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How much longer until you acknowledge that 60FPS should be an
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How much longer until you acknowledge that 60FPS should be an industry standard.
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>>343619229
years ago when quake 1 came out
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>>343619229
30fps. 60fps. i dont fucking care.

they should worry more about games actually being good again.
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>>343619229
I thought you were going to ask how long he has left.

For 60fps I'd say holiday 2017.
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:( poor guy I really hope he sees that the standard should be 120/144
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60 fps shouldn't the be the standard, instead removing timing calculations based on framerate performance should be the standard so you can play at any framerate. We have only consoles to blame for this.
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>>343619229
Who needs high framerates when the games are trash
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I dunno. Probably a while, game devs are pretty incompetant.

I think we should work towards ensuring that the game, under average conditions, should never dip below 30 and should never fluctuate more than 5 fps in general. People will eventually be able to do 60fps for all games, but I think it's slightly out of reach right now.
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>>343619492
Halo 5 is the best online fps right now
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>>343619370
That sadly is very hard, publishers have accepted even mediocre games sell millions, so why put the effort.

Marketing is what sells the game and now companies put more effort in marketing the game than making the game.

Even this thinking has crept to many indie studios today, so getting gems is rare.

Unless normies start wanting new and better games nothing will change and normies will consume anything which is in fashion/trend.
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Someone post the picture, you know the one...
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Standard should be 4k 144hz 144fps desu senpai
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>>343619229
60fps isn't nearly as big a deal as he makes it out to be.
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>>343619791
This?
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>>343619229
>How much longer until he dies
is what I expected
let's talk about that instead /v/
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>>343619229
He's been prissy as fuck ever since that Warframe disaster video. You know you fucked up when your WIFE'S video was more informative and helpful, Mr., "I'll just pay money to skip 90% of the grind players have to go through". Ever since that video it's been a decline into safety zone.
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>>343620401
I don't hate TB. So i don't see the similarities between these two pics.
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>>343620505
No cause he isn't AMD.
I think that RX 480 can't until 60fps @ 1440p is far more important than when TB will die, cause RX 480 will kill your rig faster than cancer can kill him.
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>>343620639
I just thought his big googly eyes in that image were funny and reminded me of that Grinch baby.
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>>343619229
I don't agree that every have should have 60fps. The fps in certain games adds to the atmosphere.

There is a reason why movies do not shoot at 60 fps. Aside from the motion sickness fags, it takes away from the immersion of the film.

That being said, games that benefit from high frame rates such as fighting games, racing, sports and competitive shooters should be 60fps standard.
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>>343619229
Does TB actually have clinical autism? That man is clearly not alright
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>>343620923
No, he has cancer. Something I wish you had.
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>>343619229
>2016: 60fps should be standard dirty consoles with there 30fps
>2018: 120fps should be standard dirty consoles with there 60fps

Honestly who gives a fuck, other than /v/irgins
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>>343620962
edgy, bro
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>there are people who literally want him dead because he prefers games to be at least 60fps

this is a pretty good meme desu
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>>343621116
It's 4chan. Logic isn't a strong suit.
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>>343621116
They do, because John Bain is responsible for forcing the development of the Neo and Scorpio, both of these cutting into the lives of the PS4 and Xbox One respectively.
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>>343620923
He literally introduced himself to a forum by stating an iq score he got in an online test.

What do you think?
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>>343619462
Exactly this. I have a 96 hz monitor. I should always get to play every game at this frame rate if my graphics card can handle it. Frame restrictions are archaic and stupid.i
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>>343619370
>>343620401
>>343621005
>its a "13 year olds on /v/ don't understand things" episode
60fps isn't just about graphics.
It makes the game play better, its easier on the eyes, it adds immersion to the game.
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>>343621508
Nice buzzwords.
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>>343621582
real life isn't 30 fps.

The fucking camera on my iphone is 60 FPS. If i could see the world through that camera 24/7. I fucking would.
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>>343621582
You have to be 18 years or older to post on /v/
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what are the odds of someone surviving metastasized cancer like he has? the guy may be a giga pcuck autist but I'd never wish a shitty thing like cancer on anyone
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>>343621116
nah, because he's a vagina who can't handle criticism and thinks his opinion somehow matter more despite him living in a hivemind
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>>343621650
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>>343621650
No shit, so what are you doing here?
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>>343621658
Unfortunately, there are Sonyggers and Xboners who do and want him to die the same way that Steve Jobs died.
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>>343621318
that poster is not refering to capping framerates.
The complaint is regarding things like the Dark Souls PC port. Durability loss calculations are based off the framerate. It was 30fps on consoles and set to 60fps for PC, but this resulted in double durability damage on PC etc.
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>>343619646
This is not true. Most games these days are good. They repeat the same GOOD formula because normies eat it up every year, even if you find it boring to play the same old shit every year. Back in the 90s and even in the early 2000s mediocore games still sold, because people weren't used to AAA standards, so even mediocore games felt like they were great. It's sad, really.
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TAKE ME DOWN TO THE CONSOLE CITY
WHERE THE GAMES ALL SUCK AND THE FRAME RATES SHITTY
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>>343619518
>Le devs are incompetent meme
No. Higher ups put inflexible, retarded as fuck deadlines which make it impossible to build high quality software. They think that anything that is not exclusively working on the project to get it out the door faster is "wasting time", even if it would result in faster delivery times for subsequent projects.

This results in two outcomes: Good devs can't make good software and, because many of them leave for greener pastures, juniors get hired but not allowed the R&D time to learn the techniques to make good software, nor the time to actually use them even if they learn them in their spare time.

This has resulted in a downwards spiral for companies that usually make shit ports (especially japanese devs) where the talent flocks to a few studios and the other ones are left not only with shit quality software, but also increasingly worse games due to greener and greener dev teams. See "weebshit", but this is a problem in the West to a somewhat lesser degree too.

t. Senior Software Engineer.
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>>343620401
It's not. But it symbolizes something. Making games polished, not making compromises since you shouldn't be bowing down to console with inferior power.
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>>343621805
>Most games these days are good
t. plebeian
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>>343621797
What are you even talking about?

I know he isn't talking about capping frame rates. I responded by agreeing with him and saying there is no resaon I shouldn't get 96 actual frames in every game because it's what my monitor supports, which is what you get with a dynamic frame rate.
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>>343621663
he was being a cunt long before /v/ hated him

/v/ started to hate him when the famerate police group started on steam
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>>343621508
This
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>>343621508
>its easier on the eyes
I never get this argument. You're not playing in 14fps where you can noticeably see how choppy everything is. 30fps is perfectly playable, for most games. Better to have nicer graphics than something a small minority think is better.
And guess what, youtube videos aren't the same as actually playing the game yourself. In fact no video is representative since you actually play video games, not watch them, so it's not very noticeable in motion.
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>>343620605

He has terminal cancer, he doesn't give a fuck about paying to bypass a grind and I'll cut him slack when he fucks up occasionally.
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>>343621939
>/v/ started to hate him when the famerate police group started on steam
no, that's when (You) started posting
I remember before GG, people had threads celebrating he had cancer.
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>>343621929
They are objectively good. I don't like most games these days but doing the same good game every year like sports games or cods don't make the bad games. We find them boring but normies eat it up.
The point is that standards for every aspect of a game have increased, hens people don't enjoy mediocore games anymore since they know better
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>>343619229
god his beard is ass
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>>343622074
>They are objectively good.
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>>343619462
Coupling framerate to gameplay code functionality is a practice that should have died out ages ago. It's retarded. Then again you can't completely uncap it so it's better to simulate the game at a fixed 60 fps (or 30) and just have the graphics update as fast as possible.
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Frames aren't everything, sage for shitposting, i had some entitled piece of shit telling me yesterday that he would never play Bloodborne because of the low frames it has.

I mean, seriously, where have you been in the last 30 years of gaming? How entitled to frames can you be, to even exclude games out of their range of play, because this feeling of superiority, stroking your ego?

We need to get a hold of ourselves here.
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>>343622154
Yes they are. Every Fifa and Madden every single fucking year with minimal improvements are still good games. Technically.
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>>343621932
In games where it does matter to keep your framerate at a certain level it's either already capped or it's easy to cap it anyway.
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>>343622234
Sales don't equal quality. Shitty sports games have been around for as long as video games have existed.
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>>343621693
>>343621709
>summerfags
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>>343622349
I'm not new, I've been here two weeks.
>>
The fact that there actually exists people who accept anything less than 60 fps just goes to show the power of propaganda of the capitalists. Why would you "settle for less" than what should be the bare minimum standard for 99.9% of games? Are you people so much without standards?
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>>343621005
>2018: 120fps should be standard dirty consoles with there 60fps
This will never happen. No matter how strong the Neo/Scorpio are, developers will always simply max out graphics at 1080p/30fps (or 4k/15fps) instead, because it's more impressive to plebs.
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>>343619229
>totalbiscuit
>mfw
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Framerate has a strong noticeable effect on input speed, it feels so much better. If you don't notice this you either don't play video games often or you're poor.
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>mfw i dont watch his content anymore because i just dont care for his rambling style nor his voice
>ill still be somewhat sad if/when he dies
he has had an impact on the industry thats for sure.
As far as i can see hes sort of always pushed for proper QA in videogames. If that makes sense
He'll point out little things that most consumers will let slide because it really is unacceptable to have anywhere from fiasco's like AC unity to little issues like not being able to turn off mouse acceleration in the options
i appreciate what hes done/does but its not content i need to watch anymore
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standard in what
PC?
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>>343622640
I have two rich friends who play games regularly and they simply don't "see the difference", I have no idea how this can be but it is.
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>>343620962
>being this mad
TB is a narcissistic cunt.
>hello I'm totalbiscuit
>people should listen to their fans criticism
>meanwhile i won't
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>>343622342
How are they objectively bad games? I'm not saying almost any games these days are perfect, but they have good graphics, good gameplay, decent music, actual pro players playable, different "interesting" modes, good multiplayer code etc. If we were still back in the days where mediocore games sell, there'd be some cheap madden/football game with free music, just barely average graphics and clunky gameplay, but people would still buy it.
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>>343621989
>where you can noticeably see how choppy everything is
Exactly, you can noticeably see how choppy everything is even at a solid 30fps. If you don't believe me, look at this webm. If you want to go with the whole "no video is representative" argument then try enabling and disabling a 30fps cap on a 60fps game, the difference in choppiness is insane.
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>>343621929
Engine devs are better than ever. AI devs are doing everything left of quantum AI. Physics are being simulated so lifelike. Only bad things are game storylines, gameplay and settings. Things that engies can't do anything about.
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>>343622732
They probably don't play games where precise and fast input matters.

I dare anyone that says that 30 is enough to play quake live capped at that, literally torture.
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>>343622787
you are sane
/v/ is full of faggots and bots

all normal people prefer more fps

i am also a human being and non faggot poster

there are very few of us
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>>343619370
>>343619646
These. Unfortunately Americans and children are content with eating shit their whole lives not knowing that there's better things than cod and fifa.
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>>343619229
>Not 120FPS, 144FPS or at minimum 75FPS
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>>343622342
>PES 16
>Fifa 16
>Shitty
You dumdum Sports games are better than ever. Compare current PES to PES 6 or Fifa 2016 to 2002 on gameplay. You literally have more freedom, more options better gameplay and everything. Just because you're a neckbeard that can't appreciate sports games doesn't mean they're bad. It means you're a fucking mouthbreather.
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>>343622980
>a fucking sports game playing tard calling anyone else a mouthbreather
>>
once the neo and scorpio release.

because 4k 30fps would be pretty retarded.
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>>343620839
higher framerate = more film used is the reason, no one gave much consideration as to how it looks
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>>343622787
>If you don't believe me, look at this webm
Did you read my post? No, videos of video games don't work, just like how a youtube video doesn't show how good a game looks, since the video has been compressed quite a lot.
>If you want to go with the whole "no video is representative" argument then try enabling and disabling a 30fps cap on a 60fps game, the difference in choppiness is insane.
I have and it us completely playable. Is it noticeable if you switch between them? Of course, but that's because you're used to stuff moving at a certain speed. As long as it's around 30fps, it's playable. The 60fps argument isn't about rythm games where it's just flying shit that needs precise timing, but people argue about normal games. Sure if your game looks like shit, it should be at least high framerate, but when you don't need that high framerate you should focus on other things that are way more noticeable, like the aesthetic and the graphics
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>>343622591
Nice depiction of TB after a bout of Chemo there anon.
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>>343623265
>I have and it us completely playable.
Sure, I'll agree with that, it's playable. It's just vastly inferior to the extent that competitive games would never dream of going from 60fps to 30fps.
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>>343623265
>compression has anything to do with frame rate

Oh god this is great.
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>>343623456
>It's just vastly inferior to the extent that competitive games would never dream of going from 60fps to 30fps
Maybe because most competitive games are multiplayer and not something to be enjoyed by yourself because of the quality of the game
People compete on how fast they can beat games like Mario 64 and Zelda OoT and those games run like shit
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I can't belive this thread exists. I noticed 60 FPS and thought it was a standard since I was 12. People who don't are lying and are simply in denial.
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i've been acknowledging this for a while now
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I don't mind 30fps, although I prefer 60, but how about a consistent framerate in general? How about developers optimizing their games and actually have them be playable at launch, rather than biting off more than they can chew and spit up whatever hack job attempt at making something barely work and patch it later? Can they make a fucking game? Is that so fucking hard? It's their job for fucks sake. I understand everything has mistakes and wont be perfect, but we are living in a generation that follows trends and add flash, boasting of "cinematic experiences" when all it they do is make a cut scene playable by putting prompts on the screen, or taking control away from me because developers think I'm too stupid to do something myself, or force gimmicks, or falling back on old franchises for the name sake, abusing the popularity of said franchise to garner money instead of making something original and actually producing something that is actually good, you know a reason for me to finish the god damn game.
Jist give me a fucking game, not a "cinematic experience", not a rehash, not a useless remake, not something that markets off my nostalgia, A FUCKING GAME, THAT FUCKING WORKS, AND IS FUCKING ENJOYABLE, why is that so fucking hard?
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>>343619229
>Upgrade monitor to 1440p / 144hz
>Having problems playing games that are locked only to 60 fps, especially shooters
>people are still arguing about 30 vs 60
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>>343619462
>We have only consoles to blame for this.

Please explain that in a non-mustard-faggot way.
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>>343623589
It exists because John Bain is about to die for 60FPS.
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>>343623651
Developers prioritize graphics over FPS on consoles. Still, somehow they manage to make them look like shit and run only in 30.
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>>343623634
>Playing Dark Souls on a PS3
As someone who mainly played Nintendo games in his life, it was so fucking bad. Blight Town in particular was just torture.
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>>343623589
Exactly. 60fps has been the industry standard since at least two decades now.
>>
Who here has bough a 30 fps locked game on pc past 10 years? No one?
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>>343623637
This, 60 looks like its stuttering when compared to 144. I really can't believe some people are still playing with only 30fps.
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>>343623651
you're retarded if someone has to actually explain that to you
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>>343623887
Here where I love, a 144Hz monitor costs $1500.
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>>343622871
>to play quake live
Why would I play shitty games?
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>>343623887
People find it acceptable on a console because
1. they dont have a fucking choice
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Gameplay > Story > Framerate > Graphics
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>>343623808
So then devs should be blamed for it or not?
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>>343619370
>fuck this thing that improves gameplay
>good gameplay is what's important
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>>343624026
Framerate=Gameplay>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Everything else
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>>343624067
Casual gamers and idiots for thinking 30 FPS is smooth.
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>>343624226
this
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>>343621260
>John Bain is responsible for forcing the development of the Neo and Scorpio, both of these cutting into the lives of the PS4 and Xbox One respectively.
>A youtuber forcing multi-billion dollar companies to launch new hardware

Neo and Scorpio are launching bacause they cant run games above 20fps anymore, not because of some fucking youtuber.

Its Sonys and Microsofts own faut they chose to use shit hardware.
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>>343624203
more fps doesn't improve gameplay
not beyond a certain point
30 fps are enough
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>>343624279
But it is smooth enough to actually enjoy the game.
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>>343624385
Not for me. I literally find 30 unplayable.
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>>343624026
>own a console that can at best run games at 30 fps with shitty pop-ins
>I now dont value framerate or graphics at all since theres nothing I can do about it untill next 300$ console is released 10 years from now.
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>>343624370
objectively false
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>>343624370
>more fps doesn't improve gameplay

Except it fucking does. The only people who say it doesn't don't have the hardware to get 60+
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>>343624026
>Gameplay > Framerate
But framerate is part of the gameplay.
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>>343624370
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>>343624370
A game responding to your inputs twice as fast isn't an improvement?
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>>343624493
>>343624525
I already said, not beyond a certain point
30 fps is enough
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>>343624613
then you can make the argument that 120 fps imrproves gameplay, because the game responds twice as fast
why not make 120 fps a standard?
wait 240 fps is even better, why not push for that?
because beyond a certain point the difference is minimal
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>>343624203
>Game plays like shit.
>Garbage mechanics, uninteresting, etc.
>Giving a fuck about FPS when the base gameplay is shit.
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>>343624632
With csgo you want 300-400fps.
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>>343624632
No, it isn't enough. It's almost as if you've never played a game at 60+ fps.
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>>343624370
>>343624632
It's not always enough. See: competitive FPS players using 144Hz monitors.
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>>343624716
And how will you see that much FPS?
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>>343624716
>>
Not as important as /v/ would have you believe. It's ideal, but given the tradeoff for visuals, development time, and optimisation, it's not the most important factor in many genres. Frame rate consistency is more important than hitting 60 while regularly dropping to 50 or 40. Immersion is after all, entirely based around internal consistency of presentation.

It's mandatory for fast paced games like shooters or action, but anything else can go without it.

60 is preferred obviously for responsivenes, but slow genres like TBS or many JRPGs can run at 20fps quite effectively.

>inb4 some faggots asks why would accept low frame count when you can have more frames
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>>343624760
You won't "see" it, but you'll feel a reduced input lag.
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>>343624725
It is literally enough except competetive MP shit. Otherwise games at 30 fps are perfectly playable.
I have literally no problem with playing on 30 on my PC.
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>>343624705
most monitors are 60hz
above 60fps would be largely a waste on 90% of monitors
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>>343624705
>because beyond a certain point the difference is minimal

Yeah, maybe beyond 120 but there is a noticable difference between 60 and 120 fps even if you don't play on a monitor that can display it. With 30 it barely feels like the games are reacting to your inputs and any fast camera movement will be choppy as all fuck.
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>>343624705
You seem to not know what a standard is.
Making games run at 120/240 fps would require either developing and installing insane hardware or dropping the graphics quality to the early PS3 level.
60 fps should be a standard because there's balance of accessibility/comfort.
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>>343619229
60 fps is kind of 2012 m8. It's all about 120/144 hz now.
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>>343624760
It's so you won't notice fps drops.
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>>343624925
Actually it's all about 4K now.
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>>343624835
You just got used to it, due to never playing on anything higher.
It's like eating shit your whole life and harping on how lasagna is not needed, because you're used to eating shit.
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>>343624958
4k is a massive meme, high framerate brings actual improvements.
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>>343624928
You'll get screen tearing almost 100% of the time instead (unless you cap the framerate at a multiple of your refresh rate AND that you absolutely never drop below that cap), which is hardly better.
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>>343624835
I literally have no problem with playing games at 15 fps, it's perfectly playable.
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>>343624981
>You just got used to it
good
then I'm not spoiled like you and I can play perfectly fine with 30 fps
I pity you
>>
>>343625037
Oh I agree, but you can't deny the industry (players and devs) care more about 4k than 120Hz.
>>
>>343625037
This man speaks truth
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>>343624835
Most people expect more out of their games than them simply being "playable". Play something actually difficult and see how much fun it is at 30 fps.
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>>343625095
Devs dont care about 144hz for obvious reasons, you cant market fps. Also since majority has 60 fps monitors thats what you'll aim at while playing with resolution and graphical fidelity.
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>>343625090
Have fun with your shit sandwich, senpai.
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>>343625329
>literally autistic
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>>343625560
Nice job describing yourself.
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>>343625242
When you think about it also mostly useless to advertise 4k since barely anyone has a 4k screen.
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>>343625627
>no u
huehuehue
>>
>>343624830

No you're not. The only difference is the difference of frames between your initial input between any two framerates in animation startup, and this will be basically imperceivable in terms of reactionary movements. The game will feel smoother, but difference in response/reaction between 120f and 60f is going to be like 0.008sec. Seeing as a 0.05sec counter is the hardest that exists in fighting games and is basically considered inhuman to do consistently (3f GGAC Slashback parry is at large considered an impossible mechanic), I'm having trouble thinking something at a fraction of that window is going to be perceivable.
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>>343622782
>This game exists in real life. Millions of people play it and watch it like it WAS their life.
>Let's translate it poorly into an engine with shitty physics, so that people can simulate tossing a ball around the exact same court for hours on end.
>The only advancements we make are dirt getting on peoples clothes, texture resolution, and spending money to get more modern, trendy names in the game so people can live out their shortsighted fantasies about an overblown concussion-giving bloodsport.

WOW WHAT A GOOD GAME
>>
>>343625636
4k will see actual improvements on a 1080p monitor though because it's an AA technique. 144 hz will give you nothing.
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>>343619420
He knows, he's actually started complaining whenever someone says their game is locked at 60 because framerates should be unlocked.
>>
>>343625636
Maybe, Often its recommended to downscale 4k to 1080p since itll look better even if you dont have 4k monitor.
>>
>>343625780
>>343625728
How many people do you think know about Digital Super Resolution?
>>
>>343621658

The general 5-year survival rate for a Stage IV colorectal cancer that's metastasized like his is about 11%. The ASC gives 6%.

Beyond that it can generally surmised that the cancer is under control to a degree, and the cure rate rises the longer the patient remains stable.

However the odds are so bad it's basically considered a death sentence.
>>
>>343625909
Didn't witcher 2 use something like that?
>>
>>343626009
Yes, Ubersampling. Many games have SSAA but there's a difference btetween display resolution and render resolution.
>>
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>>343619229
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>>343619229
>Listening to a cuckold

He L I T E R A L L Y watched a playthrough of Bloodborne because it runs at 30 fps.

(He mentions it in his best aesthetic for 2015 awards video)
>>
>>343623589
Same, it's simply inconceiceable for me that that people don't view 60 fps as a standard. Like, what possible reasoning could someone have? "I like being shat on"?
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>serious critic
>shits on a game because "it's hard"
>somebody explains to him how he should play it
>"m-marketer!"
>"game's journalism is outdated and loses to youtube, but it doesn't matter here because they agree with me!"

It's really like I'm on /v/
>>
>>343626180
>30FPS
>not taking twice as long as 60fps to reach the end of the pane
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>>343619567
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>>343625964
That's awful. I really hope the best for the guy.
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>>343623651
OK, you do know every game that was ever released on consoles was actually able to run at 60 fps, so, they( big publishers had an meting) chose to put an cap at 30 fps and see how much graphics could they muster, but if they chosed as an industry standard to have 60 fps as an ground rule and see what can they muster with it graphic wise.
True, maybe games would look like shit at start(or would they) but it would force devs to actually release an good code and start experimenting with new tricks(look at , lets say Shadow of the Colosuss, i honestly still cant believe they were able to pull that out of PS2, what with that primitive HairFX and all), point is, devs would be forced to find a way and eventually they would find it, as it is, this is most laziest way out, and if you (lets add some magic in here) had an window where you can see all the paralel universes , and in one there is where Sony and M$ demand that their games are at least 1920x1080@60 fps as a base, and now you make it preety and all.
Trust me, devs would find a way, but as it is , they can hire 1000 India clickers and make huge worlds.
Also, ALL engines are really, really outdated, its like house of cards by now, an submarine that was fixed for billion times(codewise) so all that is left is actually an bunch of fixes , and you cant find any original code anymore.

Are you aware that latest Call of Duty(i dont know what part is now actual) is made in same engine as was Quake 3 Arena back in 2002.

I find an link now, kid is really obnoxious but he got this shit right
and he say the way laics could understand, just keep the volume low and speed up to 1.25, its 3 minutes long so you will endure, barely..
https://www.youtube.com/watch?v=DcuEY-Cd_aY
>>
>>343626678
>not liking free map updates and playlists
What's wrong with you?
>>
>>343621508
>calls others 13 years old who don't understand things
>uses terms like 'play better' and 'adds immersion'
>>
>>343619370

Indeed. It's probably a generation thing. I've spent countless hours gaming on a 486DX2 at 66Mhz playing games whose minimum requirements the machine barely met.

Can't really give a fuck if it's 27 or 47 fps, got more important matters on the mind now.
>>
>>343627250
Doom actually acconplished the QC you speak of on all three platforms.
>>
>>343627558
It's classic /v/ rhetoric. Shit is so abundant they have no self-awareness of how dumb they sound. "plays better"? christ...
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>>343627459
>>
God damn, mustards are so fucking annoying. Literally the audiophiles of vidya. Who gives a fuck about framerates and graphics, I'd rather every new game look like it's from 2006 if it meant the games would actually be fun to play. What good is 60fps if every game being made now is dog shit.
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>only play fighting games on consoles
>get Deadly Premonition for the PS3
Holy shit I have heard stories but I was not ready.
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>>343619229

I will be aiming for 120-144 at all times, once I pick up my 1080 Ti.

I could never imagine myself buying a cucksole even if they release amazing exclusives as long as they run games at 0-30 fps.

I can't understand the density of the troglodytes shitposting that framerate doesn't matter.
>>
>>343622204
Where have you been in tge last 30 years? Lowering framerate for better graphics started with previos gen. I remember people importing consoles because local version had lower framerate even though it was called the same.
>>
>>343620015
Honestly, for a cucksole, on a TV, assuming your sit 12+ feet from the screen, 720p is as good as 4k.

Resolution is relative to your distance from the screen.

Framerate should really be the focus now.

144 or it goes in the bin.
>>
>>343625095
For PC it's the technological push that matters to be honest, the end game is the same. Devs, players, and an industry push for 4K could just mean an industry push for 1080/120, or 1440/120, since the choice is yours. I think 4K is just something to push for in all honesty, it's healthy for the industry.
>>
>>343626642
What game was he talking about? I don't follow games journalism, on youtube or otherwise.
>>
>>343621005

People with eyes, anon.

Your desperate shitposting does nothing more than portray you as the quintessential poorfag.
>>
>>343628412
They'll just move onto 8K; it will never end..
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>>343628597
and at that point you go to 4K/120 because you're not a retard, and you dont buy a shitty hardware meme-box and get what you want dictated to you.
>>
>>343628597
You'd need the screen to be attached to your eyes to actually see the difference.

4k will be the final stop, resolution wise.
>>
>>343628708
There's already talks of 5K man, it's not over yet snake
>>
>>343622871
>They probably don't play games where precise and fast input matters.
To be honest you should feel the difference even in turn based games with your input.
>>
>>343628280
>640x480 monitor
lol
>>
>>343628708
I can imagine the shift will go to VR for resolution.

I heard the 2020 Tokyo olympics will be in 8K
>>
I agree, but I think a standard should differ based on genre, not medium
Specifically a high paced game receives a greater benefit than a turn based game would
>>
>>343628509
I assume Technomancer, or one of their previous games (Bound By Flame and something else, I think).
>>
>>343621989
framerate goes above all else if you want to be even remotely good at anything that's not a fucking turn-based puzzle game
>>
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>>343622871
>30
Even 60 feels kind of shit for something like QL once you have played at 120.

>>343623976
You being a shitty player =/ game being shitty.
>>
>>343620839
>There is a reason why movies do not shoot at 60 fps.
And that reason is cost.
>>
>>343624296
Neo and Scorpio are launching to try and compete with Nintendo's upcoming ninth gen console. Nintendo being Nintendo, the NX will probably be pretty weak, but it's still something new competing with consoles that are five years out of date.
>>
>>343619229
60 FPS SHOULD be the standard, but if the game looks like complete ass to achieve that on console,I'd rather go with 30.
>>
>>343619229
Will Trump kick this faggot out too?

I hope so.
>>
>>343633442
Trump will only kick out illegals.
If you can't tell the difference between immigrants who legally migrated from their country to the US and illegals who were smuggled in, you should just stop.
>>
You kiddies only want 60fps standard because your consoles can't do 144fps like the master race.
>>
>>343622031
stop being a spineless kiss ass you milquetoast-esque redditor.
>>
>>343619229
>2016
>he's still alive
>>
>>343624981
>an analogy involving both food AND shit

Wew
>>
>play games on shifty laptops for years
>used to games running at about 15 frames per second
You're all whiny babies. Waaa, waaa, mummy the game dipped below 59 frames per second it's literally unplayable! Help me mummy, my solid gold scepter has a flake of silver on it! Waaa!
>>
>>343634130
I'm sorry you had to suffer and that it has made you a bitter cunt.
>>
>>343621508
completely depends on the game.
surely, it's easier for the eyes on every game, but a slow paced stealth game or an rpg doesnt necessarily need 60fps.
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>>343622204
he probably doesnt want to play bloodbourne because it feels like a laggy pos at 30fps
>>
>>343619370
Spotted the console child
>>
>>343622204
Consumers deserve only the best. High frame rate is just what they deserve.
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