every single boss encounter can be brute forced with a high amount of health and aeon spam.
>>
>>337935735
Not the same anon, but that's knowhere close to that. The only common element is elitism, which personally I wouldn't even say is inherently bad, to be quite honest.
>>
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>>337935916
no
>>
>>337936187
But he's literally mad that people are expecting him to have played other games in the series and then acting like it's some elitist conspiracy to make him feel bad.
>>
>>337924365
>He doesn't have support items on hand because he has a healer

Be prepared, dumbass
>>
>>337935876
>says that while posting the most tedious, bland and shallow JRPG series ever

Reminder that you only think Dark Dawn is shit because you don't have nostalgia goggles while playing it, it isn't really worse than the first two games.
>>
>>337936025
>>337936029
>golden sun is overrated and people remember it because nostalgia

You mistake ff with golden sun my friend.
>>
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>>337933668

Uh, no not fusion dances, I mean non scripted, separating your party members so that 1 character could stand in one place another another place, another 2 another place, etc.

Pic related, I have 2 party members staying well out of line of sight of the boss and the add spawns (which are other bosses), my tank character is currently in a conversation with the boss keeping him distracted without triggering the fight.

My mage is moving urns to block off the spawn points and king himself in order to buy myself an extra round or two before I start taking damage.

Dragonage's "disagreeing" is a little different, it's scripted, and while they can disagree and it can affect affection, it's not like Divinity: OS, where disagreeing on a course of action results in Rock Paper Scissors, and the winner of that minigame is who gets to decide what to actually do. This is a way where you can have party members make different choices that benefit their individual traits (since those choices they make affect their traits like obedient and independent, pragmatic or romantic, etc), while not having to necessarily take a course of action you didn't want to do, just to get that trait (unless both characters want to make a choice for a trait point that ends up being a decision you don't want to make for the quest)

The reason why I specified party as a requirement is because having action points in a single character game doesn't afford the same level of strategy as action points in a party game. There's just so much more you can do with a party full of action points.

What I count in environmental interactions is like the examples I've given, the ability to use spells on the environment to create different effects, the ability to pick up objects in the environment and throw them, to either interact with something, trigger a trap, or use as a weapon in combat in some cases. Throw a barrel of oil at a mine, and suddenly it's a missile.
>>
>>337929953
She's being also manipulated and she actually gets fucking eaten at the end
>>
>>337936425
Yeah golden sun is even worse. Remember that really subpar DS game they made just to cash in on the nostlagia for GS? That was pretty cringey.
>>
>>337936146
Steal, armor break, cheer, and most spells are quite useful for most of the game.

Also, quick hit.

Status is pretty useless. Evasion gets useful only in extra content. If you grind through bosses it's your own fault, and superbosses won't go down with that strategy.

And then there's the overdrives, which are the difference between top tier Rikku and trash tier Lulu.
>>
>>337936425
Sorry but I am not confusing the two.

Golden Sun gets jacked off to all the fucking time as BEST FUCKING THING EVER when in reality it's one of the most boring JRPG ever conceived due to sheer slowness.
>>
XIII was better
>>
>>337936497
>I mean non scripted, separating your party members so that 1 character could stand in one place another another place, another 2 another place, etc.
Trails in the sky has a battle grid that works well for that purpose, I think.
>>
>>337936624
>a rpg is slow
Im actually dying of cancer.
The fact that people hail modern FF as good games doesn't help either.
>>
>>337925635
>Name a better turn based party RPG

Trails in the Sky. Also has a better plot and character development too.
>>
>>337934835
>Fite me

No. II fans are just odd. 90% of the II fans I have encountered will even admit II is a bad game, but they still like it for some reason.

In 20 years online I don't think I've ever even seen a II fan explain why they specifically like it. No one ever mentions really liking the plot or cast or world or anything.

So I have learned to just accept II fans as they are.
>>
Is FFX the most hated game on /v/?
>>
>>337936938
Not that guy, but I'll have to say, that's a valid answer.

I like FFX, I have the "FFX was my first jrpg" nostalgia bonus, and I still think TitS was simply the better game.
>>
>>337936497
>Uh, no not fusion dances
I'm not talking about 'fusion dances', I'm talking about the link in Xillia 1 & 2 which had characters working together and provided support skills.

What you're describing is something that is in all TRPG/SRPG whichever you want to call them. Especially if they're grid or hex based.

Barely anyone liked the RPS shit. I also don't really recall it happening beyond between your main party members.

> (since those choices they make affect their traits like obedient and independent, pragmatic or romantic, etc
If you want that shit you look at Dragon's Dogma.

>There's just so much more you can do with a party full of action points.
Technically in all turn-based games you act with "act

>What I count in environmental interactions is like the examples I've given, the ability to use spells on the environment to create different effects, the ability to pick up objects in the environment and throw them, to either interact with something, trigger a trap, or use as a weapon in combat in some cases. Throw a barrel of oil at a mine, and suddenly it's a missile.
Disgaea and the already mentioned Radiant Historia.
>>
>>337937014
Bioshock Infinite is
>>
>>337934995
I also liked V's system, just because I'm a sucker for job systems.

It still makes the characters completely interchangeable gameplay wise.

All of the games only get this way towards late game, of course.
>>
>>337937079
That's pretty normal, actually. I fucking love FFVII but there's no denying that TitS easily puts the whole FF series to shame.
>>
>>337936891
There's a difference between slow and "sopainfullyslowiwanttofuckingendmyself".

GS is the latter.
>>
>>337935024
>Plenty of non-FF JRPGs have that

That's why I said FF games.
>>
>>337924443
XII IS GOD
>>
>>337937249
TitS fellating should end already, it's getting completely disgusting.

Say what you say about characters / world building / music but that's where the fun really ends.

One of the most obnoxious designs in the game is the "enemy hits a party member following you and initiates a battle".
>>
>>337937493
>Say what you say about characters / world building / music but that's where the fun really ends.
You forgot the massive variance in possible builds, and the interesting battle system.
>One of the most obnoxious designs in the game is the "enemy hits a party member following you and initiates a battle".
... and that's what haze and cloak are for.
>>
>>337937679
>interesting battle system
please, the only real depth was the fact that most attacks had knockback and even then you can never capitalize on this because the game assumes you arent smart enough to move and attack at the same time without the computer doing it for you
>>
>>337937493
>Say what you say about characters / world building / music but that's where the fun really ends.

And that still puts it above the entire FF series.

>One of the most obnoxious designs in the game is the "enemy hits a party member following you and initiates a battle".

How is it worse than random encounters every few seconds?
>>
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>>337924365
>penultimate

Also, you can literally leave the last area and go back to the map.

Also, there is no shortage of items.

Also, I fucking beat this game without issue when I was thirteen years old. Are you dumber than a thirteen year-old OP?
>>
>>337924365
>the horrendous story and characters
ITT I like to go on anime imageboards and complain about games I've never played
>>
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does anyone know how to get rid of that janky blurring when running around outside of the CG cutscenes?
>>
>>337937772
>and even then you can never capitalize on this
Maybe you couldn't, I could.
Maybe that was because I actually planned to use it.
>>
>>337937679
>You forgot the massive variance in possible builds, and the interesting battle system.
How is it any more interesting than your basic turn-based RPG?

>... and that's what haze and cloak are for.
Really? Because they ended up ditching the party member initiation thanks to how shit it is.
>>
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>>337937927
>the characters and story in FFX were good
>>
You retards need to look up "penultimate" in the dictionary.
>>
>>337938108
I will never understand why people hate this scene so much
>>
>>337937802
>And that still puts it above the entire FF series.
Literally down to an opinion.

>How is it worse than random encounters every few seconds?
Because it's almost guaranteed back attack that only happens because the enemy attacks your followers?

The whole point of having encounters on the map is to be able to avoid them by walking around them. That isn't possible when they just walk at your follower, defeating the whole purpose.
>>
>all these ffx newfags
what the fuck were you doing with your lives back in early 2000s?
>>
>>337924365
>hailed as some penultimate JRPG

This game has seemingly received nothing but hate recently. I don't know why this is. Hipsters? People following the crows?

Either way, it's not that amazing, but okay as an JRPG. I vastly prefer X-2.
>>
>>337938108
The joke here is that you don't understand the context of the scene and just fall in line with the memesters who disregard the whole game with this scene.

So you're literally proving him right on never playing the game.
>>
>>337938293
The game just got released on Steam.
>>
>>337937976
>How is it any more interesting than your basic turn-based RPG?
You've got a lot more options for any scenario, assuming FFX as a basic turn-based rpg.
simply the option to move - not just yourself but also opponents - and having different ranges for attacks and spells changes a lot.
>Really?
Yes. They stop the problem. Completely. You want to fight, you take them off. You don't want to fight, you swap them in.
>>
>>337936938
>Trails in the Sky
>good anything
HAHAHAHAHAHAHAHA
>>
>>337938186
Because they never played the game and can't understand that it's forced laughter and as such make it nothing more than a meme to disregard the whole game.
>>
>>337934289
You're wrong.
>>
>>337936967
II isn't one of my favorites, but I like it.

I honestly enjoy the plot and the characters. There's a quaint simplicity to the deposed heir apparent of a kingdom going into exile with his friends to reclaim his kingdom from an evil emperor, which then turns into something completely batshit.
>>
>>337938638
What
X-2 most definitly lets several attacks happen at the same time, that's how you build up chains
>>
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>ITT babbies play FFx for the first time and have no idea what they're doing
Another quality thread on /v/
>>
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>>337938186
>I will never understand why people hate this scene so much

Because it makes a character (one that the game keeps proclaiming is the protagonist) look like a complete moron.

>>337938301
Because all the characters have such amazing depth to them, that scene just flew right over my head, right?

>So you're literally proving him right on never playing the game.

Oh please, the story is full of holes and the characters are cardboard cut-outs, Seymour being the worst of the bunch.
>>
>>337924365
this is how a character should be designed not that piece of shit they call FF15
>>
>>337938820
>Because it makes a character (one that the game keeps proclaiming is the protagonist) look like a complete moron.
Oh no! Two teenagers embarass themselves, and afterwards share a (non-awkward) laugh with each other about it!
>>
>>337938843
Tidus's actual wardrobe is some of the dumbest shit in gaming, I want them to go back to the artstyle from pre-FF7
>>
>>337938431
>You've got a lot more options for any scenario, assuming FFX as a basic turn-based rpg
Depends on if you play on expert grid or normal, more or less.

>simply the option to move - not just yourself but also opponents - and having different ranges for attacks and spells changes a lot.
Many games have these especially grid/hex based games.

>Yes. They stop the problem. Completely. You want to fight, you take them off. You don't want to fight, you swap them in.
So why did they get rid of it then if it's so simple? Because it defeats the whole point of overworld encounters. Needing specific skills that you need to toggle to make like normal overworld encounters is just plain shit design.
>>
>>337938820
>Because it makes a character (one that the game keeps proclaiming is the protagonist) look like a complete moron.

So you'd rather he be some mopey "no fun allowed" faggot i.e Squall?
>>
>>337938820
>Because all the characters have such amazing depth to them, that scene just flew right over my head, right?
Seems like it since, again, the scene is about forced laughter and not something to be serious about. So I can only conclude that indedd, you are so fucking dumb that it flew over your head.

>Oh please, the story is full of holes and the characters are cardboard cut-outs, Seymour being the worst of the bunch.
I am amused by your blanket statements.
>>
>>337938820
Yeah but he's the one proclaiming he's a the protagonist just like Balthier does in XII

>>337938186
I don't like cringe stuff, I know that's the point, but it's the same with Office (U.K.) and I can't stand that either
>>
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>>337938843

>quality character design
>>
>>337939035
>Depends on if you play on expert grid or normal, more or less.
No, it doesn't. Whichever grid you pick, you follow a build for a character. You can't change a build on the fly. TitS, swap around some orbs, completely different build.
>Many games have these especially grid/hex based games.
I didn't proclaim it a unique feature.
>So why did they get rid of it then if it's so simple?
I don't know, because they're stupid and wanted to solve a non-issue?
>Because it defeats the whole point of overworld encounters.
It doesn't. You can still avoid them. It's not that hard. It's only rarely an issue, and if you can't handle doing anything but walking in a straight line, pick an orb that solves the issue.
>>
>>337938820
Also
>Because it makes a character (one that the game keeps proclaiming is the protagonist) look like a complete moron.

Tidus literally tries to keep spirits up during the journey because the supposed end isn't a happy one. Tidus was already fooling around long before the le ha ha scene happened.
>>
>>337939019
They won't.

Every game they make now has to either look like Kingdom Hearts (like TWETY and Noel's awful costume) or that awful washed out ladyboy art style they've been using since they started putting out FFVII spinoff stuff.
>>
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>>337939076
I'd rather him be serious for once, every single scene with Tidus has him behaving like a child, mind you he's in his late teens and he's behaving like a 5 year old, Yuna is a lot more grounded in reality.
>>
>>337939337
Most of it was his own ignorance as well.
No one wanted to pop that ignorance bubble either.
>>
>>337939292
>No, it doesn't. Whichever grid you pick, you follow a build for a character.
But the characters aren't locked to a specific build like the Normal Grid, there are actual options right from the start.
>>
>>337939484
How about you try playing the fucking game, then. 'Cause the moment he realizes that the final summoning kills Yuna, he quits fucking around all together.
>>
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Dis nigga right here. Was always a bench warmer, but I have to say he plays a mean game of b-ball. With the amount of strength (only to be surpassed by sir auron) and accuracy he gets from his tree, not to mention his ability to hit out of ranged niggas, Wakka is just carrying these chumps all through mid and late game.

Also Kimahri utility bitch to help spam those al bhed potions and steal those smoke bombs made me rethink how bad I was at this game before.
>>
>>337939553
Yes, but I was talking about situational changes. FFX lets you pick a course (within limits), and then you'll have to follow that course for better or worse, until you're high enough that everyone's the same save for overdrives. TitS lets you radically change builds on the fly.
>>
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>2016
>there are still people that like the ff saga
>not accepting the only good thing that came out of that shit was ff tactics
>>
>>337939679
Wakka is one of the three lategame characters, along with Rikku and Tidus.

He's got the sensitivity of a bag of rocks, but he definintly does the job.
>>
>>337939484
>I'd rather him be serious for once
To be fair, he is comlpetely oblivious to the gravity of their journey for the majority of it.

As far as he's aware it's all good things, kill Sin, see the world.
>>
>>337939076
holy shit cloud and squall are the biggest faggots this franchise has ever born, I take Tidus over these mental goblins any day
>>
>>337939292
Like >>337939553 said there's more possibilities for characters to go on different paths instead. I'm not arguing about being "on-the-fly" switching, just that you can decide your build better.


>I don't know, because they're stupid and wanted to solve a non-issue?
Whatever you say. Purseowner 3 is pretty much the only one where there's the same issue but it's actually pretty avoidable in comparison to TitS.

>I didn't proclaim it a unique feature.
So why, again, does it make it more interesting?

>It doesn't. You can still avoid them. It's not that hard. It's only rarely an issue, and if you can't handle doing anything but walking in a straight line, pick an orb that solves the issue.
Enemies are faster than people behind you, you pretty much fucking can't avoid it. It defeats the purpose of overworld battles where you're supposed to have an easy time dodging them if you want to. Again, that's the reason why they dumped it: it was shit.
>>
>>337924365
The entire game can be cheesed in your favor or for the enemy it is indeed a bit corny.

I dont even see the use of spells and shit early in the game since the majority is very useless and you can just auto attack enemies to death.

And the stat tree is bullshit it expresses freedom in builds yet if you dabble off on a character they become weak as shit late game
>>
>>337939750
>FFT came out of FF

FFT came out of Square hiring the guy from Quest to make them Tactics Ogre v1.2, which they then branded a FF game.
>>
>>337939871
>It defeats the purpose of overworld battles where you're supposed to have an easy time dodging them if you want to.
It is easy. Unless you're in a narrow area, where it's not supposed to be easy. Come on now, this isn't hard.
>So why, again, does it make it more interesting?
Features have to be unique to be interesting?
The competition here is Final Fantasy. Which doesn't have it.
>>
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>>337937949
please, someone send help
>>
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>>337939076
At least Squall's memes are funny.
>>
>>337940289
I'll go with Rikku any day if you know what I mean
>>
>>337939484
Because it's totally unheard of for a teenager to act immature. Also he was the one trying to keep the group moving forward when everything looked grim, even after he found out the truth to the pilgrimage.
>>
>>337940124
It wouldn't be hard if it was implemented well, ie. only hits on leader counts but no, it's shit.

Having to wait for specific orbs is the same as having to wait for no encounters spell or items in games with no OW encounters.

>The competition here is Final Fantasy. Which doesn't have it.
Actually, FFX-2 and XII, XIII-2 and pretty sure XIII-3 does too.
>>
>>337925635
>Name a better turn based party RPG

Fuck it I'll name two, Dragon Quest 8 and Skies of Arcadia.
>>
>>337924365
Quick hit is amazing ultra late game, and haste/protect/shell/steal are all strong.
>>
>>337940038
Tactics Ogre was literally a perfect game.
>>
>>337940513
DQVIII is barebones as fuck m8. The only real thing it does well is adventure.
>>
>>337940583
Still better than FFX, even if that isn't saying much.
>>
Man, I could not give less of a shit about the lore of X. It's only saving grace is the battle system and beast design.
>>
>>337940384
>It wouldn't be hard if it was implemented well, ie. only hits on leader counts
If they'd done it you'd whine that monsters can pass through your party and nothing happens.
If they wouldn't show your party you'd complain about the invisible party that suddenly turns visible in cutscenes.
It's not hard to dodge monsters. You just suck.
>>
Maester Mika did nothing wrong.
>>
>>337924365
>not getting the remaster for the superior x-2
>best combat system multiple classes
>not torrenting the game
>>
>>337940583
What's bare bones about it? There's a ton of content.
>>
>>337940739
>If they'd done it you'd whine that monsters can pass through your party and nothing happens.
What the fuck dude, I've repeatedly said that THAT'S WHAT I WANT. Because that's how it's supposed to operate.

>If they wouldn't show your party you'd complain about the invisible party that suddenly turns visible in cutscenes.
Another baseless assumption. I like invisible party more anyhow.

>It's not hard to dodge monsters. You just suck.
It's not hard when you're own, yes. But when you have shitty followers adding more hitbox it gets noticeably worse, especially if the monsters are fast.
>>
>>337941003
Not that anon but it does suffer from poor pacing
>>
>>337924365


>penultimate

you have no idea what penultimate means
>>
>>337941003
Talking combatwise.

But even after that the post-game is really short and really just offers you the way to true end.

Besides that the optional content is pretty much nowhere ot be found besides monster arena (for which you recruit only the best monster combos anyhow).
>>
>>337939076
Squall is an awful character even by FF standards. There is nothing about him that is remotely likable (not even a hint of comic relief), he has zero character flaws which make him interesting and his development is predictable and cliche as fuck. Same deal with Lightning, who everyone agrees is shit because of no nostalgia goggles.
>>
>>337941124
>But when you have shitty followers adding more hitbox it gets noticeably worse
No. It doesn't. It's still not hard. Most areas you can simply pass them without them noticing you. Only very rarely you have to make them note you and your party can't outrun them, where it's on purpose. In those places you're not supposed to just cruise past everything, it's supposed to be a hard journey. If you'd be alone they'd make the monsters faster instead.
It's just a question of not sucking dick.
>>
>>337941406
>Making desperate assumptions
>Making desperate justifications like "hard journey :D"
Jesus Christ, dude. Trails is seriously becoming yet another series which rabid fanbase is ruining.
>>
>>337941406
Guess I might as well complete the set

>"I like it therefore it's good" the post
>>
>>337940541
Except for the poor balance and shit awful crafting system.

I love TO, but take the goggles off.
>>
>>337941595
>designers choose to make the way more narrow in some places
>this makes it clearly harder to dodge well-positioned enemies
>they did this for no reason, you're supposed to easly coast past them anyways :^)
>>
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>>337942249
Said designers (which you called idiots) also removed the system because nobody liked it (except for rabid fanboys like you who can admit to no flaw).

Make up your mind, will you?
>>
>>337942429
You called it assumptions, reality doesn't support that.

The system was well done. People whining about it ruined it.
>>
>>337942552
>You called it assumptions, reality doesn't support that.
The first assumption you made was in complete contrast to what I've been talking about you idiot.

The second assumption made no sense whatsoever since I've not talked about invisible/visible party members ANYWHERE.

The reality does not support your assumptions, you desperate fanboy.

>The system was well done. People whining about it ruined it.
Keep proving me right on being nothing but a rabid fanboy.
>>
>>337942037
Why do people have to be such cherrypicking critic inconformists? Dude it's just a game, its fun, engaging and well made.
>>
>>337926690
The only good thing about viii was the card game, which is worse in ix
>>
>>337925635

Nocturne.
>>
>>337924365
>boss casts megadeath
I counter with iron maiden
>>
>>337942934
>Literally a perfect game

>These parts aren't perfect

>It's fun, dude! Lighten up!
>>
>>337924365
It's 2016 and someone's complaining about FFX.

Have I stepped into a timewarp?

How is it possible to be awful at this game?

Probably one of the easiest in the series.

Am I awake right now /v/ help
>>
>>337942934
He said he liked it, I said I liked it.

How was I being non-conformist? Just because I don't mindlessly fanboy over something I like?

I love the original Transformers cartoon too. Should I just pretend it wasn't a fucking horribly made show that existed solely to sell toys?
>>
>>337942958
Why do people pretend to like TT?

It was literally just "when you start getting some decent cards, press the IWin Button."

Unless you got royally rule fucked, or never learned numbers, it was not a challenge.
>>
>>337942934
What if I told you, You can like something and still be aware of what's wrong with it.
>>
>>337943572
The music desu
>>
>>337943312
>>337943713
Yes, and Im with you on that but what I mean is that there's no need to focus on things that doesn't interfere with the gameplay.
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