Admit it, playing the Phantom Limbs mission was the greatest feeling ever.
You were blissfully ignorant of all the flaws that would follow, in that one moment MGSV was everything it was hyped up to be, it was video game nirvana.
>>343869931
MGSV had enough content to justify the 60 dollars and the gameplay was serious amazing. I just wish the loose ends had been tied up.
>>343869931
The first half of the game is the best experience ever.
>>343869931
>MGSV
>flaws
Top kuk. Get fucked nostalgiafag.
>>343869931
When I didn't understand how repetitive it would get, how little character there was to Snake and how fucking insultingly retarded the plot gets, yeah. I was hyped.
>>343870110
rofl
MGSV was disappointing, but it wasn't bad. I still feel like it was worth my time and money, and was ultimately a worthwhile entry in the series.
Chapter 1 had a good balance of everything. Chapter 2 was a travesty in terms of story, yet somehow it had some of the best story moments. Go figure.
>>343870110
The first half was still flawed as fuck, despite being complete.
It just has serious progression and story issues. The open world causes serious pacing issues, just a bad flow to the game overall.
>>343870253
t. underage
>>343869931
What flaws ? Serious, what flaws are you talking about ?
I just wish what I had guessed from the beginning was the actual plot
we were supposed to see Boss turn into a war mongering douchecock
but you end up saving chillins, wanting to fuck some chick you saved from the battlefield and stopping a bio weapon.
I am not hyped for anymore kojima games or metal gears, this killed all my hope for sending off the MGS series.
The game in terms of content and gameplay though are still some of the finest, although, I wish I could zoom the camera out more at most times.
Just fucking end me.
My first time with MGSV was magical, I wish I could erase that from my memory so I could experience the game again.
>mfw the first time having a enemy spotting me due to my smell
>>343870543
I'm inclined to agree. Chapter 1 was still a great experience, but you're absolutely right that it was overdrawn.
All I want is Snake Eater with MGSV gameplay and engine
As for the open world, maybe semi-open world would work
>>343870767
>there will never be a FOX engine remaster
>>343870767
When you think about it, Venom was a pretty good guy compared to Big Boss.Maybe that's how Venom saw BB?
>>343870767
>yet more bitch tears because baby doesn't get his ebin fanfiction
Venom is the result of Big Boss becoming a raging thundercunt, you got the downfall you wanted, you just see the result instead of the transition
>>343871054
It's more like Venom is the embodiment of the Big Boss "ideal". He's a good guy who people revere and talk positively about, while the real deal is a bastard who manipulates the world's conflicts from the shadows.
>MISSING LINK TO COMPLETE THE SAGA
A brainwashed MSF mute soldier running around a retarded man with a burned face who constantly runs away and then kills himself with his own Metal Gear. Also have fun listening to an old man in a wheelchair spout dumb shit about Resident Evil tier parasites, and a mute sniper flaunting her horseface everywhere, before she dies in the worst level (and twist) ever conceived in a Metal Gear game.
Btw. the big twist is that Big Boss uses Venom and sends him to his death. Kojima just took Metal Gear 1 and literally rehashed the twist to show that Big Boss is bad, something we knew even before fucking MGS1 was out.
>V
>not an utter shit show
Get
out.
>but muh gameplay
Certifiably worse than fucking Peace Walker. A handheld game.
>>343871361
Pretty much this.
Venom Snake is the legend of Big Boss. The real Big Boss simply wasn't all he was cracked up to be. It's MGS subverting action/hero clichés again.
>>343871506
>Certifiably worse than fucking Peace Walker. A handheld game.
Whoa now let's not get ahead of ourselves, even TPP is better than that shitshow.
>>343869931
Game was solid all the way to Chapter 2.
>eli flies off with snagglepuss
>k bye :^)
>never see him again
I'm still mad
also the online was dogshit
Yep. I absolutely loved MGSV at first. It took until around the time I arrived in Africa to realize it was going downhill.
Still my favourite game of 2015, in spite of how unfinished it is.
>>343870885
MGSV would be infinitely better if it were 12-15 Camp Omega sized bases.
The open world adds literally nothing to the game aside from sprinting from base to base in a dead, lifeless desert. Its so fucking stupid.
>>343871506
>Certifiably worse than fucking Peace Walker. A handheld game.
Any credibility you had just went straight out the window.
It's clear you're so asshurt over the disappointment that you can't even see straight.
>It's yet another "/v/ thinks their opinions are facts" thread
>>343871361
>the V represents the legend of big boss diverging
KOJIMA
The game gets boring as fuck sometime after you Rescue Huey, then gets good again once you rescue Code Talker
After OKB Zero the game just kills itself
>>343871736
I'm with you.
Too many people seem incapable from distinguishing "disappointing" from "bad".
MGSV's biggest flaws for me are the slow, boring progression system and the ridiculously repetitive side ops, which I think are the ultimate cause for the open world structure not working out.
Guard adaption plus more objectives other than "extract this guy" while I'm roaming around would've been a lovely thing.
>>343871626
>>343871749
Worse level design (somehow they managed to make a world less engaging than a handheld title, don't ask), worse side ops, worse mother base mechanics, worse outer ops (go firgure, since most of these aren't even finished), no Metal Gear to build and customize, all of R&D is worse and there's less gadgets, no co-operation. Gameplay is more than just how Snake controls.
And that's not even getting into things like the plot or cassette tapes. Frankly, Kojima should be ashamed here.
>>343870110
From gameplay standpoint? Yes.
From story? After the first 10 hours I gave up the hope that Kojima actually learn anything from his mistakes as a storyteller, besides that right now we don't have 2 hours of autistic cutscenes a 'la MGS4, we only have 5 minutes of it at every 4th hour, but without any charm.
>>343871892
>Frankly, Kojima should be ashamed
He doesn't have to make any more metal gear, I doubt he cares.
Which game had more cringeworthy cutscenes? V or 4?
>>343871967
V obviously
WHOOOOOOOOOO
>>343871967
>V
>cutscenes
You almost got me, good one.
>>343871967
4
V had:
>quiet and venom splishy splashy
That's about it, moat of its cutscenes were p good when they actually happened
>>343871967
hi
>>343872000
That was at least on tier with GUNS OF THE PATRIOTS
t b h both MGS4 and V become gold once you see them as comedies rather than something serious, even Kojima dosent take it serious (you can definitely see this in 4)
>>343871967
The scene with Skullface taking Big Boss through the desert on his jeep was legit one of the dumbest things I've ever watched.
the worst part is, there wasn't any one obvious thing that made you realize "okay, this isn't the same game shown in the trailers"
it was a long process that slowly whittled away at your excitement and optimism and by the time you figure it out, you feel like you always knew.
>>343872245
Like Venom learning he's not Big Boss?
>>343872245
It's not that it wasn't the same game as the trailers, it was exactly what was in the trailers and nothing more. No real surprises or good story beats that hadn't already been shown.
>>343871967
>>343872000
The series has always had those
MGS1: It's like one of my Japanese animes!
MGS2: We've managed to avoid drowning!
MGS3: https://youtu.be/CnNRnIPFKdY?t=18m27s
MGS4: LIQUIIIIIIIIIIIIIIIIIIIIIIIIID!!!
MGSV: WHOOOOOOOO
It's silly shit that's always been there, for some reason people thought it was out of the ordinary when MGSV did something silly
TPP is the best worst game I've ever played. Nine months later and I still don't know what to make of it.
>>343871156
I don't have any problem with that, but the way the story is told is just horrible. The tapes were okay on PSP, but offensive on a console, it doesn't even hit the level of the charming codex conversations, the cutscenes are too rare and while they have good directing, the moment the characters open their mouth it just falls apart. Everyone is constantly angry and grunting, this is how a 12 years old tries to write a "mature" story.
MAJOR
>>343872387
>it was exactly what was in the trailers and nothing more
Except the trailers implied an epic story and a true tale of how Big Boss becomes evil. Stupid shit with zombies jumping eighteen hundred meters into the air and african children listening to the radio through their wounds was limited to a minimum.
I can't fucking watch any of the trailers, I get too sad. How fucking stupid is Kojima to think that this is the conclusion that the fans wanted? And the worst part is, all of the elements to make this story great are there, he just opted to focus on a retarded twist to mirror MGS2, without any of the style or an interesting message that came with that game.
>Remember the Alamo
What did he mean by this?
>>343872387
nah, the trailers had all kinds of shit that didn't appear at all and also loads of shit had no payoff
>>343872408
Yeah, but the cutscenes from V were nothing but cringe. Like 90% of them
>>343872568
Same, I feel like I should replay it but I don't want to ruin it for myself
>>343872619
I meant that they showed pretty much every half decent cutscene and didn't really have much worthwhile inbetween
>>343872657
He's burning up.
>>343872023
V has more cutscenes in number and length than mgs1
please stop this epic meme
>>343872703
>I meant that they showed pretty much every half decent cutscene and didn't really have much worthwhile inbetween
Well, yeah. In fact they showed more than was in the base game.
>>343872720
Who are you trying to troll here exactly? So what if it has more cutscenes (bullshit, btw.) if all of them are fucking short as shit and filled with mute characters doing fuck all?
>>343869931
Yeah, it was. And then I finished the mission and realized I'd already seen 1/4 of what was shown in the trailers after only an hour and a half. It was all fucking downhill from there, I wish my PS4 had broken or the game had shattered when I took it out of the console afterwards. If I had just been left with that first mission, I would have been so satisfied.
>>343870008
>the gameplay was serious amazing
Only the core mechanics, everything surrounding those mechanics was awful.
>>343872808
>(bullshit, btw.)
it's a fucking fact, retard.
>>343872619
>the conclusion that fans wanted
He tried that once with MGS4, it didn't turn out so great
I think it's safe to say at this point that kojima doesn't love MGS like we do and doesn't care about our expectations, and never has to worry about that again
>>343872619
>And the worst part is, all of the elements to make this story great are there
This, kinda. But I actually liked the Venom twist, I just wished all the other elements were more strongly integrated
>tfw Elegia trailer is probably the best of all of them
>>343872871
Whatever, V is miles below MGS1 whether or not that is true. It certainly doesn't feel like V has more cutscenes.
Anfghanistan was so much better than Africa, Africa had a few good missions like Pitch Dark, Blood Runs Deep, White Mamba, but I never went back there unless I had to. It feels more like an afterthought than anything, and something about it is really hard on the eyes.
I don't think anyone could say with a straight face that MGSV lived up to the hype, but it was still very fun.
>It's a whiny baby bitch pretends mgsv is the worst thing that has happened to them to fit in the crowd episode
My favorite one
>>343872947
>doesn't know what he's talking about
>>343873097
Gonna have to try and bait harder, Timmy.
Thematically speaking MGSV is the epilogue to MGS4's conclusion
funny how their gameplay issues are on the complete opposite of the spectum.
MGS4 was too boxed in, MGSV was too open
>>343873171
>gets told like a little bitch
>bait harder !!!!
ok
Was I supposed to like this bitch?
>>343870767
>some chick you saved from the battlefield wanting to fuck Snake
fixed
Snake told her to kill herself
>>343873316
I dont think so.
She would've been better as more of a recurring rival like MGS3 Ocelot
>>343872965
Africa likely wasn't just a "second thought", but more of one they didn't have time to finish fleshing out. Hell, there was supposed to be a whole 'nother area in the game but Konami was pulling plugs left and right due to Kojima's overspending.
It's easy to take ethers side, but all that matters is that the end result saw us with an unfinished game that's supposed to serve as an end to the franchise.
>>343872927
4 had the added bonus of having to conclude three games worth of really convoluted retconing on Kojima's part. Plus it was kind of filled with his contempt for the player, at least that's how it feels with him making Snake old as shit and devoid of any charm.
It was still pretty fucking stupid and relied too much on nanomachines, but still, you can make some weak arguments as to why it is like that.
Meanwhile V's story is perfectly set up by 3 and Peace Walker. I get that Kojima may not care as much, but Act 1 of MGSV is probably the worst written thing in the entire franchise. Including shit like Ac!d or Ghost Babel. It's insultingly bad.
>>343873237
Told what? Look, it's not my fault your family can't get welfare, but don't take it out on an anonymous messageboard.
>>343869931
You're right.
>>343872965
I liked the airport and that one base that was on a hill with three "levels" to it, I agree though that Afghanistan was more interesting
>>343873316
Yes. She wiggles her butt at you so you must be attracted to her.
>>343873417
>there was supposed to be a whole 'nother area in the game but Konami was pulling plugs left and right due to Kojima's overspending
I love how people pull stuff out of their asses
>>343873451
Old Snake is the best Snake though
>>343873553
Naw.
and then it turned into peace walker 2
and the floodgates of liquid shit blew into my face
>a fuckin text real-time strategy
until the skulls
>>343871361
>while the real deal is a bastard who manipulates the world's conflicts from the shadows.
Maybe you'll get the full picture someday.
>>343869931
No, it felt bland and i immediatley noticed that the world is lacking alot on of details
was anyone really that hung up about Big Boss "dying" twice in MSX games from 30 fucking years ago that this twist needed to exist?
I love 3, not a fan of how much of a bloated mess 4 is and enjoyed PW/GZ but V feels totally unnecessary and makes me wish the series had ended after 2.
>>343871892
This.
It's amazing how, in many ways, MGSV managed to be a step down from PW.
>>343871967
4's cutscenes were more cringeworthy, but V had worse cutscenes, if that makes sense.
While the cutscenes in 4 were weird and retarded (everything with Johnny and Meryl), they at least made sense.
V had several cutscenes where I honestly couldn't figure out why things were happening the way they were.
>Quiet's torture scene
>Venom (who one cutscene ago tried to jump into a gaschamber to save Quiet) stands around doing noting now that she's being tortured to death.
>Quiet doesn't write a note or something because the plot requires her not to
>Code Talker has no logical reason to be there other than that the plot requires him to.
>Ocelot, a literal sadist, is the one who thinks maybe they shouldn't torture her to death for no reason.
>End of the second outbreak
>Venom is just about to leave the containment facility
>Pauses at the door
>For some reason he goes back to the hallway and falls to his knees
>Because Kojima really wanted that "Venom walks through a dark hallway and falls to his knees" moment, despite there being no reason why Venom would go back there to do that.
>Skull Face time and times again has Venom at his mercy
>GZ already established that Skull Face is a calculating, practical motherfucker who don't fuck around.
>For some reason he keeps putting Venom through retarded Bond villain death traps instead of just shooting him.
>Venom accidentally shoots Liquid
>NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
>Liquid turns out to still be alive.
>Venom coldly leaves him to be napalmed to death
>>343873903
fuck what they did to Ocelot in this game
>>343869931
Haven't played this yet but wasn't this game in development for like 5 years and had a development budget of around $80 million? How the fuck is the game unfinished?
>>343870917
anon....i.....https://www.youtube.com/watch?v=rszPXD8PSdY
>>343870917
There is... on pachinko
So... all that Kojima proved to be good at was trailers (see Death Stranding too).
Why doesn't he just makes movies instead of half-assed games?
>>343873903
>>Venom (who one cutscene ago tried to jump into a gaschamber to save Quiet) stands around doing nothing now that she's being tortured to death.
Venom had yet to modify her behavior and get her to like him and care deeply for him, and get Quiet to think he cares about her when he never cared or liked her, torture scene proves it and episode 45 proves it, he deserts her when she needs him the most.
Extremely relevant. I just finished chapter 1, like 4 hours ago. I thought that the game was over when the credits rolled and was like ' That was a solid game.' - So at this point I don't really care how ba it gets. I enjoy playing a black woman doing fob missions anyway while I play dress up guns.
>>343870008
literally what i've been saying since release. At least not everyone on /v/ follows the common opinion, fucking hell.
>>343870008
>MGSV had enough content to justify the 60 dollars
it is
LITERALLY
unfinished
you are paying 60 fucking dollars
for an UNFINISHED game
>>343874230
He can't make a movie, though. Three minute clips is the best he can do. After that he just forgets what was he thinking in the beginning. No consistent tone, random ideas put in all over the place
>>343874230
Because he is shit at storytelling.
Shit comparison, but he is similar to Zack Snyder in the sense that he can make certain things look pretty and deep, but can't tell a story for shit.
>this fucking amazing engine and all its potential will never ever again be used by anyone
This is what disappoints me the most of MGSV. Its absolutely perfect groundwork for so many TPS games that will never see the light of day.
I really wish game engines were public domain.
>>343874245
The torture scene is literally right after the toxic chamber scene. Also, Quiet was in the chamber at the time where Venom, quite instinctively, tried to save her. She'd have no idea of knowing what he did. There is no basis to assume that "hurr he was trying to get her to like him but he didn't care about her" other than a desperate mental gymnastics exercise to make it not be the result of Kojimas awful writing.
>Just another sunny day at Mother Base
>'Who you are doesn't matter to me, Boss!'
>The soldier suddenly comes to a halt, Venom puts his hand through him revealing him to be a hologram
>All of the men around him suddenly disappear
>He attempts to call Kaz, but there is no response
>The sky slowly fades to black like a display being switched off
>The ocean fizzes away like static, releaving nothing but a barren wasteland
>Venom falls to his knees and is seen putting a gun to his head as the camera pans out through a monitor
>An AI's voice can be heard, 'SIMULATION COMPLETE'
>>343871681
>Mission planned for it
>removed from the game because it wasn't finished
>had to pay more than $80 to get a chance to see animatics of it
At least they were put on YouTube. It'd have just been a third Snuffaluffagus fight even though one was awful and the Extreme Mode one... was actually a little more fun and fitting a final boss moniker, but all they did was make it do more damage and have a fuck ton of health.
You can still cheese it, though.
>Ishmael wasn't a hallucination
>Big Boss wasn't being haunted by his past
>Volgin's rage kept him alive all this time
>The Cobra Unit's powers came from parasites
>Skullface was shadowing Big Boss the entire time in MGS3 cleaning up his messes
>Ocelot in general
>>343869931
The only real unforgivable thing was the lack of a real Hard / Extreme mode imo. Game's way too easy.
>>343874446
>>343874475
Well, I meant just the direction.
Storywise he could still produce ideas and leave them to others for better use.
He doesn't have to be a one man army.
>>343874594
>Skullface was shadowing Big Boss the entire time in MGS3 cleaning up his messes
kek I forgot about this, we got some good oc from this retarded plot point
>>343874503
People think that torture is physical, when it's behavior modification and intimidation. Venom was torturing Quiet throghout the entire game to care about him and leave him to kill herself, he never liked her and the proof is there, the devil is in the details.
>there are still people who are buttmad that they didn't see Big Boss's "downfall"
What the fuck did you want him to do? Scream in agony as he says "NOW I TRULY AM THE BIG BOSS" and then put on his trench coat like something from the fucking Star Wars prequels?
Naked Snake started becoming Big Boss by the end of Snake Eater, and he continues his progression through PO and Peace Walker. Seriously, how is his behaviour in Metal Gear 1 any different to what it is in Peace Walker? He literally does the exact same things.
do the colors get fucked up if you take enough damage like in the prologue? I never really noticed and it seems like a real missed opportunity if it only happens in that scripted part and Ep. 51
>>343874594
why did Kojima feel the need to retcon MGS3, anyway? is he certifiably insane at this point?
>>343874770
He shit all over 2 with 4 so I guess it's only fair that he shits all over 3 with V.
>getting nostalgic for disappointment
What has the world come to?
>>343873529
>what is mission 51?
Anon, you must be trolling.
>>343873903
dont you see? its where he had to patch the game back together after konami told him they were cutting funding.
>>343874443
A 200 hour long unfinished game.
>>343874443
I paid 24 follars for the game and just finished chapter 1. The game could be done here and idgaf, this was a great game. If I play chapter 2 and it's utter shit, why do I care? I can just take it as insular trash at this point. Game is great, fun to play.
>>343874759
>What the fuck did you want him to do?
Have to sacrifice the rest of his morals in order to be able to fight alongside Diamond Dogs and finally (after an entire act filled with open engagements between both groups) slaughter XOF in an act of revenge?
>>343874770
MGS3 was already a retcon
>>343874759
Finally we have the Metal Gear. Solid Phantom Pain wasn't worth it...
Really, Kojima?
>>343874867
He was claiming Konami has nothing to do with KotF being scrapped.
He is completely right.
>>343874904
>The game could be done here and idgaf, this was a great game.
You didn't play any other MGS title, right?
>>343874770
Because how dare there be any supernatural elements that make the series interesting. Even Vamp got hit with the hammer in 4. And Naomi? Good lord, Naomi was insufferable in 4.
Makes me glad Rising happened since it was just absurd to no length and made no qualms about being so.
>>343874925
He already kidnaps people and brainwashes them by PO/PW, what fucking morals?
You guys got memed out into thinking BB/NS was somekind of hero. MGS2 warned you about this shit.
>>343874954
>he didn't even get the V in the line
Actually fucking literally really, Kojima?
>>343874925
One of the main things though was that revenge is an empty feeling. You got back the fuckers that wronged you, but at what cost? You may feel some immediate satisfaction, but what then? Nothing changes. Life moves on.
Hence it's fitting they used Huey to finish off Skullface since he's just an eternal fuck up.
I mean, I don't care for the writing at all, but that's what he was going for.
>>343873903
>>For some reason he keeps putting Venom through retarded Bond villain death traps instead of just shooting him.
Skull Face aknowledged that he and BB were the same, they both "knew loss and it torments them still". Skull face's target was Zero and...the world.
>>343873903
>>Quiet's torture scene
she was still the assassin who tried to kill the boss and obviously knew a lot.
>>343873903
>>Venom coldly leaves him to be napalmed to death
Mission 51 makes no sense story wise, it's just there for morons to complain about how the game was incomplete.
>>343875178
I kinda wish Kojima didnt even bother with the Revenge theme and kept to something more nuanced. Honestly at a certain stage "Revenge" as a motivation seems more suitable for a comedy than anything.
>>343875032
Forcing soldiers (who have been soldiers before you kidnapped them) to fight for your cause makes it so that you're automatically void of any morals?
BB makes a working PMC that thrives on killing and war, not to mention stealing a fucking nuclear weapon and being ready to use it by the time PW concludes. These are the arguments I'd use to support your viewpoint here.
But he still deludes himself a fuckton during PW and acts as a good person. The final act of his morality plummeting was set up in GZ when everything that he's built up gets fucking destroyed in an instant, and it would finally be the catalyst to turn him into someone resembling his MG2 self. You just had to show the transformation during Phantom Pain.
>>343875178
>One of the main things though was that revenge is an empty feeling.
I guess, but it can also be used to make you more familiar with acting like an empty person who sees killing people as means to an end. Something Big Boss eventually became and embraced.
>>343874740
>you play along you get along
That's what Quiet thought, as they say "love always comes in a hurricane" she misconstrued EVERYTHING he said and did to her as him liking her when Venom hates her entirely.
He leaves her to die a slow and painful death, as was planned since he met her on the battlefield and she realizes he never liked her when he deserts her.
We won't know what would have happened if she stayed on MB, nothing good I presume since EVERYONE hates her, even the guy she really really likes and is probably in love with him.
>>343874986
I've played all of them. I played all the metal gear titles when I was younger too. Kojima's writing has always been terrible. There's so much fanboyism about what he does. You're literally playing snake plisken from escape from ny and la that fights giant nuclear platforms in the shape of mechas in a wacky cold war plot device. It's fucking terrible.
But V is fun as hell to play.
>>343875032
We might've even been memed out into thinking he was a villain in V/G1/G2.
Considering how terribly unconvincing his character becomes after we lose control of him, it can only be assumed he is as heroic as he can be in Peace Walker, ethically ambiguous tendencies aside. He still saves the fucking world. And he's consistent with his previous character to boot.
>>343875310
But it made for a cool trailer
It's becoming clear that kojima makes trailers and then designs games around them
>>343871771
Are you new to this whole "internet" thing?
>>343875178
>Hence it's fitting they used Huey to finish off Skullface since he's just an eternal fuck up.
Skullface kills himself if I remember correctly. Showing Kaz and Snake transforming into their MSF selves as if they're avenging their comrades when shooting him was fucking comical to me, since they didn't do anything to get him into that state.
Huey finishing Skullface was retarded to me as well, it just showed that Huey is insane.
>>343875430
>It's fucking terrible.
You're going to shit on all of the combined writing from 1, 2 and 3 because Kojima is known to take inspiration from American media. Hilarious.
>>343875359
We didnt need to see it, honestly nothing after MGS3 was even needed to show his "transition", hell he was already Big Boss at the end of MGS3
So far as moral goes this is honestly another reason why I prefer Solid Snake, he dosent bother himself or the viewer with petty attempts at proving his morality. He's a cleaner and damn good at it, then lays to rest once its all done.
>>343874986
Oh also you're getting 'war is hell' writing from a Japanese man who lived during a time of unprecidented prosperity in his country.
If you want brooding soldiers make a video game where people have a hard time going to the VA or can't connect with friends and family anymore. Or just a bunch of old people bitching about the ineffectual government.
I'll just be here choking psuedo russian soldiers and tranqualizing bears a snak plisken.
>>343875535
I felt it showed a good job of showing how out of touch Huey was with the rest of Diamond Dogs, that he was inherently an outsider who just did not get it and only saw things from his point of view
Do we have to have an MGSV was shit thread up at every single hour of the day?
>>343875692
>Oh also you're getting 'war is hell' writing from a Japanese man who lived during a time of unprecidented prosperity in his country.
Read up on Stephen Crane and Red Badge of Courage if you think you have to have experienced something in order to make a realistic portrayal of it. You're killing any sort of examination of the subject because "lel it was always dumb video games who cares!11".
Come on.
>>343875436
All Big Boss and his stupid fanclub ever did was ruin the world and leave Solid Snake and Co. to clean it up.
Or more accurately, it takes two little girls on separate occasions to clean up the mess of whiny old men.
At least BB admitted to it in the end
>>343874959
>He is completely right.
People are either 1) extremely stubborn or 2) extremely stupid to realize that Mission 51 adds dick squat to the story. It is pointless and it's not cannon. But fags want to use it to confirm their theories about how the game was incomplete and blame Konami.
Unless we EVER hear to from Kojima that the game was supposed to have a different ending than Venom going into the smoke of Outer Heaven, THAT'S how it ends. The game being incomplete because of Mission 51 is as retarded a fanfiction as Chiko being Quiet.
>>343875772
Hide and go somewhere else if you don't like it, you fucking crybaby. Every single god damn time someone can't fucking fathom that maybe other people feel differently about V than you.
>>343875591
No, I'm not going to shit all over the writing, I'm just not cherry picking things. 1 was incredible, it combined drama and humor. But it also had ninja cyborgs and a man actively pisses his pants. 2 was terrible, a person is literally called vamp and Raiden was one of the most 2 dimensional trope characters, also eventually a cyborg ninja. That's kojima's writing. Right there. Everything else is just heavily rehashed plot devices. 3 was back to the writing levels in 1. I could keep anaylzing stuff, but you're blind to all of the faults of the series because you want to be.
>>343875902
you should just watch the video since they outright say 51 was meant to be in the game but was cut due to time constraints
>>343869931
first 10 minutes = ok this is pretty cool
last 10 minutes = what the fuck is this shit i am so mad
>>343875950
I've never played a game so polarizing before.
You could say it left players with...a phantom pain.
whatever nigga, i still really like the game
the hospital shit was super intense too doh, one of the better openings in a game period
>>343875935
And people have been talking about how V is so bad that it actually fails to live up to that "terrible" writing from 2. 2 isn't in any way terrible though, but that's beside the point.
>>343875935
>3 was back to the writing levels in 1
no, it had good points but was a very definite step down from 2
You could cut half of its cast and nothing would change.
>>343875674
>Solid Snake: Live life by your own rules, think for yourself and don't let other people make decisions for you.
>Big Boss: You are my slave, you will do everything as I say and you will LIKE it! It's okay though, you're still your own man.
>>343875363
Quiet was the only mistake of V
She does nothing to help the protag in any way and vice-versa she was the waste of time.
>>343871506
If you took out all of Solid's fucking questions like "Metal Gear?" "DARPA?" "Patriots?" they talk a similar amount.
>>343875674
We didn't need to see anything past 3 really, and yet Kojima went ahead and did it. Once you do something, you might as well do it right.
If Phantom Pain was interesting enough while failing to cater to my expectations, I wouldn't be shitting on it in these threads because I would know that Kojima had legitimate reasons to make it a certain way. But as it stands now, V is just insulting.
To top it all off, it feels like Kojima listened to some of the criticism that people directed at 4 and then went ahead and did the EXACT fucking opposite. 4 had too many cutscenes with dialogue that went on for hours? V doesn't have enough cutscenes and characters don't talk at all. Etc.
>>343875851
I'm not saying he can't be a writer of brooding soldiers. But he tries to have it both ways. Wacky comedy and dramatic serious writing. Some people can do it but it's not easy and it's not always good. But the plot for these games is huge shit. Can we talk about how realistic magic guns in Guns of the Patriots was?
Or how Ocelot is like... a septuple agent.
Or the fucking Patriots? And the Russian Patriots?
MGS is the Evangelion of video games. Artificially deep so people keep trying to look for purpose and meaning in it.
It's not.
>>343876214
>MGS is the Evangelion of video games. Artificially deep so people keep trying to look for purpose and meaning in it.
>Talking out of my ass
Stick to one franchise since I know you cant handle a serious convo about EVA
>>343876198
>falling for a meme
https://www.youtube.com/watch?v=1bg8aljRfmQ
Play MGS1 before talking about MGS in a thread about MGS.
As much of a disappointment the story was, the game is so mechanically sound that I can jump in a random mission every now and then, and still have a blast.
It's a damn shame that the team never really had a chance to add more side missions, weapons and costumes, aside from the FOB events which are okay, but the lack of recon opportunities and cramped, predictable nature of it feels like an antithesis of the game design.
>>343876025
No, I'm the guy who hasnt finished V. I love this game, it just has trash writing. Which is what you should expect.
>>343871506
>(and twist)
What twist would that be? Venom abandoning her?
>>343876214
>MGS is the Evangelion of video games. Artificially deep so people keep trying to look for purpose and meaning in it.
Evangelion is legitimately deep though, it's painfully obvious you have no idea what you're talking about.
I don't get why anyone thinks Kojima gives a shit about narrative "payoffs". His writing focuses on the conceptual and thematic elements. Satisfying continuity and drama are beside the point. If this wasn't abundantly apparent to you by MGS2 you're beyond help and deserve to be disappointed by games' story.
>>343870110
This.
I had a hard-on all the way to Africa.
The first mission, the one where the weird guys who jump after you, the one where you get the Honey Bee, or whatever it's called, the one where you fight them off a downed chopper, and the bit where you shoot your own men after the infection spreads throughout Mother Base were glimpses of a truly great game. I got too burned out on doing the repetitive side missions and threw my hands up in frustration after seeing repeat story missions being mandatory in Part 2 to actually finish the game.
It all rang so hollow. Like a modern GTA game, where there are so many neat bells and whistles, but there's nothing really that fun to do with them.
>>343876205
Venom Snake as a concept is good, he just wasn't given full development.
After MGS3/4 we dont need to see anymore of Big Boss/Nake Snake, we know where his story is going to go. Wanting to see every little detail of his life is exactly why he went full spiteful in MGS4, because people wanted all these shitty little answers, you really wanted him to go down that road again?
Venom Snake has many levels of meaning to his character, one being he allows the player themselves to live out "the legend" of Big Boss. The actual man is just a man. Nothing more. You've been told that a billion times over.
>>343876275
Hayter hasn't been this good since 2. Keef was ok, when he talked.
i was thinking how ridiculous it was that this game was open world when there was nothing to do and how stupid the mgs storyline is
>>343871878
I feel like the side ops were originally intended to be discoverable while fucking about in the open world. Like, you'd overhear soldiers talking about capturing some fucker, and you'd go rescue him.
>>343876432
>Hayter vs Queefer debate again
Nobody fucking cares at this point, Kiefer might be good but it doesn't matter if he can't talk in 90% of the cutscenes or cassette tapes.
>>343876423
>Wanting to see every little detail of his life is exactly why Kojima went full spiteful in MGS4, because people wanted all these shitty little answers, you really wanted him to go down that road again?
Fixed for clarity
Is Ground Zeroes worth it? I had a ton of fun with MGSV, have about 150 hours in the game.
>>343876262
I've been making the same arguments since 98. You can keep looking for meaning in these things or just accept it's not nearly as deep as you think it is. One is closer to the truth than the other. One makes the publishing companies a shit load of money 20 years after they created it.
If you design and create a serially published franchise you keep things open to expand on it or to make people think about it. A good writer ties things up a bad writer leaves them open. MGS is the later example of this.
Nobody spends 10 hours arguing about Megaman. Unless it's arguments about what stage has the best music.
been playing it with a fresh save and it feels pretty good again
there are a few GZ tier areas (the afghanistan base camp for example)
fucking around in sideops with lethal equipment is refreshing while keeping the main missions about barebones ghosting/ nonlethal shit
game would be much better without the overly free deployment system, the game is simply superior when your equipment is limited
NOW if only there werent supply drops and youd actually have to stay in the field for prolonged times...
>>343876582
Again, the writing is thematic, and that's why "Venom" is what it is. The notion of plot, continuity and "canon" are all beside the point. You can debate the merits of that approach or the actual content on display but that's always been the intention behind the writing of the series.
>>343876367
This guy gets it.
>>343876349
We'll never know the twist because no one cares to comment on it.
>>343876423
>because people wanted all these shitty little answers, you really wanted him to go down that road again?
Considering I feel it has artistic merit and can be used to provide some meaningful, human moments into the story, yes.
And don't fucking pretend like V has the potential to be the same as 4, showing one man becoming evil doesn't equate to having to sum up three games worth of retcons.
>Venom Snake has many levels of meaning to his character, one being he allows the player themselves to live out "the legend" of Big Boss.
It's fucking boring as shit and has been done over and over in video games. "You're da big baws:) thanks for playing". No fucking shit, I enjoyed the story and through buying and supporting MGS I created Big Boss. How fucking deep is that, huh? Weak.
Kojima is the last person I expected something like the above from.
>The actual man is just a man. Nothing more. You've been told that a billion times over.
Would be nice if V didn't shatter that completely. Big Boss constantly takes on odds bigger than himself and comes out, not only alive but also victorious. He talks with charisma even when he's supposed to be pretending to be in your imagination in the hospital scene. His men fucking adore him which is proven over and over.
What the fuck are you talking about, seriously.
>>343876652
EVA and MGS are hardly comparable but I'll humor you. While I agree that people overrate the 'symbolism' of EVA, to say it has no substance at all is just completely stupid and betrays a serious lack of knowledge of how it works.
Protip, its all about the characters and where they go. Anyone trying to sell you some theory about Gnostic Christianity/Kabbala is just full of it.
In Kojima's case, he makes each game with a certain theme in mind, ready to sacrifice "canon" details if need be. This has been the rule since MGS2. Anyone who dosent understand it by now has no business even trying to "critique" the series.
>>343876631
GZ has better design than anything in MGSV
>>343876794
>What the fuck are you talking about, seriously.
I'm talking about why your idea of what MGSV should be is bad and ultimately retrogressive considering what Kojima has done so far.
2015 made me realise how young gaming still is as a medium, and how the kind of games we dream of playing are still a very long way off
>>343876934
>each game has a theme so we can excuse shitty writing and not summing up continuity
Peace Walker managed to be consistent with 3 and it has a theme, right? Same with 2 if I remember correctly?
>>343876974
Those games aren't going to happen until a significant amount of development can be done by AI.
>>343869931
Yes.
Not having all the imba gadgets or intel team wallhacks or dimensional teleport fultons also improved the atmosphere tenfold.
>>343869931
It still hurts, mission accomplished Kojimer
>>343869931
I felt it was immediately going to be shit after playing GZ, I had no idea how people were enjoying all the changes made to the game.
No hud, weapon limits, dive instead of roll, making CQC just auto take downs, regenning health, no knife CQC, Marking, Codec replaced with people telling you your objective and what shit is when you look at it, and a lot more shit.
I don't even remember alert / infiltrating / combat / ambient music playing during Phantom Pain, did they just expect you to play your fucking walk man the whole time?
>>343876351
No. It's not. It doesn't mean that it isn't great and it doesn't mean that it wasn't perfect foe the time it came out. It pushed a shitload of boundries and changed the perspective of multiple genres.
That's what MGS did too. When it came out on the PS1 it blew my fucking mind. But it didn't do it because the writing was deep, it was more so a shift in what you can do as a writer with the platform you're writing on. Psycho mantis 4th wall fight. Sniper wolf drama while you take tranqualizers and stare down a rifle scope not wanting to kill her. Raven telling you about the alutian ear pull while you run around on an elevator.
That's what made it incredible. Not learning about how one of his poorly written characters was not an invisible cyborg ninja.
>>343870767
>we were supposed to see Boss turn into a war mongering douchecock
Ah, headcanon is now canon.
>>343875945
>you should just watch the video
you are one of the stubborn ones.
>>343875918
>other people feel differently about V than you.
No one cares how you feel about the game. Morons like you are blown the fuck out again and again about "muh incomplete game". Unless Kojima ever weighs in, Mission 51 being cannon is another fanction story like Chiko being Quiet. You fags will be remembered like the morons who cried about FF XII being open world 10 years ago. I'm seeing the EXACT same reactions and nitpicking.
>>343876214
>MGS is the Evangelion of video games.
Evangelion is the product of Hideaki Anno hating on anime stereotypes and exposing how retarded are the character archetypes virgin otakus worshiped. Kojima loved the movies that inspired him.
>>343876778
Venm hates Quiet but she loves him with all of her heart, he deserts her as she watches, sheds a tear, loads her rifle and disappears behind the cloud of sand that pequod makes. Reunion most likely shows she loves him even after she dies even though it's not canon, I believe that's what is means. It's obvious he deserts her as she looks at his departure.
>>343873903
>Ocelot, a literal sadist, is the one who thinks maybe they shouldn't torture her to death for no reason.
MILLER, ENOUGH! ...I can only get SO erect.
>>343877013
You notice how I'm not really praising MGSs plot right? He's not Shakespeare but at least tries to have a greater purpose to his work than "AND BIG BOSS SAVED THE DAY SO EVERYTHING IS FINE"
To really get MGS you have to understand how all of the games interact and respond to one another, its a running chain of ideas. Face value plot details are nothing in comparison to what it means on a meta level.
Although MGSV takes place very far in the past, its very much a continuation of where MGS4 left off for the series, one anon described it perfectly as an Epilogue.
MGS4 was a move to close things out in a glorious sweep, putting to rest all that came before, while MGSV leaves you with a feeling of "Although I cant fulfill all your promises, you can still live out this 'legend' how you see fit, have fun and goodbye!""
>>343877181
>No one cares how you feel about the game. Morons like you are blown the fuck out again and again about "muh incomplete game". Unless Kojima ever weighs in, Mission 51 being cannon is another fanction story like Chiko being Quiet. You fags will be remembered like the morons who cried about FF XII being open world 10 years ago. I'm seeing the EXACT same reactions and nitpicking.
You phrased this so badly I have no fucking idea what you're talking about at this point. Write with some clarity or don't write at all.
>Unless Kojima ever weighs in, Mission 51 being cannon is another fanction story like Chiko being Quiet.
Mission 51 doesn't even begin to fix what's wrong with V's story, nobody cares about it. People would still relentlessly shit on V even if it was included.
>>343876351
Not really.
Evangelion is no deeper than Kiznaiver, both of them even have the sane message, yet Kiznaiver does it in a less pedantic way.
Don't try to find religious critique or something like that in Evangelion, the religion motif and mechas are just there for the cool factor.
Evangelion is about "people want to be together but to do so they must understand each other but they can't because that means getting closer to them and getting closer makes you vulnerable"
Exactly the same as Kiznaiver
>>343870693
Lol
>>343877268
>"Although I cant fulfill all your promises, you can still live out this 'legend' how you see fit, have fun and goodbye!""
So, instead of creating (or trying to) a story that was consistent or interesting or human in any sort of way, Kojima spend millions of dollars to point out something that's said during the ending of MGS2.
I fail to see why people are defending V so much.
>>343877230
Quiet just should not have existed past the prologue.
>>343877351
Evangelion is deeper because it displays a frankly worrying level of understanding in emotional and mental problems and has the artistic balls to just throw it out there. It suffers from the attempts to return to moralism and the pointless religious iconography but the fact that anno wanted to make it superficially seem deeper is an interesting artistic choice for something with real depth to be found.
>>343877440
The game part of MGSV is awesome. That's why people like myself defend it. I'll be the first person in line to tell you Kojima is a bad writer, but also that you should have expected it.
>>343875591
I like the games too, but the writing is nothing to write home about. The dialogue can be fun, but it's only good when compared to other video games.
>>343877440
Especially since the "legend" we're supposed to be part of is one of a war criminal.
I don't really see that as a fuzzy, warm, heartfelt goodbye to the fans. It seems more like an insult.
>>343877531
>The game part of MGSV is awesome.
Nope. It's fun for the first fifteen hours, but gets repetitive past that point. And if you examine it closely, you'll see that there's plenty of design decisions which are absolutely badly thought out and take away from the experience.
It's absolutely not the height of gameplay mechanics either, not when set alongside things like MGS3, Peace Walker or MGS4.
>>343877440
I dont think I'm really defending it. If you ask me it probably has the worst game design in all the series, but I can appreciate what Kojima was going for it on a thematic level.
>>343877617
People wanted to live Big Boss' legend, so he gave it to them. Ever since MGS1 you knew what it all amounted to, yet people still insisted. So there it is.
>>343876549
>Kiefer might be good
He is.
>>343877475
The Christian iconography is purely aesthetic but the series contains some subtle references to Jewish mysticism (mainly in the relationship between angels and humans) and shintoism. That and the characters in the original series are ridiculously complex in their motivations, aims and such.
It deserves all the praise it gets but perhaps not for the reasons many peoplw praise it.
>>343877629
Never played peacewalker so I can't comment, but even with the repetitive nature of the game I still have plenty of fun attempting the same things with different combinations of weapons and partners. I realize it's a gimmick and it will eventually get old but I'm 60 hours in. It's the silly operator simulator.
After a while there's zero challenge but it's more like creative destruction and deconstructing puzzles than a challenge.
>>343877140
>That's what made it incredible. Not learning about how one of his poorly written characters was not an invisible cyborg ninja.
I agree with what you're saying but claiming that most of MGS is poorly written is completely dismissive to the emotional baggage those games carry. Things like 2 and 3 (and 1, if you're willing to suspend your disbelief) are filled with interesting plotpoints and characters.
I dislike V because it fails to live up to that.
>>343877307
>People would still relentlessly shit on V even if it was included.
Of course they will because:
1) V is the game that ties all the loose ends in a complicated franchise and not everyone kept with all the little details through the years.
2) some people didn't like the fact that V was an open world game and thus a lot of the story was delivered passively via the tapes.
But overall V lore-wise is tight.
>>343877475
>Evangelion is deeper
Evangelion is the product of a man who hated what the anime genre came to be.
Metal Gear is the product of a man who loved western spy cinema.
>>343877996
>Metal Gear is the product of a man who loved western spy cinema.
Play MGS4 again, he has quite a bit to say about gamers in that one. Same with MGS2
Did anyone actually believe Big Boss was being sincere in his speech to Venom during the ending?
>>343877351
>Evangelion is the same as Kiznaiver
I've read a lot of contrarian, stupid shit in this website over the last decade, but your post is a testament to how hard people like you try to be different.
>>343870613
>t.
also underage
>>343876349
Seriously is no one going to say the twist because I keep seeing the so called 'twist' being brought up about the end of 45.
>>343869931
That mission is great if you use Infinite Heaven to make it a Subsistence mission.
>>343877268
>MGS4 was a move to close things out in a glorious sweep
Tried as 4 may have, BB being at two different places at the same time. Nothing could have explained that in a non retcon way or cheap bullshit way apart from MGS V.
>>343878221
If the issue was never brought up I dont think anyone would have cared, really.
>>343869931
I really enjoyed the game, but when it finished I was like "oh, that's it?".
I went to the mission menu and was confused as to why there wasn't a new one.
If the game was more like GZ, and had a few big sized mission areas I'd be really happy. Maybe something like you do a mission there and then it unlocks in the open world for you to further explore and do side missions.
>>343878051
>he has quite a bit to say about gamers in that one
did I say games or cinema dipshit ?
I enjoyed it, but every once in a while the anachronisms and Anime story and dialogue moments put me off. But it's always been like that, with maybe MGS being relatively better at self control than the others.
>>343877996
>V is the game that ties all the loose ends
Tries to* in a set of cassette tapes that magically appear in your walkman after you clear the sorry excuse for what Kojima thinks constitutes for a "plot".
And that's disregarding the fact that all of V can be basically summed up to be a rehash of the MG1 twist (Big Boss sacrificing someone just like the US sacrificed the Boss) experienced through the eyes of a brainwashed, mute person. With less substance, since whole Act 1 is complete and utter filler, Skull Face doesn't matter in the canon whatsoever.
>2) some people didn't like the fact that V was an open world game and thus a lot of the story was delivered passively via the tapes.
Most of the tapes are basically just technobabble about the parasites. I'm not making this shit up, play the game - you'll get some flavor background text about the events and the rest is dedicated exclusively to Code Talker saying WOLBACHIA over and over again. The tape argument applies to Peace Walker and it works there, not to V.
Not to mention that, obviously, open world is a huge detriment to the formula and makes the game boring.
V deserves all of the shit that it gets.
>>343878351
dosent matter, you post implied Kojima had no awareness of the very industry he's laid a hand in building, which is clearly fucking false
>>343877965
That's just my claim, poorly written things can be fun. I just don't 'feel' anything toward Raiden because he's not believable. I don't care about Snake because he's so far removed from humanity anyway it doesn't matter. Kojima is a great mechanical writer, arguably the best in the industry but he's shit at drama, he's bad at cohesive story telling and his actual charcters are some of the worst even if they're par for the course in video games.
>Skullface
>Vamp
>Raiden
He's pretty good at fleshing out two dimensional villians in MGS3. I enjoyed all of them except for the Russian Col.
>>343878135
Did you play the fucking game? She cannot talk and says that she won't say anything about being sent by Skull Face because she cannot use English. That's the "twist". It's retarded because she can probably write on paper, being an adult.
It's over. This is actually how the series ended. I can't fathom it.
>>343878468
>I just don't 'feel' anything toward Raiden because he's not believable.
Raiden fits perfectly well into 2, he's just as believable as anything else in that game. 4 I won't comment on because that game is just fucking dumb, let's be honest.
>>343878551
Don't worry anon, Metal Gear will always live on in ourPACHINKO MACHINES
>>343878601
I'm with you on 4. I really feel like it was the longest poorly written movie I've ever watched. I've always disliked 2 but that's mostly for the terribly confusing narrative at the end. Along with the character swap after the oil tanker. Why create a new main character like that? It just shifted the story so much for almost no real reason.
>>343875535
>Skullface kills himself if I remember correctly
He begs Snake and Kaz to kill him, but instead, they just shoot him a lot non-lethally, and blow off his arm and limbs, signifying their revenge. They didn't want him dead, just an eye for an eye.
With Skullface's dying breath, he begs Huey to kill him, who walked over to him as the other two were walking away, then blew his brains out.
Hence Huey has the blood on his hands, and he's delighted he did it. Meanwhile, Snake and Kaz are all "...what the fuck?" at what just happened.
It's really forced writing, but I expect little else from Kojima alone.
>>343876652
You're a sad, tasteless person
>>343878514
Venom clearly didn't care who she was sent by, just angry that he didn't get to kill her by his own hands.
>>343878765
>I've always disliked 2 but that's mostly for the terribly confusing narrative at the end. Along with the character swap after the oil tanker. Why create a new main character like that? It just shifted the story so much for almost no real reason.
The game outright tells you why, for everything
>>343878897
Not him, please explain it to a simpleton like me
>>343878781
He's critically wounded by the time ST-84 traps him beneath the pile of rubble. He's not going out of that one alive regardless of what Huey, Kaz or Venom do. Therefore: he killed himself, by being stupid enough to trust in a Metal Gear powered by a conductor of evil emotions (thanks, Kojima).
Who shoots him after that doesn't matter, it's a mercy killing.
>>343877717
I never really found Big Boss (or any of the protags, for that matter) interesting as a self-insert. I liked them as characters, not as some sort of power fantasy.
>>343878468
>can't tell a story
>incoherent narrative
>horrible characters
>great writer
Kojima is a horrendous everything. The most appealing traits his games have are their Japanese ridiculousness and the unique things you're allowed to do as Snake.
The way he themes his games is actually painful to witness. It's so transparent how he writes about whatever current New Scientist article he read at the moment he is jotting down the plot.
As a person who studied English Language at uni, the amount of shit that was spouted by Code Talker and Skull Face was like being thrown back into shitty seminar philosophising. He clearly just skimmed wikipedia articles on linguistics and possibly read a few Noam Chomsky books.
>>343878808
Thanks. It's not like I've addressed all of my concerns multiple times about the writing and gameplay of the series without making any personal attacks here.
I also just used that an an anology to illustrate how often people argue about the complexity of these things and just how aimless it is.
But now I'm going to call you names.
Double nigger jew faggot.
>>343878940
Because Kohackma can't write a good story unless it contains at least four bad guys with super-special awesome powers.
Just like my japanese animes, amirite?
>>343878765
You simply don't understand mgs2. And no, this comment isn't about how deep mgs2 is, it's about how hard you misunderstood it's concepts.
>>343879086
Most people who like V have no fucking idea about the previous games in the series, it's the norm.
There would have been literally nothing lost from restricting you to the mission areas and removing the free roam, leaving only LOD landscapes in between.
Try to prove me wrong you fucking Kojimble apologists.
>>343876351
biblical symbolism isn't that deep bro
>>343878994
The only writing I think he is great at is mechanical writing. Writing in the medium.
He's like Mark Danielewski with House of Leaves. He's good with the gimmicks and knows how to tell an interesting story with the medium.
Everything else I totally agree with you on.
>>343878994
It's funny to me that Peace Walker, even if it's stupid as hell, still remains more interesting and enjoyable than V. When Kojima doesn't take everything super seriously and doesn't spout some convoluted pseudo-philosophy followed by forced "twists", the game is usually pretty fun to play.
Go figure.
>>343870008
>gameplay was serious amazing
This meme.
It was repetitive and samey
>>343878316
>If the issue was never brought up I dont think anyone would have cared, really.
You didn't just say that.
BB being both at the helm of FoxHound and Outer Heaven is the corner stone of the series.
>>343878434
>play the game
>>343878051
>Play MGS4 again
Can you people make actual counter points to the points I make instead of telling me to play shit ? As I said a shit ton of nagging about the story has to do with the very nature of the game. Open world games tend to have passive deliveries. More tapes let cutscenes. What you are trying to say is as pointless as people comparing Camp Omega to the entire Phantom pain thinking no one is going to actually compare all the camps, outposts and villages to camp omega. The tapes last a little short of 6 hours and you reduce all that to "technobabble about the parasites". Great point budy Kojima is so busted.
>>343878446
>you post implied Kojima had no awareness of the very industry he's laid a hand in building
you are blowing out of proportion his criticism about the gaming industry. he merely uses it as part of the reality of modern war. nothing more.
>>343879146
This is what I wanted but did not get. Amusingly, when I picture that in my head, all I get is Portable Ops.
>>343878940
MGS2 was when the series started taking some very outward steps into the meta realm, although there were hints of it in MGS1.
To get MGS2 you have to understand that at the time Solid Snake was THE MAN, and everyone wanted to continue the adventures of Solid Snake, despite how his arc in MGS1 concluded (go out and live Snake, etc).
So we get a little taste of him taking up his new cause with Philanthopy, but then we shift to Raiden, who is a "new kid" and very much like the player in that he believes strongly in the legend of Solid Snake. The game from there digs even deeper into Raiden as a person so that we discover who he really is inside, and at the end Raiden an the player themselves put to the challenge ourselves of adopting a more real and meaningful life. Breaking the chains of inherited roles and identity, or say 'genes'.
thats the tl;dr of it, someone else can fill in spots I missed.
>>343879179
No wonder /a/ laughs at /v/.
>>343879248
>genes
You mean memes.
The theme of MGS2 was Memes, while MGS1 was Genes
>>343879208
>You didn't just say that.
Nobody questioned it for damn near 20 years, you really think it was such a big deal now? Kojima saw an opportunity to tell an interesting story and did it, believe me there are a GREAT MANY other holes in the story besides that one. It didnt fucking matter.
>>343879146
I just wanted Ground Zeroes times ten. Literally.
Ten well designed areas each with 5 missions with differing content and infiltration methods. Ground Zeroes made better use of a single outpost area than Phantom Pain did with, what, forty?
>>343879208
>Can you people make actual counter points to the points I make
I made plenty of arguments in my post. Most of the cassette tapes are dedicated to, and I will repeat myself, technobabble about the parasites.
The key story points that you claim V "ties up" are in the Truth tapes which last maybe an hour and confirm only that Zero wasn't evil, just really fucking dumb.
>>343879086
What deep concepts are there? The government is run by a shadow government? Solid Snake is forced to be the hero of the world?
Why do you buy into this terrible story premise? How much of your disbelief do you suspend?
Try and summarize the plot of MGS2 in a short paragraph and what's important about it. I'm serious here.
>>343879347
Its almost interchangeable in this context but I get you memes is more accurate.
>come from playing titles like thief and deus ex
>always stealth and always try to knock out every guard in the level
>start to explore level for leftover secrets after everyone is gone
mgsv is my sneaking game dream come true. I also played and loved most of mgs1-4, and was disappointed that they didn't even include portraits in the conversations in 5, but overall the sneaking was just too comfortable at times. the camera is shit sadly and got me spotted way too often than necessary in closed spaces, the controls often are delayed, but else great to play either with m+kb or gamepad. especially sniping gets fun with a mouse when you land a sleep dart shot on a helmeted soldier's chin through a tiny openening between steel struts and twigs.
also, how the AI start to search the last place the spotted you with flares at night impressed me the first time around. too bad that the levels are so big, you can outmanouver every threat way too easy once you learn what can spot you at what range.
>>343879385
Not the same anon, you have no fucking idea what the themes of MGS2 are and how they tie into the story. Hint hint: use google or youtube.
>>343878880
Venom knew who she was sent by and had all of the info needed to get her to speak English since everyone knew by that point, 45 is filled with huge not coincidences that lead up to her abandonment and left to her horrible tragic fate, whatever it was we'll never know, all that's known is she was heartbroken and died alone.
>>343879469
The themes aren't the plot. The plot is garbage and you don't need to create 2/3rds of a game playing as a blond mary sue to expouse that theme. I don't need to understand theme, I want to understand the heavy handed garbage plot. I think that's the misconception.
>War is hell.
Is a theme.
>Boys running around vietnam surfing then executing a prostitute sniper.
Is a plot.