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Looks like a fucking Starcraft 2 mod, Chaos is DLC, jumping in
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Thread replies: 131
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Looks like a fucking Starcraft 2 mod, Chaos is DLC, jumping in terminator armor, Gabriel has different, worse voice actor the game is already dog shit and it's not even out.
>>
and you know what else is funny?

When this bombs they'll say "The consumer just doesn't care about dawn of war these days"

and they'll just kill the franchise
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When I saw the thumbnail, I thought "nice, an opportunity to mock SC2". Little did I know.

That looks hideous.
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dow1 babbies cried and whined, relic listened and delivered

this is what you faggots wanted, now deal with your stupid life choices
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>>344275701
art direction and animations are going to need a major overhaul if they're intent on hooking me, because i'll be fucking dead before i pay 60 bucks for something with tablet-tier graphics

other than that i can't find much to dislike about the game, apart from the exclusion of Paul Dobson (why would you even give him the boot when he's provided consistently good voice acting throughout all of your previous games) and them willingly retconning the canon ending of Retribution, seeing as how gabriel is now completely fine and isn't even half-cyborg anymore
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>>344276503
Dumb animeposter.
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>>344276613
bite me
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>>344276503
nothing will change anon don't fell for pre-alpha meme you can easily see game is in beta state and they are just using that excuse to sell more preorders and recruit more fanboys who will always say "it's pre-alpha" to any constructive criticism
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>>344275701
>>344275812
Holy shit
>looks
>muh vo
Fucking gameplay.
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>>344275701
dawn of war is truly dead
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It's alpha what do you expect
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>>344275701
Americans love colourful. Thats why it will sell.
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>>344276302
>dow 1 fans wanted a retarded art style

Naw
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>>344277580
name ONE (1) game that changed a major component (grafix, artstyle) from beta/alpha/prealpha/proof of concept/concept board idea/idea guy mind/whatever term they use to justify their game being shitty to finished game
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>>344275701
Looks like dogshit. The flipping Terminator armor - something that's supposed to turn a marine into a walking tank, only adds insult to injury.
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>>344279634
Nobody gives a shit about RTS that's not starcraft these days and even Starcraft is dead as fuck.

If these faggots won't be able to please their dedicated fanbase, this shit will bomb hard, as it should, judging from current state of things.
>>
They're using ebin bouncy Pixar graphics again, just like every game nowadays.

This shit is all reactionary to your "LE BROWN EVERYWHERE WHERE'S THE COLOR?!" meme spamming, by the way.
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>>344281192
>40k
>not straight out bad artstyle

The only good things are the Tyranid and the Death Korps. That's about it.
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>>344275701
Nothing new. Another mediocre RTS. Will not take us by storm like the first game and will not be interesting like the second one.
Instead of going full mounty and peaking our interest they are holding back and we are given 3-4 races in hopes that they will be able to turn the game into a golden cow.
A sequel needs to continue where the last game ended but instead we are given some return to roots thing that none asked for.
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im just amazed at their ability to make a 20 foot tall mech with chainguns for arms look boring to use
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What is this? A game for children?
*psst*
I only play games with MATURE colour schemes...
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>>344284257
we can only hope that they'll go for the "well done expansions with added races" instead of "pay to unlock this race in skirmishes and multiplayer"

then again sega are a bunch of jews so i'm not hopeful
>>
Hope is the first step on the road to disappointment.
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>>344285580
Having a pastel, flat textured art-style is bad in any game, never mind something as edgy as 40k.

For example, a good childish art-style would be something like Mario Kart 8. An example of a bad childish art-style would be modern World of Warcraft, and every single fucking 3D indie game coming out recently.
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Did they lose the Warhammer license or something? This looks like a knock-off.
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>>344275701
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>mfw even the tabletop miniatures have a grittier artstyle than the new game

Disgusting
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>>344284257
I get the urge to play this again.
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>>344275701
desu the gameplay itself might be alright
though the fact it looks just like sc2 is shit
i am -very- concerned about their sole use of those bunkers as cover though

plus the voice acting sounded so damn boring
the voices in the first one were literally half the game
the only thing that might save them is the orks, but at this point i wouldn't be surprised if they gave them a normal hoity toity british accent in the new one
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WHY DOES THIS LOOK WORSE THAN THE GAME THAT CAME OUT 7 YEARS AGO?
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Just give me a single-player third-person shooter in the vain of Space Marine, with campaigns for all the races and factions, without any tacked on bullshit and I'll be happy.
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>>344289183
>post yfw dow2 actually looked pretty good for when it came out
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>>344289183
THQ bankruptcy, the people who made DoW and Homeworld left Relic and made new Homeworld game under Gearbox license. DoW3 is made by different people.
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>>344276302
This.

Fuck you shitters, all you fags even play is single player.
Now we're getting a butchered cover system. reduced mico and basic as fuck basebuilding shoehorned in because you compstomp faggots don't care about mechanics and only want "MUH EBIG HUEG ARMIES :DDDDDDD"

>implying i'm not salty as fuck
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>>344287729
kek
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>>344289183
I've only played DoW1. Is DoW2 being shit just a meme? Because that looks really nice.
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>>344290429

While I personally enjoy playing Dark Crusade over the DoW 2 titles, they can't even begin to compare in terms of visuals. Yeah, DoW 2 is pretty fucking gorgeous, no question about it.
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>>344290429
dif anon than that poster, but i pretty much did dow1 only until not long ago
tried out dow2 earlier this year and it seemed pretty decent, but the hotkeys in the first dow2 and chaos rising are completely retarded
heard that they fixed it in retribution with allowing grid keys layout
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>>344287279
Cool opinions, too bad you're advocating same shit that made Act of Aggression that much less fun to play. It's something they're trying to fix with the reboot edition.

Just because something sounds cool in your head doesn't mean it'd work in practice.
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>camera is even further away

Oh god, I hope I can still zoom in on my Eldar waifus

Also, that's the Biel-Tan craftworld or whatever, right? Don't they tend to get along with the Imperium?
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>>344289859
>MUH EBIG HUEG ARMIES :DDDDDDD"
Its not even huge by tabletop standards when they usually deploy multiple knights and titans these days.
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>>344291150
Act of Aggression was using IRL vehicles though, 40K designs are made to be looked at in miniature.
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>>344291161
>Don't they tend to get along with the Imperium?
Jokes on you they are most xenophobic even by eldar standards.
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>>344276302
You can't blame anyone for this but Relic.

This has absolutely nothing to do with Relic catering to the demands of stupid fans, and everything to do with the fact that Relic is just a bad developer that has slowly suffered the loss of all of its actual talent over the past 15 years.

CoH2 is a real fucking mess, and that's AFTER they have spent a couple of years unfucking the even bigger mess that they shipped it as.

Just play CoH2 for all of an hour and see how incredibly stupid the deep snow and mud terrain mechanics are, along with many other bizarre decisions, and then realize that the game was actually much worse with blizzards and warmth mechanics at release.

Relic is simply a bad developer. Nobody ASKED them to make the voice acting shitty. Nobody ASKED them to add stupid blizzards to CoH 2 or remove cover entirely from DoW3.

Don't blame the DoW1 players. (Note: I am a DoW2 player)
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>>344291539
Well shit, I could have sworn there was at least one craftworld that was on good terms with the Imps.
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>>344291945
any craftworld -can- be on good terms, it's just that most humans are too buttfuck retarded to be worth working with.
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>>344287279
>40k
>Not pastel colored
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>>344275701
WHAT IS RELIC THINKING?
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>>344291536
40k is a tabletop game, not a real-time strategy.
If the textures are grimy enough, no matter the design they'll get lost in the terrain or blob into an incoherent mess of pixels.
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>>344292768
they want the DOTA 2 audience
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>>344281709
The new King of Fighters
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>>344275701
It actually looks pretty good in action rather than a tiny resolution compressed RPG.

And honestly, we have gotten a myriad of good looking RTS games and they have all failed miserably. If it plays good who gives a shit
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Will this game be competitive? Looking for a new competitive game to get gud at that doesnt have 10000 spergs mastering it already
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>Everyone wants a DoW1 system but with the good aspects of DoW2/CoH1-2 such as cover systems and destructible terrain
>Instead we get some weird cartoon MOBA/slightly larger armies than DoW2 with some minor base building.

What was even going through Relics head when making this mess? They completely misinterpretated everything we wanted.
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>>344293090
This. Nintendo has been going after the DOTA 2 audience for years with their colorful graphics.

Why are they going after the DOTA 2 audience? Because mobas are currently getting more and more popular because this is two years ago.
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>>344293480
Play SC2 in the meantime. It really doesn't take that long to get good if you are smart about how you invest your effort
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>>344293560
Nintendo always used cartoony art style.
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>>344275701
The worst thing is the fucking whiplash of seeing this after that sexy surreal teaser trailer. They're complete polar opposites in style, what the fuck.
>>
This is one of the few times where saying it's in Alpha is actually right. Seriously it's not coming out for at least half a year so there's a ton of development left to do. If it looks like shit still in a couple months I'll stand corrected.
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>>344293675
Yeah, they should just give up going after the DOTA 2 audience and make some mature games with cool skulls.
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>>344290429
Dawn of War 2 is very different from Dow 1 but it's a good game. I really enjoy it.
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>>344293837
that's implying they'll even release further footage
best we can hope for is that they release a closed/open beta for it like with DoW2 so people can decide for themselves, but I'd say even that's being way too hopeful
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>>344293370
>that PS1 FMV era Andy Bogard
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Gameplay wise, with the exception of their bizarre cover system, it looks a lot like Dawn of War 1. I think people are mostly just upset about the art style.
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>>344293485
Nothing. Nothing is going through their heads because they're a bunch of braindead morons at this point.
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>>344297139
this
just looking at the bullshots its completely nauseating
but when everything is moving around it does look quite a bit like dow1 with the unit interactions
also very skeptical of that bunker system being the only cover
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>>344276302
>>344289859

you people retarded?

they wanted dawn of war 1 with expanded mechanics and improved graphics

we didnt want a watered down company of heroes and we dont want poorly animated awful art direction shit

to think that reveal trailer was so promising now we get this

its early footage sure but thats what they all say and it turns out the same in most cases
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>>344298991
Watered down Company of Heroes is actually just Company of Heroes these days.

Tales of Valor + that last patch pretty much killed the game
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>>344298991
the slimjim space marines were a dead giveaway
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>>344300448
Those are some Slenderman level proportions.
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>>344300448
they managed a nigh-perfect design and animation combination in DoW2, so why would they bother changing it up

do they have a team of interns working on the game or something
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>>344290429
DoW1 was a bretty good RTS but really shone in personality and campaign.
DoW2 was a watered down Company of Heroes with an ASSFAGGOTS campaign and stupid little spinoff. But had great graphics.

I have no idea what they're thinking with DoW3.
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>>344277764
Warhammer games rely on the atmosphere first and foremost. If that fails then entire game is going to be pushed into sidelines.
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>>344298991
Company of Warhammer 40,000: Bigger Armies would have been my perfect DoW III to be honest.

>>344301382
Honestly I quite liked DoW II's approach to the campaign. A handful of Space Marines fucking up anything and everything to save the world(s) is pretty much how they roll in the fluff.
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>>344301382
DoW2 is fucking better than DoW1 in every fucking way.

>muh big armies :(((((
fuck off
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>>344287746
YAAAAAAA-HOO-HOO-HOO
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>>344292071
>implying it's humans fault

You can hardly blame Imperium that it's hostile towards race known for sacrificing bilions of "lesser" beings to save handful of Eldars and see humans as nothing more than a talking dogs.
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>>344291945
In the Imperial Navy story mode for Battlefleet Gothic you can team up with a group of Eldar for a time
I think they're Biel-Tan
Can't say for sure
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>>344297139
>>344297878
It's nothing like 1 though
>basebuilding is completely barebone and pointless, there are no builders, turrets, upgraded listening posts and mines
>you can't outfit squads with individual weapons, all units receive the same weapon and I highly doubt you'll be able to attach special units to them
>they are extremely weak and completely based on rock-paper-scissors
>the squad positioning, tactical movement and sync kills have been removed
>cover grants you complete ranged damage ressistance
>friendly fire has possibly been removed
People wanted a certain mix of 1 and 2, depending on which game they preffered. What they did is take the shittiest parts from both games and made this stupid thing with weird artstyle and horrible animations.
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>>344304258
To be fair DoW2 had already ruined sync kills by removing invulnerability from the animation, making them an extremely bad disadvantage for the guy performing the kill rather than a cool bonus that confers no advantage or disadvantage.
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>dow3
What a fucking joke. Worth even less than CoH2.

https://www.youtube.com/watch?v=p9bWEz4ME-M
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>>344275701
All, I wanted was the cover system ported from DOW2 and everything else from DOW1.

I don't get it, why is cover a building now?

Retribution had some of what i wanted just couldn't really place buildings.
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>>344291161
I like the DOW1 style better
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Dead on arrival.
Even Eternal Crusade is looking better.
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>>344291594
>Just play CoH2 for all of an hour

t.someone who never played a single second of CoH2 post-launch

that's OK m8, you didn't have to make a long garbage post to know you're a garbage player.

As for DoW3, I'll wait for further info, they are showing the same shit since it was first announced, the fans have obviously gone to retard mode from now on due to the lack of information (lmaoing at all the fucking MOBA accusation so far).
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>>344309116
>coh2 player
No wonder that a shiteaster would enjoy dow3.
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>>344304258
See THIS is why fans have gone into full retard mode. The new narrated video literally proves most of yer point wrong.
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>>344275701
>the game is already dog shit and it's not even out
You say this as if this is not the exact same boring, predictable reaction /v/ threads always assert, without fail, about any and all new games, every single fucking time
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>>344309470
How?
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>>344281709
starcraft
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>>344310217
Just watch it m8.
https://www.youtube.com/watch?v=ZAy0N-lFGFc
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>>344312097
almost all of the things stated in that video fit with what >>344304258 was saying, so what the fuck are you on about dumbass
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>>344312403
Woo m8, it's true that /v/tard can't stop being retarded for one second. OK lets review all his "points" shall we?

>basebuilding is completely barebone and pointless, there are no builders, turrets, upgraded listening posts and mines

Literally in the early point of the video the dev have confirmed that you can make the base layout however you like and you can clearly see that yo can build listening post.

>you can't outfit squads with individual weapons, all units receive the same weapon and I highly doubt you'll be able to attach special units to them

Literally when the devs click on the tactical squad you can see that you have the option of picking either a flamethrower upgrade and a plasma gun.

>they are extremely weak and completely based on rock-paper-scissors

>"We purposely made the eldar underbalanced in the video so it is subject to change upon release"
But hey what can I expect from retard who thinks being deaf is a bliss.

>the squad positioning, tactical movement and sync kills have been removed
ye have to elaborate more on this m8. If you mean stances than that has literally been confirmed during the first instance the dev clicked a squad.

>cover grants you complete ranged damage ressistance
So it literally fulfill its purpose as a cover? woo

>friendly fire has possibly been removed
>possibly
>possibly
Why the fuck do the dev have to show friendly fire?
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>>344301034
>they managed a nigh-perfect design and animation combination in DoW2, so why would they bother changing it up

Everyone hated DoW2.

>But we liked X and Y.
Then you should have fucking said so you mouth-breathing morons!
Instead of denouncing fucking everything.
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>>344314102
>Everyone hated DoW2
Not everyone and they mostly hated the gameplay, i haven't read a complaint about the design and animations though.
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>>344313753
>t. relic shill

cucked by a game dev lol
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>>344314304
>i haven't read a complaint about the design and animations though.

Then you must have lived in North Korea then.
Literally the same shitstorm as today, just with 2008's bogeyman like facebook integration and CoD audience.

Plus, people have been bitching about sync kills since 2004.
I always said those people were morons but you know, MP is what it is.
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>>344313753
>Literally in the early point of the video the dev have confirmed that you can make the base layout however you like and you can clearly see that yo can build listening post.
please refer to a timestamp because i can't see them building a timestamp anywhere
in fact, they basically declared that all resources would be gained through capturing points on the map, but they never showed them fortifying said points through listening posts
>Literally when the devs click on the tactical squad you can see that you have the option of picking either a flamethrower upgrade and a plasma gun.
i concede
>But hey what can I expect from retard who thinks being deaf is a bliss.
he's referring to how the combat has had all the depth drained out of it, and how it pretty much appears to be "space marine guy right clicks eldar squad, eldar guy right clicks space marine squad" and how it ends up being nothing more than a rock-paper-scissors match
>ye have to elaborate more on this m8. If you mean stances than that has literally been confirmed during the first instance the dev clicked a squad.
not sure what squad positioning/tactical movement is exactly referring to but i'd suppose it's what DoW2 did when you moved around units (they'd split up and get into cover and shit like that), but sync kills being completely removed is a fucking crime and you know it
>So it literally fulfill its purpose as a cover? woo
wew let's completely fucking ruin the point of cover as a means to add depth to combat on the battlefield and just make it "step in here and shit on opponent unless they have melee infantry"
do you want the game to be dumbed down so much? will you gladly lap up Relic's shit?
>Why the fuck do the dev have to show friendly fire?
not sure myself, this seems like grasping at straws
>>344314102
>Everyone hated DoW2.
sure thing man
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>>344313753
Go back to pleddit
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It has been a while since I have seen such discrepancy between the trailer, and the actual gameplay itself.
Usually, trailers at least maintain some vestige of the artstyle the game is gonna have.
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>>344302373
how is it better?
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>>344313753
It's even more barebone than in 1, it seems simplified. Again, there are no turrets or mines. And yes there are listening points, but as I've said you can't upgrade them.

There are HUD options yes, but everytime the squads are equiped with the same weapon and they refer to them with their names, ie Lascanon devastators.

They are rock paper scissors. Just check out the Lascanon devastators, they state that they are effective against vehicles but can't do much to infantry. In the new video they mention it again.

They removed the animations from DoW and CoH. Like when you send a squad somewhere, they will disperse around the area. Those close to objects will take cover, some will kneel down, others will cover their rear, etc. When you move them out again, they will take a few moments to leave their cover in a "tactical" way. They have removed this and sync kills to make them more responsive.

It's stupid imo. They are somewhat like buildings in other RTS games, but completely ressistant to range fire yrt get fucked by meelle. Hell in the video you can see the Eldar tank firing at the marines, but it's positioned behind the bubble and each of it's shots is nullified. Pretty stupid imo. And idk how they plan to justify it lore wise.

The friendly fire would be a good thing to showcase. Why wouldn't such a basic thing be already in the game? And yes I said possibly, this is one of the things I'm not completely sure about.

So yeah m8, nice rebutalls you got there.
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>>344317848
And I've got a shitload of other complaints, but this is just for people saying it's like an expanded DoW 1.
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>>344317107
Not that anon, but imo, it is better because the combat offers the players far more tactical choices and revards using your units and their abilities smartly, rather than just spamming tons of units and A-moving them across the map.
Even the basic units you get, like Eldar Guardians, or Space Marine Scouts, are powerful in the right hands, even in the late game, as their abilities, if used well, can turn the curse of a fight.
Also, because of the directional cover system, as well as suppression mechanics, the players are encouraged to constantly outmanouver each other, and do flanking attacks, or to use their specialist units, or abilities to deny that cover from the enemy.

All of the above, makes for far more dynamic, and entertaining combat than combat in DoW 1 was.
DoW 2 has problems, like it's reduced unit variety and scale, as well as the dumb resource mechanic, that actually discourages fighting your opponent, but combat wise, it is a straight up improvement over DoW 1.
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>>344315280
>but they never showed them fortifying said points through listening posts
woo m8, at 5:15 of the video they basically showed that you can build a resource post by clicking the bottom left corner button of the screen.

>it pretty much appears to be "space marine guy right clicks eldar squad, eldar guy right clicks space marine squad"
Then by that logic every single DoW games is a rock-paper-scissor system (though that is not surprising).

>but i'd suppose it's what DoW2 did
Now if he mean by that then sure the cover system is blatantly dumbed down but I'll wait for further info regarding this, if Relic continues with the horible cover then maybe I'll be worried.

>sync kills being completely removed is a fucking crime and you know it
If they removed it then yes, otherwise they basically said jackshit regarding this matter.
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>>344318803
Shill pleaase, game looks ugly in every aspect, just like tabletop game.
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>>344275701
Relic is three things
1. blizzard fans
2. love the competitive scene.
3. EXTREMELY shitty at video games. they literally cannot play video games and suck at them completely.

So yea, what did you expect? this is just what they're going to make now.
go see what company of heroes 2 is. really, it's not a mystery why they make this retarded shit.
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>>344318803
>woo m8, at 5:15 of the video they basically showed that you can build a resource post by clicking the bottom left corner button of the screen.
i see
>Then by that logic every single DoW games is a rock-paper-scissor system (though that is not surprising).
maybe dawn of war 1 with its "mesh army blob against other army blob (even though that was pretty fun desu)", but dawn of war 2 went beyond the rock-paper-scissors format, this >>344318390 post articulates said point well
>If they removed it then yes, otherwise they basically said jackshit regarding this matter.
why wouldn't they want to show something as cool as executions in their gameplay trailer?
the trailer's supposed to generate hype to an extent, so i can only attribute the exclusion of sync kills as it being removed on purpose, otherwise i'm certain they'd put in gabriel angelos cracking open a wraithguard in a brutal fashion to hype people up
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>>344314102
>Everyone hated DoW2.
Not everyone is a compstomper
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>>344316997
The trailer was the worst bit, anon. Look at the Space Marines. They aren't anything like the models or art. They look like this.
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>>344319541
I don't give two shits about what your precious muhreens look like in that trailer. They look goofy no matter what proportions they have.

The Eldar on the other hand, looked absolutely fantastic in that trailer.
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>>344319541
Actually they are pretty close to official proportions.
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>>344314102
I didn't hate DoW2. I played it because the animation, graphics, cover system, loot system, rpg system was superior to DoW1.

Base building didn't make sense in 40k lore. Building bases? Gathering resources? LOL.

But DoW1 kinda made it work, by pretending 'training' was landing troops from orbit. But DoW3? They arrive from underground. Cover doesn't exist. There doesn't seem to be loot, rpg system, better graphics, better art style, finishing animations or in depth base building or unit variation.

It's basically DoW1, but casualised even more.
>>
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>>344276613
>complaining about anime posters on an anime website owned by a jap

xD
>>
>>344316997
Only the artstyle was okay, the animation in the trailer sucked too. Movements were fucking jerky and everything felt weightless.
>>
>>344290429
Meme
I preferred DoW2 multiplayer because of much deeper tactical elements.
Some people preferred their war towns .
>>
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>>344319760
No, no they're not.
>>
>>344319724
>I don't care that they can't even get the proportions right on the most iconic faction in the setting

But if you're willing to gobble down shit, you're going to be deaf to anybody telling you that you're eating shit.
>>
>>344317848
>this entire post
ahahaha nigger please just stop, you're literally basing all of this on a single pre-alpha 1st mission of the campaign.

>and they refer to them with their names, ie Lascanon devastators.
wew we're arguing semantics now, they said you can literally train them in the battle barge and drop them down on the field.

>Just check out the Lascanon devastators, they state that they are effective against vehicles but can't do much to infantry.
oh laddy, yo think those tankbusta squad in in the original DoW1 is highly effective against infantry or that a tactical space marine with heavy bolters can take down a defiler. lel indeed laddy.

>They have removed this to make them more responsive.
There you go laddy now you learn some basic game development. I too love the way unit move in CoH and DoW2 but there is no denying they were heavily sluggish in DoW2.

>And idk how they plan to justify it lore wise.
>DoW games
>Consistent and accurate lore

>The friendly fire would be a good thing to showcase.
m8, you're the only person in the universe that thinks this. HOWEVER just because it wasn't showcased does not mean it is not confirmed,

Now be a good boy and wait for more info like the rest of us dogs and we'll see whether it'll be more shit or improved as times goes on. The misinfo in a lot DoW3 thread is staggering.
>>
>>344320635
I loved the way the Eldar look in that trailer. That's it.
>>
>>344320397
Check the actual painting schemes from codex.
>>
>>344320397
He's probably referring to the tabletop miniatures, which are notoriously not-right.
>>
>>344321012
And the picture I posted is official GW art.

The art you've posted is also nothing like the trailer.
>>
wtf I hate relic now

make sure to buy total Warhammer and halo wars 2 friends :))))))
>>
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>>344321276
>The art you've posted is also nothing like the trailer.
Proportions almost the same.
>>
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>>344321510
ftfy.
>>
>>344321696
So just like here >>344321012
>>
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>>344321863
>>
>>344322413
Still closer than your fanart.
>>
>>344275701

Don't forget force field cover
Thread replies: 131
Thread images: 27

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