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You are presented with two choices: >make a video game that's
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You are presented with two choices:

>make a video game that's wildly successful and makes you rich beyond anything you can imagine but it attracts normies

or

>make a video game that is a 1:1 representation of your vision but you barely break even on costs but normies won't go anywhere near it

I know which one /v/ would choose
>>
>>344872478

If you do 1 you can do 2.
>>
>>344872478
Do the first to cash out and get the opportunity do to do the second with still owning the money from the first one?

If not possible, then the second
>>
Pepe with teeth is unsettling
>>
A normie playing my game won't do anything.
>>
>>344872478
The first one. I don't think i could enjoy the game as much as i would want if i made it myself.
>>
>>344872478
Just because the first one attracts "normies" doesn't mean it can't be 1:1 your vision. Your post says nothing about changing your vision to make it attract a wider audience.
So 1.
>>
>>344872478

option #2

Money will last me for while i live, but my art will live forever.
>>
Can I use (1) to fund (2)? 2 is actually very tempting, but wealth beyond measure is always a plus. Also, idgaf about normies, they can do what they want.
...
I guess 2. I'd be giving up a lot, but it would never be made otherwise.
>>
>>344872478
someone needs to crop that pepe, also money
>>
>>344872581
>Do option 1
>Attempt #2
>Fail miserably

The point is that you would succeed in making that game; that's what option 2 has going for it.
>>
>>344872897
>Pepe
>>>/reddit/
>>
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>>344872478
If you pass the oppurtunity to get rich, and build a fucking life with good money and success, for you own dumb fucking video game standarts you should literally kill yourself.
>>
>barely break even

that means I break even, and if I can break even while making my passion project that's good enough for me
>>
>>344872478
Obviously 2. It's not even a money loss and I could live decently off a normal job anyway. What would I do with all that money anyway? Attract some whores and drive overpriced cars?
>>
number 1 obviously

its not like my vision would be particularly good
>>
whats wrong with normies?
>>
>>344873289
You are retarded my man.
>>
>>344872953

The choice doesn't include anything that has any bearing on what you do after your choice plays out.

Once you pick #1 you now have the resources to do #2.
>>
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>>344873413
THEY THINK THEY'RE SO GOOD WITH THEIR GIRLFRIENDS AND MUSCLES AND SOCIAL LIVES REEEEEEEEEEEEEEEEEEEEEEEEEEEE

VIDEO GAMES FOR LIFE.

FUCK NORMIES

TODAY WE MAKE A STAND
>>
>>344873424
>being a slave to earthly pleasures and consumerism
>>
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>>344872478
i-i want to kiss that pepe ><;
>>
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>>344872852
>my art
option one is the correct answer, option two is just being delusional
>>
>>344872663
Looks like the WB Eleven frog tbqh. I kinda want to stick my dick in her mouf.
>>
>>344872478
Is that pepe saying, 'prove the holocaust'?
>>
>>344873541
>Being a slave to anyone and having to work instead of doing whatever the fuck you want because im rich bitch.
>>
>already have money
Option 2 it is.
>>
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>>344873541
>>
Good retard test OP.

Anyone who doesn't pick #1 is crazy. Full games have been kickstarted for 6 digits. If you have millions or billions of dollars #2 will become trivial to accomplish, you can literally just give a full studio or an indie team twice their normal budget and make the game with them.
>>
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>>344873013
Whatever, kid.
>>
>>344873648
I'd stick it in there next to yours. No homo, senpai.
>>
>>344873762
The flaw about #1 is that the game in development was butchered by the publisher and is nothing like the game you envisioned, and you can't do anything to fix it.
>>
>>344873473
>The choice doesn't include anything that has any bearing on what you do after your choice plays out.
Yeah, that's true, but option two still guarantees that you wil succed:
>make a video game that is a 1:1 representation of your vision

While nothing's stopping you from ATTEMPTING that after doing option 1, you will no longer have any guarantee of success.

You have the resources, but not the ability, or luck. Picking option 2 guarantees all of those.
>>
>>344872478
>I use 'normies' and this funny frog meem
>do I fit in, guys?

go play in traffic
>>
>>344872478
If it is a job then option 1.
If it is a hobby option 2.
>>
>>344873662
>he is ready to give up his imaginations and passion for human papers and metal so he can buy overpriced food
>pretends not to be a slave
>thinks having money equals freedom
>thinks working low hours easy job on decent pay without responsibilities is bad
>>
>>344873821
If you attempted to come anywhere near me while my dick was out I'd kill you on sight.

*tips fedora
>>
option 2, why do i care if other people play my dream videogame, it's for me
>>
Option 2. I don't give enough fucks about commercial appeal to consider 1 without a publisher pestering me. I'd much rather make a game that I think is great that will be enjoyed by people with taste, that's what would fulfill me in the long run. Besides, if I barely break even then that means it wasn't an unmitigated disaster, which is good enough for me.
>>
>>344873886
Yeah, but learning is part of the experience
Struggling to make your passion piece is a journey, and it helps to not have to worry about cash
>>
>>344873886

I get what you're saying but lets be honest the reason the majority of /v/ isn't learning to code right now is existential depression caused by shit like worrying about money and having a job that leaves them mentally and physically dead when they get back home. It takes a superhuman will to do shit like the Cave Story guy making a game over 5 years in his free time. It'd be significantly easier for me to try my hand at the same if I suddenly didn't have most of my problems.
>>
>>344873893
Fuck off normie.
>>
>>344873541
Yep people focus on frivolous thing like being able to eat, sending their kids to good schools, and living inside.

They should focus on the only thing that matters praise from /v/.
>>
I mean, if you pick option 1 then you can probably go on to make option 2
>>
>>344872478
I do 1, then with that money I try to make 2.
>>
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>Pick option two
>My vision is a perfect simulation of reality
>Prematurely advance humanity thousands of years technologically
>Cure cancer, solve aging, jumpstart space colonisation
You guys are too close minded
>>
2.
>m-muh vision.
>>
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>>344873893
>go play in traffic

dayumn son, that's p. edgy tßh. r u ok?
>>
>>344873871
No?
The original post says nothing of the sort, only that the game attracts normies. It doesn't set any restrictions on the content or quality of the game, only the success.
To be honest, OP fucked up by not providing stricter guidelines, it's hilariously easy to game the system and do both.
To give a real life example, Undertale was 100% the creator's vision AND it was wildly successful.
>>
>>344874329
But I'm OP faggot.
>>
>>344874192
You don't need to be a millionaire to satisfy your basic needs or send your kids to a good school if you ever have some. In fact if sending your kids to a good school is about money then something is wrong with you like a bad case of living in a third world shithole where it isn't the kid who has to earn himself a good school outside of the cost of living and food.
>following your dreams is praise from /v/
/v/ probably wouldn't like my vision anyway.
>>
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>>344872478
>Not picking choice 1
Who would do this? Fuck dumbasses on /v/ with opinions, I want money.
>>
>>344874434
Oh, well, in that case, YOU fucked up.
>>
How 'bout making a good game instead
>>
>>344872478
But anon, what if the video game being exactly what I wanted to make is what attracted the normies and made me rich beyond my wildest dreams?
>>
2
I couldn't give less of a fuck about money when I have my dream game in my hands.
>>
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>attract normies

>TO THE POWER OF MOE for both genders


win/win
>>
>>344874489

>I want money

Good for you, you made the choice that'll make you money.
>>
>>344872478


The Annoying Orange?
>>
>>344874708
I'm going to use some of my vast fortune to take all the credit for your option 2 game just to piss you off.
>>
>>344874832

Go for it.
>>
>>344872478
The first option makes no mention of the games quality, so you can make an amazing game that is a 1:1 representation of your vision AND get rich AND get normies to like it (so more like it will be made).
>>
>>344874832
Impossible since the money earned from option #1 isn't enough to fund option #2.
>>
>>344873167
>make meme game
>everybody shits on you for using memes

catch 22 m8
>>
>>344872478
>Pick #2
>Don't get much money
>Not guaranteed a 1:1 representation of your vision after the attempt with what little money you have left

>Pick #1
>Get shitloads of cash
>Can attempt to make the game you actually want again and again until it works.
>Or just pocket the money, whatever.

Option 2 is a bad choice.
Option 1 is the smart choice.
>>
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>>344874695
>attracing them from one horrible freemium casualfest to another horrible freemium casualfest
At least the one with the Pokemon can plausibly be fun
>>
>>344872478
I'd rather be rich of course.

Why the fuck would I give a shit if the rest of you get a fun game to play? I'm not going to want to play some shit I make anyway.
>>
2

already have plans how to do 1 and I wouldn't sully my own name as a dev by making it a vidya game.
>>
>>344875173
>letting normies close to furry fandom
>normalizing furries

thats a horrible thought anon
>>
>>344874980
>anon 1 chooses the first choice
>anon 2 chooses the second choice
>anon 1 proceeds to hit anon 2 over the head with a pipe, stuff him in his trunk, and take anon 2's finished game to a publisher and steal the credit
>when anon 2 complains, anon 1 starts a smear campaign to make anon 2 look mentally ill

kind of like real life if you don't protect your ip.
>>
>>344875062
Option 1
>Make a video game that's wildly successful, makes you rich but attracts normies, and any attempt to make your dream game will result in disaster wiping away everything you earned from your first game

Option 2
>Make your dream game, barely successful and highly niche, generates copious amounts of dank memes that nobody but fans understands, with no funds left over to make an actually successful game
>>
>>344875062

The entire fucking point of option 2 is that it is indeed a 1:1 representation. That's like the one advantage it has.
>>
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>>344875037
>meme game
nigger what?

skyrim was successful as fuck, and not a memegame.
Op says
>makes you rich beyond anything you can imagine

you wont get rich beyond imagination from fucking undertale, but i wouldn't mind to have an elder scrolls, or call of duty game on my record.
>>
>>344875365
that one is shit sempai
here's a better one

Option 1
>Make a video game that's wildly successful, makes you rich but attracts normies, and any attempt to make your dream game will result in disaster wiping away everything you earned from your first game. The game will also be casualized and in no circumstance will be close to your original 1:1 vision.

Option 2
>Make your dream game, barely successful and highly niche, generates copious amounts of dank memes that nobody but fans understands, with no funds left over to make an actually successful game
>>
>>344873662
you can't actually do whatever you want, just what's on the market
>>
>>344872478
I don't want to be a video game developer, that's a soul-sucking job. I'll pick 2 so I can go in and make some perfect game and then go back to my normal life.
>>
>>344872478
Desu, she's incredibly beautiful .
>>
Why can't option 1 be a good game?
>>
>>344873541
>>344873289
>lol why would you even be millionaire like what can you do with a lot of money other than prostitutes and good cars???
S u m m e r
>>
>>344875406
It's not a very good advantage because people can imagine absolutely batshit amounts of cash.

And getting a close approximation to what you wanted with your huge amounts of cash, then patching it until you get what you wanted is more reasonable.

On top of which you can fund all the developers and such that you do like, or that have died out over the years due to shitty businesses fucking people over and whatnot.

You can gain so much more from option 1 than option 2.
>>
>>344872478
I almost did the second and fell into depression as we sold less than 1000 copies after 3 years of work.

It wasn't a 1:1 representation of what I though, but if it was it wouldn't be different.

Don't trust your marketing to idiots
>>
>>344872478
Do 1, then use that expertise to work towards 2 even if it is unattainable
>>
>>344877223
Yeah, lol, blame the marketing guy.
>>
>>344877223
What gaem
>>
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1

At this point of my life, easily a sellout
>>
1 I don't give a shit if autists at /v/ hate me
>>
>>344874003
Kill this *unzups katana*
>>
>>344872478
1 fuck dreams when I can be rich as fuck
>>
>>344877223
Nigger I will buy your game right now if it's any good
>>
>>344872478
#1. You guys are pure fuckin cancer anyways, and will still touch it with good reviews.
>>
>>344872478
Make the game that will make me rich. Passion projects can come after that.
>>
>>344877902
>kill this

They don't call me Frank Castle for nothing, you pussy.
>>
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>>344873518

Word, brother.
>>
>>344872478
>do 1
>then do 2
wow hard choice, extremely though provoking
>>
>>344872478

you forgot option 3:

> sage in all fields.
>>
1, of course.
Autistic spergs are not worth more to me than financial security.
>>
>>344877810
why are you spamming this pic in every thread? and who is the little girl?
>>
>>344872478
do option 1 and use the profits to make option 2.
>>
>>344872478
>neither option involves kissing that qt asian
I am severely disappoint
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