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Why does Ocarina of Time's combat involve so much waiting?
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Why does Ocarina of Time's combat involve so much waiting?
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>>344889772
it doesnt. you just have adhd like all millennials.
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>>344890507

watch the webm, OP is proving egoraptor wrong.
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>>344890507
If anything, games nowadays are far slower-paced than older games.

Nowadays millennials have too much patience and tolerance for bullshit.
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>>344889772
Because Egoraptor said so.
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>>344890697
>>344889772
Explain how im suppose to attack a poe that goes invisible for 6 seconds and does nothing but circle me.
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Take your pick.

A. It was all a set-up for parrying like Wind Waker. This means the intention was for you to dodge the Stalfos by side-jumping and then attack them when they were either vulnerable (after a jump attack) or doing their idle/confused animation because they just swung and missed.

B. It's a remnant of the stamina mechanic OoT used to have. You had to cool down before you could keep fighting agilely, or Link would become slow and not be able to shield.

C. Nintendo making the game easy so you could beat it. I mean, Stalfos are already hard as it is, unless you cheat them in some way like in OP. Their jump attacks take 3 hearts. That means unless you have 1. a fairy, or 2. more hearts than Gohma, King Dodongo, and Barinade gave you; you are dead in two hits.
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>>344891471
Deku Nuts have the ability to uncloak them. Unless you're playing OoT3D, in which case it works but only on the sisters.
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>>344889772
Because you have ADD Ego, take your fucking autism medicine kid.
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>>344891678
i see now that i have been wrong all along.
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>>344891775
Watch the webm dumb kid. OP is false-flagging.
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>>344891903
>>344891678
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>>344890829
>Nowadays millennials have too much patience and tolerance for bullshit.
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Egoraptor is an idiot. All games involve "waiting", it's called gameplay. Tetris and Pong involve waiting.
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Because dumb green man better no touch me.

Someone post -it-.
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>>344889772
Well played. But Z targeting is still the worst mechanic in 3d zelda.
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Eh, Z targeting was an okay mechanic, but it still can't compare to KBM controls.
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>>344892130

Fuck off Arin, learn how to play.
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>>344891471
You can bait it back out by running out of its agro range.
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>>344892228

Apples and oranges much?

Regardless, enjoy your hats.
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>>344892130
Z-Targeting was implemented because otherwise enemies would gangbang you and you'd have no idea where you were getting hit from. When enemies are Z-Targeted their AI changes so that other enemies around them aren't as aggressive. There's a really good interview with Koizumi (the real genius behind the good Zeldas instead of that Miyamoto hack) about it, where he explains the inspiration for it and everything. Anyone who says it's a bad mechanic doesn't understand how it works or how shitty the game would be without it.
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>>344891471
poes dont go invisible if you don't z-target them.
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>>344892462

Except that's just an excuse to not have challenge in the game. And it's a bad one at that, since there hasn't been a single port or remaster of OOT that made the game any more challenging. Master Quest and Hero mode do nothing more than change some puzzles and stop hearts from dropping, but if you're not getting hit from enemies period because of their single digit AI, that doesn't make it any more challenging.
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>>344893098
>Except that's just an excuse to not have challenge in the game

Say that to egoraptor who couldn't keep not dying all the time during his OOT gameplay
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>>344892228
If there were no Z-targeting it would just make the game a lot harder. The reason that the camera in OoT pans around Link's back is so that you can always be vigilant of any scannable objects that Navi's around.

It might have been cool if OoT had an option where instead of lock-on, the Z button acted as a rotatable camera that you move right or left with the stick while Link is locked to only move forward/back, like Monster Hunter. But 90% of people would opt for Z-targeting?

The reasons why are obvious.


>>344892462
It wouldn't be shitty. Z-targeting isn't what makes OoT the best game of all time. Try to beat the game without it. It's possible, and you'll realize just how good and fast the controls still are, when you are using up-C to focus the camera. In any other game of the time it would take at least a whole second to zoom into Link's view or out, but in OoT you're in and out faster than you can snap a finger.
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>>344892462
Miyamoto was behind the good Zeldas.

You're thinking of Aonuma, who died to octoroks and quit playing Zelda 1 because of them.
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>>344893098
Zelda is about dungeons and bosses.

Regular enemies are just obstacles like the blocks in puzzles
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>>344893215

Egoraptor isn't exactly the best determinator of a game's challenge. The guy stopped playing games with any merit when he joined Game grumps.

>>344893265

Not an argument. Regular enemies should be hard to beat, some even requiring puzzles if necessary. Otherwise they shouldn't exist period. IF they're not hard to beat, they're just fodder getting in the way of dungeons.

Same goes for the bosses. They shouldn't exist unless they offer a challenge.
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>>344893508
>Egoraptor isn't exactly the best determinator of a game's challenge

Neither are you. Who the fuck are you?
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>>344893961

A PC owner who, unlike Egoraptor, actually beat OOT, and laugh at 3 heart runs.
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>>344890507
>>344891775
>"WAAH YOURE TOO INPATIEN YOU ASD RIDDLED MILLENIAL"
>too impatient to actually watch the webm before replying

Practice what you preah you dumb millennials. Besides, depending on who you ask a millennial could be anyone born after 1992 to anyone born after 1982. We are all millennials you fucking idiots.
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>>344893098
Removing Z-Targeting would literally be adding artificial difficulty because you'd be getting hit by tons of shit off-screen. Keep in mind this was before the days of a competently made freely adjustable camera. Z-Targeting ensures you always get the perfect camera angle and are able to deal with any enemy. The entire game was designed around that mechanic, from interacting with NPCs to combat. OoT without Z-Targeting would be a shitty as fuck game.
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>>344894198
>A PC owner who, unlike Egoraptor, actually beat OOT, and laugh at 3 heart runs.


pssh, nothen persenel
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>>344894198
>A PC owner

You think owning something as common as a PC makes you special, sperg?
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>>344889772
more proof that Souls games was influenced by Zelda
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>>344891471
don't z target and use deku nuts you dumb cuck
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>>344894375

Solution: give it KBM controls. Now it's an objectively better game.
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Anyone ever done a three-heart, No Z-target run through the old Master Quest?

I don't think Twilight Princess nor Wind Waker would be a good game to do a three-heart run through.

Jus' talkin' Zelda, friends.
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>>344893961
No need to get asshurt anon. That guy is just pointing out that Egoraptor is kinda bad at the vidya.
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>>344889772
EH REH
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>>344894896

>KBM on a third person action game

Disgusting. It works for first person burgers, but not for every other genre, retard.
Go collect some more hats.
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>>344895154
Obviously it would turn into a first person game. It basically has oblivion combat. Just add a key for block or roll.
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>>344895554

Remove yourself from this planet
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>>344895116
DO DO DO DO
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>>344890507
most of the people who played the game are millenials fuckface.
jesus
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>>344895154

>I've never played The Witcher
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>>344894901
No. But I've done three-heart runs of vanilla OoT. I want to do a three-heart, No-Z, No-B run of Master Quest 3D, but I don't know I can get past Dead Hand if I try it. You can't use Deku Sticks as adult Link, so the only way to hurt him would be with the Megaton Hammer. However, the only way to get him face-to-face, is if you let him catch you. That means you alternate between A and B to free yourself or take the hit.

If you go with Plan B and use bombs to draw him out, and run at him, you risk getting hit by his seismic wave thing. And even if you do make it, you'll probably only be able to get one hit in at a time.

It's a catch-22.
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>>344895782

Unfortunately, I did. Clunky as fuck, would not play again.
Nice music, though.
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>>344891998
It's true. They will have the patience for 30min queues on their ASSFAGGOTS, but whenever they play a game with a story they will skip all dialogue and get lost instantly.
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>>344889772
because is not a mindless button mash
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>>344894901
Master Quest is easier than the base OoT. It actually reduces a lot of the annoyances the base game have.

As for TP, 3-heart runs on Hero Mode/Ganondorf Amiibo can be pretty good and WW is only really a problem once you get to Phantom Ganon and Ganondorf if you aren't careful.

OoT is kind of a joke to 3-heart run though honestly, Master Quest, no Z-Target, or not. If my dumbass could do that when I was 12-13 then it's not too hard to do.
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b o m b b o w l i n g
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>>344889772
>that webm
>waiting
what?
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>>344889772

Why dos Ocarina of Times waiting involve so much combat?
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>>344897474
>press B to attack
>press B to scroll text
holy fuck anon what have you done
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>>344894198

Is this you?
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>>344898337
B to scroll text only works some of the time in OoT. They fixed it in Majora's Mask, but as far as OoT is concerned it either doesn't work (plot important conversations) or skips everything (random NPC conversations)
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>>344889772

>design the game around Z targeting
>it's more fun when you are not using it

brava nintenda
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>>344897454

>the joke
>(you)
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>>344889772
Just like in one of my Japanese animes!
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lmao at millennials getting triggered so hard at some literal who

>h-he said my bad game wasn't good
lol
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>>344889772
Not everyone is coked up on e-numbers and cancer foods that their attention deficit
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>it's another "someone on /v/ pretends they're not a millennial" episode
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enemies are programmed to act differently when z-targeted

for instance, if you don't z-target majoras mask dinolfos, they won't avoid your attacks
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>>344889772
Egoraptor said so therefore he's automatically right
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>>344892462
Z-targeting was implemented because Ocarina of Time is a 3D game without camera control, so they needed some way of automating the camera in a practical way. Z-targeting effective reduces OoT into a 2D game, but where the whole 2D plane can rotate.

It just so happens that z-targeting is great in all kinds of ways, even in the modern age of twin analogue stick controllers.
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>>344889772
>Abusing game glitches to prove normal gameplay is not flawed.

Next you'll tell me that Sonic 06 is a good game.
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>>344895782
The Witcher uses z-targeting, they just call it camera lock-on.
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>>344891471
Deku Nuts reveal them.
Thread replies: 69
Thread images: 13

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