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No Man's Sky
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You are currently reading a thread in /v/ - Video Games

Thread replies: 255
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GET HYPE
>>
>>345222517
>make the grass a shade darker
>+1
>>
18,4446,744,073,709,551,616 EMPTY RANDOMLY GENERATED DEVOID OF LIFE PLANETS WITH LITERALLY NO DETAIL PUT INTO ANY OF THEM?
SIGN
ME
THE
FUCK
UP
>>
>>345223081
>WITH LITERALLY NO DETAIL PUT INTO ANY OF THEM?

source?
>>
Are these threads ironic shitposting or legitmate shill threads?

I really can't tell.
>>
>>345222901
Nope
>>
>>345222517
I am hype. I'm buying it because I appreciate the art direction and the soundtrack and taking everything else as a bonus.
>>
DUDEEE 500 GORILLON PLANETS
>>
>>345223235
No, i'm just very excited for the game. I have no idea why nobody wouldn't be. If you don't like the game then close the thread and move on, that simple.
>>
Fuck off marketer this shit is so fucking obvious
>>
>>345223235
Some people enjoy triggering whiney autists I guess.
>>
>procedurally generated game
BILLIONS OF CONTENT
jesus christ.
>>
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>>345223187
Oh I'm sorry anon I am sure the devs took care to flesh out all 18,4446,744,073,709,551,616 of those planets!
How silly of me to assume otherwise.
>>
>>345223235
Depend on how deep you go.

You can think they're shills threads.

But, you can also think they're shitposting threads because the game is known to make people mad.

At that point, you might even go and think thoses threads are made by shills to people associate negative opinion about their game with shitposting.
>>
>>345223471
>Oh I'm sorry anon I am sure the devs took care to flesh out all

They did, it's a new technology called procedural generation. Maybe you should google it.
>>
>>345222517
Why do you keep doing this to yourself?
>>
>>345223562
Doing what? Discussing a video game that i'm very excited for on a video game forum? C'mon now.
>>
>>345223557
>new
/_\
>>
18 BILLION PLANETS THAT ARE EMPTY, LIFELESS AND A BLAND COPY OF THE OTHER

Get hyped *puts on shades*
>>
>>345223707
Not that guy, but while it's true that procedural generation is nothing new, you've got to admit that the way these devs are making use of it is quite unique.
>>
>>345223670
>he thinks /v/ is about videogames

Fucking 10/10 anon, my sides got procedurally blasted.
>>
>>345223368
I'm not excited because I just got started on the Ace Attorney series.

No Man's Sky ain't got shit on Ace Attorney.
>>
>>345223968
Yeah we'll see.
It's probably something that would be a neat feature in mass effect kind of triple A game but not really a selling point.
>>
>>345222517
the number is 18 quintillion learn to numbers you uneducated fuckface
>>
>>345223968
>I don't know what the fuck I'm talking about
>>
>>345223670
Why get this worked up about a game that
a.) has been shown to be very shallow in terms of gameplay.
b.) will not live up to over-blown expectations due to word of mouth and these threads.
>>
>procedurally generated worlds completely devoid of any life or detail

yeah no thanks
>>
>>345224336
I was about to post this. I fucking hate when people say million million or billion billion, etc. Fuck it's also harder for me to know exactly what it means.
>>
>>345223557
>flesh it all out
>procedural generation
Incompatible.
>>
>>345223368
>I have no idea why nobody wouldn't be.

Because we've had procedurally generated games for decades now and 99% of them are terrible. Tell me why I _should_ be excited, without referring to the amount of content created by a machine.
>>
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>>345222517
Each with one whole biome and different variations of the same animal type.
>>
>>345222517
>18 billion
>unique
This is not even possible not even in our universe.
You will get a few planets that look exactly the same with these kind of numbers.
>>
>>345225142
>This is not even possible not even in our universe.

You mean to tell me there's 2 planets that have the same exact rock formations, plant placement, holes, and orbit?
>>
>>345224423
>I'm such a rabid autist that I can't discuss anything without despising everyone else's opinions
You could try learning from this fella right here>>345224272
>>
>>345225142
>You will get a few planets that look exactly the same with these kind of numbers.
Yeah, but since you'll only get to explore a tiny percentage of thoses planets, it's quite irrelevant. Not to mention it could be possible to make sures planets too similar don't end up next to each other.
>>
>Same marketing strategy as borderlands.
No thanks.
>>
>>345225271
It's a possibility, yes.
And I didn't mean it that way.
If you say 1 different rock = totally different planet then this conversation is useless.
>>
The argument to end all arguments.

You don't lose anything of the experience by skipping buying and playing the game and just watching 1 episode of a Let's Play channel where they discover the center of the map.
Let's face it, by the time you actually get there (benefit of the doubt that you don't just quit a few hours deep) it will have been spoiled for you anyhow.

Checkmate, shills.
>>
>>345223557
>procedural generation
>new
>not disgusting if there is no hand crafted elements in the game
This game better have SOME hand crafted stuff, otherwise it really will be the most plainest, pointless piece of shit ever, like Minecraft and every other fucking "muh procedurally generated infinite world" shit.
>>
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RIP every other FPSRPG
>>
>>345225414
I can't wait to see the look on your fat fucking face when this game gets solid 9.0s all across the board and has a better metacritic than your favorite shit-sundae weeaboo game.
>>
>>345222517
So they finally managed to surpass the amount of planets that Elite almost had in 1984, if the publisher wouldn't think the number was too high?
>>
Looks cool, don't wanna bother pirating it, will just buy it and have fun cause my standards for space game are pretty lows and I don't see what could go so wrong.
>>
>>345223968
>>345223557
Why don't you educate yourself on the subject first?

https://www.youtube.com/watch?v=Q4gTV4r0zRs
If you can sit through this, you will understand why procedural generation is a bloated scam

Replace each point in the grids with a seed, or a plant, or leaves, or arms, wings, claws, etc

the dev only need to make a dozen or so parts and they can generate billion of "unique" object, with each additional part multiply exponentially the number of "unique" combination possible.
>>
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>>345225365
>Yeah, but since you'll only get to explore a tiny percentage of thoses planets, it's quite irrelevant.
Then why make so many planets?
Why not make a smaller amount of planets but actually put in effort for handmaking the landmasses and writing stories for each planet?
Oh, because that would require effort, I forgot.
>>
>>345223557
I don't think you know how procedural generation works. They could have 50 different planet colors with 50 different types of rocks and 50 different pieces of life. That right there is already 125k different combinations but it would get old super fast.
>>
Procedural generation is only interesting if the parameters are complex enough to result in emergent behavior. We as humans recognize patterns so quickly that any simple procedural generation scheme quickly reduces to seeing the same cookie cutter patterns. There has to be something surprising and unexpected that results from the generation, something that captures your imagination and makes you curious about the underlying algorithm without it being obvious.
>>
>>345225563
>having an opinion influenced by metacritic
Wew lad
>>
>>345225713
Since when does hiring a concept artist and following his lead harder than making an algorithm complicated enough to generate star systems with stuff in them? Of course, there's nothing wrong about that, but that'd be a different game (isn't it pretty much what SC is aiming for, anyway?)
>>
>>345225998
>having an opinion influenced by /v/
Wew lad
>>
>>345225713
>then why make so many planets?
Because they get to brag about a huge number.

Anyone seriously defending this should play minecraft and understand what it is that they are claiming is revolutionary.
>>
>>345226124
>implying
Found reddit.
>>
>>345225998
>having an opinion influenced by other peoples arguments
what a sheep
>>
>>345225414
That actually makes sense since multiplayer isn't really a prevalent thing.
>>
Large as an ocean
shallow as a puddle
large as an ocean
shallow as a puddle
large as an ocean
shallow as a puddle
large as an ocean
shallow as a puddle
>>
>>345225515
Why not watch some of the many videos about how their procedural generation works and how many assets they've been making for it?
>>
>>345226204
Zero fucking content in your post, why bother responding?
>>
>>345225713
Uh, you do realize that the game was made by ten people, right? If they did design everything, the studio would balloon to two hundred people easily. Have you ever done any 3d modeling and texturing? I can take a guess and say you haven't.
>>
>>345225414
That's pretty much true for all singleplayer games then.
>>
I like that they seem pretty inspired by pulp scifi and old scifi movies like 2001. The interface / HUD makes me think of Destiny which is cool. Having a suit with heat, weapons with all these mods that let you modify planets, the ability to name everything and other players can find your named things but the chances are incredibly low, etc. are all cool ideas. Just hearing it sounds very cool.

Unfortunately it is almost guaranteed to get old after like 20 hours, and that might be generous. Because at the end of the day, the narrative here is that there really isn't one. You are exploring space because... why? What is the big conflict here? Is there something in the universe to find at the end? What about this is supposed to stimulate me for hours and hours aside from landing on a new planet, seeing a couple new creatures that continue to share the same 2-3 AI templates, or a new resource that lets me build X weapon mod for no real reason, etc? This is just for pure exploration. If you're into that, and you like pulp scifi, cool, this seems like the perfect game for you, and you might never need another game again. But for everyone else it doesn't seem to offer much. The way they designed it, I can't even play with any friends, not even one.
>>
name ONE (1) game that has had a similar selling point that ACTUALLY delivered on its promise

just take five seconds to sit back and admit to yourself, because you already fucking know it, that this game will be simplified garbage with horrible variety

how old are you that you actually fall for this marketing?
>>
>>345222517
>dude there's 18 billion planets lmao
>don't mind the fact that they'll all get boring after the 20th planet
>>
>>345226590
>>don't mind the fact that they'll all get boring after the 20th planet

source?
>>
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>>345226425
>Uh y-you should give the devs a free pass for making a shallow overhyped game because they're a small indie studio
>Y-you try making a game if y-you think i-it's that easy!!
>>
>>345226671
>source?
Procedural generation.
>>
>>345226531
There's lore, factions, and a supposed reason about why the goal of your character is "get to the center of the galaxy".
>>
>>345226425

>if they actually wanted to make a decent game, they would need more people.
>>
>>345226582
They are technically delivering on their promise with the bare minimum. Your post number is "unique" when compared to 105, but it's also "unique" compared to 345,226,583 (one off). They say something mundane in a way that people will misinterpret. Throw in some pretty art and bam, marketing 101.
>>
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>>345226765
Tbh I thought they did a good job at the planet generation bit. Of course in this pic some looks way more boring than others but there's enough variety to at least get me to go back in the game every few months if the gameplay isn't obnoxiously bad.
>>
What is the """game""" """""play"""""? Is it just a walkingsim in space?
>>
>>345223557
here the grass is red

now there is blue

amazing
>>
>Having billions of planets is meaningless! Procedurally generated planets will get repetitive after you've seen a certain number!
This is true.
>Therefore, the game will become boring very quickly!
This does not logically follow. It may be the case, but the rate that a PG-based game becomes boring is dependent on the scope, quantity, and meaningfulness of each of the variables. Even more important is how much time you spend on a planet. If you are averaging 20 minutes or less per planet, then it would be pretty optimistic to expect the planets to still be fresh after ten hours. Not impossible, but beyond what you should hope for if you don't want to be disappointed.

We don't know how the game works. We don't know how much variety is within a planet. We don't know if it is worth staying on a planet for over an hour, or less than five minutes.

For the record, people who are hyped for this game seem to be pretty reasonable in their expectations (at least on /v/). Only the shitposters are jumping to baseless conclusions.
>>
>>345223081
10% of them will have life which is over 1 quintillion
>>
>>345225804
And yeah, procedural generation isn't a new concept, but the team HAS made the wheel rounder, so to speak. For example, the creatures go through many attributes of height, width, and lengths for each part of their body, not to mention the scale /skin coloring to fit in the environment. I wish I had an infographic on me, but there was a long presentation that one of the artists from Hello Games gave at GDC, look it up.
>>
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Proper level/world design > Procedural generation

This is an undisputed FACT.
>>
I just wish the game didn't have a mining/crafting system. I don't want Minecraft in Space.
>>
>>345227268
Planets have only one biome and are mostly set on a single climate. So once you landed and did your things in the area you can know if it's a snowy planet, or a poisonous planet and can leave in search of the next one.

I'm still waiting for the game because it'll probably turns out enjoyable
>>
>>345227062
There is combat, survival and resource gathering. You have upgrades that you work toward.
>>
>>345227546
You actually don't have to bother with them if you don't want to, just discovers a ton of new things and fight in space for money
>>
>>345226810
Well it sounds cool. I think given the sheer size of the universe they made, it's going to be really slow paced, and the reveal of that lore will take a VERY long time for each player, so for me I think it will be a relatively boring experience. But hopefully they balance it the right way that lots of people enjoy it.

At the very least the soundtrack will probably be pure gold. The first song we got already is:

https://www.youtube.com/watch?v=YTpBVMHKjc4
>>
>>345227568
But if the planets are actually atmospheric and the loot/upgrade treadmill is paced and designed to keep it interesting when you find something then it could still be worth spending time even if the biome is the same. FO4 sucked, but I found exploring the glowing sea to be pretty damned fun, mostly because of the atmosphere and how alien it felt. I liked that I had to find a hazmat suit to go in, and how that effected the gameplay.

I spent at least an hour or two enjoying the exploration. If the other mechanics aren't a mess, I see no reason why that can't work out for 30+ hours. I'm not expecting that because I've been burned too many times. But it doesn't make sense to say it won't happen. We just don't know yet.
>>
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Maybe the "real size planets" thing isn't too far fetched after all?
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>>345225713
>>
>>345228187
Pretty tinies planets if you ask me, but yeah, they do seem big enough that you'll never be able to explore one entirely.
>>
>>345228187

Those ships would have to be thousands of kilometers long to scale on the same way.

It doesn't look like real life planets at all.
>>
>>345228187
You are not understanding how big planets are
They are Really Really Big
>>
>>345228947
>You are not understanding how big planets are

Yes i do, i fuck ur mum every night.
>>
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>>345223557
>New
You are fucking retarded. After the first hundred planets you will notice that every new ""unique"" planet only has slight variations on shit you've seen before.
You want to see what ""unique"" procedural generation is really like? Play through some daggerfall dungeons, then come back here and try to tell me it was fun
>>
When was this getting released again? I swear, the game looks so boring I can't remember a thing about it except for unlimited possibility memes.
>>
>>345229079
Are you seriously using a game made 20 years to talk about the technology used in a 2016 game?
>>
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>>345228516
Do you know where you are?
>>
>>345229314
A Bangladeshi rickshaw repair forum
>>
>>345223235
seems more like ironic shitposting, but who knows how many layers there are
>>
>>345222517
There are 18 billion billion unique flakes of shit in my toilet.
>>
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>>345223235
>legitmate shill threads
This. Haven't you noticed how the frequency with which these threads have been posted in the last few days has gone up really high? And not just the constant threads themselves but they all receive at least 200+ posts.

Sony and the devs are desperate as fuck because everyone is more and more realizing what a shallow piece of shit this game actually is.

>HURR LE INFINATE UNIVERS FULL OF WONDER AND AWE U CAN DO N E THING LMAO

People are such gullible shit eating drones.
>>
>tfw gonna call every planet and animal meme names
>>
>>345228996
damn son
>>
>>345229463
Most are barren but some are home to intelligent life forms.
>>
>>345228556
Maybe they are very close to the camera as it flies by, dunno. But even if they were huge as well, what's the problem? We aren't talking about Kerbal Space Program here, not even a space sim.
>>
>>345229482
shut the fuck up
>>
>>345229284

Procedural generation hasn't gotten any better, as elite dangerous has shown. What might be better is the amount of stuff there can be variations of, which will increase the amount of time before boredom, but will still have the same problems procedural generation has always had. After long enough, everything will look too similar to be interesting
>>
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>>345229402
Then you should know that photos that include rickshaws are a common ocurrence and is not to be looked down upon
>>
I hope there's a glitchy planet in there where everything is rendered wrong and will never be fixed
>>
>>345229314
a guatemalan samovar clinic
>>
>>345229079
First of all, he obviously was being cheeky by calling it new, implying you hadn't heard of it.

>After the first hundred planets

If you spend 30 minutes per planet, including travel time to and from, trading, and gathering fuel, nevermind gathering resources for upgrades, you'd be playing for 50 hours before you see 100 planets.

That said, we have no idea how many planets you will actually see before they wear thin, or how many planets you will average per hour. Your shitpost is 100% conjecture.
>>
>>345225560

I've never played any other FPSRPG as satisfying as BL2 so I guess you're correct.

Also bad example because it has a bunch of Unique weapons too
>>
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>Keeps posting the same bait every day
>People still think this is someone 'shilling' the game

/v/ is filled with dumb motherfuckers. That, or people who really need meds for their paranoia

>>345229482

This has been going on for well over three weeks now in regards to increased frequency.
>>
>>345229573

It's not a problem if they are that large, but they aren't. We've seen the other trailers, there are no huge stations or ships out there.
>>
>>345222517
How many world seeds does Minecraft, from what I could find it apparently has 8,446,744,073,709,551,616
>>
>>345230087
>there are no huge stations or ships out there.

now you're just lying.
>>
>>345229597
>After playing it for long enough, a game become boring

k
>>
>>345230238

Are there? Like thousands of km long? Maybe I missed it but I don't recall seeing it.
>>
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>>345229482
>INFINATE UNIVERS FULL OF WONDER AND AWE U CAN DO N E THING

what's really ridiculous is that such an experience is real life.
>>
>>345229797
Ok, we don't know how many there will be before they wear thin, or even how fast you will go through planets.
But we know this: procedural generation has always made for a boring game, and there is nothing special about this game that would change that. I sincerely hope it is fun, because a space game of this scale has been something i've always wanted, but hype must be tempered with doubt
>>
>>345230238
He's just using subjectives criterias so he can see whatever huge space station/trader ship you post and then claim it's not REAL huge.

Kinda like planetss posts on tumblr about how whales aren't REAL fatties because they can still wipe themselves
>>
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>>345230430
>procedural generation has always made for a boring game
>>
DUDE IMAGINE ALL THE SPECIES OF ALIEN LIFE WE'RE GONNA FIND
THERE'S GONNA BE THIS CRAZY WEIRD THING
AND THEN THE CRAZY WEIRD THING WITH A DIFFERENT FUR TEXTURE

HOLY FUCK DUDE 10/10 STRAP IN BITCHES GOTYAY
>>
>>345230539
I play the shit out of dwarf fort, that game is a rare exception, but on top of that it's so full of content and complexity and awesome interactions that procedural generation accounts for a small amount of the fun to be gleaned from it.
No man's sky will have nowhere near the hand made content of dorf fort, it is in a league of its own
>>
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>>345230847
>I-it doesn't count
>>
>>345230430
I'm tempering my hype with doubt, you are making baseless conjecture.

I totally disagree with what you say about PG as well. Somebody beat me to the Dwarf Fortress argument, but obviously nobody is expecting that kind of quality. I think some people just dislike or like PG as a matter of taste.

I'd also like to point out that 3d PG landscapes haven't yet been done with the degree of rigor that we've seen in screenshots and trailers. It isn't exactly the same as a PG dungeon, or an ASCII dorf world. I have no idea what the shelf life will be, but I don't think we should assume it is the same.
>>
>>345231026
Thought I explained pretty well why it doesn't, but since I need to oversimplify:
No man's sky is 20% content, 80% procedural generation
Dwarf fort is 80% content, 20% procedural generation
If it still counts, I conceded my point, but I don't think we should lump dwarf fort in with any other game
>>
>>345231026
He didn't say that. He said that No Man's Sky and the miracle of pure autism that is Dwarf Fortress are on completely different levels when it comes to procedural generation.
>>
>>345231297
Source on thoses numbers or you just pulled them out of your ass?
>>
What people dont seem to understand is that the game is actually challenging as everything you use from your ships fuel to ammo to your suits hazard protection uses resources. So you wont be just landing on planets and leaving theres gonna be hazardous ones that youll have to figure out how to survive on. So even if the game does get boring after the 100th planet youll have already played it for atleast 60+ hours. The hyperdrive fuel requires rare materials to craft and at first you wont even have a hyper drive you have to build that before you can leave the solar system. Devs said itll take 4-5 hours to leave the first planet anyways so its not just a walk around and look at planet simulator. Its not easy to get to each planet in the first place. And thats not even factoring in how many times youll die from creatures on the planets or pirates or biohazards in space
>>
>>345231364
meh, I pretty much did say it doesn't count
>>345231432
Source: my eyes. Anyone can see that's the case.

I'll be playing the game regardless, just tired of the hype train
>>
>>345227062
The main task in the game is to get to the centre of the galaxy. This requires you to upgrade your ship, upgrade your suit to endure different environments, upgrade your guns to mine things easier (to craft new items), and also to protect you from predators and sentinels (robot guardians, a bit like the police in GTA)

Yeah the gameplay probably isn't going to be quite as in depth as other triple A games like Mass Effect or whatever, but it's still got some solid RPG elements. There's a whole backstory to the game's alien factions that you learn about by reading their ancient runes and decoding their language. If you learn their language then you can increase your standing with that race, and they'll give you better deals when you trade with them. Or you can shoot their ships and steal their cargo, but that will decrease your standing with them.
>>
>>345231659
That's the biggest copout I've ever heard. >Source: cause I said so
>>
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>>345231946
But my post was about videogames and videogames only?
>>
>>345231558
Very true. I reckon it'll take a lot of gameplay to get to the centre of the galaxy
>>
>>345231816
More like
Source: common sense. anyone could tell the striking differences in content between the two. Maybe not you
>>
The marketing for this game is criminal. I've never hoped this much for an original title to flop.
>>
>>345231297

You have the numbers reversed. Procedural generation effects all aspects of DF much more profoundly than it appears to in NMS.

PG is best understood as a method of arranging content. Very little content is created by PG. No Man's Sky appears to have handmade content with a wide variety of "sliders" which, when adjusted procedurally, makes significant changes to the appearance of the object. They then use procedural generation to distribute the content along a planet, and to mold the landscape of the planet itself. Aside from the distribution and physical appearance of content, NMS seems to not use a hell of a lot of PG. It is too early to say how accurate that appearance is, but I think it is safe to say that in both gameplay and content distribution DF is much more heavily reliant on PG.
>>
>>345232174
That is very rude and uncalled for.
>>
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HYPE
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>>345232257
What I mean to say here is that it appears that the resources you mine and upgrades you create or buy in NMS will be relatively set in their rarity, price, and usefulness. Whereas in adventure mode of DF, if you want to buy a breastplate it will be dependent on the technology level of the civilization you are in, the rarity of the material in that particular area, the prosperity and trade relations of the civilization you are in, etc, etc.

The challenges that arise in DF and make up the activities we call gameplay are based on PG. Meanwhile it *appears* (there is that word again) that the challenges and goals that arise in NMS were designed by the developers and would be largely the same from playthrough to playthrough. You might have worse luck finding a certain resource, but you'll never shit out of luck in getting an steel breastplate because you are surrounded by bronze age fucks.
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>>345223557

Yeah, like Borderland's guns? They were all so different.
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>>345233024
Alright, you make a lot of sense. So even if df has more content, it relies on pg more to do things with that content.
So if nms is how you say, it should pretty awesome.
>>
>Single player exploration game

No thanks.
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>>345223557
The amount of idiots falling for this post is great.

Keep up the good work anon
>>
>>345232941
how are the number of kills and deaths in modern warfare 3 not the same?
>>
>>345233272
It has multiplayer you moron.
>>
>>345233343

>I was merely pretending to be retarded
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>>345233391
If you fall off a map, that's a death, but no one killed you.
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>>345233438
No it hasn't you shitmunching shilldrone.
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>>345222517
Why didn't they just say sextillion?
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>>345233438

Except they've admittedly there is no fucking chance you'll even find anyone. They've equated it to there being ten people on Earth and the chances of running into said person.
>>
I prefer quality over quantity
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>>345233487
it does

>>345233547
You can see where your friends are on the galaxy map. PVP is also confirmed. Try actually researching what the game has and doesn't have instead of parroting retards on /v/.
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>>345222517
>there will be infinite quests
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>>345233438
>people believe it has multiplayer
>people will buy the game thinking it has multiplayer
This is criminal.
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>>345225563
>Solid 9.0s across the board
Shilling this hard is admirable, yet still unquestionably retarded.
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>>345233637
>it has multiplayer but it doesn't have multiplayer
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>game is just going to be 8 different biomes of planets
>with a dozen different trees
>and a dozen different plants
>and a dozen different parts for animals that just get mixed together
This shit is going to get so old so fast. I love how /v/ always falls for the meme of big numbers.
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>>345233547
They also said that the only way to know what a player character looks like is to meet someone else.

You can also apparently see your friends on the galactic map, every player is converging toward the same point, and rich planets shared by the player that discovered it can be seen by everyone, therefore if it has a valuable resouce on it people would probably want to drop by to take a few, and there's common points in every solar system like space stations.

So that's severals factors you have to take into account, but it'll probably still be rare to find another player.
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>>345233761
While it does feature multiplayer, it does not affect gameplay at all. The offline experience will be almost exactly the same as the online experience

Friends will show on the galactic map

You will be able to see other players

Only a few people can be seen at one time. If lots of people converge on an area, then you will only see a few of them

Friends do not take priority in regards to who can be seen

There will be PvP


https://repo.nmsdb.info/?info=Multiplayer
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>>345228516
>>345231946
>>345232174
>it's an asspained redditor complaining about anime on a website which has a little green-haired anime girl as its mascot episode
>>
I'm sure minecraft even more than 18,4446,744,073,709,551,616 different combinations.
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>>345233706
>Greentexting
>In a picture not even made up of 4chan posts
>To reference things other people said
>Doesn't even post a source
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>>345223368
Holy shit what is with this obvious fucking shilling?
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>>345222517
>Name blue dinosaur on green planet
>Name green dinosaur on blue planet
CONTENT
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>>345222517
Whether this is shitposting or not, there are people who are still impressed by numbers like this. Haven't we had enough shitty randomly generated games to get past this? This says practically nothing about how good or bad the game is going to be.
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>>345233904

>it's not about playing with your friends

Sounds like a perfect multiplayer experience.
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>>345234202
They never marketed it as one. What exactly is the issue here?
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>>345231946
It's the video games board of an anime website you dumb nigger. Complaining about anime on /v/ is like going to the politics subforum of a sports website and complaining that people have sports-related signatures and avatars.
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>>345234517

>You can see where your friends are on the galaxy map
>it's not about playing with your friends
>multiplayer game

Seems self explanatory to me.
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>>345234704
It's not a hard concept to grasp. Are you just pretending to act retarded or what?
>>
CTRL-C
CTRL-V

With differents color
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>>345234781

>don't understand
>OMG ARE U DUM?

Yeah, sure, buddy.
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>>345234975
Would you consider journey a multiplayer game?
>>
Can't wait to explore the red colored grass planet and the blue colored grass planet that have no difference but the grass
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>>345235251
wow cool post! This is the first time i've seen this!
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>>345235461
4chan is a novel experience with infinite possibilities :^)
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>>345235461
Good job shill!
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>>345222517
no thank
dark cloud fulfilled that hole i still re-play it to this day
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>>345235251
wow good post! This is the first time i've seen this!
>>
There are people here on /v/ right now who think that the "game" will be good ?

WHAT HAPPENED ? CAN ANYONE LIST ME ALL THE POSITIVE POINTS OR WHY I SHOULD EVEN SPEND 1 CENT FOR THIS SHIT
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>>345235251
wow neat post! This is the first time i've seen this!
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>>345234631
Got more pictures mane? I always want to btfo niggers that complain about anime but I lack the pictures to do so
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>>345236064
https://repo.nmsdb.info/
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>>345235251
wow nice post! This is the first time i've seen this!
>>
>>345235251
wow sick post! This is the first time i've seen this!
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>>345235251
wow excellent post! This is the first time i've seen this!
>>
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>>345222517
>18 billion billion
Skyrim has infinite quests, checkmate.
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>>345236012
>>345236107
>>345236224
>>345236226
>>345236345
Can't wait to see the "cool post" response and the "awesome post" response that have no difference but the adjective.
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>>345229482
They recieve 200+ comments because 75% are uninformed idiots shitting on the game and calling anyone who anticipates it a shill, 15% of people off topic and 10% who have normal discussions
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>>345236580
wow nice post! This is the first time i've seen this! awesome!
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>>345230087
>>345228556

Some one did the math on that planet.
https://docs.google.com/document/d/1r7_u_Hvw-CgXeOaQJy6eVAqNtpWQ-1I1f49BjOQ2uuA/edit?pageId=103366632192202694610
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>>345236145
kek it does'nt explain shit
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>>345236921
Yes it does quit being autistic.
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>>345236749
Interesting, it certainly looks bigger ingame but I'll trust the math.

At least it's bigger than Spore "lay donw and sniff your toes" rocks.
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>>345236921
it gives you absolutely every single detail about the game along with a source. You're just being a faggot.
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>>345236739
WOAH HOLY SHIT THAT PROCEDURAL GENERATION
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>>345236107
>>345236224
>>345236226
>>345236345
>>345236012
>>345235461
Are you guys illustrating how different the planets of NMS will be?
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>>345237345
that is the joke
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>>345237345
wow cool post! This is the first time i've seen this!
>>
>>345222517
5,000,000,000,000
>>
>>345235251
wow cool post! This is the first time i've seen this!
>>
Honestly, I am trying not to buy too much into the No Man's Sky hype. It looks neat, but it is from a small developer that does not have a lot of games under their belt and reminds me a bit too much like how Spore was hyped back in the day.

I'd recommend most people wait until it launches and has a few days worth of people playing to see if you should pick up. I get the feeling it will be one of those games that is good for like 2-3 hours, then gets boring fast.
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>>345237632
GORILLION
>>
>>345237773
POSIBILITES
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>>345235461
>>345236012
>>345236107
>>345236224
>>345236226
>>345236345
No Man's Sky planets in a nutshell
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Can't wait to screenshot the player population of this game after release.
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>>345237345
>>345238327
wow cool post! This is the first time i've seen this!
>>
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>>345222517
>18 billion billion planets using the same 5 different present fauna, animals, landscapes, and colors
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>>345238436
https://www.youtube.com/watch?v=ueBCC1PCf84

Try again
>>
What's the appeal of this game, anyway? What do you do besides fly around and look at empty planets?
We all know the planets are going to be mostly similar. There's no way to make each planet unique with the sheer amount of planets there are. I can't imagine playing this game for more than a few hours.

Genuinely curious, what are people looking forward to in this game?
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>>345238681
5 different shades of the same planet have been added to you no man's sky locations
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>>345234704
It was never marketed as a multiplayer game retard.
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>>345238730

>>345236145
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>>345238865
You might've got the wrong post.
>>
>>
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>>345239019
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>>345238681
That planet is identical to every other planet they've showcased in every gameplay trailer.
Where's the planets of pure carbon with towering diamond structures? Planets with run away greenhouse effects? Volcano torn landscapes? All they have are planets with earth-like vegetation, animals, etc.

It's all the same, there's no variety in types of planets, and it seems so boring.
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>>345238954
You might've got the wrong post.
>>
>>345239019
where is the option to shoot it and take its stuff?
>>
>>345239502
Just do it. It's not a dialogue option.
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>>345239502
That probably doesn't involve starting a conversation
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>>345239502
It's not an option in text you would just shoot it and take his stuff
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>>345239502
In that very gameplay video they show you attacking that dude. You can piss off alien factions and war with them.
>>
Looks like shit.
Why can't someone just take space engine and put in spaceships and game mechanics like mining with some incentive to mine like making money to buy better equipment and ships in some player driven trade market. It would be perfect.
>>
>>345239353
Planets are "planet sized"

The distance between planets in a solar system will be much smaller then in real life, to replicate traditional sci-fi depictions of alien planets

Planets might have Earth-like features, such as canyons or mountain ranges

Whether a planet has water or not is determined by factors such as how close the planet is to its sun

Atmosphere color depends on what elements are in the atmosphere

Some planets will be toxic or radioactive, and require suit upgrades in order to be visited

Each planet has one prevalent biome/weather type. This encourages exploration

Some planets will have rings around them

It is entirely possible for a planet to be entirely covered in water or sand

Planets will get weirder and more dangerous as you get closer to the center
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>>345239595
maybe i want to insult it first
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>>345239634
>In that very gameplay video they show you attacking that dude
They did? If we're talking about the same video, I only recall you breaking the door to a nearby factory and stealing whatever was in there.
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>>345239178
I thought he was holding a coffee mug for a second, that would have made it so much better. Especially considering it's -163 degrees
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>>345239713
>game mechanics like mining with some incentive to mine like making money to buy better equipment and ships

That's exactly what's in the game you fucking retard
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>>345239713
No mans sky has a those things. It's just you'd be trading with npcs not other players
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>>345239828
>Why can't someone just take space engine
You missed the important part. No Man's Sky is complete garbage in terms of showcasing space. Combine space engine with no man's sky gameplay.
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>>345240017
>No Man's Sky is complete garbage in terms of showcasing space

What does this even mean?
>>
gonna be shit famalam
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>>345240121
Graphics and art style is too simplistic.
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>>345240276
aka "it's not brown rocks"
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>>345240121
Planet variety consists of earth sized planets with biomes, there's no black hole physics, no binary systems, it just doesn't represent the possibilities that exist out there in space like Space Engine does.
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>>345240276
Really? I think the art style looks great, it's supposed to be a throw back to early science fiction.
>>
The game just needs multiplayer to be great. I want to start a space pirate gang
>>
so what the fuck do you do in this game?
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>>345240421
It's not supposed to though. The game is influenced by science fiction. It was never meant to be realistic representation like space engine.
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>>345240439
It's clearly made to accommodate consoles at 60fps.
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>>345240512

>>345236145
>>
>>345240465
You can do that in Elite or something if you really want.
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>>345240512
Explore the same dull, empty procedurally generated planets for six hours, then uninstall and feel bad about spending sixty bucks on it.
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>>345240528
Ok, fair enough then, if that's what they're going for then I guess it just doesn't interest me. Without that variety I'd probably just find the game fun for a few hours before everything just looks the same.
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>>345240512
fuck around on planets
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>>345222517
I wonder how long the draw distance would be.
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>>345223235
Its a shitposting thread making fun of the idiots that overhype the game, but me personally I am excited for the game, but not overhyped for it. I am looking forward to the game. I am looking forward to exploring the worlds, meeting the types of animals, farming resources, destroying mountains or carving them into shapes, and seeing what happens if I get involved with the space battles they showed before. Don't really care about the lack of multiplayer.
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>>345240512
Explore the same planet 18 billion billion times to get resources to make a better ship to explore the same planet 18 billion billion times a little quicker
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>>345240816
Not very far on ps4 if the videos they've released so far are any indication. Hopefully the PC version will let you change that, if it has nothing to do with the procedural shit they have.
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>>345223235
they're obviously b8 threads
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>>345240421
>there's no black hole physics,
https://www.youtube.com/watch?v=QTTV7W7WObo

Around 7:20

>no binary systems
http://www.gameinformer.com/b/features/archive/2014/12/26/an-assortment-of-lesser-known-no-man-s-sky-facts.aspx
>Are There Twin Stars?
>Yeah. They’re really rare. We're going to have to work on this. You can't just zoom in on them. They look graphically slightly different.


Out of curiosity, if you don't know shit about a game, why are you complaining about it?
>>
I can't help but feel like there are only 1-2 people actually defending the game here.

Every argument is shut down by them calling people retarded randomly, or are just continually asking for a source over the most minuscule things
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>>345222517
Is it comparable to the crazy procedural generation we saw in the Spore video with creature models and actions or do you think it'll be much less?
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>>345241903
>Every argument is shut down by them calling people retarded randomly

Welcome to 4chan
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>>345241903
There's literally retards coming in every threads to ask the same questions though, so what's wrong with reminding them they're retarded?
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>>345241665
Then why don't they show these things? Why do they showcase the same planet in every trailer? This would honestly get me more interested
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>>345242230
>Then why don't they show these things?
They have no idea how to market this shit. The spokesman for the game is one of the developers and he's terrible at public speaking, which is a shame since the game engine they've made is somewhat interesting.

On the other side of the coin you've got Bethesda. Bethesda makes turds, but they know exactly how to present them. Say what you want about Todd, the man is a rusemaster but he knows exactly what he's doing.
>>
I can't get hyped about this game due to how much backtracking the devs are doing on everything

Not only are they rejecting to really say or show much content in the game but they flatout are removing features

>So is there multiplayer in the game?
>Yes there is, you'll be able to play with friends

Later
>So is there multiplayer in the game?
>Well yes, but the world is so big that you're probably not going to be able to find anyone.
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