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Watch Dogs downgrade was due to lack of info on PS4 & Xbox
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The lack of information on next-gen consoles at the time of Watch Dogs' reveal made it hard to predict how the final game would look, Watch Dogs 2's senior producer has said, discussing the reason behind the visual 'downgrade' suffered by the original game.

"One thing to remember is that the first showing of Watch Dogs came in summer 2012, before anyone knew what the Next Gen of consoles and hardware would be," Dominic Guay said discussing the downgrade with the Evening Standard. "We did our best at the time to predict what that would be and always were forward that this first showing was running on a very powerful PC."

Watch Dogs was criticised by some players for looking noticeably worse upon release than in videos shown prior to its launch, with lighting, volumetric fog and depth of field all appearing to have been 'downgraded' for the final game.

Watch Dogs 2 screenshot
But that won't happen for Watch Dogs 2, Guay suggests.

"For Watch Dogs 2, we are in a much more predictable context," he said. "We have been developing the game on our target platforms from the beginning."

He continued: "Watch Dogs 2 uses an evolved version of the first [game's] technology. With many years passing doing R&D on this hardware generation, we were able to expend the game’s graphics significantly. The San Francisco Bay area is a great place to have long view distances with high detail and atmospheric effects. The lighting and effects are more realistic and the world much more detailed and dynamic."

Guay's comments are a little different to those of creative director Jonathan Morin, however, who told VideoGamer.com in 2013 that he believed Watch Dogs' graphics had actually been improved since the game's reveal.

"There's no scale down in quality, especially the next-gen versions," he said at the time. "It's pretty much the opposite. What we showed at E3 2012 in a lot of respects was less good. I think it's in the details. So no, there's no scale down."
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>>345081204

Well yea, Watch Dogs 2 doesn't look as good as the first showing of the first game.
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>>345081204
The reason was pretty obvious from the start. Other devs ran into the same problem
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but then why did it look just as shit on PC
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Another game downgraded due to ineffable moderation and management oversight.
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>>345081204
They still gimped the fuck out of it on PC for no reason.

No excuses.
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>>345081741
>E3ShadersEnable=false
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>implying graphics matter
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>>345081867
obviously they don't if you're a console gamer eating crumbs off the floor from PC's dinner table.
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>>345081204
Lack of info? The system was literally a laptop, neither were using weird architecture like the PS3.

That also would not explain the PC version being hot shit. What a fucking laughable excuse, "oh we just happened to make it look a lot more shitty, not because it means less work and money, but because somehow we didn't know the specs of the consoles soon enough. Oh and also we are going to delay the game 8 months and it's still going to look like shit."

Are you going to tell me they didn't know the specs of the console AFTER it released? And were unable to change anything in that 8 months?

Fucking Ubisoft went from being a pretty decent, creative company, to the shit pushing one it is now. Only rarely do we get something great from them, last I can think were the Rayman games.
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>code.txt
>this code is for pc so who cares
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>>345081801
yeah, all that DOF
>>345081741
because E3 demo is one off game instance and making the whole game looks like that is really expensive, and PC isn't worth the trouble.
>>345082015
Unity run like ass on consoles, Syndicate looks worse than Unity, but runs better. Devs don't know exact specs of unreleased consoles. Same shit happened to FFXIII, devs target some imaginary hardware, but the actual real hardware comes way deep into development and sometimes devs are miles off in their predictions.
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>>345081204
Really too bad since watch dogs 2 looks like trash all around from the get go.

Remember how there was a throwaway email or some shit taking about abstergo in the first game, hinting at some sort of connection between the two franchises? Well they've either thrown that idea completely out the window or LMAO MR ROBOT DEADMOU5 TEENS R COOL HACKERS is now the same place

Not that it would matter much since asscreed sucks shit also
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>>345082386
that's called an easter egg
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>>345081204
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What about the downgrade on literally every other game Ubisoft has ever made?
Thread replies: 16
Thread images: 2

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