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Which was better? My vote goes to AW. More interesting aesthetic
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Which was better?

My vote goes to AW. More interesting aesthetic and innovative gameplay.

BLOPS3 is just Titanfall without the Titans.
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>>329179704
Both are pretty bad desu, would rather play MW2 than either of them because of the god awful map design. at least MW2 has a CoD 2 map in it
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>>329179704

Always Black Ops solely for the zombie mode, or WaW for multiplayer, otherwise COD ain't shit.
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>>329179704
I actually bought BLOPS 3 and am enjoying the story, the multiplayer etc compared to AW. AW was more about who can get to the high ground first as well as boost dashing/jumping all over the place like a spaz.

Not to mention the gun selection is absolute shit in terms of what guns are actually viable. This problem kind of carries over into BLOPS 3 as well. Some guns have so little damage output, they require 15 rounds to kill a single person. Or the gun fires so slow with crazy damage output, it still takes 2-3 rounds to kill 1 person.

Overall though the game is fun.
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>>329179704
>Parkour = Titanfall
Clearly you're a fucking retard.
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>>329179704
>AW
Lasergun with lots of different colours, dual chaingun hands, toughness, more movement options, strafejumping, mantling is instant, generally faster
>BO3
Some decently fun SMGs and shotguns, can gain a bit of speed with jetpack and move like a fighter jet, sliding is better, lots of abilities are kinda retarded like the flamethrower, even scorestreaks seem stronger which is kinda gay

AW takes it for me but BO3 isn't too bad.
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>>329181539

Parkour + Jet/jump packs + wall running + general scifi aesthetic + robots - pilotable mechs = Titanfall
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AW had better graphics , campaign , and guns
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>>329182540
So... BO3 is nothing like Titanfall except for movement systems?

Yeah. Thought so.
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>>329179704
>which was the best 6/10 forgettable post-Black Ops 1 cowadooty
Kill yourself.
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Tried the BO3 free weekend.
What's the point of adding a jetpack if you are going to put invisible walls fucking everywhere?
There was also some unbearable lag.
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AW let me dress up my operator however I like with decent variety of mostly fitting stuff

BO3 MP is a mess of faggy snowflakes you're forced to pick despite SP having some decent outfits (WW2 special outfit is sweet, but SP only because fuck)
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>>329182887
>mess of faggy snowflakes
Sounds like AW
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>>329182650

buttmad treyarch babby detected
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>>329179704
AW has better movement, but BO3 has Zombies so I like BO3 more.
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>>329182867
>Invisible walls
I'll admit this is a problem, another issue they have is deciding what is and isn't part of the map.

Skyjacked, for example, standing on top of the exterior walls is considered out of the map and the countdown starts, yet it's perfectly possible to wallrun on the exterior of both sides of the ship with no countdown.

Yes, both sides of the ship. If you haven't tried it yet do so, It's an amazing flank because that shit shouldn't be possible but it is.
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>>329183614
Why?
Zombies were stale already in Black Ops 2, and now they had the balls to only include one zombie map.
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>>329183745
I think PS360 versions are the culprit for not having a bit more open levels.
Not saying they need to be like Battlefield, but if the map is a portion of town, let people run around everywhere, all walls and rooftops included.
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>>329183769
They only had one map to start in Blops II, and only 2 in Blops.
all the other maps were DLC, just like there are 2 DLC maps now and more coming
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AW movements felt jerky as fuck and were too stupid. All the maps were be on higher ground and were to vertical. whoever was higher up would win. WHenever you saw someone it was just a mess of spamming dodge slides for days. The guns balkance was a complete fucking mess and the supply drops hoarding OP guns was fucking ridiculous. The lag was also pretty fucking unbearable.

Movement i BO feels more smooth, but it isn't as deep or quick as in AW. You're more reliant on aiming better rather then mash dodge boost which I thikn is good. The gun balance is less of a mess and the supply drops were pretty good until the recent black market only guns. Maps are better as they are not so vertical, but they have an extremely bad invisible walls problem. Connection is way better on this then AW.

B03 > AW
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>>329183769
Because I can play that mode alone forever.
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Meh, Black Ops 3 is just Advanced Warfare with wallrunning.
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You can't run on walls in AW. So BO3
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>>329179704
Tianfall

Fuck regen requirements though
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Black Ops III, same graphics, better explosions, more colors, better sounds, and better balance. I'll miss my character customization though.

The Exo abilities and streaks were largely shit except for the System Hack, AI Warbird, 2 bomber, flared, hidden Bombing Run and Exo Shield with Fast Hands, forward airdash fucked spawns anally, and instamelted by variant guns (which I have, I am not crying about them.) Plus those longshots were an absolute pain in the ass and QD+Stock+Grip was a go to since they had such large changes.

Also, Toughness, Hardwired, and Lightweight were near crutch unless you could handle System Hack absolutely fucking your screen or looking straight up after a Speakeasy caught you. But spamming people with the iron sight SVG was fun though.

Black Ops III has FUCKING HEADSHOTS as Camo challenges, way less customization, but way more aesthetically pleasing guns (Argus, KRM, ICR, and SVG come to mind) and fucking amazing sounds (SVG and BRAPBRAPBRAPBRAPBRAPBRAPBRAPBRAP PING) along with the guns being newer versions of older guns. Plus, all the attachments give a different look to the gun, Gold is sexy, and FULL METAL EVERYTHING. I hate how inconsistent the shotguns are, the fucking insane amount of headshots (16/31 guns, I don't think I can finish), destroying the Hellstorm sometimes letting the clusters burst, and motherfucking Exodus.

TL;DR
AW was OK but BO3 is better.
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Honestly, BLOPS3 multiplayer would be perfect if the specialist system wasn't so fucking retarded
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what is it about zombies?

is it like MvM in TF2, where bandwagoning non-FPS players come for the hype and because "everyone's playing it", realize they can't keep up even with a casual FPS, and need a mode thats as sedentary and braindead as possible against enemies that literally can't think?
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>>329184720
It's be perfect if they were all useful, Nomad is shit and Kinetic Armor not being invulnerable from the neck down for 5 seconds or so mainly. I mean, what the fuck is the point of +150 health to the body if you're fighting more than one person? If they have a Vesper or a fast shooting gun you're screwed too.
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>>329184930
The system boils down to either special abilities that seem good but are fucking done so poorly that they feel useless or one hit kill weapons
It's like Treyarch looked at all the complaints of balance from previous CoD games and said fuck it, let's make everyone so fucking unbalanced that no one has a clear advantage
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>>329184782

I love shooting zombies ever since I played House of the Dead, and I'm decent enough on multiplayer. Not about having an easy mode, just something that always had an appeal. Also dismembering them with a shotgun is a lot more fun than the toned down gore of MP
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>>329182606
Does AW really have better graphics?
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