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Hideo Kojima Thinks That Gaming Is Headed Towards An Episodic Future
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http://pastebin.com/yCQ9fsqf

http://www.bleedingcool.com/2016/07/15/hideo-kojima-thinks-that-gaming-is-headed-towards-an-episodic-future/

what do you guys think?
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>mpreg fetishist
>has an opinion
lmao
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>>345326201
>what do you guys think?
He can fuck off, bad enough MGS V was unfinished.
I like Kojima but I am not paying 74.99 for a game that will last me less than a week.

I for one like long games, games that last a long while are good especially in a gaming drought.
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>takes 5 years to ship and incomplete games
>wants shorter development time between games
>>
if video games are headed towards an episodic future then they will fucking crash a burn because nobody will pay that shit.

Even if they do, i fucking won't. As long as i have a PC that can emulate everything up to the PS2 i won't give a fuck about what any of these fucking kikes develop.
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>>345326540
>Joostenfingeringbuttholeandmessagingballs.jpg
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Kojima is nothing but a fucking hack.
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>>345326584
>>345326540
>>345326459
>>345326201
>>345326282
No wonder Konsmi fired him. He also said he wanted MGSV to be episodic in an interview once before getting fired
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>>345326201
After the piece of shit that was MGSV he can go to fucking hell for all i care.
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>>345326201
I love Kojima but he can fuck off if he is talking about hitmanesque shit, tell tale garbage and ff7 remake trash then he is wrong. A game should be a fully fledged package not designed around DLC and subsequent sequels in episodic form. Jesus Christ.
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>>345326459
>>345326540
>>345326793
Only autistic teenagers think MGSV was bad.
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>>345326201
Thank goodness there's enough games to play up to 7th gen.

For fucks sake it's one thing where I had to worry when games were cut up and the portions were sold as DLC, and now I have to worry about full games not even being finished by their release date.

Kojima can choke on it.
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>>345326201
Hideo is just trying to cover his ass once his new game comes out unfinished like MGSV.
>>
>Video game can be split into 6 different parts at 10.99 a piece
>Each part is it's own thing and leaves on a cliffhanger
>Each part is sold about 3 or so weeks apart
Taxes and the fact that it would be a game seperated by multiple releases meaning multiple cases make this a stupid idea
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>>345326869
MGS V was an 8/10 game.
It was still unfinished, had a lot of things missing that me like MGS series in the first place.
You cannot defend rehashing the missions from act 1 in act 2, you had a god tier act 1 and then it just collapsed on itself in act 2.

MGS V was suppose to be the second coming of Christ, but it wasn't and it was our fault for thinking so.
Still unfinished.
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>>345326201
Problem about episodic games is that it is entire possible for the game company to stop development half way. Or alternately change plot or direction so it is no longer the game you wanted to play. Diablo III was suppose to have at least 2 expansions, but they gave up after 1 expansion. Fallout4 basically ended all their DLCs lately and leaving the people who bought the season pass high and dry.

And of course, there is halflife 3...

With completed games, at least I know I have a finished product. Selling the game in pieces means I can't be sure if the game would collapse horribly at some point, Mass Effect 3 style.
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>>345326869
im too dumb to know the difference between bad and incomplete
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>>345326201

Kek. Go to bed Kojima
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>>345326201
No wonders this faggot got fired by Konami, is fucking delusional and every shit he makes he thinks is the very next becoming of Jesus even if is just an half shit and poorly made open world like MGSV tourned out to be.
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>>345326201
>But in the future I think this is a change that will definitely take place and I’d be interested.
Well I'm not.

if episodic releases are the future of video games, then I'm done with modern games.
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I disagree with him.

But he's only saying that because that's what HE wants to do with his next game. He can go fuck himself.

Like when Xbox people said shit like the Kinect is the future of gaming, whenever people say shit like that it's just because they want to sell something and they want to make you feel like if you don't support this, then you're not moving forward with gaming.
Oh you're not into episodic content? Well you're behind the times anon! Here we split the game into 5 parts, now buy them all or fuck off.
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>>345326201
>Featuring the "Skulls" Parasite Unit
>Featuing Quiet
>Featuring SPOILER
>FEATURING ANOTHER SPOILER
>Written and Directed by Hideo Kojima
>Written and Directed by Hideo Kojima
>Written and Directed by Hideo Kojima
>Written and Directed by Hideo Kojima
>Written and Directed by Hideo Kojima
>A Hideo Kojima game
Fuck this "episodic" shit. Kojima and his fucking weird ass obsession with Hollywood and western culture.
Kojima can go fuck himself.
First we had to begin to pay for DLC for a completed game that we already spent $60 on, NOW we're probably going to pay $60+ per few crappy "episodes" or god forbid a "Season Pass."
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>>345326201

Quiet was not necessary for anything, no true ending except abanoning her.
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>>345327749
>Oh you're not into episodic content? Well you're behind the times anon! Here we split the game into 5 parts, now buy them all or fuck off.
It could also be an excuse to increase the cost of buying games. Basically paying full price for each episode.
>>
Isn't Square doing it with FF VII remake?

I don't think he's wrong

Games are getting more and more complex and they need big budget for marketing.
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>>345328119
Of course. But that's how they'll sell it to consumers. By telling them it's THE FUTURE
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>>345326201
Fucking hack
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>>345326201

Ever finished your favourite game and wished they would still update it with more content?

He is not exactly wrong, look at final fantasy 7 for example, back in 97 it wasn't that hard to produce since graphics were simple as fuck and 90% of the game was pre-rendered, but doing a game of that scope today takes a fuckton of money and manpower and no publisher will invest that much for a single 60$ game.

Personally I am ok with this, it's much better to get games in pieces so the early adopter autists that rush in and spend a fuckton like idiots while I buy the complete thing down the road for cheaper and we also avoid DLC crap and microtransactions in the process.
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>>345327751
>Featuring SPOILER
You gotta wonder what the guy was thinking when he was putting this shit together. Did no one else on the team tell him this shit was a bad idea?

I missed on the opening credits for one of the missions (the one with the convoys) and was genuinely surprised by the sudden SKULLS appearance. I really wished I just looked away at the beginning of each mission. Kojima is a fucking hack.
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>>345326201
Sure, as long as each episode has the same amount of content as a full-length game, why not?

On the other hand, if he's talking about splitting a single full-length game into pieces and expects me to pay $60 per piece, then he's clearly gone senile.
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>>345326201
Episodic content can fuck off. Either you make a full goddamn game or you get the fuck out of game development you dick shitting smegma hoarders
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>>345327751
This post has been written and edited by Hideo Kojima.
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>>345326201
>I don’t think movies in the future will last two hours, especially when people are already demanding more speedy experiences and delivery.

Fucking ADHD generation.

I like Kojima, really, but I refuse to buy into episodic crap if that does end up being the case in the future.

TellTale shit and FF7R are bad enough as it is. I want a complete game for my $60, to be developed on time, and to deliver all that was promised. Who knows what could happen to a game mid-development if more games were developed this way? It's retarded.
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>>345326584
>they will fucking crash a burn because nobody will pay that shit.

yeah look at all these games that bombed due to the episodic format
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>>345326201
If it does I'm fully done. I already moved to PC only because console manufacturers and the companies that made games for them killed them for me. I'll just never buy new games again if that becomes a standard because honestly, while a few releases would be legit eventually they'd jew it harder than microtransaction DLC.
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>>345328997
>Who knows what could happen to a game mid-development if more games were developed this way? It's retarded.
For sure, there would end up being many games that get abandoned all together, or be given a rushed ending when the game developer felt the sales are decreasing and they are better off making something else.
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>>345328725
Except you'll still be buying it in pieces. If you're really going to wait for them to drop the price on 3 $60 titles you're still not only going to be waiting forever, but you'll be waitin and payin more for than a full price single title, especially if its triple A shit.

The game dev process has become unnecessarily bloated.
>>
this is what western game devs were saying 10 years ago
then a bunch of mediocre episodic games came out and everyone released it was a bad idea except for telltale shit
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>>345326201
He's really saying that the games he make will be episodic

Which in this case I won't buy it, suck a dick kojimbles
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>3/4 of the interview he's just talking about tv and movies
could this guy be any more of a washed up hack
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>>345326201
He can go fuck himself t b h.
>shamed Joosten into oblivion with her cringy singing and blatant objectification of her character
>delivered unfinished piece of shit '''''''''game'''''''''
>went full pretentious hipster
Without Fukushima he is fucking nothing. Simply garbage.
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>>345326201
Kojima really has gone insane with the fame hasn't he?
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>>345329261
Hey I liked REV2 it even had a long ass Raid Mode in ep 1 you could play online for hours upon hours.

Never played D4 but I did get half of those other shit non games and I regretted it after buying each one.
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>>345329784
Nope I'm glad Konami destroyed him.
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>>345326201
I guess i could see it. With how many big bucks you have to crank into making a big game nowdays its a good idea to get the engine and everything offline then release the first bits to get immediate money back before working on the rest. Also good for walking simulators or other story heavy games.
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>>345326201
>Episodic
Episodic, fucking episodic, after the DLC and paid online, we'll have one level / chapter or whatever per year. I'm mad, I'm fucking mad, I can't even stand the word "episodic" !!
>>
he's right. look how good ground zeroes was compared to phantom pain. imagine if phantom pain was instead a series of ground zeroes length games each with that level of quality and polish
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>>345329784
Watch as he later goes to kickstarter
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>>345330026
>I guess i could see it. With how many big bucks you have to crank into making a big game nowdays its a good idea to get the engine and everything offline then release the first bits to get immediate money back before working on the rest. Also good for walking simulators or other story heavy games.
But game studios would have their resources tied up over years doing this. And if the sales drop, and it will, it is likely they would just cancel the future games and make something else. Or if some other game became a bigger hit in 2 years time and the studio diverted all the resourced to that new game instead.
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>>345327449

What in the actual fuck did you even say ?
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>>345330150
I also like to imagine a world where you're not a gigantic faggot but we both know that will never be true no matter how hard we wish
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>>345330281
i'm straight...
>>
No fuck off. If anything Netflix proves that people DON'T like episodic content. people would rather watch TV at their own pace or even ,arathon the show. TV shows were only episodic due to the nature of the content. It would be retarded for video games to try and be episodic when you can blatantly see that given a choice, people will choose everything at once over episodic every time.
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>>345330043
BUT I WANT MUH GAMES LIKE MUH TEEVEE, GUY!

I HAVE A JOB SO I CAN'T DEVOTE ALL MY TIME TO A GAME! IF THEY'RE SOLD IN 1-HOUR CHUNKS THAT FITS MY LIFESTYLE MORE SO IT'S BETTER FOR ME. NEVER MIND THAT GAMES CAN BE RESUMED LATER ON THANKS TO A THING CALLED SAVING, WHICH HAS BEEN AROUND SINCE THE 70S, I WANT GAMES CONDENSED TO FIT MY BUSY CORPORATE LIFESTYLE!

FUCK YOU FOR BEING SO ENTITLED, NOW PLEASE DO THINGS MY WAY BECAUSE THEY ARE BETTER FOR ME
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>>345326201

Could certainly see GTA doing this in the next installment. I mean, technically they did in IV.
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>>345326201
so sequels?
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>>345326201
Oh wow look a this hack fraud.
I for one continue to look forward to great non episodic games like Red Ash.
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>>345328760
>You gotta wonder what the guy was thinking when he was putting this shit together.
The severe lack of care for the user experience in this game is incredibly worrisome for this guy's career. It even had the most writers the series' ever had.

Now let me make one thing clear. When the ending burns you, it's Phantom Pain. When the whole experience is neutered, it's bad on purpose.

In a good world where Konami isn't the saturday morning villain it got the rep this last year(the Nikkei Stock Average suggests it's one of the top performers, quite actually), I would imagine Kojima actually managed to leave for the mere purpose of proving one of his egocentric points of view, although making a "merc" developer studio a la Platinum that can still push out games under Konami's employment.
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>>345326709
>>
>Episodic releases

I never understood how this was accepted with some games like Tellshit games being the biggest offender.
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>>345330229
>But game studios would have their resources tied up over years doing this
Idea is they also get resources back over years doing this
>And if the sales drop, and it will
Episodic games that have been released so far have done well. Its a matter of releasing a fifth of a game and charging for a fourth of a game. It gets you more money over all.
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>>345329983
Does it sting that he's Sony's bitch now? No more Kojima goodness for PC fats, get that PS4 ordered faggot.
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>>345329261
Telltale games don't really count since the entire point is that it's a CYOA format. It's completely story-driven, unlike gameplay-focused games like Hitman. Niche games like Life is Strange works as episodic, AAA games don't.
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>>345330523
Because >>345330395
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>>345329261
>The Walking Dead: Michonne
Forgot that was even a thing.
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>>345330598
>Idea is they also get resources back over years doing this
But that assumes that they don't get distracted. All it needs is a hot new game property, and boom! All the personnel and money get taken off the old game.
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>>345330709
>Cash-in: Cash-in
A more apt title.
>>
>People will still defend Kojima

I'm done
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>>345330623
You do know that he only released a single game on pc right? MGSR was made by Platinum and other writers, he only oked the project because he had fucked up already, so using that as shitpsoting material doesn't exactly work since he only released one or two works at most
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>>345326201
Sam Lake, writer at Remedy said the same. I think it's kind of dumb and ruins video games, but these guys are going to go with it because they are the ones who make video games.
https://www.youtube.com/watch?v=AHdzuF-9yKM
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>>345326869
It's unfinished. If Kojima had bought the Frostbite 3 license instead of developing Fox engine, MGSV could've been one of the greatest most beautiful game of our times.
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>>345326201
I think he should kill himself and stop influencing the industry to become interactive movies.
>>
/v/ shits on episodic games but if if mgsv was episodic he could have actually finished it.
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>>345330893

MGS1 and 2 were on pc.

Granted, 2 pc port was crap
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>>345326201
DEATH STRANDING WILL BE EPISODIC!
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>>345326767
your argument irrelevant, Jewnami already made episodic pachinko
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>>345331034
It was episodic every single mission had a title sequence and credit sequence
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>>345331074
Oh yeah I just remembered MGS1 really was on PC, though I didn't know about 2 being
>>
What's the problem with episodic?
You can still wait until the full game is out before you buy it.
More transparency in the development so the developers can't bullshot and lie to you.
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>>345330502
MGS V had the most writers in the series? Where did all the writing go then? There was hardly any flavor text in the game, and the tapes were something one or two writers could put together within a month or so.

All signs point to a man I can't trust anymore. Not even slightly interested in his next game.
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>>345331278
Because it's basically just one level per month, not to mention they can stop development mid series.
That and /v/ shouldn't be /tv/. Video games are their own medium and should be treated as such, rather than trying to be something it's not.
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>>345331034
Well i dont think it had anything to do with it being episodic, it had to do with him being fired.
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>>345331278
Just fuck my shit up senpai
Season pass for every half episode, 60 dollars.
DLC for every episode
1 hour duration of each episode
Another thing to keep track of
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>>345331278
And then when the game doesn't sell enough it gets no ending or a bullshit ending, just like TPP.

Are you that kind of the retard who refuses to understand that every single company that produces and sells games wants IMMEDIATE RETURNS? And the moment they fail to get that they give up and move on to the next thing that will bring in the bucks?
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>>345326201
valve thought that too

ahaha
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>>345330490
You're not fooling anyone Todd
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>>345331612
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>>345326767
Yeah, i'm sure such a plan to earn even more money is what made Konami so mad.
That's why they stuck to their values of making quality products and are now making a MGS3 remake.
https://www.youtube.com/watch?v=rszPXD8PSdY
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>>345331478
>the tapes were something one or two writers could put together within a month or so.
Yeah, im sure you a person who has never done any professional writing in his life know exactly how much effort this piece of writing took.
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>>345331750
Yes because entrusting him with literally infinite budget and no end to his spending spree would be a financially smart decision, why aren't you rich already anon? You're a genius
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>>345328027
this
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>>345331612
>>345331724
it would've been fine if they didn't decide to make left4dead2 in the space of a single year
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>>345331917
>infinite budget
>80 million
>literally only 10 million more than MGS4, to make a brand new engine from scratch AND the game

>when fucking Bioshock Infinite costed 150 million
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>hates mastermind kojima
>owns every single game made by him

lel you autists will end up buying death stranding and shitpost here again after the first gameplay video hits
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>>345331993
there's no ed on the end of cost.
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>>345331074
And if you want to be technical the original two Metal Gear games were on PC, albeit only released in Japan.
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>>345331993
I'm talking about it being episodic you dishonest cunt, do you think he would control himself if finally given the chance to create a goddamn tv show with this episodic bullshit? What about the budget he spent creating that goddamn engine that wasn't needed? Just because he wanted phtorealistic quality
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>>345331917
>give 80 million to develop MGSV and Fox Engine
>when MGS4 costed 70 million
>when MGS4 was much smaller
>when it was composed of literally who VA's only known for playing MGS characters except Hale
>when that engine was supposed to be Konami's Frostbite, and thus, power all their future Triple A's
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>>345331993
And the game made a profit too
>How dare someone spends a lot of money but still turns a profit, we will show him!
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>>345332259
>>give 80 million to develop MGSV and Fox Engine
Source
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>>345331917

>>>infinite budget

stopped reading there
you have some serious growing up to do
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>>345332218
Why would I care if he controlled himself or not?

Besides, he's talking about the future of the industry, not only himself.

>What about the budget he spent creating that goddamn engine that wasn't needed?
Wasn't needed?
The FOX Engine was supposed to be the engine all future Konami games would use.
You know how much money you save if you don't have to spend a single cent when licensing it?
Why do you think Ubisoft developed the Anvil Next?
Why do you think EA developed the Frostbite?
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>>345332293
I really have to wonder how fucking dumb people on /v/ are to think that only the budget spending was the reason for him to be fired, they know he was going to bring in money so they didn't fire him because of that, what he actually did he will never say because that would break the illusion about him
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>>345332410
Don't even bother.
I've seen people here unironically say that it was '''''''''''''''''confirmed'''''''''''''' that Joosten costed 15 million, AKA, 30 times more than Kiefer.

People here just pull shit out of their asses to get angrier at MGSV.
No wonder all the complaints posted here fall into deaf ears, people here literally don't know anything about game development.
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>>345332293
In fact, it made more than twice it's budget in less than 24 hours, and Konami said it made on the launch day more than Avengers 2 did on it's launch.

https://www.vg247.com/2015/10/15/metal-gear-solid-5-made-twice-as-much-as-avengers-age-of-ultron-on-launch-day/
>>
>>345331278
You know what happens to TV shows that don't get enough viewers right? If they're LUCKY they simply don't get renewed. Sometimes even worse stuff happens, where the series is cancelled mid-season, it gets put in a shitty timeslot (no real game analogy for this, the closest would be that it gets less priority for new content/patches) or the episode order gets screwed up so the story makes no sense. (I don't know why this happens actually, Firefly and Til Death are good examples) It doesn't matter how many people buy the DVD after the fact, or in this case, how many people buy the game after the fact. TV production is absolute fucking cancer, and vidya should stay away as far as possible from it.
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>>345332450
There is nothing much to work with, is more likely to know today's USA military secret 50 hours from now than what really went across Konami's execs collective head. I wonder if JP's journalists ever inquire and investigate the innars of the industry.
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>>345331838
Frankly I don't know, but I'm still curious on why it had more writers when there wasn't much to show for it.
>>
Thing is, videogames have gotten REALLY expensive nowadays.

With this format, they make only 1 episode, and see if there's interest in buying the game before going balls deep in development and spending 100 million.

I don't support episodic games since it's bullshit having to wait, but I do understand why they do it.
>>
>>345326201

I don't mind episodic games as long as they don't end up costing more than regular games do. If you want me to pay $20 for each of 5 episodes which add up to a final product worth $60, fuck right off. But if the price is right, the "episodic" thing is just a way of breaking the game into chunks. A lot of games already do this even if we don't call them episodic.

Technically, Alan Wake was an episodic game, even though the episodes weren't sold separately. Even when episodes are sold separately, it doesn't necessarily matter unless you're buying them as soon as they come out. Once the whole thing is released, you can just buy it all at once and play it all at once.

Surely some developers will use the episodic model as an excuse to fuck around not get shit done. (Valve and the Half-Life episodes might be considered the extreme example of this, because they literally didn't fucking get it done, and ended up abandoning their most popular franchise.) But crowdfunding is also an excuse to fuck around and not get shit done, and it's too late to stop that.

As a consumer, all you have to do is not give money to talentless hacks. It's not hard.
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>>345332882
>With this format, they make only 1 episode, and see if there's interest in buying the game before going balls deep in development and spending 100 million.
But that wouldn't be what happens. They would get to maybe 3 episodes or even 4, but then they would likely get bored by it and abandon the project. It would be like America TV shows. You keep making new seasons as long as it still sells, but once the sales drop off you just kill the entire project and fit in a shit ending.
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>>345333136

But "make only 1 episode, and see if there's interest before going balls deep in development and spending 100 million" is exactly how TV shows work.
>>
>open world
>episodic
Two things I can never see myself buying again.

And yet there isn't much more than that coming out. I think I'm waiting on Gran Turismo 5 and that's probably all.
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>>345330395
This kind of thinking is what killed wow.
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>>345326767
MGSV was episodic, Ground Zeroes and Phantom Pain were separate releases.
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>>345333293
>But "make only 1 episode, and see if there's interest before going balls deep in development and spending 100 million" is exactly how TV shows work.
We are not just saying pilot episodes. We are talking about selling the main product in chucnks. The man issues is that there is no commitment to a proper ending, and that the studio has the right to stop the project at any time and leave the fans high and dry.
>>
>>345333539
MGSV wasn't episodic. It was just stupidly paced. It was essentially a grind instead of real progression, which made it really boring.
>>
>>345331750
Im pretty sure they did that to sell pachinko (spelling is probably wrong) machines and they said they were getting out of console games anyways.
>>
>>345333549
Just to add, the issue is that sure, you might end up with a complete game that was worth what you paid for as a whole. But if the studio abandon the project half way, you effectively paid half price for a game that didn't have an ending. And I would feel ripped off to pay money for a game I can't finish.
>>
>>345333683
>It was essentially a grind instead of real progression
Why?
The only thing you had to grind for was Fulton.
>>
>>345333293
Consumers don't pay for pilot episodes though, they either get basic TV for free or subscribe to cable or premium channels. If you turn on a new show and it's shit you don't lose anything except a half an hour to an hour of your time. Video games have an entirely different model, no one's going to pay for a game pilot.

Oh wait, people pay for early access so...
>>
>>345333748
Not that you had to collect things, that you have a set of specific missions that were repeated over and over in extremely similar, if not the same areas. Repetition if not grind.

Episodic is specifically the structured, limited release over time.
>>
>>345326201
Fucking Westaboo

HACK
>>
>>345333892
No, because TV shows don't earn money from paying customers.
>>
>>345333892
>Oh wait, people pay for early access so...
They pay while getting a discount. And that is fine, you know the risks. But episodic is horrible, because there is no legal enforcement that makes a studio keep its promises. Fallout4 had only one proper expansion and several minor updates, and that had the nerve to sell a full price season pass. To buy episodic games implies that the game studios are dependable, and as far as I know no game studio in the world is dependable.
>>
>>345326201
The video game development process is too long, expensive, unreliable, non-standard, and chaotic for this to happen.
>>
I think he is right
>>
>>345330636

>post evidence proving you wrong

"n-no that one doesn't count, reeee"
>>
>>345326201
Gabe said that too, now look where HL2: Ep 3 is
>>
>>345329261
Recent telltale games are little more than interactive television.
>>
>>345326201
.... I think I have been saying that for over five years now.
>>
>>345326201
Its not necessarily what /v/ wants but its what the masses want (PS4 / Xbone owning normies basically) so in that way he is correct.

Episodic =/= bad though.
>>
>>345334325
>The video game development process is too long, expensive, unreliable, non-standard, and chaotic for this to happen.
It would have been fine if there was some way to legally force a game developer to complete a game in full to an acceptable standard. But since such a method doesn't exist, it is too much of a gamble that the game studio doesn't screw up mid-game series.
>>
>>345332882
Or here is a really mad idea that might work.
You listen to the people who actually buy video instead of worrying what a bunch of retards who will not buy them think and maybe put some effort into a game rather than a day one cash grab to trick retards into paying.

If devs want their games to sell, just appeal to one market instead of everyone and make a good game worth buying.
>>
>>345330395
this demograpic pays lots of money, so the industry will shift to them.
NEETS and gaming enthusiasts are not the target market anymore
>>
>Good goy pay 74.99 for episode one and we will give you a season pass for the other 6 episodes, dlc sold desperately.
>Oh no goys this game is a failure, there will be no more episodes but we will give you 5 dollars off our next episodic game
>>
>>345326201

He is absolutely right.
>>
>>345330395
I don't think this is even describing anybody. Look at the popularity of Netflix and other streaming services, people like to consume content when they want it. Streaming is popular because it's convenient, you can consume media at your own pace. Episodic content puts a hard limit on how fast you can go, which is why it's unpopular even in an medium like TV where the entire gimmick is episodic content.
>>
I support sequels, and even buy DLC.
I think cutting games into pieces and calling it episodic is going too far.

If Kojima thinks this way its because a lot of stupid people bought EA Battlefront, and that his visits to Dice's HQ corrupted him.

Its already a big turn off seeing so many files to download when I buy a TellTale game, now Kojima is hinting we will get 60GB files in numbers, just for one game.
>>
>>345326201
This wasn't true in 2006 and it's still not true in 2016. Why would anyone think that now? All you have to do is look at Half Life and see exactly why episodic gaming as a standard form of games cannot work.

Hell, look at how much trouble Telltale has keeping on schedule with their games, and those are just point-and-click adventure games, basically. Imagine someone like Hideo Kojima trying to stay on a steady release schedule for something like a Zone of the Enders. One episode every 3 years will not work.
>>
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>>345326201
>Gabe Newell
>says episodic format is the future
>Half-Life 3 never comes out

>Hideo Kojima
>says episodic format is the future
>Chapter 3 never comes out
>>
I think he's absolutely right.

More and more publishers will be pushing for digital, and episodic I'd the way they will do this.

Less risk
Less investment
More potential for jewery
Longer in the public eye

It just werks.
>>
could be great
as long if you buy the first episode you get the other ones for free or course
>>
>>345330970
Fuck that, less people get to play the game, and the game becomes buggier.
>>
>>345332741
>I don't know why this happens actually, Firefly
Tom Rothman, a vindictive former FOX executive now with Sony, responsible for:
>Cancelling Firefly
>Delaying X-Men 3 until the director left the company (because he didn't like him)
>Turning Galactus into a cloud and excluding sentinels (because giant robots are dumb)
>Ben Affleck Daredevil
>Barakapool
>Deadpool getting delayed, and fucked in budget, marketing, and release
>Amazing Spiderman 2
And most recently you'll see him on the staff for Ghostbusting the Patriarchy
>>
>>345336854
>you get the other ones for free or course
Only in a perfect world.

However there is no regulatory body that will hold devs to their word.
There's also a possibility of a dev tanking or getting bought before they release the whole package. If a game doesn't have a good reception because the juicy bits are saved for part 2, it risks being canned by the publisher too.

This is kickstarter level risky for consumers.
>>
>>345335286
The industry has always catered to them dumbfuck.
The HARDCORE thing is a recent marketing invention created to encapsulate their degenerate fanbases and the people that would most likely buy their product.
The truth is they desperately want the so called "casual" audience and non gamers.

It's why they spend so much money on marketing and trying to court smart device players and the long gone wii owners.
>>
>>345336031
Netflix isn't popular.
It's merely well marketed.
It' quite actually a garbage streaming service and spends an INORDINATE time pushing very very gay content.
Hell they had a gay category before they had like...a kids category.
>>
>>345336685
to be fair, kojima didn't really have a choice in that matter
>>
>>345333687
This guy.
>>
Never buying an episodic game again after Hitman. The game is still a buggy mess because the devs are too busy wasting resources on one time contracts.
>>
Kojima is always right.
>>
>>345333539
Konami were the ones who forced that.
Kojima wanted GZ to be the intro.

Sly bastards made like $38 million from it as well (fucking half the development cost of MGSV as a whole)
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