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Super Mario Maker Thread
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You are currently reading a thread in /v/ - Video Games

Thread replies: 74
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Let's try and get an SMM thread going. Shill and play levels. Feedback is always appreciated too.
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>>345135283

https://supermariomakerbookmark.nintendo.net/courses/1856-0000-0214-190B
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Naah, games boring now, nothing left to do.
mario maker 2 when?
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I'll give you a bump.
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>>345135673
>https://supermariomakerbookmark.nintendo.net/courses/1856-0000-0214-190B

I'll give it a try in a second.

Here are some of mine:

A mini game based on football, Penalty Shootout:
https://supermariomakerbookmark.nintendo.net/courses/DB2E-0000-0265-675F

A wiggler escort mission:
https://supermariomakerbookmark.nintendo.net/courses/68B4-0000-0269-EE15
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>>345135673
That was great, mate. Poor Koopa bro...
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Ah, it's been a while. Since last time I've finished the second world of my Kirby series:

https://supermariomakerbookmark.nintendo.net/courses/58C2-0000-0257-AB84

Starts off with this one. Pick up Rosalina after Dark Matter crashed her on Pop Star, break into Dedede's castle and defeat him to save him.

The world's name is intended to be a Dream Land 2 reference, the ice cave is referring to Dedede's castle being on an iceberg in Dream Land 3, the third level is a miniboss tower and the boss is the best I could do to approximate a Dedede fight from the Dark Matter trilogy with the available toolbox.
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Legend of Zelda Maker when?
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Bookmarked everything in this thread
I've been playing Splatoon, but I am working on a boat level


>Ceres Space Colony
https://supermariomakerbookmark.nintendo.net/courses/9278-0000-01FE-DDD1

>BOWSER'S NOT HOME GET HIS STUFF
https://supermariomakerbookmark.nintendo.net/courses/C2A0-0000-0229-95B7

>E1M1: Hangar
https://supermariomakerbookmark.nintendo.net/courses/30B1-0000-022F-696F

>DOOM II: Map 30
https://supermariomakerbookmark.nintendo.net/courses/D546-0000-024E-B3FA

>Deep Castle Secret
https://supermariomakerbookmark.nintendo.net/courses/9C32-0000-018F-D239

>Daisy saves herself
https://supermariomakerbookmark.nintendo.net/courses/3CC8-0000-019B-02BA

>Extreme Safety Inspector
https://supermariomakerbookmark.nintendo.net/courses/DB7F-0000-01BB-03CF

>Choose your death
https://supermariomakerbookmark.nintendo.net/courses/7EA0-0000-01EB-DD43
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WHERE IS SHE
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>>345143858
Maybe later
I mean we got Baby Metal, Starfy, Hello Kitty, and fucking Gorilla Girl so I'm sure she'll appear at some point
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>make a level that I think will be interesting but challenging
>Have to play it over and over again to upload it
>Eventually think it's poop
>Quit Mario maker

Fbm
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>>345143858
I want this bugger to come first honestly.
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>>345144649
I'm honestly shocked we didn't get Waddle Dee or Susie for Planet Robobot.
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>>345144835
>They add Hamtaro
>It's specifically the new design with the huge head and tiny body
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>>345143674
Thanks for playing my level! You know that I'd return the favor but as you might recall I've already played all of your levels. I'm looking forward to giving your boat level a try though!
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Just finished this the other night.
>Press (P) To Confess
https://supermariomakerbookmark.nintendo.net/courses/9F3B-0000-026D-9DC9
Themed/story level with a bit of a challenge.
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>>345149350
this one looks interesting.
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>>345138369
>A wiggler escort mission:
Playing this right now, it's very nice.
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https://www.youtube.com/watch?v=PyWlcQcRZnE

https://supermariomakerbookmark.nintendo.net/courses/69BB-0000-0059-E91F
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>>345149964
>Not turning into Dr. Mario in the 3rd panel
Ya blew it
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>>345149350
>>345149350
Good level! The ending was really hard though. I tried fighting big Bowser but in the end I chose to bully his son instead.
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>>345143674
This Doom 2 final boss map is kicking my ass
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>don't have the game or a wiiu for that matter
>want to see all these levels from this thread
>google mario maker levels on youtube
>it's always stupid shit or autoplays or HAHA WOW THIS IS SO WOW HAHA style commentary
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>>345151876
I wish we had a stream anon or something
It'd be neat too see someone try out our levels

>>345151630
Have you tried using the shells as helmets to have an extra hit?
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>>345151876
I've stumbled across a dude who uploads videos of levels without talking and stuff. He played and starred one of my levels. If you want, I could tell you his youtube name in a second.
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>>345152253
Please do.
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>>345152370
His name is Nintendo Thumb. Here is a video of him playing a level of Alice who has played levels posted on /v/ before, btw.

https://www.youtube.com/watch?v=lxuWqQZmv_M
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>>345152509
Cheers mate
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>>345152167
>Have you tried using the shells as helmets to have an extra hit?
Oh totally. I think I realised my main problem was that even though I hit the weak point way more than 3 times, the munchers weren't getting taken out if they weren't on screen at the instant of it being hit. I'm gonna try again.
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>>345135283
Oh hey. When I made a thread the other day nobody bothered. But whatever. I finished 4 stages, two just the other day. Will anybody care to try them? They are difficult since barely anyone has beaten them.
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>>345153371
Post them. If they are extremely hard, I probably won't give all of them a try but I'll try at least one.
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>>345152906
>the munchers weren't getting taken out if they weren't on screen
That part of the level went through a shit load of revisions
I originally wanted to have Bowser Jr. in the back to be like Romero's head, but it wasn't working out
I had to move the muchers forward a bunch of times too
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>>345153481
Do I have to go on the game and post their IDs? I logged into the SMM site but I can't find my ID's
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>>345153817
Just post the level URL
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>>345153817
If the courses are listed on your account you can just post the link to them.
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>>345153856
https://supermariomakerbookmark.nintendo.net/courses/751A-0000-026D-6E61

https://supermariomakerbookmark.nintendo.net/courses/B140-0000-026D-07CD

https://supermariomakerbookmark.nintendo.net/courses/5FDA-0000-01DC-1475

https://supermariomakerbookmark.nintendo.net/courses/2FB5-0000-01DC-0AF2

critique them i want to make good levels.
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Just got this last week. Gonna check your levels fampais.
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>>345154324
check >>345154065
pls
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Is the site going really slowly for anyone else today? It takes forever for the bookmarks to load.
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>>345143858
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>>345154404
different anon, but will do
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>>345154404
I bookmarked them. Gonna play in an hour or so.
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>>345155038
Alright thanks. I probably need to fix some things in them. I played other stages and noticed they used a pipe to constantly give out Power-ups so one wouldn't have to die in the stage to re-try that part that needed that power up. But other than that I still want to see what you think and what I should change
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>Goombas As Ornaments
https://supermariomakerbookmark.nintendo.net/courses/38EA-0000-025C-93AC
This is a level where you have to carefully manage which goombas you bounce off, in order to ensure you still have a route back across the room. Intro room, puzzle room, and skill room.

Older levels:
>Feels like a Wheel https://supermariomakerbookmark.nintendo.net/courses/45FE-0000-022D-BD30
>The Serpent Shoesmith https://supermariomakerbookmark.nintendo.net/courses/4D65-0000-01FB-E466
>In Absentia https://supermariomakerbookmark.nintendo.net/courses/12DB-0000-01F7-7673
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>>345155790
I usually don't do Super Expert levels but I'll give In Absentia a try.
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>>345154065

I played Casslands and I think there are some things you could improve.

In general, you should avoid scenarios in which people get stuck and have to either hit retry or die. You've already said it yourself here
>>345155324
but put items necessary to progress in pipes, not in blocks. When mad it pretty far in the level, I fell down to a prior part (where you need Yoshi to jump on the saws). But the problem was that Yoshi had already died on me and I already used the block containing the Yoshi egg. So I had to hit the retry button.

Which leads to the next point. You didn't use any save points, maybe because you didn't know that there are ones. You need to grab and shake the sign and it will turn into a save flag.

Also, the level felt kind of unfocused. You included too many different type of enemies and elements, imo. It's better to try to build a level or its parts in accordance with an overarching theme.

Some more general advice:
- make the beginning a save spot for the player, don't throw too much stuff directly into his face (at least in traditional levels)
- don't overdo it with sound effects and stuff. I killed some random Koopa and it party music started playing. Why?
- try to improve aesthetics. use semi-solid platforms for backgrounds etc.
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>>345156227
>but put items necessary to progress in pipes, not in blocks. When mad it pretty far in the level,

This should read: *put items necessary to progress in pipes, not in blocks. When I made it pretty far in the level,
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>>345154065
first level has cut off and no im not raocow
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>>345156227
>I killed some random Koopa and it party music started playing. Why?
this made me laugh. yeah i don't know why i put that in there. I was experimenting and i guess i forgot to take it out. i like the cat punches though. i'm going to take all of your advice though and redo them. thank you.
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>>345154065
This isn't really your fault and honestly it's because I'm one of those guys that does a bunch of shit that makes it so I can find a shortcut, but when making a level I try to make sure that powerups can't be used to skip large chunks of the level. In your Starman Run level I could just fly over everything because of the leaf at the beginning
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>>345156824
really? i never noticed. I tried to prevent that in my other levels but I forgot about that one. can you try the other two levels?
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>>345135283
>make a series of difficult stages
>legit difficult, not troll difficult
>upload the first one
>get a streamer to play it and (after 30 minutes) beat it
>everyone watching the stream seemed to love the stage
>no randoms have been able to beat it since, leaving that stream event the only clear

For those feeling brave.
https://supermariomakerbookmark.nintendo.net/courses/471C-0000-01FC-4F49
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>>345156986
okay. i'm brave.
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>>345156986
sure I'm game
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>>345156986
Aw shit son
It's on
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>>345155790
>https://supermariomakerbookmark.nintendo.net/courses/38EA-0000-025C-93AC

I liked this stage a lot. Great idea!
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>>345154065
One minor thing that I noticed in Ghost Gathering: You should avoid thwomps hitting the player out of nowhere. When I saw the row of bombs come tumbling down I jumped up to where they came from to look for secrets and got hit out of nowhere.
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>>345135283
anyone else poorfag and emulating it?

wanna toss some maps?
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>>345156986
>>345157115
>>345157118
>>345157458

Also here is a trailer for the whole thing and what you can expect from each floor. Floor 1 is the only one currently up, so the rest are more of a preview.
https://www.youtube.com/watch?v=NalrDacMGHo
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>>345156986
Is bowser the end of the level? If so I am very close to beating it then. average player here
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>>345158881
If you were on a moving platform with firebars, yes. And good, I hope you do beat it! It was never meant to be unbeatable or any nonsense like that. I just wanted to make something that felt fair but challenging.
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>>345158719
That all looks cool as fuck.
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>>345159150
whew... i beat it... that was fucking hard as shit.
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>>345159560
and I was the first clear? I starred it too.
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>>345159630
Thanks, I had a lot of fun making it!
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>>345156986
Absolutely Radical, dude
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>>345154404
>tfw couldn't finish a single one.
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Are you tuff e nuff?

https://supermariomakerbookmark.nintendo.net/courses/1C18-0000-01EE-E8B4
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Don't let this thread die!
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>>345165129
It really cheers me up to see a good Mario Maker thread on /v/ these days. I hope this can be a regular thing again.
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>>345162884
Just narrowly beat it without dying. Missed the key door though.
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If it's not too late, I'll shill a few myself:

>https://supermariomakerbookmark.nintendo.net/courses/BF0C-0000-026D-944C

Vine level. There's three ways to reach the checkpoint and two Mystery Mushrooms hidden in the second half.

>https://supermariomakerbookmark.nintendo.net/courses/4AC4-0000-025D-31E8

This one is a bit of a bitch so I'll offer a few tips. You can time your jumps to make the Piranha Plants "misfire" in the first half. The best way to get past the flaming Cheep Cheep after the checkpoint is to crouch. If you don't have the guts to face Bowser head on, there are two other ways to get past him.

>https://supermariomakerbookmark.nintendo.net/courses/1399-0000-0263-DD28

My first attempt at a shoot 'em up. There's a few tight spots, but nothing too difficult.

>https://supermariomakerbookmark.nintendo.net/courses/95A8-0000-0266-43A6

This course is split up into four parts loosely based off my Smash mains. Pretty easy, overall.

>https://supermariomakerbookmark.nintendo.net/courses/F647-0000-0262-3ACC

You're on your own.
>>
>tfw your integrated graphic type is one of the only few that refuses to let this game emulate, even in a shitty state
Have a bump
Thread replies: 74
Thread images: 13

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