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Was Ahn'Qiraj the most atmospheric raid? Why are the ol
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Was Ahn'Qiraj the most atmospheric raid? Why are the older raids so much more memorable?

https://www.youtube.com/watch?v=rCLJjV3Ewpc
>>
the whole game was far more atmospheric, I still can hear that hissing of the sun when you were in tanaris or silithus

they shouldn't have switched the music around.
>>
Are you kidding me? ALL the old raids where shit, huge empty spaces with nothing but trash, boss areas being being either a huge open space or small room for mechanics/whatever. The first raid that added any real atmosphere was SSC, but it was pretty bad.

Personally, i think the lich king raid instance was pretty dope, it had stuff to show you "evil" "frost" "death" etc. but my favorite (talking in therms of atmosphere) was sunwell. The worst was hyjal
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SOON I WILL BE QUEEN
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>giant bugs nest
>atmospheric

Ulduar was the most atmospheric bar none
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oh man ambient soundtracks are always the best
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The most atmospheric raid was Karazhan. I never got sick of that place, despite farming it weekly. The best spots were the dining hall, the theater, and the huge library after Curator. Top tier soundtrack in the whole place, one of the only places I turned on music.

Black Temple was pretty atmospheric too.
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>>344766367
if your casual
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>>344765927
I'd argue that Ulduar is the most atmospheric.
>>
>>344765927
Karazhan will never be topped. Of this I'm sure.
>>
>>344765927

No one here even played vanilla, most people here started playing in WoTLK when they were 12 years old
>>
older raids and dungeons didn't have orchestrated music like the newer ones do. they all had sympathized music so instead of epic scores you had subtle but atmospheric. Hellfire peninsula vs frostfire ridge is a good copariosn of the style of music.

old raids were also more barren and has less of a focus onthe story so they felt more mysterious.
>>
>wrath babys will never understand what vanilla wow felt like

https://www.youtube.com/watch?v=xB8htdEVMcU
>>
Your heart will explode.
>>
>>344766328
the atmosphere of old raids came from imagination you ADD kiddy. people like you make things suck because you need 8000 layers of shit flying around to do the mental work for you. christ
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>>344767392
So the atmosphere of those raids was entirely made up by the player since they barely had any?
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>>344767492
thats what rollplaying in an RPG is you faggot
>>
>not hanging out in the Banquet Hall with Moroes
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>>344767492

You don't know what you're talking about, wrathkiddo. How were the old raids "empty or barren" or lacking in atmosphere?

They had far more atmosphere than the new, pandering raids.
>>
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>Ctrl+F naxx
>Nothing
UHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH VEE?
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>>344767492
no you fag, old raids weren't over the top with npcs flying around the screen with tons of shitty voice acting, horrible special effects, autism levels of useless clutter placeables haphazardly trying to make an "environment"

old raids had unique textures which invoked some thought by the player, had excellent low-brow sound ambiance, had low special effects so you could see what was going on during fights, and above all, they had a sense of organic development to them. ahn'qiraj felt like you were unearthing some seriously old tunnel systems beneath a spooky desert temple. now adays everythings a fucking cube room after cube room.

do you understand, or do you need me to keep doing the critical thinking for you?
>>
>>344768018
Literally nobody on this board saw Naxx when it was current content and the wotlk version was dogshit.
>>
>>344766334
>she has a crown
Dunno why this amuses me so much
>>
>>344768157
I mean, I didn't see the entirety of old naxx but I did get up to the 4 horsemen
Then again I am a sucker for anything undead in WoW, tirisfal glades is to this day the comfiest zone
>>
>>344765927
>Why are the older raids so much more memorable?
You were younger and more easily impressed then. It's the same reason you get nostalgic for anything else.
>>
>>344766859
Was also the fact that not everything had a book or a long indepth explanation yet. The bugs in Egypt kind of came out no where for most people because literally no one went to that zone due to nothing being there and it having no real purpose.

>>344768018
Naxx, as playable content, wasn't even that good in vanilla because of logistics. Hell, one of the fights was literally ripped straight out of EQ1 with one singular thing added and one singular thing removed. And I say this as someone who managed to get to the dargon before time ran out and the new expansion came out.
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>the only time I got to AQ40 was on the Nostalrius PTR with my guild

We killed several bosses there, but still. Why did it have to end?
>>
>>344768157
Lies. My guild cleared Naxx 40. We were the only ones who did on my realm.
>>
>>344768431
Oh it was awfully designed but It felt so fucking amazing back then
Up until you get stuck on a boss then your guild just fucking falls apart
Good times
>>
>>344767693
>>344767926
>>344768148
All I did was ask a question, no need to insult me. At least the last guy added some actual reasoning to his argument.
>>
>tfw I will never get to do ZG for the first time
>There will never be another war effort

Neo-Blizz is shit
>>
>>344768157

I saw Naxx when it was current content. Didn't clear it though, only killed 3 bosses in there.


Besides, I wasn't a fan of Naxx really.
Naxx started the whole trend of "Every raid needs to have a super important villain in the lore as the final boss"

I preferred when we were killing new things like Ragnaros, Nefarian, Onyxia, Trolls in ZG etc..... Like why did we have to kill off Kel thuzad?, and illidan, and kael thas, and the lich king etc...

These bosses were supposed to be powerful but this stupid rag-tag group of 25/40 adventurers just goes around taking down all of them 1 by 1. They raped the lore.
>>
>>344768437
Because they decided to pad the instance out with "you're walking back for 30 minutes because you wiped." Keep in mind a guild was literally banned because they decided to cheat past this singular aspect. Not the boss, not the trash, no, just skipping walking.
>>
>>344768737
Incidentally, this is also one of the reasons why every feels TotC so underwhelming: No real trash and no need to walk ten, twenty, thirty minutes back to a boss.
>>
>>344768692
Lorewise Ragnaros ain't no joke either
But at least the LK fight wasn't technically us killing him
>>
>>344768340
No, They dumbed-down the game, Made the raids more pandering. It's not hard to understand, It's painfully obvious if you have any sense of critical thinking. But it's obvious you have none if you think the "nostalgia goggles" argument is valid.
>>
>>344767926
>Zul Grub

Definition of a Theme Park ride. It was fun tho.
>>
>>344768737
They edited the MPQ which made them go from the entrance right to the very last boss. How the fuck is this okay?
>>
>>344765927
I enjoyed AQ but grinding for the nature res gear from Maraudon was fucking horrible.
>>
TBC sucked.
>>
Ulduar is the GOAT
>>
>>344769009
I got NR resistance gear as well but I didn't really use it once we did AQ. NR gear was overrated, especially if you always kept a Nature protection potion up.

But then again, I played alliance, so we could cheese Huhuran with paladins.
>>
>>344765927
>your heart with explode
>>
>>344768865

Yeah but he wasn't in Warcraft 3

I just don't like how they kill major characters


It's like if there was a Marvel Comics MMO, and you freakin kill Odin, and Magneto and all of the main villains of the series lol, and it keeps getting more and more powerful villains! So the next expansion you kill Galactus and Apocalypse! it's just stupid to me
>>
>>344768865
He's trying to say that Ragnaros wasn't a well-known villian in WoW lore because he didn't appear in WC 1/2/3 or its expansions.

>>344768894
Actually they've made the raids harder, even on super easy mode. You might be confusing difficulty in combat with difficulty in logistics. Four Horsemen is exactly the same in Naxx 40 as it is in Naxx 25, yet 25 is widely considered easier primarily because you don't have to have eight well geared warrior tanks. Not druids or paladins as they can get crit and have zero response to that, but warriors.
>>
>it's a "/v/ pretends they didn't mute the game to listen to their own music after their first character"
>>
>Running all the way to SC from Stormwind

It was worth it
>>
>>344768862
TotC was lame because it was 4 bosses in 1 room (that is shared with a 5 man) then 1 boss in another room, and it was preceded by Ulduar which is huge.
>>
>>344766550
>>344766592
Winners
>>
>>344769245
SM not SC
>>
>>344769156
We needed it more because our MT was a former EQ raid leader and wigged out if we didn't have it.
>>
>>344768692
I was almost through the shards for atiesh, quit the game halfway through bc and never really got back into it. Wishing I at least finished the staff off, could have sold that account for some decent money
>>
>>344765927
>Was Ahn'Qiraj the most atmospheric raid?
No


>Why are the older raids so much more memorable?
They aren't
>>
>>344769256
And Ulduar was full of trash and lost of walking.
>>
>>344769392
t. WoDcuck
>>
I miss WoW so much holy shit I have a litteral heartache when I think about it

Why am I playing assfaggot legal legends just because elo equals ego

send help

I want to leave this and start again
>>
One thing I like about vanilla and earlier expansions is that the music is much less intrusive and more ambient.

The current wow music is too much in your face, with epic choirs and shit. It just makes me tire of the music and turn it off.
>>
What was your favourite vanilla dungeon?
>>
>>344769467
It was, a lot of the environments you go through are pretty neat and contains storytelling through the environment or are just there to be cool, for example the pathway down to Vezax and Yoggy or the monorail to Mimiron.
>>
>>344769801
Blackrock Depths
>>
>God Tier:
WoTLK

>High Tier:
Mop

>Mid Tier:
WoD, Cata

>Low Tier:
BC

>Shit tier:
vanilla
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>>344769812
Which is a lot of walking and trash.
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>>344769854
Bracing for assmad nostalgia fags
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>>344769854
>Literally the worst list ever created

kys nigger
>>
>>344769906
I'm not denying that, but it was walking and trash through neat environments rather than Brown and Orange Firey Cave or Purpley Orange Organic Cave.

Hell it even had teleporters you unlock as you progress so you can skip the bits you've already done.
>>
>>344769854
Accurate
>>
>>344767926
yeah you're right ZG was pretty dope, it had 2 huts and 4 skull piles
>>
>>344769962
>>344769912
He's right, though. Vanilla suffered a lot of flaws because it was too closely trying to emulate EQ2 which had been released right before it. You should, however, take your own advice.
>>
>>344769854
I'll agree with BC, that shit is so overrated.

Levelling through outland was such a fucking chore and the story sucked a dick, too.
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>>344765927
>4:30
>>
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>>344769854
>WoD and Cata
>Not Shit tier
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>>344769801
shadowfang keep
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>>344769854
i think this list has something to piss off everyone

>mop high tier
might as well kill yourself now
>>
>>344769801
stratholme because everyone was sucking my dick to tank it
>>
>>344769801
Scholomance
>>
Older raids weren't just walk-through theme parks with free admission and with loot piñatas all lined up in a nice straight line
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>>344769801
Genuinely liked BRD. I liked how big and sprawling it was, like a real dark counterpart to Ironforge.
>>
>>344770070
I agree with that, vanilla was meh all around. But Calling wotlk god and cata/wod mid is fucking retarded

>Acceptable tier
BC > WoTLK
>Eh tier
MoP>Vanilla
>Into the trash it goes tier
>WoD>Cata
>>
>>344765927

Both AQ and Naxx came out the same year before TBC, i feel like they should have left naxx for the year TBC came out and pushed the expansion further one year which would have helped with polish.

That last sprint before the expansion went way too fast and barely any people got to experience Naxx because it was made obsolete.
>>
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>>344769854
wow these are some shit opinions you have there
>>
>>344769854
I would move Cata down, but otherwise pretty accurate
Ulduar cements WoTLK as best, MoP had good raids, WoD's raids are too few but the ones that are there are pretty good.
The rest are trash. Either nostalgia or just poor design. The only part of Cata I liked was Firelands.
>>
>>344769196
Not him, but I'm not really sure if you're right about new raids being harder. I play as a tank tried playing on a private server for a bit. I found that older fights feel a lot more stressful. If I make one wrong move, then everything will fall apart. It's probably because they removed a lot of important mechanics, such as threat and mana regeneration, which added more depth to apparently simple fights. They also removed stance dancing as well, which made warriors more challenging.
>>
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>>344769854
Actual list coming through

God: Vanilla

High: WotLK

Mid: BC

Garbage: Everything else
>>
>>344769801
I liked old Deadmines a lot. Remember running it with my older cousin when I first started, and it was a lot of fun.
>>
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>>344769854
>>
>>344768157

My guild cleared two wings but only after the druid hots stacking patch.
>>
game was good until 40 mans went away
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>>344770501
>God: Vanilla.
They looked nice, and had good map design in places.
But the fights, and the raids themselves were fucking awful.
>>
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All I want is just fun Pvp. Vanilla pvp was awesome. The Pvp in WoW now is terrible.

The days of 1v1, 1v2, 1vX pvp are long gone, I just want that back. It was so fun on Nostalrius. Tried going back to WoD, the pvp is a joke.
>>
>>344769854
(You)
>>
>>344770567
Sorry you couldn't AFK through raids anymore.
>>
>>344769854
Have another (you)
>>
TELL ME ABOUT THOSE CONQUEROR SHOULDERS AGAIN?
>>
Many vanilla fights were really long, like 20 minutes or so, so when you finally beat the boss it felt more "epic". These days, most boss fights are like 5-10 mins.
>>
>>344770615
Isn't that exactly what people do in LFR?
>>
>>344770615

how does someone AFK through a raid? damage and heal meters would show people not participating
>>
Ahn'Qiraj was best because of the build up to it. The actual event was buggy as fuck and all the raiders just ignored all the raid-level monsters, but fuck me if the War Effort wasn't fucking awesome for everyone involved.
>>
>>344770567

i only cared about raiding to get good gear to Pvp with, so in BC raiding became obsolete to me.

Isn't the whole point of MMO's character progression? Get better gear, so you become stronger. But then in BC it changed to: Get better gear to only become stronger in PvE. Fuck that

inb4 "b-but muh esports arena"
>>
>>344770704
Oh yeah I forgot about LFR, I guess anon can still get his free gear.
>>
>>344770689
>so when you finally beat the boss it felt more "epic."
I disagree, they might have been longer but their mechanics fucking sucked. They did barely anything and it felt more like you just conquered a big ass brick wall than a horrible creature.
Fights may be shorter, but when you compare them to shit like Molten Core bosses, their mechanics are much more interesting.
>>
>>344768018
I've been waiting for somebody to mention it too.

>Those screams
>"No, please stop"
>"Help me"
>>
>>344770748

t. Wrathbabby
>>
>>344770748
Cool story:
On Chromagus, I AFK'd during that one all the time. I had set up a script to constantly cast my decursive button over and over, as a paladin, so I would sit in one spot, soak the AoEs, and constantly cleanse the entire fight while I made a sandwich.

>>344770829
Arena is what killed WoW's community and WoW's PvE, so it won in the end anyways.

Arena lead to cross server battlegrounds. That lead to dungeon finder. That lead to raid finder.
>>
>>344770843

wtf is LFR?

nigger I'm talking about pre 2.0 raids when the game's mechanics weren't nerfed

when did LFR become a thing? as if raids could be pubbed back then
>>
I fucking miss the vanilla dungeon design since it wasn't just corridor after corridor of trash then boss for loot. I want shit like BRD and Diremaul and i'll resub
>>
>>344766585
Ulduar was harder than AQ
>>
>>344770971

Cross-server BG's were in Vanilla
>>
>>344770878
I agree that the mechanics have become more interesting, but it the fights themselves don't feel as epic to me any longer. Maybe I'm just getting too old. But fighting a boss for 20 minutes with 39 other players felt really cool once you finally beat the boss.

Another thing that makes things feel less "epic" these days is that you have already beaten the boss before on a lower difficulty, and everything about the boss has already been data mined and mapped out. There's no mystique about the encounters these days because you already know everything about the fight and you just have to practice the execution of the mechanics.
>>
>>344769801
Sunken Temple
>>
>>344771114
Were they?

Eh, either way, PvP lead to the destruction of PvE.
>>
>>344771149
the datamining thing is literally 100% the community's fault not blizzard
>>
>>344770575

Fun fact: higher health pools are a result of Blizzard catering to bass because they couldn't deal with getting global'd.
>>
>>344771114
>>344771203
Actually now that I think on it, you are right as I can recall fighting a particular undead rogue over and over until a patch hit in vanilla.
>>
Karazhan was the most atmospheric.

A number of the Ahn'qiraj bosses were garbage with absurd mechanics which simply would not be acceptable these days, though, such as Huhuran and Viscidus.
>>
>>344771149
>is that you have already beaten the boss before on a lower difficulty

This is the biggest problem with raiding nowadays.

I've tried every tier since MoP but i just get burned out into 1-2 runs into Heroic / Mythic.
>>
>>344771283
lets be honest here, being able to lose through no fault of your own generally speaking is bad game design
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raids in vanilla
>go into the depths of the earth to fight an elemental lord
>plunge the depths of an ancient temple and come across an old god

wod raids
>take the fight to the iron horde.
>take the fight to the highmaul ogres.
>take the fight to the fel horde.

Really uninspired shit all around in WoD.
>>
While you can make tier lists for expansions I think every single one of them had good and bad ones.
>>
>>344771282
Yeah, I agree with that, partly. There's a dungeon journal too that spell out all the mechanics as well.
>>
>>344771114
that wasn't the case for the whole duration of vanilla
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>>344771359

Higher health pools made PvP unfun though. I have vivid memories of just straight being unable to kill healers in PvP during Cata, and 1v1s sometimes being exhausting because of how long they took thanks to every class being given self heals and retarded self sustainability.
>>
>>344771363
starting from BC pve and story in general became about certain characters, not lore or azeroth/outland
this egocentrism really sucks cock because best shit about warcraft is lore, diversity of it and how it's mixed up
>>
>>344766328
>SSC was the first raid with atmosphere
>not Kara
>>
>>344765927
because they were made by people who loves rpgs and not faggots.
>>
>>344769340
I dealt with the same type of raid leader when I was raiding in vanilla. He inspected everyone and made sure that you had the right amount of Fire Resist to get into MC. If you didn't meet the cut you weren't invited, hands down, no excuses. It was a pain in the ass, but we fucking destroyed that place under his leadership, one of the first guilds on our server to have Ragnaros on farm. Unfortunately rules got more lax when he left to take care of some family shit and we fell apart half way through BWL.
>>
>>344765927
WTB nemesis quest boosters, will pay 5k gold for each race for roughly 100 deaths, or if you do them all at once I pay 35k.

EU outland need all alliance races to be killed, write battle tag and ill add when I am ready, peace niggers
>>
>>344768157
>Vanilla Naxx
>Trash mobs that will fuck up tanks if healers aren't ready
>Dps can't focus down gargoyles because "kek xd"

I loved Naxx 40, it felt cool being one of the few people in wow who went in and saw a few bosses.

WotLK Naxx was too easy and made me miss the ol' version since it was actually "hard".
>>
>>344771426
problem is they were forced to make mechanics more complicated to avoid boss battles from getting to repetitive and boring and as a result more information on the bosses needs to be available

after all they can't exactly keep pulling a molten core where half the bosses are oversized regular mobs with a shitload of health
>>
>>344769776
Yep. I'm with you on this. The old music was good because it was just a minor thing that added to zones and made them feel more immersive, now you have fucking viking chants and full orchestras for a leveling zone. I'd rather just listen to my own music at that point.
>>
>>344769801
Naxx 40.

>Dungeon

Toss up between 10 man Strath or UBRS.

10 people didn't feel very raid-y at the time to me, more like an expanded dungeon than anything.
>>
>>344771550
depends on the class you play
playing as a healer before was completely unfun because half the classes could instantly take you out without any possible counterplay even if you were playing at TAS-levels of perfect
>>
>>344766859
This.

Games that allow you to use your imagination leave a more lasting experience.
>>
>>344770748
it's a meme people make up to dissuade 40 mans. no one except for 1 or 2 holy paladins afk'd in vanilla for out of combat ressing.
>>
>>344771359

But now you can't kill anyone solo and skill means nothing, pvp in battlegrounds is just a zergy meat grinder
>>
For all you idiots who havent played wow from start to today, and didnt bother with raiding (heroic then, mythic now) or pvp (lel gladiator), here are the lists of best expansions

>trash tier
vanilla, mop

>good tier
cata, wod,

>bestest tier
wotlk, tbc

Vanilla was SO FUCKING BAD. It was good back then because there werent anything else of its kind, but as a game, the gameplay, was atrocious. More than half the specs being useless, the resistance gear grind was beyond stupid, the raid fight design was atrocious (designated rezzers, dispelers), literally no quality of life compared to what we have today. If you think back then the raids where harder than today you're either an idiot, or just didnt play then/now. The hardest thing about vanilla was getting 8 geared tanks for 4 horsemen, fuck them and fuck you
>>
Legion looks like Diablo 3 but open world and you can see other players. Is that what they are going for?
>>
>>344771705
>>344769776
shit started in WOTLK

vanilla's music is honestly among the best vidya soundtracks.
>>
>>344769801
Stratholme

Has good atmosphere
>>
>>344769801
Blackrock Depths. I liked how it felt like a massive city and you were invading it. I remember running it with my 4 friends from high school and we spent all night in there clearing it out our first time. Nothing since has compared.
>>
>>344771750

nah you have no idea what you're talking about

Healers were fine in vanilla, if you were good, you could still out-survive most DPS and make them go oom or whittle them down slowly.. in BC and beyond they became gods. Well, most healers were fine in BC except resto druid was op
>>
>>344768637
>Molten Core was litteraly what it was, a molten core in the middle where Ragnaros, the Fire Lord was resting.
>Blackwing Lair was Nefarians throne and showed his attempts to make his chromatic dragonflight to make the perfect dragon aspect
>Zul'Gurub was Jungle Trolls summoning their diety and their various rituals and priests
>AQ20-40 was unearthing a huge insect race that was dominated by a old god who was sleeping beneath AQ and Silithus
>Naxx was a huge Necropolis that spawned several wings that had different experiments, beings and production allover the place

That was just vanilla and the raids, I loved that shit.
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>>344771832
they've completely made the game diablo 3: the mmo. but with none of the stuff that you like about diablo but all of the skinner box grinding and "fill this bar" objective shit from wod and diablo 3 rifts.
>>
>>344771837
bc is best
https://www.youtube.com/watch?v=u6rjRnvaVUk
>>
>>344771823
Wrath completely casualized the game. It removed any difficulty in leveling and then it gave us dungeon finder.
>>
>>344769801

BRD.

Actually felt like a raid on a city, center of power and capital of the Dark Iron Dwarves, and it was clear the lore of those Dwarves was first and foremost when it came to the design of that dungeon.

A lot of people give it flack, but as far as i can tell it and was one of the only dungeons made organically on that scale before people bitched and moaned and we got linear bullshit in every subsequent dungeon.
>>
>>344771823
>How to tell if someone never played pre-cataclysm: the post

That's a nice groupthink opinion you've copied there.
>>
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>>344771712
>10 man Strath or UBRS
>>
>>344771823
Throne of Thunder was pretty good at least.

>Cata
If they'd just gone with their original plans the raiding of Cata would have been amazing. For example, Halls of Origination was originally a raid. Downgrading raid content to 5-man dungeons has been a thing since WoTLK with Utgarde Pinnacle and Ahn'Kahet, when they feel the 5-man content is behind. Shadowmoon Burial Grounds was also a raid which got the 5-man treatment. Fucking disgusting that they'd do that to Ner'zul.
>>
>>344770000

Quads speak the truth. Also the trash required actual tactics, which is something you can say for few raids afterwards.
>>
>>344771823
>vanilla was getting 8 geared tanks for 4 horsemen, fuck them and fuck you

You post this shit in every thread yet you never proved you even played in vanilla.
>>
>>344771837
>Going through Duskwood late at night in vanilla
>Dark as fuck, creepy music
>Skeletons and ghouls everywhere
>Stitches could sneak up on you

Good times
>>
>>344772031
Well there was Blackrock Spire and Stratholme as well, they were also so big people tended to do only parts of them at once.
>>
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>>344770501

I'm OK with this.
>>
>>344771823

>resistance gear grind

didn't even exist unless you were a tank/melee, I did all raids in vanilla as a mage with very little resist gear, just used consumables senpai. besides people would help the tank get gear easily lmao you wrong

>Half the specs being useless

not true, Name the useless specs please so I can prove you wrong.

>designated rezzers

That was a thing very early in the game but got patched out

>Dispellers

If your raid was retarded and needed decursive to play the game for them
You don't know what you're talking about, at all, If those are your reasons for why "vanilla is garbage" that's pretty sad.
Vanilla is the best version of WoW because it had:

>Fast paced, Fun pvp
>Open World pvp
>The world actually mattered and didn't just sit around in town queueing for dungeons all day
>No resilience / pvp specific gearing and esports arena
>No blood elves and Draenei and other gay lore abominations
>Took a long time to level up and prepare to raid, It screened out all the casual scrubs. Those players didn't even get to level 60
>>
>>344771837
really? Grizzly hills is some of the comfiest shit and so are most other WOTLK zone. I thinks "hype music" is mostly from pandas
>>
>>344771712
>didn't even considered Zul'gurub a raid
and i wont ever , fuck small groups
>>
https://www.youtube.com/watch?v=gKqoZkp9bMU
>>
>There will never be an MMO you can just login and get fully immersed in it and play for the whole weekend


I resubbed to wow recently since Legion is near and I always enjoy the start of expansions but all I do is farm shit while watching movies
>>
>>344772398

>name the useless specs

Arms. It fucking sucked until the end of Vanilla
>>
BC and Wrath was when the game was at its best, WoD and Cata were where it was at its worst. MoP was passable with a fucking annoying artstyle. Vanilla had the best leveling experience (see: best, not most convenient/pisseasy) but the endgame was shit.
ANYONE saying vanilla endgame was anything but utter fucking trash never actually played it.
>>
cata before firelands was pretty good tbqh. Firelands and the daily grind shit were boring.
>>
>>344772398
>casual scrubs didnt get to 60
come on son, now i know you're full of shit
>>
>>344765927
Can we all agree raids were and are always shit

vanilla dungeons > raids
>>
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average dungeon in vanilla
>put a stop to what's going on on a decrepit island where a school for the dark arts has set itself up
>cleanse the ruins of stratholme, one of the most infamous cities in warcraft lore

average dungeon in wod
>uhhh yeah go kill everything in this mine
>oh and go kill everything in this harbour too (this place is pretty much an apexis daily zone)
>when you're done there could you go and fight on a train. yup more iron horde to kill. sorry.
>>
>>344772550
I really liked BWD. Hitting the gongs for my raid on Atramedes was funny. I think most people who say cata was shit did not raid outside of LFR Dragon Soul.
>>
>>344772552

I knew people in vanilla who literally were level 52 after playing the game for an entire year

The game wasn't easy-mode back then
You actually had to save up gold and grind hard to get a mount.
You had to actually be not-retarded to prepare to raid and such. The game now is so braindead, You literally can't die from level 1-100, unless you go AFK while being attacked.
>>
>Second half of MoP, orcs orcs orcs for a year
>WoD, orcs orcs orcs for two years
>Warcraft movie I hope you like orcs
I'm so fucking sick and tired of orcs. I was considering making my warrior an orc but after all this fucking orc nonsense I can't stand the sight of the stupid hunched fuckers anymore.
>>
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>>344772583
average dungeon in vanilla
>think what you do next
>need to time pulls and cc

average dungeon in wod
>rush rush
>aoe aoe aoe
>I pull everything XD
>I have no time need to stay afk in town or garrison XD
>>
Where were you when Blizzard turned WoW into the ultimate hugbox for thin skinned faggots?

http://www.wowhead.com/news=254115/new-silence-penalty-coming-to-world-of-warcraft
>>
>>344769801
BRD

There were tons of optional bosses, quests, locked doors, alternate routes, and reasons to come back. Finishing everything in one go was actually a challenge.
>>
>>344772398
For raiding? Fire, arcane, destruction, feral, balance, ass, shadow, enhancement, elemental, retribution, protection, beast mastery, survival and so on.
A ton of specs were useless and a few of them were lucky enough to become more viable later into Vanilla.
Who cares about pvp.
>>
>>344772583
>>344771363

Nigger take off the fucking nostalgia glasses. I agree with you in theory but fuck.

> take the fight to an elemental lord
> take the fight to an old god.
> uhh go kill some trolls
> go kill everything in this deadmine
> hey theres some ogres now go kill em

I can shitpost too faggot.
>>
>>344772696
cata was pretty hype, i dont know where this meme that it sucked came from. Ragnaros was a great fight
>>
>>344772583
>>344772779
Dungeons become face rolls once everyone gets raid gear. This happens every expansion.
>>
I recently started playing on l4g since the hellground english community seems to have shrinked a lot, but it's pretty meh.

>tfw corecraft will not release in your lifetime
>>
>>344772521

Vanilla had the most fun PvP. Anyone who disagrees with this never played it.
>>
>>344772829
>losing ability to chat in wow
WHAT
THE
FUCK
>>
>>344772846
>pvp builds
>useless in pve
wew
>>
>>344772398
>Fast paced pvp
Obviously didn't play during vanilla

>World actually mattered
Outside of a few popular pvp nodes, there was just as much dead space, only difference was having to travel to dungeons which I miss.

>Useless specs
Outside of a few gimmicks (2h enhance, balance, survival) most were at least usable in 40mans. Once you started running Naxx (which you obviously didn't) they became much more important and you frankly wouldn't be taken if you were a suboptimal spec
>>
>>344772974
yeah that prot paladin spec was top pvp spec
>>
>>344772950
Gotta make sure no tumblrina gets offended familia.

Can't wait for the people doing investigations to get flooded with thousands of trivial reports.
>>
>>344772764
>You actually had to save up gold and grind hard to get a mount.
I got the gold for the level 40 mount before I was level 20 by selling a shitton of copper and tin I mined in the Barrens during the AQ war effort. Got my Epic mount by grinding Devilsaur leather (or something from Devilsaurs) and Frostwolf rep.

I can't say if I'd be bothered to do all that again these days.
>>
>>344772907
nope since wotlk all dungeons are face roll except that one time in pre nerfed cata but you kids cried because you wiped days on trash mobs.
>>
>>344772890
reread your post. there are a lot of unique, varying places you visit even though you're trying to shitpost.

an elemental lord, a god, trolls, pirates in a mine, ogres

spread across a molten cavern, an ancient desert temple, a jungle village, an active mine with a boat inside

it's more variation than what we have now adays.

orcs, orcs, orcs, and the occasional dragon.

spread across an orc stronghold, an orc stronghold, an orc stronghold, and in an orc stronghold.
>>
>>344772890
>> take the fight to an elemental lord
>> take the fight to an old god.
>> uhh go kill some trolls
>> go kill everything in this deadmine
>> hey theres some ogres now go kill em
none of these were really presented as such though.
>take the fight to an old god
you're a fucking idiot
>>
>>344772846

>who cares about pvp

opinion discarded
>>
>tfw people think that because they played on a private server their opinion matters

lmao top kek etc
>>
>>344773138
"""""""""""""""""""""""""minigame""""""
>>
>>344773138
Who cares about pvp anymore*

Seriously WoD killed all interest I had in ever PvPing again
>>
>>344773138
Bet you didn't even reach HW/GM making your honor grind even more pointless.
>>
>>344773057
>muh paladin and muh druids
It's always those faggots you played jack of all trades when do you get this. You can do everything but you suck compared to cores.
>>
>>344765927
If they didn't have to cater to 40 people and were made a tiny bit smaller they would have been perfect.

ZG, and AQ 20 were extremely atmospheric.
I still remember going into ZG for the first time, no boss guides, no maps to where to go, it was just the deep dark jungle that seemed to go on forever.

As always tho, vanilla WoW was mainly a mental thing, it was new, the tools we have no weren't around, and you had to be adventurous and throw yourself into situations without knowing anything of what to come.
Now blizz literally just spoon feeds you where to go, what loot drops where, etc. and PTR's seem to go on forever, so the information is already a plenty online how to do this and that.
>>
>>344765927
How can I know? I only got to Molten Core with my shitty guild that needed to fill in the last 10 people from Ironforge/Stormwind general chats.
>>
>>344773138
Only reason I bothered doing arenas was to get that neat alliance warhorse. Shit is pretty good looking.
>>
>>344765927
lol no, AQ was a shitty raid with artificial difficulty nature damage bullshit and the general area was shit too with barren fuckhuge corridors and boring trash mobs.

My raiding prime was Blackwing Lair but as I remember it the best one was the original Naxxramas.
>>
>>344773245

>"pointless"
It's called Fun, anon. Isn't that why we play videogames?

Besides, my raid epics were better than the GM gear.
>>
>>344768692
If you take 25 and definitely 40 units in Warcraft 3 and throw them at any hero character the mass of units will win every time.
>>
>>344772829
>all the comments are for this
Fucking hate blizz drones so much and I own every wow expansion, hearthstone expansion, Overwatch, all the Diablos, every Starcraft
>>
>>344773220

Pvp has been garbage ever since Cata. arguably WOTLK.

It was great in vanilla, but Blizzard caved in to forum whiners, whining about CC's lasting too long, whining about dying too fast, Now you have current Pvp where everyone is a massive tank and it's a stupid zergfest where you need 5 people to kill 1 person. And you have to chain 10 cc's in a row to kill a healer because every cc lasts 2 seconds. And if you miss one CC the fight resets. And everyone has infinite mana.
>>
>>344773529
>nature damage bullshit
kill yourself
back then they had smart people working on the game who could figure that this would drain the game gold economy, thus revitalize it
>>
>>344773112
WoD heroics were not when everyone had pre highmaul gear.
>>
>>344765927
I still cant pronounce her name a decade later

Hue Hue Ran or Hu Hu Ran
>>
>>344773705
Are you for real? WoD was mop tier shit. You could just aoe.
>>
>>344773331
most fun i have since tbc or the rare situation was learning highmaul tactics
mind you i did it when they went live
>6/7 first 2 days after replacing all the people without patience for hours
>>
>>344773536
>Besides, my raid epics were better than the GM gear.

Uhhh debateable. Considering near the end of vanilla all T3 gear was pretty much just bulk basic stats.
You were a warrior, stam, str,
You were a hunter, agility, stam, itell.
You were a warlock, Stam, intell.
(not including crit, hit chance etc.)

The rank 12 gear was already like that, but obtainable WAY before Naxx 40 came out. Top guilds would run their core players to rank 11 just to get the gear. And the weapons were unmatched until Naxx.
I still remember when they made ALL gear and weapons available to purchase with honor points, and all the rank 12's just up and quit, sold their accounts. And battlegrounds and raid charts got ridiculous.
>>
>>344773809
You could not until people had highmaul epics. They still required you to carefully pull packs.
>>
>>344773653
i dont even understand what this sentence means, guess i am too dumb to understand the brilliance blizzard

>>344773632
are you baiting? those are actually valid complaints. Do you think a whole expansion of rogues literally dominating everyone was balanced? pve mages doing more damage than anything under the sun. Unkillable warlocks, stunlock warriors/rogues, immortal paladins, the list goes on and on and on, vanilla and tbc was the most unbalanced pvp has ever been
>>
>>344773971
bullshit you sucked mate.
>>
>>344773705
good thing you could get 640 gear easily at release
>>
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>>344773130

It was unique and varied because you had 2 fucking continents, dozens of 'enemy' factions and like 8 years of development. Expansions have a defined end boss from the beginning that usually encompases one continent or aspect of a continent, and fewer factions because its practically impossible to implement such variety without the landmass to make up it not seem like schitzophrenic design and its just not feasible to develop 15+ zones for every xpac.

Again, i agree with you in theory, but at the same time i can understand they're working with limitations. Also as far as your criticisms for WoD go (though i didn't like it and dropped it pretty quick) there is definitely less variety but you're greatly exaggerating because you don't like it.

Off the top of my head i can remember the thematic differences between pretty much every Orc Clan and Raid in Draenor. Shadowy shit, Demonic shit, Technology / Iron Horde shit, Nature rebelling shit, Birdmen shit, Ogre shit, there was loads of shit and you're just oversimplifying all the variety that they did have because you didn't like the game.

Again i didn't even like WoD but fuck me you're going a bit too hard on the oversimplifications mate.
>>
Getting the set bonus on the Magisters Regalia always made my penis hurt.
>>
>>344774051
T. Guy who didn't play launch WoD
>>
>>344773653
Literally how? As I remember it farming for gear involved either farming mats (essences I think) or farming gold and buying mats in AH, how the fuck would this drain gold and not just increase and perhaps consolidize it?
>>
>>344773934
That's the thing.
You had the choice to just replace people on a whim.
Back then, you didn't have the skillful players, you either scoured the server and friends lists, or better luck next time. Which brought a certain feel of depth to the game as well. Added a bit of mystery, which is why a lot of old farts who still play will tell you that downing a boss back then was far more epic than it is today.
>>
>>344774038

>muh balance

t. Blizzcuck who never played vanilla, parroting wrong opinions.
>>
>>344774165

Also Draenei Shit.
>>
>>344774138
I don't remember when you could start doing the high maul follower mission but there wasn't a ton of epics outside of the crafting gear and world drops.
>>
>>344774321
I did you retard that was the only time I played. And we had all shit dungeons on farm in like 3 days because the game was so piss easy you fucking kid.
>>
>>344774565
Sure you did
>>
>>344774514
daily cm, thats how everyone got their 640 m8, and as everyone else said wod dungeons werent hard, i guess the most difficult would be either those voidwalkers because people cant interrupt, or the flamethrowers because people cant move out of the way. If you went with your guild it was a borefest
>>
>>344774565
>running challenge modes as soon as i got enough dps to kill bosses
would have prefered if half the first month i didn't got the same pieces over and over on the daily
>>
>>344774038
tbc was more balanced but with more RNG and less comps variety than WOTLK, WOTLK was alright for 1 season, everything else was a clusterfuck of prot-holy paladins, dks,legendaries, retarded PvE gear and wizards.

And past wotlk I don't even want to begin talking, cataclysm absolutely fucking shit for everything and it only got worse in mop and wod.
>>
>>344774038
wow you clearly never played vanilla lmao
>>
>>344774795
>more balanced with more rng and less comp variety
what ?
as for cata i didnt do any real pvp there so i cant talk about that

>>344774849
lmao top kek
>>
>>344774692
>there is this retard who thinks wod 5 man were hard
lmao cuck you already got legion pre ordered?
>>
>>344775032
RNG doesn't mean it's unbalanced, actually, it's fair for everyone.
>>
>>344774038
No, they were 'balanced', it's just that each class had the ability to obliterate one another in certain situations. And when people caught wind of one badass player, everyone and their grandma jumped on the bandwagon and started neglecting other classes so they can gain the upper hand.
Thus, leading to the nerfing, and buffing, and it was a consistent struggle of nerfing and buffing and fucking up the whole system.

Prime example of this was Shamans and triple proc WF.
I remember when the classes PVP video Revenge of the Windfury came out, and everyone started playing 2H shamans, then they nerfed it. Thing was, only the shamans who were good enough to make macros and shit to switch gear, and stuff in battles were good at it. The others were shit and just ganking lowbies.
>>
>ctrl+f
>karazhan
>only 3 hits

cum on, lube it up
>>
GUYS I'M GETTING THE ITCH. SHOULD I RESUB?
>>
>>344775481
Just wait until the pre-expansion patch is out.
>>
>>344775481
only if you have erp contacts
nothing else in the game
>>
>>344775481
Nah, wait for a couple weeks after the next expansion. Currently there's nothing to do, nobody playing. Don't bother with the expansion launch either, shits always broken beyond help
>>
>>344775109
i dont think thats how it works mate

>>344775247
i guess i can kinda see how a class could obliterate another in certain situations, but you shouldnt balance "for certain situations" it should be a blanket nerf/buff fixing the problem, not putting a band aid on it. I'll be the first to admit blizzard balance is some of the worst out there because they go through a cycle of what hey want to be a op at the time, but for example the shaman wf thing, do you think its fair you can 100-0 someone ? I dont, maybe you liked it but i think its a good thing they nerfed it. But then again if you have sulfuras and rank 14 or something, you should 100-0 some scrub, for sure. Problem is they fuck up something else, and balance on case by case basis instead of looking whats at whats the problem

>>344775051
for sure, i got the collectors edition
>>
>>344775537
When does it come out?
>>
>>344775642
we don't know
>>
>>344775481
play on tbc/wotlk server

>>344775626
>i dont think thats how it works mate
too bad for you, math isn't an opinion.
>>
>>344775642
Lot of people think next Tuesday.
>>
Shit Tier: Wrath, TBC, Vanilla Bad Tier: Cata, Mop Good Tier: Legion Elder God Tier: Warlord of Draenor
>>
>>344775869
>40% chance for something is the same as 20% chance for something
sure thing bud
>>
>>344776046
>warlord of draenor
>>
>>344775626
If someone has full PVP gear and a Hand of rag, they will most likely destroy you with something else.
I was a hunter, and I could one shot clothies, shamans, rogues, etc. But put me against a warrior, druid, who knew what they were doing, good luck.
The game wasn't perfect, it did need tweaking, but the nerfs they rolled out with and the buffs as well, were just unnecessary.
>>
>>344776046
(You)
>>
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>>344776164
>tfw the leveling was fucking fantastic
>tfw the moment I got to 100 it only went downhill
It was so nice for a time
>>
>>344776046
Pic Related: You
>>
>>344776078

Which was compensated by whatever your class had, they didn't add values at random, a warrior in tbc wasn't like a warrior now, they couldn't stick to your ass 24/7, thus the stun change had to be higher than casters/hunters for obvious reasons.
>>
>>344776429
>change


Meant chance
>>
>>344766334
>that nose
she a jew?
>>
>>344776536
more like a tumbler
>>
>>344776253
>leveling was fantastic

It's the same "Kill x collect x" it has always been though except with more cutscenes
>>
>>344776205
let me tell you from my perspective as a warrior then, i could never EVER hit a hunter, i was permanently kited, the only thing warriors had was taunting the pet to get out of trap, same experience with mage, just no way to get near them. I'll just pretend its because i was shit to save everyone a reply
>>
>>344776536
>Ruler of a bunch of bugs in a desert
Actually yes
>>
>>344775642
>>344775693
>>344775951

It's definitely next tuesday, every other pre-patch has come out on the last day of the arena season and next tuesday is that day
>>
>>344765927
I personally liked the TBC raids better, but I think the Vanilla 5 mans were amazing. My first time walking into the final area of Maraudon is still something I'll never forget, it's beautiful.
>>
>>344776913
Man the TBC 5 mans were beautiful but such a huge disappointment with how linear everything became.
>>
>>344769801
Sunken Temple was great when you had a party of non-retards.

People talk about atmosphere, well that place radiated it. Them fucking it senseless is what made me quit WoW.

Wailing Caverns and Maraudon are close behind.
>>
>>344777064
>Someone actually likes Sunken Temple

how horrifying
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