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Where were you when overwatch is RIP? COMPETITIVE IS HERE BOIS!
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Where were you when overwatch is RIP?

COMPETITIVE IS HERE BOIS!
>>
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i guess we go back to tf2 boys.
>>
>>344376034
Da boiz are back! Da boiz are back! The boiz are back gonna do it again, gonna wake up da neighborhood!
>>
>>344376286
>back
Actually leaving in the first place.
Just end yourslef
>>
>>344376034
>forced default fov.
no thanks.
>>
>>344376034
> Forced viewmodels
> Forced 54 viewmodel fov
> 6v6 payload
> No class limits
> No weapon bans
> Forced dx9
> Forced motion blur

There is literally no reason to play valve matchmaking just play tf2center
>>
>>344376034
does it work now?
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>>344376945
>forced 54 viewmodel
this bothers me the most, how the fuck does valve get this looks good? they should change the default to 80 at least 54 is half the screen.
>>
>>344376034
Does it work well the changes?
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>>344376034
12v12 competitive when?

Most maps are meant to be played 12v12
6v6 is empty as fuck, why is Valve encouraging this shit?
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This is actually the most fun I've had with TF2 in years.
Somehow, Valve actually FIXED the game

>>344376945
> Forced dx9
> Forced motion blur
Are you a fucking idiot?
>>
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>>344376034
>queue up for a domination BATTLEBORN game
>simultaneously queue up for competitive TF2
>half an hour later the BATTLEBORN game actually fills and starts
>halfway through the game the TF2 competitive says game found
>fuck that
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>call out sperging 13 year old in the chat
>"what are you, 30? stop playing video games old man"
>>
>>344379686
Because teams of 12 is completely unfeasible for organised play
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>>344376945
>> No class limits
>> No weapon bans
they're not necessary
valve will balance the weapons that turn out to be the strongest in rolling patches, they said so to TFTV

class limits/weapon bans only exist in community competitive because the community doesn't have the power to balance weapons on the fly. Valve does

>>344379793
>queue up for a domination >BATTLEBORN game
>simultaneously queue up for competitive TF2
why would someone do this
>>
>>344380018
What'd they do to the quick fix?
>>
Played for 10 straight hours, it's been a while since i've had this much fun in this game
>>
Do people stop playing engineer when you get past the first rank?
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>Giving private info in order to play
Jesus fucking christ Valve, you didn't learned did you?
>>
>>344380302
Removed it's unique ability to keep up with faster classes
Made it build uber slower than the Kritzkrieg, which already hard countered it, while it was already measurably worse than Stock and Kritz.
>>
>>344380302
I was able to hold off 3 people with an uber on quick fix, now you cant even fight 1, its completely useless, plus you cant cap while ubered.
>>
>>344380010
There are mods, that increase the map capacity to 16v16, even if that ends in a clusterfuck, since those maps also have instant respawn.
They could give it a chance at least.
>>
>>344376034
VALVE ALWAYS WIN BOYO
>>
>>344380219
Valve is completely out of touch with what unlocks are overpowered. The dds has gone years if being unbelievably broken, the vita saw still exists, they fucking buffed the quickie bomb, buffed the sidney sleeper and they were going to buff the reserve shooter but bfournny talked them out of it. Anybody with a few brain cells can tell you what unlocks need to be changed, but valve has no idea.

Putting any faith in valve when they ignored the competitive scene for all these years is retarded.
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>>344380591
>Removed it's unique ability to keep up with faster classes
what the fuck?

>Made it build uber slower than the Kritzkrieg, which already hard countered it, while it was already measurably worse than Stock and Kritz.
what? the? fuck?
>>
why does overwatch not look any better than tf2 but run at least 1/4 the framerate
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>>344380756
Well, they didn't remove it. They just also gave the ability to all the other mediguns, which were already better than QF.
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>>344380640
It's not about the game not supporting it, it's about it being basically impossible to organize a team of 12 players in actual competitive play
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>>344380805
Delisional
>>
>>344380805
Overwatch looks much better.
No frame drops on my pc, running on an r9 290x on ultra at 75hz

It's the better game, way more fun.
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>>344380591
>>344380601
What the fuck?
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>>344380219
I totally considered doing this.
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>>344380018
There's quite a few problems with that image of yours.

>Disciplinary Action is dead

This isn't up for debate- that's flat out wrong. Disciplinary Action is still a great weapon.

The DA's change is actually more of a buff than a nerf. With the exception of maybe Scout, almost all of the classes in the game will get roughly the same distance away from the DA Soldier as they would before...only now, instead of having 0.6 seconds to catch up to them with increased speed, the Soldier now has a full 1.6 seconds to catch up with a faster target. It actually makes it way, way easier to use the DA now. The 'nerf' effectively makes it even more effective because a Soldier can now use his longer-lasting speed boost to run up on faster classes that stupidly just sprint away from the guy making them run even quicker.

Disciplinary Action allows Soldier to speed multiple members of his team into battle 20/30/40% faster, has the longest melee range in the game, and the only penalty it pays for this is 16 damage (and Soldier rarely uses his melee for damage anyway). It's still easily Soldier's most powerful melee weapon, yes, even more powerful than Escape Plan and Market Gardener.

There's other stuff on there that could be up for debate, but seriously Disciplinary Action does not belong on that list. You'll mislead newbies.
>>
tf2 vs overwatch is literally lol vs dota
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>>344380591
Are you fucking kidding me?
Jesus, the Quick Fix was shit, but that was LITERALLY THE ONLY GOOD FUCKING THING ABOUT IT

WHO THOUGHT THAT WAS A GOOD IDEA?
>>
>>344380805
How do you get TF2 to run like that? Overwatch runs fine but TF2 runs like shit on my PC.
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>>344376034
Yes yes, well done Blizzard, well done Blizzard.

HOWEVER
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>>344381347
Pub idiots please don't talk about game balance, the quickfix was incredibly good and this nerf has brought it down to the power level of the other mediguns.

I personally think they nerfed it a bit too much, but it's too early to call it.
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>>344380739
>Valve is completely out of touch with what unlocks are overpowered
Valve balances TF2 based on weapon unlock equip rates, plus whatever gets complained about the most.

For example DDS is stupidly broken, I agree, but it's not widely used at the moment because people are still acclimatizing to Matchmaking not having weapon bans, and not many people are complaining about it specifically because they have other gripes.

Now, when people realize how broken it is in competitive matches, the higher ranks will ALWAYS use it, and then people in ranks beneath them will copy them, creating a trickle-down effect (as you may have seen in other games such as League of Legends where people copy pro players). That'll lead to the equip rates showing that DDS is strong, and players will complain loudly about it, and then Valve will change it.

An example of this system working out is the Crit-A-Cola. It was widely abused during comp matchmaking, and people complained, so Valve nerfed it (I feel they could have nerfed it harder, but whatever).

You just need to give them time. I've been patient (not like I have any choice) and I'm slowly seeing the weapons I wanted changed get changes.
>>
>>344381606
>the quick fix was incredibly good
Nigger the quick fix had less overheal and less undercharge, you know, TWO IMPORTANT PARTS of being a medic?

The quick fix is a fucking meme. The vanilla Medigun is 20x better
>>
>>344376945
> Forced 54 viewmodel fov
just go on your autoexec file and put the viewmodel to whatever
>>
Does the quick-fix still allow you to rocket jump with your pocket? I remember that buff fucking destroyed the competitive scene for a while and it had to be banned
i haven't played for a long time but if that's still in I don't see how it got too significant a nerf?
>>
Whats your favorite class op?
>>
>>344376367
>he stuck around well after the f2p update, mannconomy and the endless barrage of cosmetics

flush yourself
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>>344381714
Nigger it builds Uber faster, heals faster, and gives medics more mobility.

Stop talking about shit you don't know.
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>>344376034
What are some tips for competitive?
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>>344382315
Don't pick engineer, pyro, sniper or spy you faggot
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>All Mediguns now allow the Medic to match the speed of the person he's healing
>Sydney Sleeper now applies Jarate in a radius and can extinguish teammates
>Teleporters cost 50 metal to build, down from 125
>>
>>344382315
Uninstall TF2 and play the much better game (Over Watch).
>>
>>344381684
No lower level players will see these weapons used because no top level players take matchmaking seriously at all, and things like the DDS will remain broken and banned in every league.
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>>344381606
agreed

quick fix still has marginally higher build rate, notably higher heal rate, and explosive jumping where the other mediguns don't
>>344381714
> and less undercharge
durp durp
Watch a serious game of TF2 some time anon.
In a game of 6 versus 6 players (which is what matchmaking is), unless the enemy team has a Kritzkrieg charge, a Sniper, a Spy, a level 3 Sentry or you walk into a stickytrap like an idiot, the Quick-Fix's "megaheal" (300% heal rate) is functionally identical to the Ubercharge: you can't be killed for 8 seconds. And you get it quicker than the Ubercharge, too.

In a 12-man pub Quick-Fix is weaker because you have about 11 people spamming you while you're ubered, which is more than the heal rate of the Megaheal uber can deal with. But in a 6v6 game, you only have 5 people attacking you to worry about, which is normally not enough to break your heal and kill your target.

On top of this, Quick-Fix healed for 35 HP per second where the Medigun only healed for 25 HP per second, and it allowed Medic to catch up to Scouts and Demomen and Soldiers to be earlier to the battlefield than the enemy Medic, making it extremely powerful.
>>344381849
>Does the quick-fix still allow you to rocket jump with your pocket?
Yep.
>>
>>344382550
>Yep.
Then what the fuck are people complaining about. The runspeed never made medic's mobility good, it was the explosive jumps allowing him to rollout and run away
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>putting up with shit-ass matchmaking because I want Valve to unfuck the pyro
>piece of shit exp system randomly forgets to record games
How did this update even get released in its current state?
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What's /v/'s favorite cosmetic combination?
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>>344382550
>5 people isn't enough to break megaheal
Maybe if it's 5 engineers shooting you with the short circuit. 2-3 players should have NO problem killing a QF uber
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>>344381606
It's probably still going to be the best medigun at high level play because it allows you to jump your medic out of danger.
>>
>>344382932
>piece of shit exp system randomly forgets to record games
Happens when someone abandons. I haven't played enough matches to know if it happens when they don't abandon though
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>>344382541
>because no top level players take matchmaking seriously at all
literal citation needed
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>>344383105
I mean that they won't be all there, focusing YOU down specifically. They'll have other members of your team to fight, or they'll be dead, etc. They won't all be up at once focusing fire on you.
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>>344383424
Have you seen any invite players stream matchmaking? All they do is fuck around on spy, sniper and shit.

Matchmaking games will never emulate real high level play.
>>
>Huge competitive launch
>Still a fraction of the viewers on twitch

Competitive TF2 is a fucking joke.
>>
>Huge """""competitive""""" launch
>Still less viewers than CS:GO, DotA, Hearthstone, and LoL

Competitive Overwatch is a fucking joke.
>>
I don't think i'm making it past Fresh Meat. Every time I win a game the next one will have a sniper and an engineer to lose more than a victory's worth of xp for me
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>>344384336
Hello, shill-kun. Welcome to the board.
>>
>>344384350
>Enemy team goes 2 medics with vacinator
>2 heavies
>Soldier and demoman

Imposible to kill.
>>
>>344383719
>>344384336
wait I haven't been on /v/ in awhile do you guys actually care about this kind of shit?
>>
>>344384631

You can't shill for a game that's completely free
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>>344384732
>When you rollout to mid but your snipers and engineer haven't arrived to help you kill the 2 soldiers, demoman, 2 scouts and medic w/ quickfix yet
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>>344383681
>Have you seen any invite players stream matchmaking? All they do is fuck around on spy, sniper and shit
Because pretty much everyone they were playing against then was a shitter by comparison, as the system was only in beta and as such the playerbase was so small that finding other good players to fight is a rare occasion.

Now that it's only just began, ranks are solidifying. They'll have people who are at their skill level to play against soon.
>>
Whats the hardest 6 players combo there is to play against?
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>>344385168
2 medics, 2 Demos, a Soldier adn a Scout, probably
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>>344380219
>valve will balance the weapons that turn out to be the strongest in rolling patches, they said so

Valve has literally never done anything they said they were going to unless it was with a Monkey's Paw twist that totally ruined it.
>>
>>344376034
yeah isn't it like half dozen years late?
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>>344385168
4 scouts 2 meds
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>>344383719
>>344384336
>competitive
>for either games
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>>344381287
You have no idea what you are talking about. Not because you are trowing random number that you don't undertand what they represent means that you are going to be right about your bullshit.
If you have two classes with different speed, the longer they spend walking in the same direction, the bigger the distance is going to be. That means the longer the time spent walking at a big difference of speed, the bigger the gap would be. Expressed in percentage, the higher the difference between the speed, the higher the gap with distance. Since the speed does not get aplied the same way to every class (slowers one like heavy and soldier get a higher percentage of their base speed, scout the least), that means that difference in percentage is going to be lower the longer you are under that circumstance. In other words, the longer you spend boosted, the lesser the gap in the same ammount of time + you both reach the front lines faster.
Also, read what you are saying: if you are admiting that the soldier is slower, how the fuck do you think that being slower is going to help catch up with other classes, if anything you will have to boost yourself to catch them up, wait for them to slow at will for you, or be lucky that your extra range will help get another wip before they fuck off, and guess what, you have that under the 3s boost, too, but with a higher chance of catching up. You belittle others and take for granted that you are right, but you are fucking bad and retarded.
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>6v6 comp
>12v12 format is casual, levels dont effect what weirdos you play with
FUCK FUCK FUCK FUUUUUUUUUUUUCK
WHY ARE THEY LETTING OVERWATCH BE BETTER. WHY DID VALVE ACCEPT BLIZZARDS BRIBE TO MAKE TF2 DIE. FUCK FUUUUUUUUUUCK
FUCK YOU VALVE, FUCK YOU BLIZZARD. I JUST WANT TO PLAY ENGIE AND SNIPER AND DEMO AND NOT GET FUCKING SCREAMED AT BY A B4NNY WANNABE. FUCK
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I haven't play since a whole year
Please tell me that the minisentry and the Machina haven't been nerfed yet
Tel me I can still upset everyone by playing like shit and get undeserved kills
>>
>>344387801
>demo
>bad in comp
Literally best class in the game, what are you talking about? B4nny himself was a demo main for a long time.
>>
>>344387801
You can play engineer in payload, and you can play sniper in your low level comp matches which you'll get to stay in forever since you won't win
>>
>>344382315
Get experience on pubs. Seriously. One of the things that made pubs fun to me, was watching different playstyle and try to adapt not to my enemies but to my teammates so even when you are not idealy counter each and everyone of the enemy member, just by creating a little bit of cordination you are going to be better that being a random mess that would randombly achieve something good. Learn the classes, learn how they play, make relevant calls because you have a limited ammount of time to coordinate anything. The competitive in that setting is basically a random pub where you need to work harder to create coordination because of the limited ammount of time. If you really want to improve quickly as a team, get a fucking team yourself, and play with randoms when you can't play like that. Also, don't over think anything. This game can have a bunch of stuff going on at the same time, don't pretend that you are going to create a win escenario for you from 0 because it will be like pretending you will a chess match before even knowin if you are going to be black or white. Pay attention, see what's going on and maybe you will came across an option to make yourself relevant. Focus on the objetive, what makes you win the objetive and what tools you can use to achieve that, don't get tunnel visioned. See what your teammates are doing and then see if you can create more tools to fight the enemy later. A little bit of coordination can be harder to deal with than random skill.
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>join the only occupied server with <100 ms

>this is the comp
>engi setting up at spawn
>medic afk

ded gaem
>>
>>344388189
Somebody else always plays demo, because he can be incredibly powerful. 12v12 allows leeway with what class you can use, like having an extra medic, heavy or banner soldier; whatever you want.
I'm upset at 6v6 being the norm because I feel too binded... like I have to ration out my team on what classes we can use. 6v6 is ripe for having a meta in which it's a cardinal sin to not follow. 12v12, to me, is more free.
>>
>>344383681
Some of them are creaming their pants because they expect shit like that will ecourage player to be in a position where they will try to improve and be "better players", as in play more to win with the shitty balance and make it easier to create experiences similar to using third party sites to organize anything at all. Others wants the game getting more recogniced as competitive alterantive because they want to see higher chances of being sponsored so they can try and make a living playing videogames or be more relevant when they win (so they are not simply a bunch of people winning a LAN barely anybody cares about but a more serious game).
>>
>>344388764
Better than the spy main on fucking Process
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They fell for the overwatch meme. Now they get defensive. Simply hilarious to see your buyers remorse bursting out in anger.
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tf2 doesn't have ass

https://www.youtube.com/watch?v=nO_lWpsAUdo
>>
>>344376034

dont care

I wil lcontinue to play 2fort pub

perfect map, 2k+ hours on my 24/7 2fort server over the years

hop on have fun, then go
>>
>>344388189
Demo is important for defense but damage wise he's weaker than soldier and scout. Scout is disgustingly strong in 6s.
>>
>Win every match by picking Scout and backcapping because nobody seems to know how to play 5cp
I'm glad I'm able to do this, it lessens the impact of bad teamamtes a little when all you have to do is win mid
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>>344382550
My fucking god. Could you, please, kindly remove your head out of your ass and realice that 6v6 argument or "in comp, pleople do this and that" is fucking stupid when you have no idea what comp is nor how it truly works? Lower power of fire to counter the limited ammount of health is just part of the reason that weapon is strong, the thing that make it really powerfull is letting the medic get away easier (jumps, (before this change) posibility to gain speed, higher chance of reaching the uber to help yourself [you can't use kritz on yourself]), and also it builds uber FASTER, as in faster than the kritz because you build it faster when the teammate is hurt than when they are overhealed, and because of the lower overheal of the quickfix, the teammates are going to be under that range more frequently, and spending more time in the range where you build faster makes you build even faster. That's why you could use quickfix to counter kritz on last if you could get uber quickly enought. THat's what they had to change to make it good in 6v6 or 12v12 but they have no fucking idea about what they are doing and just trowed random nerf and buff instead of catching up what was wrong with the strategies. If you have kritz in 6v6, unless you are constantly killing the medic, you would slowly lost against pushes and repushes fighting quickfix because you could get quickfix uber before kritz and push with it before they get kritz.
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>>344388946
>I'm a horny basement dweller
needy teen detected. Just shill out 20 quid for the next title with asses and tits next month.
>>
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>>344389952
This is so accourate it hurts.
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>>344389952
>first comp
>enemy team has 2 spies and engie
>control points
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Dont pick Spy, Sniper or Engi on 6v6.
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>>344390165
>Casual matchmaking
>Casuals don't use it
>>
>casual matchmaking
>all these neck to neck games
>90% of my teams are combat classes
>always have a medic
>multiple players using mics
>didn't have to carry a single one
This is the best shit I've played in years
My last game on badwater, I watched a sniper charge up a shot on my sentry and a soldier synced his rocket with it then his whole team came around the corner and ubered 4 people into us. We got our asses kicked but held them at 3rd on overtime. This is what TF2 should be about, fuck these whiny ass F2Ps, put on your big boy pants and git gud.
>>
>>344382972
10/10
But i prefer the Team Captain/Commisair Coat/Combat slacks
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>>344391458
Payload feels so much more serious than ever, it's amazing.
Just barely capping or holding feels so much more satisfying when everyone is trying their hardest.
There isn't even a reason to try, it just makes you feel good.
>>
reminder that people are only serious on casual because they believe it's a misnamed comp. Once everybody knows that matches and levels don't mean jack shit they'll go back to being the 10th spy on the team
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>>344381921

>he decides its games based on cosmetics

literally the cancer in gaming
>>
>>344380018
Disciplinary Action is still a pretty good melee.
>>
>>344393427
I don't know I haven't seen any gibusvisions yet. I'm hoping you're wrong and things stay like this.
>>
>sidney sleeper now gives piss in a radius
Can't wait for the butthurt.
>>
>>344376443

forced viewmodel fov*s* (normal and minimum) player fov is not
>>
>>344380018
Why are people acting like the QF is dead? You still build obscenely fast because theres no max overheal penalty. 40% more heals is what makes this medigun good.
>>
>Spy is now faster than Pyro
>the only class Pyro could kill 1v1 now can outrun him

I was going to vote Heavy, Valve is making this hard to choose.
>>
>>344393676
IDK, my first casual match I got railed and maybe 2 players including me had a hat on(a fair judgement of experience, shut the fuck up). I chalked it up to being a low level but levels dont do shit, I guess
>>
>>344393929
When was this? Most of the good players are leveling quickly. I'm already in the 10s.
>>
>>344393929
Levels are really unimportant. You could be level 20 and played like shit in all of your matches.
>>
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>>344376034
>>
I really really wanted to try competitive but the queue times were way too long.
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>>344394093
>Most of the good players are leveling quickly
They haven't been getting the teammates I've been getting then
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>>344394272
You're not missing much it still has serious issues. 54fov sucks ass and the current meta is still stacking scouts. Just play casual and have a good time not being forced to use dumb settings.
>>
>4 soldiers on KOTH Viaduct
There is apparently no counter at all.
>>
>>344394552
>54fov sucks ass
turn on the minimized view models then
>>
>>344388764
Please tell me you horribly fucked up that screenshot somewhere along the way and you don't play at that resolution.
>>
>>344394931
It's incredibly jarring. Seems like my rockets and stickies will come out way lower than they actually are. I don't understand why they don't just change the defaults. Everyone can see they're terrible. I would prefer locked to 80 over minmode its that much of an issue to me.
>>
>>344395225
you'll get used to it, champ
>>
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>>344385873
>Bugs with fucking mini sentries existed in the game for like 3 fucking years, and some bugs STILL exist.
>>
Valve shills are back after the whole paid mod fiasco
>>
>>344395325
No I won't because I'm not gonna play that shit. It's the same as overwatch right now just instead of tracer spam you have scout spam and <60 fps with dx9, phong, and motion blur. It took me a long time to adjust to no viewmodels and I'm not going back especially not for a half assed restricted version of comp.
>>
>>344376367
if I had decent people to play with I would have stayed anon

i'm not sifting through those fucking ponies and autists looking for a team
>>
>/v/ suddenly loves tf2
it's like you fags came here this summer
>>
>they asked b4nny for balancing ideas
>the mopiest bitch in comp tf2

this is currently what "good" developer to player interaction is in the industry. I mean I'm glad they're doing it but they could have asked some uh, less moany players to take balancing ideas from?
>>
>>344395635
>muh hivemind

go back to your little dorito girl meme

oh it got too mainstream within 24 hours l m a o
>>
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I just played my first comp match.
Holy shit, you lose as many points for losing a game as you do for winning? How's that fair in a game, where one player can't carry an entire team? What am I supposed to do when I'm lobbied together with a bunch of people, who don't even listen to calls and don't know how to rocket jump?
>>
>>344395543
>used to playing with no viewmodels
>having tiny viewmodels at the bottom of the screen is messing with where you think rockets are firing from
what
>>
>>344395953
*first two comp matches
>>
>>344393403
I've been a bit sceptical about playing casual matchmaking. I usually get REALLY into this kind of stuff, sweaty palms and shit. But I'm actually gonna do it now, I fucking love payload and this shit sounds really adrenaline fuelled.
>>
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>>344395953
>Lose 2-1 with a team of engineers and spies
>Manage to topscore
>Lose more points than you do for winning
>>
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>No highlander mode

I mean... just.... why the fuck not? What possible justification is there for this?
>>
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>tfw i played since beta to 2011 and only just got back into the game
>tfw i have fuck all cosmetics in this game
Seriously how the fuck do some people do it. And I mean without sinking a shit ton of money into the game. The drop system seems really slow and I look like a F2P on classes like engineer or scout.
>>
>>344396186
>Hey, I wanted to go pyro! Could you please change to another class?
>no?
>GAME HAS ENDED DUE TO PLAYER ABANDONMENT
>>
>>344395953
If you're not in a 6man you're wasting your time. Don't play comp with pubbies.

>>344395971
Yes I know it's dumb but I can't help it, its not so much the viewmodel that bothers me but it's position. As soldier and demo you have to train yourself to always aim left of the crosshair because the projectile comes out on the right and I can't get that discrepancy off my mind.
>>
>>344396186
>valve too pussy to make the move of making it 1-class only straight away instead of any amount

Come on valve, it's 9 players vs 9 players. Why do you think this game mode exists in the first place?
>>
>>344396447
They're gonna have to do it eventually. 6s format falls apart without class limits and it gets more and more apparent the higher you go.
>>
>>344396303
>Set it up so you queue as a specific class.

I don't see the problem?
>>
>>344396563
If the game was actually balanced for 6s no class limits wouldn't be a problem. Compfags like to flaunt the 6s classes off as the most skill-based, but I think it would be interesting to see varying team composition. Shame it'll never happen because lol valve balancing
>>
>>344396563

>Scouts are dominating
>Heavy wasn't allowed GRU before and Soldier wasn't allowed Disciplinary

I think this can work out, they just need tweaking like they've never been tweaked before (because they haven't)

Like making a heavy a better alternative to the sentry the sentry gets easier to Level 2 on anything other than CTF (where your biggest threat is really Soldier)
>>
>>344396592
Insanely long queue times for spy and sniper and never enough heavies or engineers.
>>
>>344396563
I imagine they are trying to make a system that actually works for class selection+matchmaking before highlander. would probably be a fucking mess of a system to sort out
>>
>>344396817
If estimated queue times were listed, it might encourage people to try picking other classes, but there's really no getting around long queue times for popular classes
>>
>>344387801
6v6 is objectively the best format in comp
>>
>>344396817
And this is a problem? Let the 12 year olds wallow in their own filth.

I actually like heavy and combat engineer. Highlander is the only mode where I can justify playing them over scooooot and soldier.
>>
https://www.youtube.com/watch?v=ArChK-OyIC8

Why are TF2's characters so infinitely better than Overwatch's???
>>
>>344376034
>If someone leaves the match, the match doesnt count.
This is bullshit, fucking ragequitters.
>>
>>344388137
You're in luck, anon. The Widowmaker does more damage if you shoot somebody your sentry is aiming at. Use it with the Gunslinger and unleash pure hell.
>>
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>>344382387
If this is true, then I'm definitely picking TF2 back up.
>>
>>344396809
The problem is even if the game was perfectly balanced there would still be issues. It doesn't matter what you do to scout. 4 overhealed scouts pushing a flank, anything in the way is going to get mulched. Minis, flares, and natasha are the only real counters he had and they all keep getting nerfed. Really if you wanted everything to be balanced where class stacking isn't an issue you'd have to make every class equally weak and situational and I don't think anyone wants that.
>>
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>>344397062
>getting that last cap just before the 3 people that left count as having abandoned
>>
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Yes, I'm sure that Overwatch will suffer because an ancient game added a '''''competitive''''' mode
>>
http://www.teamfortress.com/post.php?id=22797
>no abandonment penalties
>able to restrict to 1 gamemode
>able to choose maps
>levels don't affect matchmaking
>>
>>344397005
Because the people who write TF2 know it's a comedic setting with no real plot and don't try to take it seriously.
Overwatch takes cliched tropes seriously while TF2 parodies them.
>>
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>tumblrwatch fags in full defense mode because they paid AAA price for a Competetive TF2
>>
>>344397171
This.

Only thing that could be worse than 4 overhealed scouts is 4 overhealed soldiers with a quick fix flying in formation with them. That sort of firepower can nuke literally anything instantly. Wrangled sentry? Fuck you have team rocket.

It's literally going to be 1 medic, and then scouts and soldiers. Nothing else outside of specific situations like the usual 1 sniper to nuke their medic, or 1 spy cap.
>>
>>344397563
So it's just quickplay?
>>
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>>344397693
the 40$ is for having a playerbase
>>
>>344397845
Wow. Something TF2 had for $20 and then for free. And they're still less retarded than OWfags.
>>
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>>344397845
>no playerbase
AAAAHHAHAHAHAHAHAHAHAH
GET SHECKELED
>>
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>>344397949
_58 (fifty eight) thousand_

how do you even find full matches
>>
If you keep saying that do you actually think it will happen?
>>
>>344397751
Kinda, except you still get thrown out into main menu after each match.
>>
>>344397751
Yes, thankfully.
>>
>play tf2
>explosive spam at choke points
>you cant just play reinhardt
>wait for medic uber and attempt push a minute or 2 later
>>
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>>344381230
>>
>>344398072
>Not just flanking.
>>
>>344398241
Nice reaction image
>>
>>344381230
>>344398408
You're saying it's a better game because it looks better? How old are you?
>>
>>344398072
Thankfully aside dustbowl Tf2 maps aren't chokepoint clusterfucks so you can get around it.
>>
>>344376034
>demoknight pyro and spy vs heavy soldier and medic

We all know how this is going to end.
>>
>>344398487
I believe the reason for the space between the two statement is that they're not related, he said that overwatch is a better game because he finds it more fun.
>>
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>>344398602
Well than and 2fort. But anyone who willingly plays on 2fort is already beyond any form of redemption, so it's not like it matters.

>MFW people in the dorms wanted me to play on their 2fort server after finding out I played low end comp.

First of all, it's an awful map. Secondly, why would you want to play with a competitive player when half of you don't even know what mouse sensitivity is. How is that going to be fun for any of us?
>>
>>344399096
It's not that 2fort is bad, it's that it's old and tired, everyone has played it so much that they hate it now, even though it actually is a good map
>>
>>
>>344399332
No, it's a terrible map for anything but running around ""ironically""
>>
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>>344399332
>>
>>344397005
To quote Yahtzee:

>Every character is an archetype cynically designed to pander to some section of the audience. There's the obvious eye-candy girlies wearing cling film, but there's also a muscle lady and a chubby girl in specs, so the gender specials don't throw a strop. Then we'll have two samurais and a mecha girl for the weeaboos, a cowboy for dudes with slightly weird ideas about the masculine ideal and a skullface murderer for dudes with even weirder ideas about the masculine ideal.
>>
>>344398487
>Why does TF2 look better than Overwatch?
>>It doesn't
>Wow so you think graphics make it the better game lmao what a gay
you're not good at this
>>
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>>344399439
>I don't think about them
>I made an image about them
>>
I play and enjoy both games.
>>
>No longer able to vote-kick hackers/idlers/trolls
>>
>>344399332
https://www.youtube.com/watch?v=Sy5pVpewtoo
>long chokepoint corridors everywhere, ideal for demospam and heavy/medic camping because fuck roaming classes with a rake
>sentries can guard literally every path to the intel from one spot right outside spawn where they can be extremely easily protected by the aforementioned demospam and camping heavies
>90% of the time it's fucking impossible for either side to advance so they just end up pretending to deathmatch in mid or professionally idling on the battlements as a sniper
>>
>>344399957

For what I've experienced, people don't even know what the F1 key is thus the votes never gets through.
>>
>>344376034
Kinda funny OW got competitive mode before tf2.
>>
>>344397005
Because they have had 9 years to develop and were able to molded around an M rating

>>344399787
okay >>344397005
>>
>>344385168
2 meds 1 demo 3 scouts
>>
both games sorta suck after a few hours.
>>
>>344400035
also kind of funny how competitive mode came out of years of development a week after overwatch's
>>
>>344400112
>TFW Demo main
>>
>>344400243
this, but i feel tf2 takes longer to start sucking
>>
Does it still take 30 minutes to find a single game?
>>
>10 year old spy players trying to sell hats in competitive mode
>>
>>344401054
Probably because tf2 has more variety. OW has casual, comp, and weekly brawls.
>>
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>Game is barely alive purely because of the F2P crowd

Hope you guys enjoy playing with children.
>>
>>344376034
This new TF2 update is just like a terminally ill person improving before giving out
>>
Does the Pyro still suck dick?
>>
>>344401689
>Nintendo poster complaining about playing with children

KEK
EK
K
>>
>>344401136
It's probably just me but I found 3 games in a row with less than 5 minutes queue.
>>
>>344401689
>game is p2p PLUS cash shop
Hope you enjoy funding the jewest of jews
>>
>>344401730
Yes. Now the spy can even outrun him. I voted Heavy but even if Pyro wins I'll not be disappointed.
>>
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>>344401689
Yeah because Overwatch isn't totally overrun with shitters and children right?
>>
>competitive 6v6 mode
>no class limits or weapon bans
Is Valve actually fucking retarded? How can they not realize that a format like 6s absolutely requires class and weapon restrictions to be balanced?

Also,
>release comp mode
>no 9v9 highlander mode
Just sad
>>
>>344401890
I meam who expects a cartoony multiplayer game to ever be played by mainly adults
>>
>>344401689
I got Overwatch because I thought it would be better than TF2 but I was sorely disappointed. So now my 13 year old sister plays it. Enjoy that 'playerbase', anon.
>>
>>344401987
>Is Valve actually fucking retarded? How can they not realize that a format like 6s absolutely requires class and weapon restrictions to be balanced?
Because they are supposed to be balancing everything to work in 6s play. Valve "balance"
>>
Does anyone even have good silky smooth FPS on TF2 anymore? I could have like amazing fucking frames in the hundreds back years ago but now it just runs like shit.
>>
>>344402779
>Because they are supposed to be balancing everything to work in 6s play.
Doing that would honestly destroy all semblance of balance in non-6s play, though, so I don't know why they would want to do that
>>
>>344402795
Valve optimizes their game as well as Gaben manages his health.
>>
>>344402913
non-competitive modes being balanced doesn't really matter because as long as nothing is outstandingly strong, and no class is outstandingly bad it's gonna be the 1 good player on either team deciding who wins
>>
>>344403191
Just you wait until the shitter bridage starts whining about their casual/community server matches going to hell because playing 12v12 - 16v16 in a world balanced for 6s makes those formats broken pieces of shit
>>
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>>344402913
Because they don't currently, and never did, have a clue. Almost every balance fix in the game has been because the community basically strapped them down and ripped their fingernails off.

This is the company that published the original dead ringer, where you could activate it at any% charge and use it to become functionally invulnerable to any damage. This is the company that seriously saw nothing wrong with things like the equalizer, mini sentries spawning with full health, the sandman, and the loknload.

Do you really, REALLY think they have even the faintest glimmer of self awareness?
>>
>>344402795
I'm forced to play the game in dx 8 mode now, when before the Mannconomy bullshit I could run it at max settings on a toaster even worse than my actual one
>>
i just want this game to die so they'll consider creating tf3 on source2.
>>
this will only make TF2 worse
>>
>>344403550
>Having a problem with minisentries

You fucking retard. Opinion invalidated.
>>
>10 rankeds
>only one where no one leaves mid match
nice exp :^)
>>
>>344403826
In all fairness, they aren't enormously overpowered, but they were so fucking full of bugs that they never should have been added to the game.
>>
>>344380805
Art style
>>
>>344403826

>hacker on enemy team playing sniper
>literally nothing you can do
>no such thing as CS GO overwatch to do anything about it
>game is free to install, casual mode with the 12v12 formtat is free to hack on with literally NO barriers or stops

Yup, working as intended
>>
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>>344403550
Honestly I blame it on lack of proper reference for balancing. With things like CS or Dota they have very active competitive scenes that play the game as it is, in default game modes and showcase balance issues well enough.
TF2 6s scene is a weird, pathetically small bunch of recluses that maintain a strictly enforced meta that excludes majority of the game's content from equation completely, some of it not for being unbalanced, but because it's "not fun to play against". It's weird that Valve would want to balance their game around people who only enjoy a very, very small portion of it.
I know highlander gets a lot of flak, but at least it features a wider range of game's content and provides a better reference for balancing all of it.
>>
>>344404553
Highlander is a perfect illustration of why "not fun to play against/slows the game down" is a valid reason for a ban or restriction.

Your average Highlander match is 90% a stalemate where fucking nothing is happening besides both teams waiting for the snipers and spies to score simultaneous picks on any two or more of the combination of medic/heavy/sniper/sentry/pyro

Tf2 is such a stalemate-prone game that you need strict whitelists to actually keep things moving consistently, and even that doesn't work perfectly, as 6s lasts are stalematey too
>>
>>344404553
I just wanted to know how they decide which weapons they think that need to be reworked. Apparently they base their decision around weapon usage but for example, the nerf on the Mighty Bison, was it even used so much or was there anything wrong with it that I was unaware of that warranted a rework? They had official texts explaining to use the Bison against fleeing enemies to penetrate them multiple times and suddenly they call that a bug?
>>
>>344405090
Yeah, I see your point, but that is already a good enough place to start balancing the game, classes and weapons.
They'd have a clear goal - make it less stalematey and they can move towards it.
I don't really know what kind of goals and decisions valve can even make as a reaction to 6s, since it's a scene created by people trying to wall themselves off from horrible balance.
Perhaps it's walls will crack with introduction of comp mode, as new blood learns to play the game on high level without class or item restrictions.
>>
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>>344402671
Jesus Christ, I didn't think autismos on /v/ could get any worse.

It's so funny watching a bunch of kids defend their game, but this takes the cake.

>buy OW
>40 shekels
>probably makes fun of poorfags too
>13 year old sister plays it
>mlp, autists, free2play, Source community
>mfw he says the 'playerbase' is all younger audience
>>mfw the 'younger playerbase' can shell out 40 shekels for a refined game
>>>mfw these Valveshills are seriously defending Valve after all these years
>>>>mfw one cosmetic alone is worth more than all the cosmetics in the other game combined
>>>>>mfw free2play shills actually believe their game isn't littered with shitters and think this mode will 'save gayming'
>>>>>>mfw hating on Blizzard for being Jews
>>>>>>>mfw liking Valve after all these years.

I enjoyed TF2, but really? You fags are literally Nintentards; Your prime was in the past (13-year olds memeprimetime eh) and you're stuck in it.
>>
>>344405537
>They'd have a clear goal - make it less stalematey and they can move towards it.
That would require a fundamental reworking of how most of the classes in the game behave.

Tf2 stalemates at a high level because the majority of the classes don't have any movement options. They are too defensive -- they can prevent the enemy from taking their ground, but they are incapable of taking ground of their own. Pyro/heavy/engineer/sniper/spy are all built exclusively to form a big spiky wall that says KEEP OUT, but they lack the movement and/or the weaponry or health to PUSH. All of the games unlocks reinforce this.

So when you start giving teams free reign to employ this garbage, you end up with WW1-type scenarios where both teams are impenetrable hedgehogs around their territory, that also incapable of breaching each others defense.

IMO this is done on purpose by Valve -- keep players interested, buying hats, and encouraged by having games last literally forever. Nobody feels like a loser if nobody loses, and you're statistically more likely to buy more cosmetics the more you play.

For all the shit Overwatch deservedly gets, it made a huge point to give every single class in the game a way to traverse the maps quickly and efficiently, which is a MASSIVE factor in preventing stalemates
>>
>>344406045
Scout, solider, pyro, demoman, and medic all have advanced mivement options
>>
>>344406126
>pyro
??????
As for other classes they indeed can. That's why 6s uses them exclusively.
>>
>>344406282
Flare jumping
>>
>>344406126
>Pyro
No he does not, flare jumping is practically worthless

>medic
Only when equipping the quickfix, and even so, the easier it is for the medic to escape danger and save his ubercharge, the more outrageously OP he becomes. Medic should be vuleranable.


>demo/scout/soldier
Congratulations, that's 3/9 classes that can actually move around the map and be productive offensively. Good balance.
>>
>>344406436
>only when equipping the quickfix
Anon...
>>
>>344406383
Flare jumping blows dick and rocket jumping with reflected rockets is risky and inconsistent as fuck.

When Pyro can airblast himself you'd have an argument for Pyro having advanced movement options, but not before
>>
Honestly, i still play tf2 a fuckton and play ow too.
But competitive isn't gonna do anything, tf2 will always be tf2
>>
>>344406383
not him but

>flare jumping

it's just not viable

reflect jumping does a bazillion self-damage and requires the enemy soldier or demo to be mindlessly feeding you rockets

detonator jumping is a smaller rocket jump, but costs the same health, which is not viable considering pyro's smaller health pool than Soldier, and you have to give up Shotgun to get it

scorch shot jumping is basically a scout double jump that costs more health than a rocket jump to use
>>
>>344406523
What did they do?
>>
>>344379771
forced dx9 is a thing you retard. I don't know what this idiot is going on about forced motion blur because that isnt true
>>
>>344408057
all Mediguns were buffed to make Medic move at the movespeed of his heal target, which used to be unique to the Quick-Fix.

he's implying that all Mediguns having that makes it a skilled movement technique.

thing he doesn't get is that tether running isn't an advanced movement technique, it's just a movespeed boost. Tether jumping is the advanced movement technique, if you want to do it properly, and Quick-Fix is still the only Medigun that does that.
>>344406523
see above please
>>
>>344384336
How the fuck is hearthstone still that big?
>>
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Is it really that good?
Should I give TF2 another chance or not?
>>
>>344408493
>all Mediguns were buffed to make Medic move at the movespeed of his heal target, which used to be unique to the Quick-Fix.
That's idiotic for so, so many reasons. What the fuck, Valve?
>>
>>344408867
easy to watch, easy to understand, you can easily imitate other players strats etc
>>
>>344409012
Yeah, it's an out-of-touch decision in my opinion, considering that Scout and Medic are already clearly some of the fucking strongest classes in the game.

My biggest worry is that these constant buffs will make 2 Medics the meta in Valve's new competitive.

Eight years ago, the 6v6 competitive format imposed a "only 1 is allowed" limit on Medic because having 4/12 players in a 6s game be healers made the game slower and less interesting to watch, and cut out 2 players who didn't enjoy Medic.

Since then, Valve has just kept buffing Med to encourage pub players to play as him. Crusader's Crossbow, Ubersaw, base regen rate buffs, and now this.

Their competitive matchmaking isn't going to have any class limits, so unless they want to see every team have 2 or even 3 Medics, they might wanna consider some nerfs.
>>
>>344409374
I'd worry about stacked scouts or demomen without class limits. Or GRU heavies and their accompanying permanent snipers coming back.
>>
>>344409559
>I'd worry about stacked scouts or demomen without class limits
You might be right, but on the other hand, I feel like Gunslinger being unbanned might help against Scouts, and Short Circuit being unbanned might help against Engies,

and no class limits in general would encourage Medics to use Vaccinator to counter stacked Scouts or Demos, since both Scout and Demo do only one type of damage each. So a Vacc mini-uber would reduce damage dealt by all Scouts on the enemy team by 75% while negating critical damage, for example.
>>
>>344409719
yeah, but you could get around vaccinator ubers by having scout and solly/demo focus fire together
>>
>>344409857
my bad i thought you meant stacking only Scouts OR stacking only Demos

combined scout+demo+med teams will be annoying, but at least that's more variety than all-demo teams I guess
>>
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>first competitive game
>get rolled
>second competitive game
>rolled them
>>
>>344410112
>3 scouts
>2 demos
>medic
will be the meta, calling it now
>>
>>344380018
Quick fix is there more than once you fucking retard.
>>
>>344376034
Overwatchfags on suicide watch.
>>
>>344381469
That's what it feels like. TF2 was just silently sitting in the corner watching and waiting.
>>
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>People who don't give a shit about crappy dev run competitive modes punished for using the fun weapons in casual matches via shitty rebalances

Anyone who actually gives a fuck about competitive gaming was already doing it without Valve, fuck this eSports meme
>>
>>344387801
>Letting Overwatch be better

Overwatch main here, it's also shit.
>>
>>344382236
>gives medics more mobility

Not anymore, stop talking about shit you don't know.
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