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Monster Hunter thread?
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Monster Hunter thread?
>>
>>343898873
>Jumping
this isn't Monster Hunter.
>>
>>343899001
lets not pretend you can't play this game as if it was still FU

you autismos sperg out over adept and aerial but nobody is forcing you to play them, guild is incredibly viable
>>
>>343899001
ironically enough 4th gen is the best gen
>>
>>343899942
That'd be 3U.
>>
>>343899942
>verticality, apex and GQs
No way, it's 3rd.
>>
>>343898873
DO-DO-DO DOOOOO... DOO DOO DOO DOOOOO DODODOOOO DOOOO!!
>>
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>aerial swaxe
>>
>>343899942
That's not Gen 2.
>>
>>343900386
nice meme, MH sucked dick before 3rd gen
>>
>>343898873
10 days brah.

Getting the 3DS XL of Gen, needed to upgrade for while.

Going as a gunner like always, still no 3 part bowgun parts this time.
>>
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>>343900460
>He couldn't handle a bit of challenge
Way to expose yourself as a scrub
>>
>>343900210
Verticality was fine as a mechanic, it's just that the original MH4 maps really overdid it on the climbing and ledges. The Ancestral Steppe was alright, as was the primal forest, but both versions of the Hollow region were complete dogshit. Maps since have been mostly alright.
>>
>>343900586
If you want to put up with shitter hitboxes and inferior mechanics that's cool by me, man

but flaunting it as if it makes you better is mildly autistic
>>
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>>343900181
>>343900210
>>343900258
>easiest gen
>introduced the lamest weapon that has fallen into obscurity
>underwater battles
>UNDER FUCKING WATER FIGHTS

3rd gen is second worst gen behind 1st

4>2>3>1
>>
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>>343900586
>predictable mechatronic enemies with headlocking
>challenge
>>343900593
Verticality is trash, only mounting was a good addition.
Verticality simply has no reason to exist other than pleasing people who want prettier graphics, while only getting in the way of gameplay.
>>
>>343900951
>le git gud maymay
>says that SA is lame but puts 4th gen as best with its cancer stick and memeblade
>couldn't learn how to play underwater and whined about it even if it was irrelevant outside of 4 required quests in the whole game

I'll give you a 2, that's all I can do.
>>
>>343900951
>easiest gen
Only P3rd was easy. Tri got stupid hard in multiplayer because it was balanced around 4 players rather than 2, and 3U's G-rank was about as challenging as any other.

>underwater battles
They weren't great, but they weren't bad either. Their only fault is not getting the polish they needed to be as fun and fluid as land battles.

>>343901045
>Verticality simply has no reason to exist other than pleasing people who want prettier graphics, while only getting in the way of gameplay
I didn't expect to read something so painfully wrong so early in the day.

Verticality isn't about prettier graphics, it's about better aesthetics, it's about distinguishing the environments apart aside from just having differently-shaped arenas with hot and cold gimmicks, it's about the flow of battle taking different heights and being less stale as depending on where you are in the arena, you have different options. It doesn't get in the way of gameplay, it provides new bumps and curves in the road that change how you interact with the gameplay, they make certain hunts feel more dynamic with shifting terrain, especially in large, dedicated arena battles like Akantor, Ukanlos, Dalamadur. There are so very few areas that are so laden with ledge bullshit that they actually affect your ability to hunt effectively, but those examples don't make verticality as a whole trash.

>only mounting was a good addition
I'm neutral on mounting. There's good and bad points.
>>
>>343901258
P3rd and 3U are the easiest monster hunter games

SA has fallen into irrelevancy as other weapons do what it hoped to accomplish better

>only playing the required quests
hello tribaby

nice buzzwords too faggot
>>
>>343901793
Are we going to completely skip over the fact that swax is king in MHGen
>>
>>343901793
>3U
>easy
Maybe because the hitboxes aren't total bullshit and there's fewer moves with absolutely no telegraphs, but that's about it. And really that's an improvement.

And don't even bother to bring up the free 50 defence because that's so irrelevant outside of low rank that it's not even funny, especially given how easy it is in 4U to get way higher defence than you ever could in 3U.

>>343901923
As someone who's loved Swax ever since its introduction, Generations fucking sickens me with how strongly it focuses on sword mode.

I super appreciate how they've buffed axe mode's motion values back up and improved the hack 'n' slash finisher, but literally every style, even Guild thanks to the weapon's arts, focuses entirely on Sword Mode. Only Adept has any real chance for otherwise, but even then...
>>
>>343901793
>spout buzzwords
>complain about buzzwords
Oh this is rich.
Also those are the best games, not like you actually had an easier time since you have randoms to carry you online now.
And 3U was as hard as 4U without taking GQs in account.
>>
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>>343901923
>swax is king in MHGen
lol
>>
>>343902309
>falling for bait

that shouldve been a giveaway when he did that retard
>>
>>343901710
>Verticality isn't about prettier graphics, it's about better aesthetics
Same shit.
Good bait, anon.

And there's no bad points to mounting outside of multiplayer with people wasting time failing it. If you don't like it just don't use it solo.
>>
I just can't get into Aerial style, feels like I'm doing it wrong. I sacrifice my normal dodge for one which is slow and cumbersome but allows me to jump for two hits? Why? Why not just take Adept and effortlessly jump through everything with no timing or skill required at all?
>>
>>343902543
because aerial also has iframes you dummy
>>
>>343902325
Why isn't hammer E tier? Is this just based on solo time?
>>
>>343902325
the fact SA can even stand next to a HBG in terms of tiers say just how much they fucked it up
>>
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>>343902325
>tiers
>in MH

Tier Lists are absolutely meaningless in a co-operative environment and only serve as pissing contests and segways into starting pointless arguments.

Use whatever you find fun, just learn how it fits into a party scenario so people don't hate playing with you. That's literally all there is to picking a weapon.

That's it.
Fuck tiers.
>>
>>343902441
>bait
Way to not even address the rest of the points made. You're the one baiting here, by boiling down the argument to nothing.

>same shit
It's really not. Prettier graphics is about quality of visuals. Better aesthetics is about VARIETY of visuals. Just because they're both visuals doesn't make them the same thing.

Would you care to actually address the rest of my points?

>no bad points to mounting
There are, though. There's less reason for people to consistently bring traps, only two weapons can mount at any time (let's not pretend that Aerial will actually persist outside of Generations), and in 4U all the effort that went into mounting would frequently be undone because a moron would stagger the monster, throwing you off, never mind the way that it fostered a playstyle where idiots would wait by a ledge and just constantly jump attack, never actually engaging the monster. Also in 4U, yeah someone mounting was a good opportunity to sharpen, heal, and buff up, but for those that didn't need to do any of those it also represented a period of time that you were just sitting on your ass waiting to start combat again.

I appreciate that mounting was made more difficult in Gen-eral, and that you can actually attack a monster as it's being mounted now, and hope to see those carry over into the future so mounting abuse isn't as prevalent as it was in 4U and people don't feel as bothered by random mounts mid-hunt.

I mean, there's good points to mounting, too. It can force opportunities to whack monsters for newer and/or less skilled hunters, it can change up the flow of the hunt so it's less stale (much like verticality in general), and in general it's just kind of cool to be able to hop onto a monster and start stabbing it, like reverse pinning, and it'll open up areas for attack that might have been more difficult to reach before.

This is why I'm net neutral towards it. I imagine I'll be more positive from Gen onwards, though.
>>
>>343903347
you can use reason as much as you want, friendo

but you're going to see these tiers thread after thread, because some people really like to jerk over their numbers
>>
>>343903535
>GOD TIER: MY WEAPON
>SHIT TIER: YOUR WEAPON
>NOW LET'S GO FUCK UP THIS JAGGI
>>
>>343903347
Personally I find tiers lists useful because it lets me at least have a guidepost to examine a weapon and theorycraft about how it could be improved, for fun.
>>
>>343903347
>segways
It's "segues."
>>
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God damn you people, it's too early in the morning for this kind of horseshit.
>>
If I make a MH3U room will wonnayall be up for hunting Glacial Agnaktor or some shit like that?
>>
New GS user here.

So against monsters that move around a lot are you just supposed to unsheathe attack (no charge), hit, roll away, sheathe, and repeat? Charging on bigger openings for big damage?
>>
>>343903534
Anon, you write all this but that exact sentence I quoted from states essentially "it's not about looking better, it's about looking better".
And visual variety can be attained without uneven terrain anyway. Just like how it was before.

All your bad points about mounting are not about mounting but someone forgetting a trap or a player being shit. Like I said you can just choose not to mount the monster and even if a retard is failing mounting you can use that time to sharpen your weapon at least or to keep attacking anyway to tell him to fuck off.
>>
>>343904168
That's the safer approach, yes.
Once you get very familiar with a monster's attacks and how they move, you should start trying to go for more charge attacks based on predicting their movements.

It can be very hard to break into at first, but it will get easier with time and practice.
It's much, MUCH harder with cats/shakas/other hunters though since by yourself you always know the monster is aiming for you and can predict more accurately.
>>
>>343904168
it is your strongest attack for a reason, amigo

better start learning to do it early so you don't have to pick up timings in 200 hours time
>>
>tfw Lance has the fastest numbers in gen

Lance Bros where we at? Other weapons are acceptable except swaxe ls and ig tripping scum
>>
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Played the demo, still had the most fun just playing Guild Style and not even using Hunter Arts.

I hope MH5 doesn't have this shit and stays pure.
>>
>>343904615
>all your bad points about mounting aren't about mounting, but things that mounting directly influences or results in

And you still haven't even attempted to address anything outside of the initial first words of my argument about verticality.
>>
>>343903932
I'm serious here. I'm going to make a room in MH3U. Let's hunt some third gen monsters. I really, really miss them.
>>
Narga gives me more trouble than a lot of "harder" monsters.
>>
>>343903932
>>343905064
I'll be surprised if anyone joins, but hey.

01 Free A
Lobby 04
Roomname: /v/ery gud
Password: rage
>>
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So as a SnS user you can take 5 of each oils with you on quests right? So 5 exhaust and 5 affinity is the norm I'm guessing.
>>
>friend is a mad S&S main
>plays generations demo
>"dude they nerfed s&s what the fuck they removed so many moves"
>do you mean on any style except guild
>"yeah"

why are people this fucking dumb about moves being removed from weapons to balance out the new styles jesus fuck
>>
>>343903347
>segway

The tiers are about solo and speedrunning times m8.
>>
>>343902325
How is GS not S tier?
>>
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Demo Narga bullying room.
ID: 57-4151-2314-8369
PW: 7243
>>
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>>343900951
t.shitter that couldn't get past gobul
>>
>>343905465
>Filename

Kek
>>
>>343905410
Whoa, they gave SnS exhaust damage? That's nuts. It has amazing delivery for status damage, only bested by Dual Blades.
>>
>>343899001

oh fuck off Guild style is perfectly fine.

Also Aerial is garbage anyway and Adepts for tryhards.
>>
>>343905801
Shit son, whenever I try to enter your room, passcode and all, I can't seem to enter it.
>>
>>343906248
Weird, two people got in it seems.
>>
>>343904826

so you accept hammerbros even though we can earthquake you away?
>>
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>there's a fucking demo

how long have i been under the rock for? i literally just found out
>>
>>343906427
It just released to everyone a few days ago
but its been out for longer if you bought a humble bundle or something
>>
>>343904826
>Lance Bros where we at?
Lance will never be good as it was in Mh3.
>>
man hunting horn doesn't benefit from the new styles at all, and the arts are lame as hell too
>>
>>343906427
Came out on the 30th, but a bunch of dudes got an early code for the demo during E3.
>>
>>343905801
Shamefur dispray by LS.
>>
Another round?
57-9562-8902-8239
7243
>>
>>343907886
One more slot
>>
I skipped MH4U and I havn't had time to play the Gen demo. I was told it lags on older 3DS's is it worth upgrading to the new 3ds to play this?
>>
>>343908421
It doesnt lag that bad anon, id only upgrade if you really want 60 fps constant
>>
>>343908774
So it's not like super bad stutters? I was told on multiplayer it fucks up timing a lot. But if its only slight frame drop I dont think ill upgrade then.
>>
>>343908421
4U is pretty bad on an old 3ds. Big framerate drops on certain monsters and when playing with 3-4 man groups. Generations is optimized a lot better but still has the occasional drop from what I've seen in the demo
Generations is capped at 30fps either way so keep that in mind if you really want to upgrade
>>
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>>343901793
A lot of people say this when they thought they were hot shit after killing Goldbeard.

>then they got to Green Plesioth and G rank pinkie
>Sand Barioth's roaming mini tornados
>Everyone's first attempts at Stygian Zinogre
>all the double monster arena quests
>Super Ivory, Super Stiggy, and Super Brachy
>high rank alatreon does G rank damage. G rank Alatreon pretty much one shots you and his fight is absolute cancer
>Lucent Narga's poison needle storm
>Savage Jho before he got nerfed in 4
>then people found out they needed black diablos parts for something
They never stood a chance

Literally the only hard fights in 4U are Rajang, Teo, and Shagaru. You know damn well guild quest Green Plessy, Sand Barioth, and Black Diablos would be nigh impossible.
>>
>>343909062
Thanks for the info. Still not sure if I want to upgrade or not but knowing that I don't 100% need to is nice to know.
>>
>>343908983
nah not at all its completely playable idk where you heard that
>>
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>>343907886
KO'd Narga with nuCB twice in the demo room of four people. Nice, very nice. I'm satisfied for today.
>>
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>>343907886
Good hunt.
>>
>>343909869
Great performance by SnSbros, kicking Narga out of the air. I assume that was the hunter art.
>>
>Adept HBG

Well this is fucking awesome. Dodge into reload into firing in no time at all, or even into siege mode and be able to dodge out of it instantly. I might just consider using it as my main weapon since soloing using it feels like it will be a lot easier.
Do you even gain anything from using Guild Style over Adept?

How useful is the Ethereal Ammo? Does it make a difference or is it somewhat pointless? Enough to choose one bowgun over another?
>>
>>343909980
I was just dicking around with aerial style, props to other sns
>>
>haven't played 4U in a while

Damn, now I'm feeling the itch again.
>>
>>343908421
the demo for Generations runs a -lot- better than 4U did, but even 4U was perfectly playable on my 3DS.
>>
>>343909114
>GQ Black Diablos

Anon...
>>
>>343908774
>>343908983
It's capped at 30fps on n3ds anyway. And the textures aren't any better.
>>
>>343910080
What does the dodge even do outside of the quick-ish reload? The ammo bar gets this blue background, does that help in damage or something?
>>
>>343910136
I picked it up yesterday after having not played it for at least 4 months, felt fresh as fuck. Had a great time.
>>
>>343910885
Its just a temporary damage boost. You can go into a run instead and get the fuck away from the monster if you really want to
>>
>>343910885
Yes, not sure if significant increase thought. During the rolling animation you can choose what direction you'll face, and pressing A when the reload ends will make you start shooting really quickly.
Pressing X before the dodge is finished will make you dash instead of reload.
Pressing X+A after the reload will put you into Siege Mode.
>>
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Started a new 4U playthrough today.

What's the fastest way to complete the game without getting carried online? I'll keep my starting armor as long as I can and I'm just using CB to kill everything as fast as possible.

I want to get the fucking wystones so I can speed through the guild quests without worrying about progress in solo.
>>
So what's the deal with hammer?
Should I always be winding up for a level 3 charge? Because right now I'm playing it like a mobile GS and I feel like that's not the way it should be done.
>>
fuck dalamadur
>>
>>343915413
Agree. Any "fail the quest at least once so you can learn the pattern" dps test is boring as fuck.
>>
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>>343915726
its even worse trying to farm shattered omens or tail shells, especially the tail shell since its not a guaranteed drop and you get one shot at it
>>
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>>343915828
whoops wrong pic
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>>343915257
Hammer is all about being in the monster's face once you git gud. The different charge levels of the hammer let you get close to the monster's head and get a few strikes in.

Level 3 charges are strong but you'll be wasting the potential of the weapon if you don't mix up your moveset to keep the KO up and build exhaustion.

I personally like using the level 2 uppercut to start my attacks since it lets me keep use my knowledge of the monsters' patterns to fuck them up. Stunning a Rathian in less than 10 seconds has always been fun.
>>
>>343915257
Use level 1 when you want to keep a combo going
Use level 2 when you see an opening and uppercut that bitch in the head, I use it mostly for cheap headshots
Use level 3 when there's a big opening (shock trap, trip)

Don't bother going into another level 3 once you've landed a hit, because the monster will likely get up before then. Just go into level 1 charge combo mode after a level 3 hit.

(level 3 -> level 1 -> X -> X -> X -> X -> level 1 Repeat for combo)

Atleast, it's how I play hammer.
>>
>>343910942
Did you start a new file or pick your old one back up?
>>
>>
So who wants to play as Toon Link?

https://www.google.com/amp/www.vg247.com/2016/07/05/monster-hunter-generations-will-get-zelda-wind-waker-dlc/amp/?client=safari#
>>
>>343917380
Instant blacklist material.
>>
>>343908421
I would personally buy an n3ds for it. The game has noticeable stutters on a weirdly consistent cycle, and while it's nothing gamebreaking, I'd be more than happy to get rid of them. The demo doesn't have the framerate drops though.
>>
>>343917558

What?
>>
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>been swaxe main since it came out
>now swaxe is super good and people consider swaxe users cancer

I guess you die a hero or live long enough to see yourself become the villain.
>>
>>343918405

Main whatever you have fun with. Forget about the memes.
>>
>>343918405
Reminder to disregard the opinions of weapon elitists.

On a side note, what do you guys think of adept hammer? I think it's pretty cool, but sometimes I wonder if losing the uppercut is worth it.
>>
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Will Generations be a good substitute for someone who hasn't played the older MH games?
>>
>>343919114

Yes
>>
>>343919114
Yes actually

its an anniversary game that feeds off nostalgia

I got nostalgic seeing deserted island and forest and hills redone
>>
>>343919114
Nope.
>>
>>343919404
Oh yeah, the reasoning.

It's pretty much a 4th gen game in every way, it just feels like 4U 1.5 which in turn feels more like a third gen game with cancerous platforms and that's it.
>>
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>>343916354
Does people still find this monster hard?
It was a real bitch in MHF but now I find it lot easier than before.

How is the variant?
>>
>>343919649
what
Garuga definitely feels a lot harder and cheaper in 4U than it ever was before.
>>
>>343919759
The instant charge are manageable and that's maybe the only attack which is hard to avoid.

>Garuga definitely feels a lot harder and cheaper in 4U
I dunno maybe I got my shit too hard before with the previous game, that now I feel nothing.
>>
Is there more to bow than charge shot into the follow up shot? I had a lot of fun with it in the demo, but I'm worried it's gonna get boring as hell in the game.
>>
So what are the arts for lbg? Is rapid fire and that bomb dodge all we get?

And what are the non-wewpon specific arts?
>>
>>343920757
*pushed
>>
>>343921052
this is why all ranged weapons are godawful
>>
>>343918405
>people consider it cancer

wait what why
i dont like the remapping of sword mode combos even if they are easier now since each combo has its own button
>>
>>343920757
Garuga didn't have that broken beak slam before.
>>
What happened to Hammer?

I remember it having more super armor and range on moves than this.

It feels like I'm getting knocked around by fucking everything online.
>>
>>343925406
Idk hammer feels just like in 4U if you use guild style, maybe you are rusty.
>>
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>>343902325
>S Tier
Good Hunters

>E Tier
Shit hunters

Thats all there is to it
>>
>>343927000
Trips confirms.
Weapons don't matter, hunters do.
>>
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>>343902325
>hammer and horn both bottom tier
>I play both and haven't learned a third well enough yet

still gonna play them in gens fight me fags
>>
>>343918405
>>343923129
It's not cancer by any means, but it's just broken in general in Generations, and it's really disappointing about how 98% of the axe is actually a sword in this particular entry.

Like, check it out. Aerial SA has a sword hit on the way up on top of on the way down, and morphing to axe for the chop down is barely any stronger, so mix it with Demon Sword and you've got sword mode central.

Striker and Guild SA both have 2+ arts so they can do the stupid combo of Demon Riot AND Energy Charge, for a 20% damage boost in sword mode for as long as you have phial AND a full phial recharge that doesn't disrupt Demon Sword and also gives a 30% affinity boost.

Adept SA can go straight into the axe finisher out of a dodge, but it can also do a double sword upswing that with Demon Sword will close the gap with the axe finisher so there's not a whole lot of reason to use THAT...

I just really think it's super disappointing that they didn't take the opportunity to give Axe Mode any phial usage at all, and there's no Demon Axe art, so there's next to no reason to use anything but sword at all in this entry, even if the axe mode finisher DID get buffed significantly, and even if axe mode's motion values DID get buffed back up to pre-4U levels.
>>
>>343927850
Hammer and honk hammer are great dude

Every operator-tier room I've ever been in has involved a horn user, either myself or someone else. Anti-wind horn and poison gunner made kush D the easiest elder dragon of MH4U
>>
>>343903347
LOL HERE WE GO AGAIN
>>
>>343927000
a good hh will still get less kill times than a shit gs user
lel
>>
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>>343928770
People shit on TooT because they think it's a solo weapon
>can raise party defense or attack by 25% stacking with any other buff
>stam bar gone
>wind res
>freEarplugs
>status effects negate and buff
>STAM BAR GONE
>it's the fastest drawn weapon ingame with minds eye

Honk honk is deceptively strong
>>
>>343929990
It's a shame that most HH users are corner horners online, effectively negating the usefulness of their songs. A 4th person who actually fucking attacks is worth more than a HH who never hits the monster.
>>
>>343930348
Corner Horner < Battle Bard

Duh

That's like saying a gunner out of crit range is worthless.
>>
>>343930348
>This weapon is shit because people play poorly

I've never had to deal with a corner horner because I am the hunting horn and I engage the monster constantly. My weapon is good because I'm good.
Thread replies: 131
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