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Fallout 3 >5 DLC packs with new missions, weapons, and locations
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Fallout 3
>5 DLC packs with new missions, weapons, and locations
Fallout: New Vegas
>4 DLC packs with new missions, weapons, and locations. 2 DLC packs with just new weapons and equipment
Fallout 4:
>only 2 DLC packs with actual new stuff and 5 Mod-level 'workshop' shit
Bethesda fucking dropped the ball. It's like they regressed back to their 'Oblivion' days of nickle and diming you with minuscule amounts of content.
>>
>>344520605
B-but Todd said he'd never go back to horse armor!

And to be honest, Automatron is a nice middle ground between unabashed jewery and proper DLCs though.
>>
If Obsidian makes a new Fallout game, which guns from previous Fallout games would you like to see for dat nostalgia? You know, like Plasma Defender/Plasma caster in NV.
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>>344523615
All of them and more. All of the weapons from new vegas were great.
>>
>>344521597
>a nice middle ground between unabashed jewery and proper DLC
The fuck does it even mean? The only "middle ground" here is proper DLC.
>>
>>344520605
Fallout 5 will have 1 DLC pack with actual new stuff and 10 packs of funbucks you can use in the new MP mode.
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>>344520605
yeh, as one of the few who loves fallout 4 around here, the dlc has been very disappointing

is nuka world supposed to bring new weapons and shit?
>>
>>344525464
It's supposed to be like Far Harbor in scope, so yeah.
>>
>>344525714
oh so about 3 hours of content stretched over 10 hours?
>>
>>344525464
>Nuka World
>it's all about some filthy raider fucking shits
TOOOOOOOOOOODD
>>
>>344526350

When your options are Railroad synth-sympathizers, fascist faggots in power armor, "another settlement needs your help", and evil underground nerds, you sometimes just want to say "fuck it, I'll be a raider".
>>
>>344520605
They are busy with their new projects and the new Elder Scrolls faggots. Todd himself said at E3 that recently they have been busy more than ever. They are currently working on 2 brand new games (my bet one of them is GTA clone) and TESVI.

This is why they released all Fallout 4 DLCs in a short span. They want to get over with Fallout 4 and focus on their next projects.
>>
>they regressed back to their 'Oblivion' days
I wish, shivering isles was/is one of the best expansions I've ever played, everything now is 10 hour bullshit, with the exception to witcher 3's blood & wine.
>>
>>344520605
Seems like they are padding out the DLC to justify the season pass price hike. Pretty fucking shameful but they'll get away with it. Fun part will be waiting to see if other publishers start chancing it too.
>>
Are the DLC packs with actual new stuff for Fallout 4 any good at all?
Like, Dead Money or Honest Hearts level of good as far as both gameplay and story goes?
>>
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>>344520605
>tfw you didn't fall for the FO4 meme
>>
>>344528628
It's nowhere near Dead Money or OWB.
>>
>>344528628
The main story of Fah Hahbah is arguably better than the main game.
There's a lot of exploration and side quests too. I had a lot of fun in it.
The dialogues a bit better too, and there's more choices.

Automatron is not unlike a good quest mod. There's a main quest, a companion, and some gameplay changes such as the robot making/upgrade stuff.
>>
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>Got Season Pass code for free
>Thought hey I guess I'll mod it and play the DLC's see if that improves the game
>By the time I set off to Far Harbor I closed the game
>Haven't opened it again in over a month now
>>
>>344520605
>roleplaying chopped to shit
>less skill checks and less ways to solve each quest
>story was predictable and would have been a groundbreaking sci-fi story back in 1910
Far Harbor though had more skill checks adjusting for its length and more ways to solve different quests with a better story too. Far harbor should have been the actual game.
>>
>>344529240
>Far harbor should have been the actual game.
This.
Actual FH spoilers
DiMA's actions are actually more justifiable than the Institute. He replaces people to actually keep the peace, unlike Institute's fuck all reasoning. Far Harbor's hatred for the Children is pretty well founded in the end, since without a High Confessor that DiMA has by the balls, they just want to irradiate them all.
Although I have to admit, the Children of Atom stuff is a bit of a let down, as there's no real good reason to pick them other than "lets irradiate everyone because religion"
>>
>>344529485
Personally dima is pretty shitty too, the way he does things is as bad as institute, only notable differences is they're less high tech and more of a fusion between railroad tree hugger fags and institute in terms of objective and operation method.

If the institute didnt fuck up the CPG massacre by sending a prototype, they wouldn't even need to replace peoples.
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>>344529884
Why?
He's only killed two people, if you include killing the new High Confessor. Both of these he replaced with someone so they can use their position to push for peace. It's what I would have done too.
He's practically robo Courier if you do the Independant route, not including Yes Man.
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>>344520605

Bethesda is fucking insane with season passes. 40 dollars for DOOM (ALL MULTIPLAYER), 50 for Fallout. Eat a dick you shitters
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>>344521597

My test for DLC quality is: If I didn't know, would I believe this is a mod?

Considering Automatron was literally a mod before, the answer is yes, it's bad.
>>
>>344528242

Hey look, it's neo /v/! Fallout 4 was supposed to be that super big project, they had over 7 years to work on it, or 5 if you want to think 100% of their resources went to skyrim.

Todd has noticed he can release shit games and still be rich, stop being delusional.
>>
>>344528242
Bethesda said weeks ago that production on Elder Scrolls 6 has not even begun yet. Are you faggots leaving under a rock? How do you get the internet under it?
>>
>>344530057
Manipulation is the fuckup, not killing. In the wastes killing is pretty normal.
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>>344530128
>there's people out there that preordered the season pass
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>>344530057
"oh no killing is so wrong i cant believe i did that. anyway i want to you to kill and replace tektus"

he's putting on an act. he doesnt give a shit.
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>>344530673
Pete Hines doesn't know what goes inside Bethesda. He was also saying earlier that Nuka World is not Fallout 4's last dlc.
>>
>>344528242
>release TESVI.
>its even more shallower than FO4

t..they focus on ANOTHER big project!

>release BIG PROJECT
>its on tier with pong


t..they focus on ANOTHER MORE bigGER project!


repeat ad infinitum
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>>344534608
Not the other guy but you reminded me of this:
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>>344521597
There is no middle-ground you indecisive twat!
Its like accepting being amputated by the knee in one leg is a good middle ground, cause, hey its only by the knee.
>>
>>344534907
can you imagine if he was GoT scriptwriter? Blood will be shed.
>>
>>344534907
LOL fallout fans BTFO
>>
>>344527584
They could have offered something more.

And seriously, Bethesda is making seems to think that raiders grow on trees. Not even special raiders like the Khans, Vipers, or the Jackals. Just regular old raiders with no fucking variation.
>>
>>344527584
>evil underground nerds

Still the best choice.
>>
>>344520605
I didn't even buy the game and I believe that it is mediocre, but somehow I expected that some of the DLC would be good.
Bethesda is a very bad game developer, but a very good business company.
>>
>>344528242
They don't use the same development team at the same time, retard and they certainly don't use the same team in two different games. Its better if Todd would stop dipping his dick on every title.

"They are working on a different title" is not a valid excuse for releasing a bad, uninspired mess of a game they spent 7 years on.
>>
>>344520605
They already dropped the ball by releasing FO4 in the state it's in: Shit.
>>
>>344535031
It would be better than what the current writers of GoT are pumping out now.
>>
>>344527584
Best description of the games factions I've seen, I love you
>>
>>344534907
>realism in fantasy/science fiction setting kek
don't these people understand that just because something has fantastical elements, or things that don't exist in real life, that doesn't mean that things don't have to be logical or make sense, or stick to some kind of ruleset
if you have a fantasy or science fiction world with things like zombies or vampires or anything that doesn't exist in the real world, and someone all of a sudden survives something that he logically within the world it is set in shouldn't be able to survive, then that makes no sense.
you could for example establish a universe with vampires where vampires die when they are exposed to the sun, as it should be, and then when a vampire in a story set in that universe is exposed to sunlight, and he doesn't do, of course people are gonna go "that makes no sense, how would he survive that, that's not realistic"
so don't give me any shitty excuse about how it's all just fantasy and science fiction and shit and how things don't have to make sense
>>
>>344527584

the factions in fallout 4 really are fucking terrible. they arent analogus to any real world political or social ideology, despite having the perfect set up to explore the theme they dont even have any kinda meaningful views or opinins to offer on AI vs human intelligence, the nature of humanity, spirituality, souls, meta humanity etc.

literal garbage writing. the factions in the original wasteland had more personality
>>
>>344524209
>All of them and more. All of the weapons from new vegas were great.

Except when you accidentally found a few rare weapons that the regular stuff becomes obsolete right away. I found the rare plasma rifle and the rare Gauss Rifle from naturally exploring the mojave. Everything else was a down grade in comparison. I unknowngly cucked myself of ever having to get the other stuff.

I did nab more plasma and laser weapons later on but once you have the best, everything else is child's play.
>>
>>344535521
>and he doesn't do
and he doesn't die*
>>
>>344520605
>tfw replaying NV again for the billionth time
I'm not even a "muh play styles" fag, I play variations on the same character every time, and it's still great despite the huge flaws it has.
Anyone know if Obsidian will get to do another spin off? What are the odds?
>>
Haven't kept up with the news.

In Fallout 4, there's a segment where you encounter an alien and you get a weapon from it. I thought this was a lead up to the inevitable Alien expansion.

Did we get ayy lmao's yet or will we at all?
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>>344535669
Not unless mods add any.
>>
>>344535669
http://fallout.wikia.com/wiki/Nuka-World_(add-on)
>Take a trip to Nuka-World, a vast amusement park now a lawless city of Raiders. Explore an all-new region with an open wasteland and park zones like Safari Adventure, Dry Rock Gulch, Kiddie Kingdom and the Galactic Zone. Nuka-World features new quests, Raiders, weapons, creatures and more. Enjoy the ride!
>and the Galactic Zone
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>>344535540
They also have no "characters"

The only people i can remember from the entire game was Danse and that's just because he reminded me of buzz lightyear
>>
>>344535789
Reading that is painful. Its like their selling something to 12-yearolds.
>>
>>344535789
Apart from the space theme i can't see why there'd be aliens involved in what you're quoting.

Then again this is bethesda so they'll probably have an alien settlement in it just because.
>>
>>344535790
>he reminded me of buzz lightyear
So i'm not the only one.
>>
>>344535896
Well, theme parks are what Bethesda does best.
>>
Is there truly no hope for the theory that Todd intentionally said "This is our last DLC for the Fall" instead of "Fallout"?
>>
>>344535969
I think it was intentional since his design is literally just buzz lightyear in a dark suit and his story revolves around him realising he's not what he believed himself to be (Human vs. Space Ranger).

It's telling that F4 homage was to a childrens movie whereas in the earlier fallouts it was more mad max and in New Vegas frontier western movies, Treasure of the Sierra Madre for example.
>>
>>344535617
0 chance. Bethesda has grown alot since Fallout 3. They don't give a fuck about a small company like Obsidian.
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>>344536117
>Todd announces a new Expansion Pack-length DLC
>It's not included in the Season Pass
>>
Can you fuck the robot with mods?
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>>344535367
I said they are working on 2 new IPs faggot. What makes you think their Fallout team is not working on them? Bethesda is a small studio.
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>>344536252
It was actually the publisher that gave Obsidian the NV job not the game studio.

Bethesda publishing house handles who does what, bethesda game studios is just their own in-house team that they get on their major IP's such as ES and Fallout.

I could see them doing spin-offs, we already saw shit like fallout shelter, but i too doubt we'll ever get anything like a straight upgrade like we saw with New Vegas, subjectively anyway i know there's nerds out there who think 3 is the best in the franchise history for some inexplicable reason
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>>344536494
>Bethesda is a small studio
For you.
>>
>>344536265
Sad thing is I wouldn't even bat an eyelid at this being a thing post 2010.
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>>344536584
It's already happened with Trials Fusion (Awesome Level Max separate from season pass)
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>>344536575
If I lock you in a fridge for 200 years will you die?
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>>344536575
Small Studio in terms of number of people. Only 90 people worked on Skyrim.
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>>344520605
>season pass 28 bucks
>get 2 dlcs for almost the price of 3!
>>
>>344536494
Agreed i heard that they willingly slave to work 25 hours a day to deliver GOTY quality games.
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>>344521597
>nice middle ground

The Stockholm syndrome is strong in this post.
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>>344536640
It'd be extremely painful.

For the lore.
>>
>>344536742
But, Anon, a single DLC for Fallout 4 is being offered to you without the season pass for the low price of $79.98! You're saving millions by getting the season pass.
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>>344528743
i fell for the meme and i honestly enjoyed the game
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>>344537017
There games do win multiple goty awards. What is this sarcasm tone?
>>
>>344537271
>multiple goty awards
How much did it cost?
>>
>>344520605
>playing shit games

it's your own fault.
>>
Everyone agrees the Silver Shroud is fucking retarded?
>>
>>344537403
You sound like a villainous rogue.
>>
>>344520605
Theyve been lazy as fuck with fallout 4 with most aspects of fallout 4 since the beginning.
>>
Do you think Bethesda will learn from their mistakes?
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>>344537403
Justice comes for YOU, evil-doer!
>>
>>344520605
When i first considered buying dlc i thought they would do 4 story packs and 1-2 throwaway garbage with weapons and gear, I'm glad i didn't.
>>
>>344530128
d44m season pass would be just mp content?
>>
Only a retard would buy this game so you deserve it
>>
>>344538181
>only a retard would buy the goty

nice shill CDPRdrone
>>
>>344537403
i think it was cute
>>
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It's all over.

Fallout is over.
>>
>>344538416

It's all over, but the crying
And nobody's crying but me.

In hindsight, that song is strangely relevant to the game.
>>
>>344538416
>>344539048
NMA is over there obisidiots
>>
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>>344528743
>Tfw fell for the meme
>Tfw played just shy of 20 hours of it
>Tfw haven't touched it in 6 months
>>
>>344538416
It's been over for more than a decade, no real Fallout fan considers post Bethesda """Fallout""" part of the series. They are literally shitty TES games with the brand and likeness slapped on, and poorly, it amounts to what is basically fanfiction with an utter lack of respect for the Fallout series.

Fallout died with Interplay and Black Isle, let it go.
>>
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>>344539048
>mfw they used that in the trailer for the final DLC, half a year since launch
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>>344539146
Neck yourself, Bethesdrone.
>>
>>344520605
It's shameful. They're just taking people's money and running. This is why season passes are a bad idea.
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>>344525464
Nuka World? What us this? It seems really dumb. Why is there a soda gun? Nuka Cola isn't a big deal in Fallout, but for some reason Bethesda just runs it into the ground. It's,like having the Elderscrolls VI: Sweetroll.
>>
>>344535521
Hines is moving goalpost, or is too retarded to distinguish "realistic" and "consistent"
>>
>>344539415
>try it again months later
>remember the disgusting UI
>play for 10 minutes and already encountered a ton of bugs
>turn it off

I have no idea how people managed to finish the game.
>>
>>344540178
I pirated it on realease, speedran through it wanting to spoil shit to faggots.
Oh boy i was in for a treat when i found out THERE IS LITERALLY 1 ENDING
>>
>>344540291
There's 4 endings plus infinite permutations. Nice try josh sawyer
>>
>>344540178
It's actually pretty good if you can overcome your preconceived idea of what it should be.
>>
NV2 NEVER EVER Obsidrones.
>>
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>>344540432

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Unlike previous games, the Fallout 4 ending cutscene does not change based on how the Sole Survivor has finished most quests or interacted with other people. Only the choice of completing Nuclear Family or The Nuclear Option has any effect on the ending. Also, unlike previous games, the ending is voiced by the Sole Survivor instead of Ron Perlman, and unlike the intro - it is based on the chosen gender.
>voice changes
>1 quest you chose gets mentioned
>>
>>344540692
Jesus, I always knew Obsidian fans had some mental issues.
>>
>>344540692
every faction has their own ending quest and since you can play after the credits roll you ACTUALLY see the impact of your decisions, unlike shit vegas

NV ending:
>person/faction you don't care about/can't remember died horribly in the wasteland [BAD END]
>other person/faction you don't care about/can't remember lived happilly ever after in the wasteland [GOOD END]
>repeat as necessary

genre defining role playing from obshitian
>>
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>>344539774
>but for some reason Bethesda just runs it into the ground
Bethesda attaches itself to the most iconic parts of Fallout and milks them for all they're worth because they're appealing and marketable to normies, hence why Vaultboy is plastered fucking EVERYWHERE in F4 marketing and decor, to the point where you aren't even safe from him on you UI
>>
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>quite literally mention the mojave desert in game and aliums
>don't make a dlc based around it
Lazy hacks.
>>
>>344541045
Aren't you glad they didn't? Would be one final 'fuck you' to the guys who actually care about the franchise
>>
>>344539774
In originals nukacola was lukewarm cola that's 200 fucking years old and had no bubbles left.
How did it become a literal meme item is beyond me
>>
>>344541226
>200 fucking years old
Less than 100 years old in Fallout 1.
It's still going to taste bad but still, it's a difference of 100 years.
>>
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>>344520605
>>
>>344534907
Radiation in Fallout is literally magic.
It mutated a virus to glue a human head onto a RobCo computer which was able to create hulks by dipping them like tortillas into a salsa.
On other occasions radiation ended all seasons, created zombies instead of giving anyone cancer or mutations BUT mutated wildlife
>>
>>344536519
the point still stands
and seeing obsidian struggle to even make decent looking graphics to slap ontop of fallout 3 it's really doubtful they'll be allowed to work on fallout 4
>>
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So why did you New Vegas fans dislike about Fallout 4? I am replaying fo4 currently and honestly it is pretty fun. I spent 300 hrs on NV and I noticed 4 does alot of things better.

The Boston setting is great, map is dense with content, tons of unmarked locations, exploration is great, gameplay is fantastic, enemy designs are great, enemies also feel alive and interactive, companions/followers are great, the pre-war side stories in random locations are interesting, there are quests where the game actually offers you meaningful choices, there are plenty of interesting locations, Automatron dlc was ok, Far Harbor was fantastic, etc.

The main story and factions felt lackluster but apart from that I enjoyed the game world. It felt like a very fun Fallout game to me.
>>
>>344542564
that's great but ghouls still need food and water
>>
>>344537271
Some people are in the camp that Bethesda gets undue praise just because it's Bethesda. Whether or not the games are good is a matter of personal opinion, but with Bethesda games it seems 90% of people that like the games had already decided they were gonna love it before it came out.
>>
I can't wait for Fallout: New Orleans, release date 2019 with reused everything from Fallout 4 plus not one but 500 rushed endings
>>
>>344542774
And radiation heals them.
>>
>>344543328
that's great but ghouls still need food and water
>>
I see bethesdrone shilling is out in full force today.
>>
>>344542741
>HOW DO YOU REPLY TO THIS DIALOGUE?
>YES
>SNARKY YES
>SOLEMN YES
>CAN YOU REPEAT THE QUESTION, THEN BRING ME BACK TO THIS TREE SO I CAN SAY YES
>>
>>344543508
remind me why is dialogue options even needed to have fun?
fo4 is pretty streamlined and thats great.
>>
>>344543508
I literally don't remember a single non-radiant quest where I was forced to say yes. Stop memeing faggot.
>>
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>>344542741
>lackluster RPG elements
>terrible map design and exploration, 99% of dungeons are just generic raiders and ghouls dungeons with a loot chest at the end, no iconic nor interesting locations unlike in 3 for that matter
>writing, storyline
>dialogue systme
>lack of skills, perk system is shit, SPEICAL is shit
>very small weapon pool
>inconsistencies with the lore, people still live in a ruined city 210 years after the war, pre-war jet, super mutants that have nothing to do here
>ignores previous games completely excluding 3 and a brief mention to Vera Keyes
>only 1 good DLC, the rest is paid mod-tier
>no consequences anywhere, only 2 endings with 4 retarded factions, most quests end up with the same ending, impossibility to do what you want
I think I named it all.
>trash companions, no practical interface like in NV, waifubait like Piper
>>
>>344535789
>lawless city
I just want to know how they imagine a lawless city functioning.
>>
>>344542741
>So why did you New Vegas fans dislike about Fallout 4?
Virtually no quests. No, radiant memes don't count as quests.
Most perks are boring as shit, even if the system had potential.
4 (3? Can't remember) stat checks in the entire game, all happen in the same quest. No skill checks.
No weapon variety.
Only 2 proper towns.
Most nameless non-hostile npcs are "protected".
>>
>>344542741
>The Boston setting is great, map is dense with content, tons of unmarked locations, exploration is great, gameplay is fantastic, enemy designs are great, enemies also feel alive and interactive, companions/followers are great, the pre-war side stories in random locations are interesting, there are quests where the game actually offers you meaningful choices, there are plenty of interesting locations

I disagree with every point you wrote there.
As for the DLCs I have no clue, I dropped the game after I got to the Institute.
>>
>>344543382
It is not yet established that they do or how much they have to eat/drink.
Say he has a slower metabolism due to constant healing from background radiation, no energy consumption, condensated water and the occasional radroach.
As I said, radiation is literally magic.
And I ain't gotta explain shit with magic.
>>
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>Fallout 3
>Mostly excellent DLCs, point lookout being outstanding
>NV
>Mostly excellent DLCs, opinions mixed on which was the best
>Fallout 4
>"Dude what if we stole mods made for the last two titles that add nothing more than gimmicks and pretend we made them while making the customers pay for them"
>>
>>344544202
>It is not yet established that they do or how much they have to eat/drink.

>>The ghouls of Necropolis learn firsthand the final meaning of dehydration, as their city succumbs to the desert sands and the water runs out. Without their water purifying control chip, they do not survive.
>>
>we don't need to design settlements, the player will make them for us!
What the fuck were they thinking?
>>
>>344536282
https://www.youtube.com/watch?v=6T2jaAJO5d0
>>
>>344520605
>Fallout 4 Has like 2.5 guns and 3 mods.
>No Gun Runners Arsenal DLC.
Why was everything about FO4 a mistake?
>>
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>>344525464
>Whacky 50's Land
God damn it, Bethesda.
>>
>>344542741
>is great
>is fantastic
>are great
>feel alive and interactive
>are great
>are interesting
>was fantastic
That's not how arguments work senpai. You dont just call something "EHMEEEZEENGUE", you explain why.
>>
>>344520605
More DLC means its worse game.
>>
>leveled, randomized loot
>best gear is craftable, loot is shite
>speech skill does nothing but give more or spend less dosh
>boring mainquest, only muh child everywhere
>streamlined sidequests, not very much to decide
>barely matters in the long run/end of the game
>voiced protag
>gimped roleplaying elements, you don't feel like levelling
>some abilities are plain useless, playthroughs often resolve around the same cookie cutter skills
>loot placement makes no fucking sense
>at some point you realize it's open world but fucking empty and not worth exploring
Oh wait all that also applies to The Witcher.
Really makes you think huh
>>
>>344544349
Does your paragraph state they would die from dehydration?
>>
>>344545152
Tbh the Witcher is overrated as fuck
>>
>>344545240
Learn to read.
>>
>>344545240
What do you think "final meaning" means?
>>
OY
>>
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>>344542741
>Good combat let down by bullet sponge enemies
>Can easily abuse the fuck out of the broken stats system
>Legendaries don't have unique models, just stats
>Legendaries are not hidden in cool and contextual locations, just on the corpses of legendary enemies
>Legendary enemies are not fun secrets, they're fucking everywhere
>Literal magic weapons (Infinite mag capacity, healing rocket launchers)
>Abysmal writing and dialogue
>99% of NPCs are essential because writing around deaths of characters is too hard because Beth are fucking hacks
>Todd insists dogmeat has to be essential because I don't want him to die if he gets nuked
>Companions are no longer interesting people with their own unique stories who CAN be brought along for the main quest, they are essential parts of it
>Removed companion interaction wheel for no reason
>Stealing mods from 3 and NV like settlements, gun modding and companions which can idle when not busy and touting them as special features
>I didn't find the skills very fun
>Thought modular armour would be good but just makes 90% of armour sets look like complete shit and oversaturates your inventory. Not to mention the stupid naming convention which means some names can't even fit on the screen
>Power armour is meant to be a powerful super tank but you can wear it 24/7
>Factions are flat as fuck compared to NV and have no weight in the story
>Beth still jacking off over BoS
>Gore looks weird, can't put my finger on it but it looks far more unnatural than the previous two games

I hate the game for a lot of things. I'm seriously hoping they come out with a game of the year edition or something so i can mod the shit out of it
>>
>>344545684
Read the wiki.
>>
>>344543876
Not him, Brotherhood of Steel screening.
>Have you ever had sexual relations with a creature of the Wastes?
Or something like that
>Responses are no, no, sarcastic no, or "does that happen often?"
There's similar with yes, but that one sticks in my mind.

Oh right.
>Codsworth just after coming out of the Vault
>Let's search for Shawn and the missus/sir
>You can say yes, let's go, yes, I'll go, gimme a bit, or some other thing, but you can't decline entirely
>Same with the one right after it, you are railroaded into going to get the Power Armor and fight the Deathclaw, you can ignore it, but generally, there will be very little else to do since 90% of quests are gated by it
>>
>>344520605
>It's like they regressed back to their 'Oblivion' days
didn't they promise Shivering Isles-tier xpacs for FO4, too? what happened to that
>>
>>344535591
not what cuckolding means. stop using it as a verb
>>
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>>344546154
>Legendary enemies are everywhere
>No neat exploration with neat unique weapons to find
>hardly any unique weapons just modded ones
This is why I stopped playing tbhfam
>>
>>344546618
You don't have to fight the Deathclaw, you can join any faction without using the Power Armor at all besides the Minutemen
>>
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>>344542741
I didn't, FO4 had top tier combat and nice open world, also some great characters which I honestly didn't expect from bethesda.

I only disliked fo3 because the gameplay was just too shit and none of the other aspects made up for it.
>>
>>344539774

Nukaworld is the Fallout world's version of Hershey Park.

Which pissed of my best friend when I showed him the trailer because he's an actual coaster engineer and as he said "There is no fucking mountain at Hershey fucking park.". On the bright side I am totally going to mod him into NukaWorld now.
>>
>>344544380
>2016
>Bethesda is so backwards and intolerant they don't allow man's best friend to become man's best lover
>>
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>>344543737
>fo4 is pretty streamlined and thats great.
>>
>>344547135
>Modding a friend into the game
Is he going to be a fully-voiced madman who sits in the park center and raves about how this part is a falsity and Hershey Park is the one-true-park, like the Disciple of Talos in Skyrim's Whiterun?
>>
>>344547230
Not that guy but having less bethesda writing = good good good good GOOD.

Seriously FUCK their writing, especially the one in fallout 3 was abhorrent
>>
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>>344541162
>there's some evil guy named House in the mojave, you gotta stop him!
>Yes, Ok, Hate Newspapers, Begrudgingly Accept
>you solve the problem by nuking him
>reward is 'american ranger' gear that looks like it was made by a 4th grader
>helmet still doesn't light up
>>
>>344527584
Nah, raiders are still degenerate scum and you should feel bad for even implying that being one of them would be a positive thing.
>>
>>344547392
>>helmet still doesn't light up
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
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>>344541045
>love ranger armor in NV
>completely and utterly disappointed that the engine didnt support cloth physics
>fast forward to 4, engine now supports cloth physics
>bethesda doesn't add ranger armor in the game

FUCK
>>
>>344547260

He's going to be a fully voiced pre-war coaster engineer who was ghoulified and has spent the last 200 years maintaining the park's rides.

Because you know Bethesda isn't going to give an explanation for why the coasters haven't fallen over. They don't give a shit about internal consistency in Fallout.
>>
>>344520605
what really makes it obvious is the huge difference in price-vs-quality on FO4 compared to a game like Witcher 3, which offered significant amounts of content, and anything not story related was free. and the season pass was only $25. Blood & Wine was so good it was like another entire 30 hour game.
>>
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>>344547603
>They don't give a shit about internal consistency in Fallout.

Bethesda doesn't give a fuck about anything at all, the entire success of fallout 3 was based on big world with ''''''''''''lots''''''''''''' of stuff in it = good game and literally everyone gobbled that shit up including /v/ so that is pretty much their design philosophy at the moment.

Frankly I'm surprised they managed to improve animations and gameplay for fo4, must have had some interns in for the duration.
>>
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>>344546154
>Literal magic weapons
Skyrim with guns.
>>
>>344547373
Shut the fuck up. If it's shit, replace it with something good, not just get rid of it.
>>
>>344548006
They cant, hence why removing = good
>>
>>344534907
To be fair, every Fallout game has the problem with ghouls surviving for hundreds of years without food.
Presumably the radiation keeps them good.
>>
>>344547970
>Consumables effect are called literally "Fortify *X*"
(carry weight, resistance etc.)
>>
>>344530242

Yeah no, automatron is much better than a mod.

I played with the robots mod before on nv, and I will always be grateful to the guy who made robcop companions, but automatron did things better.

Being able to mix and match different parts, the heads each having a different ai configuration, all those new robot parts, for a dlc based around robots automatron did everything right.
>>
>>344546154
>Beth still jacking off over BoS
What you should understand is that Bethesda can't write anything with out dah good guys vs. dah bad guys mentality.
Just look at Diamond City's upper stands or Tenpenny Tower. Both are filled with cliched snobby rich people who insult you and everyone else in the world for no reason, and no explanation even exists for why they are rich and snobby. But the PC is supposed to look at that and see that they are the evil guys because they are rude and rich.
>>
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>>344548283
>>
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>>344549169
>>344547970
>>344548283
>>
>>344536575
They have around 110 full time employees.
Compare plucky underdogs CDProjekts 250+ and yes Bethesda is a small studio.
>>
>>344549169
>>344549335
LIKE SKYRIM
WITH GUNS
>>
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Dialogue system so bad I don't think I need to explain it
Bullet sponge enemies (Again. Bethesda, Bethesda never changes)
Abysmal distribution of loot that makes exploring pointless, you won't get anything good from that building, just a generic chest or safe with FUCKING PIPE PISTOL IN IT WHEN YOU'RE LVL 50. Then there's fucking molerats carrying legendary (read: magical) missile launchers.
Settlement building serves no purpose and is just shit, tacked on idea that feels like a mod that was dropped in the middle of developement
VATS is still an aftertought, again, a half-baked idea that should be completely dropped at this point or completely reworked and used as the only means of combat
SPECIAL killed, raped, dismembered, raped again and thrown into trash
Power armor that now runs on fucking D batteries. You get pretty much unlimited supply few hours in, why won't you wear it all the time? Of course, difficulty goes to shit when you do that no matter how high you crank it up.
Also the whole idea of it working like a vehicle is stupid as fuck gameplay wise in the first place. Let's say you're exploring without it and then at the end of the dungeon you get to a really tough fight where you could use that oomph. And so? Are you going to trek all the way back to your base to pick it up and then all the way back?. Of course that won't actually happen because you can just keep it on all the time because fusion core fuel mechanic is meaningless, but it makes you think how retarded they must be to think up a mechanic that goes this wrong with the gameplay. Also they were so proud of that part mix and match, but what is the fucking point?

All in all, most of the game is "Hey, maybe let's do this, it might be cool" ideas, which then were kept in even though they're fucking trash and don't work with gameplay at all.
>>
>>344548178
What? No they don't. Every game up to this point has tried to show that they are people who have to fight to survive, eat, drink etc. just like everyone else.
>>
Fallout is fun
>>
>>344525825
>3 hours of content stretched over 10 hours
is that not the base game?
>>
>>344520605
>2 DLC packs with just new weapons and equipment
huh? thought it was just gun runners
>>
>>344527584
>fascist faggots in power armor
bos isn't even close to what fascist is
>>
>>344555869
Courier's Pack.
>>
>>344555869
the courier stash.
>>
>>344520605
If you weren't a dumb ass shill you would be able to see that there are 3 dlc with story and new weapons for Fallout 4:
>Automatron
>Far Harbor
>Nuka World

There are only 3 purely workshop related dlc:
>Contraptions
>Vaults
>Wasteland Workshop
>>
>>344542741
>So why did you New Vegas fans dislike about Fallout 4?
the game tries to fill it's dark void of content with skyrim style "radiant" quests and a gimmicky and buggy "build your own settlements with generic unnamed npcs since we were too fucking lazy to do it ourselves", also the dialog choices were shit and railroaded you hard with zero rp variety. voiced protag is far too limiting compared to unvoiced which allows for more lines and maybe some imagination on how your character sounds.
>>
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>>344539415
same. I've got 25 ish hours on it and all I can think of when playing it is just how it seems almost like a carbon copy of borderlands in terms of game design
>>
>>344556438
Automatron is admittedly very short though, it can't really compared to Far Harbor at all.

I did like it plenty though, wish it full-fledged as opposed to Far Harbor (or better yet, do fucking both).
>>
>>344556987
Hey fuck you, Borderlands is actually fun with a friend or two.
>>
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>>344543876
>>
>>344556132
>>344556170
that was pre order dlc though
>>
So what is going to be the wacky 210 year old reveal in Nuka World?

I predict the creator of Nuka Cola still being alive after all this time because he dared to drink the secret forbidden cola thus granting him immortality.

FO4 seems to have a lot of fucking immortality going around. Good thing they solved death before they even rebuilt society a single bit.
>>
>Beth games
>Used to get graphicly improved with each release
>RPG got streamlined more and more

I'm sure we'll just have corridors in Fallout 5 with "Thank you" as you pass people by in the wacky wasteland.
>>
>>344554270
No, the base game is 3 hours of content stretched over 90 hours
>>
>>344557096
Now imagine Borderlands, with less weapons, and no option of multiplayer.
Or don't, it's literally fallout 4
>>
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>>344558121
You know what's sad is how plausible this really is, given Bethesda's writing.

Damn.
>>
If organic synths require DNA to be made

Where did the Institute get their gorilla DNA
>>
>>344550757
The class stuff is Oblivion, mate. Not that they've changed engine since Morrowind, just no obvious Morrowind stuff in the files.
>>
>>344525464
What can you tell me of Far Harbor? How big is it compared to the rest of the game. I have heard good things about it.
>>
>>344558874
All synths are based of Shawn's DNA.
>>
>>344528743
Eh...I might buy the McDonalds toy one day when I get a new GPU.
>>
>>344559246
Shaun is not a gorilla

OR IS HE
>>
It's time to stop playing videogames, grampys.
>>
>>344559519
Shaun is neither a woman.

Or so we know.
>>
>>344558121
DUDE but Jewel of the Commonwealth!
It's a fucking shantytown
>Junktown looks better and it's made litterally of trash
>>
>Implying Bethesda can put out a DLC that even attempts to be as good as Legacy of the Dragonborn, a free mod
>>
>>344520605
I get that they never really enhanced Computers, but why did society get stuck in the 50's for over 100 years and that's if you don't account the nukes going off. Shouldn't the pre-war society of Fallout be more akin to a 50's sci-fi world than The 50s with robots and sheeeit. Seriously could someone explain to me how without computers, we'd be trapped in the 50's... it just ain't making sense man.
>>
>>344540889
Every ending quest is kill other 2 factions because they exist, there are no impacts of your decisions post game. Quit kidding yourself Fallout 4 is a terrible game stop pretending New Vegas isn't the last good fallout game so you can continue to live in denial and spread disinfo.
>>
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>>344558121
>>344558464
Bethesda writing is some of the worst, but even in Skyshit was not as bad, not to mention they are following New Vegas with THIS. New Vegas got nerds to flock IRL to Goodsprings, that is how good it is.

Obsidian took something as flat and boring as Nevada, which only known location is Las Vegas, and made it an unique location in the world; full of adventure, and mystery. I would dare to say they made all of IRL bum-fuck Nevada a rather interesting place. I am not even American, and I would too love to visit Goodsprings and Zion national park one day.

Bethesda took Boston, freaking Boston, a place of rich cultural significance, not to mention meaning to American people...and they went for a really bad blade runner rip off.

They made Boston boring, how do you even do that?
>>
>>344560134
it less computers and more the extreme focus on nuclear energy, that along with the cold war never actually ending, cold war also being at it's height in the 50s and 60s is really were the whole 50s aesthetic came from in the first place. The whole "wacky" 50s thing though is entirely Bethesda's doing as the original fallout games lacked this and were much more serious minus 2's love of pop culture. New vegas did a pretty good job running with the 50s aesthetic mostly do to it also being the golden age of las vegas which makes everything as a theme come together nicely, fallout 4 jumped the gun and went 500% wacky 50s to try to be unique but it's just goes too far especially with the buildings mostly looking ridiculous and the beginning of the game really need the pre-war despair of paranoia and citizen executions there should have been other then the stereotype we got, fuckers should have done flashbacks to the annexation of canada but I guess it would be too dark for todd wacky howard.
>>
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So do I get the season pass for fallout 4 or buy Hearts of Stone and Blood and Wine?!?!?!?
>>
>>344540889
You are legitimately retarded, but you are advocating for FO4.
Every game in the series ends the story at one point. FO4 simply looks locations, and forces you to go on endless grind quests...epic.
>>
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>>344561313
The FO4 expansion pass 100 percent deffo no contest.
>>
>>344545240
no reason you should be alive
>>
>>344560837
>used to travel to boston to hang out with bro all the time
>fucking loved the shitty designed haphazard streets
>fucking hundreds of year old cobblestone streets
>historical shit out the fucking ass everywhere
>unique architectures
then Todd came and made the fucking place a bland as fuck with generic sci fi buildings everywhere, atleast fo3 d.c. had good irl locations and it looked like d.c. in the mall, sure it was much smaller then irl since the mall is fuckall huge enough that shit knocked me out trying to walk to the capitol from the jefferson memorial back in the day.
>>
>>344561313
Hearts of Stone is unironically the best piece of DLC I've ever played, rivaling Shivering Isles.

Blood and Wine is ok, but it's 30 hours, not 15 as advertised.

Fallout 4 is shit and I'm super biased against it, fuck the season pass
>>
>>344560134
That is pure Bethesda retcons.

In Beth Fallout time stopped in the 50's and nothing ever progressed past it. All of the energy weapons were actively changed to being gigantic clunky pieces of shit that look like electrical engineering experiments instead of the futuristic, mass produced, corporate made energy weapons for military and civilian use in actual Fallout.

The Great War happened in fucking 2070s, not 1960s, and it was fought with ICBMs. Beth at least acknowledges that the ICBMs existed and were used, except they also have fucking 140 year old (at the time) Fatman style bombs also being used in the Great War because its totally 50's. Megaton is the easiest example of this retardation.

In actual Fallout there were plenty of developments after the 50s, just not so much for computers yet. AI was beginning to be implemented, nuclear fusion was going to solve all of the energy crises, and matter manipulation devices were being worked on that probably would have created a post-scarcity society if the world didn't get blown up.

Fallout used to have "modern" prototype weaponry that never went into production in our world, like Pancor Jackhammers and H&K CAWS and other "modern" military gear like P90s and FNFALS and shit. Beth made sure to get rid of all that.

I mean fuck, even FO3 managed to have AK pattern rifles and the like but FO4 went back and even erased all of them too. The "assault rifle" in FO4 is a goddamn WW1 machine gun that feeds a magazine through the belt feed instead. Again, this reinforces Bethesda's "time stopped permanently in the 50's" view. Even though we had plenty of full auto assault rifles in the 50's anyway that conveniently don't exist anymore.
>>
>>344540889
>you can play after the credits roll you ACTUALLY see the impact of your decisions
radiant quests and shit all changes whoopie
>>
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>>344561912
Anon...
>>
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>>344529485
Yeah it seemed like thw writing team actually tried with the factions of Far Harbor. I hated everything about the base game of FO4 but I couls stomach far harbor because the plot and the characters were of hakf decent designs, while at the same time having interesting and impactful choices. I wonder if Brthesda actually listened to all the shitposting concerning the base game while deving the dlc. I guess we wont know until Nuka land comes out.
>>
>>344542741
I can be very forgiven with certain games, I can go on record and say I liked FO3, even when NV is so much better.

Personally:
>An RPG game with no RPG elements.
>The story is essentially that stupid FO3 sidequest, it is as stupid as making an entire game based on the giant fire ants or any other FO3 side-quest.
>Boston is fucking boring to explore, they literally missed the point and this is Bethesda's own fault. Obsidian can make an empty dessert fun, but Bethesda cannot make a principal location in the U.S remotely interesting? Ayy.
>The entire plot and story, sub-text, context, character motivations are incredible out of place. One would think a game set in Boston would be about Americans trying to rebuild America, no synths, which at best are best left in a sub-plot.
>Essentially the game is a bad clone of Borderlands with a pseudo-tower defense gimmick.
>>
I own literally every Fallout.

I was playing 3 barely but haven't in months.

Should I play 4, then 3 and then New Vegas?
>>
>>344542741
>The Boston setting is great
The assthetic is shit and allover the place. The music fits nicely with Nick and The silver shroud but thats where that theme ends, the actual diamond city is shit tier garbage heap that could be from any post-apocalyptic game ever. Same with the Institute, what part of it is americana? The Americana aesthetic is so shallow that its literally just minutemens name, their outfits and one line and the railroad is abolitionist only in the sense that they want to free niggers/Synths.
And what is Far Harbor even based on? H.P Lovecraft? Cause that sure as fuck isn't american
Where is the Fallout in this game aside from overmilked vault-boys and BoS(who have regressed to "Le high-tech military guys")?
>>
>>344562306
Why is Mutsuki an NCR Veteran Ranger?
>>
>>344561952
>The "assault rifle" in FO4 is a goddamn WW1 machine gun that feeds a magazine through the belt feed instead.
This. The main problem with FO4 guns isnt evwn the age of guns, but holy hell, what were they thinking? The concept of fuckhuge WATER COOLED assault rifle even sounds retarded, and not in a le whacky 50s way - it is just bullshit. I mean, you dont even need to be gun enthusiast to call that idea shit, it is just common sence!
>>
>>344562509
TTW, there is no way back once you try it
>>
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>>344539415
I know your pain man
>>
Bethesda's biggest sin with Fallout is turning nuclear weaponry into a punchline instead of a horrible force that destroyed the old world entirely.

Like that one pic that describes The Master not ever wanting to use nukes because of how horrible they are, and he is the main fucking villain in FO1.

Meanwhile, FO3 introduces fucking shoulder fired nuclear catapults and a giant fucking robot that throws nuclear footballs. And both of these are used extensively by "the good guys". Because nukes are the joke. And this unrealistic level of nuclear weapon miniaturization never existed until FO3 made nukes into magical weapons instead of realistic ones.
>>
When is fallout shelter supposed to be coming out on pc?
>>
>>344562886
November 10, 2015
>>
>>344562784
at least they treated megaton pretty seriously
>>
>>344562625
>not in a le whacky 50s way
With their knowledge of firearms, I can seriously see them thinking Maxim machine guns were standard in the 50's.
>>
>>344562686
>TTW
I don't know what you mean by this.

Also don't know where I should 1 and 2. Or if I should.

I tried playing 1, and made it to a town. Seemed hard, but I admire it.
>>
>>344562947
They said that it'll be on pc along with a mobile update sometime this month, I was wondering if anyone knew when
>>
>>344563074
Well I mean it was still used in the 50's, by the Soviet Union.
>>
>>344562994
Did they? A 50s style Fat Man nuke landing there without any dents, or detonating, and a town being built around it made out of old airplane parts?

And a cult that worships the bomb and the radiation?

And the only Irishman in post war America, working in a bar?

And the Sheriff being an old black cowboy, and if he dies literally nothing changes?

Yeah, Megaton was so serious.
>>
>>344563154
1 and 2 are great. Use a guide to get started, if you need to.
>>
>>344563275
>it was still used in the 50's, by the Soviet Union
Why are you talking instead of me and where the hell did you get that nonsence about Maxims in USSR in 1950s when we exported DP-27s to everyone who wanted them?
>>
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>>344563154
Tale of two wastelands, since fo3 and nv are almost on a identical engine it is possible to weld the two together into a single game, almost all nv mods work just fine and most popular fo3 mods have been converted over on their forums. pic related, just look how orange everything is
>>
>>344563336
And if a random dude wanders into town, the sheriff will let him tinker with the bomb and disarm it. Then give him an empty house that no one was living in for some reason, which also has a robot butler that provides fresh water, even though the premise of the game's story is that it's hard to get fresh water.
>>
>>344563154
TTW is a mod, Tale of two wastelands, which unites F3 and New Vegas with DLCs and storylines in one game. Adding backstory of Lone Wanderer to Courier is pretty neat, also the train station made for the mod is top quality.
>>
>>344562784
Bethesda has literally no good writers.
Remember that Tamriel stays pretty much the same after a millennia. Bow and Arrows FTW!

Not even in the most ignorant location afflicted by the dark ages was technology as stagnated as in the world of Tamriel. The equivalent would be some of the minuscule remnants of ancient African tribes that exists today, whose youth have tried to escape them perfectly aware how stupid it is to live in mud huts, and this is people who have knowledge of some basic form of metallurgy.

Basically everyone in Tamriel is retarded or suffers from severe memory loss. They cannot explain how in a world of constant conflict, warfare, and magic has technology never advanced. Even in Magic the gathering, places like Ravnica have fucking airplanes. Innistrad has access to guns. Going back to Dominaria there were shit like the fucking weatherlight, and juggernauts.
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>>344520605
And I still bought it all. In some cases twice. Last gen's DLC had a lot more content, but FO4's was cheaper.

I wish they would add content that mods usually don't, like high-quality voice and sound, and new locations. Far Harbor was a good example, Automatron was not. Still, the extra $15 for the pass was ok.
>>
>>344539415
>pirate
>have a blast for 30 hours
>suddenly forget about it

Only bethshit game I enjoyed since Oblivion, but I played that as a kid for like 300 hours
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>>344562784
I remember seeing the ending of Fo4 where they detonate a fuckhuge explosion
I had just finished Lonesome Road and stopped the nukes because The Couriers Mile scared the fuck out of me
I was mad
Imagine if someone wrote Ulysses into Fo4.
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>>344563336
I mean blowing it up, bomb could be explained as having been in transport when the bombs went off resulting in it not being armed, could have been in one of those planes.
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>>344562994
No, not really. The entire reason Tenpenny wants it gone is because it somehow tarnishes his view of the blown the fuck up wasteland. Even though you can't really see Megaton from his balcony.

And Burke is the one who just wants everyone dead and ignores that Tenpenny wanted the place evacuated first. Because he is literally cartoon evil. That is the depth of moral choices in FO3, be a saint or be an omnicidal dick for no reason.

And the bomb itself is a fucking ancient weapon even during the Great War, well over 100 years old in the 2070s. There is no goddamn way the Chinese flew a bomber over the Pacific Ocean and the entire continental USA to deliver a nuke to D.C.; they used ICBMs. Especially since the entire world essentially ran out of fuel for any bombers at the time and China was getting it's shit pushed in by Power Armored soldiers.

And then you have a bunch of radiation immune retards that worship the damn thing. And according to FO4 the Children of the Atom expand from 3 retards in a crater to become a major, serious faction on the east coast and they are literally immune to radiation because of fucking magic.

And you have Moira fucking Brown who magically turns into a fucking ghoul instantaneously because nukes in Bethesda Fallout are fucking magic, instead of fucking dying horribly. Nukes do not make people into ghouls Bethesda, they fucking kill the shit out of you.

And not to mention the fact that they built a fucking shanty town in a big ass fucking crater that somehow exists despite the bomb not exploding instead of just repurposing the remains of the town that is literally visible from Megaton itself and living there instead.
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>>344562784
See, F3 and on are set a hundred years after the original two games, it'd be forgiveable and understandable to have all the factions forgetting about the horrors of nuclear violence and falling back into the old ways (war never changes, etc). They could have totally worked this into some social commentary, had they played down the ghouls / mutants (who don't exist on the east coast) / other wasteland threats (with quest lines that focus on uniting and militarising a handful of human settlements, and eradicating anything aggressive created by radiation) and culminating in an almost total reversion to the old world lifestyle and values that led to nuclear war in the first place.

But they didn't.

I wish I knew how to make proper mods, I might have rewritten Fallout 3 entirely to explore this theme instead of the game we got
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>>344563827
Why would they need to invent guns when they can shoot fire and lightning from their hands? Why would they need medical technology when they can heal wounds and cure diseases with a spell or a cheap potion?

Also, the Dwemer did have advanced technology, but they all disappeared after they broke the universe with their giant robot god.
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>>344561952
>Megaton is the easiest example of this retardation.
I thought Megaton had a bomb dropped from a stealth bomber from the possibly hundreds of stealth bombers deployed on top of ICBMs.

I never read the fallout bible.
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>>344564282
>Why would they need to invent guns when they can shoot fire and lightning from their hands?
The same reason bows and swords are relevant? Not everyone can do that
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>>344564282
>Why would they need to invent guns when they can shoot fire and lightning from their hands?

>Why invent guns when we got bolts
>Why invent bolts when we have arrows
>Why invent arrows when we have clubs

Ask the U.S, China and Russia why they need to spend money on R&D.
Because the enemy can too use Magic, and not everyone can use Magic. That alone would make technological advancements in the world of Tamriel advance at a ridiculous pace.

Every peasant would be turned into a magical sci-fi warrior equipped with magic replenished guns.

There would be floating fortresses, and all sorts of ridiculous contraptions, unless Tamriel is the size of Texas, and everyone kinda knows each other.
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>>344564198
bomb was most likely a museum piece being moved but the planes went down hence why it didn't go off since it was not armed
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>>344564945
>Not everyone can do that
Yes they can, anyone can join the mages guild and learn spells and I'm pretty sure each race begins with a spell or two. Magic in Tamriel can be taught.
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>>344529884
The CPG massacre was a complete success according to Nick. He said that there were no survivors. The Broken Mask synth only killed like 4 people though.
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>>344564032
>Lonesome road
SEE WHAT YOU'VE DONE?!
THIS IS WHAT ONE MAN CAN DO BY AN ACCIDENT, RUINED A CIVILIZATION BEING REBUILT
>LITERALLY everything that's left in the Divide "lives" solely because of hatred towards the Courier
>Marked men
>Humans stripped of humanity, 2 biggest enemies now united by madness and hatred
>Launching yet another Nuclear Warhead
Nuke ending should've been more impactful though, it's just a "few soldiers" and there's even good, unique loot to be found.
You should've been given a view of complete obliteration, with nothing left, to make you think what you've done/allowed to happen.
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>>344564032
>I remember seeing the ending of Fo4 where they detonate a fuckhuge explosion
I wonder if this was satire or a subtle reference to Dr.Strangelove.

>Let's save humanity
>By irradiating the FUCK out of the commonwealth

It is rather sad that dingaling can give the human holocaust more seriousness than a team of """professional""" writers.
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>>344559213
Pretty big, about the size from Sanctuary to Diamond City.

The problem with the DLC are the boring factions and the fact that everything is synths again. Also there're like two or three new enemies and that's it.
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>>344565519
Possibly because it would had altered the ending of the core game, and the point is that the DLC is not allowed to interfere with the core of the game. I.E the content is optional to everyone. It only gives insight on the courier's actions reason why it is not post game content.
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