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NO, NOT THE WHIP!
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You are currently reading a thread in /v/ - Video Games

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NO, NOT THE WHIP!
>>
>we will never have another dawn of war 1
>>
>>344972110
I wish Dark Eldar were in more games, such an underrated faction.
>>
>>344972110
That's a slave's line, not a heretic's.
>>
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>tfw DoW3 looks like its going to shit
>"Hope is the first step on the road to disappointment"
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>>344977368
>we're totally going back to base building guys trust us
>>
>>344975179
That's a chaos unit m8.

But yeah, the Deldar deserve to be in more games. Their rebooted look is pure sex.
HOIST THE FLAG OF COMMORAGH!
https://www.youtube.com/watch?v=q1lWv8_5mdk
>>
>>344977707

>Their rebooted look is pure sex.

Thats what happens when you lock Jes Godwin in a room for 5 years and tell him he's not coming out until he reaches perfection.
>>
>implying DOW3 will be good

HOPE IS THE FIRST STEP ON THE ROAD TO DISSAPOINTMENT
>>
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>>344977496
>muuuuuuuuuuuuuuh base building
I wish those people would fuck off to simcity or something
>>
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>shiteating DoW1 compstomping/3v3 pls no rush faggots who cried up and down about no basebuilding finally get it tacked on again
>game looks like absolute shit with its MOBA-bait artstyle, non-Paul Dobson Angelos doing triple backflips in Terminator armour, EPIC superunits and dumbed-down cover system

You reap what you sow you fucking faggots.

Retribution will be the last good DoW game.
>>
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>>344978964

>moba players talking shit
>>
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>I want DoW 3 to have big battles and base-building back!
>>
>>344977368
I feel you.
>>
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>>344979307
>Muuuuuuuuh base building
>I want to speeeeeeeend hours turtling in my base
>>
>>344978964
I wish mobafags would stick to mobas.
>>
>>344980506

Turtling never worked in DoW - you might be thinking of command and conquer.
>>
I just want Sisters of Battle
>>
>>344980645
What the point crying about base building in dow3 then?
It is confirmed and can see it in e3 video
>>
>>344981442
I don't think anyone is - we're complaining about how the game looks, and appears to play, like a steaming turd.
>>
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Eldars are for purging
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>tfw Matt Ward's baby carrier awful design is the box art of DoW 3
>>
>>344981601
I am pretty sure that other guy wasn't pleased with it and wanted more

>and appears to play
You build a blob
You send it forward
It was exactly like this in dow1 and 2
Thinking that it's "moba like" just because Gabe has spin attack on a key is stupid as fuck.
>>
QUICK

You can decide which 5 factions get in DOW3. Which ones
>>
>>344982703
Imperial guards
>>
>>344982703
>Marines
>Orks
>Eldar
>Chaos
>Necrons
>>
>>344982703
Imperial Guard
Imperial Guard
Imperial Guard
Imperial Guard
Jackie Chan
>>
>>344982703
Eldar
Spess marins
Orks
Sisters
Chaos

But I bet it's going to be necrons as secret fourth race in base game and chaos in expansion.
>>
>>344982703
Spess mehreen
Imperial Guard
Chaos
Orkz
Nids
>>
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Best chaos god coming through
>>
>>344982703
Orks
Guard
Eldar
Chaos
Necrons
Fuck marines, they don't have enough cool shit
Feel free to replace Eldar with Nids or Tau.
>>
>>344983406

>BBBBRRRRRRRAAAAAAAAAPPPPP
>>
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>>344983513
>>344983158
>>344983052
>>344982968
>>344982918
>>344982817
>everyone got buttmad DOW1 didnt have tyranids
>nobody actually wants them

>>344983513
maybe have space marine backup troops for lategame imperials.
>>
>>344977496
I love base building RTS game. I love Dawn of War 1, however Warhammer 40k should not have base building, it should either be tactical or on a massive scale like total war.
>>
>>344982703
Marines
Guard
Orks
Chaos
Necrons
>>
necrons
tau
eldar
human
orks
ez 5
>>
>>344983901
That'd make sense.
I just don't care for much of the SM vehicles.
They've got the land raider, and apart from that everything looks like utter shit.
>>
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>>344982703
Skitarii/Admech
Dark Eldar
Necrons
Tyranids
Tau

Weird super tech go!
>>
>reinstalled Dark crusade
dasitmane.jpg
Although im kinda tired of bluhd revens for spess mureen, even ultramarines would be better
>>
>>344982703
>Space Marines
>Orks
>Tau
>Necrons
>Tyranids
>>
>>344985283
>The blood magpies have retarded leaders and steal everything that isn't bolted to the floor
>Ultrasmurfs are Matt Wards fuckbois

You just can't win Anon, that fucking hack!
>>
>>344977275
>NO! NEVER!

>okay
>>
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>>344982703
Feral Orks
Orks
Freebooters
Chaos Orks
Imperial Guard
>>
>>344979557
under rated post
>>
>>344982703
>Space Marines
>Eldar
>Orks
>Tyranids
>Necrons
>>
>>344983901
>quote my post where I say "nids"
Idiot
>>
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It complaining about base building in DoW3 just a meme or are people actually complaining about that instead Relic's poor execution in general?

>>344982703
Imperial Guard
Orks
Tyranids
Chaos
Tau
>>
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Chaos is potential, the promise of patterns. Patterns spontaneously emerge from Chaos, through Khorne's competition, the fittest survive, they learn under the watchful eyes of Tzeentch, crawl and proliferate to please Slaanesh, with Nurgle they thrive, die and decay, and the cycle goes on and on forever, drawing potency into Chaos to see patterns emerging, ever more refined and brutally efficient. Life itself is the wheel of Chaos spinning on the hub of uncertainty, it's spokes representing the sheer number of possibilities for its expansion.

Undivided Chaos is accepting this fact and cherisihing all four aspects of Chaos as one, so that you may draw power from it while keeping yourself from being enthralled to it.
>>
ORKS ORKS ORKS ORKS ORKS
>>
>>344986942
/v/ will complain about anything and everything if it validates them. Wait and see, it's the only sane approach.
>>
How do I git gud at playing space marines with the apocalypse mod
>>
>>344986758
its not like I wanted to click on your comment or anything
>>
Anyone who thinks that there can be a DoW game without Orks, Space Marines and Eldar is delusional.
Those 3, along with Chaos, are the 4 most important factions of the setting, and have been a part of it since it's foundation almost 30 years ago.
>>
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Why does everyone want to shove traditional RTS base building into a game where half of the factions either build teeny weeny staging posts or no bases whatsoever?

Wouldn't it make much more sense (and make the game more varied and interesting) to make different factions build and deploy units differently depending on their lore, ranging from the very minimalist Space Marines and Eldar to the full-blown military bases of the Imperial Guard?
>>
>>344989393
Because that makes too much sense and faggots will go 'WAAAAH BASEBUILDING ISN'T LORE FRIENDLY' while others go 'WAAAAH WHERE'S MY BASEBUILDING'

or you know everyone will like it and it'll be a smash success who knows nobody has tried it
>>
>>344989393
Because they need outposts for long drawn-out wars too. All military engagements are just simple raids. Also Imperial Fists. Also basebuilding is fun. I can tell you're not the target audience for dawn of war so stick to whatever your ADD-ridden shit tastes target and leave RTSes for people who actually enjoy them.
>>
>>344989393
because DOW1 basebuild makes sense in that they are mostly command posts being just loaded enough to support whatever they requisition. The units themselves get warped/flown/called in.
>>
>>344988014
>DOW forgotten legions
>instead of space marines sisters of battle
>instead of orks feral orks
>instead of eldar dark eldar
>tau
>>
>>344989689
> while others go 'WAAAAH WHERE'S MY BASEBUILDING'
A prime example of that is here>>344990063
>>
>>344990063
>Because they need outposts for long drawn-out wars too. All military engagements are just simple raids.

That would be a good argument if Space Marines, Chaos Space Marines and the Eldar didn't rely pretty much exclusively on raids and lighting fast assaults to do battle. An 'extended campaign' for them just means they'll have to do more raids than usual.

>I can tell you're not the target audience for dawn of war so stick to whatever your ADD-ridden shit tastes target and leave RTSes for people who actually enjoy them.

What a compelling argument. I play strategy games almost exclusively nowadays and I'm objecting to base building in this specific instance because it doesn't fit with the setting you gigantic faggot.

>>344990214
And DoW II uses that exact same principle, so why the radical difference in opinion towards the two systems?
>>
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>>344984203
>it should either be tactical
>>
>>344990214
Those are just fancy animations.
Functionally, they are completely identical to any stock standard unit production facilities copied straight from C&C.

If the game was actually lore friendly, and unique, Space Marines for example, wouldn't have any unit production structures, they would simply drop their units in drop pods and thunderhawks wherever they felt like on the battlefield.

The ELdar would just have webway portals that let them transport stuff between each other, and summon more forces (not the "webway portals" of DoW 1 that were basically just factories that either made infantry or tanks).

Nids would spawn brood nests for the production of small critters like gaunts, while the rest of their stuff would drop down from space in spores.

The only factions to whom DoW 1 basebuilding actually sort of fits are the IG and the Orks, to a degree.
>>
its ok bros total warhammer is shaping up nicely
>>
How come Dark Crusade isn't up on GOG?
>>
>>344988014
Eldar are boring as shit, replace them with Tau
>>
>all these dow 2/moba fags not realizing how good basebuilding can make a game better in so many ways
if in starcraft, you only had a nexus, and from that, you could only make a single unit at a time, and had no researches, only tier upgrades, do you think people would play it?
basebuilding provides an extra layer of strategy known as a tech tree. you're allowed to, in most games, build up buildings in different orders, allowing you to prioritize certain types of units. in dow 2, you cant do any of that. at all. its fucking boring. in sc2 I love rushing tanks. or roaches. or stalkers. anyone who says le sim city le base building doesnt add anything!! clearly has never played any good rts game.
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>>344991797
>eldar are boring as shit
>replace them with tau

Tau are far more boring than Eldar are, both from lore, as well as gameplay perspective.
>>
My ideal faction lineup would be Soulstorm's, except replace the Sisters of Battle with the Adeptus Mechanicus and add Tyranids.
>>
>>344991797
>eldar are boring as shit
>so replace them with the blueberry race that does nothing but attack people from miles away because they cant do anything in close combat
the only, ONLY, reason people even like tau is because of their mechs.
>>
>>344977707
That's a chaos unit in the photo but OP's quote is what the DEldar builder unit says, not the chaos builder unit.
>>
>>344992178
Starcraft 1 and 2 have shit tier basebuilding.
If you want good basebuilding, look at Supreme Commander.

Anyways, basebuilding still doesn't fit the wast majority of 40k races in any way.
Eldar and Dark Eldar building shit on the battlefield is raping the lore so hard that it isn't even funny.
>>
>>344992456
>Most reasonable faction in the setting
>Only ones that actually try to form lasting alliances
>Made up of multiple species
>Kroot are pretty cool
>Caste system is cool
>High-tier aesthetics
>Yes, the mechs too

Better than "elves in space that can teleport"
>>
>>344978964
>it's the "weeb acting retarded" episode
Color me surprised.
>>
>>344992565
Same with Space Marines as well. I mean yeeah it shits on the lore but sometimes gameplay needs to take presidents
>>
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>>344981609
That mission was some fucking shit, even on Normal

>Start as the IG
>Cover my flanks by beating the SM and CM
>Go do that mission before attacking the necrons
>Billion Howling Banshees rush me at the start

And I thought they were supposed to be fucking dying out.
>>
>>344992802
Stronghold missions in general were all kinds of bullshit.
>>
>>344992565
well, we dont even know how their basebuilding works. they might not even have any. the space marine bases already look smaller than in dow 1. but anything is better than the shitshow from dow 2. I dont get it. people want big battles but...they also dont want base building? then again most of the people who have played coh/dow 2 dont like other rts games because they arent moba enough.
>>
>>344992970
Basebuilding is in no way, a prerequisite for big battles. What the fuck makes you think that you NEED basebuilding for big battles?

If anything, basebuilding hampers big battles, as it necessitates the player to focus on other stuff besides just controlling his army.
>>
>>344992737
>Tau
>reasonable

Join us or we kill you ain't reasonable.

Also the "alliances" they form are basically slave-master relationships. Non tau species have zero say in the tau society.
Even your precious kroot are sick of Tau shit, to the point that they often hire themselves to imperium, and other empires for mercenary work, because at least those factions aren't constantly trying to shit on their ways, like the Tau are. Tau want to enslave the kroots.
Also, model and gameplay wise, the ally races haven't been relevant to the tau in over a half a decade. It is all battlesuits now.

Finally, the fact that you think that the eldar are just "elves in space who can teleport" tells me that you don't know shit about 40k, you pathetic pleb.
>>
>>344993403
is pressing a few buttons to make more troops after you win/lose a battle so difficult? lmao. the base building in dow 1 wasnt some kind of difficult thing to wrap your head around. you make a few barracks, a few vehicle factories, you're set in a way. its not like you need to ever manage your workers and shit in a fucking relic game.

and what makes me think that you need basebuilding? well, what games have no basebuilding, but big battles? outside of total war games, which arent rts games.supreme commander does. dow 1 does. hell, even coh 1 has base building. what are you going to do without it? make units come in one at a time like dow 2? good luck spending 40 minutes building up an army, because if you make the unit building fast, you're gonna just get swarmed in every match. no, you do need base building to make a proper, big rts game.
>>
>>344981665
That was fan made.
>>
>>344991360
>whole legions of loyalist and traitor spess muhreenz dedicated to seige warfare

>nuh uh. No base building for them.

Even the fucking eldar are focused around their bases. Being ancient sites etc with muh crystals or muh webway gates.
It's like you're being intentionally retarded
>>
>>344977707

Lorewise Im pretty sure theyre the smallest race
>>
>>344993840
>the base building in dow 1 wasnt some kind of difficult thing to wrap your head around.
No, but it was unfitting, and largely pointless endeavor

Also, Wargame games have big battles, without basebuilding, though I wouldn't necessarily want it's system for a 40k rts either.

In my ideal DoW game, the factions, to whom basebuilding fits, would have it, whereas factions, to whom it doesn't, would have very minimal basebuilding.

So let's say, that the game would have Space Marines, IG, Eldar and Tyranids.
The Marines and the Eldar would have very minimal basebuilding, with Marines having at best, turrets, landing pads and teleport homers in addition to listening posts, and the Eldar just having webway gates of different sizes, that they could open on the battlefield. The Marines would bring most of their units to the battlefield via Drop Pods and Thunderhawks, that could land pretty much anywhere on the map, whereas the Eldar would use the webway gates to both produce units, as well as transport existing units around.

IG would have far more extensive basebuilding, pretty much DOW 1 style, with barracks, landing pads for aircraft and vehicles being dropped down from space, artillery pieces, bunkers, the lot.
Nid "basebuilding" would basically be aggressive tyrannoforming of the battlefield. They would be able to spawn brood nests that would produce various nids, digestion pools where they could dump both nids, as well as corpses of the enemy units for resources, spore chimneys that would choke the air with toxins etc. They would produce units both from brood nests, as well as by dropping them down straight from space in spores.
>>
>>344993403
No one, not even the fucking spess muhreen fagets do anything without legions of munitorum and or admech logistical support.

The 40k setting isn't SO divorced from any nod to realism that it pretends logistics ain't a thing.

I fact in several ed's. They've used the sheer scale of support efforts as fuel for the grimdark bs.
>>
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>>344994902
the dow 3 basebuilding looks exactly like you've said. it doesnt seem like the marines, at least, have many buildings at all, and there dont seem to be power generators (hopefully theres power listening posts to capture like dow 2)
>>
>>344994661
>>whole legions of loyalist and traitor spess muhreenz dedicated to seige warfare
They are exceptions among the space marines you moron.

>Even the fucking eldar are focused around their bases. Being ancient sites etc with muh crystals or muh webway gates.

No, they are not. The eldar basically never build anything on the battlefield lorewise. They may defend ancient sites of import, but as stated, they are ANCIENT, as in NOT BUILT BY THE GOD DAMN ELDAR DEFENDING THEM, and even that, is rare. The Eldar do their utmost to avoid ever having to wage defensive warfare, their whole combat doctrine is outmaneuvering their opponent, and never bogging down to a single location.
The Eldar having extensive bases is assinine, and unfitting for them.
>>
>>344995126
>No one, not even the fucking spess muhreen fagets do anything without legions of munitorum and or admech logistical support.
That does nothing to justify the asinine C&C clone basebuilding DOW 1 has.

Also, what you said applies largely only to the Imperium, Chaos Marines, and to the Tau.
Necrons, Nids, Eldar, Chaos Deamons and Orks largely don't need massive supply chains, because of the various reasons, ranging from being advanced enough not to need supply chains, to simply producing the necessary supplies on site.
>>
>>344995238
Seeing how we know so little of DOW 3's basebuilding yet, I am withholding any criticism of that aspect for now. There are also other aspects of DoW 3 that seem far, far more worrisome to me, than basebuilding. Shit like the simplified combat and cover mechanics is far graver concern than base-building done badly to me. I can live with a crappy, and unfitting basebuilding, but if the combat is crap, then there is no point in playing the game.
>>
>>344985624
>Chaos orks

You git iz muckin' about
>>
DoW2=DoW>Chaos Rising>Soulstorm>Dark Crusade>Winter Assault>Retribution
>>
>>344987253
Nurgle is worst god
>>
>>344995567
Tyranids don't need logistics.

>the great devourer doesn't need logistics

>sneaky rape murder torture elves with the castles of dooom in the warp /commoragh need no logistics. Their slaves obviously get crapped into existence out of thin air just like all their armour guns and buildings

Just fuckoff. You sperg. Materiel doesn't come from no fucking where.

Even chaos needs some kind of base where the cultists cut open a hole to the warp to let them into reality.
>>
>>344995982
>Soulstorm >Dark Crusade
Stupid meme poster
>>
>>344996241
Soulstorm is the same shit as Dark Crusade but with additional factions, making Soulstorm better. Dumb phone poster.
>>
>>344996215
The dark eldar can open portals anywhere.
That's why they're so hard to track down in fluff, because they'll raid a few cities then vanish before any kind of response can be mustered.
>>
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>>344996215
Great Devourer indeed, does not need logistics. They make the shit they need from biomass they gather, either in spawning pools on the planet itself, or in the hive ships that have slurped up all that delicious biomass.

And Deldar also don't need anything on the field besides a webway portal, that connects them straight into Commoragh. Their slaves are captured, and taken into commoragh, where all their armor and guns are made, and their structures are located. The Deldar don't build anything in real space. All of their shit is in Commoragh.

You are the one who should fuck off, when you clearly don't know shit about the various factions of 40k. Many of them are full well capable of supplying their war needs without extensive supply chains which the Imperium is reliant on. Factions like Necrons and all kinds of Eldar, practically have their material pop out of "nowhere" as the webway gates of the eldar and dimensional teleportation the necrons use completely eliminate any need of supply chains.

Also, chaos doesn't need a massive base to get a warp portal going. Hell, even a single unsanctioned psyker has the potential to open up a world swallowing chaos portal.
>>
>>344996470
>The same shit
Hardly. Dark Crusade, for one, kept your bases you built in the regions you conquered. Dark Crusade also had special areas that have your factions bonuses that were actually useful. Plus the home base assaults were 10x better in DC
>>
>>344979296
>>344979557
>Wanting more of DoW1 means it's our fault they go ahead and make DoW3: Starcraft Blizzard edition
FEAR DENIES FAITH
>>
>>344984203
>it should either be tactical or on a massive scale like total war.
Fuck off, both of those types of RTSs are trash.
>>
>>344982703
Imperial Guard

Tau

Necron

Inquisition (with Grey Knights assistance)

Eldar/Dark eldar

>>344982918
>>344983052
>>344983158
>>344983513
>>344984445
>>344985437
>>344985624
>>344986527
>Orcs and Chaos
You guys never get tired of this shit? Wouldn't it be a refreshing change to start with the less used races first and then hope that they add in the more traditional ones in the expansion pack(rather than do it the other way around).
>>
>>344985283
Then get some mods.

>Castellan's holy FUCKYOU grenade that insta kill most squad
>Honour Guards' sexy bling-blings
>Siege Dreadnoughts or any Dreads with Assault Drills+Heavy Flamers
>>
>>344996970
Even Space Marines are mostly autonomous, and many are completely autonomous if they've got a Battle Barge to play with. Off the top of my head the Guard, AdMech, Tau, and Orks are the only factions that have to play the logistics game in any significant way.

Though interestingly the armies with the non-existent logistical chains are also usually the ones that suffer the most when it gets interrupted.
>>
>>344997920
It's just not the same without the comic relief, also warbosses are cool as hell
>>
>>344997920
The main factions are already diverse and interesting enough to keep using though. And why would you not want ORKS?
>>
>>344998485
Orks don't really need that much logistics themselves either.
A massive part of their supply needs is provided by the orky biosphere itself that they inevitably bring everywhere where they go, and due to their mastery of making shit out of junk and scrap, they can also gather supplies the ork biosphere doesn't provide, from the battlefield itself.
>>
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>>344998291
>Castellan's holy FUCKYOU grenade that insta kill most squad
>999.M41
>using literal meme weapons

The best thing about it is that they actually have a model for it, and it is legit the one from the film but with a skull on the side.
>>
>>344994815
Nope. They have billions upon billions of Deldar in Cammoragh. Most of them are tank-bred with the pure-born being held in high regard. The smallest race would be the Ta'u.
>>
>>344998791
The ultimate war machine.
>>
>>344982703
Skitarii
Imperial Guard
Dark Eldar
Necrons
Eldar
>>
>>344998791
Would be interesting to see Orks get another resource in the form of scrap that they get from killed enemies to make guns and vehicles with
Probably be too hard to balance though
>>
>>344994815
What>>344998834 said.
The Deldar are at least as numerous as the Craftworld eldar, if not even more numerous.
>>
>>344999261
Nah, do it like the GLA in C&C Generals. Scrap piles dropped by vehicles to upgrade vehicles. Small amounts of scrap gained from all kills. Give orks a leveling system. Stuff like that.
>>
>the infinite salt mines from dow2 fags
Not even going to get dow3. This is satisfying enough.

Even Relic thinks dow2 is shit. Hey, at least now dow2 is the second worst bastard in the family.
>>
>All these DoW2 cucks crying about muh base building
Base building was fine in DoW1 and its like they forgot how to put it back in the game after DoW2 and then we get DoW3, they literally only had to give us DoW1 with updated graphics and mod support because DoW1 is still better than 2 because of the mods you can put on it.
>>
>>344999470
This salt is nothing compared to what DoW 1 fags have been up to for the last seven years straight.
>>
>>344999804
And still are, seeing how DoW 3 isn't what DoW 1 fans wanted either.
>>
>>344999804
Because DoW2 isnt that good of a game, its good if youre looking for a tabletop type game and not an RTS. But most of the people that got DoW2 were looking for DoW1 with updated graphics and.
>>
>>344999981
DoW 2 combat is superior to DoW 1's combat.
Otherwise though, DoW 2 is very flawed.
>>
>>344998485
I could see a Chaos base as long as its more Cultist/Demon oriented.
By that I mean barracks for Heretics and Traitor Guard, and slowly bigger and bigger portals and sacrifice altars.
>>
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>>344972110
Am I the only one who got an erection from the chaos and dark eldar building units voice lines?
>>
>>344982703
Imperial Guard
Deldar
Orks
Sisters
Squats
>>
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>>345000256
No your not, they should've made female varintions, female servitors
>>
>>344999470
>>344999747
Fucking please compstompers.
You are the one who lack the ability to adapt.
>>
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>>345000347
>squats
>Space dwarf fortress
>instead of cheese it's warpstone.
>>
>>345000059
Yeah I liked DoW2's combat but I enjoyed DoW1 more for the shit you could do like deep strike with a bunch of units instead of a handful, and how you could upgrade individual units to be full anti infantry or full anti vehicle, sure you can kinda do that in DoW2 but not as well.
>>
>>345000408
what is this compstompers meme? are you a competitive DoW2 player or something?
>>
>>344985624
>wanting actual interesting races that have very different playstyles
>from Relic
;_;
>>
>>344983406
But you didn't post a picture of Khorne
>>
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>>345001090
>not Necoho
>>
http://store.steampowered.com/app/404012/
That price. Fantasy fgs BTFO!
>>
>>344977368
What irks me the most is that it looks like fucking league of legends with graphics that arent shit

I was fine with DoW 2's style, but all the skills made sense with the character. on the gameplay so far it looks like they are going to be all "super flashy explosions" and shit.
>>
>>345001436
>http://store.steampowered.com/app/404012/
>20dollar dlc
holy shit.
>>
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>>345001436
>nearly $20 dollars
>>
>>344977368
>mfw i will still buy it because i cant find anyone to play dawn of war 1 with me.
>>
>Sisters
Did you guys mean the Ordo Hereticus? Because SoB alone is really meh.
>>
>>345000669
Not him, but I get bored with DoW 1 much more quickly than with DoW II nowadays thanks to the ultra-simplistic combat.

I honestly don't understand why Relic decided to throw away over a decade of their gameplay development by ditching some of the best combat I've ever seen in an RTS and go back to 'stand in the open and out-DPS the other guy until he falls over'.
>>
>never actually played soulstorm before
>pick it up with the franchise pack durjng the sale and decide to play spess mehreens
>boreale sounds pretty normal, wonder what all the memeing was about
>realize his regular lines are just recycled Thule ones
>his actual dialogue is exactly what you'd expect
>>
>>345004896
>THIS IS GONNA BE EASY
>>
DoW2 wasn't really RTS though gameplay though, it was even as good as CoH1. I agree that DoW1 had super simplistic combat though, and mods really helped with that.
>>
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>>345004896
How on Earth did you manage to miss 'SPESS MEHRINES' for all these years?

Also just wait until you hear Gorgutz, you're in for a treat. And by treat I mean horrible, awful shit.
>>
>>345005096
for you
>>345003894
>>
>>345001436
Jesus Christ. Fuck GW, Sega, and CA. Possibly the worst DLC practices in the entire industry.
>>
>>345005336
I didn't miss it, I just thought it was blown out of proportion compared to most of his actual ingame dialogue. Then he actually started talking. And I don't even get what the point of having Gorgutz was when he literally doesn't do anything during his stronghold except stand back, watch, and then run away.
>>
>>345005336
How can you hate a comedic relief character?
>>
>>344991512
When are they releasing the next fucking races, i need my Skaven globadiers. I would even be happy with just a Tomb Kings DLC
>>
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>>345005096
>DoW2 wasn't really RTS though gameplay though

This is an incredibly stupid argument, since by that logic the first Dawn of War isn't an RTS either because their fundamentals are exactly the same apart from power being gained from capturing points in the second game.

>it was even as good as CoH1

I'm going to take that as 'wasn't' and I'm going to agree with you there. CoH was an exceptional game and much better than DoW 1 as well - in fact the only RTS game to beat its Metacritic score is the OG Command & Conquer itself, which even then only has a single point over it and only five reviews (CoH has 55).

>I agree that DoW1 had super simplistic combat though, and mods really helped with that.

What mods are those? Because the ones I see recommended the most and all of the ones I have played only add more units and stuff to the game without adding anything to the combat. In fact a lot of them (such as Ultimate Apocalypse) add so much crap into the average match that the only strategy you can do is blob and attack move because there are simply too many units running around for the game to handle properly.
>>
>>345006594
see
>>345001436
>>
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>>345006594
Skaven and Tomb Kangz have been pretty much confirmed for the expansion as far as I've heard. Which is a real shame because I really, really want to play a Skaven campaign complete with off-the-rails politicking which means that the greatest threat to your Skaven empire are the other Skaven.
>>
I'm new to RTS games, but I own all of the Dawn of War I expansion packs and man these games are fucking fun as shit. Also, has anyone played this game? I'm like 20 minutes into it and still learning the controls but it's really goddamn fun so far
>>
>>345006594
The series would be released in installments like SC2. So next game maybe.
>>
>>344994815

Least numerous : technically space marines (not consistent but there is supposed to be 1000 chapters of 1000 marines)
n°2: probably tau, just occupy a small number of planet somewhere
n°3 : Eldar : they have a number of craftworlds (dunno how many, probably in the few dozens/hundreds but that's a guess) . each craftworld contains a few milions of Eldar I think.
n°4: DEldar : If memory serves, they are stated to be more numerous than the Eldar because of their incubator breeding or some shit.
>>
>>345001578
>an entire campaign as well.
eh, I don't see the problem
>>
>>345008242
Its too late to save you.
>>
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>>344997897
>tactical RTS
>trash
holy fuck you got me hard
>>
>>344983406
thats not tzeentch famalam
>>
>>344983406
this
>>
>>345001436
Holy fuck
I expect full priced add-on for Elves at this rate
>>
>>345006594
Beastmen are confirmed and im pretty hyped if i do say so myself
>>
>>345006862
One of best games ever.
You could see the inspiration in Brutal Legend.
>>
>>344982703
Orkz
Gretchin Resistance
Imperial Guard
Space Marines
KHEOS
>>
>>345008349
eh, I don't care. I am not going to play as the beastmen, so they will be present in campaign for me to mulch.
>>
>>344985624
feral orks are not really a faction, they don´t amount to anything, can´t amass a waaagh, can´t travel the stars, can´t fight anyone except when outnumbering them even more than ordinary orks have to, they are just like the constant background radiation: expect to find it everywhere, but you can mostly ignore it.
>>
>>345000396
Female servitors would not be used for construction work.
>>
>>344998834
Space marines are even fewer.
>>
>>344997920
Orks are objectively the most fun race, and have the sweetest vehicles.
>>
>>345009837
>thats not tzeentch

because being jerked around by Wizard cunt is better than being under the fat slabs of papa nurgle
>>
all i want is some faction/mini faction of men of iron. that's it
>>
this isnt really DoW related but still 40k, a new eternal crusade patch just hit, its supposed to have tyranid pve in it but it looks like the matchmaker is either broken or nobody is fucking on.
>>
>>344982323
dow2 you dont blob and attack, you twit. unless you're playing nids that is.
>>
>>344982703
Adeptus Arbites
>>
>>344982703
marines
orks
nids
eldar
chaos
>>
>>345012002
>eternal crusade
>nobody is fucking on

color me surprised
>>
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>>344983406

I wish there was more 40K shit with Nurgle. Everyone always goes for Khorne or Undivided instead.
>>
>>345012543

>Wanting to follow Nurgle

What's the appeal? Being a smelly rotting living-corpse?
>>
>>345012741
>http://store.steampowered.com/app/404012/
nurgle is just a swell dude, therefor being a nurgle follower seems like the most chill thing in the universe.
>>
>>345013090
didnt mean to add the link
>>
So, who is actually buying beastmen?
if you want to kill them in the GC, there is no need to buy it.
>>
>>344982703
Imperials (Imperial Guard basis supported by your choice, like space marines, mechanicus, ecclysiarchy, etc)
The Lost & the Damned (with unique options for the different gods and a choice of focus like fodder or marines or w/e)
Eldar (with unique options like Corsairs, specific craftworlds or edgy eldar)
Orkz (also options like specific tribes or pirates)
Tau Empire (choice between farsight or core world tau)
secret bonus faction Sons of Malice, recycling mostly marine assets but focussed on strong individual units
>>
>>345014579
I'm going to get it because I want to play with all of the races since I like all of them and they're all going to bring something unique to the table, unlike most factions in previous TW games.
>>
>>345012285
it's more that the update hit just fucking now and the pve mode isnt on the main menu. There's plenty of people playing on the regular mode.
>>
>>344982703
Evil Sunz
Deathskulls
Snakebites
Bad Moons
Goffs
>>
>>344982703
Slutty Eldar
Sluttier Dark Eldar
Even Sluttier Sisters of Battle
/U/ Crazed Blueberry Tau
Sluttiest Slaaneshi Daemonettes
>>
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>>345012543
Say all the bad shit about tzeenchian followers if chaos. But the thousand sons look fucking badass.
>>
>>344982703
Marines
Orks
Tyranids
Chaos
Imperial Guard
>>
>>345001436
Good thing Denuvo is almost cracked
>>
>>345012002
people are queueing up now.
Holy shit Eldar players are retarded.
>>
>>344987253
>>344996070
Nurgle and Khorne are best chaos gods. Slaanesh is ok, close second. Tzeentch is retarded bullshit. Chaos undivided is Mary Sue and for faggots.
>>
>>345020012
>one gives you space cancer
>one clops off your skull
>best
sure bud
>>
>tfw i played Dow:retribution Coop with a friend
it was awesome except when we were IG and had maxed forces
so many bottlenecks
>>
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>>344983406
But anon, that's not Malal.
>>
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>play Dark Crusade/Soulstorm
>attack a region
>it soon becomes clear its a the-enemy-has-two-bases region
>>
>>344982703
Slaanesh
Tzeentch
Khorne
Nurgle
Malal
>>
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G-Guys! This is it, I have a good feeling this time! This is gonna be the one!
>>
>>344982703
Imperium (separate Imperial Guard, Astartes, Sororitas, Arbites and Inquisition)
Eldar (4 flavors in a similar manner- Dark Eldar, Craftworld Eldar, Exodites and Harlequins)
Chaos (all 5 chaos gods get their own stuff)
Necrons
Orks
>>
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I just want to be the law
>>
>>345022223
I wish they finally did something right and got terra so we can finally move on to AGE OF EMPERORâ„¢
I don't play 40k anymore so I might as well see it burn
>>
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>>345020528
>feel no pain, live forever and always feel the warm love of papa nurgle
>not wanting to worship the great unclean one
>>
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>>345023110

I know that feel.
>>
>>345013090
>14 quid for a single race
>Blood dlc already out

How could they fuck it up so fast?
>>
>>344979296
HIDE dow2 THREADS
IGNORE dow2 POSTS
DO NOT REPLY TO dow2 POSTERS
>>
>>345021895
LITERALLY WHO????
>>
So when are we all going to stop pretending that DoW 1 was some sort of super massive clash of armies and had any micro beyond navigating shitty pathfinding?

When are we going to admit that DoW 3 is DoW 1 with a different aesthetic and Warcraft 3 hero picking?
>>
>>344979296
>ting DoW1 compstomping/3v3 pls no rush faggots who cried up and down about no basebuilding finally get it tacked on again
>>game looks like absolute shit with its MOBA-bait artstyle, non-Paul Dobson Angelos doing triple backflips in Terminator armour, EPIC superunits and dumbed-down cover system

I'll never blame DoW players for Relic fucking things up, but I can't really come up with any other explanation for them removing the cover system that's been so good in their last three games.
>>
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>muh base building

I hope you fucking faggots are happy because you've killed DoW3 with your stupidity. DoW2 was a perfect logical progression for the series, its gameplay was top-notch and miles above DoW but people can't pull their heads out of the sand because muh base building

fuck you
>>
>>345012741
All diseases benefit rather than be a negative. Also having to throw shit at your enemies sounds like a swell time.
>>
QUICK

Post Steam profile names so that you can add people to play Dawn of War with.
>>
>>345026719
>All diseases benefit rather than be a negative
Not how it works. He doesn't let it kill you, you still feel the pain. The reason why plague marines are so tough and Feel No Pain isn't just because nurgle makes them tankier but they're in so much pain from Nurgle's Rot to begin with that bullets don't feel that bad. And that's only if you're important enough, regular humans might as well be cadavers to throw over the enemy's walls.
>>
>>345026442
most people who have actually been with the warhammer franchise for a long time realize this, I know I do. I really didnt like dow 2 and would have preferred it as a spinoff instead of a sequel, but it was whatever. dow 3, however, is just improved dow 1. people talking about how simple dow 3 looks and how simple dow 1 is have clearly never actually played it past a few ai matches. same with people thinking that dow 2 was the best game of the series, is realistic, and is right for 40k. I would be fine with a spinoff game that plays like dow 2, but not a direct sequel. thats like having fucking battlefield release an arma-type game as their next battlefield. most of the complaints are coming from dow 2 players that are assblasted that the next dow game isnt dow 2.5.
>>
>>345027162
>most of the complaints are coming from dow 2 players that are assblasted that the next dow game isnt dow 2.5.
I'm seeing those but I'm also seeing plenty of complaints that are definitely DoW1 players. Shit like "its too small" when they've shown it to be just as big as vanilla DoW 1, complaints about "its a moba" because they're taking certain design decisions from warcraft 3 and its successors. Those aren't DoW 2 players complaining, at least not most of them.
>>
>>345027448
yea I know it isnt all dow 2 people complaining. theres a lot of misinformation being spread (ive seen a lot of 'its catering to moba players' even though they've said nothing of the sort) and a good amount of people saying its like starcraft when...it clearly isnt. but whatever. ignorant people will be ignorant no matter what. and I feel that if all they did was reduce the light levels by a little bit people would stop with the 'its not grimdark' complaints as well.
>>
I'll never understand the Nurgle love and the Tzeentch hate. Khorne and Slaanesh I get. WIth Khorne every one of us will die immediately, with all his talk of survival he's the one with the lowest life expectancy. But at least dying in service to Khorne is quick and clean. Slaanesh daemons/cultists will rape your ass, cut off your dick, implant breasts, and expect you to fight for him. Nurgle makes you a rotting, bloated, unpleasant corpse. Sure you don't actually FEEL the pus bubbling out, the sores, and guts hanging out. Maybe you don't even smell how horrifying all that is. But it's still there, you still see what an unpleasant creature you are to everyone except devoted Nurglites.

However Tzeentch is bro-tier, gives you magic, powerful mutations beyond any of the other gods. Did I mention magic? Tzeentch is literally the only chaos god worth of any smart man's time. The rest are pitfalls for the pitiful.
>>
>>345027710
I, personally, have no problems with the lighting and colors. Being a grimdark setting doesn't mean it has to be literally dark. Making some of the maps a bit brighter would actually make the fucked up setting stand out more and most of the factions have a history with bright, flamboyant colors and we should encourage those roots.

They did say they're taking a bit of moba design philosophy when it came to silhouettes recognizable instantly and the WC3 hero picking.

Quite honestly the one complaint that pisses me off the most is just the "its too small". These are the fucking ultimate apocalypse comp-stompers who haven't played vanilla DoW in years and think that space marines honestly operate in 15 man squads.
>>
>>345005336
>Heard Soulstorm!Gorgutz.
>Didn't found it awful.
>Heard Original!Gorgutz
>Oh my Emperor this is awesome.
>Heard Soulstorm!Gorgutz again.
>WTF is this shit. I'm gonna kill the git who did it.
>>
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>>345027039
I wonder who's behind this post
>>
>>345028242

Don't forget the VA for ork nobz changed in (iirc) a patch for winter assault. They used to sound even deeper and more gutteral.
>>
>>345028051
>powerful mutations beyond any of the other gods. Did I mention magic?
Hah, funny joke anon.
>powerful mutations
Tell me how ostrich legs and a rhino head with a kiwi body make me stronger. Tell me when I can stop the horrible pain of having all different kinds of mish-mashed body parts that were not meant to be together though.

And tzeentch won't give you shit for magic, look at the thousand sons. If you ain't a psyker before you sure as shit ain't gonna have any talent beyond "explodes into daemon" later. Nurgle ain't great but tzeentch ain't much better.
>>
>>345028185
im fine with it too. especially since they're taking roots from the tabletop, which has a mix of both people making very bright, clean models, and very gritty, weathered ones. the only things I dont like that they've shown so far is the lascannons (why did they even make them void rays-lite) and gabes frontflipping.
>>
>>345028507
>lascannons (why did they even make them void rays-lite)
Yeah, I feel like that kind of thing should be meltas and lascannons should stay the one big burst. I mean, lasguns don't act as actual lasers now, do they?
>gabes frontflipping
Looks stupid and silly but its unlikely that there will be anymore of it from the SM and Orks. They're obviously pulling it from the books so I hope that they don't add those kind of special animations for other non-eldar units and keep them low key.
>>
>>345028503
>Strong, fast raptor legs
>Powerful beak
>Razor sharp claws

Whatever man, better than tumours and sores.

Also, tzeentch gives magic if you prove worthy. I mean, sure, if you fail to do that it can backfire. But that's true for all the chaos gods so it isn't a strong argument.
>>
>>345028892
>I mean, sure, if you fail to do that it can backfire. But that's true for all the chaos gods so it isn't a strong argument.
It is when the win and lose conditions can change on you in an instant. With Khorne you know that killing shit will always be good in his eyes. You always know almost exactly what the other chaos gods want at any given moment. Tzeentch can 180 your plans at any time and if you fail for it then its your fault.

You also neglect the fact that tzeentch is the most likely to turn you into driveling chaos spawn.
>>
>>345028051
Nurgle's agents also "blackmail" people into giving into Nurgle's Rot and, eventually, loving Papa Nurgle due to stockholm syndrome.

Khorne makes you think that you'll become strong and powerful like his commanders, but forgets to mention you need to kill like 1000000 people to get there.

Slaanesh promises unending pleasure. That's about it really.

Tzeentch... well you summed it up pretty much. Downsides to Tzeentch are that you are always subject to his MASTER PLANS. Even if that involves dying. *Especially* if it involves dying.
>>
>>345028892
The best chance for mutations in servitude to tzeench is getting turned into a fucking spawn.
>>
>>345029146
I can navigate that quagmire. Tzeentch is also the only one that can give me what I want. The ability to use the warp to great effect and gain forgotten knowledge. I don't want to be some rage monster, some weird trans-sex multi-breasted abomination, or a bloated walking corpse. I'll risk being a chaos spawn for a chance at being the best sorcerer in the galaxy.
>>
>>345029653
You could also just worship chaos undivided like a smart person.
Well, the smartest compared to a bunch of idiots.
>>
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Stop this shitposting
>>
>>345029810
I wouldn't even know where to begin. How would I pay homage to Khorne and Nurgle when every part of me is repelled at encountering their agents and influence?
>>
>no one likes the princess/prince of pleasure
>being happy and just seeking pleasure is somehow worst than muh 6 gorillian diseases, worst than becoming a lunatic with no sense of self, worst than muh club foot mutation is useful

also female daemons are better than everyone else's sausage fest
>>
>>345029971
Pray to khorne for help in a coming battle in return for the blood you spill being his. Pray to Nurgle for resilience when you're going to a death world. Pray to Slannesh for diligence to become perfect.

Basically like any polythiestic religion.

Or you could just not worship chaos altogether like a really smart person. Chaos is built so that only, like, 5% of its followers ever get what they really want. 15% are in a constant struggle to appeal to their gods or gain power while the other 80% are fucked with no chance.
>>
>>345030142
>daemonettes
>female
>>
>>345030494
Is middle Catachan Devil or Kanak Skull-Taker?
>>
>>345030441
>Pray to khorne
How to get bloodhounds after your ass 101.

>>345029653
>Tzeentch is also the only one that can give me what I want.
And you will never get it. The only successful Tzeentchian sorcerer hates Tzeentch. All the others, including demon princes, get fucked over whenever Tzeentch decides to have a just as planned moment.
>>
>>345030441
But wouldn't praying to Nurgle open me up to get herpes sores on my face that I'm for some reason cool with? Also I'm not interested with killing in anger. I'd prefer launching magic artillery into battle with no emotion like a psychopath. I don't think that's what Khorne wants from me.
>>
>>345030142
thats because the pleasure makes you want to kill yourself, out of pleasure. you wonder why lucius the eternal has all those faces on his armor? those are all the people he's lost to. but if he was such a great swordsman, how could he lose? he did it on purpose, because he loves it. slaanesh worshipers probably live just as long as khorne ones do. it means that torture is going to be your passion, both giving it and receiving it. and daemonettes are most likely all futa.
>>
>>345030859
>But wouldn't praying to Nurgle open me up to get herpes sores on my face that I'm for some reason cool with?
Only if he notices you.
Going Chaos Undivided is practically flying solo until you get to a prominent position in which case you have to carefully balance worship to the 4 lest one of them fuck up everything. It offers the most freedom however and if you somehow ascend to daemonhood you will be the scariest motherfucker there is.
>>
>>344978964

>design and create a game with basebuilding being one of its core mechanics
>design and create 3 more games based around said game with basebuilding being one of its core mechanics
>design and create a """"sequel"""", which deviates from basebuilding (which is a core mechanic) and expect people to like it
>shills defend this

you
are
fucking
retarded

I don't even have an image for just how retarded you are. Just let these words sink in.
>>
>>345023110
>>345023687

I would love a Dark Heresy campaign shamelessly copying Judge Dredd, where every PC was an Adeptus Arbites toting a bolt pistol. Pretty sure there's even a "voice activated" weapon mod.
>>
>>345006852
How many skaven assassins do you think are under that table? i'm thinking around 42
>>
>>344993669
They are very reasonable by 40k standards.
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