[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
>paying 30 dollars for those PS1 visuals and attack animations
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 124
Thread images: 16
File: necropolis is fucking shit.gif (2 MB, 500x281) Image search: [Google]
necropolis is fucking shit.gif
2 MB, 500x281
>paying 30 dollars for those PS1 visuals and attack animations

You must be gullible and/or retarded as fuck.
>>
>>344968973
>PS1 visuals and attack animations

Those are PS2 caliber
>>
>>344968973
>>344969091
you're both retarded, that's PS3 tier garbage
>>
>only graphics matter
>fun doesn't matter
PEE PEE POO POO NEO /v/ - STAY THE FUCK AWAY FROM ME
>>
File: TrropaA.png (37 KB, 109x143) Image search: [Google]
TrropaA.png
37 KB, 109x143
Why does this game run so bad despite being visually unimpressive.
Can no one into optimization these days?
>>
>>344969178
holy fuck, you actually got the rhyme wrong
>>
Theres nothing wrong with ps1 tier graphics you underage faggot

Prove me wrong
>>
>>344969171
Let's not get ahead of ourselves.
It is clearly PS4 tier shit.
>>
File: 1440722077916.png (78 KB, 500x332) Image search: [Google]
1440722077916.png
78 KB, 500x332
>>344969260
Guess what?
It's a PC game
>>
>>344969178
I'll take it

When game is about combat, and combat is jerky and not fun? Game is shit then.

And I like the art style.
>>
>>344969178
>muh safe space waaaaaaaaaaaaaaaaaaaah

back to /r9k/ you frogfucker
>>
>>344968973
>hating on ps1 era polygons
fuck off
>>
Who cares about the graphics? When you read roguelike and soulslike, you know it's going to be unoriginal garbage undeserving of a single sale.
>>
File: spiderdog.jpg (84 KB, 897x792) Image search: [Google]
spiderdog.jpg
84 KB, 897x792
>>344968973
>muh graphix
>>
>>344969260
Dumbass
That is purely ps5 tier trash
>>
>>344969171
>PS3
didn't know they had a tier
>>
>>344969214
Actually, that is exactly the issue with indy devs.

Many devs go for simplicity and low detail designs simply because they cannot make the games run well on machines, while having an exceptional level of visual fidelity.

Indie devs on particular are full of "idea guys" and artists, with very little in real education in computer programming/debugging. The result is that they want to make games, but have no technical knowledge on how to make it run well.

Thus, they turn to engines like UE3, Unity, and other multi-platform dev environments to make a game, while needing very little real programming knowledge to do so.
>>
PS1 had textures you fuck.
>>
>>344969178

You're the one treating fun and graphics as exclusive concepts.
>>
>>344969490
>Many devs go for simplicity and low detail designs simply because they cannot make the games run well on machines, while having an exceptional level of visual fidelity.
you are a fucking retard
>>
>>344969506
No, but i prefer fun over graphics. If i enjoy the game i don't care if it looks like ass. Sure, it's enjoyable if it's nice to look at. But why should i play a boring game that looks nice? Wouldn't it make more sense to watch a movie instead, or read a book? Gameplay over story over graphics.
>>
>>344969214
https://blog.codinghorror.com/hardware-is-cheap-programmers-are-expensive/
Just buy a faster computer.
This approach was even more common in the past.
>>
>>344968973
go watch a movie if you want nice visuals

games are for the gameplay
>>
>>344969680
It was more common in the past I think because developers were eager to try and do cool new stuff that wasn't possible on older hardware, which isn't something that happens anymore now outside of graphics really.
Now it seems to happen due to poor optimization almost exclusively.
>>
Wow dumbass u only just now caught onto this. I knew indies were a scam when they were first introduced. Blew my mind seeing u idiots pay for hipster shit god u ppl piss me off
>>
File: 1461368210032.jpg (13 KB, 540x489) Image search: [Google]
1461368210032.jpg
13 KB, 540x489
>>344969680
>just buy a faster computer

Yeah, just do that. Simple.
>>
>>344970094
(not talking about games alone here)
Na this approach was more common in the past because of how the CPU market/moore's law worked. Look at how fast(relative speaking) people went from Mhz to Ghz. Optimizing was a time waste.

>>344970290
Come on, this was the approach for even decades. It kinda stopped when people realized that there was a limit to possible clockspeeds.
And even today some games work better on high single or duo core with high clockspeed than a quad.

Iam not saying that this is good, but given the time it was good. Nowadays I would assume people lack the know how or the time/money.
>>
>>344970670
>Iam not saying that this is good, but given the time it was good.
Eh I meant
>given the time it was understandable.
>>
>>344969719

If there was no fantastic visuals (or sounds or music or whatever) to telegraph your wielding of the games mechanics, you wouldn't give a shit about the game. That is, unless you're one of those people who plugs thousands of hours into TF2 or DOTA or CS.

All of this stupid bullshit of "fun vs graphics" stems from the fact that some, if not a lot of people, are flat out insensitive to the visuals of games, so the way they mentally break-down games ends up unconciously reflecting that.

Aren't games a weave of graphics and "gameplay" that exist pretty much as a bunch of transforming sensory forms you interact with? You can mentally divide the two of course, it's easy to translate a game's appearance into a bunch of rules, but to mentally divide "fun" and "graphics" is basically tastelessness incarnate. Even the most mechanically demanding games reward you with the most artistic visuals the developer can muster.
>>
Kiddie pool level of depth in terms of gameplay, items and mechanics.
The game has nothing to offer.
The only way you can die is if you run straight into rooms like a retard.
Enemies actually spawn behind you.
ONE BOSS
30 dollars, for that price i can buy the real thing
>>
>it's like Dark Souls
>roguelite
how isn't this a big redflag?
>>
B-but it's low-poly! It's a good artstyle!!
>>
>>344968973
I got it free on PS PLUS
>>
>>344968973
>caring about graphics
how does it feel to be a high schooler
>>
>>344974303
Lol
>>
>>344968973
I like chibi low poly looking shit, but only if it's being played on a 3DS or something.
>>
>>344974360
troll harder autist
>>
>really excited for this game for like a year
>It ends up being shit
>tfw I fell for the indie game meme
>>
File: below_share.png (258 KB, 1200x630) Image search: [Google]
below_share.png
258 KB, 1200x630
Just wait for this
>>
>>344969091
Except for the PS2 level lighting effects, those are PS1 level graphics.
>>
>>344969214
Unity
>>
I remember when developer of this shit showed up in one of the threads after someone called him out on shilling it

Fuck off, Necropolis looks like trash
>>
>>344969091
ps2 had textures and lighting

>>344969337
right, the animation is a big reason for that
>>
>>344968973
When no game exists with good animations and it's stylized your complains don't matter
>>
>>344968973
Not really surprising.

I loved reading the Shadowrun games, but Harebrained is really not the studio I'd go to for polished action gameplay and optimised performance.
>>
>>344968973
Working gameplay and mechanics >>> Extreme graphical quality
>>
>>344971001
>if you play these successful games you're bad
>gameplay is not important, I need more lens flare and bloom
You sound like a dumb nigger staring at the sun
>>
>>344977004
what is this
>>
>>344978107
>Working gameplay and mechanics
which this game doesn't have you pathetic retard also it looks like shit you worthless autistic troll
>>
>>344978474
I just arrived on this thread you goddamn dingus.
>>
>>344969313
It's obviously held back by consoles!
>>
>>344969561
He's right though. Why don't you think so?
>>
>>344969214
>visuals are the only thing that affect frame rate

jesus christ fucking murder me already, you people are ignorant as heck
>>
>>344977004
looks interesting
>>
>>344969719
Can't wait to move my character around that movie and get immersed in the world with that great art style and visuals m8
>>
The randomness of this game doesn't do it any favors. The game has thrown 4 swamp areas at me back-to-back. I don't know if I'm unlucky or if the game just has this little variety.

Like, I ended up in some cool canyon area with crumbling cliffsides and bonewheel-esque enemies trying to knock me down, but it lasted for all of like 2 minutes before going back to a fucking swamp.
>>
>>344968973
>paying 30 dollars for those PS1 visuals and attack animations

Underaged detected

Games back then were actually more a less that much cheaper then games now. The n64 games cost a lot though. I think $80 or more depending on the game.
>>
>>344969178
The spell didn't work

Its Poo Poo Pee Pee, not Pee Pee Poo Poo
>>
I bought this and played it. Shit's so bland it hurts. So glad I could refund it.
>>
>>344979076
Alright, enlighten the dumb masses about what makes this HIGHLY INTENSIVE game so intensive
>>
The procedurally generated areas are a dumb idea in this game because it encourages bad and lazy level design. Shouldve put limits on it. Fuck this game
>>
>>344969412
Yeah, it's the "noticeably worse than the 360" tier.
>>
>>344979783
I'm not him, but there's no excuse for a game like this to run poorly. A game that does nothing visually spectacular and demands high specs is a sure sign of a retarded programmer. So what makes it intensive is probably some jank code fucking around in the back.
>>
>not liking ps1 visuals
You must be underage.
>>
>>344969214
it runs consistently 60 fps on my 8-year old machine what the fuck are you talking about
>>
File: 1468459826316.gif (2 MB, 500x281) Image search: [Google]
1468459826316.gif
2 MB, 500x281
I liked it

Still trying to beat it though.
>>
>>344982112
just find a tier 4 armor set and you become immortal
>>
>>344983010
I like my knight set too much though

also I havent even seen anything past tier 3
>>
game looks decent. doesn't look worth $30. i am also sick of this new trend in video games that dying is appealing. gamers like difficulty but a selling point shouldn't be "you're going to die a lot"
>>
>>344968973

one of the devs clearly said in a post

The "planned" expansions (adds weapons, items, biomes etc.) will only happen if the game is a success so if this fails its your fault and not the devs even though the game lacks a shit load of content. This also means they will abandon this game if it doesn't succeed.

>If it fails ITS YOUR FAULT! not ours
>>
>>344982112
>Still trying to beat it though
How bad are you at video games? This shit is easy mode
>>
Not much of a roguelite if I can beat it on my third attempt.
>>
>the worst element in any souls game was bloodborne's randomised chalice dungeons

>lets do that as a shitty indie rogue-lite shitfest

i cant believe people would put a cent towards this trash.
>>
>>344983890
>i am also sick of this new trend in video games that dying is appealing.

the developers must agree with you because it's impossible to die
>>
File: mines.jpg (22 KB, 474x355) Image search: [Google]
mines.jpg
22 KB, 474x355
>>344968973
>PS1 Visuals

This is what a ps1 game looks like.
>>
>>344969340
this
>>
That's an insult to PS1 games, they looked good compared to this.
>>
File: musashi.jpg (87 KB, 640x600) Image search: [Google]
musashi.jpg
87 KB, 640x600
>>344968973
>ps1 visuals and attack animations
I wish
>>
>>344984108
But anon, games are suppose to be standalone and finished by release.
>>
>>344977004
>procedurally generated shit
no thanks
>>
>>344968973
>PS1 visuals
It's not having a seizure so it can't be the PS1's "3D"
>>
>>344969171
Are you blind? Clearly PS5 tier of garbage
>>
File: 1463366344052.gif (4 MB, 548x505) Image search: [Google]
1463366344052.gif
4 MB, 548x505
I think it looks great, it's about time we moved away from the oversaturated 2d bullshit and started embracing glorious lo-poly with good textures and art direction.
>>
File: 1438308004231.jpg (17 KB, 251x331) Image search: [Google]
1438308004231.jpg
17 KB, 251x331
I actually like the artstyle
>>
Artstyle is amazing
gameplay seems pretty shit, buggy, framedrops, i'll pass until it's atleast polished
>>
>>344977004

Looks like vaporware.

They have to be retarded to spend this long time to make this kind of game
>>
What is it with indie developers and shitty art-styles with no textures?
>>
>>344985497
>>344985605

It's actually just pretending to be amazing. It's a failed attempt at Journey's aesthetic and you're failing for it because your aesthetic education is so poor you can't see the difference between the real deal and the fake wannabe.

You're the kind of person who buys the generic boat paintings you see in road motels in movies.
>>
Why don't the characters have feet?
>>
>>344979076
>heck
I'M TELLING
>>
>30 buckaroonies
There's a 100% off sale at kick ass torrents
>>
>>344985915
How many layers of irony is this on?
>>
>>344986109
None
>>
Can you play MP pirated yet?
>>
>>344977004
What the fuck happened to this? Why did development take so fucking long? It looked amazing, but damn, they lost my hype.
>>
>>344986259
gog doesnt have multiplayer, only steam. so no
>>
>>344984108
>This also means they will abandon this game if it doesn't succeed.
They will also abandon it after they get the money.
>pls buy our game, we'll finish it, WE PLOMISE
>>
>>344977004
looks like shit
>>
>>344968973

It's Jak n Daxter tier graphics desu
>>
>>344977004
>>344986498
nvm, checked out new gameplay, still looks sweet. body is ready, all that.
>>
I pirated it.

It's alright for about twenty minutes, but the shit optimization gets irritating and I keep getting fucking swarmed from behind. It's like they tried to make a Soulslike and completely missed the point. It's not fun getting bodied because you're locked into an animation while ten enemies surround and attack all at once.
>>
>"roguelike"
>"soulslike"

When did both terms become absolutely meaningless? Rouglike does not mean procedurally generated permadeath and Soulslike does not mean artificially difficult.
>>
>>344987221
What do you mean locked into an animation? You can dodge out of any point of a weapon's swinging animation. It makes heavy weapons hilariously overpowered, even.
>>
>>344985413
Yes, Low-Poly art is great. I still love the look of Megaman Legends because it was so well done.

This 'omg so retro' Lazy-Poly art can go suck a dick.
>>
And these are the guys who are apparently making the next Battletech game?

That franchise is fucking long dead.
>>
Why is everyone so upset by this game?

Just follow my lead and don't buy it. Then take the next step and stop obsessing over it. Move on and go play something good.

This isn't difficult.
>>
File: vee.png (397 KB, 468x854) Image search: [Google]
vee.png
397 KB, 468x854
>>344987639
This is /v/ we're talking about.
>>
>>344987794
Good point.
>>
>>344984834
i love playing time to kill in versus mode with my firends, good times
>>
>>344984483
sorry for the late reply

I've beat dark souls 1 and 2 in my spare time. Capra demon was difficult I guess, but he can be cheesed. The real challenge, at least for me, was definitely gwyn. I didn't have any multiplayer experience at the time, so I knew next to nothing about parrying.
>>
The art is great and I like the humor but the gameplay is just not quite there. It looks like it would play like zelda but everything drains your energy and not really telling you what the items do was a big mistake. Close but it needed a little more work. Enter the Gungeon does the same thing better in every way.
>>
>>344971001
I play old games all the time
>>
File: 1371680841212.gif (516 KB, 300x258) Image search: [Google]
1371680841212.gif
516 KB, 300x258
>Find a spear
>Your character only uses it for overhead swings and sweeps, literally no thrusting attacks
>"ok, well I guess they just didn't program in thrusting animations"

>Find a curved sword
>Your character thrusts with it
??????????????????????????????????????????????????????????????????????????????????????????????????????????????
>>
>>344989650
Irritated the shit out of me when I first saw that too. How the hell do you screw up something as simple as a spear moveset.
>>
>>344988520
What?
>>
File: 1453561987594.jpg (221 KB, 1070x723) Image search: [Google]
1453561987594.jpg
221 KB, 1070x723
>>344989751
the knights that drop the spear can even shieldpoke with it, dark souls style

it's such a tease
>>
>>344977705
>ps2 had lighting
HAHAHAHA
>>
>>344989954
>>344989751

The knights use it like any other weapons they can have, which make them pretty dangerous considering the reach of that thing.

However, when you use it, it work like a heavy hammer, you might as well just use the pyramid longsword.
>>
File: ok then 64.jpg (423 KB, 1920x2152) Image search: [Google]
ok then 64.jpg
423 KB, 1920x2152
>>344984834
>>
>>344969178
You're in luck son the gameplay is garbage as well
>>
>>344969178

But the game isn't fun either. It's complete trash.
>>
>>344979936
just thought you had to have games in order to be placed in a tier
>>
File: EdmtTI0[1].gif (363 KB, 450x650) Image search: [Google]
EdmtTI0[1].gif
363 KB, 450x650
>PS1 visuals and attack animations

I actually like that. I can't wait until indie devs move on from pixel shit to glorious low-poly.
>>
>>344987347

>artificially difficult

But it isn't difficult, like at all.
Thread replies: 124
Thread images: 16

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.