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NINTENDO PRODUCER CONFIRMS PAPER MARIO WILL STICK TO BEING AN
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>Nintendo producer says Color Splash is an action-adventure, and implies that future games won't return to its RPG roots because of M&L filling the role as the designated Mario RPG

IT'S OVER

http://gonintendo.com/stories/260783-paper-mario-series-focus-is-on-puzzle-solving-humor-color-splash

>This game is an action-adventure. I’m sure you’re aware that, at Nintendo, we also have another series called the Mario & Luigi RPG series and so since we already have that established Mario & Luigi RPG series, in order to differentiate these two series that we have running concurrently, we’ve tried to focus more on the non-RPG elements for the Paper Mario games. In terms of what we focus on for the Paper Mario series, we focus on puzzle-solving [and] humor.
>>
>slowpoke.jpg
>>
We have a console for people who want to play offline. It's called the Xbox 360
>>
well smart people knew to stop investing in this series when color splash came out. big companies do what THEY want, not what the CONSUMERS want. one of the reasons capitalism is a dumbass system
>>
IF THEY DIDNT WANT TWO MARIO RPG GAMES WHY DID THEY MAKE MARIO AND LUIGI IN THE FIRST PLACE?!?!
>>
And I will stick to not buying them anymore.
>>
It's better than nothing.
>>
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>>343943404
Currently mashing F hard out of anger and hate.
>>
>>343943404
All I want is another thousand year door
>>
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ITT: Butthurt fandom can't get over the fact that their shit series is dead
>>
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>>343943404
>puzzle-solving [and] humor.
>humor

How the fuck is that a gameplay element?
>>
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>>343943404
Every.
Single.
Time.
>>
>This time we have–I don’t know if I want to say a proper story–but we have a story. It starts from kind of mysterious opening.. You’re not sure what is going on, and as you go through the story, you’ll realize, oh this is what happens. And there’s a lot of interesting stuff that happens with you and Huey.”
>>
>WAAAAAHHHHH STOP REHASHING NINTENDO
>ok we'll try new stuff with paper mario
>WAAAAAAHHHHHH I WANT A REHASH THOUGH

Nintendo babies are the worst
>>
>>343943591
>big companies do what THEY want, not what the CONSUMERS want. one of the reasons capitalism is a dumbass system

I don't think you know what capitalism is, that's like the fucking opposite.
>>
you cannot have an RPG where it's possible to entirely negate damage from the enemy without suffering some severe drawback and have anything resembling good combat

this is why Paper Mario needs to exist separately from M&L
>>
>Old news

Anyone who was a avid paper mario fan would know once super paper mario came out it would go downhill from there.

Not saying that SPM was bad mind you. Sticker star sealed the deal and color splash is just raping the corpse.

I didn't buy SPM and stopped caring for the series then so this didn't hurt. I already knew.
>>
>>343943610
Because Paper Mario has stronger aesthetic design which they can sell better to children who don't care about depth of gameplay or narrative.
>>
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Okay Look
I am COMPLETELY fine with what they do with Paper Mario's genre and gameplay. It is fine as long as it works and is entertaining

BUT!

What I'm NOT okay with is how they are treating the story and characters of the game
Anyone who disagrees with me is stupid and probably thinks Super Paper Mario is bad just because it doesn't have turn based combat.
Like holy fuck they are literally putting the Koopa Kids into Color Splash. You know they are running out of ideas when they put the Koopa Kids in a game
>>
>>343943706
More like this is a memorial thread anon. Here, we accept that Paper Mario is officially dead, and move on, so we can at least start to heal.
>>
>>343943795
Except they are removing what people loved about Paper Mario.
>>
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>>343943404
I guess it not being a RPG series no longer requires a unique cast of characters, either.

Lazy, lazy, fuckin lazy.
>>
>>343943404
I'm actually glad this happened,ive NEVER liked paper mario style,its awful,maybe we can have a mario rpg with normal 3d mario style with battle system like the snes one,one can only hope
>>
>>343943795
Nintendo fans aren't the ones saying STOP REHASHING that's a bunch of shitters on /v/
>>
Maybe if people would quit buying them Nintendo would do what the fans want
>>
>>343943634
I would honestly prefer nothing at this point.
>>
They have literally no reason to be releasing two fucking Mario JRPGs, and no one cares if you preferred Paper Mario to Mario & Luigi. I'm tired of all this crying over a series with like two fucking notable games.
>>
>>343944009
Actually there are people who do get tired of NSMB's lack of change between games
>>
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>This time we have–I don’t know if I want to say a proper story–but we have a story.
>dev flat out admits the "story" in the game is shit
>>
>>343943404
Good. Mario was never meant to be an RPG. He should always be a fun action platformer game for children.
>>
>>343943404
I think this is ok.

super paper mario was shit and mario& luigi rpgs continue to stay decent.

Ninty is right in thinking that having to keep 2 mario-themed rpg series with essentially the same gameplay is running them a little thin.
>>
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>>343943795
They usually mean stop rehashing shit as in don't release the same New Super Mario Bros 5 fucking times, not, ruin an established spin-off. Most Mario spin-offs are more solid that the mainline series, it makes me sick and I hope they die of fag disease.
>>
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>The Witcher goes from being an RPG to an action-adventure
>Most critically acclaimed game ever made, loved by millions

>Paper Mario goes from being an RPG to being action-adventure
>Nothing but whining
>>
>>343943404
Paper Mario works better as an action-adventure game anyways
>>
>>343943591
t. Bernie supporter
>>
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Well guys, at least Skelux is slowly working on modding tools for Paper Mario 64, maybe in a couple of years we'll have some decent fan hacks like Super Mario 64 Star Road quality.
>>
>>343943404
Oh boy, another Paper Mario fags whine thread!
>>
>>343943795
Its more about consistency. Consistency in gameplay and controls above all.
Look at Super Mario Bros 1, 3, and World. All loved and enjoyed. All with similar near identical controls. All building off another to expand the game further. All of the controls are great as well.
Now look at Star Fox 64 compared to Star Fox Zero. From great control, to gyro controls. From great gameplay, to slow gameplay. From bad graphics, to near the same with no updates.
Now look at Thousand Year Door compared to the first Paper Mario? Keeps the old gameplay, expands on it, makes it better.
And now look at Thousand Year Door compared to Sticker Star? Tons of stuff removed.

Nintendo is stupid.
When people tell them to "make new IPs", we get experimental games that 9 times out of 10 fail.
When people tell them to "stop rehashing", they take that to heart and say "ok, we remove all of the controls and make the game unresponsive, while also removing the gameplay. There, its different. Its what you wanted."

Nintendo has been reduced to seeing consistency as a negative, and believing that only by throwing shit at the wall constantly will they be successful. I fear for the few franchise I have left with them that I actually enjoy.
>>
>>343943794
Wow, 10/10 story writing.
>>
>M&L for portable RPGs
>Paper Mario for larger console RPGs

Prove that there would be anything wrong with this, oh wait you can't.
They're just lazy. Why bother creating a brand new story, world, and cast of characters, when you can just throw in shitty rehashed meme characters and a standard Mario """story""".
>>
Friendly reminder:

https://www.youtube.com/watch?v=7w4FGwguIPA

If Nintendo doesn't want to make Paper Mario RPGs anymore, then they can fuck themselves. Eventually we'll be able to make our own.
>>
>>343944468
Nintenyearolds are the most entitles babies in gaming. See: the death threats sent over Federation Force.
>>
makes sense

mario and luigi is better anyway
>>
>>343943982
wow that is pathetic
>>
>>343944776
>All loved and enjoyed.
I don't remember people discussing about 1, nor saying if it's good or not.

There's constant discussion about if 3 or World is better, and some people think either 3 or World is bad, though.

Also, you didn't mention SMB: The Lost Levels and SMUSA. Why?
>>
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>>343943404
There are people with cancer in this world, I wish I could just steal their cancer so I could stop this pain and make someone happy, someone needs to be happy in these dark times.
>>
Isn't the game still turn-based anyway? How is that action?
>>
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>>343943404
What happened to Nintendo? No one gives a shit about them and they can barely make anything good anymore.
>>
>>343945110
I'm still not sure if that gives us much freedom, can you really mix up events, partners, and much bigger assets? You'd probably be better off using RPG Maker, if you're okay with it not being 3D.
>>
>>343945616
Pic related.

Hopefully he retires soon.
>>
>>343944397
>don't release the same New Super Mario Bros 5 fucking times
You don't need to shitpost if you want to clarify something.
>>
>>343945052
Prove that there is something right with this. There's nothing lazy about wanting to spend their time and money on making something else.
>>
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>>343943404

Fun fact: Paper Mario 64 is an Action Adventure too
>>
>>343945773
>Pic unrelated.
>Tanabe hopefully retires soon.

FTFY.
>>
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>nintendo is so autistic about mario, that they only allow it to have ONE turn/story based rpg game series.
>>
>>343945052
>Prove that there would be anything wrong with this

Traditional console JRPGs don't sell any more. Show me one traditional JRPG that has sold over 1 million on PS4, X1 or WiiU.
>>
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weren't the mario and luigi games always more action oriented than paper mario?
>>
I hope this next game sells like shit, Nintendo was lucky with SS because no one knew what to expect out of it, but with this game coming out on Nintendo's biggest failed console, and during the end of its lifespan, I expect them to retire PM.
>>
>>343945893
Except what they're making is inherently lazier due to the rehashed characters, rehashed non-plot, and generic world.
>>
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>Paper Mario ever a actual RPG
>>
>>343944102
The NSMB series was egregious to the point where not even the biggest fanboys could defend it, myself included.
>>
>>343946053
>Miyamoto is so autistic about mario
Fixed.

t. Rosalina
>>
>everyone wants a turn based RPG PM
>nintendo says fuck that and says to play M&L is you want a mario rpg game

What a bunch of arrogant fucks, they'll regret the stance they've taken when the game completely flops
>>
At least the old games still exist. I can't complain too much.

https://www.youtube.com/watch?v=KrO3hfyfBds
>>
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Reminder that literally all of this started with the 4 hours talk Miyamoto had with Koizumi about story and characters in Mario getting out of (his) hand.
If Koizumi murdered him on the spot we wouldn't be in this situation and Miyamoto wouldn't have destroyed his legacy.
You failed us Koizumi!
>>
>>343946402
>Sticker Star 2.0 doesn't sell
>DUDE I GUESS THEY DON'T WANT PAPER MARIO RMAO
Screencap this.
>>
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>>343946596

Koizumi almost ruined Mario Galaxy with a shitty story. Sunshine shows that Koizumi thought Mario was for children only.
>>
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>>343946596
>tfw Miyamoto is only 63
>tfw japs live to like 120 years old
>tfw only halfway through his bullshit
>>
Mario & Luigi only has two good games
>>
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>>343943404
I know, I know I let you down.

I've been a fool to myself,

I thought that I could live for no one else...
>>
>>343946774
Miyamoto wanted to remove Rosalina entirely so based Koizumi had to sneak her in.

>We have Peach, so why do we need another princess?
This logic is also probably why Daisy is completely irrelevant outside of shovelware. Thanks Hackamoto.
>>
>>343943928
I remember when I was younger that I wanted to see the koopa kids again, but if it meant making them a replacement for creative bosses, I don't know if I would've.

They're not even the "kids" anymore, all because Shigeru wants to make his OC a snowflake.
>>
>>343946774
>defending Miyamoto after all of this shit
Are you autistic?
The quote he mentioned was probably something he vaguely remembered and not to take at face value.
>>
>>343946128
I guarantee Persona 5 will do exactly that.
>>
>>343946128
ffxv and persona V will almost certainly do this
>>
>>343947113
That and FFXV
>>
>>343943404
Great.
>>
>>343945738
That's all currently being worked on. IIRC the person making it asked for a copy of fully completed/explored save file to make it easier to do that stuff.
>>
>>343944468

Probably because Witcher fans don't have standards and are happy with being cucked with a downgraded game.
>>
>>343944468
Most people would agree The Witcher transition was for the better though. With the Paper Mario transition the results are mixed, and that's putting it nicely.
>>
>>343947101
>The quote he mentioned was probably something he vaguely remembered and not to take at face value.

Yeah, yeah he vaguely remembers whats happening to his own character in his own series. Blow it out your ass. Given Sunshine's "golden" dialogue I can very much believe that's a line that Koizumi would have put in Galaxy.
>>
Why doesn't Nintendo just make a new turn based RPG then?
>>
M&L = Portable series

Paper = Console series.

Simple, but so is nintendo.
>>
>>343946774
>my games aren't just for children!
And then he went on record saying that you have to be a little kid with no gaming experience to enjoy Star Fox 0.
What a fucking washed up hack.
>>
>>343943404
>humor
obnoxious and forced paper jokes aren't "humor", sticker star was a giant mistake
>>
Who cares at this point really
Paper Mario has been shit since 2007, ever since you fucking Super Paper Mario apologists accepted the change to a more action adventure oriented game, shit went downhill. and yes SPM was a shit game.

RIP Paper Plumber
>>
>>343946923
Why are we supposed to hate Partners in Time again?
>>
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>>343946596
Makes one wonder how it went?
>>
>>343947550
They're cowards about new IP, but perhaps Splatoons success will spark a change?
>>
>>343947193
>>343947240

FFXV has turned the series into an action game. I doubt Persona V will sell a million, it's a niche Weeabo game on a dudebro centric console.
>>
This is a fine and understandable sentiment. They don't need two Mario Parties, two Mario Karts, etc. They don't need two RPGs. By changing the focus to action adventure, they can have another genre Mario covers instead of two of the same. Its a gradual evolution thats been obvious since Super Paper Mario.
>>
>>343947550

They did and the developers of Paper Mario did it. It was called Codename: S.T.E.A.M and you didn't buy it.
>>
>>343947801
Fuck you and fuck off, hate ones like you.
>>
I understand what they're saying, but that's no reason to exclude partners, an actual story, and NPCs other than toads.

Fuck, it doesn't even have to be original characters, just make NPCs besides toads

It annoys me that they follow Shiggy's rules so strictly they can only include "canon" friends of Mario, like Toads, Yoshi, Lakitu, and Wiggler.

Hell, even Mario Party has friendly Goombas, Koopas, and the occasional OC.
>>
Meh. I accepted it was over when SS happened, just let the hacking community for PM64 expand and soon enough we'll have basic hacks in the works.
Maybe a Japanese Wizard will do some ridiculous ASM Shit and make a hack among the likes of Rockman 4 Minus Infinity, or something.
>>
>>343947494
Yeah, I'm sure he remembers a single line canceled from a game years before word for word.
Fuck off already.
>>
>>343943879
>you cannot have an RPG where it's possible to entirely negate damage from the enemy without suffering some severe drawback and have anything resembling good combat

So I guess TTYD is shit because it has that parry?

What's wrong with being able to counter an enemy's attack if you learn it?
>>
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>>343943591
Least intelligent post ITT
>>
>>343945559
When I played Animal Crossing New Leaf, from a roleplay standpoint I sort of fell in love with Sable, I started to care for her and visit her every day until I maxed the affinity with her.
Naturally, this made me feel very autistic and uncomfortable. All I can hope from that is that maybe my sense of compassion can translate into real life once I get off being an antisocial fuck. Because Unlike other fat autistic neckbeards, I'm not fat, autistic, or have a neckbeard, and I'm moderately handsome.
>>
>>343946128
Persona 5 is going to sell 2+ million easy.
>>
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>Series will continue to sell well after the shift in direction and the vocal minority will continue to bitch and moan impotently as they still somehow think they're the target audience
Can't wait for release, going to be fun on a bun.
>>
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>first Metroid
>now Paper Mario
>and everything else is mediocre

Looks like Nintendo has gone the route of Sony and MS. I'm going back to PC.
>>
If this game gets less than 100k lifetime sales or something, would Nintendo rethink their stance with Paper Mario or just kill it off?
>>
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>>343948140
The sales numbers will be fun indeed.
>>
>>343947904
It wasn't an RPG in the slightest, you fucking moron.
>>
>>343947904
>that fucking cliffhanger
also best theme coming through
https://www.youtube.com/watch?v=1CZ3CiNWk2c
>>
>>343946774
Koizumi didn't write the story for Sunshine
>>
>>343948171

If it sells less than 100k they probably would have to kill Paper Mario off. For it to sell that low the brand would have absolutely no mainstream appeal and be worthless or even a detriment to any game baring the name Paper Mario.
>>
>>343947989
The thing is Miyamoto ALLOWS to use already estabilished characters, like Piantas and Lumas.

The problem is that it's Tanabe who wants to only put Toads in the game, not Miyamoto. Hell, even in that matter, Miyamoto's least favorite Mario character is Toad, so I'm sure he wouldn't have wanted it.
>>
I'd unironically be happy with endless Super Paper Mario rehashes over this "new direction"

At least SPM had new characters, a story, and experience points, meaning you actually had a reason to fight.
>>
>>343948171
>Nintendo
>Admit they were wrong
LMAO
M
A
O
>>
I'd be fine if they made more like Super Paper Mario. That was still fun. Sticker Star gameplay is garbage
>>
>>343943879
but you can negate damage from enemy in M&L too? (jump/hammer)
>>
better now to just abandon paper mario then
>>
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So what was this guys deal again?
>>
>>343948443

Yeah, I was hugely disappointed with SPM after TTYD but even I can see how good it was compared to the shit we're getting now. SPM was not my type of game but at least it was well made and.
>>
>>343948171
It will sell like between 500k and 800k.
Which is complete shit for Mario game.
And get mediocre to bad reviews.
>>
>>343945110

Guess we'll have to make our own!
>>
>>343948503
>>343948443

Super Paper Mario was a bad platformer with a franchise that is known for excellent platformers. Sticker Star was a better action adventure than Super Paper Mario was a platformer.
>>
This would be ok if they would put as much effort into the characters and writing as the first two games. But they won't.
>>
>>343948171
Well Miyamoto recently came out and said Star Fox Zero is a great game and prease buy it.

So no.
>>
>>343948503
you havin' a wee giggle m8? SPM had the worst gameplay of perhaps any game with Mario in it. You played that game for the story/characters, not for the gameplay.
>>
>>343948576
>RAWR
That was so memorable guys. What a great boss.
>>
>>343947904
I actually did for 5 euros at media markt two weeks ago. Not that it's helping anyone.
>>
>>343948731
>SPM had the worst gameplay of perhaps any game with Mario in it

Hotel Mario.
>>
>>343948690
that guy is too old now, he should just retire
>>
>>343948303
What would you guys think of a Paper Mario MMORPG? Where you can choose your OC character from races like Goomba, Koopa, Toad, Magikoopa, X-naut, and Boo. With a battle system like the original games, and you could partner up with other players to do quests and collect badges and. Wouldn't that be kinda cool?
>>
Hardly surprised by this. It's been kinda clear since Super Paper Mario. Especially since Nintendo has this attitude that each game in a series must change it up or have some new big gimmick each time. No surprise they see M&L and Paper Mario as too similar despite the actual major differences.

After Color Splash was shown off I've just reached acceptance that Paper Mario and TTYD were just good games but not a series that would continue to exist in the original form. It's shit, but what can you do.
>>
>>343948731
SS has neither, how isn't it worse?
>>
>>343943404
>donmattick.png
>>
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>>343946128
Persona 5 is launching on the PS3 and PS4 which are both platforms that are heavy on RPGs. The pre-orders numbers for both the PS3 and PS4 versions of Persona 5 in Japan are insanely high.
>>
>>343943404
What happened to Nintendo, /v/?
>>
If PM is going to be action-adventure, then could they at least make it like this?
https://www.youtube.com/watch?v=HpCVZaY9j70
>>
>>343948859
No.
>>
>>343946923

Mario & Luigi has no bad games, anyone who says otherwise just doesn't like fun.
>>
>>343948830
actually better gameplay, same with Mario is Missing and Mario's Time Machine. I'd rather replay those then replay Super Paper Mario, at least they're over much faster too. Of course I'd rather read or watch Super Paper Mario again than play it.
>>
>>343948690
Miyamoto is such cancer.
Makes me glad he wasn't involved with NX or the new Zelda, and was demoted to a meaningless honorary title like "creative fellow".
>>
>>343948594
I'm not that sure desu. Sticker Star might have led to much disappointment. I'm curious on how it sells in the end.
>>
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>>343944468
>these two scenarios with entirely different contexts share a single similarity
>lets shitpost and pretend they're the same thing
People like you are fucking cancer
>>
>>343947785
>PS4
>Dudebro centric console
Oh I forgot the Wii U was the weeb console.
>>
>>343948919
The Wii happened.
>>
>>343948237
>SPM and SS are the best-selling in the series
>Color Splash will easily move at least 500K, putting it right in line with those games in terms of attach rate
But keep crying, it's hilarious.

>>343948390
>If it sells less than 100k
No first-party Wii U game has done anywhere close to that poorly, you're delusional. SPM sold over 4 million copies, SS over 2. It has Mario on the cover, it's automatically going to be financially successful.
>>
>>343948171
>"You no rike new Mario Sutōrī? Werr, I guess no more Mario Sutōrī!"
>>
>>343949082
Vita is the weeb console/handheld.
>>
>>343947714
I enjoyed it but there are quite a few reasons to not like it.
>Linear as fuck gameplay
>Bros attacks removed in favour for special items
>Relatively short

That being said I still like a lot about it, the whole alien invasion and time travel concepts were pretty cool and the darker atmosphere of the game was nice
>>
>>343949082
>He genuinely thinks PS4 is a weebmachine
Go look at the 30 best-selling games on the console. Almost no one buys it for niche weeb games, they buy it for AAA multiplats.
>>
How much did the Wii U Mario Tennis game sold?
>>
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>>343945898
Jap version had RPG right on the front.
>>
>>343948859
>>343948964

They did this with Final Fantasy 4 actually. It was called Remnants and then Legacy I think. Either way, it was really cool and had so much replayability. You could have 5 party members duke it out against bosses who got stronger depending on your current party.
>>
>>343947714
I have no fucking clue. It was a great game.
>>
>>343944102

There's a difference. NSMB was cool because there hadn't been a 2D Super Mario in a long time, NSMB Wii was fine because now it was on a console and had multiplayer.

NSMB2 was literally so bankrupt for ideas that they turned coin collection into the main gimmick (that didn't even really matter), and all NSMBU had going for it was being in HD.

TTYD improved dramatically on the original Paper Mario, and it's not like they released three clones of TTYD right after and people got burned out. Honestly, I'd be much more forgiving of Sticker Star if Nintendo hadn't arbitrarily decided that it was just the direction of the franchise from now on, it's not like it sold better than the first three games.

I also can't believe I'm saying this, but all of this bullshit makes me regret that Mario & Luigi is a thing.
>>
>>343947801
so they can't have two RPGs but they can have over a dozen sports games?
>>
>>343949258
No. Vita is the dead handheld with shovelware weeb games.

>>343949321
You're right.

Now the Xbone. That's a weeb console.
>>
>>343948954
do the later Ys games play like this? I played Ys 1 on PSP and didn't like it much at all.
>>
>>343949329
Almost half a million so far
>>
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>>343943404
>>
NSMB's ruined the entire Mario franchise. Agree or disagree?
>>
>>343948987

True, there's nothing wrong or offensive about the games, but at lest they're 5/10 games due to having no challenge (I've never once died to these games when I ever went back to play them) among other issues. Also, half the games had too many forced tutorials.
>>
>>343949335

That's because the Japanese version doubles as a Rocket Propelled Grenade.
>>
>>343949160
>SPM
Wii: 100 million consoles.
>SS
3DS: 60 million consoles.
>CS
Wii U: 12 million consoles.

B-b-b-b-but it will totally sell as well!
I'm only crying tears of laughter.
>>
>>343949160
>attach rate
Nice meme.
500k is shit for a Mario game regardless of the platform it's on. Especially on console even, since it's much more expensive to make.
Are you the pretendo guy?
>>
I miss my Gamecube, Super Mario Sunshine, SSBB, Paper Mario TTYD, Mario Party 4, Metroid Prime, and Donkey Konga.

WHY NINTENDO, WHY IS EVERY MARIO GAME JUST SUPER MARIO BROTHERS 3

Do these shitty modern Mario games even sell well? I'm really fucking curious.
>>
>>343948430
First Tanabe ruins Metroid, now he has ruined Paper Mario. Can Sakamoto please come back to Metroid so we can get a sequel to Fusion?
>>
>>343944468
>Most critically acclaimed game ever made
Wouldn't that be Ocarina of Time or GTA V?
>>
>>343949414
>and all NSMBU had going for it was being in HD.
And, you know, easily being the best of the "New" games and being one of the best side-scrolling Mario games period. The Luigi DLC is also great.

NSMB2 really didn't need to happen though, the 3Ds had shit for games at launch and they needed to scramble to get something out. It, 3D Land and MK7 kept it afloat and turned it around, sales-wise.
>>
>>343943795
>"Let's remove everything people liked about this spinoff series and dumb it down."
>Trying something new.
>>
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lol I've been waiting for a new F-Zero game since 2004 welcome to hell bros
>>
>>343949421

Ys I and II use an very old school "bumper system" for combat that you'll either enjoy or hate. It's outdated either way.

Oath in Felghana, Ark of Napishtim, and Ys Origin all use the style of combat in the video, and they're generally considered the best of the franchise.

Ys Seven, Memories of Celceta, and the upcoming Lacrimosa of Dana use a party system. The combat is similar to Oath/Ark/Origin, but most people don't seem to enjoy the switching between characters.
>>
>>343949513
Between Miyamoto refusing to step out of his safe space and the impact it has on spinoffs other than PM, I'd say it put a notable dent.
>>
>Focus on puzzle-solving and humor
>Both have been shit in latest games

Alright. I mean, I'd be way less upset by the shift in genre/design choices if what they choose to focus on was then made good. But it isn't. Half the humor and fun that came from Paper Mario initially was from the wacky locales, weird characters that weren't just Toad #673, partners whose banter worked well with the situation, and premises far removed from what is typically associated with Mario (see Mario solving a mystery while being what is essentially a pro-wrestler).

If the humor and creativity actually improves with this shift in genre then fantastic. But it doesn't seem to be. And it's losing what made it so fun and unique to begin with. It's truly baffling how they claim to be focusing on the non-RPG elements of the series, yet that exact part of the games is becoming worse and worse.
>>
>>343949414
I wish that Mario & Luigi would actually be engaging again.
>>
>>343949421
Google it, cuntlips
>>343949513
Agreed hard.
Hell, it ruined nintendo.
>>
>>343949652

Tanabe is only ruining 3D Metroid, Sakamoto had already ruined 2D Metroid. The series is over, it's time to move one.
>>
>>343949336
I think it could be mondo fun.

>>343948964
and don't lie, if it existed you'd play it.
>>
>>343949669

Being the "best" of the NSMB series is the equivalent of being the best of the Call of Duty series.
>>
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>>343949551
>>343949553

Not him but I made this for a different thread. Color Splash only needs to sell 0.7 million to beat its expectations based on the WiiU userbase size and average purchasing habits.

It's re-using assets and almost all the NPCs are Toads so the sales expectations are probably going to be lower.
>>
>>343949513
undeniable fact, it's led to all of mario becoming creatively bankrupt in an incredibly saddening way.
>>
What is Nintendo's main audience again?
>>
>>343949513
kinda agree, some time ago the "everything is getting the New treatment" sounded like a stupid boogeyman but holy shit every single Mario game became more generic after that shit, tennis is dead, golf is dead, party is incredibly dead, it's amazing how much they're fucking with the franchise
>>
>>343949678
I am truly sorry that you have to go through such suffering.
Nintendo waits so long to revisit some of their IPs sometimes
>>
>>343949613
No.
Paper Jam bombed hard, 3DW is the worst selling in the series, and so will be Color Trash.
Of course it will take years to realize that turning everything in NSMB doesn't actually increase sales.
>>
>>343949669

>easily being the best of the "New" games and being one of the best side-scrolling Mario games period. The Luigi DLC is also great.

For sure, but I feel like a lot of the quality is lost to "yup, this is NSMB again". I played the game and the Luigi DLC to completion, but in my head it was still just "another NSMB".

That being said, I would 100% buy another NSMB, because the games are solid and there's nothing WRONG with them, but they are a bit stale. I would rather have a series grow stale than attempt to innovate in ways that turn out shitty. I would've much rather had Super Paper Mario 2.
>>
Just get over it, it's a fucking video game.
>>
>>343944468
Witcher 3 is still more of a role playing game than anything the Japanese have ever put out. The average JRPG is arguably not even a RPG
>>
>>343949890

It's a lie anyway there are Mario games that had the "new aesthetic" before New Super Mario Bros came out for the DS.
>>
>>343949551
>putting it right in line with those games in terms of attach rate
>in terms of attach rate
Try reading next time, it really helps.

All the games had comparable attach rates, with TTYD having the best. GC games in general had huge attach rates. Do the math, shitwit. About 400K sales would the new game right in line with the attach rates of the other games, including SPM on the Wii that sold 100 million units, and it'll likely sell better than that anyway.
>>
>>343946967
Why is Daisy being irrelevant a bad thing?
>>
>>343949832
NOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!! :'(
>>
>>343947193
how is ffxv in any way traditional?
>>
>>343949974
>Saying this on /v/ for video games.
>>
>>343949973
The stages are great, it's just a great Mario game in general and used everything the other games brought to the table, like multiplayer. Could make the same argument about SMB3 really, "It just felt like more Mario" even though it's probably the best one.
>>
>>343949513
I see NSMB's creation as being a symptom of the real problem, whatever it is.
>>
>>343949678
I don't think I even want another one now, better be a great dead series than receive the modern Nintendo treatment
>we removed hover cars as high speed because Mario kart already has it, f- zero is more about goofy characters
>>
>>343949740

From what I've seen it looks like the humor and dialog IS a much bigger focus in Color Splash now. That is the one thing that could make me buy this game. If they manage to nail the humor/dialog again, and also improve on the adventure/puzzle elements compared to Sticker Star, then I'll be fine with Color Splash.
>>
>>343950004
Such as?
>>
>>343950169

>never once died to even the latest levels
>"stages are great"

Nah, if I want a casual game with no challenge, I think Call of Duty will fit that niche. NSMB's biggest problem as not challenging the player in the slightest.
>>
Fuck Miyamoto
>>
>We know everyone liked the paper jokes and puzzles
>literally the most half-assed things in the franchise
people liked paper mario for the battle systems, locations, and all the unique npcs
>>
>>343949993
But Wicther is an action/adventure game. JRPGs focus on role-playing in gameplay and combat, not always in the story and dialogue. Most JRPGs shit all over Witcher in terms of the combat and gameplay beyond making dialogue choices, you have multiple classes, lots of weapons, a lot more variety and depth typically. Witcher has pretty poor gameplay, it's strength is its presentation.
>>
>>343950361
Again, could say the same shit about the other Mario games people hold up on pedestals. I can play the original or SMB3 without dying for a long time too.
>>
>>343943404
well, at least this means we'll get good mario & luigi games... right?
>>
>>343950194

NSMB wasn't a problem though. It literally revived the Mario brand from the 6th gen slump. NSMB(DS) sold 30 million and NSMBWii sold 30 million, both of which is higher than CoD's peak sales across all plaforms combined.

Considering how well NSMB2 and NSMBU did despite both launching 6 months within each other it's only the 3DS and WiiU's userbase size constricting the sales of those games.
>>
>>343949862
>attach rate
Again, nice meme.
Seeing that you just apply a direct proportion to calculate the "expected sales", I can only assume you're not older than 12.
>>
>>343950602

There has never been a bad Mario & Luigi game.
>>
>>343950293
I bet we're getting another game where the only joke is "lol I'm wrinkled/mushy/bent because paper, get it??????"
>>
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>>343950293

Color Splash could have top tier writing, but it wouldn't change that fact that the world is filled with nothing but generic ass Toads, over and over and over again with no defining characteristics.

Would it be such a fucking nightmare to throw a little trillby ontop of the yellow Toad, since he's supposed to be a reporter? Or an eyepatch on the Toad who's on a ship? Something to break up the visual monotony of red Toad, blue Toad, yellow Toad, green Toad?
>>
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>>343945559
>joking about cancer

inb4 you get it tomorrow
>>
>>343950684
>attach rate
>nice meme
lolwut?
>>
>>343947904
>Supporting Wil Wheaton
Cancerous.
>>
>>343943404
REMINDER
DO NOT BUY THIS
IT IS BETTER FOR PAPER MARIO TO DIE THAN CONTINUE SUFFERING
>>
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>>343949652
It's like love
It's like romance
>>
>>343950025
It's just that Miyamoto is trying too hard to control the series now, as if for decades it was just fine to put mario into literally anything, and now suddenly you can only use this batch of characters, this batch of settings, and no new ideas unless it's like, wow, one somewhat daring addition, or anything that the Galaxy team decides is okay. The only question is, why?
>>
>>343948919
Nintendo's obsessed with getting Japanese people to like their game. When a game they make is more popular in America or Europe, they see this as a horrible mistake, and focus their efforts on pandering to the two Japanese people who like that game, even if it means alienating a good majority of their foreign audience. (Metroid Prime's the exception, though.)

- In Japan, 2D Mario games are more popular while 3D Mario games are more beloved in the states. As a result, Nintendo's been churning out New Super Mario Bros games like it's no one's business and they've been trying to make 3D Mario games more like the linear 2D games, like 3D Land and 3D World.

- The Legend of Zelda's more popular over here in burgerland, so they've been trying to make it anime as fuck (culminating in the extremely Japanese Triforce Heroes and the abundance of moeshit in Hyrule Warriors)

- Metroid's openness and optional-to-view world building made it popular with westerners, so Sakamoto decided to make a Metroid game that was linear as fuck, had a shitton of anime-inspired cinematics, and turned Samus into an otaku-friendly "waifu". Also they tried to throw in scanning because it was popular with Japanese players but completely fucked it up.

- Also Federation Force seems to be an attempt at streamlining Metroid and making it appeal to Japanese players, judging by the chibi aesthetics, handheld platform, and general lack of exploration.

- Golden Sun and Advance Wars were "whatever" titles in Japan but were beloved in USA, so NOJ just decided to drop them in favor of more Japan-appealing Fire Emblem and Mario Sports games.

- Paper Mario sells not too well in Japan but is way more well-liked in NA/EU. So they completely changed everything about the series based on the reactions of Club Nintendo reviews, that were from when Club Nintendo was Japan only. So not only did they say "fuck you" to foreign fans, they claimed we're the reason for it when we had no say.
>>
>>343949993
Skyrim is more of an RPG than Witcher you dumbo, not saying that Witcher's a bad game, but it's hardly an RPG.
>>
>>343950741
>with no defining characteristics.
But what if, and bare with me here, their, you know, DIALOGUE set them apart? Strange concept, I know, but just try to wrap your head around it.
>>
>>343950293
>If they manage to nail the humor/dialog again

If you're implication is that you enjoyed the humor/dialogue of Sticker Star then sure, they might manage that. But personally, compared to the older games, I thought that Sticker Star's humor and writing was ass. So them repeating that is a bad thing from my perspective. Even if it's improved from Sticker Star that means it goes from a 4/10 to a 6/10, for me at least.
>>
The Sticker Star concept is fundamentally flawed. That's the thing.

There's no reason to get involved with combat other than bosses. You lose resources, and gain nothing that can't also be gained from outside fights.

It's just bad game mechanics.
>>
>>343950621
The first NSMB game wasn't a problem. In fact. It was a great Mario game. But when Nintendo started thinking "Let's make this EVERYTHING Mario!" is when things went downhill.

NSMB is now Nintendo's COD. It's the same shit over and over.
>>
>>343950457
>role-playing in gameplay and combat

What does that mean exactly? Ignoring the witcher stuff entirely since I've never played it, I just have no idea what "role-playing in gameplay and combat" is supposed to mean, particularly in terms of a JRPG.
>>
>>343950194
See, here's the anomaly.
NSMB, the original for DS was fucking great as a game and a revival of 2D Mario. It wasn't afraid to tackle a few new things, and the Blue Shell was glorious. Not only that, the bosses were all unique despite being easy as fuck.
>>
>>343950961
>But when Nintendo started thinking "Let's make this EVERYTHING Mario!" is when things went downhill.
So, like 30 years ago? Because we've had Mario spin-offs for decades.

>NSMB is now Nintendo's COD. It's the same shit over and over.
There are a grand-total of four games on four different platforms released over nine years. How is that even remotely comparable to a yearly franchise on 5 platforms?
>>
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>>343944468
Anon, that was a /mlp/ meme, Now go back and stay there. We don't like your kind round these parts, if you know what I'm saying.
>>
>>343950895
because that worked so well in SS, right?
>>
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>>343950895

Yes, and that would be terrific. Sticker Star also had Toads with different character quirks who all had unique dialogue, and some of it was even good.

That didn't stop the game from feeling dull and empty because the only other characters you're ever interacting with are color variations of the exact same fucking character. Paper Mario and TTYD had you interacting with a lot of Toads, too, but because they all had these very slight visual differences, they stick in your mind a little better and break up with visual monotony. Of course, those games also had various species BESIDES Toads, which made them stick out even better.

M&L Paper Jam also had this exact same problem because, again, nearly every fucking secondary character was a Toad.
>>
>>343950741

I don't really care about this as much as you do though. If the dialog is good, the characters looking the same is a minor detail that I can deal with.

Also just looking at that beatiful environment/atmosphere makes me not care about the generic character design even more, because it seems like all that talent just went towards making amazing looking setpieces instead.
>>
>>343950895
>Two toads have completely different personalities and dialogue
>Completely individualized and have incredible depth to their character
>But both have the exact same red toad design which means they look exactly the same

I'd agree with the whole dialogue setting them apart thing if they had any defining individual characteristics. But they don't. Before any of them open their mouths they could be any toad, new or old. Letting personality define a character is fine, but if they literally look exactly like others then it's not as effective.
>>
>>343950873
To be fair, despite the eastethic, Zelda is the only series that looks more at the western market and takes the opinions of the fans in consideration.
BotW is proof enough of that.
>>
>>343950895
>But what if, and bare with me here, their, you know, DIALOGUE set them apart?
not him, but that's the excuse they used for sticker star, the game where every toad was a sarcastic US PAPERS HUH and the ones with "dialogue that set them apart" were the posh Toad in the Enigmansion and a green Toad spouting the word "burrito" like he was trying to make it an epic meme
>>
>>343950295

One example is Super Mario 64 DS. The look of everything in New Super Mario Bros came directly from the the Super Mario 64 DS designs.

And those are based on all the official designs for all the characters.
>>
>>343951181
Nintendo's CoD is still Nintendo, even NSMB has SOME standards.

Doesn't change that it's a gross re-use of ugly assets.
>>
>>343951075
Choosing the role you play in combat. Are you going to cast offensive magic, be support, drag a huge sword around, tank, etc. A lot more freedom with that typically in JRPGs than in something like The Witcher in which you have only swords and a tiny, tiny handful of spells and attacks.
>>
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>>343950741
SPM's original characters scared Miyamoto so much that he told the devs of sticker star to exclusively use classic characters
>>
>>343951171
The gameplay for the original NSMB was alright. Refreshing because it was something people hadn't had in a while, but it wasn't SMB3 or SMW.

Aesthetically it's also ugly as sin, and the fact that its visuals have spread to become the standard for the series is a humongous shame.
>>
>>343951192
>Second best-selling PM game
Yeah, worked out pretty well.
>>
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>>343950873

>Golden Sun and Advance Wars were "whatever" titles in Japan but were beloved in USA

This also ties into a strange thing that seems to happen with Japanese series that get more popular in the West than Japan, where they then try to appeal directly to the West, removing a lot of what people liked about the series in the first place.

Days of Ruin was still pretty good, though
>>
>>343950871
Any spin off is allowed to use any canon character, from SM64, to Sunshine to Galaxy to NSMB. They just decide not to. It's not Miyamoto's fault Camelot doesn't suck Paper Mario's dick and add irrelevant partners.
>>
>>343951181
>So, like 30 years ago? Because we've had Mario spin-offs for decades.
Most of Nintendo's spinoffs used to have their own identity. That was pretty much the point of them.

>There are a grand-total of four games on four different platforms released over nine years. How is that even remotely comparable to a yearly franchise on 5 platforms?
It's the same shit sold like it's a different product. If you played one, you played them all. That's what NSMB's is.
>>
>>343951489
fuckin normies
>>
>>343951387
I'm pretty sure Miyamoto was also mad at the designs and not just MUH STORY, the designs being literal amalgamations of shapes slapped together to make an NPC.
>>
>>343951489
You mean a game sells more on a popular console than on less popular consoles?

You mean it sells more when it's cheaper by around 1/3rd of the other games upon release?
>>
>>343943404
so why do people not like Mario & Luigi? never played them
>>
>>343950873
>In Japan, 2D Mario games are more popular while 3D Mario games are more beloved in the states
That's a fucking lie. NSMB sells more in the west than it does in Japan
>>
>>343951201

>Also just looking at that beatiful environment/atmosphere makes me not care about the generic character design even more, because it seems like all that talent just went towards making amazing looking setpieces instead.

And I couldn't disagree more. The overly generic, repeated character models DETRACT from how fucking gorgeous the game looks overall. Everything is so crisp and clear and the paper aesthetic looks so fucking good I would literally pay triple for that TTYD remaster. But all of that is marred by the fact that this beautiful game is filled with samey nothingness.
>>
>>343951336
I just don't get how it can be compared to shit like AssCreed and CoD that releases every single year, franchises that have more entries than years they've existed and they've only existed for 10 years. Even something like God of War has more entries than Mario Kart, while GoW came out in 2005 and MK in 1992. NSMB is absolutely not the postergame for shameless rehashing when franchises like Ratchet and Clank still exist and also have more games than years they've existed.
>>
>>343951387
>>343951627
Fuck, Shiggy then. Nothing was wrong with those designs.
>>
>>343951660
Contrarians who pretend Paper Mario is a better series despite Mario and Luigi being definitively better rpgs
>>
>>343951631
>You mean I'm now going to make up excuses and rationalize why everyone ACTUALLY hates this game even though it sold very well?
>>
>>343951631

Paper Mario: Sticker Star cost more and sold more than Mario & Luigi: Super Star Saga and Mario & Luigi: Partners in time and those both appeared on better selling systems.

Sticker Star is the 3rd best selling Mario RPG and it appears on the 4th best selling Nintendo console.
>>
>>343943404
Eh, I've always seen M&L as the superior Mario RPG series. I love TTYD, but not as much as Bowser's Inside Story.
>>
>>343951627
the clever thing behind their bizarre designs is the whole alternate universe thing
of course they won't look like they belong in a Mario game, they're not meant to
>>
>>343951660
We do, but they excelled in different areas to Paper Mario and don't hit the same notes (and vice versa)
>>
>>343951662
Almost everything that's not weebshit sells better in the west than it does in Japan because the market is like double the size.
>>
>>343951660

It's not that people don't like M&L. M&L is a pretty great series, actually.

The problem is, if forced into a choice between having Paper Mario or M&L, I personally would go with Paper Mario 100% of the time. Not because anything is wrong with M&L, but I found Paper Mario to be a stronger series of RPGs, with better gameplay, story, aesthetic, etc. etc.
>>
>>343951660
If they want M&L to be their RPG series then so be it. Give us a big budget M&L console game then Nintendo you stupid fucks.
>>
https://www.youtube.com/watch?v=hZTUYjNMACw

I haven't played any PM so I'm not the one to speak, but why so many dislikes when the art direction is so fucking cool?

It's seriously unique, it's even more impressive since it's a Nintendo game.
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