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Zero Escape
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You are currently reading a thread in /v/ - Video Games

Thread replies: 255
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Let's just pretend the series ended with these two games.
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>>345462104
And leave it on the VLR cliffhanger forever? Nah. What we got is better even if it didn't mention your favorite character Clover.
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>another great series ruined by PCucks
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I was just thinking earlier, what would be better:
-Axe Ending as it was, or
-Axe Ending except Clover spares Junpei and takes him with her only for the two of them to realize offscreen that they can't get through the q door without Snake and Lotus' bracelets
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>>345462931
take your console war shit outta here, it was ruined by low budget and poor decision making on Uchi's part
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>>345463242
it's perfect as is imo, she has to finish what she started
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>>345462764
huh
>>
So you're only in the first stage of grief still, huh?
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>It's bad because I didn't like it
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>>345463462
I have accepted that the third game was a mistake.
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>>345463462
can't speak for OP but I'm in acceptance, I've come to terms with it through meme power and have moved on to other games
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What happened to Snake/Light during the events of VLR? Did he search for Clover for 45 years, like how Junpei still searched for Akane?

This will be revealed in the 3rd game. I hope you guys look forward to it. "
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No. If you're going to exclude ZTD, exclude the half-finished mess that was VLR, too
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>>345463483
Most people don't seem to think it's a bad game, they just think it's vastly inferior to the first two, for good reason
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>>345463725
>half-finished
It was a full length game, bigger than 999
>>
I enjoyed ZTD though. At least I didn't hate every single character like 999.
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>>345463646

"Where is Aoi during VLR?

This will be revealed on the 3rd game. Hope you guys look forward to it. "
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>>345463725
VLR had some problems but being half-finished was not one of them, the length was great
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>>345463775
>>345463864
Because it had so much fucking filler. The actual ending was flawed as fuck and only served as a prequel to ZTD.
Hell, if you wanna really stretch this thin, VLR is Ground Zeroes while ZTD is Phantom Pain. 999 is MGS3.
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>>345462104
???

I only see 999 there and some white space, OP.
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>>345463816
>hating this glorious bastard
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>>345463912
>Hell, if you wanna really stretch this thin, VLR is Ground Zeroes while ZTD is Phantom Pain. 999 is MGS3.

That's so true, Phantom Pain was kind of a disappointment too
>>
Didn't live up to the hype but it was still worth it
I thought it was enjoyable, the more I sit on it the more I'm willing to forgive the faults just because it was a great journey
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>>345463725
>>345463912
What makes you think it's half-finished? Because it ends on a cliffhanger? Because the ebin rape scene was cut?
The "actual ending" makes a lot of sense (except for the Sigma/Zero twist) and left very few questions unanswered. ZTD had one job and failed miserably at it.
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>>345463943
Okay, I'll admit I didn't hate Seven but he was tolerable at best. I kept trying to find a foothold to care about anything that was going on in the story and there was just nothing.
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What if the Funyarinpas created the alien transporter?
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>>345464067
VLR was literally "We gotta train Sigma and Phi so they can stop shit from going south" and ZE3 was meant to fill that gap. Trust me, the fan demand for ZE3 wouldn't be so next-level if VLR actually had a conclusive ending
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>>345463912
What in your mind was "filler"?
I liked VLR the most because it was the most fleshed out. The characters seemed to have real interactions and didn't just communicate to convey the bar essentials necessary to move the plot forward like they did in ZTD

If that's filler, then it's a good thing. It made the story feel palpable
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>>345463821

"Were there any other thought experiments like Schrödinger’s Cat and the Chinese Room that you’ve considered putting in the game but ultimately left out?

It wasn’t a thought experiment, but on my notebook where I write down ideas I also had the following: Dissipative system, Monty Hall problem, Gödel’s incompleteness theorems, Toxoplasmosis, Folie à deux, Capgras delusion, Fregoli delusion, Sally–Anne test, and Project MKUltra. "

Interesting how some made it into ZTD
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https://www.youtube.com/watch?v=Sc1xTLMXbQI
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>>345464220
>VLR was a training mission for Siggy and Phido
>In ZTD Phi is dead most of the time and the only significant thing Sigma does is knock up Diana and then starve

I'm still salty
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Radical-6 will be released into the atmosphere, ensuring 75%. Terrorist. Decimation!
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post fanart pls
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>>345464167
This (and the dog) is all I've ever been able to see in the Funyarinpa.
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>>345464583
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>>345464328
They could've drastically cut back pretty much any and all "backtrack scenes" and the overall gametime would be at least 5 hours shorter. I may be exaggerating that a fair bit but fuck, not all of VLR was genuinely deep and rich in quality-per-gametime. Don't get me wrong, VLR is still amazing and just as good as 999, but it definitely went a bit over its head
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I'm going to marry Carlos!
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"What happened to Snake and the rest of the 999 cast during the Pandemic and succeeding apocalypse?

This will be revealed in the 3rd game. I hope you guys look forward to it! "

>>345464424

Siggy at least is the first one to manage to break into other parts of the ward and figure out it's all the same place.
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>>345464583
>>
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"I noticed that old Akane was wearing a ring on her ring finger. Is this a wedding ring? Did she end up marrying Doctor Klim or someone else? Or is there some other meaning behind the ring?

She’s wearing the ring on her “right hand”, so it’s not a wedding ring. "

O IM LAFFIN
>>
I think the Delta = Zero = Q =/= Sean reveal may have confused some people. What they should've done is show Q-Team scenes with Delta in a wheelchair within the camera frame, perhaps alter every Q-Team scene with Delta in it, as well as alter the status screen to depict both Delta and Sean.

Some Let's Players apparently didn't even understood it, including those who claim to have played the previous games.

I really wish they release a director's cut soon. Epilogue files just aren't good enough.
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>>345465020
I really doubt they have the budget for that
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>>345464941
It's because that's the way Junpei put it on.
Did some of you even play the game or are you just here for mindhack memes?
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>>345465243

No, I understand why it happened, that's why i'm laughing.

These are from the VLR FAQ's, which happened a few years before ZTD's release.
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>>345465243
People are trying their best to forget this game.
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where the memes @
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>>345465737
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>>345464707
Nah, not even an hour.
And i agree with that anon. VLR did a good job throwing red herrings your way and putting theories about what's going on with paradoxes\phenomenons here and there or occasionaly Phi herself putting a theory in your head and then refuting it herself a bit later
ZTD was just puzzle > DECISION > game over or password\unlock for other route for like half a game before anything of interest even begins
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>MFW I just got the twins ending last night before going to bed
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>>345465737
Right here, friend.
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>>345465912
>people love that ending
>I can't stop thinking about how retarded the whole situation was
Why 1908 tho?
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>>345466121
It's 1904 and possible because pic related
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>>345466121
>I love you Diana
>We've braved a terrible situation together and even managed to produce life
>I've decided to name our daughter after the most important person to me in the world
>Phi
>>
for me it has since I haven't even gotten ZTD from Amazon yet
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>>345466421
I'd rather play Neptunia in front of my parents than replay that scene.
>>345466353
But why? There's wars and shit.
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>>345466806
>There's wars and shit
Sigma's secretly a Nazi and hoped his children would become German Super Psychics and win the war. Or he's just retarded.
>>
QUICK

Take a single character and fix them so they're not as bad as they probably are in ZTD (since everyone except for Carlos is shit)

Hard mode: no Phi
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>>345467607
Carlos wasn't good either. He was annoying
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>>345467607
Remove Eric
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Where can I find other people who enjoyed ZTD?
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>>345467940
neogaf where negative opinions aren't allowed
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>>345467940
DR gen.
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>>345462104
Scrap VLR as well, it was shit with its weeabooified designs and pastel color palette. What a load of horse shit from what looked like atmospheric pop-horror.
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>>345467940
tumblr, enjoy the shittiest fan art tho
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Okay, I was ragging on the baby ending, but the twist that everyone is in the same ward is pretty good.

I even wondered earlier whether they could actually count on their watches to be accurate or not.
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>>345467607

Remove punished junpei and have hero junpei again.
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>>345467607
>spoiler
ZTD in a nutshell
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>>345467607
Make Eric realize mid-game that Mira killed her mother.
Have him cutting all ties with her and snapping at her, either verbally or physically.
An scene of him apologizing with Sean for all the times he hurt and even killed him unjustly.
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>>345462458

You're right.

Alien Fax Machines are internal plot holes are so much better.
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>>345468583
>her mother

I meant HIS mother, Eric's mother, the one that was killed by Mira.
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>>345467607
>since everyone except for Carlos is shit
>except
https://www.youtube.com/watch?v=_zAU7tZnCcQ
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>>345468583
>unjustly
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>>345469040
It's not like the game only shows us the timeline where he doesn't try to stop Zero. If they really wanted Carlos to change something they should give him a gun and let him go on another SHIFTing adventure.
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>>345467928
Shotgun... shotgun is my angel...
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>>345467607
>>345468583
This, I was really looking forward to Eric, and his redemption was teased CONSTANTLY during ZTD.
>when he and Sean were buddies for like 5 minutes
>became bro-tier when he finally understood who Zero was

In the true ending where he and Mira stayed together was surprisingly touching, as Mira chose to turn herself in because of Eric. Ironically, they were perfect for each other, with Mira making Eric happy by just existing, and Eric teaching Mira the best form of love she could possibly ever know, as she really did think Eric was different than the others.

Personally, the part about Eric's mom dying and Mira breaking out of jail didn't happen in my head canon.
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>>345467607
Eric really needed some more development. I think the idea behind him was good and I liked that he was more fragile than the other characters, but he just kinda stayed like that and they didn't do anything with it, even in the ending.

Also Carlos was bland as fuck, he was a good guy sure but that's all there is to him
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>>345469040
What is he supposed to do? Force them to leave the test site before Zero takes over? Sigma would go nuts because "someone is trying to stop me from saving earth!!1!"
Go to the police so they can laugh at him?
Stop FtS and Zero by himself? i doubt there's one timeline where a single person was able defeat an army.
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>>345469593
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>>345470214

Carlos could have stopped them when he went back in time to save Akane and Junpei

Though that would lead to there being two Carlos's in that timeline.
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Did I miss something? Why did Carlos know to send that note to Q team to investigate the family portrait?
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>>345471056
>two Carlos's in that timeline.
There are two Carlos' in most timelines.

>Carlos could have stopped them when he went back in time to save Akane and Junpei
And maybe he did, in another timeline. Zero also knows about Carlos 2 and probably has FtS goons keeping an eye on him all the time.
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>>345471292
Meme field magic showed him Q-Team's execution, where they find the hidden door just as they die.
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>>345471056
And is there any reason why Delta/FtS wouldn't be tracking Carlos 2 the entire time in case he tried to stop him? Let's not forget his MIND HACCs.

Delta clearly intended Carlos to save Akane and Junpei, and thus it's a given that he's been keeping an eye on Carlos 2 and wouldn't have allowed him to try to stop him.
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>>345471056
Why would any of them listen to him?
>someone is gonna take over
we know.
>there's a virus!!!
We know that too.
They want to stop Zero, but they will never be able to outsmart him because mindhaccs.
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>>345471632
Why doesn't meme firl magic shows him something useful like Delta taking a shit while everyone is asleep?
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>>345472170
Meme field magic is complex. You wouldn't understand its motives.
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>>345471786
>>345471808
It's a lost cause--I don't think people give a shit about the most probable and rational explanations. They just want to bitch about Carlos.
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>>345472518
They have enough other characters to bitch about. Carlos was the only one that actually tried to solve problems with his powers.
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>>345472518

Oh no, I love Carlos, he's far and away the best character.

For some reason, the writers just gave him the idiot ball in that ending, and it irritates me.

They did the same with Diana in the VLR end, except instead of passing the idiot ball or running a few yards like Carlos did, she goes full on and runs in the opposite direction to the fucking end zone. She couldn't have waited a few hours to come back and get Phi with a Hazmat team? Despite the fact that Phi was in NO immediate danger, and the virus hadn't contaminated anything but Phi yet?
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>>345468583
No. No. That would be such an awful breaking of character in every sense of the word.

Place yourself in Eric's shoes for a bit. You had a great life up until your mom gets murdered. Then your dad starts abusing you, kills your little brother, and you're stuck in a shitty ice cream shop. Then one day, an angel comes up and asks you out on a date, and you've never felt happier. Skip forward some time and you're about to propose to her, but then you get thrown into some death game with some damn brat as an anomaly.

Now, how would you find out that Mira killed your mom? Through Zero or someone else in the game telling you? They're bullshitting you about your waifu. They probably want you to turn against her. You find some conveniently placed photos or other evidence? Zero set it up so you'd turn against your angel. Mira straight up admits it? Impossible, because Mira's not dumb enough to say "I killed your mom." You get memories through the morphogenetic field? Bullshit mind hacks that are probably Zero's fault.

There's no way for Eric to receive the news in such a way that he would believe it. Mira is a literal angel to him, and nothing short of going back in time and watching the murder would make him believe it. And he'd still probably question it. Maybe he could've apologized to Sean more, but turning on Mira is out of the question.
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>>345472856

Junpei tried to when he shifted over in order to get two more X-Passes.

In fact, that was the closest anyone got to getting out early, and the only reason it didn't work was because Zero didn't explain all the rules of the game until after you broke the rules.

But yeah, Junpei and Carlos are the only ones who try to fix shit with their powers.

Akane just says "why don't we shift" for no particular reason, just cause.
Sigma and Diana don't try to get out, they just try to find Phi.
Phi does fuck all.
Eric and Mira also do fuck all.
Sean is cute and nice, but he ALSO doesn't do much until the Force-Quit Fragments.
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>>345473448
Junpei learning to shift in 5 seconds was such an asspull. He should've been the one to use the memefield magic to learn shit, not Carlos.
>Junpei not being able to access the meme field for years
>Sigma not being able to shift for a couple of hours
>Akane can't see into other timelines because the third game in the series said so
Fuck Uchi
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>>345473116
>the best character
B-bro... ;_;
Universe-compliant explanations aside, I agree. That whole Carlos fuck-up was another huge asspull on the writers' part...a cheap way to make Akane and Junpei be alive for the VLR timeline. Maybe I would have felt differently about it if Carlos had remembered his actions in another timeline, and learned something from his mistake but nope, nothing. It's like the lapse of stupidity was a plot device.

I don't even want to think about Diana.
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>>345474307
>Junpei learning to shift in 5 seconds was such an asspull

Junpei used his magically granted ability very well.

But you're entirely correct. He got his magical SHIFTING ability because Uchi is a fucking hack. It gets even worse too:

>Not even 1 minute before SHIFTING, he says that he hasn't been able to access the field since 999.
>But then, BEFORE SHIFTING, he apparently knows of the timeline in which they all roll dice. >Even though he had JUST said that he hadn't been able to touch the field since fucking ever.

HOW THE FLYING FUCK.
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Post the eric crying picture.
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>>345475214
>>345470931
>>
>>345475032
Not to carry water too much here but it's possible he just assumed there was such a timeline.

A statistical improbaility that isn't an impossibility becomes a certainty with the many worlds theory.
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>>345475214

>>345470931
>>
Anyone else have a LOT more fun hoping for the game and imagining what it would be rather than actually playing it?

Even as a standalone game, with VLR or 999, there's still so much bullshit that goes on.
>>
>>345475509
>assume there's a timeline where R-6 didn't spread
>be correct because lol infinite timelines
>go home and fuck Kanny in the cunny
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>>345473151
>Now, how would you find out that Mira killed your mom? Through Zero or someone else in the game telling you? They're bullshitting you about your waifu. They probably want you to turn against her. You find some conveniently placed photos or other evidence? Zero set it up so you'd turn against your angel. Mira straight up admits it? Impossible, because Mira's not dumb enough to say "I killed your mom." You get memories through the morphogenetic field? Bullshit mind hacks that are probably Zero's fault.

I would've liked it if this happened in the game.
>>
>>345475509
The dice roll is in a completely different timeline, so he's still accessing the morphogenetic field to know about any dice roll happening.
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>>345475615
Pre-release threads were definitely fun as fuck. It's crazy to think back of all the different theories that were floating around.

If you SHIFTed back a month from now and told everyone Zero is Sigma and Diana's son and Phi's twin brother it'd probably just be shrugged off as just another fake.
>>
>>345475509

There are a few more problems with that.

Firstly, he actually didn't even KNOW of that branching timeline, since they hadn't rolled dice at all in the timeline he was in.
Secondly, he also apparently knew that he was going to get gunned down in that same timeline, which is the reason he went to it in the first place - even though by his own confession he should have never seen it. And that very specific one was needed in order for him to save Akane so she could hear the X-Passes.
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>>345475962
The thumbnail makes it look like the Eric on the right is holding a screaming skull.
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>>345475962
>If you SHIFTed back a month from now and told everyone Zero is Sigma and Diana's son and Phi's twin brother it'd probably just be shrugged off as just another fake.

Honestly, I wouldn't have believed that, but I'd have been fine with it. Even VLR hinted that Phi may not be an only child, and we knew it was almost a certainty that Sigma and Diana had Phi.

What came out of fucking NOWHERE was that Brother was adopted. That was straight bullshit writing that Uchi probably used to combine the characters of Delta and Brother into one character when he realized he didn't have enough money for another character model.
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>>345475938
>>345475967
I actually misremembered the scene being talked about as the one where Junpei says to jump to the timeline where they won AFTER jumping from the timeline where they lost, verses when they jump in the firstplace.

Speaking of which lol at Akane "Creating danger" by deliberately setting off a nuclear reaction.

Also she and Carlos both misremembered the ending of Back to the Future: Poor Marty SEES Rich Marty get into the car and shoot off into the past.
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>>345463912
>tfw ZTD is more disappointing than Phantom Pain
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>>345472935
>_THE D_ is for Diana!
Fucking bitch knew she's getting all those fabled inches eh
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>>345476803
that's because it's actual pain as opposed to phantom pain
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>>345476813

I felt really weird when she got pimp slapped RIGHT before they boned.

Sigma doesn't seem like the kind of guy to just pimp slap a bitch, but oh my fucking god did she deserve it.
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>>345467607
Honestly, I thought Sean was just as good as Carlos, but they both could be improved. Carlos needed to be tied into the story more, he feels like some random guy who happened to be there and got the spotlight for no real reason, much as I like him. I also would have liked if he had more of a character arc since was always the hero guy. I liked some parts of Sean's reveal scene, confronting Zero in person and "I want to know the truth" got me pumped, but ultimately there was no good reason to hide his identity which makes it unsatisfying when we find out what he is. I would have liked for him to be tied into loose threads we already knew about like Kyle or even Quark (I'm actually not keen on Left because I think cults are as dumb if not dumber than aliens), or else have gotten to know the real Sean first somehow so that the reveal would have more impact. I would also incorporate him into the endgame more since it felt like after the Happy End fragment, he didn't get to do much except be a prop for the Q twist. Eric should have had a bigger character arc, Q team kept bringing up parallels to his family that I found interesting but nothing much happened with that in the end. Mira should have been connected to some goal for the player, confrontation or otherwise, but just having her be the piranha and not much else made her feel like a background element. Akane and Junpei didn't need to be there and would have worked better as new characters without relationship drama in my opinion. Phi should have had more of a role. Sigma and Diana were just sort of bland, I would have liked them more if Sigma had more of his young personality instead of the stern old man. I think my main criticism is that the new characters were largely underutilized.
>>
>>345464771

>Siggy at least is the first one to manage to break into other parts of the ward and figure out it's all the same place.

So? What does it all being the same place matter?

Unlike the "We were in the desert the whole time and never in any danger" or the "We were on the moon the whole time which explains why I didn't realize I was old", the "we were in the same place the whole time" doesn't actually amount to anything (aside from C-Team having an unfair advantage in the Yellow Button chamber, but even that didn't actually matter).
>>
>>345476851
That's actually accurate, ZTD was supposed to answer questions and bring closure to the series and failed to do either one, MGSV was supposed to flesh out and provide more details on things we already knew the answers to.
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>>345462104
there were no series
it was single game
999 Nine Hours, Nine Persons, Nine Doors
that's it
we never got any sequels, which is fine because the ending while suggested that there may be continuation, was great by itself

that's my headcanon and I'm going to stick with it
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>>345478098
>Having a heavy 999 bias
>Not seeming to care for VLR
>ZTD being a direct sequel to VLR
>Wanting both to never have existed
What is even the point of sticking around this long? You gotta move on, anon.
>>
>>345478098
999 ending was shit
>>
>>345478603
Not that guy, but while I loved VLR and mostly enjoyed ZTD, the series would've been a lot more satisfying if it had just ended with 999.
>>
>>345467607
>>345477443


A lot of the characters in the game could have been made better by giving them more opportunities to interact and develop with the rest of the cast, either by finding out the "we all live in the same space" twist waaay fucking sooner, or by having the teams switch up throughout the game.

>Junpei's angst vs. Phi's sass
>Sigma and Carlos broing around and smacking some sense into Eric's retarded mouth
>Akane and Sean being all cute together
>Diana getting all embarrassed at anything Mira says

As was, there was a lot of missed opportunities for unique character interactions that we got in previous games, like Seven and Clover cussing each other out, Lotus and Santa being sarcastic to each other, Tenmyoji treating Dio like the piece of shit he is, Tenmyouji treating Quark like a son, Alice and K being suspicious of each other, etc. We got so little character interaction between teams, and almost all of it amounted to Eric holding everyone hostage with his shotgun, just like half of Q team's endings anyways.
>>
>>345478098
There are some Uchikoshi-approved fansequels on 3DS, Vita, and Steam! They even have 3D models, though you can tell they're done by amateurs. They also would've benefited from a good editor as they read like fanfics
>>
>>345478603

ZTD isn't a direct sequel to VLR.

It was supposed to be VLR: Part 2, but then it got put on hiatus for 4 years, and Uchi's change everything but the bare skeleton of the story.

Every game in the Zero Escape series occurred in a different universe than the other ones. The VLR that we played has a ZTD timeline, but that wasn't the game that we played. The ZTD we played has a VLR timeline, but the VLR we played isn't the same as ZTD's VLR timeline. They all take place in different universes entirely. We can even extend it to 999, since in order for that to work Akane has to be able to body jump through time, which is batshit insane.
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I think the game itself was really good, but people hyped themselves way too much because of untrustworthy information (40 hours length, really?) and Q&A by Uchikoshi that probably didn't make it in because of a lack of budget.

Going by the games themselves, everything was tied up nicely besides the Kyle/??? deal. I can't honestly believe how many people give a fuck about the shitty 999 characters, they told you enough already in VLR (Snake is a pianist, Clover and Alice work for the police, Junpei became a garbage collector after searching for Akane for years since he left school) and ZTD (Junpei became a detective and worked with Seven, Lotus is still fine, Aoi is helping June like always, Ace is in prison...).

Is still a solid 9/10 and game of the year to me.
>>
>>345479195
>tfw it did take me around 30 hours to complete
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>>345462104
This is the timeline you chose anon.
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>>345479098
>We can even extend it to 999, since in order for that to work Akane has to be able to body jump through time, which is batshit insane.
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Why was it that VLR and ZTD both feel so different to 999? Are there any other games similar to 999 in terms of atmosphere or story?
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>>345478603
I thought that maybe ZTD will redeem VLR. Maybe it will be worthy of being called ZE game. I was wrong.

Oh well, both VLR and ZTD are good games. Just not the same level as 999 good.
>>
>>345479584
I heard Ever 17 comes close with the atmosphere, haven't read that yet, so can't really confirm.
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>no ending where Mira gets her just desserts like Ace did in the Safe ending
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>>345479715
Sorry, but I preferred VLR by far. 999 was a better complete package, but the concepts brought up by VLR along with some of the ends won me over more. It was far more entertaining to theorize about as well. ...Which made the disappointment about ZTD exponentially higher but whatever

>being called a ZE game
Uh, anon, ZE is the name of the series. It wouldn't have existed without VLR. Am I getting something wrong here?
>>
>>345479508
30 hours is a lot, but I see nothing wrong if you suck at puzzles.

40 hours is either you being a fucking retard or just leaving the game open when taking a shit or sleeping or all of them combined.
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still my favorite ZTD meme
>>
>>345479584
>>345479980
ever17 is comparable but not as tense due to CHICKEN SANDWICHES and doesn't pick up until you start nearing the end

root double is pretty well made but not as great as it could have been

remember11 still the best
>>
>>345479715
>999
>good
>>
>>345480489
Remember11 would have been great if it had a third route explaining shit and giving a conclusion. Solid 8/10, but obviously unfinished.
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>>345480537
this bait again?
>>
>>345480639
maybe it will eventually

as it stands, it makes total sense, so a third route would flesh out some backstory and then go into what happens next
>>
>>345480259
>>345480259
>Sorry, but I preferred VLR by far.
And that's great for you. There are different people with different opinions and that's fine. I didn't like VLR that much, preferred 999 which IMO had better atmosphere, characters, twists, artstyle, story, music, puzzles (although there were few good in VLR) etc. The only thing that I liked more in VLR was ability to jump to any part of the story and the additional safe passwords (do something extra to get extra insight into story).

>Uh, anon, ZE is the name of the series. It wouldn't have existed without VLR. Am I getting something wrong here?
While I could agree that VLR (and even ZTD) were both good games, for me they are not worthy being called ZE games. For me the series ended on 999. I mean, yeah, I waited for ZTD so maybe it could be great but it wasn't.
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>>345480793
999 was good but it has obvious flaws, like the lack of a flowchart, poorly characterized cast, short length (if you cut all the repetition is probably around 14 hours or so) and bad/simple puzzles.

It didn't have a lot of memorable moments either, just killer being revealed and sudoku.
>>
>>345479715
god the sprites are fucking shit.
They should have spent less time on backgrounds and put more effort into the main sprites.
>>
>>
>>345464446
Time Travel ruined that plot. So there's a 75% chance you'll kill the Terrorist? Or was it because of the global death virus, the terrorist no longer wanted to kill everyone?

Also, what of his plan didn't work? He put way to much faith in killing the terrorist.
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>>345481237
I liked it more than VLR or ZTD style
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>>345481402
It had a 75% of killing him, but I think that regardless of if it kills him or not, since the world is fucked anyway, mankind has no reason to go into a nuclear war.
>>
>>345481171
>It didn't have a lot of memorable moments either
Someone didn't get Safe End
>>
>>345481581
>le edgy gary stu is shot to death

Yeah, what else?
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>>345481171
I agree with some of your points there (I do think the lack of a flowchart worked to it's advantage but that's just personal preference), but I felt that it had more memorable moments than the ones you list (again, depends on personal preference). I found some of VLR's flaws to be more glaring, like the ugly 3d cut-scenes, the gray and relatively featureless nature of Rhizome 9 compared to the atmosphere of the Gigantic, and some of the story elements that felt annoying are tedious (I know some people liked the rabbit but I am not among them).
>>
>>345481581
Nah, that shit was poorly writen. Snake should have died after a single bullet with that frail body.
>>
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>>345481634
the entirety of Ace getting BTFO'ed?
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>>345480952
>Not being worthy of being called a ZE game
Again, my point is that there wouldn't be a "ZE" series without VLR. Not sure why you have to place so much emphasis on what's worthy and not to be a ZE game anyways--that's my only real issue with what you're saying.
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I beat Zero Time Dilema last night and never played the 1st or 2nd game it was weird
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>>345482334
>>
>>345482334
No, that's how ZTD is supposed to be played
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>>345482234
Meme tier taste.
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>>345482334
>>
>>345482659
No I'm being for real. My sister was telling me to play the first one over and over again to see Akane and Junpei's relationship but it held up alright just as a stand alone game. I never played the previous games because I wasn't really a fan of the character designs and just wasn't really that interested in the setting. Only reason I beat ZTD is because my friend was non stop bothering me to play it and stream it. I liked Dianna
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>>345482629
But anon, that tier list isn't even all that different from mine.
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>>345482629
>ZTD Junpei better than Marty McFly
>>
>>345479195

>ZTD is good but overhyped
>Thinking people wanting 999 is what made them not like ZTD
>Solid 9/10 GOTY

I really want to believe this is bait. If it is, 10/10 bait.

If we take ZTD as a completely standalone game, with no 999 or VLR, there's a lot of narrative and logical issues:

>Junpei's knowledge of the Dice Roll timeline
>Carlos' immediate knowledge of alien technology
>Phi's brooch fucking up the otherwise decent bootstrap paradox
>Alien Fax Machine that is randomly dropped in and is essentially a Deus Ex Machina for what could have been a great Teletransporter Paradox thought experiment (even SHIFTing and Mind Hacking had some lead up in this game, but the AFM just shows up with no warning)
>The Q Twist (ignoring it's very poor execution) is ultimately a twist for the sake of a twist, as Q/Delta did not need to be among them at all for his mind hack powers to work
>The "Same Area" Twist is ultimately a twist for the sake of a twist, as it also doesn't actually amount to anything.
>The "Challenging Moral Choices"; most "decisions" relate to a non-moral issue, such as picking a box, drinking the antidote or assuming the worst in others, or rolling dice. Yellow Button was (the only) great use of moral choices, while the "pull the trigger or watch her incinerate" is a moral dilemma but not a complex one by any means.
>>>The FINAL "Moral Choice" being shoehorned in, as Junpei, Akane, Carlos, Sigma, and Phi had all be shifting all over the place, leaving the other self to die knowingly, all throughout the game without a second thought.
>Carlos receiving the idiot ball in the VLR timeline (by not going to stop Zero's plot and instead waiting)
>Diana turning into the idiot ball in the VLR timeline (by not waiting for a Hazmat team to retrieve Phi)
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>>345482334
>Going into a den of fans of the series and admittedly that you just played a final game in a series without finishing the other two
>Only intent is to say the game is weird
Why? What do you want us to even say?
>>
>>345483117
I don't know honestly. Clover looks pretty cute though.
>>
>>345483085

cont'd

Then there's the slightly more subjective stuff that still bear the telltale signs of bad storytelling:

>lack of inter-team interaction making most characters feel extremely stale
>severe neglecting of certain characters (coughPhicough)
>Eric's poorly done character arc that tries to make him look sympathetic but then gives us no opportunity to sympathize with him
>extremely repetitive dialogue upon every wake up instead of allowing skipping
>Reverie Syndrome requiring an exposition dump but ultimately going nowhere
>The lack of True End reveal. All the important information had been revealed in other paths already: Brother reveal in C-Team, Delta reveal in D-Team, and Q reveal in Q-Team - these were actually all fine, but the randomly inserted terrorist plot reveal into C-Team's end when it was obviously meant for True End was very poorly done.

ZTD of course has problems when you look at it as "the sequel to VLR from the ZE series", but it also has a fuck ton of problems as a standalone game - enough to make it unenjoyable for a lot of people.

If I were to include VLR and 999 without Another Time, the issue lists would get quite a bit longer. If we were to include the Q&A's, the list gets even longer still. If we include Another Time, there's enough problems that ZTD doesn't even seem like it's the same series anymore.
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>>345483029
While I openly admit that my tier list is a little iffy, at least I didn't fuck that up.
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>>345483435
You guys need to stop posting that goddamned picture of Eric. I already had one nightmare about it... ;_;
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>>345482947

>I liked Diana

THESE ARE THE NEWCOMERS UCHI WAS TRYING TO CATER TO

SHIFT ME TO A TIMELINE WHERE ZE DOESN'T EXIST

IT HAS TO BE BETTER THAN THIS
>>
>>345477061
If it'd be his young meowing goofball he probably bitchslap her, but 70years old fart certainly wasn't going to sit through THAT bitching
>im' drnuk as fug uugghhh
>waaah
>hey fuck me!
>fucking coward fuck off waaah
>kiiillllll meeeeee
>burp
Jesus fuck

Also, i felt really weird hearing one of my favorite voices being attached to Eric of all people
My DD pawn had the same voice and really fucking love how soft and kind it is
>>
>>345483913
>responding to bait
fuck shifting, commit sudoku you senile old fuck.
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Best tier:
VLR Sigma
VLR Phi
K
Tenmyouji
Sean
Carlos

Good tier:
Luna
Dio

Okay tier:
Seven
Ace
Eric

Sir not appearing in this game:
Quark
Snake
9th Man
ZTD Phi

Mediocre tier:
999 Junpei
999 Akane
Aoi
Lotus
ZTD Sigma
Diana
Mira

Shit tier:
999 Clover
Alice

Worse than shit>>345482234
>>345482629
tier:
VLR Clover
ZTD Junpei
ZTD Akane
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>>345484207
Well I sure fucked up those replies. Oh well.
>>
>>345483085
>Junpei's knowledge of the Dice Roll timeline
Morphogenetic field.

>Carlos' immediate knowledge of alien technology
Explained by Diana.

>Phi's brooch fucking up the otherwise decent bootstrap paradox
Not really.

>Alien Fax Machine that is randomly dropped in and is essentially a Deus Ex Machina
Foreshadowed by Akane in the end of VLR. Not possible for both "6 people being dead" and Diana, Sigma, Phi, Junpei and Akane being alive at the same time without it.

>The Q Twist (ignoring it's very poor execution) is ultimately a twist for the sake of a twist, as Q/Delta did not need to be among them at all for his mind hack powers to work
We don't know the range of his mind hack abilities, so the complain is pretty much void.

>The "Challenging Moral Choices"; most "decisions" relate to a non-moral issue, such as picking a box, drinking the antidote or assuming the worst in others, or rolling dice. Yellow Button was (the only) great use of moral choices, while the "pull the trigger or watch her incinerate" is a moral dilemma but not a complex one by any means.
Subjective.

>The FINAL "Moral Choice" being shoehorned in, as Junpei, Akane, Carlos, Sigma, and Phi had all be shifting all over the place, leaving the other self to die knowingly, all throughout the game without a second thought.
Phi and Sigma didn't do that until they were already dead though, so they complaining about it is valid. Carlos did it because he was an absolute madman that didn't realize what his actions implied until now and probably didn't care enough. Regardless, they were about to exchange their lives for people who were succesfully rescued and save from all mayhem, which is not the same as exchanging them for non-existence.

>Carlos receiving the idiot ball in the VLR timeline
>Diana turning into the idiot ball in the VLR timeline
Character flaws =/= story flaws. It fit their respective personalities.

You're way too butthurt and biased senpai.
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>>345483913
Are you the same anon that was screaming about the same exact thing in another thread only for the newcomer you were screaming about to turn out not to be one?

You're basically saying the same exact thing.
>>
>>345483085
To give credence to the "all the same area" twist, it's purpose was actually pretty clever. It was set up to make the force quit box progression work, but it also sets the stage for the fact that when eric blew the code box out everyone was fucked, and more importantly that only one team could ever go through the X door since it only opened for 30 seconds.

It's less of a big twist, and more of a clever way to prevent even more plot holes from showing up. It's also funny to think that sigma and diana starved to death without ever finding the pantry because they were too reserved to start throwing things at walls over the course of 10 months
>>
Just pirated the third one because I saw it on Steam.
Is it worth playing? I guessed correctly and stood through a scene where no one was animated and there was a shitty 2d backdrop.
It made telltale look like they take their time.
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>>345484207
Worse than shit (insert my tier list immediately)
S-savage...thankfully you just fucked up with that, probably.

Nice list.
>>
>>345483347
Pretty much everything here seems like nitpicking. The rest of the points were (somewhat) valid though.
>>
>>345478756
>I'd rather have no games over one bretty gud and one somewhat disappointing game!
Really? Games aren't sacred altars, cmon. We've got pretty good experience out of them anyway, it's better then nothing
>>
>>345483029
Is that picture supposed to be funny or something?

999 Junpei was a very bland and boring character. ZTD laid down the banter hard and acted all mighty and smug about it.
>>
Stop answering to shitposters and go back to making memes.
ZTD is the best game in the series and we know that, that's also why it's the best selling one.
>>
>>345483347
>extremely repetitive dialogue upon every wake up instead of allowing skipping
FYI, there's text skip in the options menu which lets you skip a line (or few, fuck if I know why some lines are bundled together) with a press or FF with hold
Some sequences there's nothing special animation-wise, so you wouldn't miss much by just reading the backlog
>>
>>345484576
I thought that the character interactions being limited to the same three-person teams for the whole game and all the repeating conversations were pretty big problems.
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>>345484571
Nah I just forgot to put the cursor at the top before clicking on the post numbers to reply. Your taste is p alright.
>>
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>>345482132
Uchikoshi's motives are complex
>>
>>345485030
I would have liked it if some people could have interacted with others, but it wasn't a big issue. The "repeated conversations" were just a few lines here and there ("what time is it?" and all that stuff) but that was intended as each fragment was supposed to work separately.

So yeah, pretty much nitpicking.
>>
>>345482132
Tell me when there's Soporil or Cradle so I can make mad bank from stocks
>>
>>345484319
>Morphogenetic field.
But he couldn't use it and then suddenly did for absolutely no reason, with no mention of this newfound ability

>Explained by Diana.
It's still impossible for him to do anything remotely close to what he did through anything but complete random asspull chance

>Not really.
Phi's brooch directly fucks up the entirety of everything because it has no origin point

>Foreshadowed by Akane in the end of VLR. Not possible for both "6 people being dead" and Diana, Sigma, Phi, Junpei and Akane being alive at the same time without it.
That's a bullshit explanation and a sad attempt at retroactively calling something foreshadowing

>We don't know the range of his mind hack abilities, so the complain is pretty much void.
Sure we do, since he wasn't visible anywhere when people were making "wrong" choices and could have done it from quite a ways away, clearly not in view

>Subjective.
There is nothing subjective about saying that the moral choices were few and far between, and that most choices were "are you a fucking idiot or not", plus some C team choices were pure probability

>Phi and Sigma didn't do that until they were already dead though, so they complaining about it is valid. Carlos did it because he was an absolute madman that didn't realize what his actions implied until now and probably didn't care enough. Regardless, they were about to exchange their lives for people who were succesfully rescued and save from all mayhem, which is not the same as exchanging them for non-existence.
Those are exactly the same thing, and you cannot possibly say that the thought never occurred to Phi and Sigma when they had it DIRECTLY explained to them by Akane at the end of VLR

>Character flaws =/= story flaws. It fit their respective personalities.
They didn't have consistent personalities, so it's not a character flaw, it's a writing flaw
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>>345482629
>Louts
>Snake
>mediocre
>>
>>345485470
>when they had it directly explained to them by akane at the end of VLR

Nigga that was like 45 years ago, give them a break
>>
>>345484319

>Morphogenetic field.
He explicitly stated he had never been able to do it since 999 not even a minute prior.

>Explained by Diana
Who knew it how? They hadn't gone back to explore it since they left it, and Sigma didn't understand it then.

>Not really
The fuck? Her brooch is in a timeloop but it's continually deteriorating - eventually it turns to dust.

>Foreshadowed by Akane in the end of VLR...
Firstly, this was considering just ZTD, not VLR. Secondly, Diana getting the number of people dead wrong = Alien Fax Machine must exist in the universe? Really? Every other mechanic in the series, even in ZTD, was at least hinted towards in the same game. Even Mind Hacking was hinted towards when it was explained that Brother can read and touch the minds of others.

>We don't know the range of his mind hack abilities, so the complain is pretty much void.
He can see all of Akane in the Transporter Room and Junpei/Carlos in the Control Room at the same time, and he can hack Diana back into the shelter. Q had no reason to be in the rooms himself.

>Subjective
There were 3 moral challenges, 2 of which are subjectively poor, in a game that advertised them as a huge component.

>Phi and Sigma...
Phi and Sigma actually didn't complain about it, even though they SHIFTed the least in ZTD (including once when they SHIFTed to a time that their heads didn't explode, leaving the other self decapitated). Carlos realized what his SHIFTing meant when Akane explained it in the Control room, and then proceeded to jump at least twice more with no concern, including to one timeline where he was 100% safe. Junpei risked several lives knowingly and killed his alternate selves.

>Character flaws =/= story flaws. It fit their respective personalities.
It doesn't though, at least with Carlos. He's constantly going on about saving everyone, and he had the perfect opportunity, and he literally just let it pass him by.
>>
>>345485310
>So yeah, pretty much nitpicking
Not him, but that's awfully dismissive of complaints concerning dialogue in a game and series that is pretty much about dialogue.
>>
>>345485470

>Phi's brooch directly fucks up the entirety of everything because it has no origin point

Not quite.

Phi's brooch IS a problem, but not for the reason you're thinking.

Bootstrap paradox's are fine if they're internally consistent. Akane, Sigma, and Delta all went through one in their respective games, and will all be going through them for all eternity.

Phi's brooch should turn to dust though, as from the time she's born to the time Diana gets the brooch back from her charred body, it's at LEAST 20 years old, and it continues to age every time it goes through the transporter. This means that the bootstrap paradox would actually have an ending, which makes it an internally inconsistent bootstrap paradox since it can't have gone on since forever either.

It's a legit plothole that Uchi fucked up on.
>>
>first game has a great and interesting cast
>second game has an horrible cast that makes you hate everyone in the game
>third game feels like a parody

why does it always happen? Danganronpa, Ace Attorney, Zero Escape, etc.
>>
>>345486349
I understand all of that, you colossal idiot, because you just repeated exactly what I said

The brooch doesn't have an origin point, meaning that not only should it not exist, but that it will in fact fall apart over time

If it had an origin point both of those issues would be solved, something I'm well aware of
>>
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>>345482629
...Did you make this tier just one big penis/handjob joke?
>>
>>345484356

All of that except for the Eric blowing up the code box could easily have been done if it wasn't all the same area. Even the FQ progression, as they never needed to be awake at the same time.

I mean, I actually think the twist could have some clever uses, like the Eric code box, but ultimately it didn't have any uses, and so it ends up just being for the sake of it.

Much like Q sitting in with Q-Team. There are some clever things that could have happened, but nothing did, and so it's just a twist for the sake of it.
>>
>>345485470
>But he couldn't use it and then suddenly did for absolutely no reason, with no mention of this newfound ability
He could when Akane was with him in 999. Now he can again when Akane is with him in ZTD. Seems fine to me.

>It's still impossible for him to do anything remotely close to what he did through anything but complete random asspull chance
Multiple timelines. We're only shown which one he is succesful. As long as there is a chance that happens, that timeline should exist and it seems is the timeline he picked up.

>Phi's brooch directly fucks up the entirety of everything because it has no origin point
Bootstrap paradox.

>That's a bullshit explanation and a sad attempt at retroactively calling something foreshadowing
Still explained and foreshadowed. The fact that you don't like it is subjective.

>Sure we do, since he wasn't visible anywhere when people were making "wrong" choices and could have done it from quite a ways away, clearly not in view
Don't pull stuff out of your ass. What is the maximum range of his mind hacking abilities? If you can't say that, your point is invalid.


>There is nothing subjective about saying that the moral choices were few and far between, and that most choices were "are you a fucking idiot or not", plus some C team choices were pure probability
I was already excluding the probability ones, since those are obviously not subjective. The other ones are just subjective.

>Those are exactly the same thing
Not exactly. In the other ones, they exchange their now dead self with another that could also probably die, but without making it suffer. In this one, they exchange ones that are already alive and well that are soon to be transported inside of a shelter and being blown to bits. Not exactly the same.


>They didn't have consistent personalities, so it's not a character flaw, it's a writing flaw
Nothing in those decision contradicts the characters personality though.
>>
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>>345486629
Oops, I intended to respond to this tier list:
>>345482234
>>
>>345486378
Uchi is the new George Lucas
>>
>>345486378
>>first game has a great and interesting cast
Loving every laugh. The cast in 999 is incredibly mediocre, one of the worst aspects of the game.
>>
>>345486703

>bootstrap paradox
You do realize that Phi's brooch is going to deteriorate, right? That the Transporter transports it in it's current condition?
>>
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I know these threads are mostly negative, so I just wanted to pop my head in and say that I loved 999 and VLR and thought ZTD was adequate considering the limitations Uchi was working with. It wasn't the greatest game ever nor even the great finale we hoped for, but it answered several questions I had about the ending and a satisfying-enough ending and some supreme memes out of it.

I liked it.
>>
>>345486378
DR2 was miles better than the first one though. And DR:AE was not to be taken that seriously.

Trials and Tribulations is one of the best in the series.

VLR was arguarbly a much more enjoyable product. ZTD was great and has received overwhelmingly positive reviews from everyone besides /v/ autists.
>>
>>345486703

>Nothing in those decision contradicts the characters personality though.

You're right about Diana, it makes complete sense because she's a chucklefuck who 6 billion'd because she has issues.

You're wrong about Carlos though, since he has no business choosing "friends" over "rescuing everybody" because the "rescuing everybody" is all his character ever was, and he could have easily done that and didn't.
>>
>>345487107
>You do realize that Phi's brooch is going to deteriorate, right?
Who says Phi's brooch isn't made of alien materials.
>>
>>345487285
Carlos made a promise that he will save THAT Junpei and Akane though. He fucked up because he saw the trees and not the forest.
>>
Apologize to the Funyarinpa Tier:
Junpei
Sigma
Phi
Gab

Pretty Cool Tier:
K
Tenmyouji
Snake
Seven
Carlos
Sean
Luna

Traitor Tier:
Ace
Dio


Pretty Okay Tier:
Alice
Santa
Clover
Eric with a weapon
Akane
Lotus

Less Than Okay Tier:
Eric
Diana
ZTD Akane
Edgepei
ZTD Sigma

Why Do You Exist Tier:
Mira
Lagomorph

Absent Tier:
?
ZTD Phi
Nine
Quark
Left

MIND HACK:
Delta
>>
>>345485310
It's a problem when character interactions boil down to the same things over and over. The characters are completely flat. Eric does nothing but obsess over Mira, Akane and Junpei are just satellites of each other. The inter-community and tension between the nine trapped people in the previous games made the scenes interesting, and there's nothing like that in Zero Time Dilemma.

The same conversations about the time and memory loss appearing in all the fragments is bad enough, but there are entire scenes that repeat the same motions for each team. Before even starting the game properly, you need to watch the same thing three times in a row. Then the last route is the yellow button three times in a row, then the force quit box three times in a row. You also get multiple conversations telling you the same things about Akane's and Carlos's backstories, for instance. The short length of the game relative to the amount time spent on repetition really makes it stand out. The slow pacing of the cutscenes also drags out these scenes with little content of interest to much longer than they need to be.
>>
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>>345487718
Junpei is way too high but otherwise pretty good.
>>
>>345487430
Who says Junpei isn't Quark, or that Phi isn't actually Seven in disguise?

Seriously though, the brooch disintegrates in the Hydroflouric Acid and has scratches on it. It's not alien.

>>345487629
He could have, by just fucking stopping the game and coming back in 10 months to pull them out of the fucking transporters.
>>
>>345486349
The transporter only sends a copy of the thing to be transported, not the thing itself.

The Sigma and Diana who arrived in the new timeline were brand New beings who'd never existed before, implanted with the memories of their older, other selves.

The brooch is thus eternally recreated from scratch, brand new, with only superficial signs of wear and tear that don't actually affect its structural integrity. It's not infinite years old, it always gets recreated after around 20.
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>That is correct. Thanks to my powers, you weren't in control of your Decisions not even for a second, you could say it was a Zero Time Dilemma.

Fucking really, Uchikoshi?
>>
>>345488496
The transporter replicates things exactly as they are, including wear and aging. If it sends a person, they don't come out as a newborn.
>>
I can't believe there are people out there calling this a masterpiece and a great conclusion to the series
>>
>>345486703

I'm the original poster of the issue list, and I actually posted >>345485969

So I'll refer you to that, and respond to a few of the others that you already tackled.

>He could with Akane before
He actually didn't except for literally once in the incinerator. Every other time it was Akane doing the communication. The fact that he's also downloaded the information from that exact timeline at that very instant, despite not being able to touch the morpho field a minute before is also highly suspect.

>Multiple timelines
That's definitely not how you tried to refute it before when you said Diana explained how to use it properly to him. I'll grant that it's completely possible that a Carlos from one timeline just happened to transport himself to the correct timeline, and at this point is probably the only explanation.

>Bootstrap Paradox
Refer to previous post, but her brooch specifically BREAKS the boostrap paradox by having an ending without an origin.

>Still explained and foreshadowed. The fact that you don't like it is subjective.
It wasn't foreshadowed within ZTD, which is what I was initially judging it from. In fact, in ZTD, you don't even know Akane and Junpei are alive in the VLR timeline until AFTER they transport. Considering it from the series perspective, it also has the LEAST amount of foreshadowing of anything within the series, if you want to call Diana's possible mistake foreshadowing.

>Don't pull stuff out of your ass. What is the maximum range of his mind hacking abilities? If you can't say that, your point is invalid.
Refer to previous post. (He never even hacks Sean anyways)

>I was already excluding the probability ones, since those are obviously not subjective. The other ones are just subjective.
Refer to previous post.

>Not exactly...
Refer to previous post, especially regarding Carlos jumping the fuck out of the game.

>Nothing in those decision contradicts the characters personality though.
Refer to previous post
>>
>>345488496

Transporter copies exactly, including wear and tear.

The game fucking says this explicitly.
>>
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>>345488813
I think most of those people are just sarcastically saying it in order to mock those who genuinely are (who are an insignificant minority).

Well, at least on /v/.
>>
>>345462104
More like lets just pretend 999 was a standalone game
>>
>>345488747
That comes does to an issue of organics vs. inorganics, IMO. They weren't newborns, but they were newly born, and will continue to age as normal. The brooch was newly created, and will age 20 years before being newly created again.

This game has quite a few issues and if the transporter were a teleporter, the brooch would be one of them, but as is I don't think the brooch in particular presents a problem in the same way other things do.
>>
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>>345489352
>>345488496

>Transporter somehow magically "knows" the original condition of the Brooch, and recreates it as it originally was, despite the data of it being transferred lacking several molecules of the metal that it had when it was initially created

Ok Uchi, I think it's time to stop posting.
>>
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>>345489126
Reviewers said that it was a flawless conclusion that managed to tie up every loose end perfectly.
>>
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>>345489983
As I said
>Well, at least on /v/

The reviews were pretty bizarre, I'll give you that. I like to just forget about them.
>>
>>345489724
Not magically recreated, just "Made old" by design on purpose, but still "Freshly" made such that the clock is reset a bit.

It doesn't bother me any more than VLR Sigma never looking in a single mirror despite the presence of several reflective surfaces. There are much bigger things to be annoyed about than the brooch's shelf life.
>>
>>345489983
It did wrap up a lot of the loose ends, but a lot of the answers were really unsatisfying
>>
Did Rena Strober make a good Akane? Her redesign looks cute.
>>
>>345489352
>>345488496

I actually like the game and even the ending, but even I'll admit you're doing a lot mental gymnastics for something that's extremely hard to justify.

Even if the brooch is created brand new, some of the atoms and molecules in it don't just lose energy (which I can see you would say they would gain the energy back), but some of them actually just fall off the brooch. If the molecular and atomic make up of an object is transferred into data, the data would be lacking those initial molecules and atoms that was on the brooch to begin with, and it would recreate it without them.

Unless you go and start saying that the transporter has a blueprint for Phi's brooch specifically, and it actually creates it based off that blueprint rather than the data that's transferred like we're told, this is a decent sized plot hole on Uchi's part.
>>
>>345490209

How does "freshly made" = it had more matter on it than it did when it went through the transporter the first time?

How does the transporter know the original condition of the brooch, and why wouldn't it convert all the materials in the brooch to THEIR original condition?
>>
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>>345490141
Well, the original post was just about people "out there" calling it a masterpiece, not on /v/ in particular.

The whole review thing was pretty crazy. Before the release, there were even people here trying to accuse the people giving it more critical reviews of not being true fans. Things have turned around completely now.
>>
>>345490272
She wasn't bad, to me at least, but Akane in this game didn't really do much for me, most of what I remember her doing was just questioning Junpei all the time
>>
>>345490209
Brooch is pretty important. It's needed for the force quit box, which is needed for the true ending, but it can't exist in it's loop as is, considering that the data about it's original condition is never transferred across to the new teleporter
>>
>>345490635

Pre-ZTD release
>9/10 and 10/10 reviews
>THANK GOD UCHI IS BASED THE SERIES IS THE BEST
>7/10 reviews
>Fucking hack reviewers, probably never played the rest of the series

Post-ZTD release
>9/10 and 10/10 reviews
>THE FUCK?
>7/10 reviews
>We're all shitters
>>
Can someone explain to me why most people really like Carlos?
>>
>>345491253

He he has no real annoying traits, his dialogue is never cringeworthy, his motivations are all understandable and relatable, and he's one of two people in the game (Junpei's the other) who actually try to use his powers to fix problems.

He doesn't have any real character flaws though (except for VLR end when the writer made him into an idiot and he did something Carlos would never do), and is somewhat bland, so it's understandable why people aren't terribly fond of him.

It's pretty difficult to find a reason to hate him though.
>>
>>345491253
They just think he's the best character in the game, a lot of people seem to think Q Team is the weakest and that a lot of the returning characters are different than how some expected.
>>
>>345491253
He's a real American hero.
>>
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ZTD definitely had its flaws.
Plotholes, stupid logic, bad pacing, aliens, ideas left unexplored, and an obvious low budget.

However, I'm still glad that it got made. The ideas that were relatively fleshed out were pretty interesting, I think. Although I didn't really like the portrayal of Jumpy and June, they still got some form of closure. All of the characters did in one way or another.
If you've played some of his other games you know that Uchikoshi loves to throw a bunch of shit in his game and only explain a little bit of it. The ending we got wasn't really surprising to me.

Overall, ZTD was a game made for Zero Escape fans. If you liked VLR, I don't see how you wouldn't be able to tolerate the same shit in ZTD.
>>
>>345491253

It's more he's just the least unlikable of the cast.

>Carlos
All around good guy, good wingman, tries to solve problems
>Junpei
Jumpy and Edgy x2
>Akane
Jumpy button pusher + cunt
>Sigma
Boring
>Phi
>Diana
6 Billion + Cunt + Damaged Goods
>Sean
Actually liked about as much as Carlos, he just didn't get an AMERICAN ACTION HERO ending/entrance
>Eric
Broken goods, mama's boy, and never actually redeems himself
>Mira
102% Cunt
>Delta
He's a shitter
>Gab
Liked about as much as Sean and Carlos.
>>
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>>345462104
Uchikoshi died in a tragic accident leaving VLR unfinished and ZTD was continued by someone else.

Feels bad, man.

>>345468249
>it was shit with its weeabooified designs and pastel color palette
Anon...
>>
>>345492358
You forgot Kyle
>>
>>345492110

>All of the characters [got closure] in one way or another.

Yeah, I especially liked how he explained that in the True End, Sigma and Diana ended up
>>
>>345492479

Shit, my bad.

>Snail
Best character; without him we would never have gotten 999.
Also worst character; without him, we never would have had to sit through ZTD.
>>
>>345492626
http://zeroescape.wikia.com/wiki/Snail
>>
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>>345491253
>A bro despite the odds and his awful teammates
>Actually tried to use his powers to do shit
>Turned out to be far more competent with them then Sigma and Phi did despite being trained
>Hilarious at times (he has a lot of personality when it comes to his reactions to shit).
>Is kind of a madman and seems to have a borderline god complex when it comes to shifting for some reason
>Unlike most of the other characters, the meta about him is pretty great. The memes, 2nd Carlos, America, etc.

A lot of the other characters and even the game itself just fall flat for most people, so Carlos is almost like a ray of goofy sunshine in a dark abyss.
>>
>>345492701

>goofy sunshine

I am using this to forever describe Carlos
>>
>>345491253
He's the new Protagonist - handsome, heroic, goofy, kind, attractive, all that. Compared to half the cast who are as bland as a fistful of flour he's at least something.
Team Q was supposed to be really interesting consisting of merderous sociopath, unstable obsessive hysteric and a poor little kid, but Mira turned out to be a walking mannequin that opens her mouth once or twice to say something that amounts to "alright", Eric just shoots everyone when he's not reminiscing about his family and Sean is confused for 97% of his screen time and presses button in all other situations.
D team's only wortwhile contribution to the game is Sigma's cum and Diana's idiocy. And probably most memorable endings as a bonus.
So yeah.
He's cute too
>>
>>345492519
I dunno, did he really need to say what happens to Sigma and Diana at the true end?

If Jumpy and Akane end up together, we can kind of assume that they do too.
>>
A while ago, I read a post that said something in ZTD was "butchered" in the localization, and having finished it I have no idea what that might have been.

Any ideas?
>>
>>345467607
> Make Akane not a participant
> Have Mira's motive be more developed than sociopath
> Nix the horror movie logic
> Continue down the paths until everyone has been confirmed dead

>>345467940
Here. Just because we found flaws within doesn't mean we didn't enjoy it.
>>
>>345492853
Oh and he reminds me more of some kinda German arian ideal more than American Action Hero for some reason
>>
>>345492987
Huh, I think that person was referring to how awkward and stilted the dialogue seems in English. The way it's delivered via the cinema style makes it worse.
>>
>>345493210
No, it was something that was supposed to be a spoiler.
>>
>>345478704
> Lengthy closure
> Shit
> spoonfeed me who the strange Egyptian woman is
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