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Holy shit Kingdom Hearts 2 Final Mix really is the greatest Action
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Holy shit Kingdom Hearts 2 Final Mix really is the greatest Action RPG ever made. I see /v/ circlejerks the shit out of it all the time so I tried it and it's fucking amazing (bought Kingdom Hearts 1.5 and Kingdom Hearts 2.5) Currently playing Birth by Sleep Final Mix now and I'm kinda disappointed it's not as good as KH 2 FM. I really hope they can top themselves with Kingdom Hearts 3 but I don't see it happening. KH 2 FM is damn near perfection. Kingdom Hearts thread too I guess
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>>343241146
Have you beaten all the data battles?
What mode?
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>>343241146
I hope you played on critical mode
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>>343241146
I should really play KH2 again, I'm still left with the impression that the game wasnt nearly as good as the first one, specially in the worlds designs and the game's charm.

But I only played in critical, I remember enjoying the data battles so damn much, but the rest of the game besides Roxa's part being kind of forgettable and very meh.

I still think Roxa's part is by far the best part of the game, not because of Roxas but how it was designed and how it felt much more like an RPG, not sure if I'm making my point clear.
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>>343241909
I replayed KH for the first time since they came out recently with 1.5 and 2.5, KH2 is definitely better than 1 in every way.

Roxas' part is just the fucking worst to replay though so its probably the worst part of the game for me.
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>>343241683
>>343241606
Critical Mode because I heard that's the only way to play KH 2 FM. And I beaten most of the data battles. Haven't beat Xigbar, Demyx and Marluxia. Also haven't beaten Lingering Will yet. After I finish Birth by Sleep and watch the Re:Coded movie I'll try them again
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>>343242154
Marluxia and Xigbar are pretty easy once you get the hang of it. I had the most problems with Demyx for some reason, but what you really gotta do during his is manage your limit forms.
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>>343242130
Really? I really prefered KH1 much more than 2 and I thought it would be the other way around.

I mean, the worlds felt so fucking empty and it all felt so... I dont know, lacking?
The story wasnt handled the best way, the worlds were shit, the combat was just using x and barrier.

Atleast Roxas' part blew me away but the music, atmoshpere and the overall feeling and progression, it really was the best part imo.
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Sweet KH thread. Thoughts on this? It's surprisingly addicting. Never thought I would have fun with a mobile phone game. Wish the story would pick up. Just beat Mission 300 and the story is still non-existent
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>>343242438
https://www.youtube.com/watch?v=Tc8hrXyG1xw
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>>343243250
I just finished downloading this game, which union should I join?
I like Anguis feeling but Unicornis seems to be playing an important role.
Are there any differences in the game at all?
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>>343242154
Xigbar is a fucking joke with Final Form. Demyx needs wisdom Firaga, and Marluxia just needs practice.
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2 > 1 > Re:Coded > CoM > BBS > DDD > Unchained > Re:CoM > Days
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>>343243250

Just uninstalled it half an hour ago. I played it every day, finished all the missions available in the NA. It's a great time waster and you NEVER have to spend any money. I never did.
That being said, it gets pretty damn boring and grindy. Only real reason I deleted it though is because I can always come back to it later and I just want room on my phone for Pokemon GO.
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>>343243721

>Unchained
>better than Re:CoM and Days

You are high as fuck.
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Is Unchained X's Story told in addition to Back Cover, or replaced by it?
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>>343243483

Doesn't really matter who you join, but don't join the bears. They always rank in last place in the rankings
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>>343241146

Outside of 2FM, the gameplay isn't that great, but it's it's really one of the only series that tries to put in something completely new for the gameplay in EVERY installment. It doesn't always work out that well, but I still appreciate the effort. The story is so ridiculous and over the top that you just have to enjoy the ride, and Nomura has this mentality I like that the gameplay is really important, and that sometimes it's more important to try things out than to make sure everything is executed well this time around. An example of the latter point is the addition of flowmotion to DDD. There was some resistance from the development team, but Nomura said he pushed it through anyway because he knew that he wanted really fast movement for KH3 and didn't want the team's first attempt at that to happen with such a big project. I think it negatively impacted DDD, but I agree with that sacrifice in the name of the bigger vision.
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>>343243892

Unchained x story in Back Cover is told from the perspective of the Foretellers while Unchained x is told through the perspective of the Keyblade wielders
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>>343244107
Ah, ok. Is the story worth playing on mobile? or is it something i can just Wiki and get the same value from
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>>343241146
>Beat Terra on Proud
>Decide to start a LV1 Crit run
>Have the retry the first Axel fight 500 times
Well fuck
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>>343244258

Honestly right now, the story is non existent. It's suppose to pick up next month with the new NA story update. You're better off just reading a Wiki or watching cutscenes on Youtube. It's fun to play but if you're expecting a story now, it's not there.
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>mfw people think SURGE SURGE SURGE and BALLOON BALLOON BALLOON are some of the best games in the series.
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>>343244470
Proud mode means nothing. You probably didnt have to block once. Critical mode actually forces you to learn to use all of the game's mechanics to succeed. You can grind your problems awsay in proud (and critical to an extent) but in a level 1 run its all you.
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>>343244783
It's pretty much the same shit, only now super armor is super noticeable because every retaliation kills due to no last chance.
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>>343244689
>TERRA WE CARE ABOUT YOU, DON'T SUCCUMB TO THE DARKNESS
>*drunken mumbling*
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Is Terra the worst piece of shit ever created? Goddamn fuck this fucking dumb fuck. No video game character has never pissed me off more than this dumb fucking cunt
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>>343244783
critical mode is easier than proud mode though, you do more damage.
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>>343244067
This strat looks aids
Marluxia is fucking dogshit easy, second only to Axel
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>>343243721
>Unchained > Re:CoM > Days
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WHEN YOU WALK AWAY
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>>343245289
>he thinks Critical is easier than Proud
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>>343245257
Literally argument from authority the character.

>Master Xehanort told me murdering everyone I love to feed the darkness was a good idea, so it must be a good idea

If Xehanort told Terra that shoving his keyblade up his own asshole would probably be a good idea he would fucking do it.
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>>343244067
thank you. finally someone acknowledges the gameplay is different in every game in the series. what other series does that? none
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>>343244783
Yeah but there's so much cheese in this game that if you are halfway knowledgeable and know Dodge Roll timing you can do level 1 super easy.
Just gotta remember no Second Chance or w/e
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>>343245529
I'm not lying to you. Because you level up quicker and get some abilities early, it's much easier overall.
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>>343245776
Dodge roll isn't nearly as important as Reflect and MP management.
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>>343245820
You get .75x exp in critical and less HP overall. You do get more abilities in critical at the start, but that doesnt make the game any easier, its to make up for the fact that you have way less health and enforces offense
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>>343245820
XP is gained 25% slower not faster, however getting those abilities early on does make the early game piss easy if you're not Lvl 1ing it.
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What a fucking disappointment this was. Nomura what the fuck were you thinking
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>>343244689
>Terra's Mysterious Figure fight is literally broken as it's designed around the infinite dodge I-frames that Ven and Aqua have. His combo can straight up kill you due to no fault of your own if the RNG fucks you.

>Both the figure and Vanitus punish the player for doing anything that's not surge, mine, or shotlock.
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>>343246340
i recall this being the only one of the new abortions that i liked
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>>343245529
I played Critical as my first run on FM after playing proud on regular kh2 and can confirm it is waaaay easier. All the extra abilities alone make it easier. You literally start with increased drop rates with them so you can synth badass armor super fast
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>>343246905

How the fuck can you like Days like at all?
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>>343244067
>shooting blizzaga like a shotgun
There should be an animation viewer for KH. Shit's way too well animated and should be appreciated more.
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>>343247845
Used to watch the drive forms in slow motion with an emulator. Shit was amazing, especially Final Form. Would make some Webm's if I still had the save.
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>>343248048
Please, do it for us <3
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>>343244067
>>343247845

And now Sora can literally turn his Keyblade into a gun. Bravo Nomura
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>>343248225
Nigga I ain't playing through 20 hours on a shitty emulator just to make some webm's when I have 2.5

It's tempting though.
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>>343244627
We're probably gonna the next story update tomorrow since we're getting them twice a month specifically to catch up to Japan.
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>>343241146

I'm sorry, but you must have KH2 confused with a different game. I played both KH 1 & 2 as well as BBS and DDD when they first come out and loved them.

Recently played through 1.5 and 2.5, and KH1 is still fantastic except for the terrible camera.

Replaying KH2 however was such a fucking CHORE. The writing is cringey as fuck and the backtracking is horrendous. Timeless river and the Pirates of the Caribbean combat theme were the only redeeming qualities.

KH1 and BBS are both much better than KH2.
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>>343246125
I'd argue better offense makes things easier than more health, like if they enable your Drives to kill bosses before timing out and especially when Second Chance and Once More come into play and your max health becomes irrelevant
Of course, only level 1 runs matter when talking about KH2FM game design, so SC and OM can fuck off
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>>343248969
>cringey
It's Kingdom Hearts, you've gotta go wi the flow with that kinda stuff.
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>>343248969
You almost had me until you mentioned BBS.

4/10 here's your (you)
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Are any of the KH games on the PS4 yet?
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God dammit these threads always make me want to try to get into high-level play but I just can't for some reason. I also unironically like BbS because it doesn't care about ultra-strategy and just lets you fuck around with all the abilities.
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>>343248969
But BBS is everything you just mentioned minus the great gameplay.
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>>343248969
>liking any part of timeless river
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>>343249458
the black and white asthetic, filter over the audio, and classic designs were great though.
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>>343249280
The remixes? Only 2.8 will be and the only old thing from it will be 3D.
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>>343249287
>BBS lets you fuck around with all the abilities.

Are you sure you're not mixing 2 and BBS up, because pretty much everything in 2 is pretty balanced, while BBS punishes you for using anything that isn't surge or mine.
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>>343249280

2.8 this December

https://www.youtube.com/watch?v=fPoQw2J177c
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>>343243464
I like this vid, since there's a lot of things you can do in KHII besides mash.
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>>343249604
I'm probably going to trigger someone but I don't play on critical or particularly care about postgame content
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>>343249718
I really want him to do more KH2 videos. While the sonic storybook videos are cool, I want more in depth KH stuff.
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>>343241146

>Kingdom Hearts 2 Final Mix really is the greatest Action RPG ever made

I don't even have the words to convey how ridiculous you sound.
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>>343249837
But even Vanitus who shows up halfway through the game punishes your at random with his teleport.

I don't care, is not an excuse for shotty design.
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>>343249708
What the fuck is wrong with Aqua's VA. It always sounds like she took 1 too many Xanax. Her nip VA doesn't seem to have this problem.
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>>343250449

To be fair, Aqua is losing her mind and is severely depressed. Willa Holland is doing a good job at capturing a broken Aqua
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>>343250449
I like the voice, its just the direction that needs work
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>>343245529
Critical has a pretty obvious curve where it starts off hard in Roxas' chapter when you have no health and a single fuckup gets you killed, becomes easy as fuck throughout the Disney worlds as you can blow away almost all enemies instantly and the becomes challenging again in the world that never was.
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>>343250103
I guess I have to concede that point. I did get the sense with BbS that they were trying to make everything seem more "fast" and twitchy, so as a result dodge-type abilities became unbalanced. Most of the time, though, you're pretty much free to do whatever you want.
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>>343247712
i liked days. i actually like every kingdom hearts games. it was cool to see the organization characters more often. uniqye keyblades and forgettable. comfy twilight time with your buddies. combat was the same as kingdom hearts 1 and some keyblades add a new attack button to your combo. all those playable characters. i like to adapt to every new game, and i like the leveling system in it.
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>>343244107
I'm curious if the person in the black cloak is actually wearing the black cloak, or if that's just the model they used to hide that it's Xehanort because everyone who isn't Sora is him.
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>>343251062
Considering how casually Nomura dropped the fact that he's the Foreteller's Master of Master's, there's probably something screwy going on.
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>>343251439
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>>343251062

>yfw Lea still wears his black cloak throughout KHIII

I hate that cloak so much, mostly because everyone and their fucking nobody wears it
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>>343251529
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>>343251635
gameplay was the same as other games except made for ds's hardware so its not as good as 2. some bosses were annoying, thats it
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>>343251624
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>>343251635
You can't hide anything
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>>343241146
Nothing can top KH2
nothing, the combat is so damn good.
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>>343251947
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>>343251956
i just fucked up the spelling. I do think it had good character moments and bad gameplay. keyblades felt the same and were boring to use. I did like the inventory system, but limiting magic uses like they did was a huge turn off for me
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>>343252041
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>>343252132
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>>343252115
Missions were short so limited uses hardly mattered, and you could get through Proud with mostly just Fire and Fire since magic was so powerful
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>>343252228
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>>343252467
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>>343243464
Holy shit this completely hits the nail on the head. To add my own two cents, the real problem is lack of positive reinforcement. As observed in the video, simply making things harder doesn't work -- you have to encourage people to WANT to use abilities provided, rather than attempting to "force" them to. Port Royal would be a great example if it took things a step further(i.e. actually showing the pirates getting frozen/affected by magic in some way). As it is, I and a lot of other people ended up hating that world because the game had already conditioned you to think that magic was useless and the throwaway line by Pete wasn't enough to assuage that assumption.
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>>343252552
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>>343252784
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>>343243464
why isn't this posted whenever retards say "hur deviant x masher". makes me feel a lot better than them watching this
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>>343247712
I liked days because Roxas. Roxas is arguably a more in depth character than Sora. The game play though was absolute shit and I will never play through that shit again.
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Never played it before. Is KH2 actually good as an RPG? Or is it just a good action game with tacked on upgrades?
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>>343242154
Coded has great combat, if you can I suggest snagging it for DS or you're missing out. Need a ds to play DDD anyway.
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>>343253996
Same actually.

Only played it for Roxas' story honeslt.

Got more feels then I expected
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>>343254147
Well, what do you mean by RPG? many people have many different definitions
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>>343254473
honest*

God dammit I can't type for shit.

Maybe I'm just tired, hell if I know
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>>343252963
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>>343254473
>you will never nibble her collarbones
>you will never escape the blank images and "who" jokes until she comes back
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>>343254473
I started out with KH2 and I had no fucking idea what the hell was going on, except that Roxas had a hard life.

I just really hope everyone has a happy ending at the end of kingdom never ever 3
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>>343254725
Feels bad man
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>>343246340
I'm playing this now and kind of enjoying it. Definitely has its problems, and there's like NO plot, fuck, but combat is fun and some enemies/challenges are straight up tough.
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>>343247712
The character development in it is really good, specifically for Axel. He's unironically my favorite character in the series, and I think he is the most interesting along with Riku

>WHAT'S YOUR PROBLEM
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>>343255335
>The character development
But that didn't happen
Everyone is a static character who holds the same values from beginning to end
Worse, they're all the same character from KHII, which is later in the timeline.

Worse still, Axel goes off to Castle Oblivion and is a fucking madman, then immediately slides back into buddy mode like nothing happened

The character development, if you can call it that, is one of the weakest parts of Days' narrative.
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>>343255335
>You both... think you can do whatever you want
Praise some of them voice actors
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>>343251046
>it was cool to see the organization characters more often
But they literally did nothing at all. The most interaction you ever had with anyone that wasn't Xion or Axel was with Luxord and he just told you how to do your mission. You got absolutely nothing told to you to flesh them out or anything so you know about as much as you did about any of them as you did in KH2. Hell, CoM gave more development to Organization XIII characters that weren't Axel than 358/2 did.

>uniqye keyblades
That are all as strong as Sweet Memories in KH1 and the only time they hit like a normal Keyblade does is when you crit with them which is rare even with all the crit boosters.

>comfy twilight time with your buddies
Which took 50+ days to actually get to and was over in about two minutes and then it was another 50+ days of either moping or Xion acting weird again.

>combat was the same as kingdom hearts 1
Except KH1 had actual usable magic, its Keyblades could actually kill Heartless in a reasonable amount of time, and you didn't feel weak during the entire game. They utterly destroyed the magic system by not only making every upgraded bit of magic have a different effect which made them worthless compared to base magic, but they also had limits.

>all those playable characters
Who are all garbage. If you aren't Saix(Who can crit every single hit) or Roxas you are nigh unplayable. Your attacks are either super slow and still hit the same as Roxas' Keyblade(Which is for no damage) or you're super fast(Mickey) but since enemies are invincible during your second hit you basically have to stop combos to chain any attacks at all. The ones who don't fall into that category are just simply worse than Roxas due to their combos or how they handle so it's just not worth touching them to begin with.

The only things 358/2 doesn't fail at are showing you Roxas' downfall which makes going into KH2 right after even sadder and the DUAL WIELD fight with Saix.
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>>343255825
Quinton Flynn has an incredible voice

>>343255796
I mean, I feel the exact opposite. All Days is is character development. The whole game is about how Roxas, Axel, and Xion aren't static characters. I don't really know how to have this debate when it's so abnormal to me. It's like someone just started shouting that the sky isn't blue at me. I'm sorry that you didn't like the development but to say it doesn't happen is just a lie, Axel and Roxas are anything but static
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>there are people on this thread that don't solely use the Kingdom Key
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>>343254725
Those are some nice looking bedsheets.
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>>343254479
I'd say what defines a good RPG is that the character progression is...interesting in some way? Like you have a lot of control over it and within your class or whatever upgrading in certain areas means you're missing out in other areas. Hard to explain really. I'd say that skyrim and most FF games do that sort of thing wrong.

Aside from that it's pretty important that something other than stats actually matter. This is usually done through making status effects matter, which is good design in my opinion. It makes your actions in a fight matter a little more when you can affect your and the enemies various properties, and have to deal with such things yourself. Nothing that bothers me more than every halfway powerful enemy being immune to every single status effect. This also applies to stuff like turn stealing shenanigans and weaknesses/resistances to an extent. Of course isn't the whole point of the action in an ARPG to provide this sort of thing? That's kind of a complicated topic.

Basically I guess what I'm asking is whether or not the mechanics that aren't action mechanics(attacking, defending, and avoiding in real time can be considered action mechanics basically) are well designed. For example the original Devil May Cry is a good action game in my opinion, but those little upgrades you can buy are just superflous crap. Their only purpose is giving you the option to play without them for an added challenge. No one would be dumb enough to call DMC an ARPG, and I'm sure most people would rather just have every upgrade from the start. However it does do some cool rpg-ish things that you don't normally see in action games. Mostly in the form of weaknesses. Like how you can knock a blade onto its back and cut its stomach to instantly kill it, or how a few enemy types are way weaker to guns than they are to melee weapons.

The economy/item acquisition is important too.

I'm talking mostly about combat-related stuff, rather than dialogue or whatever.
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Do I just wait for Square Penix to release PS4 versions of the HD collections with optional original music or do I just say fuck it and play it with newer arrangements on PS3? I really don't like what they did to some of the music, like the Destiny Islands Riku battle music and how they replaced the piano in Destiny Islands' music.
Seriously, if you're gonna remaster a game, have the original music in there. If you're gonna fuck with it, why not include both? This is like Star Wars Original Trilogy-tier shit, but with music instead. One of the reasons why I don't like Wind Waker HD.
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>>343241146
Best way to play this? Is the PS3 version 60fps?

Should I just wait until it gets released again on the ps4?
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>>343256290
>The whole game is about how Roxas, Axel, and Xion aren't static characters.
But none of them CHANGE
Except for Roxas, but only because they made him a zombie for the first week
Of which we saw one day

When the game starts proper, Roxas's character doesn't fuckin' move
Like ever
Axel instills in him a core set of ideas, like friendship, and he sticks to that mentality the entire game

The key to character development is, shockingly, developing the character.

Nobody changes. If you described Roxas's character at the beginning and end of Days to me, it would be the same.
Hell, if you described Days Roxas and KHII Roxas to me, they would be the same. Because Kanemaki pretty much just plucked everyone's character out of KHII and slapped it onto Days.

Usually character-driven stories rely on development to tell the story and get people invested
But in Days, the characters are a vehicle for the plot.
Specifically, Xion

Axel, Roxas and Xion can wax poetic about existence and hearts all they like but when it never actually manifests in their character, outside of that dialogue, it really is hard to see it as anything other than the author thinking "this would sound nice"
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>>343256530
In the first game you can pick your starting weapon sword, shield, or staff and it will change when you obtain certain abilities making the game play out differently for different people. I think 2 did this too. There are lots of other things in Kingdom Hearts that make it an RPG. I would say it is not as in depth as some RPGs but it is still an RPG and nothing like DMCs upgrades.
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>>343256530
Going from that definition:

>Characters
Sora hardly changes in 2 by itself. Its way better in 1. As a series, Sora does progress, although every other character does so more in more interesting ways.

>Combat
KH doesn't have status effects, the only change is when you attack an enemy they are stunned and cant attack until you finish your combo. However, the tricky part is getting to the enemy. Boss fights excel here, and are great fun. This works well in basic fights too because you are swarmed with enemies, so knowing when to attack and when to run around for positioning is basic to combat. All this is very well designed.


as an off topic reply to your DMC comment, those games are designed around harder difficulties on your second run. I wouldn't want to play the games for the first time with everything. I like learning the basic mechanics and getting upgrades and moves steadily so I'm never overwhelmed with new things to do, but never sticking with one method of play for too long.
>>
>>343257318
>KH doesn't have status effects
There actually are some status effects and Re:Coded had a lot that I remember.
>>
>>343257483
Days, Re:coded, Unchained all have status effects
BbS and DDD have stun
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>>343256859
PS3 version is 30. a PS4 version isnt announced, and probably isnt happening. Emulate it if your PC is good enough, the PS3 version has a lag every time you use a drive form that isnt already in the system RAM.

>>343257267
2 only had this to choose what stat gets a +1 in. Nowhere as drastic a change as it was in 1

>>343257483
Specifically referring to 2 there aren't (minus the pirates) other than stunned and open to a reaction command or an attack
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>>343257563
BBS and DDD has confuse I think and other ones too.

>>343257609
>Specifically referring to 2 there aren't (minus the pirates) other than stunned and open to a reaction command or an attack
The mushrooms can poison you I think. There might be some enemies that can cast stop on you but I may be mixing games up.
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>>343256530
>>343257267
Another thing is that depending on what kind of attacks a boss does and your resistance to it will completely change how the fight goes. If you fight Larxene with no lightning resistance you will have a worse time than if you fought her with good lightning resistant armor.
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>>343257609
>a PS4 version isnt announced, and probably isnt happening
What makes you so sure? I'm >>343256578 btw.
>>
>>343243464
I only started delving into the rest of Sora's moves after playing on critical and getting my ass kicked against the data battles/Terra.
>>
Is there any point of using magic when the X combo string is so ridiculous?
I only remember using Gravira for grinding.
>>
>>343258164
It has something to do with music rights and digital distribution. To release a game now on PS4, there has to be a digital version. To re-release these games, they need to get all the rights again to Utada's music. As much as id love a KH collection on one disc, i dont think it will happen. Its totally worth getting them on PS3, they are pretty cheap by now. if music bothers you that much, wait for ever and get nothing.
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>>343258508
in 2, reflect is super OP. Magnega gathers everyone on one spot to do the combo. magic is needed for some enemies, and a near requirement for data battles. Blizzard is fairly worthless, but all of it has use.
>>
>>343258779
>critical mode
>kill all bosses with reflega, including data faggots for most of the part
lol what a game... real hard and nothing personnel kid...
>>
>>343258508
Keyblade hits and magic "share" the same combo string, so letting magic be finishers can be pretty sweet. Also, Wisdom/Master/Final Form magic
>>
>>343258508
In 1 Magnega + Thundaga or Graviga if you're fighting Wyverns or Defenders is the way to go and you essentially have infinite AP due to MP Gift + two MP Rages from Goofy. There's no reason at all to really use the X combo once you get access to Magnega and Thundara since they all one-shot everything but bosses and Goofy at least has MP Gift and one MP Rage by that point.

In 2 Reflega massacres every single target especially if you're playing the Final Mix versions, and Magnega + Thundaga still massacres almost anything you could want to kill. Firaga in Wizard Form is pretty much mandatory for Data Demyx and it obliterates Data Vexen like you wouldn't believe.

In CoM Blizzaga was amazing due to how the spread of the thing worked so it basically hit the entire map, and Thundaga was pretty great. Re:CoM made magic pretty much worthless though and was generally just Curaga sleights. Megaflare was great in both.

In 358/2 magic was infinitely better than the Keyblade, and Fire/Blizzard tracked enemies on top of pretty much one-shotting them. and Blizzaga was a proximity mine so it was useful on things like Emerald Serenades in the few levels that had them.

In Re:Coded there's no reason to use magic at all once you get like 40% into the game. Magnega only grabs a single wave of enemies and holds them for two seconds, and the cost of other magic is prohibitive when Judgement Triad tracks enemies, one-shots bosses, and lingers sometimes which kills extra waves. Even then you can just use Zero/One and one-shot everything from a mile away due to Target Scope + All Critical + Heavy Blade.

In BBS Magnega + Thundaga is pretty much the go to for any mob fight since they recharge so fast and one-shot everything.

In DDD the Balloon line is literally all you need to go through the entire game. The Keyblade is weaker, it's slower, it can only hit one enemy, and it leaves you exposed. Meanwhile the Balloon line tracks enemies, hits like a truck, and recharges fast.
>>
Will we get a KIngdom Hearts 2.8 Final Mix?
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>>343260336
Nomura said he's done eith the idea of a Final Mix. what you get is what you get. Plus, we would probably get a Final Mix DLC instead of a new game at the very least
>>
>finally playing 1.5
>haven't played any Kingdom Hearts in like 10 years
>pretty sure I only ever played I on normal mode and was a shitter
>in Proud mode
>currently just before Cerberus battle with no items, no munny, and Donald underleveled because he keeps dying
I foresee bad things in my immediate future
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>>343260682
Cerberus is one of the biggest difficulty spikes in the game.
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>>343260825
I am fairly aware from having my shit wrecked by him when I was a kid
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>>343260682
Once you get to Hollow Bastion it mellows out. Olympus Coliseum, Deep Jungle, and Agrabah are the only truly bad parts of a Final Mix run, I just hope you picked +Staff so you can have that free MP bar since it really helps later on.
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>>343254426
>Need a ds to play DDD anyway.
Not for long, he's better off waiting until 2.8 is out.
>>
>>343242154
>>343254426
>>343263035
What's more, DDD on 2.8 is fixing a LOT of shit. In his most recent review Nomura even said they were "extending drop time and fixing enemies reactions" which MIGHT mean they will STAGGER. Plus there's extra dream eaters and maybe they'll even revamp the dream eater system, make it less grindy, maybe just EXP based like yourself? Or maybe the minigames won't be so annoying, mandatory and repetitive.
If all that is fixed, adding the fact that its in 60fps and even the HUD is different, we might be looking at a damn good game.
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>>343263591
>make it less grindy, maybe just EXP based like yourself?
Spirits already have EXP and their Link Boards are filled using Link Points
It'd be weird for their EXP to be what unlocks Link Boards, and that'd actually make it more grindy because then, I assume, you'd have to get to a specific level to unlock a specific ability or command, and the current system is more freeform and lets you pick the path you want
>Or maybe the minigames won't be mandatory
They aren't, they're just a more effective way of gaining LP

If you ask me, the best way to fix Link Boards is to increase the amount of LP gained. Instead of like, +1 LP for petting, make it +10
Instead of +100 in the minigames, make it +250
And it'd accrue faster in battle as well
Maybe Spirits leveling up could give them an LP bonus as well

The only problem with the Spirit system is that LP doesn't come often enough
Also, if LP were a Sora/Riku stat instead of a unique count to every single Spirit, I think that would be better and you could really inflate LP earned, because then it could apply to any Spirit
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>>343243721
Wow apost that doesn't have BBSFM ranked higher than KH1.

You sir have good taste
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>>343258618
Barley even a few weeks ago they said PS4 ports were still possible. Fuck that gay ass excuse in this point of time.
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>>343241146
yes. way better than witcher 3. kh is by far the best arpg.
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>>343264356
Link Boards aren't the problem though, they're relatively easy to fill out since I did every single one without much trouble and you only need something like 2 or 3k in total for a Dream Eater to max out everything including hidden lines. The problem with Dream Eaters is the Affinity points which take forever to accrue since the highest encounter you can get has something like 12 enemies which you then have to move two maps away from to respawn, or you spam Water Barrels or Balloons(Can't remember which) which end up giving you around 100 or so points from what I remember. Now, that sounds simple enough, but it takes thousands of AP points to get from 8 to 10 let alone 1-7, and Munny is a pain in the ass to get in DDD with no real way to farm it.

AP is by far the hardest and most annoying part about Dream Eaters with EXP following behind. Star ranks and LP mean absolutely nothing come mid to end game since they're relatively easy to acquire while you're focusing on other stuff and you can easily just drop repeatedly to force certain forecasts to get item drops.
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>>343265702
Affinity is kinda useless though
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>>343266179
Yeah, but for a 100% run it's what you need to do since it's required to get Dream Pleaser.
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>>343266384
This better be removed in 2.8
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>>343258508
In KH2 Final Form Firaga with the Fire Boost ability and keyblade has really high dps. Maybe not the highest in the game but it is really fucking high because it destroys everything not immune to fire.
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>>343241146
agree with you mostly, im half way through on critical - its kind of like a movie at this point and i just want to play - but good lord its a great game. that first mulan level is godamn perfection. also the little mermaid is one of my top ten films of all time, and playing along with the songs from the movie is surprisingly fucking rad.
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