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Why is this game so underrated? Honestly, it's probably
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Why is this game so underrated? Honestly, it's probably the best Metroid ever made, or at least among the best 3.

>unique storytelling
>creepy atmosphere
>strong sense of achievement after each upgrade
>linearity is balanced with high difficulty that forces you to constantly search for health and ammo upgrades to survive bosses
>metroids are treated like really menacing creatures unlike in other games
>you don't stand a chance against your clones
>brilliant level design
>tutorials are actually the level design
>health recovery system makes more sense than absorbing purble orbs
>soundtrack
>>
Fusion is the tightest shit. It's pretty short though.
>>
>>343850517
I never knew the box art was so pretty
>>
>>343850517
People bitch at it because it's not as open ended as Super but honestly I still really love fusion
>>
people don't appreciate anything until ten years and 3 bad sequels later
>>
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Because Metroid Prime came out 2 years after and blew every one away, not to mention how linear it is.

I fucking love Fusion, played it for 8 years straight
>>
Because it was on a fucking handheld.
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>>343850517

It started the whole muh story/focus on ZSS bullshit that ruined the series forever.
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>>343850917
Prime is great but I think the atmosphere and pacing in Fusion are superior
>>
>>343850517
Linearity
>>
>>343851035
On my steam profile I have my favorite quote, that being a big spoiler however.

Because of this mechanism, there are no fewer than 10 SA-X aboard the station.
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>>343850517
It's great. Just ignore the anal aching Federation Forces who think the Prime trilogy are the only Metroid games.
>>
>>343850517
I really liked it. The creepy and tense atmosphere was really impressive considering it's a GBA game.
>>
>>343851014
So what? Pokémon R/B was also on a fucking handheld and that didn't stop it to be a huge commercial hit and get the shitload of praise it got
>>
>>343850917
Prime and Fusion came out on the same day. You meant Prime 2?
>>
>>343851035
You have bad taste my friend.
>>
>>343850917
>2 years after
Same day release
>>
>>343850517

I've literally never heard bad stuff about fusion. Why exactly are you saying its underrated?
>>
>>343851141
Pokemon isn't a series known for it's console games nor atmosphere either.
>>
>>343851145
Right, right. My bad. Sorry.

Makes more sense because they had the compatibility switch for the suit in Prime
>>
>>343851238
It all came from a worthless handheld game. Just saying.
>>
>>343851162
See >>343851276
>>
>>343851112
Literally no one thinks that. It's strawmanning fucktards like you that are the reason we can't have nice Metroid threads on /v/ anymore.
>>
I didn't like how many times you had to search for hidden breakable tiles though.
>>
>>343851215
People rarely mention anything about it. It's all about Super and Primes, all the time.
>>
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>tfw SA-X appears on screen
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>>343851326
Yes yes, anon, clap clap. You figured out that pokemon started as a handheld. Want a sticker?

Metroid didn't start as a fucking worthless handheld game, hence there was no interest in one as there were more mainline console games being released.
>>
>>343851426
Power bombs are your closest friends
>>
>>343851493
>Exploring
>Checking shit out
>Walk into a room
>Music stops
>Door opens, footsteps
>SA-X walks in
>Fall by accident
>It sees me

Guess how it ends
>>
>>343851487

That doesnt mean its underrated. Also fusion pops up in every metroid thread. As I've said: Its a really sweet game and nobody disagrees on that.
>>
>>343851487
>/v/ rarely talks about it
That's how you know it's good.
>>
>>343851215
>never heard bad stuff about Fusion

Then you clearly weren't paying attention when it launched. It was basically the beginning of the end for Metroid. Even I was spitting loads of venom at it back in the day. I still don't think it's a *good* entry in the series, but its faults just seem so petty compared to what came after.
>>
>>343851627
shut the fuck up you 20 year old kid that can't remember a world before 9/11. i was jerking off before 9/11 and i sure as fuck jerked off on 9/11 and ive been jerking ever since. no one cares you faggot.
>>
Fusion was my first Metroid, followed soon after by Prime.
Fusion makes for a horrible first impression of the series, being so different and all.
I was kinda disappointed by the lack of spooks Prime had. Until the Chozo ghosts. And the phazon mine.
>>
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Fusion and Zero Mission's engine has absolutely perfect physics. Super is generally too floaty for me; I feel like Samus should be fast and heavy, and Fusion delivers on that pretty darn well.
>>
While >>343851789 is weird avant-garde bait, >>343851627 is also a shitty opinion that is also wrong.

The correct opinion is that Fusion both was and is great. You're welcome. You don't owe me anything for that life wisdom.
>>
Fusion is the only metroid game I have beaten.
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>>343850517
It's my favorite metroid. I beat it about 15 times now.
>>
>>343851561
Fuck you.

Anyway, what the hell are you trying to prove here? That a handheld game is bad just because there's some console entries in the same franchise?
>>
>>343852093
I suppose it was great if you like things that are completely antithetical to Metroid. But I don't.

We should have seen the signs. We could have stopped him before it was too late.
>>
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>>343850517
>started story in metroid (bad)
>started cartooniness/campiness motif in metroid (bad)
>GREEN N PURPLE daily dose color palette (bad, thanks doc)

Metroid was best at its most minimalist.
Minimalism is a powerful aesthetic and Nintendo just trashed it after Super for some reason.

For all the naysayers who say it's shit look at Undertale. Toby understood it and exploited the hell out of it.
>>
>>343850517
Bitchin' action game. It's everything Other M should have been really.

It's funny because as a kid I thought Adam was a cool guy with how he turned around in the ending and everything.

Then Other M came out years later and ruined everything.
>>
>>343852553
This.

Other M is basically the result of selling a critically acclaimed franchise to a shitty 3rd party company and letting them write, direct and design stuff at their own will. Which is probably what happened.
>>
>>343850517
>only 5 metroid games
>this one is in the top 3!
that's not saying fucking anything
>>
>>343852878
But there are nine Metroid games if you don't count Freedom Force, Hunters, or Pinball!
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>>343850517
Fusion is linear but thats about it ,great game
>>
>>343850917
Swear I've seen you post the "8 years straight" thing before, how often were you playing this game exactly?
>>
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>tfw ZM and fusion are considered commercial failures, and even if nintendo did decide to make a "real" metroid game again, it would inevitably be another prime, and not a 2D game
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>>343852878
>Prime 1
>Prime 2
>Prime 3
>Super
>Zero Mission
>Fusion
>Hunters
>Metroid
>Metroid II
>Other M
>Federation Force (not even out)
>Prime Pinball
>Trilogy (Primes 1-3)

Learn to count your illiterate cunt
>>
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>>343852725
>He doesn't know

I don't have the heart.
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>>343852725
Other M is all in house, Team Ninja only did what Nintendo told them to do and Nintendo did all that writing you love so much.
>>
>>343853450
You mean it? Fuck, I thought it was entirely on Team Ninja's.

Fuck.
>>
it's not underrated at all, it's a good game but not as good as the best games in the series super and prime
>>
>>343853450
This. You can only do so much with that wiimote control scheme in a 3D game
>>
>>343853617
wiimote was a mistake. It should have CC/Nunchuck support by default, but
>muh motion controls
>>
Only time I have ever been banned in the internet was when they were asking in a twitch Super Metroid run which Metroid game you thought was the best and I responded Fusion
>>
>>343853617
also remember Team Ninja wanted nunchuk support but nintendo denied them.
>>
>>343853541
I thought that for years too. Team Ninja said it was pretty much 100% Sakamoto.
>>
>>343853541
>Morisawa: At first it's yellow, then the typical orange, then finally it becomes the Gravity Suit, so that Samus is purple. That is Nintendo's official specification, so naturally we started making the final Power Suit in purple. Towards the end of the game, however, there are some serious dramatic scenes. As Sakamoto-san was watching one of these cinematics, where Samus appeared in purple, he said 'why is Samus wearing purple?'
>Morisawa: Yes! (laughs) So I told him 'she's wearing the Gravity Suit, that's why she's purple'. His response, however, was 'but it looks strange to have this purple person popping up during such a serious conversation'. It would then become an exchange along the lines of me saying 'But this is the specification!' and him responding 'No, no, definitely strange'.

http://iwataasks.nintendo.com/interviews/#/wii/metroid-other-m/1/4
>>
>>343853541
No sir. Look up interviews with Sakamoto if you want to see how DISTURBINGLY unhinged he was in his directing decisions. There's one where he admits to crying tears of joy when he saw one of the finished cutscenes.

I know it's cliche to say at this point, but nigga went full Lucas.
>>
>>343852316
Undertale's story was kinda fucking stupid. It relied too much on the person connecting with characters. The emotional payoff was also short-handed by how it in a sense needed you to like all the characters. I couldn't really stand alphys and Undyne was cool I guess.
>>
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>>343854020
There was a Q&A in 2004 when Zero Mission released where Sakamoto explained the "power suit is powered by concentration and willpower" thing. Plus the Super Metroid interview where he said he was the only one who knew where Samus' beauty mark was. Which later turned out to be the mole.

Sakamoto didn't go crazy, he always was. I assume there were simply a lot of people around to restrain him in the past, but with Other M he got full control.
>>
>>343850517

Metroid Fusion is linear as fuck, has an awful design for the suit, and the space station design makes no sense...
>>
Too linear, and every area felt really cramped.
>>
>>343852316
I'm pretty sure everybody agrees Aesthetics was the worst point of Undertale.
>>
Wait, people are pretending Fusion is underrated?

Fusion is overrated. Fuck that linearity; BWOOP BWOOP HERE IS THE NEXT POINT YOU NEED TO GO YOU NEED TO GO TO AREA 1, THEN AREA 2 THEN AREA 3 THEN AREA 4 ETC ETC ETC and only really breaks that pacing towards the last fourth of the game.

I mean, its not shitty, it has plenty of positives. Pretty decent boss variety, Samus has a nice personality, there are a few tense moments when you first play the game, but it really loses out when you actually try to replay it. I got so bored that I just sold it after I attempted a third playthrough.

Oh, it also has the worst final boss in a Metroid game. Holy shit, the SA-X fight sucked (what the shit was that horrible keyboard music being played?) and the Omega Metroid sucked too.
>>
>>343850517
I loved Fusion. Loads of fun to play, better than Zero Mission in a few ways. I liked how the Charge Beam could damage bosses, for example, and you got Space Jump halfway through.

It's an example of how story can get in the way of a good metroidvania, but Fusion also does a good job of handling it. That moment when you break into sector 4 after fighting Nightmare is amazing. Everything's gone to hell, the station is in disarray, you've snuck away from Adam after following orders for the entire game, and now you're running around doing things you're not supposed to while in this absolutely beautiful underwater environment. That freedom plus the relief of finally collecting the Gravity Suit (goodbye ugly Varia suit, goodbye water effects) is honestly one of my favourite moments in the entire Metroid series.
>>
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The only thing I disliked about Fusion was the weir-looking suits. Samus' classic suits were so much better, and now she's stuck looking like this...

Fusion is a great game, though. I've been meaning to try out that mod that puts in more SA-X encounters.
>>
>>343854020

Wait, what? Link please, I've never heard this before.
>>
>>343850517
>Honestly, it's probably the best Metroid ever made, or at least among the best 3.
Not even close.

Super > Prime 2 > Prime > Zero Mission > Prime 3 > Fusion > II > Metroid

That's how the good Metroids rank.
>>
>>343851984
Okay, what is this?
>>
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>>343858206
Looks like fanart to me.
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>>343858206

It's a scene from the SA-X fight.
>>
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I kinda wish the next Samus Figma was the Fusion Suit.
>>
>>343858274
Fed force = triforce heroes?
>>
>>343859156
No the other CD-i Zelda
>>
> le other m is bad maymay

>primefags

not even once
>>
>>343859603
> le prime is bad maymay

>othermfags

not even once
>>
>>343859875
>liking literal halo reskin

gamecubebabbys
>>
>>343860107
>liking literal shitty ninja gaiden reskin

gamecubebabbys.
This argument isn't going anywhere we should both just stop.
>>
>>343859603
>only primefags think other m is bad

good one, cocksucker
>>
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>>343860457
Forgot pic
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>>343850517
>Unique storytelling
Nothing unique about it at all. Very generic storytelling and a very generic story. It was honestly not very different than Super, which already featured too long of an intro for such a insignificant story.
>Creepy atmosphere
Valid point.
>Strong sense of achievement after each upgrade
This is subjective, but I didn't like how you were told exactly where to go to get what upgrade. It felt like checking off a list rather than finding things out for yourself, which I'd find a lot more rewarding.
>Metroids are treated like really menacing creatures
I disagree. I thought Metroid 2 did a good job of establishing the little fuckers as menacing. Especially the Omegas and the Queen. All done without any text too. You just encounter them and see for yourself.
>You don't stand a chance against your clones
It was great during the first half of the game and really made you feel scared of your next encounter with the SA-X, but as a final boss it was weak shit and easily exploitable.
>Brilliant level design
It was good.
>Tutorials are actually the level design
Has been a staple since at least Super.
>Health recovery system makes more sense than absorbing purple orbs
But missile recovery does not. This is nitpicking, in my opinion.
>Soundtrack
Hit and miss. It was decent and did the job, but most songs just sounded mediocre and didn't really go for ambience or catchiness. Again, Super Metroid did both very well.
>>
>>343860602
Why are metroids so tough we couldnt just nuke them?
>>
>>343850517
Is Fusion even underrated anymore? Most people seem to agree that it's pretty damn good.

>>343852553
Other M is basically just a shitty Fusion really.
>>
>>343861210
No idea. A strong enough explosion seems to be enough to wipe them out. Maybe it'd damage the eco system of SR-388 too much? The GFED seemed to want to preserve the species.
Though, that doesn't explain Zebes, which was blown up twice.
>>
>>343861210
Yeah good idea let's nuke the radiation-draining highly unstable, constantly evolving parasites, what could go wrong?
>>
>>343861210
Wouldn't they just absorb the energy?

Hell I think that's pretty much what happened in Prime.
>>
Partially because the Fusion Suit looks like crap. I know it's supposed to look salvaged but it just can't compare to the regular power suit.
>>
>>343861287
>Other M is basically just a shitty Fusion really.

more like the result of david cage trying to make a 3d beat them all
>>
They made it linear and put a huge focus on story.

They then took that and turned it up to 11 to make Other M.

If you didnt get locked into a room and forced into unskippable dialog every 3 minutes it wouldn't have been so bad.
>>
>>343854708
Theres nothing wrong with linearity, you still need to do plenty of exploration in the game, and difficulty wise fusion is the hardest game in the series.
Some of the bosses actually require you to git gud against their pattern and there are a lot of fucking shinespark puzzles if you want to 100%.
>>
>>343862081
>>They then took that and turned it up to 11 to make Other M.

Which is funny because Other M shits all over Fusion's entire premise with the god awful Adam shit.
>>
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>>343862173
Fusion created the Adam shit. Apparently someone decided Samus needed a father figure because she never had one before...
>>
>>343861817
>more like the result of david cage trying to make a 3d beat them all

*Sakamoto absolutely forgetting why anyone ever played Metroid in the first place and completely wrecking his waifu along the way
>>
>>343862372
Fusion created Adam but he seemed really respectable.

Other M makes it worse. Like Samus literally would not breath unless Adam authorized it.
>>
>>343850517
It's not underrated. This is how I want Metroid games to be. 2D is perfect for the franchise.
>>
>>343853450
Samus Suit less design was definitely made by a Team Ninja employee though.
>>
>>343862457
Because Adam was a dickhead, but Samus wanted the d
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>>343862457
The difference between the two is that Samus would disobey Adam if what he said didn't fall in line with her personal goals. The best example is at the end of the game when Adam locks her in the computer room and tells her to go home and that the GF would handle the X parasite. Samus's response was to tell him to fuck off and that she was going to blow the whole ship up because the GF can't handle the X and if the X got out it'd be the apocalypse.
>>
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>>343861210
You remind of pic related.
>>
>>343850517
I actually like it as much as Zero Mission. I just wish it wasn't as restrictive as it is.

Super Metroid and Metroid II are my favorites.
>>
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>>343862372
The ironing is the computer becomes less like Adam when it tries to be like Adam at the end of the game.

>End of the game is him ltierally telling her to screw the Federation and kill whatever the fuck she feels like

Yes I know Adam destroyed sector Zero in Other M but he was still a Federation lapdog to the end.
>>
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>>343862710
>Original Zero Suit notes specifically state not to give her high heels and there was a definite zone of acceptable (slightly raised wedges)
>lol let's just ignore that entirely and give her 10 inch heels
>>
>>343862971
>Fusion
>Fuck no Adam I'm the only one that can handle this

>Other M
>OH YES SIR ADAM OH MMMMM CAN I SUCK YOUR COCK
>Authorized
>>
>>343863117
This is what happens when you have both Nintendo Character Artist and a Team Ninja Character Artist on the team and decide that it's a great idea to allow the team responsible for DOA beach games to design an iconic character over your own damn team.
>>
>>343863110
That whole goddamned section was stupid as fuck. Let's disregard the whole put the self destruct button in the room to be destroyed nonsense.

>Why did you shoot me in the back?
>Because you can't destroy these Metroids
>Okay...but why did you shoot me in the back? And why did your bullet make it so I can't get my suit back on?
>>
>>343850517
They cut out the difficulty options meaning that some ending screens were unviewable.
>>
>>343863117
I seem to notice this, since Super Metroid Samus always covered her upper back. In Zero Mission she had Chozo symbols on the upper back part of her Zero Suit. Since was genetically and cybernetically enhanced. Does anyone think that Samus cybernetics to connect to her Power/Fusion Suit may be in her upper back?
>>
>>343850517
metroid didn't have a single bad game until other m and then it had no games at all for 7 years. none of the metroid games are "underrated", they have all gotten a significant amount of exposure, and speedrunning marathons have kept it alive and fresh in people's minds. Hell, the sgdq run of MP last night had the Fusion suit
>>
>>343863219
>Adam very obviously doesn't want me here and calls me outsider constantly and I have no reason to comply with any of his orders from a command or power perspective
>But let me stay on the Bottle Ship anyway, I just want to be near him
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>>343850517
SA-X is such an effective protagonist because literally all it is, is "samus at full power", and the whole time samus is worried not about it killing her, but escaping the station and becoming smart enough to utilize her maximum strength to fuck up the entire universe
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>>343864597
>There are no less than 10 SA-X aboard his ship
>>
>>343863423
I'll forever continue to cling to my retarded fan-theory that the Samus in Other M was a Federation clone of the real Samus with implanted memories and brain-washing via key words so high-ranking Federation officers like Adam could control her and activate/deactivate her suit's functions at will, and she had a built-in killswitch in the back of her suit as an emergency shut down known only to said officers.
>>
>>343863409
Except Sakamoto had the final say for everything. DON'T blame TN for Sakamoto's fuck ups.

>>343863982
Oh shit, that would be great.
>>
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>>343864597
*antagonist

fuck it's 3 am.
>>
Prime came out the same day so it was overshadowed

also top 3 metroids are easily prime, super metroid, and prime 2 (in no order)
>>
>>343850517
it's good, but veeeery linear
>>
>>343864941
>Prime 2
I love the game, but it has issues. Zero Mission is clearly number 3.
>>
>>343865056
the good in prime 2 FAR outweighs the flaws

I'd put ZM as 4, it lacks content but is very solid
>>
>>343864830
My theory is that all of Other M was a fever dream Samus had after the end of Fusion. She's retreading the exact mission she just completed. She's thinking of Adam again since she was just reunited. And all the stuff that doesn't make any sense and continuity issues can be excused by the fact it's a dream and she's not lucid. If Other M does reveal anything about Samus's true personality then that information is right where it belongs, in the back of Samus's subconscious. And she just wakes back up, forgets it, and moves on with her next mission.
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>>343859603

Other M is very bad and you should seriously consider reevaluating what makes a game great to you if you legitimately think otherwise.

Fusion is ok. Zero Mission is great. Super is legendary. All three Prime games are pretty worth playing and great too. Metroid 1 and 2 are for the most part skippable, but you should at the very least try them out, especially 2.

But at the very end of the day, the only and I mean ONLY Metroid game that should be avoided is Other M. Go play Metroid Prime Pinball over it because you'll have a better Metroid experience that way.
>>
>>343850517
It's great but you can't help but wonder how much better it could have been if it wasn't so heavy handed with the forced progression. Imagine if you could access all the sectors from the moment you gain access to the elevator hub.. Honestly I think that would have taken my breath away. You'd have an entire space station for yourself to explore after completing the "tutorial section". With potential like that, it could have toppled even Super Metroid.
>>
>>343864830
ya same here. Other M was so retarded I have to force myself to do shit like this
>>
I like Fusion the most because it doesn't have that much exploring. It's just enough for me. I tend to get lost in these types of games fairly easily. The ending of Zero Mission ruins the entire game. Super wasn't bad, but too long for my tastes. Fusion is a casual game for a casual gamer like myself. I beat it once or twice a year.
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Hello guise, I was playing the second Metroid Prime but I got bored and quit because the bosses are awfully terrible and the levels not as good as in the first Prime, should I bother with the third of the series?
>>
>>343865526
prime 2 has the best bosses in the series
>>
>>343850517
>Honestly, it's probably the best Metroid ever made

It's a good game, but let's not get fucking nuts here.
>>
>>343865526

what? the bosses are the best part about prime 2

levels aren't as good as prime 1 though, I'll agree. Just keep going and wrap it up. Prime 3 is pretty worth it too.
>>
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>>343865609
>prime 2 has the best bosses in the series
>>343865751
>what? the bosses are the best part about prime 2

uumhhhh
>>
>>343850517
>>unique storytelling
By going to monitors that info dump? Not really and not well done. Plus that bit with the animals saving you at teh end was dumb

>>creepy atmosphere
>>strong sense of achievement after each upgrade
every metroid, doesn't do it any better

>>linearity is balanced with high difficulty that forces you to constantly search for health and ammo upgrades to survive bosses
Other metroids do that without the linearity, plus you always knowing the map and areas being smaller means you know where health stations are so this is much less true. Enemies also constantly drop health so it is very easy to farm

>>metroids are treated like really menacing creatures unlike in other games
You see them like once or twice and barely interact

>>you don't stand a chance against your clones
This was good but you only see it like 3 times

>>brilliant level design
>>tutorials are actually the level design
Metorid has this but instead of closed off tony worlds it is an interconnected one where you actually need to think about where to go next without an AI telling you. A lot of the levels turn into pixel hunts of find the bit of the floor where a certain power works instead of real hints meaning you have to memorise where stuff is and how your powers interact with them.

>>health recovery system makes more sense than absorbing purble orbs
I guess but it was hardly an issue
>>
No matter how I rank the metroid games, each pick outside of other m Is still a phenomenal experience, that I enjoyed the fuck out of.
Metroid is tied with Metal gear as my favorite series' of all time.
>>
>>343865962
whats wrong with grapple guardian?
>>
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>send in Adam's team to find out what happened on the Bottle Ship
>plant an assassin to kill anyone on Adam's team who finds out what happened on the Bottle Ship
>>
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>>343865962
Explain.
>>
>>343865962

really fun fight

what's your point, dude?
>>
>>343864778
that's one of the things i've always loved about both fusion and prime, is that Samus reached a point in her development where the only thing that could really challenge her was some supercharged version of herself. in Fusion it's the SA-X, and in Prime it was Dark Samus. literally nothing short of a clone of herself could even offer a challenge

maybe i'm just weird but i've always viewed the Light Suit as Samus "at her peak", not just in popularity but also as a character and even spiritually
>>
>>343866259

nah you're not alone there. I view Light Samus the same way

Then she becomes corrupted by Phazon and shit gets weird
>>
>>343854708
not as bad as that dumb head spider, the bosses get worse as the game goes on

>>343862142
>you still need to do plenty of exploration
The game gives you a map, so no your don't. The only time you sort of do it when you break a block and get into a new bit but when that happens you'll only have one way to go as the other path will be blocked by whatever upgrade you need to get.

It completely changes the atmosphere of metroid and makes it feel like levels instead of a area being explored
>>
>>343865962
>Complains about bosses
>Doesn't even post one of the few admittedly debatable bosses like boost guardian or spider guardian
uumhhhh
>>
>>343866461
Spider Guardian was a bit annoying with how you had to wait for so goddamn long before being able to even attempt doing damage to it, but the Boost Guardian was just tough. I wouldn't consider that a design flaw. It just needed some way to get back energy faster.
>>
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>>343866410
my brother was so happy she actually got a Light Suit palette in smash4, like actual suit changes would've been vastly preferable, but what can you do i suppose.
>>
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>>343866259
>not just in popularity but also as a character and even spiritually
I honestly don't really understand what the hell you're talking about now.
>>
>>343864597
It would be more effective if it didn't just appear 3 or 4 times in scripted sequences. You soon realise it isn't a real threat and there is just some little puzzle which is usually just run or hide in a crack.

Plus it was annoying when you didn't hide in the place the game wanted you to so made you fail
>>
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>>343864852
I don't know, Samus looks like she was designed by a Team Ninja dev. Here is an image of Samus from Other M I will post up a DOA girl next. Their body shape look very similar.
>>
>>343866841
like within the lore i felt thematically that samus was at her highest point when she acquired light suit.

partially because i think it's her best suit design, and at the time she happened to be at the peak of her popularity in the real world, so it kind of made me associate Samus' peak with that outfit

plus it looks so fucking good in project m
>>
The final fight with SA-X was a letdown. you could cheese the first form with charged spinjump and the from form was just shit.
>>
>>343867061
I was referring to the character and spirituality parts.
>>
It along with Zero Mission are surpremely underrated IMO. They're both tied for my GOAT

>>343850721
the first actual vidya I ever played were the Metroid games and I got spoiled by short but excellent playthroughs. Now everything I play feels like it takes forever
>>
>>343866017
think about how much you just wrote to shit on a 12 year old gba game
>>
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>>343864852
Here is the DOA girl.
>>
>>343851031
ZSS didn't even appear in this game shitlord
>>
>>343867139
well light suit / enlightenment and it was just before she started dealing with phazon corruption
>>
>>343850517
>metroids are treated like really menacing creatures unlike in other games
Don't know where you're getting this one. Only in the Primes they're treated like yet another enemy whereas in Metroid 1 and Super they're a dangerous final area enemy that requires a specific combination of weapons to kill. Other than the Omega Metroid at the end, all they do in Fusion is bump you a little when you're trying to clear the room during the countdown. I'd hardly call that menacing.
>>
Of all the shit that Other M gets, probably my favorite part about it is the concept of the deleter.
>>343866067
If I remember correctly, one of the corrupt higher-ups knew about what happened, and put james on adams team as an assassin in case anyone found out the truth when adam and the others who didn't know what went down, went to investigate the distress call
>>
>>343867227
It's called a 'discussion', son. If you can't refute his points then don't bother replying.
>>
>>343851159
no, you have bad taste. Fusion is excellent in that department

>>343851215
how new are you?
>>
>>343850517
Too much text and too linear. More of it should have been explained in game based off what you see rather than adam talking for a fucking hour.
For example, while the line is great, imagine youre running from SA-X and then you run straight into another one and thats when you realize theres multiple on the ship rather than just being told that. I would literally shit my pants.
But yeah those are what make it worse than ZM in my opinion.
>>
>>343851103
this one of many shit-your-pants moments in this game
>>
>>343851238
>NEStroid (NES)
>RoS (Gameboy)
>Super (SNES)
>Fusion (????)
>Zero Mission (????)
>>
Adam suffers from a similar problem he has in other m, the game just expects us to like and respect him as much as Samus now seems to. He even tries to be as restriting on Samus. The only bit that makes it better is Samus is way more ready to tell him fuck off
>>
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>>343866681
Samus has the best alt colors in Smash 4 imo but shit, if Sakurai just went ahead and went full alt costumes, I'd be so much happier.

>that one alt that resembles Dark Samus

HHNNGGG

>>343867048
>>343867283
Sakamoto was the director and writer of the game, dude. He had the final say on everything.
>>
>>343864597
My only gripe is that SA-X is mostly just a handful of scripted sequences. I guess something more like Nemesis would have been too much.

There's a few generic mechanical areas in the sectors that feel like the SA-X would have shown up but nada.
>>
>>343851984
>ZM and Fusion had best physics
my fuckin' man!

>>343852315
So you're gonna stop that car from hitting and killing Yokoi Gunpei?
>>
>>343867867
>I guess something more like Nemesis would have been too much.
Right? I would really like a Metroid antagonist/boss that would actually chase you around the place.
>>
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>>343867649
Here's the thing about that: the idea in and of itself that Samus has someone that she respects enough to bow to despite being nigh-unkillable isn't a bad one. The thing is they had to show WHY Samus respects this person so much as to go along with what he says. And certainly not make it to the point where Samus goes full retard whenever she's around him. That was Other M's job. So what did we learn about Samus and Adam's past that brought him so high in Samus's eyes?

>He used to single me out in briefings because I wanted to be a brat
>He told me to shut the fuck up when I offered to save his brother from an exploding ship
>....

Wait so that's it? You respect Adam so much because he's been an asshole to you for as long as you've known him?
>>
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>>343868059

oh hey yet another anon that gets why Other M is fucking shit outside of the bad gameplay

color me surprised

and Other M fags WONDER why we think they're just shiteating trolls.
>>
>>343853353
I lose sleep at night thinking about what could have been
>>
>>343853353

i bought both and even own Fusion on VC man

I fucking tried but i'm only one human
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Without any bias here.

Were the Metroid Prime games actually good? What is the best way to experience them?
>>
>>343868059
While it was other m's job, fusion needed to give us something as well. It just so happens that other m makes it worse as he is unlikeable, stifles your progress and SHOOTS YOU IN THE BACK FOR NO GOD DAM REASON WHEN HE COULD HAVE SAID STOP

He feels like a self insert gone wrong
>>
>>343868304
I prefer the original, but it's almost unanimously agreed that the Trilogy is the best version.
>>
>>343868304
Play the trilogy version. The pointer controls for the arm cannon are great.
>>
>>343868059
That scene was supposed to show that Adam had to make a difficult decision and made the right choice, which made Samus respect him more(?). But much like anything else in the game it was really badly executed and came out all wrong.
>>
>>343868304
I would like them much more if someone would add keyboard or twin stick support. Wiimote is fine but I don't like the whole not moving the screen as you aim
>>
>>343867389
>Fusion is excellent in that department

Except it isn't, because it is 2 dimensional. Maybe among the 2 dimensional games it has the best atmosphere, but it cannot compare to the 3d ones.
>>
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when you guys shit on this game, are you shitting on it as a pinball game or as a Metroid game? I understand the latter, but I thought it was a really solid and fun pinball game, and have easily spent more than 100 hours on it.
>>
>>343868673
I hate pinball and I still thought it was a fun little game.
>>
>>343868673
I fucking love MP Pinball
>>
>>343868673
It's not a metroid game anon. It's a pinball game with metroid aesthetics.
>>
>>343868673
It's a good game, but I won't play it if I want to play Metroid and I don't consider it part of the series. It's a spin-off and it succeeded in what it set out to do.
>>
>>343868480
I'm in the camp that firstly story should never have been the central focus in a Metroid game. But if you were going to be so bent on putting story in the forefront then take a moment to think things through. I mean really what did Samus accomplish throughout that whole damn game?

>Find out what happened on the Bottle Ship. Except Adam did that.
>Kill Ridley. Except Samus didn't kill Ridley at all, he got away and then died.
>Capture Mother Brain. Except Samus didn't do that either the GF did
>Kill Mother Brain. Except GF trooper #324 did that
>Destroy the Bottle Ship. Except the GF did that too

So what I guess Samus gave the science chick and that guy I can't remember a ride home?
>>
>>343868673
it's a pretty good game by itself.
It's just not a metroid game.
>>
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My favorite is Super, followed by Fusion. I think linearity, which kinda goes against to what the metroid games were to that point makes me enjoy it a bit less, I also prefer Super's physics among other things. Fusion is an excellent game, I really don't think it is underrated.
>>
>>343868563
I bet you can't play games with pixels either you fucking crybaby
>>
>>343850517
Its probably mostly because at the very beginning Samus admitted to being disfigured from the suit melding and ripping.

Many many games ride off of the sexual based fanart created and thats... not Hanako tier scarred but an entire bodysuit fused with her skin to create a Fallout tier ghoul samus
>>
>>343868776
You could honestly say the same thing about Primeshit in general
>It's not a metroid game anon. It's a Halo game with metroid aesthetics.
>>
>>343863982

What if she has tiny wings
>>
>>343850517
>>unique storytelling
In what way?
>>
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>>343869047

It was shit on at FIRST but after we seriously stopped getting 2D Metroids, Metroid fans started to look back on things a bit differently.
>>
>>343869047
>I also prefer Super's physics among other things
Who doesn't? Super has the most detailed physics of the 2D games. You have multiple stages to your running speed, which directly affect your jumping height and length. It's the only 2D game that has inertia to the movement, which for a game which replay value lies in speedrunning and mastering the movement is pretty important. You can't just turn around mid-air without losing all your speed.
I heard people complain about the wall jumping, but I never really had a big problem with it. You just push away from the wall and press the jump button slightly afterwards. Once you learn the timing, it's second nature.
If I had to complain about something when it comes to Super's physics and movement, it's that sometimes, holding down in mid-air will cause you to drift right or left, without any way to change direction. Also, there's no way to spin jump out of a regular jump, like there is in the GBA games(you press A in mid-air). This is annoying because if you get hit while spin jumping, you can't space jump, which could have been more lenient with the timing. It also makes space jumping for longer periods of time a bit of a pain.
>>
>>343869306
Well the idea is that calling things an X game is that X is the genre dude. Calling things a metroid game, or a halo game is pretty retarded. Super Metroid isn't a metroid game, it's a side scrolling shooter.
>>
>>343867867

I feel like the SA-X should have had the chance to show up in any of the 6 sectors, and have been guaranteed to show up in at least 3 but you would have no idea which ones they would be on any given playthrough.

Then there should have been a sequence before you go and fight it where it chases you all the way through every sector using the secret passageways between them.
>>
>>343869451
>It was shit on at FIRST
Absolutely not true. Fusion was praised to heaven and back when it released and long afterwards. The Fusion criticism is a fairly recent phenomenon.
>>
>>343869479
I don't. Super feels floaty and uncomfortable as fuck which is why I always thought it was the hardest/most-tedious of the 2D games (including NEStroid and RoS)
>>
>>343868304
absolutely

>best way to experience

trilogy, wiimote is really good for aiming. Although if you want to see metroid at its most challenging, play prime 2 on GC
>>
>>343868304
Kinda hard to be unbiased because I love them so much, but some aspects of them haven't aged very well.

Some of the backtracking in MP1 and 2 is really obnoxious and doesn't feel well thought out. For instance the first game has you go through Magmoor multiple times during the game, but the trek never really gets any faster until a very late point in the game. Same deal for the Temple Grounds in Prime 2. That's probably the worst aspect of Primes 1 and 2. Prime 3 has its own slew of problems ranging from small and poorly interconnected areas and overpowered hyper mode to copious amount of ship flying (glorified loading screen).

Still, in spite of these problem they're still modern classics and worth a play if that's an option for you. The Trilogy versions of Primes 1 and 2 are pretty good for a first time player and get rid of the (arguably) tedious control scheme of the originals.
>>
If there's ever a canonical sequel an SA-X should be a hidden boss
>>
>>343850517
People are biased against handhelds that's all. They don't share the same audience.
It's the same reason why you've got so many people wanking over Symphony of the Night while not even recognizing the handheld games.
>>
>>343869564
No, it was shit on pretty hard, and for good reason. The game holds your hand and tells you where to go and in what order the whole time. That's insulting for an exploration game like Metroid. I remember people hating it for that and it's constant story telling. So long isolated lonely atmosphere, hello dumb AI based on an old CO.
>>
>>343869564

dude whatever metroid community you were a part of, I was not in it.

Every metroid community I was a part of tore the game apart. Gaming mags ripped it. Nintendo Power and a couple others liked it, but boy were fans in particular buttmad that it "holds your hand" and was on the GBA.
>>
>unique storytelling

It was mostly just taking the Alien connection even further by ripping off the "company you work for is actually evil" cliche. Besides, making Metroid more story focused was a bad move that the series didn't need.

>metroids are treated like really menacing creatures unlike in other games

They've been treated as one of the strongest forces in the galaxy since game one, I don't know what you're talking about.

>brilliant level design

Not nearly as brilliant as previous games. Super Metroid is still probably the pinnacle of world design in video games.

>health recovery system makes more sense than absorbing purble orbs

Why the fuck would that matter

The rest is mostly accurate but still not enough to propel this game to "best" status. It's good but this is a series of greats.
>>
>>343870001
I will never understand why people can get so fucking mad over an entry in the series. I say that as a SMT/Persona, Tales, FF, MGS and Metroid fan.
>>
>>343869564
You got it completely backwards. It was the black sheep of the franchise and generally considered one of the weakest entries. It was only after Other M showed everyone what a bad Metroid actually looked like that people looked back on it differently.

It's like the "Zelda Cycle", if a new game comes along that's worse than the last one then usually the people that shat on the old one will move on, leaving only the fans it had to discuss it.
>>
>>343870142

shit held your hand man. told you where to go

back in 2000 this was not very common for games like Metroid and not very common for games in general
>>
>>343865526
no, 3 was shit

1>2>>>>>3
>>
>>343868918
It's really funny. The prevailing problem of the game's storytelling was that instead of showing you what's going on, they had Samus narrate the happenings in a monotone voice. But whenever they did show you what's happening, it was always absolutely jarring and badly done. Things like the flashback scene, Samus' first encounter with fully mature Ridley and the scene where Adam shoots Samus in the back (?!) were all cringe inducingly terrible. It was honestly really hard to watch any of the cutscenes that weren't generic miniboss introductions or something.
>>
>>343870001
Must have been a split between older/younger fans then, because I remember Fusion being praised by critics and fans alike.
I was part of what was at the time the most popular Metroid forum too.
>>
>>343870001
>Gaming mags ripped it.
What gaming mags are you talking about, exactly?

http://www.metacritic.com/game/game-boy-advance/metroid-fusion/critic-reviews

Everything is 80+, save for Thunderbolt.
>>
>>343869515
you can definitely call a game a metroid and everybody not completely retarded would immediately get what you mean

calling super metroid a side scrolling shooting game actually doesn't say anything, because megaman or metal slug are also side scrolling shooters but they're completely different experiences
>>
>>343868365
It's funny, I played Prime 3 not long after Other M and the one thing that stuck out the most to me was this scene

https://youtu.be/FSVXFeCO4A4?t=1h16m12s

At some point Samus apparently lost the ability to dodge enemy fire.
>>
>>343868551
Looks like someone doesn't know about the different control settings...I can't play this shit on the default. Go in the options senpai.
>>
>>343870685

Huh i might be wrong about that actually.

All i remember for sure is that fan opinion was extremely divisive at the time and nintendo power liked it
>>
>>343870856
Phazon addiction, anon. It may heighten your senses, but the aftermatch is devastating.
>>
>>343870856
God, I hated MP3, but at least it FELT like a Metroid game.
>>
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>>343869479
>>343869572
I actually love how floaty Samus feels in Super, it gives room to do all sorts of cool things that can help you reach areas in more than one way, like not needing the grappling hook or morphing in mid air to get inside a hole in a wall, etc. My opinion is also biased since this is literally my second favorite game of all time.
>>
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>>343870856
>We will never get a game where Rundas, Ghor, or Gandrayda are playable
they were way better representations of non samus bounty hunters than her carbon copies in Metroid prime hunters.
Even if I liked all six of those characters
>>
>>343871583
I fucking hated Ghor and Gandrayda. Rundas was alright.

I've always wanted to see more Hunters though but the ones we've gotten so far have been very forgettable.
>>
>>343871417
Felt a lot like Fusion actually, with the discrete and mostly self contained areas, exposition and all. Though unlike Fusion the game let you revisit old areas at your own leisure.
>>
>>343871583
Design and personality wise they were mostly forgettable but their abilities had a lot more potential than what we got to see in their boss fights, so that is a shame.

I'd have really preferred Fed Force be about a team of hunters with unique abilities than the thing we got.
>>
>>343866440
Yes it gives you a barebones basic map that is usually only half the areas at most.
You still have to figure out ways around points through discovering fake walls, going off the grid, and using your abilities well.
>>
>>343871790
Fusion was the better more linear, more story-based, combat-focused Metroid game imo.

MP3 is the redheaded stepchild of the Prime series. Though it's telling that even that were better than Other M.

So if you're like me, you feel like there hasn't been a good Metroid game in 12 freaking years.
>>
>>343872046
this.
My brother and I play Metroid completely differently and both ended up with 49% completion upon finishing Fusion for the first time
>>
I think fusion is ok
cool concept and decent pacing, but there are 1 or 2 parts that are bullshit cancer that you just need to already know about to beat it:
Theres instances in the game where the only way to go forward is to go through invisible morph ball tunnels
its fucking cancer and stops me from replaying it. other than that, its decent, yet a bit too linear for my tastes.
>>
>>343872046
Giving you a map that early already harms it. But then it just turns into go to each room and pixel hunt till you find a path to just follow cause the game is linear as fuck. Other metroid games are much better at giving you clues cause you have to think about where stuff is allover the map, fusion got lazy with it cause it didn't need to
>>
>>343872054
>waiting since like 12 years
Funny because that's how many years it has been since Nintendo never revealed Metroid: Dread at E3 2005. :(
>>
>>343871704
>Hated ghor
Anon, he gives near all of his bounty reward money to the victims of his bounty's crimes.
He's a total bro
>>
>>343872524
>Funny because that's how many years it has been since Nintendo never revealed Metroid: Dread at E3 2005. :(
I'll never understand how they didn't make a 2D Metroid for the DS. What the fuck were they thinking?
>>
>>343872524
>12 years
>from 2005
LET'S DO THE TIME WARP AGAAAAAAAAIN
>>
>>343872423
>the only way to go forward is to go through invisible morph ball tunnels
Have you never played another 2D Metroid game before?

>>343872648
>revealed Metroid: Dread at E3 2005
>never
didn't see that initially and you got me all hot and bothered for nothing anon
>>
>>343872626
Meh. Like the rest of MP3's Hunters, he basically showed up, didn't do much, had a few forgettable lines, then just died suddenly.

I mean, I get the appeal of Metroid games is the sense of isolation and all, and I would never want them to forget that, but for fuck's sakes, I want an actual foil(s) to Samus, whose personality, backstory, even abilities run counter to Samus'. I want a true rival.
>>
>>343872858
>what is Sylux
>>
>>343872054
I agree actually. Prime 3 isn't bad by any means, but its problems stick out way more than Fusion's. The combat revolves too much around silly target practice gimmicks and hyper mode abuse, and the areas are way too small and don't feel satisfying to explore. The ship loading screens get really obnoxious towards the end of the game where you're hopping between areas a lot. Compared to all this, the only glaring flaw of Fusion, at least if we disregard the linearity for a moment, was the amount of forced exposition. Even then the game really just dumps it all on you at one point and then largely leaves you alone until you visit the navigation room again.
>>
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what do other metroid fans think about metroid prime 2 echoes, Ive never seen anyone on /v/ talk about it.

I think in terms of upgrades, it adds on metroid prime very well, but it has a few problems. There was no point in the poision air, you see the same rocks everywhere, and less visually inspired, and less awesome music
But I still think it was overall pretty good with cool enemies/bosses, areas, and concept

and it had multiplayer I guess
>>
>>343873061
Sylux has a decent design. Not what I had in mind but he/she could do. I think they could do way better than Sylux but for now, I'll take it, unless they go full retard with the next Metroid game somehow.

>>343873093
Yeah, pretty much. Corruption also fucked up with its boss design and navigating some worlds, like Elysia, felt like a chore.
>>
It's REALLY fucking good. And I've never even finished it because I'm really fucking bad at finding upgrades in Metroid. I don't explore enough, or something.
>>
>>343873094
it had amazing level design, was decently challenging and probably has the greatest area in any metroid game (sanctuary fortress)

too bad the dark world is so shit, it looks like shit, it's a pain to navigate which defeats the point of exploration and fucks with the pacing and it's just not fun

the final fetchquest is also dreadful and l didn't like the ammo
>>
>>343873094
Aged like whiskey. God, the Prime games were graphically INSANE for their time, and they were fucking fun.
>>
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>>343873094
>There was no point in the poision air
There was. To make Dark Aether feel hostile and scary. The damaging atmosphere along with the dark visuals and ambience was meant to invoke uncomfort. I think the damage rate is a bit too high and the recovery of the light beacons a bit low, which means a lot of waiting around, but it all makes for a great, intense atmosphere.
>and less visually inspired
Picture fucking related. Sanctuary Fortress was a brand new concept for the series and was way more interesting than anything in Prime.
Prime fell into more cliched environment(grassy caverns, fiery caverns, icy caverns) while Prime 2 tried to do some things different. Temple Grounds ended up a bit boring and Agon Wastes while interesting as a concept, looked and felt very similar to Temple Grounds. Torvus Bog was most similar to Tallon Overworld, but more dense and featured a surprise underground area.
>>
>>343864778
And absolutely nothing came of that, and you proceed to beat the shit out of SA-X in one of the lamest boss fights of the game, followed by the lamest boss fight in the game.

SA-X was completely wasted in Fusion, to be honest. They did almost nothing with the concept.
>>
>>343873605
They still hold up amazingly well visually. Dat art style, dem models, dem animations

Although one thing I don't like about them are the fire, explosion, and lava effects. They look kinda bad and stick out like a sore thumb. Which is very odd because they are otherwise fantastic-looking and they legit still have some of the best particle effects in vidya too.
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>>343873094
It's a flawed classic. It has some problems like obnoxious backtracking even by Metroid standards and some shitty dark aether segments. But even with all that, I can't help but find myself returning to it time and time again. It's just got this charm to it that really resonates with me.
>>
Only thing I don't like about Fusion is how it spells out where to go next, but other than that, it's utterly fantastic. The GBA in general felt like the second coming of the SNES, which is(imo) the best console ever.
>>
>>343850517

Because people were bitchy over the fact that it wasn't Super Mk. II. Had they taken a step back, they'd have realized how the game was a giant homage to Alien, the movie that inspired the entire franchise.
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>>343868059
I feel kind of dirty for saying this, but Other M is pretty fucking sexist. Adam makes my skin crawl.

How anyone could have approved the hell run I have no idea.
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>>343870686
>you can definitely call a game a metroid and everybody not completely retarded would immediately get what you mean

Not in the context we are talking about buddy.
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>>343873856
Yeah, show anyone who's never seen Prime 1 and they'd probably think it was an alpha test for a current-gen game. Say what you will about Nintendo; they fucking knew graphics.
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>>343873605
>>343873856
I don't think there will ever be a time when Prim doesn't impress me with its visuals. It may look a little blocky at times, but goddamn the environments are detailed as fuck. This engine must have been something.
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>>343874116
>Yeah, show anyone who's never seen Prime 1 and they'd probably think it was an alpha test for a current-gen game.

I wouldn't go that far. Environments outside indoor areas tend to be jagged and some enemies (Like the Pirates) look like Dreamcast models close up.

But their Saymoose actually looks better than Other M's.
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>>343874487
Better example.
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>>343874527
I'm a sucker for the sleek neon look. Other M wasn't great (loved it once, but only once) but I fucking love that design.
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I like Super but I believe that Zero Mission has surpassed it. But since a lot of people grew up with Super they have nostalgia goggles for it, even if they played the original Metroid or II before Super.
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>>343873997

I'm starting to think that many of Fusion's problems are actually tied to Nintendo's idea of a standard play period for a portable game. Metroid Fusion works better when played in 15 to 30 minute bursts (i.e. the play period of a Japanese commuter). The small sections and marked destinations would make picking up and putting down the game much easier.
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>>343861453
>Though, that doesn't explain Zebes, which was blown up twice.

I doubt the Feds knew that Mother Brain somehow rigged the planet to explode on the event of her death.
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>>343874694
Of all the things to complain about when it comes to Other M, the suit design is probably the least significant. It just looks like the power suit, without the bumps on the shoulder pads and a slightly slimmer arm cannon.
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