Could indie devs PLEASE stop using the Famicom color palettes? The colors are garish.
>tumblr pixelshit
>>343590665
Shovel knight looks great though.
Really well done pixel art.
Sacrifices detail for animation.
>>343590839
I'm fine with the animations and sprites. The colors are garish though. Famicom had shit colors. The next gen is when colors got great.
If you're doing retro shit why don't go the whole nine yards you idiot?
Only one of these games actually respects the NES palette.
I've never been bothered by this. Idk.
Yeah the NES had a limited palette and a lot of games looked ugly because of it. Yeah, a LOT of indie games are ugly as sin and are shitty in more ways than just that.
But Shovel Knight looked nice.
shovel knight made millions of dollars. do you really expect people not to take the easy road like they did?
>>343590665
What's the game on the left?
>>343590665
shovel knight didn't use famicom color limitations though. there's like a whole article about this exact topic and how they didn't do that somewhere.
>>343591813
Some shitty Dark Souls clone
Shovel Knight is closer to a PC Engine or a Master System than an NES/Famicom. It uses Yellow.
>>343591813
Odallus.
>>343591968
>>343591120
It's a Famicom palette + a few extra colors. It's basically a famicom palette though.
>>343591813
Odallus The Dark Call, a viking themed action platformer inspired by Castlevania and Demon's Crest.
>>343591534
>easy road
pls
they're still pushing out free content updates. shit on MN9 or something.
>2016
>can't make games that look as good as games from 1993.
>>343592294
>Odallus The Dark Call, a viking themed action platformer inspired by Castlevania and Demon's Crest.
So dark souls?
>>343592563
>2016
>what used to take a studio and tens or hundreds of thousands now takes one bored guy and maybe a kickstarter
>>343593029
Budgets are basically the same now. Shovel Knight cost a few hundred thousand. That's about par for a standard snes game. The bigger ones cost several million. Average ps1 game was 3-5 million. PS2 was 7-10 million.
More complexity = more time and people needed.
>>343590665
Famicom games wish they looked half as good as Shovel Knight
>>343590665
>Famicon
just say NES you fucking weeb
noone knows your chink knock-offs
>>343593389
NES or Nintendo just causes confusion.
>Man I love Nintendo games
Do they mean the system or the company?