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Is this game worth picking up now?
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Is this game worth picking up now?
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Ehhhh... not quite.

Maybe if you're PC-only.
>>
On July 1st, if you wanna get into a fun and easy fighting game.
>>
>>343050517
Wait till July 1st.
The core gameplay is good, it just had one of the worst launches i've ever seen, but the game it's fun.
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>>343050517
Buy it for cheap on some cd reseller site. July 1st is finally a good update.
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No.

Maybe if you've never been good at fighting games and want to pick one up and learn.

For anyone else, not worth.
>>
Yes if you're not a scrub who just wants to play storytime and see winquotes.
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>>343053972
Jesus how fucking ghetto
>>
>>343050517
There are a host of persistent issues with the matchmaking -- which Capcom claimed to have solved/improved in previous patches, so take this one with a grain of salt -- loading times, no punishment for rage quitters beyond 'take a video, find a teacher, and tell on them'. Also, I don't think they ever fixed the netcode issues, mainly the alt-tab problem.

They've finally got the game in the state it should have been on release. Now they need to fix all the other known problems.

If you can pick it up for cheap, go for it. Wait, otherwise. If I had to guess, there will be a 'Super' version of this game next year with the 1st season characters included. It massively underperformed and they'll need to get that money somehow.
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Only when Season 2 starts
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>>343055340
Melty bayby
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>>343053972

im using this keyboard right now

but with all the keys still in
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>>343055369
>There are a host of persistent issues with the matchmaking
Most have been fixed and they are improving it still with the next patch

>no punishment for rage quitters
Yes there is, you get a time out and big offenders lose nearly all their points

A lot of the people complaining about sfv don't seem to have kept up since launch
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>>343050517
By Friday yes

Story will be added so there is a decent range of single player
The game now has tutorials and challenges
The balance has been pretty good with Gief the only character really lacking, even FANG players have been doing well
Netcode has been good since Guile update and they made a blog post on how it will get further improvements
Capcom admitted there was a lack of communication and we have got a good amount this month
>>
>>343050517
No
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>>343055497
>A lot of the people complaining about sfv don't seem to have kept up since launch
The long matchmaking times are still being complained about on SRK and r/SF,and the netcode is still a mess.

The April patch was their big solution to ragequitters, and it was to have players take a video of the match's ending and submit it to Capcom in hopes that they would act. Other games keep track of who disconnects and when, even in p2p.
>>
>>343050517
>Game has been "simplified for a wider audience" aka casuals who just want to mash buttons
>Slow as shit movement and walk speed
>Huge floaty jumps with next to no horizontal range
>Tiny ranged normal's
>Tiny hitboxes on everything
>Normal's have a shitty priority system
>Throws are slow as shit with no range
>Links are gone and combos are now mashable
>Huge buffer window
>No close standing attacks
>No neutral jump attacks
>Dizzy making people fall out of combos
>Game is full of comeback mechanics desinged to "lower the effectivness of player skill"
>Only super can chip kill
>V-Trigger a huge universal buff you get as a rewarded for losing
>V-Reverasl a get out of jail free you are rewarded with for losing
>Receve less damage the less health you have
>Worst roster in a street fighter game to date fan favorites replaced with characters no one wanted like birdie and rmika
>Risk/Reward is skewed due to high damage from jump ins yet pitifully low damage on anti airs and how you can no longer get large damage punishes from a jab
>Huge amounts input lag
>Constant fps loss on ps4 and high end PC's
>Random input drops
>Dumbed down mechanics
>Top players already saying the game is casual garbage
>P2W
>Game literally released in an unfinished state
>Online doesn't work correctly
>No punishment for rage quitters
>lobbies that dont even work most of the time with no flags or ping
>8 frames of input lag

The game is utter shit
>>
>>343052589
>The core gameplay is good
no its not, the core gameplay is awful.
>>
>>343056029
>The long matchmaking times are still being complained about on SRK and r/SF,and the netcode is still a mess.
No the netcode is good now and http://www.capcom-unity.com/street_fighter/blog/2016/06/23/street-fighter-v-development-update-vol-2
>The April patch was their big solution to ragequitters, and it was to have players take a video of the match's ending
Stop talking about a games you don't know anything about

>The way this will work is the system will identify players who have high disconnect rates during matches and will lock them out of matchmaking for a period of time. Players who have been identified as abusing the system will receive an in-game message notifying them they have been locked out of matchmaking. More additions and enhancements to this system will be implemented in the future.
http://www.capcom-unity.com/harrisony/blog/2016/04/18/guile-joins-street-fighter-v-and-april-update-news

And we have seen big rage quitters or cheaters like that bot lose all points
>>
>>343056108

whats the priority system?
also what did they replace links with, is it a chain game now?
didn't stun always flip people out of combo?
isn't risk/reward proper if you risk jumping in to get damage and dont get much damage from a jab which is almost zero risk?

cheers for helping me out
>>
>>343056029
>Other games keep track of who disconnects and when, even in p2p.
But Capcom kept track of people with high disconnect numbers.
>>
>>343056357
He seems new to fighting games.
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>>343056357
>whats the priority system?
when attacks trade lights will always lose to mid will always lose to heavy will always lose to specials will always lose to supers

>also what did they replace links with, is it a chain game now?
Autos

>didn't stun always flip people out of combo?
No

>isn't risk/reward proper if you risk jumping in to get damage and dont get much damage from a jab which is almost zero risk?
No the jumper is at next to no risk for maximum reward
>>
>>343056357
>>343056513
09ers detected
>>
>>343056357
Priority means if you have a M and H hit on the same frame then the H will win out, never trade.
Links are still in, just piss easy with the 2f buffer.
Stun's flipped out in everything except SF3.
The jumpin problem is basically because most heavier anti airs are incredibly unreliable for some reason so most of the time players end up anti airing with jabs, meaning that jump ins are heavily skewed in favour of the jumper. combine this with the 8f input lag, limited juggles in general, reduced damage on AA dps and the fact that Jump in attacks don't have CH properties during active frames (so CC AAs basically don't work ever) and you get a game where jumping is not as heavily punished as in previous titles.
>>
It was always worth picking up.
>>
>tfw got to silver with everything on low on 800 resolution but it hurts my eyes so i cant play anymore
i need a gpu
>>
What if I buy it used Mr capcom shill ?

Is that ok ?
>>
>>343056108
>Look, mom, I posted it again
>>
EIGHT (8) FRAMES

EIGHT

E
I
G
H
T

EIGHT FRAMES

E 8 I 8 G 8 H 8 T

EIGHT (8) EIGHT FRAMES OF INPUT LAG
>>
>nubi still hasnt killed himself
its about damn time
>>
>>343056108
not as casual as 4
>>
>>343056964
Everything you do with your money is ok.
>>
>>343056684
I preordered and no... no it wasn't.

Couldn't even log in to the servers for days after release.
>>
>>343057001
on ps4 you sonypony
>>
>>343056225
what makes you say so?
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>>343057028
V is the most casual SF game to date, V is significantly more casual than 4
>>
>>343056676
>>343056573

Do people really give a fuck about the easier links?
>>
>>343056573
>when attacks trade lights will always lose to mid will always lose to heavy will always lose to specials will always lose to supers
I don't think the specials to supers thing is completely accurate. It depends on the special and it depends on the super. Otherwise, the normal priority system is true but they have to hit each other on exactly the same frame. That doesn't really happen.

>Autos
There are still links in SFV. Most combos are links, but they put a 3f buffer on everything so combos are much easier. The hardest links in SFV are 3f unless you're doing some really specific character combos that require something other than just a button into another button.

>didn't stun always flip people out of combo?
>No
When you got stunned in SF4 you fell to the ground and dropped out of combos. Same with SFV. No idea what your spouting here.

>No the jumper is at next to no risk for maximum reward
The jumper has the risk of dying to anti-airs or a shoryuken equivalent.
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>>343057049
Yep it was.
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>>343057118
yes because all of those casual enabling comeback mechanics made it really hardcore!
>>
>>343057028
Most hardcore to most casual

SF3 > Alpha 3 > Alpha 2/1 > SF4 > SF2 > SF1 > SFV
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>>343056225
can't wait for you to post copypasta to prove your point
>>
>>343057141
Sort of?
Link in this game are absurdly easy, the buffer should have only been 1f so your max link was 2f.
It's not really a make or break thing but it does kind of kill the drive to practice and continue playing when combined with the myriad of other problems the game has.
>>
>>343057195
SFV has more casual enabling comeback mechanics than 4, are you brain damaged or something?
>>
>>343057232
>SF1
that was singleplayer only
>SF2
literally not a good game
>Alpha 3
lmao
>>
>>343057294
>ultra combos
>focus attacks
>super attacks
>HEALING
yeah lol :)
>>
i like KI, the online is flawless and it has like every fightan mechanic put into one game.

how comes its so dead compared to SFV, with so many problems? i'll admit it takes a bit of a bullheaded approach like KoF or MK where both players are just trying to force themselves on one another, but those games are pretty popular.
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>>343050517
No, wait for SF6.
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>>343057294
Only retards view V-trigger as a come back mechanic.
>>
>>343057141
It's not even really about "easier." It's that you can hit links in this game either by doubletapping or straight-up mashing.

My execution is shit, and I appreciated the fact that in a lot of games there were characters I had to steer away from because I just didn't have the skill to play them well. And I respected people who COULD execute with them.

For me, SF5 has the same problem that SFxT had with easy execution. That's my main issue with it. And like SFxT, it seems like everyone is getting hung up on tangential shit (8f in SF5, gems/on-disc DLC in SFxT).
>>
>>343057301
>literally not a good game
Yeah that game was so shit it created a whole genre
>>
>>343057301
>SF2
>literally not a good game

this is some strong bait
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>>343057398
Anon, 1F links required plinking. You were always mashing.
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>tfw only like street fighter because grapplers in all other games feel like garbage
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>>343057301
>>SF1
>that was singleplayer only
lol no, no it was not.

>>SF2
>iterally not a good game
Complexity =/= good

>>Alpha 3
>lmao
Like it or hate it Alpha 3 was one of the most deep and complex SF games, infact this is what many people who disliked about the game, saying its somehow not only shows how underage you are and how you have never played the game/know nothing about it.
>>
>>343057141
faggots who cant actually play and live their life in training mode do.
>>
>>343057478
a3 was not deep and complex. a2 was deep and complex. a3 was literally shenanigans. It was omega mode before omega mode.
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>>343050517
I think it's a fantastic game managed very poorly. The upcoming Friday update should breathe some more life into the game since it brings tons of content. I'd say give it a shot if you're interested. You're going to get absolutely destroyed online at first so practice, patience, research, and a cool head are required.

Good luck and have fun!
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>>343057462
>tfw throws in sfv are garbage
>>
>>343057343
Focus is not a comeback mechanic

Super is not a comeback mechanic

Healing is just an ultra

SFV has
V Trigger
Super meter for taking damage
V Reversal
No chip death
Less damage the lower health you are

Good job proving how much of a causal you are though.
>>
>>343057343
>>focus attacks
>>super attacks
>Mentioning Ultras twice
>>
>>343057569
>super isnt but ultra is
nice :)
>>
>>343057541
>a3 was not deep and complex. a2 was deep and complex. a3 was literally shenanigans. It was omega mode before omega mode.
LOL No

Funny enough Alpha 3 does have an omega mode called Hyper Alpha

https://www.youtube.com/watch?v=n46hiwlZuqc
>>
>>343057554
This.
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>>343057569
t.never played past 2k points in sf4
>>
>>343057569
Not who you're talking to, but nothing you said is true. None of those mechanics are specifically for come backs.

The only one in either game is the ultra meter in 4.
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>>343056285
>The netcode is good now because capcom damage controlled it.
We'll see once the update is actually out won't we shill-kun?
>>
>>343057569
>DP FADC xx Ultra
>not comeback
FADC was a comeback mechanic of ridiculous proportions.
>>
>>343057619
Are you retarded or is this some of the laziest bait ever?
>>
>>343057569
You can always tell who's a scrub when they insist Ultra isn't a comeback mechanic even though literally every commentator and professional player has called it a comeback mechanic.

Meanwhile they call V-trigger a comeback mechanic even though you can build up the bar without ever getting hit.

Also you've always gotten bar for getting hit. Retard.
>>
>>343057678
>None of those mechanics are specifically for come backs.
Not him but yes, yes they are.
>>
>>343057558
i dont like how grabs feel in any other series
guilty gears grapplers are too combo-y
>>
>>343057807
>not him
nubi pls kill yourself
>>
>>343057460
Plinking is not mashing.
>>
>>343057816
Not him. Capcom hate grapplers, but they still feel better in Capcom games. I agree with you, anon.
>>
>>343057706
Stop. You'll summon him and we'll have to explain again that only a few can with normals, a few more can with ultra and that punishing it on reaction isn't possible so you need to get a stupidly good read
>>
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It should be required to post either your points or your tournament placings (with proof) before you spout your shitty opinion on /v/. This thread is awful.
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>>343057671
4.2K on XBL
3.5K on PC

Your turn.
>>
>>343057910
He's in the thread already.
>>
>>343057973
> posting someone else's picture
Nigga I've seen that shit posted in /fgg/ for years now.
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>>343057802
>V-trigger
>Not a comeback mechanic
>>
>>343057802
He never said Ultra wasn't a comeback mechanic.
And yeah you get super for getting hit but your opponent gets more for hitting you, it's not a comeback mechanic if it heavily favours the offense.
>>
>>343057460
Hitting 1f links without plinking is a skill, but it isn't wizardry. ChrisG never plinked those Sakura 1-framers. Wong didn't need to plink to do Rufus' BnB. He just did it because there was no reason NOT to plink.

Also, what >>343057884 said.
>>
>>343058036
> v-trigger
> a comeback mechanic
t.shitter that never learned how to use v-skills
>>
>>343057973
i played 5kpp and 12k bp
get the fuck out of here idiot
also nice elena picture i specifically remember this one :)
>>
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>>343057706
>DP xx FADC
>Comeback mechanic

Just when you think cant get any more retarded.
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>mfw SF4 is dead and will never come back no matter how hard nubi shitposts
feels good.
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>>343055340
i mean if it works it isnt stupid i guess
>>
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>>343050517
If you support censorship, sure.
>>
>>343058119
>Didn't even bother to shoop a screen shot
Atleast put some effort into it
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>>343058203
This 2bh.
>>
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>>343058254
>>
Ultra
>Mostly get it from being hit
>Can do an easy confirm into it and watch it play out or scrubbily through it out of no where
>Only used for a big pay out of damage

Vgauge
>Get it from being hit and using your vskill, perfectly possibly to get it while barely taking any or no damage
>Can be used off an easy confirm but then you have to keep the combo going or use it outside a combo in a smart way to get more damage.
>Can also be used for vreversal so is not only for cashing in big damage
>>
>>343058290
i dont have the game installed and im not installing the few gbs just to take a picture
>>
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>>343058254
Why aren't you angry about Sean?
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>>343058441
Is he playing a gamegear?
>>
>>343058441
Because he's just baiting. Don't give him (you)s.
>>
>>343058118
Really depends on some of them.

Vega's and Alex's aren't gonna be building you any trigger. Bison's and Mika's theoretically can but its really situational and not practical at all.

>>343058384
You can also build ultra from absorbing attacks with focus, arguably a much more practical way to build than Vskill since it's universally applicable.
>>
>>343058441
All versions of Sean are always shit, no matter what.
That includes the SF3 version (especially).
>>
>>343050517
Find yourself a cheap copy friday or later. It's starting to shape up after the wreck of a launch they had. There's a lot of dicksucking in this thread, even though it has it's problems gameplay-wise it's a good game. I'd recommend it if you're not too familiar with fighting games. As for me I'll still play it a bit, but I'm excited for other fighting games too.
>>
>>343058254
i dont live in canada or a europoor country so my games arent censored
>>
>>343058429
Just post your steam ID you dont need to even take a screen shot, records are all still up.
>>
>>343058476
No. Some shit handheld that has SFV and fails to connect to the server.
>>
>>343058496
The only real problem with V.Skills is that they're practically all designed to be anti-fireball.

When you play a character like Karin you pretty much have six different ways to get through fireballs and will build up a v-trigger way before you'd get it from being hit.
>>
>>343058597
it was [spoiler[ digital version [/spoiler] on ps3
>>
I'll never understand the criticisms this game got.

Valid criticisms:
8fr inupt lag
Shoddy matchmaking cnnection
42001/Ragequitting

Not Valid
No Arcade Mode
Survival too hard
No characters on release
No Cinamatic Story on release


It pisses me off when someone talks about the latter, especially since Capcom said that the game will get it's main features later and is releasing it early for the CPT events. Capcom shouldn't be shit on because of Consumer's ignorance
>>
>>343058496
>You can also build ultra from absorbing attacks with focus
You build a tiny amount compared to vskill and can easily be broken if your opponent sees you doing it a lot

I remember a thread months ago where a guy tried to argue that everyone did it and could only show one video
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>>343058748
fuck off capcuck shill
>>
Reminder that 8 frames of input delay removes footsies and strategy from the game and basically turns it into a mashing slugfest

https://www.youtube.com/watch?v=3CBEVIDwge0
https://www.youtube.com/watch?v=zwalITH_cGY
https://www.youtube.com/watch?v=ap369ES-6Xw
>>
>>343058748
People are also complaining the game is too simple.
I don't know how Infiltration and Tokido feel about this
>>
>>343058597
They're not stored in steam
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>>343058881
They both do think it is (Infil said in a recent video), and in all fairness it is but that is what they made the game as and it will evolve over time

People seem to forget how much everyone shit talked ultra (and especially AE) despite everyone playing it
>>
>>343058881
You're dumb to think this game isn't simple.
This is the simplest SF to date.
Just because you're a pro player doesn't mean it's not simple.
>>
>>343057816
Maybe be but in characters like Pot you get huge damage from a normal grab. Nigga also has a DP motion anti air grab and a anti air special grab.
>>
>>343059007
no SF game is simpler than SF2.
>>
>>343058805
Yeah but once again a lot of V skills are really situational so its debatable as a mechanic which is more practical.
>>
>>343058973
>>343059007
I know it's a simple game, by what do they feel about this I meant, do they still enjoy the game or not
>>
>>343059063
SF1 and SFV Are simpler than SF2
>>
>>343059063
Then you remember
SFV exists
>>
>>343059137
>>343059142
No SF game is simpler than SF2.
>>
>>343059207
see: >>343059142
>>
>>343059125
And focus attack was terrible for some characters while vskills do at least work for each character's playstyle
>>
>>343059221
Yeah thats wrong.
Fighting game threads should be deleted on sight.
/v/ is absolutely clueless.
>>
>>343059137
>>343059142
What makes SFII more complex than V?
>>
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Not really.

The game had an awful launch and just now it is getting part of what was promised/speculated.
Also depending on the region you might not even be able to play since they don't have servers everywhere and the matchmaking is fucking atrocious, you will rarely get anyone in your level because everyone either stopped playing, play only when a new character comes or are gold players.

You can't even filter your lobbie search by country or connection quality, it is truly fucking awful.
>>
Will the PC community in this game die in 6 months or can I buy this game as a noob and have fun by getting better slowly?
>>
>>343059251
You're right. People that legitimately believe SFV is more deep than SF2 have no right to discuss fighting games.
>>
>>343059286
Its crossplay with PS4.
>>
>>343059286
PC was dead from the start because PC only users don't play fighting games.
>>
>>343059207
SF1 and SFV are simpler than SF2
>>
>>343059326
Wow that's amazing, how did Sony agree to that?
>>
>>343059239
But focus absorption itself as a method to build ultra is universally applicable.

You seem to be getting caught up on the attacks themselves rather than their use to build resources.
>>
>>343059315
kill yourself Nubi
>>
>>343059260
Multiple play styles and archtypes for a start
>>
>>343059369
Capcom forced it.
>>
>>343059369
They only care about not having it on Xbox.
>>
I can't believe SF4 players have actually become more annoying than 3S players. We all knew they were going to become the new 3S players, but who the fuck could have seen them being worse than that cancer?

We're actually going to hit the point where they say Elena was good aren't we?
>>
>>343059394
>doesn't name game mechanics
So you're full of shit. Ok, I got it.
>>
>>343059408
>>343059448
I really hope this means that the game doesn't die very quick. I want to get better and have fun playing against other people.
>>
>>343059462
Its just one sperg who has been shitting up SF4 threads before.

His name is Nubi, tell him to kill himself so he does it one day.
>>
>>343059484
>Character play styles that are defined by the games mechanics
>Not game mechanics
Oh, i see, you were trolling....
>>
>>343056108
While, I admit that the game is easier than 4, its no harder than 3s.

Also, it isn't mkx, dude.
That's basically what you described.
>>
>>343059517
Street Fighter is the safest bet. Shit wont go anywhere anytime soon.
>>
>>343059517
It will have new characters and be supported until the end of the 2017. After that, then it'll depend on how well the game did to remain alive and get new content.
>>
>>343059589
That's just pasta at this point. Don't bother. People have already said he was wrong in a lot of other threads but he keeps posting it.
>>
>>343059375
>universally applicable.
It wasn't applicable though people wouldn't use that to build all ultra, many characters would rarely really use it as their focus wasn't great and didn't fit into their playstyle. It would also hugely fuck over characters like Vega.

Meanwhile in SFV vskills do fit into what the character is about and each can use their to build vtrigger easily

>on the attacks themselves
That is an important factor in if they can do so
>>
>>343059462
SFV is just shit that's all there is to it.
I'm not a fan of 3s but that game is much, much better than SFV.

It sucks because I really wanted to like the game, I like a lot of the mechanics like CC and no chip kills and it finally has a version of Alex that isn't complete shit but despite all that it gets bogged down with tons of small issues that all add up and ultimately makes the game not fun and super rigid to play.
>>
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>>343059589
Are you seriously trying to imply SFV is harder/more complex than 3S????
>>
>>343059591
>>343059617
End of 2017 sounds fine to me, I'm already putting in several hours into the game everyday. It's going really slow and I still struggle a little against the NPCAI but it's really fun. Some of the combos feel awkward to use on a regular PS4 controller though. Like when I have to move the DPAD from down and then slide it to the right/left and press X or something. It feels weird. But I guess it gets better with time.
>>
>>343059774
emptyjump into throw and cr.mk xx super is not the peak of complexity.
>>
>>343058524
Shit how? He was top tier in 2i.
>>
>>343059736
Okay buddy. Whatever you say. See you in 2022 when you're sucking SFVs dick while SF6 is an unfinished/casual/rigid/one style game.

It happens every single time.
>>
SFV

-Alpha Counter
-V-Trigger

SF2
-Kara cancels
-Kara grabs
-Impact Freeze kara cancel
-Holding grab
-Holding grab breaks
-連打/Chain canceling
-minor RNG that has to be taken into account s
-old character varients
That's just a few
>>
>>343050517
No, its shit dont waste your money.
>>
>>343059891
nubi its time to kill yourself.
>>
>>343057351
Sf in my opinion is the only game that focuses on strategy over combo strings.

I can't fucking stand mkx.


I fucking hate it.
>>
>>343059713
>Completely missing the point
You know focus can be canceled into backdashes and forward dashes right
I'm saying that as a method for building your comeback resource without getting hit focus is a much more practical method.
Everyone in SFIV can utilise focus backdash and forward dash reliably, not everyone in SFV can use their V Skills to build trigger reliably.
>>
>>343059891
SFV FAGS
B T F O
T F O
F O
O
>>
>>343059848
Put more effort into your bait and you might catch something, friendo.
>>
>>343059774
No?

I'm saying that its comparable.
Don't twist it, they're not the same game.
>>
>>343059865
Capcom won't exist in 2022.
>>
>>343057351
>dial-a-combo
>rock paper scissors system

No thanks.

Only online fighter that had flawless netcode was Soul Calibur V, but that series is dead
>>
>>343060047
Im not twisting anything, i simply misunderstood what you were trying to say.
>>
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What is Necalli supposed to be?

An Aztec warrior or what?
>>
>>343059891
>glitches are techs now
>>
>>343059986
>Everyone in SFIV can utilise focus backdash and forward dash reliably
>>343059713
>It wasn't applicable though people wouldn't use that to build all ultra, many characters would rarely really use it as their focus wasn't great and didn't fit into their playstyle. It would also hugely fuck over characters like Vega.

>Meanwhile in SFV vskills do fit into what the character is about and each can use their to build vtrigger easily
>>
>>343057351
Windows 10 only doesn't help.
>>
>>343060126
He is supposed to be a pillar men
>>
>>343060068
Skullgirls netcode is fantastic, dont care what you think about the game itself the netcode was spot on.
>>
>>343059375
how good focus attacks and focus absorption are depends on the range of the focus attack and the speed of the characters dash. It's a lot harder to balance it out considering how fadc can be done from so many things and considering the characters other tools than can be abused from/into focus attack/dash cancelling. It doesn't mean its inherently bad but v-skills make it so that it can be adjusted more like a special move than a specific character's universal mechanic, which is easier.
>>
>>343060126
Looks like Evil Ryu.
>>
>>343060127
>glitches are techs now
Well, yes... they are.

Tech is anything you discover in the game you can use.
>>
>>343060126
a non-shoto equivalent of Akuma.
>>
>>343060127
Yes, that is correct.
Also
>kara
>glitches
Out, out, out.
>>
>>343060147
>Alex
>Vega
>Bison
>Mika
>>
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Its dead, jim.
>>
>>343060452
Sad world were uneducated ignorant consumers can effectively kill a game's success because they're too stupid to research what they're buying.
>>
>>343060528
its not going to die, but I'm not gonna say that its going to succeed either.


The hardcore will always stick by the game.
>>
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>>
>>343059007

What do you mean by simple? Not having execution acrobatics like fadc and 1-f links? That was a good change. Now if you're talking about everything having too much pushback and most stuff being safe, I agree.
How would you guys feel about vskill dash cancel costing one bar, for combo use only.
>>
>>343060646
if chess had a mechanic where you could spawn a queen every time you lost 3 pieces then it be like ultra
>>
>>343060395
>>Alex
Should be used a lot as he needs them crush counters, creates fear and can make them play defensive or try and get a hit in

>>Vega
Very useful for getting around fireballs to get a little hit in

>>Bison
Again very useful for fireballs and throwing back is crazy

>>Mika
Makes her strong throws even stronger, negates fireballs, can get a hit with the mic drop and is a taunt to get people going


Alll useful, meanwhile focus attack is terrible for ken, rog, seth, viper, honda, sagat, rufus and I could go on. For a large range of the cast what you described is not a suitable gameplan never mind how obvious it would be and easy it is to punish
>>
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>fighting games
>worth picking up
>>
>>343060726
8 TURN INPUT DELAY
>>
>>343060807
Don't you have a casual game to play, overcuck ?
>>
>>343060646
>when your pawn makes a bad move and you fadc out of it
>>
>>343060773
>rog
I can't believe you said this.
Rog has one of the best focus attacks in USF4.
Are you dumb?
>>
>>343060126

I believe Necalli story mode was supposed to be his default, but capcom didn't thought it was good enough to be in the cover/promotional art and stuff, and the Necalli we got was supposed to be him with SnH absorbed.
>>
>>343060126
He's an aztec warrior that consumes the souls of warriors he defeats.
In cinematic story mode he will absorb the Satsui no Hadou. Which explains both his new appearance and Ryu's lack of SnH in 3s.
>>
>>343060528
Kinda funny how Capcom was all about mah casual friendly on SFV and it ended up being rated absurdly bad by casuals unlike its previous titles of the series which casuals were just fine with.
>>
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>>343060891
>which gets punished instantly
>>
>>343060904
The only good think about it is you can anti air with it and even then you don't use it
>>
>>343060773
>Crush counters
Not reliable, not to mention that CCs naturally build trigger
>Vega, Bison
What if your opponent doesnt have a fireball
>Mika
Completely useless, literally more useless than any focus attack in IV.
On paper it's great but with no way to reliably set it up it's trash.

>>343060904
No it isn't
>>
>>343060891
>when your checker makes a bad move and you v-trigger out of it
>>
>>343061149
>>343061157
The range is very deceptive and covers a good horizontal range. There is a reason PR Balrog (aka best rog in the world) used it a lot in neutral.
>>
>>343061157
>Not reliable
is
>What if your opponent doesnt have a fireball
can still dodge other shit
>Completely useless
nope, it absorbs, can do damage and makes her more powerful. if you want to try and argue it is bad then you can't defend all the shitty focus attacks

>Alll useful, meanwhile focus attack is terrible for ken, rog, seth, viper, honda, sagat, rufus and I could go on. For a large range of the cast what you described is not a suitable gameplan never mind how obvious it would be and easy it is to punish
>>
>>343053972
that's so fucking brilliant, too bad you can't even rebind keyboards buttons
>>
>>343061325
>There is a reason PR Balrog (aka best rog in the world) used it a lot in neutral.

I was just about to post, "Are you saying it's good because PR Rog used it a lot?" That he used it was noteworthy because it WASN'T good. The range was terrible and it wasn't particularly fast That's one big reason why he was able to okeydoke people with focus pretty often: most Rogs never use it.
>>
>>343061575
autohotkey
>>
>>343055640
Damn...
>>
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what are the chances of Sakura making it into the game?
>>
>>343061392
CC is not reliable ever.
Bison's can parry but it's like Ryu's only shit.
Vegas can't dodge anything decent.
Mika's Vskill is lost on throw tech, is very slow and locks her into the mic drop animation which is enormously long.

Have you even played this game?
>>
>>343061157
>What if your opponent doesnt have a fireball
True for focus, if you are trying to build off absorbing other stuff you'd die
>>
>>343061124
>not pink shirt cody
end yourself
>>
>>343061663
Not having Sakura in a game with Karin in it is like not having Akuma in a game where Ryu is in it.

A new version of her theme is in the game, I'm pretty sure she's in come Season 2
>>
>>343061675
Lets pretend you are 100% right about all of that, that a few characters can't just use vskill to build trigger

>if you want to try and argue it is bad then you can't defend all the shitty focus attacks

>Alll useful, meanwhile focus attack is terrible for ken, rog, seth, viper, honda, sagat, rufus and I could go on. For a large range of the cast what you described is not a suitable gameplan never mind how obvious it would be and easy it is to punish
>>
>>343061846
Focus attacks aren't useless for anyone. Just because some can't FADC -> Ultra doesn't mean they have terrible focus attacks.
>>
>>343061663
Not this season, that's for sure. High possibility later on, though.

>We don't want put in similar character playstyles
>Btw here's 3 grapplers, and several characters with command grabs
>>
>>343061846
Focus backdash in pressure is universally a good option.
>>
>>343062000
Many do and it doesn't suit their playstyle to do that to ultra

>>343062134
Already addressed >>343060147 . Stop repeating
>>
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One...

One frame!
>>
>>343062262
You better man up and post 8 times fuck boy.
>>
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>>343062262
Two...

Two Frames!
>>
>>343062134
Universally punishable tactic >>343061684
>>
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>>343062338
Three...

Three Frames!
>>
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>Training mode with dummy
>Practice all the combos for 10 minutes
>Remember them perfectly now

>Switch the dummy to an AI
>Suddenly forget all the combos except the basic ones
>>
>>343062254
You fail to grasp the point completely.
>>
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>>343062415
Four...

Four Frames!
>>
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>>343062498
Five...

Five Frames!
>>
>>343062493
No! All Vskills are useful and all Focus are not!
You just don't get it!
>>
>>343062481
Learn to get used to confirms. The first hit is the most important one and if you can land the followup then thats 90% of the work done.
>>
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>>343062576
Six....

Six Frames!
>>
I have it on PC and haven't really touched it

Is it worse on PC or better?
>>
>>343062589
Fang's v skill is dogshit.
>>
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>>343062646
Seven....

Seven Frames!
>>
>>343062493
You fail to see how bad a plan constant fadcs are, especially for characters with bad ones and more so for characters who playstyles dont fit doing so
>>
>>343062481
You need a jump in combo
A combo follow up from your best normal
and a punish combo
A crush counter varient for punish combo

Das it manye
>>
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>>343062717
Fang's Vskill builds meter, it's literally free v-meter
No reason to not throw it out.
>>343062747
Every playstyle benefits from Focus, even more so with the inclusion of red focus.
>>
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>>343062739
Eight...

EIGHT Frames of input delay!

Ah-ah-ahhhh
>>
>>343062717
> not using Fang's v-skill as a set up
Anon
>>
>>343058036
oh sure what about ultras that do double the damage of a v trigger, or heal as long as your making proper saving, making elena a 3 health bar character in front of a fire ball character? just fuck off already. V trigger is one of the best mechanic street fighter ever had
>>
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>>343062780
>>
>>343062827
Except for the ten years of recovery time and completely negligible damage. His v reversal and v trigger are both crap too so there's no real reason to build the meter in the first place. Any time you have room to throw that thing out you could've setting up a poison mine, lobbing balls, or running a setup.
>>
>>343062850
This is bait
>>
>>343059350
No SF game is simpler than SF2
>>
>>343059713
>Meanwhile in SFV vskills do fit into what the character is about and each can use their to build vtrigger easily
Nearly all of the characters V-Skills are highly situational or worthless against most other characters (if not worthless in general), the only build up of V-Meter in most fights is by taking damage.

Only a select few characters have V-Skills that are active rather than reactive/defensive, and such skills as a result end up in their game plan, building meter for them. Ken's dash, Chun-Li's leap, Guile's cross... only a select few like Ryu have a worthwhile defensive Skill they can throw out.
In comparison, Bison is almost never going to use Absorb because not many characters have projectiles AND those that do just see an Absorb as an opportunity to get a free jump in attack while he's recovering from using it.

Honestly unless you're Mika - the only character to build V-meter by performing specials - V-meter is just a comeback mechanic as 90-100% of the buildup you'll see is from taking damage.
You either burn a bar to perform Reversals, or Trigger near the end of a round after you've lost a lot of health.
Most reversals are dangerous to even use as the attacker can throw them during the Reversal's startup and the Reversal's pause telegraphs for an easy throw. Only the few with escape Reversals (Nash, FANG, Cammy) are really safe.

Several characters don't even have a good enough V-Trigger and instead save their Meter for Reversals despite the aforementioned risk of even using a reversal.
>>
>>343062591
Yeah, when I'm trying to do combos I find that I have to mash the buttons a little bit because otherwise the game doesn't seem to register it.

>>343062757
Wait. Are you telling me I don't need to know or use every single combo a character has?
>>
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>>343062850
>V trigger is one of the best mechanic street fighter ever had
>>
I want Alpha 4.
>>
>>343063065
you don't, especially not in sfv
>>
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>>343063242
Well shit, I've spent the last 2 days practicing all of Karin's combos.
>>
Can someone explain the whole money system? I am just getting all of survival done.
>>
>>343062780
Can you just strip her to zero clothes?
>>
>>343050517
After Urien DLC, then it's how it should have been at launch. FM being there and nothing to use it for.
>>
Post your arcade sticks. You don't play on pad like a chump, do you?
>>
>>343050517
The games not worth getting till they fix the 8 frames of input delay
>>
>>343063247
Why does this guy react 3S is better than SFII Turbo or USFIV?
>>
>>343063843
Because he has shit taste.
>>
>>343063370
yeah nah don't need all that

i think i use 5 combos for her

[cr.mp. st.mp xx tenko]
If corner: another tenko into ex srk
if neutral: another tenko
if i want meter: vskill
if I want super: Shoulder xx super

cr.mk, h upkicks
can follow with super

and v-trigger i just fish for a hit, any hit
then vtrigger cancel into
st.h, tenko, rekkax3 (end with the crossup rekka) and super

thats it for me

i could be more optimal with st.hk for cc combos but im too inconsistant to walk foward after the s.hk for s.hp

i dropped karin anyways and play gief
>>
>>343063843
Because 3S was a better and more fun game?
>>
>>343057141
Only people butthurt because they lost to some random that watched a bnb combo video and then kicked their asses. If they were good they wouldn't have been beaten by someone just walking up and doing the combos they saw. They have a problem with lax execution because they have shit defense and get blown up when they give someone openings.
>>
>>343064279
Eh SFII mechanic is better and far better roster.
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