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Junkrat and McCree
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You are currently reading a thread in /v/ - Video Games

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>ITT we discuss game balance
I'll start

>Junkrat's utility to damage ratio is moronic as it is right now. I suggesting nerfing his damage instead of his utility, because you couldn't really remove his CC out of the game.
>Passive is balanced.
>Frag Launcher would be balanced if they nerfed his other abilities.
>Concussion mine does 120 damage, has a huge AoE, can be detonated mid air, bounces you and the Junkrat, is a mobility spell for him. I suggest bringing it down to a range of 40-80 (85 along with steel trap would be good, however) damage to counter its huge utility.
>Steel Trap could use a damage nerf, but if the mine is nerfed to 85, it could be buffed to 85 damage also to allow Tracer one-shots. Otherwise only problem I have with this ability is it has more than 1 HP, so it's hard to shoot when a fight is happening. With the amount of bouncing in the game, it makes it a very dangerous and useful ability.
>His ult is balanced

>McCree has had trouble ever since his slightly harsher than necessary nerf. As it is right now, that's what I think:
>His LMB is balanced.
>His RMB could be changed in mechanics slightly to make it similar to Lucio's RMB. I suggest a 3 round cooldown ability (that uses his ammo of course) that is able to do at the very least 225 damage (enough to 1 shot a Reaper with flashbang). I know similar things have been suggested, but this makes the most sense to me.
>Combat Roll is balanced. I would probably switch out the reload with a reset on RMB. I don't know if both would be balanced, however.
>Flashbang is balanced as is.
>Deadeye is balanced as is.
>>
>It's a "shitter thinks he understands balance despite being absolute crap" episode
lmaoing@ur life KEK
>>
your balancing ideas are all absolute shit.

/thread
>>
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>>343653736
Nice argument. I didn't say that my opinions were objectively the best. I'm also sorry to say, if you think they balanced both of these characters right I think you might have some mental issues, my friend.
>>
>>343654052
>>343653961
>>
>>343652096
Fuck off. Literally none of these changes are good
>>
>>343654215
How would you balance them then?
>>
>>343654767
delete this thread DELETE IT
>>
>>343654861
t. Junkrat main
>>
>>343654767
I fucking wouldn't. They are fine
The only character that needs a change is D.Va
>>
STOP TALKING ABOUT YOUR SHITTY MEME GAME

YOUR FUCKING MONTH WAS UP, JUST STOOOOOOOP

FUCK OFF BACK TO /VG/ FOR FUCK SAKE

FUCK OOOOOOOOOOFFFFFFFFFFFFF
>>
I was onboard with junkrat damage being lowered but then I read
>his ult is balanced

fuck off, you don't know shit.
>>
>>343652096
junkrat is a fucking squish and can't survive from any and all high ground and aerial attacks and long range attacks. you can really just fuck off.
>>
>>343654929
Objectively, McCree fails at his job right now (stunning and insta-gibbing flanking squishies such as Genji and Reaper). Other characters do his job better.

Junkrat has too much utility to damage ratio like I said. Only Junkcucks think he doesn't really need a nerf.

D.Va definitly needs a buff, however.
>>
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D.VA buff when.

Seriously, when the fuck is it Blizzard, you fuckers said you'd have it out by the middle of last month. Instead you nerfed Widowmaker.

For fucks sake, when is it.
>>
>>343655152
But anon, it only has 100 HP. It's probably the worst ult if people know how to shoot at things.
>>
>>343655229
McCree was a squishy with low mobility and a weakness to long range attacks. What's your point?
>>
>>343652096
holy shit those junkrat nerfs, might as well remove him from the game.
and concussion mine does NOT have a huge AoE, it's actually minuscule, I'm guessing you have not played junkrat
>>
>>343655281
>Junkrat has too much utility to damage ratio like I said. Only Junkcucks think he doesn't really need a nerf.
I rarely get killed by Junkrat, and barely play him. Hes more of a nuisance than a threat
>>
>>343655410
and when it's coming from directly above?
>>
>>343652096
But I can already one shot Reaper?
>>
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>>343655332

I don't know why they made a giant icon for enemies to see when she ults.

Every other hero has a sound effects and animations, but only D'Va's ult has a giant UI icon telling enemies to run away
>>
>>343655620
Sadly, the AoE is the least of its problems, so that doesn't really matter much. I do agree I lowered the damage too much, but at the same time having a one shot that isn't an ult and doesn't require aiming (mine + trap) is extremely strong.
>>
Off-topic, but McCree isn't actually gay is he? That's just some BS Tumblr made up right?
>>
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Character balance can wait, can we talk about how we fix comp and more important THIS FUCKING SHIT RIGHT HERE?
>>
McCree is still good imo
But atm S76 is just better
>>
>>343655770
It's more that you can't kill him if he's full HP. He just Wraith Forms away towards a health pack and turns on you afterwards,
>>
>>343655758
you're right it should absolutely never be useful that's a great way to balance things
>>
>>343652096

>patch Mcree so he is supposed to be weaker against tanks

>Is now a hard counter for Reinhardt


Great job Blizz
>>
>>343655856

Except it isn't.

Getting caught out by the trap and mine combo is so fucking rare at higher levels of play because there is only so many places you can really pull it off. Plus it denies Junkrat his mine in most fights whilst waiting for some idiot to walk into his trap.
>>
>>343655921
one of the heroes is confirmed gay(or lesbian?)

they haven't released anything saying who yet.

mcree is a cowboy though...
>>
>>343656005
explain
>>
>>343655281
McCrees in a bad place right now. He can't kill the squishies he needs to (Genji, Reaper, Mei, Tracer) can all escape his flash +fth, and while accurately shooting his M1 is good, you're always outclassed by a good Soldier. Honestly not sure what they can do to fix him. He needs to have a more clearly defined role that isn't made redundant by having a Reaper or Soldier.
>>
>>343656005
He doesn't kill Reinhardt, he stuns him so he can't use shield. The problem was him killing tanks too easily.
>>
>>343655986
he said it was the worst ult if people know how to shoot.

i'm telling him it's not that simple.
>>
>>343655108
http://80.lv/articles/blizzard-generates-269-million-in-revenues-with-overwatch/

Overwatch sold huge
This is not a flavor of the month kind of game.
You'll need to get used to the fact that Overwatch is now a staple of the gaming landscape and the threads are never going to stop.
>>
>>343655950

>having your rank effected by quitters

fuck comp right how.
>>
>>343656194
IMO (obviously) the changes I suggested could fix him easily, but it requires adding a mechanic, which I doubt Blizzard would do.
>>
>>343656295
well then tell me an ultimate which is worse than his
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>>343656486
but that wasn't my point.
>>
>>343656110
But I'm a cowboy named Jesse and I'm not gay...
>>
>>343655950
They need solo queue modes for comp and quick match. Its ridiculous getting matches against premades and you can barely leave the spawn.
>>
>>343656217
>>343656136


His reload delay after FTH is now virtually non existent. The a previous vulnerability after FTH is no longer there.

Mcree can now FTH reload and shoot again faster than Rein can lower his shield and attack. This was not the case before.

..and yes, a good Rein can block an FTH and even a Tracer bomb. You just have to now how to do it.
>>
>>343655281
I haven't played post patch mcree yet, but i do agree on junkrat being too useful.

I've only played one match as him (because my connection was spotty and i couldn't aim) and i ended up getting 20+ eliminations just shooting in the enemy's general direction
>>
Fantastic thread OP! It would be even better on /vg/!
>>
>>343656641
you have no point fuck off
>>
>>343652096
>crying about a character that even """"pros"""" can barely aim with.

have a discount (u)
>>
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>>343656796
Thanks
>>
>>343655834
It's because of how devastating the aoe is. If you don't have a team with mics you are in a lot of trouble trying to locate it and make sure you're not in its los. Imagine if Hanzo's ult moved 10x faster and had a 3 second long loud startup but you had no idea where it was coming from unless you could see Hanzo.
>>
junkrat main here

dont nerf him
hes perfect as he is

a glass canon both offense and defense
>>
>>343656486
Zenyatta

a character which is tied for the lowest health in the game and no movement options had to run up into the thick of things to use a healing ult that is absolutely useless against one shot ults like tire, deadeye and nerf this.
>>
>>343656916
(You)
>>
>Remove hanzo
>Remove widowmaker
>Remove genji
>Remove reaper
>Remove tracer
Game isn't balanced but at least now its fun.
>>
>>343656296
Nice shilling, do you like that blizzard cock up your ass?
>>
>>343657024
That's the problem, sadly. The point of heroes is specializing at one specific thing instead of being a Master of all Trades.
>>
>>343655281
>reaper
>squishy
and that is why you fail
>>
>>343657216
meh
the game is all about that
then they shouldnt have made characters which can be played on both sides
>>
>>343652096
What a bunch of fucking autistic cry babys
>>
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>>343657232
He's still not D.Va is the point. If I need to tell you that then reconsider your posts :^)
>>
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McCree is fine. It's just that you actually have to aim to play him now instead of standing round corners and WOAH THERE flashbang cheese.
If anything, they need to seriously change how he works altogether. Because even though it isn't as annoying as it used to be, there's nothing more annoying to get killed by than the flashbang wombo combo.
>>
>>343657180
It's better than being an autist crying about people enjoying and talking about video games
>>
>>343657393
t. Junkcuck
>>
>>343657596
mccree a shit

i cant aim for shit so thats my problem
>>
>>343657180
if it's big, /v/ talks about it

just stating the reality of the situation
>>
>>343657661
Sure autistic baby sure.
>>
>>343657661
t. pharrah faggot
>>
>>343655281

Mcrees reload delay after FTH has now been made shorter. The players that know how to exploit this combining it with his roll doge are practically unstoppable.
>>
>>343652096
>>343653567
>lets nerfbuff junkrat whos pretty much balanced

he is controlling close-midrange, nothing else
his hp pool is normal, any shooter or tank can pick him out
>>
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>>343652096
>>Passive is balanced.
Maybe you shouldn't fucking walk over his corpse after you just killed him then.

>>His ult is balanced
Are you fucking kidding me?
You can literally hear his RIP-tire and FIRE IN THE HOLE from across the fucking map. It's the loudest ult in the entire game and only has 100 health that can be easily shot down in an instant.

Fuck off, you literally have no idea what you're talking about with Junkrat.
>>
>>343657596
McCree was supposed to be a counter against fast and squishy heroes but was strong against tanks too.
The balance patch did the exact opposite of what was supposed to be changed.
>>
>>343657596
McCree's design is literally made to cheese 150-250 HP flankers in one combo. It's unhealthy for the game, but I based my changes with that in mind. If he can't do this job he's basically a watered down S:76.
>>
>>343657596
>picking McCree
>when 76 is a better McCree
>>
WHO FUCKING JUNKRAT MAIN HERE?

WHERE MY JUNKFAGS AT
>>
>>343655834
1k dmg 1k range aoe, thats why, meanwhile tracer got a 450 dmg granade in 250 range
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>>343657792
>The players that know how to exploit this combining it with his roll doge are practically unstoppable.

Yep, totally unstoppable.
>>
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>>343657921
Hell yeah motherfucker
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>>343657921
>Tfw absolutely destroying shitters in comp
Too bad he's always one of the first ones to be picked so I always have to play Lucio because no one likes being support.
>>
>>343657850

So much this.
>>
>>343657596
>flash bang combo is bad and should be useless

Yeah, unlike the rest of these

Roadhogs hook combo

Junkrats Trap combo

Genjis Shiruken + dash combo

Torbs sentry + right click combo

Solders helix+gun combo

Winstons jump plus shield combo


Just admit that the McCree nerf was a knee jerk reaction to redditors complaints in the first two weeks of a game launch and completely destroyed any niche the hero had.
>>
>>343658056
don't matter
i always pick em even if hes already been picked man
you can never have enough mines and shit
>>
>>343657824
>Maybe you shouldn't fucking walk over his corpse after you just killed him then
I don't get what you mean by this, I said his passive is balanced. Only retards would think otherwise.

>It's the loudest ult in the entire game and only has 100 health that can be easily shot down in an instant.
And? It's still balanced. It's literally a mini D.Va ult that you can detonate whenever you want. If it couldn't be shot it would probably be overpowered.
>>
>>343657921

EVERYTHING IS COMING UP EXPLODY
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>>343658203
TIC TAC TIC TAC
>>
>>343658082
Been maining Rein since early closed Beta in October.

Fuck old McCree. Unbalanced piece of shit.
>>
>>343657979

Most believed the hype about the nerf but once the word gets out the metrics will change. They always do.
>>
>>343658082
McCree was justifiably nerfed, he was just overnerfed is all.
McCree was completely melting tanks with zero effort and was clearly not designed to do that.
>>
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>>343658103
>Had a game with two Junkrats and two Torbs on Defend and they all did absolutely fucking nothing, I played Lucio and got 3 golds

>>343658175
Then use your words better.
>>
>>343658271

STOP ME IF YOU'VE HEARD THIS ONE BEFORE!

Competitive is a joke
>>
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>>343657921
HOOLEY
DOOLEY
>>
>>343658336

I main Rien and I almost never lost a 1v1 against Mcree before the patch.

If you knew how to block his FTH you could take him out pretty quickly because he would be left defenseless with an empty clip.

Now after the patch they took away the FTH reload delay so the previous opportunity to counter attack with Rein is no longer there.
>>
Shit game for shitty casuals
Why do you care about balance?
>>
>>343658801
>Look mom I posted it again!
Battleborn too boring so you come here and shitpost?
>>
>>343657824
I got most hours played on Junkrat and I love him.

Thing about his ult is this:
>dont announce where you are before you use it
>be close to the point/payload so they dont have time to disperse
>if not close to the payload/point chill with the wheel against a wall for 5 sec

the problem is alot of junkrat pops the wheel randomly in hopes of getting a good one
>>
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>>343659029
>Tfw the moment I blow up my tire a lot of the times it gets shot down, so it doesn't detonate
>>
Your opinions on junkrat are stupid and I'm struggling to think of what character you might be playing that your perception of him is so clouded.
>>
What level do people start to actually shoot at the ground to find my traps? Coasting along at 35 and people just walk into my traps in the open.
>>
I just want a fucking competitive team on xbone I'm so tired of these shitters man. It's like if I don't play
>>
>>343658082
Don't forget Mei's freeze/headshot combo. That aim slowdown is bullshit.
>>
>>343658892
>Look mom i made another overcuck thread!
Tired of LoL and Dota already Vladimir?
>>
>>343659330
I might've exaggerated the damage values, but his utility IS insanely high for how much he one shots people. I don't know how Junkrat mains of all people can deny this.
>>
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>>343657921
I don't play him a lot but he's too damn fun. Pic related was from my first comp match on Anubis. When we defended I didn't let anyone go through the corridor on the right, the one that leads to a room with a medkit in the middle. It's the best way to get through a good defense and I completely shut it down by myself
>>
How to balance McCree Fan

First shot is 70, then 60 then 50 etc. Fixed.
>>
>>343659697

He only one-shots people who stand in his Mine/Trap combo which gimps Junkrat until someone is fucking dense enough to fall for it. It's literally the worst thing a Junkrat can do after the initial gate opening.
>>
>>343659470
I usually shoot them, personally. In an open area what happens almost all the time is explosions juggling me into it, then I get 80 damage + a snare for just getting hit once.
>>
>>343659761
>
junkrat a best
>>
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>junkrat
>OP

holly fucking shit, the meme makes me scream to high heaven. When will you mongs stop screaming that X character is OP and just git gud for once
>>
>>343659848
Mine/Trap is not the only problem. M1 + instant mine is also a problem. You don't even need to hit directly with the grenade.
>>
>>343659837
>6 shots
>270 damage
>>
>>343659837
>270 total

Yeah that seems fair enough.
>>
>>343659848
>>343660119
Mostly why his mine going 80-85 damage would reward skillful aiming instead of just spamming your cucknades.
>>
>>343659837
thats pretty good anon
>>
>>343660123
Better than 420. He's gonna hurt tanks when he gets close so stop letting him.
>>
>>343660119
If you don't directly hit with a grenade then it goes off after three bounces and are easy as fuck to dodge.
>>
>>343660119
>>343660234

Wow, I never realised how bad /v/ actually was this game.

The grenades are slow as all fuck, Junkrats only mobility lies in his mine, if you're close enough for him to faceplant a grenade and his mine, you're actually terrible.
>>
>>343660123
Much worse than the old Fan, actually useable compared to the new Fan

If you miss the second shot you just lost 60 damage and it goes right to the 50 damage shot. A full Fan combo can kill Meis and Reapers again, takes a Roll to kill Winston and Zarya, can't kill Roadhog at all and can barely kill Reinhardt.
>>
>>343660323
What happens a lot of the time to me is that the mine bounces me next to the grenade if he misses his grenade.
>>
>>343657769
if no one wants anything to do with it, /v cries out
>>
>>343660440
>le stand away from the man meme

Same things were said about McQueer.
>>
>>343660629

Ah yes, because McCree actively damaged himself when using his stun, right?
>>
>>343652096
Started playing this game yesterday and I can't help but agree with OP. The game seems fairly well balanced. I think junkrat is sort of OK as such, it's just his fuckin Rolling mine that destroys the balance.

Also I already despise people camping with Bastion in tankform. Fuck that.

t. roadhog
>>
Needs Nerfs:

Junkrat
Soldier 76
Reinhardt specifically the reach of his hammer
Torbjorn (even on PC he gives more bonus HP than a support, provides huge area denial and turns into a killing machine in his ult)

Desperately needs buffs:
D.VA (shittiest tank by far needs more HP, armor, shield, anything, needs her guns to be reworked into medium range with more consistent damage and tighter spread, make her a range tank)
Zenyatta (honestly needs a complete rework I don't even know where to begin besides his healing orb idea is okay making him the longest range healer, but maybe give him 2 orbs at once)
>>
>>343660540
marketplace of ideas, anon

you can decry it, as is your right, but you need to accept that sometimes you're in the minority.
>>
>>343660785
Junkrat grenades do piss damage to himself, and mine does no damage at all
t. junkrat main
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>>343660785
>implying that you have to be in dick sucking range to use a direct-hit grenade
>>
>>343659470
They're really hard to spot for the enemy team. All you see is a couple of teeth coming out if the ground.
With all the shit going on at all times, it's hard to spot them at a glance, you have to actively look for them.
>>
>>343660794
what?
you can oneshot his rolling mine
plus its loud as fuck
>>
I'm not the best player in the world (rank 59) but I do think Reaper, Roadhog, and maaaaybe 76 are a bit too powerful right now.
>>
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>nerf
>Junkrat
Wow
Just look down from time to time you fucking noob
>>
>>343661293
reaper is shit

teleporting takes too long to point where you want to go
make it teleport you like 10m instantly
>>
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>>343657921
>main
>>
>>343661497
>i choose heroes accordingly to my enemy team
>i don't like fun
>>
>>343661448
Teleport isn't used for travelling fast. It's for getting behind the enemy.
>>
>>343661293
For Reaper McCree just needs to be buffed as I said, making his RMB either a 3 shot 225 damage ability or a 2 shot 225 damage.

Roadhog his hook literally just needs to be shortened to the range where his RMB starts the spread.

S:76 is balanced right now. Requires aiming to do good, and his ultimate rewards that marksmanship.
>>
>>343661448
That would completely break him.

Leave Reaper alone. He's actually balanced, it's just that you're seeing more of him since no one wants to get good at McCree.
>>
>>343661238
Come on, it's not like it always rolls into your line of sight. Now you're just plain shilling.
>>
>>343659697
He has good utility and good damage, I'll admit, but aside from having a conc mine up he doesn't have any self defense or mobility tools up, he has an average health pool and his shots are pretty hard to hit on mobile or airborne characters. He's countered hard by Zarya, Pharah, Widow, a Tracer who doesn't get trapped. He's very balanced.
>>
>>343661448
I think the teleport is mostly just useless a skill and only good on a few maps.

It should be changed to something better.
>>
>>343661608
still takes too long
you press e
if youre being attacked from all sides youve first gotta figure out where to teleport to
and then youre dead
>>
>>343661735
work on your aim
one shot of literally anything and its gone
>>
>>343661750
That sounds like a personal problem with you reappositioning at bad times though
>>
>>343661750
>What is Wraith Form
>>
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>>343661598
>I play for fun

stay out of comp then, who cares
>>
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>>343655856
>but at the same time having a one shot that isn't an ult and doesn't require aiming (mine + trap) is extremely strong.
LOOK DOWN YOU FUCKING IDIOT
IF THE ENEMY TEAM HAS A JUNKRAT YOU HAVE TO LOOK DOWN
>>
>>343661912
>having to use 2 skills at once
>>
>>343652096
Junkrat fucking sucks because he relies too hard on getting close, even then he has shit for health and if another person is around you will kill him EZ if he hasn't already killed himself from splash
>>
>>343661750
Maybe we could make it while you are shifted you can use teleport , can be handy for a fast escape
>>
>>343661931
>i play comp
faggot who buys a 60 dollar game for """""competition"""""
>>
>>343661934
>be an ostrich
what did he mean by this?
>>
>>343662104
thatd be better
>>
>>343655281
McCree is supposed to be an aggressive sniper, Blizzard decided this and they nerfed his FTH because everyone was using that instead of M1

They need to reduce his fall off damage and he will be fine
>>
>>343661293
I don't agree with Roadhog being OP. His normal attacks are fairly hard to get kills with from a distance and only 4 bursts is often not enough and you find yourself reloading whilst getting shot at. Also his ultimate is fairly shit and is not a guaranteed kill.
>>
>>343661934
Also
t. Junkrat afraid of getting nerfed
>>
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>>343661497
>HUUUUURR I HATE THE WORD FOR "HERO YOU HAVE THE MOST PLAYTIME AS"
Fuck off retard
>>
>>343662110
Not him, but it was 40 dollars, and why wouldn't you unless you're a console peasant?
>>
>>343655758
Then the Junkrat has outsmarted them and he should be rewarded for doing such
>>
>>343662312
because games = fun?
playing a game for competiton is useless
go play some sport if youre looking for competition you fat fuck
>>
>>343662245
He's supposed to be an anti-flanker. His sniping ability at mid-range is just a plus. His flashbang doesn't make sense in a sniper's kit.
>>
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>>343662292
I main Junkrat and I'm not afraid of him getting nerfed because he doesn't need one. Blizzard doesn't listen to people who are bad at video games like you when it comes to balance. If they did, Mei and Bastion would have been nerfed by now.
>>
>>343662252
Roadhogs a great pubstomper but tends to fall short in comp play.
Hes strong as shit and does good damage but is easy enough to counter.
Ontop of that he doesnt really fit well into the current meta. Hes not a tank like Zarya/Rein but hes also not a harasser like DVA/winston
>>
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>>343662450
What if you have fun being competitive in games?
>>
>>343662863
youre a faggot
>>
>>343652096
I'd give his AOE the same damage fall-out Pharah gets because as it stands they both deal 120 damage on as direct hit but Junkrat has a solid 80 while Pharah's damage fall-off is between 13-80 depending on the range of the explosion. That's bullshit. Also his Concussive Mine is a free 120 damage right in the fucking face with the same damage drop off of 80. That's massive. I'd shave the mine down to 80 with a damage drop off of half-of that amount. It should be a "get out of jail" as it spaces distance between Junkrat and an opponent or keeps them from gaining ground when used in conjunction with the Steel Trap. It absolutely should not be an "you thought I have 5 bombs in the gun but I actually have 6 lol die".

For Steel Trap it deals 80 damage. It'd be fine if the opponent could shoot at their feet to release themselves instead of standing in a vulnerable position either waiting for the Junkrat spider to slay them or any of the other five teammates to do the job for him. Make it so teammates can shoot allies out of that shit, too. Beyond that I've make it so if it gets sneezed on it dies. That thing has some HP on it and it makes no sense that I should have to dedicate some bullets to it's destruction when Symmetra's turrets can be one-shot just fine.
>>
>>343662825
He's the best point contester/holder in the game.
>>
>>343662804
>Blizzard doesn't listen to people who are bad at video games
?
>>
>>343652096
Also
>flashbang
>balanced

It absolutely should not deal 25 damage. 1 at the most, 0 at the least.
>>
>>343661448
Reaper is a flanker

Most people teleport behind and kill a few them wraithform away like a little fag when shit goes south and repeats
>>
Junk rat doesn't need nerfs.

He's not usually even the team eliminator, just the damage dealer.

His kit is entirely about zoning and keep-away and he's very easy to deal with up close unless he sees you coming, in which case you'll probably get a mine to the face. Tanks and the like won't have problems with that.

Ultimate is perfect. High damage, but high risk of failure.

All his attacks come with big warning signs. In chaotic situations it can be hard to avoid, but all I can tell ya is chaos is his domain, keep out.
>>
>>343663208
For its purpose, adding 25 damage to the RMB changes I proposed would accomplish the same goal.
>>
>>343662452
I don't understand Blizzards retarded reasoning behind things but Kaplan himself said he either "needed to be an Offensive sniper or a brawler", something like that anyways
>>
>>343655680
You can dance around his stupid grenades and kill him in CQC. Which is amusing. Until he throws that damn Concussive Mine and kills you because lol 120 damage.
>>
>>343652096

Junkrat doesn't need to be nerfed or buffed. He's fine. His primary weapon is a pain in the ass to aim, his technique consists largely of spamming an an area. The cooldown on his trap and remote bomb are pretty extreme, and his ultimate can be totally negated with a few shots, and he's completely open to damage while he's using it. A Pharah with decent aim is all it takes to stop a Junkrat. He's not broken.
>>
>>343663216
tfw you have a reaper on your team that doesn't flank at all and just runs straight towards enemies and die but won't switch and let you reaper because he wants to be edgy on purpose

The worst is that having more than one Reaper is incredibly inefficient due to enemies getting paranoid and starting to look behind them like when you'd have spies in TF2.
>>
>>343663208
No, it's fine as it is. Flash + headshot lets McCree deal with annoying Tracers.
>>
>>343663494
How they designed him is literally "I one shot you if you're not a tank and I can land some decent damage at range". I don't know why they tried to remove the former half of his design with an extremely lazy nerf.
>>
>>343663368
What's the damage now?

>>343663751
Oh, right. I forgot about that. Disregard. Someone has got to be a hard counter for that fucking bitch.
>>
>>343663507
Or you can dance around my stupid grenades and shoot me so as to not get a mine to the face ya fucking baddie
Junkrat's hunched posture makes him extremely easy to headshot and he only has 200 HP. He can do nothing to most tanks and anything that is above him.
>>
>>343663507
You shouldn't be that close to him in the first place

Distance, Height, and Gravity are his weakness
>>
>>343657026
At least Zenyatta can poke his stupid faggot head out without Widowmaker there to keep him in line.
>>
>>343663828
RMB is Fan the Hammer. In my Original Post I suggested to change it to a 3 shot 225 damage ability with a cooldown so it could one-shot anything up to 250 health (Reaper).
>>
>>343659837
Make it the first shot you land does 70, next one 60, 50, 40 etc. Missing shots shouldn't lower potential damage as much then.
>>
>>343655834
Because people complained that they can't hear or see where it's coming from until it's too late and then blam, wipe. To be truthful the AOE is enormous and I guess some people can't see a glowing ball of death so--pft.

To fix it I'd make it detonate quicker. Shave off a good 1.2 - 1.8 seconds off of it and see what happens.
>>
>>343664325
OP here, the problem with this is that it goes beyond the 250 damage point, which means it goes back into tank territory. E+RMB+Shift+RMB+Melee would become a thing.
>>
>>343658082
Idiot, reddit thought McCree was perfectly fine. It was pros who knew he was too powerful.
The 'niche' he had was having no counter in the entire game. Could literally 1v1 anyone in the entire cast without needing to aim because he got to point at a stunned non-moving target. He could 1v2 a large combination of characters as well. Noobs defended it as fine because they finally felt like they were good at the game.
>>
>>343657167
>100% tanks
>"fun"
>>
>>343660316
>Better than 420
DUDE
>>
>>343664715
5 Zaryas and 1 Lucio is already "Fun" :^)
>>
Can't you lot just admit this game is an unbalanced mess and crap instead of recommending fixes?
>>
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>I think Junkrat should have his 240 damage combo nerfed
>But mcree should have his combo buffed to above 250

c'mon son
>>
>>343652096
>Junkrat
>Give traps less health. Makes taking them off the ground easier if you spot them, but is still going to be effective if un noticed.
>The more times the ball bounces without hitting an enemy, it loses a tiny amount of damage, to discourage spam.
there, junkrat is less annoying.
>>
>>343663876
You're right. But as Reaper I gots'ta go all in. But yeah Junkrat never bothers me when I have altitude or give him from behind.

>>343663867
True that. I also like to irritate him as D.Va and then count how many times he's fire his gun before I charge and blast him in the face. I'll eat damage but he'll either be forced to move or die in the encounter.

>>343664086
225 is asking for alot. I mean *alot*. That's Ult damage range right there.
>>
>mfw there will never be an online multiplayer game released now without a bunch of faggots on the internet wanting shit nerfed into the ground because it killed them in a match

You little faggots, jesus christ.
>>
>>343665406
Trust me, I'm not saying this game is balanced at all. This game is really unbalanced (look at Mei, Bastion and Torbjorn's general usefulness). A lot of Blizzcucks think it is, though.

>>343665457
I do admit I've overdone the Junkrat nerfs, but he does need some kind of nerf somewhere. Only other thing I can think of is giving his gun a fixed 80 damage.
>>
>>343665406
No. Because recommending fixes stimulates conversation.
>>
>>343652096
The only thing Junkrat could do with is a reload speed increase to 2 or 2.5 seconds to get rid of spamshitters
>>
>>343665623
Still less obnoxious than his 420 blaze it before the nerfs. After thinking about it, he actually would need 250 damage on his RMB because of Symmetra.
>>
>Nerf Reaper
>Buff DVA
>Game is now perfect.

done.
>>
>>343665742
Hell I feel most Defensive Heroes could stand to use a damage debuff. You just know Bastion is going to be next.

>>343665918
That'd be ideal. Wouldn't even need to touch/mitigate his damage output. It'd make certain that Junkrat's trail behind and choose their shots rather than score free damage from shooting blind.

>>343666018
>outright killl Reaper in one shot
That's where I draw the line. Unless your cooldown proposal is, like, 12-15 seconds. I'd really hate to have another character with a skill ala Scatter Arrow that can completely fuck shit up.
>>
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>>343666194
>nerf reaper
I keep hearing people say this. Why? He gets outranged alot
>>
>>343666208
Reaper NEEDS a hard counter character at his range right now. McCree was the main answer, but now he isn't.
>>
>>343666194
Reaper is fine as he is. He has to get in close which explains why he has an extra 50 health. He's utterly worthless at range. His teleportation is wonky on edges and he screams at the top of his lunges so anyone and everyone can hear "DEATH CUMS" so he's not that capable of a flanker. And you can just follow him when he flees in Wraith Mode and gun his stupid ass down at a distance. And if you're attacking him from the air he can't do much there either.
>>
>>343666507
He got an indirect buff from McCree now soft-countering him.
>>
>>343665742
Junkrat is honestly one of the easiest hero's to shut down as a winston, and his ult becomes pretty trash as soon as the game hits overtime/if the team is co-ordinated.

Mcree's role is now to stick with the team and shutdown the flankers, not insta-gib anything that comes near him.
>>
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>Nerf junkrat to the point he's useless
>>
>>343666684
McCree is supposed to shutdown and kill the flankers. I'm not proposing "I can kill tanks!" damage, only enough damage to kill up to 250 damage.
>>
>>343666565
McCree countered everyone, damn it. He can stand to slay squishies--his wombo combo was specifically geared for it. I get that. However I'm not comfortable with the notion of him melting literally every other hero he comes across. Again--you can range a Reaper comfortably and delete him without much effort. Hanzo can give him trouble. Pharah outplays him. Junkrat can keep him at bay. Tracer can irritate the living shit out of Reaper players. He doesn't need a hard counter famalam. Players with accuracy and their head on a swivel is enough.
>>
>>343666749
>>343665742
>>
>>343666507
>>343666582
Wraith mode is fucking bullshit.

>Catch a reaper that is flanking.
>Get the edge on the fight.
>Wraith mode over to the 200hp box
>Now you're fucked.

You shouldn't be able to heal in wraith mode except from life orbs. Then I think reaper would be balanced.
>>
>people wanting to buff d.va
No shes needs a nerf.
>>
why the fuck did the character select screen drop to 30fps on consoles with the new update?
>>
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>>343666917
The whole point of 250 damage to his combo (475 when Shift + RMB is done) is so he can't do shit to tanks. 3 shots limit his potential damage to the HP range of flankers, Tracer to Reaper.
>>
>>343667240
Also, missing one shot would make him fail his combo, thus adding reward for not missing, no matter how easy it is to aim.
>>
>>343667240
>>343667434
To add on to that, the cooldown would also make it balanced since if you miss well, now you have to aim with LMB.
>>
>>343666887
>I'm not proposing "I can kill tanks!" damage, only enough damage to kill up to 250 damage.

That's 3/4th of the cast instantly deleted. People wouldn't stand for it.

>>343667045
As Tracer/Genji/D.Va I always dash to it first and then proceed to kill the Reaper. Hell I've had players know where I'm going and dash ahead of me, gimping my recovery and then breathing in my general direction thus killing me. You know what'd be balance? If Reaper could only heal from enemies he'd contributed in eliminating. All too often I've been able to scoop up orbs from the corpses of fallen players without having done shit to earn it. I figure that's good because otherwise I'd be hogging all the goddamn health packs to myself.

>>343667240
Still not comfortable with it. Propose a cooldown time. Hell people were originally suggesting that Fan The Hammer keep it's damage but simply have a lengthy cooldown and/or damage drop-off with each bullet that connects so I think a restriction on being able to delete any -250 HP hero should hinge on how often a player can utilize it.
>>
>>343666887
Good mcree's stick with teammates. You can't do shit as a reaper/tracer/genji if you're flashbanged as soon as you jump in, and since its usually mcree and another, you're not going to win the fight, and you'll either need to disengage or just die.

Giving mcree enough damage to kill a reaper means he has enough damage to instantly and easily kill every hero barring the 5 tanks, which is ridiculous
>>
>>343667045
That's why having a mei is nice
>ping reaper in the face as he's trying to mow
>he ghosts out towards a door
>wall the door while spamming "hey chirr out" over and over
>our mercy fucks him up and now has ult
Mei counters cowardence.
>>
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An I the only junkrat who has trouble killing the flying girls? They always get me, I launch myself up to get them and it just makes me an easier target.
>>
>>343667078
>this bad character who cant do damage, has a giant hitbox, and only real use is flying around needs a nerf

no shes fucking useless
if you are the person who complains about her ult then you are retard
>>
>>343667080
Because they added more detail to the models. More shadows or some shit. They look modified now.

Real question is why the fuck is Widowmaker stuck in hardscope and why can't she one-shot Zenyatta and shit heel scum Tracers anymore? That's a crying shame. Her peripheral vision is compromised when scoped and her max damage is 120 while Hanzo's is 125. Hanzo's arrows are the size of cars yet Widowmaker--fuck. Just fuck it all. Wasted money buying all that bullshit for her and now she's worthless.
>>
>>343667681
>>343667714
The problem is, he's supposed to be balanced around that, it's his whole character. He has super low mobility for a reason. He sticks to his team, but can single handedly take out *A* flanker.
>>
>>343667965
Pharaoh is a counter to Junkrat.

Although a good concussion mine throw can at least get them to fuck off which is nice
>>
>>343667080
I noticed that to.
I also noticed the kill cam is glitched to.
>>
>>343667714
>>Giving mcree enough damage to kill a reaper means he has enough damage to instantly and easily kill every hero barring the 5 tanks, which is ridiculous
The worst thing was having a pair of roaming McCree's flashbanging the living shit out of everything at the enemy spawn while the rest of their team pushes the payload. Hell, lone wolf McCree's were the bane of everything. Turn a corner, "Whoooaaa thheerrree." Death.
>>
>>343667965
Every junkrat has trouble against pharah. She is a hard counter to him
>>
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>>343668028
>widow right now
>>
>>343655834
>>343657975
Tracers also has a warning icon but it's radius is tiny and with less damage.
>>
>>343667965
Fly girls are your counter, best you can do is learn to aim or use cover and your ability to bounce your shots from behind cover.
>>
>>343652096
>enough to oneshot a reaper
We have enough rock paper scissors counter hero crap why would should the best close range hero be one shot by one that has both better short and long range abilities
>>
>>343668237
Don't feel like getting good. Feel like doing alot more complaining about not being able to make every player in the game fuck off and go look for health because a Widow struck 'em in the belly. Or waiting a half second and shooting them again to end them. I don't see Hanzo getting anything done to his shitty hitboxes or draw timing to compensate.
>>
>>343668028
Nobody gives a shit about widow players, especially the ones who complain about the bodyshot nerfs. Learn how to aim you faggot.
>>
>>343668486
He's supposed to be balanced that way. I'm giving changes based on the hero design except of giving autistic OC changes. Reaper has no hard counter ever since his nerfs, also.
>>
>>343668493
To be honest the difference is Widow is actually useful to the team instead of being a deadweight if you're useless.
>>
>>343668078
The problem isn't with mcree, he's capable of removing tracers and genji's fine, its just that no-one really plays them anymore.

The real problem is reaper, as he's so damn good right now, but buffing mcree to stop him will just make mcree too damn good as he'll flat out remove flanking.

I think reaper just needs to be toned down a little, allowing there to be a choice in which flanker you choose
>>
>>343652096
>Junkrat
Make his mine ability damage himself so he can't get guaranteed kills every 6 seconds and make his Trap ability take at least a second to be deployed so it can actually function as a trap.

>Mei
She need s a fucking redesing in general because she has way too much damage, survivability and utility, you need the entire team focusing on her or else you are fucked. The only thing i could think off is to remove her alt fire completely so she actually has to risk herself.

>Zenyata
Give him more HP and/or a better move speed, besides his DPS Zenyata has little to none utility

>Symetria
She is pretty much really shitty once you break her defence and she relies on the team to keep her alive. Besides her sentries everything else she does needs some improvement.

>Hanzo
He can pretty much fire in any general direction and get kills, just increase the time to completely charge the arrow and add a little bit of delay into his ult.

>Tracer
Just change her Dash cooldown, instead of being able to dash while her ability is charging if she dashes she also resets the charge of a new dash. Also change her ult to not stick into enemies and add a little more delay before it explodes

>D.Va and Winston, beff their damage a little bit because they are pretty much shit tier right now.
>>
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>>343669164
At this point I'll just post pic related
>>
>>343656958
the problem is that hanzo's ult moves through walls, so if it was really fast it would just kill people.
If you see D'va's ult you can move away from it, if you don't then you're probably safe.
Also the sound they make shows direction, so spotting the ult isn't that hard.
>>
>>343652096
Junkrat is just a chokepoint spammer.
Your ideas for McCree are terrible.
>>
Buff Dvas mech guns, nerf her pistol.
Nerf Torbjorns turrets so they don't have as much range.
I'm fine with the rest of th cast the way the are. I have no idea why people are saying this game is unbalanced other than /v/ being shit at video games as usual.
>>
>>343652096

Overwatch is a 0 skill garbage game that is only popular because there are no better alternatives.

1. 20 tick rate sucks

2. Competitive mode is a disaster, throws 3 different kind of game modes in to 1 ranked system, makes the whole process unbalanced and luck based as fuck, sudden death coin flip on capture the first point + payload maps = joke, who attacks wins.

3. Dynamic Queue, it worked so well for League right? throws premades and solo queue players in to the same pool.

As soon as Quake Champions is released I will quit Overwatch. Overwatch is not a good game, it is just decent and only popular because 1. Blizzard title and 2. No other alternatives.
>>
>>343670105
How are my McCree ideas terrible? I gives him the damage needed for him to do his job right.
>>
>>343670205
I'm gonna go on an overwatch thread and talk about how much I hate overwatch. That's not autistic at all :^)
>>
>>343656729
Do you not know that Roll is a instant reload?
>>
>>343670470

I don't hate it, I play it and I am telling others the flaws of this decent, but highly overrated cancer game. Get over it shill.
>>
>>343670470
Unfortunately for you, he's right. Overwatch is "decent tier" really. Only reason it's considered to be that "innovative" is because "muh Blizzard made it!!!"
>>
>>343652096
>people think Junkrat is overpowered

Do we play the same game? He's underpowered if anything. Pharah basically does better then him in a lot of areas
>>
>>343652096
Just increase the damage Junkie takes from his own grenades, then his CQC won't be of use too often.
>>
>>343656486
Pharah.
At least junkrat doesn't die doing it.
>>
>>343670607
But pharah actually has to aim.
Junkrat bombs should be limited to one bounce. On the second hit with anything they blow up.
>>
>>343670205
Anon sounds like you just need to git gud.
>>
>>343656729
>Recovery time (i.e. the amount of time before McCree starts reloading) decreased from 0.75 seconds to 0.3 seconds

Nerf FTH damage by half, but buff the time before he starts to reload after FTH by 0.45 makes him a Reinhardt hard counter? WTF are you on about.
>>
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>>343670903
I rarely die using pharah's ult, so this is wrong. learn to play her correctly and stop fucking throwing yourself into the center of teamfights and begging the other team to kill you and it doesnt happen anymore :^)
>>
Fix his splash or fix his spammability. Either give him splash falloff like pharah or make his clip 4 instead of 5.

Conc mine should do damage to himself.
>>
>>343671452
why not just increase his reload speed
>>
>>343671175

Anon sounds like you just need to git cancer and die IRL.
>>
The only character in need of nerfs right now is Mercy and her ult

>can rez unlimited amount of people
>can do it even if you don't have line of sight of them
>it's completely instant and uninterruptible
>it takes Mercy like 3 seconds of healing a Reinhardt to get her ult
>it brings everyone to life at full health
>btw she can dash to souls to make it easier

She shouldn't be mandatory in literally every game on every team
>>
>>343671443
If you're playing against shitters who are literally unable to look up sure.
>>
>>343671597
Mercy's ult needs to charge way slower for how impactful it is to use.

Was watching Ster, POTG was a Mercy revive. After the revive and before the POTG ended the Mercy was already back up to 25% charge
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