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>motion blur >bloom >lens flare >chromatic aberration
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>motion blur
>bloom
>lens flare
>chromatic aberration

What games use this right?

Also, why was grey, brown, bloom and "realism" become a shitty trend?
>>
>>345098124
>why was grey, brown, bloom and "realism" become a shitty trend?
Microsoft and Nintendo, they kick started this trend with two popular games releasing simultaneously, Gears of War and Twilight Princess.
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>>345099393
Did Resistance come out the same year?
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>>345099471
Holy shit, yes, also in November 2006. So Sony, Microsoft and Nintendo kick started it all together within the span of 2 weeks.

Mind blown.
>>
Because they are used to distract you from shitty graphics
>>
None
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>>345099393
Holy shit are you wrong.

Call of Duty and various shooters started the Brown and Bloom convention.

Twilight Princess might have had that but it wasn't doing it be be "realistic" it was doing it to emphasis its dark fantasy nature.
>>
>>345098124
Why did every single game developer lose the ability to show restraint at the same time?
>>
>>345098124
this game used to look so realistic back in the day what the fuck
>>
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>>345100325

>CoD
>Brown and Bloom before MW1

You're an idiot anon.
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>>345099393
You know the visual shaders in Twiligt Princess arr inspiree by ICO and SotC, right? Thats Sony titles.
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>>345100463
But anon, it's not a WW2 shoota unless if it's brown.
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>>345100429
So did Burnout 3 and Midnight Club.
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>>345100325
>blaming a WW2 series for being dreary
And MW1 came out a year after those games. You're a dumb Nintendo apologist.
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>>345100543
So? It didn't became a trend until that point in time. So Nintendo definitely contributed.
>>
Is that NFS: Most Wanted? Why the hell isn't that on Steam?
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>>345100546
Brother in Arms was pretty VIBRANT green.
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