[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Overwatch
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 255
Thread images: 42
File: dda.png (143 KB, 400x393) Image search: [Google]
dda.png
143 KB, 400x393
What characters need a buff asap and why are they Zenyatta, Hanzo, D.Va. and Reaper?
>>
File: 642s.png (198 KB, 299x436) Image search: [Google]
642s.png
198 KB, 299x436
>>344003570
yeah right like zenyatta needs a buff
>>
None of those characters need a buff. I'll wreck your shit with D.Va.
>>
>>344003570
>Reaper
>takes out every low hp character at close range
>press shift to unfuck yourself
>press Q to get potg
>needs a buff
>>
>>344003907
custom game much?
>>
>zenyata
yes
>dva
maybe. God her ult sucks, but actually using her works
>reaper
nope
>hanzo
nope
>>
>>344003570
1. Symmetra - is only good when team is good, Can't carry a bad team. Teleporter is way to hard to hide.
2. Zenyatta - his ult needs to be front line but he is not a front line character. his healing sucks balls.
>>
File: 1467532529215.jpg (17 KB, 285x279) Image search: [Google]
1467532529215.jpg
17 KB, 285x279
>>344003570
>Hanzo
>>
>>344003570
Mcree
>>
>>344004741
McCree is now what he was supposed to be all along, sharp shooter like zenyatta but with tracer defences
>>
>>344003570
Reaper and Hanzo are fine.

>>344003907
the problem is he's labelled a support but is the shittiest support healer in the game. they need to rework him to either be a damage dealer or a healer.

>>344004551
Symettra also needs a rework. being labelled a "support" without being able to heal is fucking stupid. also the fact that her E gets used once per life and then never again is pretty retarded too. she just feels so inactive. at least Torbjorn can go around collecting metal, melting off faces with his ridiculously overpowered shotgun.

>>344004115
even blizz admits she's underwhelming. they're going to or have already made her tankier which seems fine to me.
>>
File: McCree post nerf.gif (281 KB, 480x360) Image search: [Google]
McCree post nerf.gif
281 KB, 480x360
>>344005334
They need to either fix the fan or remove it at least because it is functionally useless at this point.
>>
>>344005691
>rework him to either be a damage dealer or a healer
Being both is fine, it's just the heals don't match up with how much damage he can dish out. The change making his heals need line of sight was pretty bad. Either up the time it takes to return the orbs or increase the heal/second. Discord orb works fine for me as it is.
>>
>>344006932
that's what i mean, he does entirely too much damage right now to have his heals upped as well but the fact is he's a substandard healer and can't keep a team healed as well as Mercy or even Lucio.
>>
>>344004673

he is trash tier in comps and trash tier in ranked. so he needs a buff.
>>
>>344006925
It sill kills everything that has less than 300 HP, right? It still kills tracer right?
>>
>>344007116
Largest hit boxes, instant kills on close range targets that aren't tanks with scatter arrow, reveal arrows justifying continual arrow spam to corners, a bullshit ultimate (if used knowing that people know how to avoid it) as in close fucking range, ultimate charges three times faster than anyone else.


Still needs a buff because someone cant play him and get POTG anymore.
>>
>>344004551
3. D.va - ultimate just makes people flee, shotguns are not dangerous enough, even up close.
>>
>>344007128
It depends. The bullets do a lot less damage now, so you have to hit them with more. Tracer's hitbox is tiny so she lives through one fan a lot more often than before.
Now you have to do the full flash M2 roll M2 to kill a flanker, when that used to be the way to kill a tank.
>>
D.VA just needs a rework on her crit area.

I would say just remove it completely.
>>
>>344007128
if you cant kill people withing flash range with your fan the hammer seriously just kill yourself.

I rarely played macree before the nerf, only to see if he was as bullshit to play as it felt to get killed by him (it was).

the only difference i have noticed is that you cant kill tanks or the person standing behind your target accidentally.
>>
>>344007356
but you dont do fan the hammer on tracer, its flash for 25 damage then headshot with standard fire for 140
>>
The current characters are perfect the way they are, what Overwatch needs is new characters.
I have come up with two ideas of my own for new characters.
>>
>>344007665
>>
>>344007356
That's better because kill should require some work and opponent should have a chance to react. Like sometimes roadhog does not kill you instantly.
>>
>people still refuse to admit they fucked up the nerf
Literally all the needed to do was keep fan damage the same but put a 4.5 second cooldown on it. Now he does the opposite of what he's intended to do and you have mongoloids yelling "git gud" because they can stomp rank 30 pubs.
>>
>>344007601
Yeah, but I was answering someone who asked for fth specifically.
>>
>>344007795
There's still a problem with that kind of change to McCree.

he'd be able to kill anyone but tanks guaranteed, and the 4.5 s cooldown only prevents him from double fanning. Beyond that, a McCree will just hide out until it comes off cooldown, which will be before his flashbang.
>>
>>344007970
At least then he'd be working as intended instead of being nerfed into uselessness like he is now.
>>
>>344007713
I wonder if they'll do an actual crippled character that need a Professor X-like chair to move around.
>>
File: 1463983461792.png (693 KB, 1000x960) Image search: [Google]
1463983461792.png
693 KB, 1000x960
>>344003570
>pick dva
>"dude pick something useful"
>end the first round with 3 gold medals (elims, damage done and objective time)
>"yea but dude, you aren't playing your role ^^"
fuck this game.
>>
>>344008504
>D.va
>damage
It must be a joke or all other 9 players were brain damaged
>>
>>344008504
>pick [random shit character]
>stomp a bunch of pub shitters
>guess this means the character is fine and literally everyone but me is shit
Every time.
>>
>>344007128
Only if all the bullets hit, which they won't becase the spread is wildly unpredictable and inconsistent
>>
File: 1462820678517.jpg (189 KB, 1099x999) Image search: [Google]
1462820678517.jpg
189 KB, 1099x999
>>344008632
she fucks tanks real hard, you just dash into peoples faces and start unloading.
you dash into their backline/healers and keep shooting them.
the rest of their team won't see your front thus no headshots.
and you can also dash into roadhogs and reinhardts for real easy damage.
>>344008670
well it was competetive. and i'm not saying the character is fine, i'm saying people are retarded for trying to force people to switch.
>>
>>344003570
>Reaper
Consider suicide.
>>
>>344008504
Did you have a pocket healer?
There are many useless D.VAs out there.

Also people never admitt to mistakes.
>>
>>344008820
competitive what? competitive 40 or competitive 60?
>>
File: trashmouse.jpg (133 KB, 450x507) Image search: [Google]
trashmouse.jpg
133 KB, 450x507
this guy
>>
>>344003570
>Buffing a dirty omnic

You must be one of those hipster faggots who never had to live amongst those soulless warmongering heaps of junk.
>>
>>344008820
>she fucks tanks real hard
>you can also dash into roadhogs and reinhardts for real easy damage
I dont know man but she gets 2shot by roadhog close range because of the retarded hitbox and hook cancels the shield and HOW IS SHE GOOD VS TANKS WITH THAT SHIT DPS?
>>
>>344009093
you joking?
why?
how do you want to buff?
>>
>>344009262
by making him not useless
>>
>>344008820
She does not. Reinhart's hammer outdamages her guns, Zarya shits all over her with no effort, if you are in Roadhog's face he kills your mech in 2 hits, then grapples you and kills you in one more hit. Winston is the only tank that loses to her, but at the same time he can just jump away or put a barrier, by the time you fly back to him he is with his team.
D.va's LShift does 25 damage, which is really nothing to write home about. Hitting Lucio with D.va is already bullshit, couple that with her shittastic speed and with Lucio's speed boost and he is basically untouchable. Mercy is fair game, though she could still fly away to someone else, but she is usually D.va's fodder.
There is literally no way though that D.va is good against other tanks. She is only real good against Widowmaker, Hanzo and Mercy, with a chance of Widowmaker and Mercy being capable of running away.
>>
File: 1463981562384.jpg (225 KB, 753x1063) Image search: [Google]
1463981562384.jpg
225 KB, 753x1063
>>344008994
nah just lucio.
i think dva is very map specific and dependant on the enemy team comp.
i think she's good on Capture point and on KOTH.
if the enemy team has some characters in the back fucking up your team or your team has noone who can get through their defense, then i think dva is alright.
>>344009060
currently 58, i don't only play dva, only on KOTH when there are pits so reinhardt is shit and when they have reaper/soldier/zarya so Roadhog is shit.
i usually play Mercy/Reinhardt/Pharah
i get more angry at people picking Mei or Genji, or playing junkrat against zarya and pharah.
>>344009138
fighting roadhogs 1v1 is the easiest ever, you have to stay a few meters away so you still get good damage but his shotgun is shit.
if he hooks your mech then he already fucked up, because once you get out he has 10% chance of actually hitting you because of dvas hitbox and you charge your mech almost instantly against roadhogs. it's pretty fun.
and her DPS is pretty strong against roadhog, you just keep dumpin on his fat body and when out of mech you go for headshots
>>
>>344009313
he is not useless but I cant find him as useful as some people here claim. in some maps there are chokes where he is alright but then when the choke part ends he is just not worth picking when theres more powerful options available.
>>
>>344009369
>because once you get out he has 10% chance of actually hitting you because of dvas hitbox and you charge your mech almost instantly against roadhogs. it's pretty fun

yea so youre just a shitter playing against other shitters good to know
>>
>>344003570
Bastion honestly needs a buff. He's a one-trick pony who's so easily countered it hurts. He doesn't need a buff to his damage, what he needs is more utility. Maybe just make turret mode a secondary with a 1 second chargeup and give him a new ability.
>>
>>344008820
Reinhart's hammer has the same range of Dva's max damage with the robot coincidentially enough, if she is more far away than that he can just approach with his shield up
>>
>>344009313
>>344009093
Junkrat is very strong on defense but on every other mode he's pretty bad indeed

Question is just how you would even fix him, make his grenades explode faster perhaps?
>>
>>344007473
>If you cant do something JUST...DIE DIE DIE
>>
>>344007665
finally someone with worse writing than me
>>
>>344003570
OK FAGGOT YOU CAN BUFF ZENYATTA BUT YOU HAVE TO NERF DISCORD ORBCUNT
>>
File: 1463981628188.png (1 MB, 844x1194) Image search: [Google]
1463981628188.png
1 MB, 844x1194
>>344009602
it's math.
first you dance around so the other player has a hard time htting you with the shotgun.
then the spread means that maximum 10 out of 25 pellets hit dvas small hitbox, thus he needs 2 shots to actually kill you, wich is enough time to get a new mech
>>344009641
reinhardt needs like 7 swings to kill you. pretty sure dva can deal the same damage in the time it takes reinhardt to do 7 swings. maybe even more when you get lucky with headshots.
and if you feel like you're losing then you just fly away.
>>
>>344009672
faster projectiles

currently you rely so heavily on the rng if the enemy is even a little far from you. with the rng I mean that the enemy might have to switch the direction he is moving to when your projectile is still in the air. and trap-jumping makes him feel so floaty and easy to shoot.
>>
>>344004357
it was 1 zenny 5 lucio apparantly
>>
>>344007356
oh man you actually have to land your shots now. That sucks.
>>
>>344009832
>its math

yea. and if we go by the math you die every time before you even gain control because the exit point of the mech is fixed. and even if you get to move you aint dodging shit in slowwatch. anyone with actual experience in fps games will click you easily.
>>
>>344009931

You should probably look up what RNG means
>>
>>344009369
>i get more angry at people picking Mei or Genji,
good driver can compensate for the heros shortcommings
>>
>>344010015
The shot spread is wild and random, you cannot aim them
>>
>>344003570

Zenyatta and MAYBE D.Va need a small buff, the rest are fine.
>>
>>344010123
you shoot

now while the projectile is in the air enemy MIGHT change his direction therefore making your shot miss no matter how well you calculated the trajectory

and because of 20 tick and slow projectile speed this happens A LOT. how is it not rng? in tf2 atleast theres a proper tickrate so both players get update from each others' movement more frequently and pipes move way faster.
>>
File: 1462545356300.jpg (144 KB, 811x1442) Image search: [Google]
1462545356300.jpg
144 KB, 811x1442
>>344010057
well roadhog shouldn't outdamage you in a mech vs hog fight unless he uses his hook
if you get so close to roadhog that you get 2 shot then you're playing the matchup wrong.
>>344010147
well there is a time and a place for Mei and Genji, but people often pick them into matchups where they don't hard counter a single enemy class.
>>344010208
i somewhat agree with this, the game is pretty balanced right now.
and that being said, it doesn't really need to be balanced. it's just that there should be nothing overpowered.
>>
>>344009672
It'd be nice if his mine exploded when stepped on.

Kind of defeats the purpose of being a landmine if it has to be manually triggered.
>>
How to fix Zenyatta:
- If the Harmonyed ally attacks the Discorded enemy, they're healed for a quarter of their damage dealt.
- If both orbs are active, Zenyatta gains the same damage reduction as normal armor.
- Transcendence applies Harmony and Discord to all allies and enemies within 30 meters and line of sight.
>>
>>344003570
>hanzo
not really, no
>reaper
what are you smoking buddy
>>
>>344010321
>how is it not rng?
Because it's not determined by a randomly generated number.
>>
>>344010352
>you should play around 6 second cooldown
>>
>>344010426
okay if I say that it feels very luck based would that be sufficient?
>>
>queue into game
>its a 5 of the same hero episode


i wish these retards would stay out of quick play
>>
>>344010490
yes
>>
>>344010506
Yeah, they should be shitting up competitive.
>>
File: 1462823784490.png (2 MB, 1200x1855) Image search: [Google]
1462823784490.png
2 MB, 1200x1855
>>344010429
if he hooks your and kills your mech instantly, then he won't have the hook for when you come out of the mech, and you should be able to survive the human dva vs roadhog fight long enough to get a mech since against roadhog you get your mech almost instantly back.
>>
>>344009603
>Bastion honestly needs a buff
Bastion honestly needs a change
fixed that for you.
>>
>>344010506
>its a 5 of the same hero episode
>decide to complain about it instead of hopping aboard

protip: You can leave before the match officially starts without penalty if you don't want to have fun
>>
>>344010506
>My team goes full Mei
>Join them because this is Quickplay and not Competitive and I'm not a faggot fun-ruiner
>Lose, but had fun
>Some homo on the enemy team trying to report us all for griefing
Was that you anon?
>>
>>344003570
Zenyatta definitely needs a buff

Hanzo and D.Va might need something minor, as they are both fairly underwhelming if the other team isn't complete shit--but with that said, they are still fairly OK, and don't need much if anything.

Reaper is good. Very good. No need to buff. Only thing about him that sucks is the soul collection, because if I'm playing a reasonably tanky assassin with two (2!) escapes, then I don't usually find bonus healing all that helpful.
>>
>>344010490
Maybe, but it's still based on player behavior. You as a player decide how the grenades are fired; once they're fired they follow the exact same physics with no variation. They as a player decide how they move. Since you obviously control your own actions, the only "luck" is simply unpredictable human behavior.
>>
>>344008504
>"Anon you're literally the worst player i've ever seen"
>Golds across the board
>"You don't take mei on attack still, even if you did well"

If it works it works, but people will forever get pissed because you don't do exactly what they want
>>
>>344003570
Zenyatta should be able to hand out multiple orbs of harmony/discord at once, but doing so reduces his total ammo capacity.

So potentially he can have multiple heals stacked on the tank, or cover his entire team at once. The trade-off being that he becomes much more reliant on his teammates to protect him as he may have either a severely reduced damage capacity, or no means to attack at all, depending on how many orbs he's thrown out.
>>
>>344007713
Yes please
>>
>>344010736
>people insist "Defense" means "only use when defending"

Mei can work in all situations. The only ones that are questionable are Torbjorn (if it's an escort then maybe) and Widowmaker (if they're shit). I guess Hanzo might apply in the same regard as widowmaker.
>>
>>344010362
>throw down trap
>throw mine next to trap
>When trap is triggered, detonate mine

whoa such high level play how would anyone think to do that
>>
>>344007716
>Like sometimes roadhog does not kill you instantly'
yeah, the 10% you end up behind him. a roadhog without shit aim will nearly always kill you, a mccree fanning the hammer have to rely on bullet spread for the fanning, if he goes for M1 headshots he doesn't have enough time to pull enough of them before the target can get away with an escape
>>
File: 1463869341883.jpg (408 KB, 810x1080) Image search: [Google]
1463869341883.jpg
408 KB, 810x1080
>>344010736
>lose the game because your junkrat constantly gives energy to zarya and ult charge for Lucio while not killing anything
sadly, people never realize when their character isn't working and that they are playing like shit.
>but i have gold damage, so i must be really useful!
fucking junkrats, i swear to god.
>>
>>344010894
Maybe I want to use my mine and beartrap separately to cover two pathways you fuck
>>
>>344010362
>wanting less control
Shitter spotted.
>>
>>344010954
I don't think I've seen Junkrat ever not get Gold in damage.
>>
>>344010887
People get mad when you pick Mei period. Enemies, teammates. It doesn't matter. She's a trigger. Everyone just sees her and thinks OH YEAH THAT TIME I GOT KILLED BY MEI AND I GOT MAD FUCK YOU FOR PICKING HER.

If I'm not playing her and no one picks her on a KOTH map that's a leaveable offense to me. She's just too good there.
>>
>>344010964
maybe you want to do something you can already do if you use your goddamn eyes better?

maybe you need to git gud you fagnig
>>
>>344011040
>FIRE AT WI-
>icewall
>>
>>344004551
>can't carry a bad team

How is that something that needs to be fixed?
>>
>>344011049
>put beartrap on one pathway
>put mine on another
>watch a third pathway
>>
>>344003570
Maybe Zenyetta because of his health but otherwise just because you suck with those characters doesn't mean they need a buff.

Winston needs something, maybe a slight damage tweak. D.Va is mainly fine. Her damage is low so if they increased that it would make her the new Road hog insta lock. Maybe make it she isn't invulnerable when she is boarding her mech.
>>
>>344011040
If anyone picks Mei I automatically assume they have no clue what they're doing and will end up actively fucking over the team, assuming they're not an actual griefer. I usually end up playing a flanker solely to avoid the Mei.
>>
>>344011164
>Implying any map has 3 paths
>>
File: 1460957584991.jpg (503 KB, 748x654) Image search: [Google]
1460957584991.jpg
503 KB, 748x654
>>344011293
dva needs a shoulder mounted rocketlauncher bound to RMB with a 6-8 seconds cooldown doing 100 damage.
would give her some range tools and make her pretty fun to play.
also her ult is probably the worst in the game.
>>
>>344011428
Anubis b?
>>
>>344011164
>I can't juggle my attention between two or three paths

holy shit how poor is your situational awareness? open your fucking ears and eyes
>>
>>344011457
It is and it isn't. It requires Zerya to be truly magical. Prime up her ultimate, then have Zerya black hole. Queue let the bodies hit the floor.mp3

Otherwise it's ass. But then again so are a few heroes ultimates. Phar is only viable if no one is paying attention to her. Tracers is complete shit even when used in conjuction with E. Reinhardt the knock down is just barely long enough. Sym's is Xbox huge and easy to find/limited use.
>>
>>344008504
>>344008632
>>344008820
>playing competitive at 60
>koth
>we win first round with a decent team
>suddenly our winston switches to D.va
>literally the entire team: "dude don't play D.va wtf, we were doing fine"
>he doesn't listen
>lose round
>team: "ffs switch"
>doesn't switch, lose that round too
>D.va player finally gives in and says "fine i'll switch, god this community is so toxic"
>proceed to win the rest of the rounds, and the whole match. enemy team goes bananas

I don't get why people have to play these shit characters in comp, save them for quick play if you must insist on playing them s.m.h
>>
>>344003907
GJ hitting that Reinhardt shield all fucking game.
>>
>>344011798
well pharah and tracer ults are at least 1 garanteed kill, granted pharah usually dies but at least it's a trade.
Reinhardts hammer is dope, no idea what you're on about. i wouldn't mind if it went through shields though.
>>
>>344011982
If it's brain dead teammates then yeah Phar usually gets 1. Lately she barely gets justice out before she's dead. Idk seems when I'm playing tracer her ultimate is very unrewarding for the risk sometimes involved. I said that about reinhardt because yesterday in the heat of the moment it seemed like the enemy popped right back up.
>>
File: backspace to talk.jpg (757 KB, 1647x926) Image search: [Google]
backspace to talk.jpg
757 KB, 1647x926
>>344010954
Y-you too, friend
>>
>>344012219
The reinhardt ult will get you a free pin which is something like 30% towards your next ult alone. You really have to combo it just like Zarya's ult or you're probably not going to do much, but always remember to pin.
>>
File: Man-Woman-Laughing.jpg (30 KB, 450x312) Image search: [Google]
Man-Woman-Laughing.jpg
30 KB, 450x312
>>344012220
>the brain dead chinks at Hiroshima had a better chance
>>
>>344012389
I wasn't reinhardt. I was Lucio. He ultd 4 of them and it was like wtf how they get up so fast. That's a lot of the problem people bitch about in this game. When something happens to them, but when they play that character it doesn't do the same affect they bitch.
>>
>>344011019
When there's a bastion on the team and rein on the enemy team
>>
I have 22 hours with D.Va in quick play, but i mainly use winston in comp.

I'd love to see D.Va's charge have a toggle, no cooldown.
Make her the best pusher in the game. Keep everything else the same, her charge is a tool that she already has, and if it got buffed, it would give her more tank utility
>>
>>344003570
His eyes are the blue dots actually
>>
>>344011137
It's more along the lines of how well you do with symmetra depends to much on your team.

No amount of skill can save you from useless (compared to other heroes) if your team is bad.
>>
File: 1465244427110.jpg (105 KB, 800x1653) Image search: [Google]
1465244427110.jpg
105 KB, 800x1653
>been playing Tracer a lot
>doing pretty well with her
>meet a hanzo that kept shutting me down and carried his team to victory on numbani attack
>enemy team is grouped up
>run in for a sticky bomb on anyone
>throw it out and see it fly out
>die 1/4th of a second later to hanzo
>I didn't throw it and get it back

What the fuck happened?
>>
>>344012849
Tick rate got you. I've had it happen on multiple heroes. You go to pop that ultimate but get gunned down before the server registers you did your ultimate. Just be glad you get it back.
>>
>>344012653
>I'd love to see D.Va's charge have a toggle, no cooldown.

That would be OP.
>>
>>344012849
tickrate on server outgoing snapshots is 20.
server always favorues the shooter.
Hanzo killed you on his client before you had thrown the bomb and after last snapshot. then the server sent the latest snapshot and game synchonized with you being dead.
>>
>>344012949
How about toggle and fuel capacity like Pharah?
>>
>>344013559
i like this idea as well.
>>
I'd like to see the duration of defense matrix to be extended, either that or have the CD lowered to 8 or 9 seconds.
>>
>>>/vg/
>>
>>344009093
The only thing I want is a buff to the beat trap against Genji's ult.
That faggot just swing his sword around like theres no fucking tomorrow and he still breaks my trap.
>>
>>344014341
That thing has ridiculous range and cone of damage.
>>
>>344013559
Would still be too OP. Like if every jump as Pharah was a jumpjet jump with no cooldown.
>>
>>344004431
this
>>
>>344014486
its like a shotgun instead of a sword
>>
Just Zen and Dva really. In the long run Mccree needs to be touched up again and that's about it.
>>
Zenyatta's ult is fucking garbage and extremely situational at best
>Hey let's build a squishy character
>Give him decent range and no damage dropoff from distance
>Other people complained about being killed by a support, let's give him bullshit LoS requiremen to make him even less threatening
>And give him an ult that works best if he's in the one place he absolutely got no business to be at any other point of the game.
>>
>>344015527
No Symmetra on that list?
>>
>>344016531

Symmetra simply requires a coordinated team. She's not for solo play, really. At least not at low levels where nobody has any situational awareness at all and just picks their 'mains' instead of trying to build a team.
>>
>>344006925
>damn canadian manufacturers
>>
>>344015854
Ought to give mapwide discord and heal balls for everyone for a few seconds desu
>>
>>344008504
Same shit happened to me.
"D.va make us lose"
"Dude, I got three gold in damage, kills and objective kills"
"yea but dva is bad in defense" (we were in payload defense)
"No, it's a nice pick for contest"
"yeah but it's bad on defense"

He was the braindead hanzo.
>>
>>344003570
>Hanzo
Only le epic 360 noscope znyper kiddies play this character. Prove me wrong.
>>
>>344016531
Symmetra is super good, she's just the truest specialist in the game. She's amazing for first point defense, not as good for second point defense, and finally not very good for payload defense. If you play her when she's good and then swap off then she's great.

Playing with a group helps.
>>
I feel like zenyattas ultimate should be him throwing out 3 orbs on each person that constantly heal them until the timer goes away. That way he can stay in the back but is still doing his jobs.
>>
>>344017284
>>344016628
So if your team is not coordinated or is loosing she is bad. But if you're winning any character is good.
She is strictly worse than other heroes (maybe except d.va and zenyatta) when you are being pushed back.
>>
>>344016931
there are many bad d.vas
or
d.va is a weak hero that requires much more talent / experience / work from the driver than other heroes to be on-par with other heroes.
>>
>>344017994
>d.va is a weak hero that requires much more talent / experience / work from the driver than other heroes to be on-par with other heroes.

I always rage internally when I hear people say this about a bad character in any game.

Here's the thing- no matter how much talent, experience, or effort you put in, she'll still never be 'on par' with the other heroes, because if you put the same effort into one of them, you'd still outclass her by the same margin or, probably, even more.

There's no 'so and so is good but you need to be a top level player to make them as good as the rest of the cast', there's only 'I spent months and years of grueling training and mastered the game to a depth few can match, only to get knocked out of the second round because I play Dan'.
>>
>>344017765
You're pushing a false equivalence between holding first point and winning. The attacking team only needs to win one team fight to get a cap, so holding the point doesn't mean you're winning, you can't say decisively that you've won until the last 30 seconds, and then only if they don't have a full push available. Until then symmetra is one of the best picks.
>>
>>344018279
Genji is a hero that gets better with practice faster than other heroes. His skill cap is much higher.
>>
>>344012802
>a support character depends upon the team they support

NO.
>>
>>344020007
>NO.
YES
(same amount of reasong provided)
>>
>>344020248
>support can't carry a team

Are you retarded? Do you know what a force multiplier is? Yes some characters need their team to be effective to do well. That does not make them suck.
Being effective does not mean steamrolling or even playing better than the other team.
It means working together and not being retarded.
>>
>>344009672
>defence character
>why is he no good on offence buff please
man do you know how to read or are you just trying to make /v/ look like shit
>>
>>344020921
>>support can't carry a team
You use this word: "carry".
I don't believe it means what you think it means.
>>
Is Mcree's ult everything D.Va's wishes it could be?
>>
File: it's half past three.webm (3 MB, 1031x580) Image search: [Google]
it's half past three.webm
3 MB, 1031x580
>>344022019
Not really, D.Va's ult will go off regardless of anything you do.
McCree makes himself a nice big target.
>>
>>344022115
>McCree makes himself a nice big target.
Bad McCree makes himself a nice big target.

fixed that for you
>>
>>344022115
D.Va's ult also makes you a 150 HP Mercy without the fire hose or the mobility.
>>
File: 1466494365852.jpg (76 KB, 740x531) Image search: [Google]
1466494365852.jpg
76 KB, 740x531
>>344022115
>playing as Lucio
>get killed by a Roadhog
>killcam shows him missing entirely three times with the shotgun but then hitting with the hook and then instakilling me
>mfw
I can't help but find this shit completely unfun to fight against. Same with McCree and his pocket sand.
>>
>>344008221
He was never intended to shit out 420 damage instantly.
>>
>>344022629
>tripcuck thinking his opinion matters
>>
>>344007301
and every offense hero and defense hero and support can duel him if they jump. (tanks too, but that goes without saying).
>>
File: OW_progression_pharah_ult.jpg (405 KB, 2560x1548) Image search: [Google]
OW_progression_pharah_ult.jpg
405 KB, 2560x1548
JUST
>>
>>344022629
I usually try to save teammates from the hook and sinker by tossing a mine when I see a Roadhog fishing. It usually works though it throws him away where he can try it again.
>>
>Buff D.Va

>Make it so that when her Meka detonates it deals 13-80 AOE damage in a radius similar to that of Tracer's ult so that the enemy team doesn't crowd around it.

>When D.Va ejects from her Meka give her invulnerability. D.Va cannot begin firing until she touches the ground.

>When D.Va ejects from her Meka allow the player to choose which direction they choose to go.

>When D.Va ejects from her Meka allow two things to happen. If she stays in it until it detonates she the Meka deals limited AoE damage. If she ejects early then D.Va is ejected around half the distance of Tracer's blink.

>Reduce Ult detonation by 1.5 seconds. It's high-risk high-reward. If the D.Va player dies then she dies. Reduce AOE range 1.5 seconds isn't balanced enough but right now it's ultra shitty.
>>
>>344003570
>reaper and hanzo need a buff
How is that rank 40 treating you?

I'am currently abusing the shit out of hanzo on cops defence, you can't do shit against him because you kill all but like 4 heroes with a head, if you can play him its op as hell.
And I don't think I need to even talk about reaper.
>>
>>344022629
hook does a small amount of damage
>>
>>344003570
let me tell you about the characters zenyatta and hanzo
they are not undertuned or too weak they are fundamentally flawed
they both need reworks like many heroes in the fundamentally bad game that is overwatch
>>
>>344023285
>>When D.Va ejects from her Meka allow the player to choose which direction they choose to go.
this already happens though
>>
>>344023325
Since anon only mentions shooting three times, I'm assuming the fourth shot is the instant kill.
>>
>>344004115
Show us the profile, fuccboi
>>
>>344005691
>also the fact that her E gets used once per life and then never again is pretty retarded too

You don't know how shields work do you? It's not an armor.
>>
>>344005691
>also the fact that her E gets used once per life and then never again is pretty retarded too
her E regenerates, you don't need to use it again
>>
>>344011293
I'd give Winston alt+fire, honestly. Give him something that drains his ammo faster but deals greater damage--to a single enemy.

Or change the property of his gun. Make it so that it eats through shields twice as fast so he can be an immediate counter to any player Symmetra is shielding AND makes it so he's invaluable with shitting over Zarya. Unless it already does that.

>>344023391
Well fuck me running. Didn't think I could have a choice.
>>
>>344023475
>Make it so that it eats through shields twice as fast so he can be an immediate counter to any player Symmetra is shielding

It's 25 shield man. Am I missing something here?
>>
File: 1420816419744.gif (3 MB, 280x358) Image search: [Google]
1420816419744.gif
3 MB, 280x358
>he takes Quick Play seriously
>>
>>344023475
I honestly thought it worked that way, that certain damage types did more damage to different health types, energy did more damage to shields, explosives did more damage to armor.
>>
I have a fix for Zen.
Increase harmony orb healing by 15%, increase time needed to be out of LOS to lose either orb to 4 seconds
give his ultimate shield properties inside of the golden light he emits.
And firing M2 has a knockback effect that scales to 100% of Lucio's (except delivered in a straight line with no spread) based on charged orbs that he can use to push people away or propel himself if done while airborne.
>>
>>344023404
Well he played Lucio and he only has 200hp. Roadhog can kill Winston upclose with 2 shots from his short range if all the bullets land. So, I am not surprised that he got killed instantly after he got hooked.
>>
>>344022629
nice made up story
faggot
>>
>>344003570
>Zenyatta, D.Va
Yes.
>Hanzo, Reaper
No.

Good thread, OP.
>>
>>344022801
Of course it was. The drawback is that it decreases at range and fan is wildly inaccurate, meaning you have to be at close range to get off all that damage. Since he has no mobility besides his roll, which is terrible for mobility, and only has 200 health, he gets eaten alive close-range if he's focusing on tanks. What the problem was is being able to doublefan and kill tanks in 2 and half seconds, which more than made up for his vulnerability. But instead of nerfing the doublefan by adding a cooldown, they nerfed the damage instead which means he can't reliably counter the characters he's designed to counter.
>>
>>344023960
I wish it worked that way. Like a direct hit from Pharah is 120 damage. If she slams into a D.Va I'd expect it to deal like .5 more damage--it not more. I honestly wish it was like that. People would change heroes alot more in order to counter specific types.

>>344023581
It used to be 50. I wish it was 50 again but apparently that was poorly balanced. Also the increased damage would make it so Winston would chew through Zenyatta's ass even quicker. Zenyatta players might not appreciate that shit even though they're deadly as fuck. Zenyatta can get Winston down to sub -100 heath with a discord orb and well played headshots.
>>
>>344009672
>Junkrat is very strong on defense but on every other mode he's pretty bad indeed
This is the most retarded shit I've ever heard. I've played about 19 hours of THE RAT and he's very strong on all game types. You're probably just a shitbad.
>>
>>344023742

>play comp
>tryhard
>player on your team goes "dude it's just a game lmao"

THEN WHY ARE YOU PLAYING COMP MODE WHAT THE FUCK
>>
File: 1463725398608.png (326 KB, 1000x750) Image search: [Google]
1463725398608.png
326 KB, 1000x750
>cuckold overwatch thread
>>
feels like if d.va gets buffed she's gonna become cancerous
>>
>>344012849
>>344012934
>>344013224
It's not tickrate.
You don't throw out the bomb the second you press Q. there is this "Animation" of a skil so called "Cast time" so if you get killed during this animation you don't throw out this skill.
>>
>>344022449
You light up like a fucking xmas tree and you can clearly hear where does it come from so if he got vision on you you have to have vision on him, then its just rein/d.va/mei blocking you or roadhog/hanzo and you are down.
>>
>>344024102
>shield properties
So it'd just be Lucio then. Drop The Beat grants a shit ton of Shields for a limited period of time with a tremendous drop off. Zenyatta doing the same would just be...that. Unless the shields immediately drop off once his animation is done.

>M2 has knockback
It'd have to charge faster and deal less damage if it had that property, right?

What I'd grant Zenyatta is a levitation passive where he isn't hit by Mei's ult, he's immune to Reinhardt's Quake and he can just peace the fuck out of Zarya's Graviton Surge. That's all I can think to really give him without doing something to improve his health. Give him too much and you'd have to take something away and I can easily see his Discord Orb, the one thing that makes him a motherfucker, getting hit.
>>
>>344004297
>don't go close range
>easy win
>be a faggot who plays mei
>annihilate him 99% of the time

His Q isn't even a problem if your team is good. He needs to sneak up real close and you can still push him away or shut him down easily if everyone suddenly shoots in his general direction. When the whole team of 6 is at the point without anyone watching the flanks, back or above then he's a problem. As is junkrat, or pharrah or any other hero with an aoe ulti.
>>
>>344024360
well explosives sort of work on armor, since they're just so much more damage the armor doesn't do anything. I mean reducing Junkrat's damage to 115 is pretty meaningless. And I guiess it's some what balanced in that energy weapons go through barriers, except for Zarya's.

But the damage is either so low (winston) or so slow (Sym) that isn't not super helpful most of the time.
>>
>>344024479
(le you)
>>
>>344024360
Expectation as a new Zenyatta
>Zenyatta can get Winston down to sub -100 heath with a discord orb and well played headshots.

Reality
>Zenyatta and Winston look at each other, then Winston leaps into his face and kills him immediately
>>
>>344024743
What I'm saying is he literally becomes an infinite hp floating ice wall while his ult is active.

>>344024743
M2 already does worthless damage compared to precision headshots with M1. I would have it charge the same and instead shoot out a bunch of orbs stuck together based on how high the charge is. I would be all for subbing in the passive levitation for one of my changes though.
>>
He is lackluster on some maps, but you must be a braindead retard if you think he's useless. He controls a part of the map like no other hero, not even bastion or the midget.
>>
>>344025204
Zenyatta v Winston is very much dependant on Zenyatta's aim, yes.
I've had times where I absolutely murder a monkey coming in on me, and when they ult.

But other times when my aim isn't on point I'm forced to take that hot monkey dick.
>>
>>344005334
Except he has nasty damage falloff at long range
>>
File: 1446690474181.jpg (127 KB, 650x393) Image search: [Google]
1446690474181.jpg
127 KB, 650x393
>>344003570
>Hanzo
>has a ricochet arrow that kills everything below 400hp
>has gigantic hitboxes
>>>>>needs a buff
>>
>>344011164
>the mine is not auto activated so anyone can just sneak over it and blow your brains out while you hold that left click
Yeah
>>
>>344003570

>Zenyatta

He needs a way so that every offensive class doesn't buttfuck him the moment he's in their line of sight. I say that his Discord orb should have a 10% slow property when used on offensive classes, and then make his damage orbs travel faster.

>Hanzo

Hanzo should have a secondary fire

>D.va

needs her critbox removed

>Reaper

no. He's fine as is.
>>
>>344010015
>Oh man you can't aim with FTH lel kys kid
>>
>>344025702
>Hanzo should have a secondary fire
Throws an arrow like a javelin.
>>
Yeah but I paid for this game so Im gonna play whomever I feel like playing.

Its not like League where you get banned for not playing to the meta.
>>
>>344025702
>>He needs a way so that every offensive class doesn't buttfuck him the moment he's in their line of sight. I say that his Discord orb should have a 10% slow property when used on offensive classes, and then make his damage orbs travel faster.

The slow property is genius. But Discord Orb can already travel half-way across the fucking world as it is. It doesn't need to be sped up--especially since it auto-targets and remains on the target so long as Zenyatta has direct line of sight .

>when used on offensive classes
No. When used on *all* classes. Suddenly moving a small percent slower is more than enough to fuck with Tanks, Support--anyone. It's practically a death sentence. You fuck people out of flanking, you make it so that Tanks are hard-pressed to escape--everything. Zenyatta could control just about any skirmish from a distance is he could do that.

>>344025226
>M2 does worthless damage.
I was not aware. I've been killed by it before so I thought it was the bomb diggity. Apparently it's max damage if all 5 orbs his is 175--enough to take out wounded Offensive Heroes but not great in the fucking slightest. Especially each orb does 35 damage on their own. Only benefit is that you're shitting out 175 damage with no damage dropoff. If you smack a Discorded enemy with it however then you're dealing 50% more damage so 175 becomes 262.5. Enough to tickle Tanks head on [and you won't get the chance to use it, lets be honest] but more than enough to contribute to destroying a Tank if they're distracted. Which they should be since Zenyatta should never be on his own unless he's kamikazing an Objective Point to buy time for his teammates.
>>
>>344026739
I'm not saying discord isn't strong. But if you think it's easy to maintain LoS to enemies as Zenyatta then I have a feeling you don't play him much
>>
>>344024479
it sold more on PS4
>>
>>344025702
>needs her critbox removed
I'd be down for that. She's in a Meka. Meka should be protected. But you know what? Much like Bastion's turret form I'd make her weakness her flank, not her gigantic dome. Grant her a small area on the rear of the Meka that deals double damaged with concentrated fire. Boom.

>>344026850
I really don't, no. If I'm using Discord Orb then I'm doing it from someplace in the back and usually that's on KOTH maps like Ilios. I get absolutely fucked when I take him to Ching Chong Tower or certain Nepal maps.
>>
>>344026850
Also you have a 3 second window. As long as you're keeping in line with an enemy it that's 50% more damage coming from *all* sources, not just Zenyatta. The Discord Orb also remains active until either the enemy who has the discord orb dies, or until Zenyatta dies. That's pretty damn good. I know when I get Discorded and I notice it in time I usually flee. But that's good. I'm not at the frontline, I'm retreating for health. Zenyatta can send bitches packing if they're savvy enough. Or even better, open up their backs to get shot at while they're retreating. If they're not shooting then they're not being a threat.
>>
File: Un.jpg (55 KB, 650x433) Image search: [Google]
Un.jpg
55 KB, 650x433
>"Nerf this!"
>It actually needs a buff
>>
Widowmaker Genji Hanzo.

Every time I have one of these assholes in my team I lose. Which is almost every time. Fuck that, at least make them viable.
>>
>>344003570
>Zenyatta
i've seen a few pretty good ones
mostly useless though, not sure if a buff is nessecary
mercy is just better all around, which is sad, given that she's boring as fuck to play as

>D.Va
the ones I face are super annoying
the ones on my team are useless
I'd just give her zarya's kit and remove tumblr

>Reaper
he'll be nerfed
and i'll probably quit the game that day, he is most funny hero

Hanzos should just be hanged, every single one of them i like the character very much, he's both fun and handsome as fuck
>>
>>344007116
Many people are somehow terrible at Hanzo despite him possessing Scatter Arrow, which is probably the best skill in the entire game. That and projectiles having truck-sized hitboxes for heads should be more than enough to allow any shitter to get something done.
>>
File: 1444713260567.png (510 KB, 866x766) Image search: [Google]
1444713260567.png
510 KB, 866x766
>>344027437
Had some faggot insta-lock Hanzo on in Competitive. He was level 25. He never changed characters.


I feel like Ranked/Competitive [and Quick-play] should have the team's results available for everyone to see ala every other FPS in existence. I want to see what my other team members did. Shine a light on everyone's contributions so people can be shamed into doing better.
>>
>>344026739
The time required to charge it up means you never see all 5 and they go one by one so they won't likely all be headshots. In the time wasted charging them you could have been blasting away at heads reliably with M1.

>>344026739
>>344025702
Discord adding slow to all classes it's tagged to is brilliant though. That would immediately make Zen relevant again. It could just take the normal amount of time to wear off when hiding if it had this ability.
>>
>>344023285
I am fine with her ult being, if you kill D.Va it still detonates. Stands to reason she pushed the button from inside the mecha before ejecting.

What I think needs to change is her invulnerability she has when calling down and getting in the mecha. It's about 2 to 3 seconds of God Mode.

>give D.Va a choice to call down mecha and have it self destruct.

Maybe? Thoughts?
>>
>>344027804
Imagine a Pharah getting caught with her ass hanging on in the air with a Discord orb. She'd be a sitting god damn duck. And while I'd want -10% movement I'd like for reload animations to be just as slow. Or is that too much? Also in a perfect world I'd give Zenyatta Reaper's shitty teleportation. Imagine a Zenyatta with the high ground. No damage drop-off and Discording bitches for days.

>>344027935
I like her invulnerability. I've been killed before I've had the chance to resummon my Meka as well. Also I've summoned it while someone was in front of me and immediately killed them with it. It's tremendously great.
>>
I've been working my way through every hero in order until I get play of the game. I'm on Winston now. He is by far the worst piece of shit hero I've played so far. He isn't good at anything, everyone does everything better than him. He's just generally useless. Worst ulti, worst auto attack, worst leap that
>>
>>344028310
You are playing him wrong then
>>
File: 1466018298278.png (289 KB, 640x440) Image search: [Google]
1466018298278.png
289 KB, 640x440
>>344028310
>Winston is bad
>>
>>344028310
wow, you're retarded if you can't even play Winston right.
>>
>>344003570
>I'm bad with X hero so they are bad
>>
>>344028680
>>344028715
>>344028802

Tell me how then. Any other person can kill you 1v1 because their auto attacks are FAR better than yours. Your jump is largely useless because any slight breeze and you get thrown in the opposite direction, it also does next to no damage if you land on them. You pop you ulti and think you're about to rape, but no. You leap to someone and punch them and they get knocked further away than they were before you jumped. On top of that it takes like 6 punches to even kill someone. He's useless
>>
ITT : Absolute proof that /v/ is awful at video games.

Oh wait, that's just /v/ in general.
>>
>>344029078
his jump deals 50 damage if you land right on someone, his attacks let your rape 200 hp heroes. learn how to drop your shield and when to jump away.

Stop trying to jump right into whole teams and use your ult for what it is made for disruption.
>>
>>344029078
>pushing people off objectives is bad in an objective based game
hehe
>>
File: wholehog.webm (3 MB, 1024x576) Image search: [Google]
wholehog.webm
3 MB, 1024x576
>>344003570
>Zenyatta
Definitely needs a buff, but I think a small one. Just so that we see him picked more.
>D.Va
I don't know enough about her to really say, but I hear that she needs a buff really often
>Hanzo and Reaper
no

pic related is great, though. I don't think he needs a nerf but he's a ton of fun.
>>
>>344009672
larger ammo capacity
>>
>>344029078
>His ult is useless
>become a hulking Mercy-fucking 1k HP tank that demands the attention of nearly everybody on the enemy team, thereby allowing my own team to pick them off/work the objective
okay buddy
>>
>>344029328
I'd nerf Roadhog by making his hook immobilize while pulling them in instead of stun. That's about it though.
>>
>>344029328
damn the other guy had the toa skin too
what are the chances?
>>
>>344029328
>Roadhog has two hard counters
>another Roadhog
>and doorways
>>
>>344005691
>the problem is he's labelled a support but is the shittiest support healer in the game

>support=healer
Are people fucking retarded? I see this statement made all the time. Putting down buffs and debuffs is still a support role.
>>
>>344009672
Junkrat is not garbage on every other gamemode. He's very strong on KOTH and more viable than the majority of the defensive heroes on Attack.
>>344029405
Yeah it's super strong as just a disruption and making yourself as a target. The damage isn't high, but his ult is not about dealing damage.

>>344029469
Islander, actually, but yeah it was a pretty funny coincidence. Earlier in the match he knocked me off the control point into the abyss with his ult, and I pulled him down with me before he could mow down the rest of my team. He was pissed. It was incredibly gratifying.
>>344029467
That might do the trick. Would definitely hurt him a lot with certain heroes like Reaper, though.
>>
>>344028310
Winston is a fat tracer, play him as one.

>playing as winston
>go my way, harassing snipers and shit
>other team counterpicks and fucks me up
>change to soldier or something
>team is mad at me for "switching off tank"

holy shit how scrub can you be
>>
>>344029467
then that wouldn't stop most ults from happening then. It just be moving an ulting reaper, phara, or another roadhog closer to your team. One of the hooks primary uses is stopping people mid ult and killing them, you take away the stun and the hook is useless. Plus, it only stuns you for like a second.
>>
>>344029704
>Would definitely hurt him a lot with certain heroes like Reaper, though.
Ideally it would be tandem with unfucking McCree so he can do his job. Post-nerf Roadhog does everything McCree can do better except mid-range sniping. This plus unfucking McCree would give them two mostly separate types of targets.
>>
Symmetra has a 60% win rate... Nobody discussing this?
>>
>>344029863
Winston can be an effective tank for his team, but he's a tank that needs a team that doesn't need to be babysat. You should figure out the best times to drop your barrier, if it should be on your team to protect them, or if it would be better for you to have when you jump in on the enemy.
>>
File: 8.png (457 KB, 592x443) Image search: [Google]
8.png
457 KB, 592x443
>>344003907

150 health

>Absolutely no mobility options

>1 shot by Widowmaker, 2 shot by reinhardt/mei/Hanzo,

>Hard countered by Hanzo, Mei, Reinhardt, Zarya,

>Heals only 30HP a second to ONE target, and has to wait for travel time

>Orbs are line of sight based and can't even work with windows or through shields

>Right click LOWERS orb damage to 30 per orb and can only be properly used on sentries and bastion

>ult is still affected by knockback and being pinned, only healing 100HP a second

>Has same fire rate as Mei's right click, but only does 45 damage an orb (90 + Discord) vs. her 75.

>Has a hitbox the size of canada because of his over-exaggerated animations that makes him an easy target, especially to projectiles

>Has no passives

>0% usage in competitive because hes so underpowered

Seriously, I love zenyatta, being able to play offensively while supporting and get kills is amazing, but at some point when you get into higher levels and everyone figures out the game, the magic goes away and Zen gets fucked by so many factors that he just can't compete with Mercy and Lucio for support/healing

They make him a very offensive and capable warrior, whos secondary job is debuff and healing, but he is so glass and immobile that he can't properly serve his designed functions right.

How would you buff Zen to make him more viable to better serve his roll as offensive healer?

Suggestions:

>50 HP +125 Shield

>Make Orbs instant like Zarya's shields and let them persist for 5-6 seconds out of Line of Sight

>Boost healing to 40 health per second

>Passive ability to not be affected by traps, splash damage, and other attacks based on the ground (because he is floating)

>Ult casts Discord to those in its range as well

>Can float and move freely in any direction moving at normal movespeed while holding jump
>>
>>344030145
It CAN be done, but its a 600 HP barrier that takes ages to come back, people should not see a Winston and think "Oh good, we have a tank".
>>
>>344030363
>1 shot by Widowmaker
Not anymore. Zenyatta's can brief a sigh of relief.
>>
>>344029875
Maybe include an interrupt, the problem with the hook stun is, as mentioned, it makes him a better McCree, which eliminates the purpose of having McCree. Removing the stun and making it an interrupt+immobilize allows characters like Tracer, Genji, Reaper, etc. to react, which means Roadhog needs to pick his targets better. Combine with unfucking McCree and it means McCree can reliably take care of targets Roadhog can't and vice versa.
>>
>>344030586
>brief a sigh
are you using a speech to text program?
>>
>>344030449
People shouldn't look at team tips and pick heroes from that.

they should look at the characters their team has and pick off it. "Oh Winston, I should pick a character that will let me look after myself, that way we can both do our jobs better."

Sadly people are stupid and only want to play the boring offense classes.
>>
>>344003570
>D.Va
Oh look, another retard trying to shoot enemies half a mile away for less than one damage a hit
Why are you faggots always on my team while the enemy D.Va actually knows to crawl up my asshole?
>>
File: Callahan.png (59 KB, 1042x736) Image search: [Google]
Callahan.png
59 KB, 1042x736
>>344007713
>>344007665
When will they add Callahan?
>>
About to start competitive mode today. Got the game two weeks ago. Any tips?
>>
>>344031350
don't
>>
>>344029990
Absurdly high for her character
>>
>>344029990
People only pick POO IN LOO when she's useful, as opposed to the weeb brothers who are picked every time regardless of the situation
>>
File: image.jpg (132 KB, 850x512) Image search: [Google]
image.jpg
132 KB, 850x512
Nerfs and buffs:

Put Reinhardt's shield on a 20 second cooldown when it gets destroyed

Increase Winston's ammo by 100, but decrease barrier's breaking threshold

Reduce Junkrat's bear trap to 75hp. Remove damage from bear trap. Increase damage taken by those in trap by 50% to compensate.

Reduce max charge time of Zenyatta's volley, allow it to be held, at the cost of slow ammo degradation

Allow for Symmetra's secondary to be held at max too, same ammo degradation cost

Increase D.VA's mobility while shooting, but not up to normal run speed. Also allow for shooting while dashing (would no longer cancel, no big deal).

Tweak Roadhog's hook. If it lands, the cooldown resets to 10 seconds. If it misses, keep at normal 6 seconds.

Tweak Pharah's Justice. Increase damage output by 10%, have it heal 50hp for each downed target during Justice. This encourages more aggressive use and makes it less of a jihad.
>>
>>344031350
When you're doing competitive, don't bother caring about helping your team or even winning. Just try to get as high in the medal categories as possible. S76 is best for this, but don't be afraid to play a non-healing character as long as you can dominate on the point and get a lot of kills. The reason why is because the placement system is fucking retarded and only cares about how well you perform in the medal categories.

After you're done your placement matches, ignore competitive completely unless you're running with a full 6-man premade. Competitive is absolute garbage right now.
>>
>>344029990
People pick her only when she is useful, and she is a effective support in the right hands and situations.

Don't treat her like a ofensive hero and use her as a supplement to the team and she is much better than what most think.
>>
>Zenyatta gets an ability to phase out temporarily

would he be good? Or would that be just another iceblock reaper ult? He just needs some form of surviability that isn't a reinhardt shield to sit behind.
>>
>>344031937
Just make him take reduced damage from splash damage as a passive and that would already make him at least decent
>>
gayji needs a buff
he's literally fucking useless
>>
>>344031693

Pharahs is stupid

>Fire one big rocket at the start for moderate damage that slows
>Barrage occurs immediately after
>>
>>344031571

I would say sym is a great addition to most teams.. when they can contest the point. If she can't get in range to drop down annoying sentries constantly she's garbage.
>>
>>344031693
>Put Reinhardt's shield on a 20 second cooldown when it gets destroyed
Fucking Christ he's already a dead man once his shield is depleted. Not that a good Reinhardt would let that happen.

>Junkrat bear trap
I would make it so that if you're caught in it you can destroy it to release yourself from it's hold quicker. I'd also make it so that, ala the Concussive Mine, you could destroy it with one bullet. Though that might be too much. I'd reduce the damage it deals to 50-60.

I like the rest of your ideas except for Pharah's ult. It's high risk high reward for a reason. It rewards the player by netting kills. The suit magically repairing Pharah for each downed kill would imply she's more synthetic than originally designed. Reaper gets health replenished from downed enemies he didn't even contribute to killing and it plays to his motif because he's not really alive.
>>
>>344030620

Except Tracer has blink, Genji has reflect, Reaper has shift. All of those targets would be difficult to kill with the hook unless it's point blank'd. Hog's hook is currently the only semi-counter to tracer in the game right now, with, mccree can kinda do it too but he also could just die if he missed the bang. Hog can at least soak up the tracer damage some.
>>
hanzo should be removed, it's not fun not aiming at people (no one is predicting shit) and is even less fun to be his by his guided arrows in the head when not only they didn't land nowhere near your head, but he didnt even aim it there

he probably could use a buff to his ult generation, it's his redeeming quality but too slow to make it a competitive character

reaper deserves a nerf to his health pool or a nerf to stop wraith walk from picking up health packs, shit's stupid

zeny absolutely needs to go back to 200 health, 150 is too little, any buffs to his health should make him viable as a DPS moreso than a healer

d.va needs a buff, she's completely pointless and I dont know where to begin with her

>HERE'S A SCREENSHOT OF ME DOING REALLY WELL WITH <ONE OF THESE CHARACTERS> IN QUICK MATCH, YOU'RE WRONG AND THEY'RE FINE
>>
>>344032221
Gayji needs a 50 hp nerf and the ability to cancel out of his stupid reflect move.
>>
anyone got genji webms?
Thread replies: 255
Thread images: 42

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.