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ITT: Games that /v/ gets unjustifiably angered over
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ITT: Games that /v/ gets unjustifiably angered over
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>>344775058
People have plenty of reason to be mad about Spore.
>>
Try to see how long this thread goes before someone mentions Spore
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>>344775385
Wew
>>
>>344775058
Spore.
>>
>>344775058
Spore 2.0
>>
>>344775058
we get mad at wasted potential
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>>344775058
/v/ gets angered with everything, I'm starting to believe /v/ does not like video games.
>>
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>>344775058
>if i say their reasoning is unjustifiable i win the arguement!
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>>344777149
everything is a wasted potential once you take it for a spin, everything could have been made better after you spending hours in it.
>>
>>344775385
>>344775932
>>344777004
>They spout this meme all day long but little do they know that it was EA that fucked Spore
>>
Procedurally generated games will be the future for the industry, you won't require 100 gig for only one game, this is the smartest way to produce something, letting the machine do the calculation instead of the humans design every little thing, even if the game is shit, each time we progress into procedural generation will be a step closer to a perfect future for this industry.
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>>344775153
>>344775932
>>344777004

I had fun with Spore.
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>>344777868
>the i had fun with it so its a good game
i had some fun in bad rats, does that make it a good game?
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>>344777980
Get some painkillers for that anal pain your are having. I said I had fun, this is the only statement I gave through an anonymous image board, don't take conclusions.
>>
>>344777767
It is.

But humans are far from perfecting it.

We've barely begun to utilize it in the grand scope of time.
>>
>>344775058
>60 dollars for minecraft without the crafting
it deserves to be shitposted to death
>>
>>344777767
>procedurally generated narratives
>procedurally generated scenario and level design
Maybe in a 100 years. It will be antithetical to good game design for the duration of our lifetimes
>>
>>344778380
>>344778605
The programmers must start in order for the process to be perfected, otherwise, in 100 years developers will require budgets of 10 billion dollars and 10 years of development.
Thread replies: 19
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