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Why does /v/ keep falling for the kickstarter meme?
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Why does /v/ keep falling for the kickstarter meme?
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>>342989136
Because people don't understand that a couple of million dollars isn't enough to make a game that is not indie pixel shit
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>>342989136
What kind of monster posts the same thread over and over again?
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>>342989136
It's a mystery
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>>342989308

I added Tim Shchafter this time. It's not the same thread.
>>
A fool and his money are soon parted.
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>>342989280

SH2 and 3 both cost under 10 million each. I don't know why devs can't go back to those levels of budget again.
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>>342989136
>Tim
Isn't he doing a second one now?
Is the broken age thing even done yet?
>>
Makes me laugh that people here got so easily conned. The same people probably have an Ouya collecting dust in the corner waiting for that Skyrim port it was promised.
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>>342989587
>SH2 and 3 both cost under 10 million each
That's still more than 5 times the budget of an "extremely successful" kickstarter campaign.

And the simple answer is that nowadays you need more people to make a game
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>>342989694
They basically shat out the second half to underwhelming reviews so they could move on to the next scammerino
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>>342989280
*Because people don't understand that money =/= a good game, that money can in fact dillute the devs' original wishes as they try to pander to backers/audiences, and that some of the best games ever made are in fact freeware
FTFY
>>
Why isn't Chris Roberts there?
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>>342989914
>some of the best games ever made are in fact freeware
Such as?
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>>342989790

Bloodstained has a budget around 8 million. The Publisher gave them an additional 4.5 million.

I don't know the budget for Souls games, but they seem very successful and only get around 3 million sales each.
>>
>>342990043
Cave Story
Iji
Dwarf Fortress
>>
Who's wonderhair on the left?
>>
Where's Todd Howard?
>>
>>342990020
Because SC cultists shitpost harder than anyone else.
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>>342990156
Yeah but just look at the game. Reused assets everywhere and cheap looking animations. The gameplay needs to be godlike to redeem the game
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>>342990305
Not really a conman, he's more like Monlyneux, just retarded.
>>
>>342990172
Igarashi, aka the only one making a worthwhile game. OPs just being a fag, Bloodstained looks great.
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>>342990162
I can understand Cave Story but now you're just grasping at straws
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>>342989136
please remove iga he actually makes games
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>>342990414
>Yeah but just look at the game. Reused assets everywhere and cheap looking animations. The gameplay needs to be godlike to redeem the game

bloodstained?
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>>342990519
I thought DF would be the most significant title there, actually. There is no other game (save maybe Aurora) with its depth and complexity. If anything, Iji might have been the most tenuous choice, anyway (but it is good nonetheless, and perhaps the best game of its kind).
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>>342990585
Either that or Souls. He's wrong regardless though as none of them reuse assets more than is the norm.
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>>342989790
>And the simple answer is that nowadays you need more people to make a game
That's obviously bullshit since small teams make plenty of top quality games that often shit all over games that have tens of developers.

Bloodstained or Darksouls?

I'll assume Souls.

Reused assets in a sequel is fine. Why make a 100% brand new Longsword when you already have a perfectly good model? As for cheap animations, having plenty of staff doesn't mean you don't get shit animations, look at Bioware games. They have a billion staff and still can't animate for shit.
I don't really see the Souls games as have cheap animation, there's nothing that is obviously jank.

The fact is, huge dev teams do not guarantee that a game will be better in any respect. What matters is competent management and clear goals that don't go beyond what the team are capable of.

I'd trust a smaller dev team creating a passion project over a bloated souless AAA game any day.
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>>342990585
>>342991263
Both actually.

As for the Souls games, From Software are pretty much the masters of cutting corners. They do it in a way that doesn't detract from the gameplay experience too much
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>>342989136
Bloodstained and Psychonauts 2 might be good desu.
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>>342990156
I'm really curious what the Budget for Demon's Souls would have been, since the plan was to only release that in Japan I believe.
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>>342991946
So said /v/ about Mighty Number 9 . . .
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>>342990497
>>342990535

Iga made games years ago, but he's just a producer now. Bloodstained looks like a major step down from the previous DS games.
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>>342989136
is this a wanted poster? are they hiding?
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>>342992049
/v/ isn't a single entity, I thought Mighty No. 9 looked like shit the minute I saw real gameplay footage. The concept art was a ruse.
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What's wrong with Bloodstained?

Or is MN9 becoming TORtanic 2.0 so everyone's trying to turn every kickstarter project into a big disaster?
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>>342992062

How dense are you, anon? Did you even play Bloodstained? Feels like Symphony of the Night with Aria/Dawn of Sorrow mechanics. All of which are great games. Get fucked, faggot.
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>>342989136
Where's Chris Roberts?
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>>342992105
>are they hiding?

Inafune is. His reputation is shot.
>>
>REMEMBER THAT THING FROM THE 90s YOU LOVED AND REFUSE TO LET GO OF DESPITE THE FACT THAT ITS BEEN DEAD FOR YEARS DUE TO MULTIPLE FACTORS SUCH AS STAGNATION AND/OR PROGRESSIVE MEDIOCRITY?
>WELL, I CAN REVIVE IT SO YOU CAN HAPPILY SHOUT OUT THAT THE INDUSTRY IS NO LONGER AS SHIT AS YOUR BIASED ASS THINKS IT IS THANKS TO THIS ONE GAME
And so /v/ bites down hard.
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>>342990020
>>342992287
Fucking this.
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>>342991751
>They do it in a way that doesn't detract from the gameplay experience too much
>What is the whole PvP system

The thing that gets me the most is how there are people defending that kind of shit coding practices.
>>
>>342992062
>Bloodstained looks like a major step down from the previous DS games.
>an unfinished alpha looks worse than fully developed games
NO FUCKING SHIT?
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>>342992276
>Or is MN9 becoming TORtanic 2.0 so everyone's trying to turn every kickstarter project into a big disaster?

Almost every KS ends up being a disaster, cancelled or well below expectations. The ones that turn out are the exception.
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>>342992276
Nothing, the demo was great for what it is
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>>342992276
MN9 has put a stain on kickstarters.

But that isn't necessarily a bad thing, since now people will want demos or something before blindly going into a kickstarter, see Blackroom.
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>>342992476

>years ago people were saying "it's just an alpha" when MN9's gameplay was released and the end product looked the same
>the cycle is repeating
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>>342992503
Its easy to spot which will go well though
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>>342992658
>years ago people were saying "it's just an alpha" when MN9's gameplay was released and the end product looked the same
I wouldn't know about that considering I never took an interest in MN9.
But I will say, Bloodstained already looks better than MN9's final product.
>>
Bloodstained is fun though, the demo is up on KAT, I actually want to play more.
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>>342992062
The Bloodstained demo is already better than anything in Portrait of Ruin, and outside of difficulty it's comparable to stuff from DoS and OoE. How is it a step down at all, let alone a major one?
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>>342992793
>But I will say, Bloodstained already looks better than MN9's final product.

That really isn't saying much.
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I put some money into the Divinity os 2 kickstarter and I don't expect to be disappointed.
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>>342992891
It is when you don't ignore that Bloodstained is still in alpha.
And stretch goals have guaranteed us that the game will have far more depth than MN9.
I feel like people are forgetting exactly how many features we're getting with Bloodstained.
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FTFY, OP
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>>342989136
>le bloodstained is bad meem
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>>342993209
>trinity
>four
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>>342993209
>trinity
How stupid are you?
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>>342993129
>I feel like people are forgetting exactly how many features we're getting with Bloodstained.

Iga's BIGGEST CASTLE YET!
That alone has me sold. The demo just solidified it.
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>>342993209
>trinity
>four
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>>342993118
Good man. Larian are the only one I've backed.
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>Implying I'm missing out on metroidvania game

You can't cheat me nigger.
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>>342993297
>>342993323
>>342993417
Three people already got conned ...
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Why is Iga in there? Bloodstained is lookin pretty good
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>>342993491

>Huehuehue! Merely pretending!
>>
i vape
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>>342993209

I have no idea how Star Citizen got so much money. Are Wing Commander fans that much more obsessive than Mega Man and Castlevania fans?

What kind of game could possibly live up to 110 million dollar budget? It's one of the most expensive video games of ALL time, just below shit like Final Fantasy 7. The most expensive video games mostly all make sense as they're big series with big audiences.

https://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop

Wouldn't it make WAY more sense to make the game cost 30 million and use the rest for sequels?
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>>342989136
>based Igarashi
>con-man

Release yourself from this mortal coil.
>>
>>342989136
JUST
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>>342993548
>he hasn't seen this joke made on /v/ many times already
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>>342993326
Its not just that the castle is big though.
They had to make an entirely seperate game when they tried to make a co-op castlevania. Iga is doing that as a feature for Bloodstained.

Local & Online Co-Op
Versus Mode
Roguelike Dungeon Mode
Classic Mode
Prequel Mini Game
Secret Boss
EN & JP Audio Tracks
Boss Revenge Mode
New Game Plus

Those are all just on top of the base game.
>>
In a way, Kickstarter lets players experience what it's like to be a creator: They get to see the game in its early stages, get hyped up about all the promise it shows and imagining how great it will be, only to see those dreams get shattered by limited budget and deadlines.

For creators, it's simply a matter of experience, over time they learn to better estimate what they can achieve for the final product, or failing that, they just get too jaded to dream big, or they're Peter Molyneux, and the same will probably happen to backers after they've gotten burnt by disappointing products a few times. The increase in skepticism towards Kickstarters the past few years has been really noticeable.
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>>342989136
I'm concerned about Tim, but Iga seems like a very capable person. Have you fags played the E3 demo? 15 minutes of sheer quality over that disgrace that Mighty No 9 ended up being
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>>342993684
>They get to see the game in its early stages, get hyped up about all the promise it shows and imagining how great it will be, only to see those dreams get shattered by limited budget and deadlines.
That's what I feel is wrong with people who are judging the game based on the demo.
They don't understand that it isn't meant to be a look at the final product.
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>>342989280
Wasteland 2 did completely fine with a low budget.
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>>342993491
How can there be so much egg on one man's face
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>>342993808
Wasteland 2 was dog shit. I made the mistake of buying it after it released.
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>>342993646

l still need to back this project. l'm a big Castlevania fan and money's tight still but damn do l want that backer exclusive content. l know Iga is going to have himself as a secret boss where he teleports around the room ala Dracula.
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>>342989136
They haven't gotten one penny from me.
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>>342993691
The only issue I had with the demo was that hits feel like they have enough impact. Don't know if it's the animations, visual effects or sound effects but despite playing perfectly fine they lack a nice punch to them to make combat more satisfying.

That can easily be fixed as things are polished up though, they tossed that demo together in like 2-3 months. Same goes for the minor bugs in it, which I didn't really run into myself.
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>>342989136
>1st two picks are same guy
why
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>>342993326

How big?

And why a castle? I woudl have liked it to follow more the Order formula and have surrounding villages and areas. A big castle is a little boring to explore for the 7th time.

For posterity, Metroidvania size comparison. A "square" is defined as a single square on the map.

Symphony of the Night: 1,890 squares (both castles)
Portrait of Ruin: 1,846 squares
Harmony of Dissonance: 1348 squares (both sides)
Order of Ecclesia: 1,335 squares
Dawn of Sorrow: 1023 squares
Circle of the Moon: 980 squares
Aria of Sorrow: 928 squares

Super Metroid: 1409 squares
Super Metroid Redesign: 2849.
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>>342994107
>why a castle?

Not sure, anon. l'm just quoting the stretch goal exactly. "Iga's biggest castle."
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>>342994107
>I woudl have liked it to follow more the Order formula and have surrounding villages and areas
Damn I hated what they did with OoE. The smaller areas around the castle felt so samey and too linear.
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>>342989136
What's wrong with Bloodstained? Looks like a Metroidvania, which is what they said they wanted to make. Did I miss something bad about it somewhere?
>>
The system shock remaster kickstarter is launching tomorrow.
How do you feel about it?
>>
I'm going to Anime Expo this weekend and I'll be attending Inafune's panel. What should I ask him /v/?
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>>342990426
Todd's just as guilty at this point imo. Fallout 4 is even worse than mn9
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>>342994618

Nah. Just contrarians shitposting hoping for TORtanic 2.0. That or buttblasted MN9 backers.
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>>342994107
I didn't liked some areas of OoE some were too small and became irrelevant after you completed them once
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>>342994718
>What should I ask him /v/?
Well you can't be too blatant with whatever it is.
Try to find a tame way of asking if he feels guilty for peoples disappointment in the game.
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>>342994705
I'll have to play the demo to form an opinion
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>>342989136
>Undertale
>Crowdfunded by kickstarter
>Ends up being good

just don't let hacks like inafune on kickstarter

Come to think of it, what's going to happen to Shenmue 3? They went pretty quiet and that one
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>>342994718

Ask him about Akira Kitamura.

Something like this:
>How can you say that you're co-creator of Rock Man, when Akira Kitamura created the name, storyline, and design of Rock Man?

90% of mega Man fans still think he's the creator of Mega Man. Most news stories call him "series creator".
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>>342995045
>what's going to happen to Shenmue 3?
Its going to be a joke because they didn't get the money to make the full game.
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>>342989136
>con-men

castelvania chink is working in his project
inafune delivered a shit product, but he delivered a product in the end,
Tim delivered his game and it's actually aclaimed by the critics, I don't know why /v/ spergs out over Broken Age
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>>342992049
Bloodstained already has a demo that plays very well. They have a realistic development schedule, have been very transparent, and have provided backers with regular updates.

MN9 was a fucking trainwreck from the get-go. It was horribly mismanaged, and went through so many changes,mthere's was no way it would ever be good.

But by all means, keep up with the muh kikestarter meme.
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>>342995052
>How can you say that you're co-creator of Rock Man, when Akira Kitamura created the name, storyline, and design of Rock Man?
Change "How can you" to "Why is it".
It sounds less like an accusation.
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>>342994853
>Try to find a tame way of asking if he feels guilty for peoples disappointment in the game.

Inafune already owned up to it. Expect his panel to be him apologizing mostly.
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>>342989136
I haven't fallen for it once though.
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>>342994107
The demo takes place in a ship, so presumably there are many different areas, not just a castle.
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>>342995541
>Inafune already owned up to it.
Link?
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>>342995615
I assumed the ship was just the means to get the character to the castle.
At the very least it seems maybe there will be an island.
>>
>>342995624
>>342995541

>"It's better than nothing."

Nah. He still needs to be called out on his con ways.
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>>342989587
Because inflation. Lrn2economy
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>>342995342
>It was horribly mismanaged,

In the end, Inafune turns out to be a terrible businessman. As CEO of Comcept, the buck stops there. He either okayed everything that went wrong, came up with it himself, or hired the people that okayed it.

I mean, something as simple as asking Deep Silver to send Comcept their trailers for review would have prevetned the infamous Anime Fan on Prom Night trailer.
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>>342995773
Inafune wasn't the one who said "It's better than nothing".
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>>342995743
Well, we don't know, but it seems likely there will be multiple areas. I'm fine with it either way, even if it is a castle, the areas tend to be varied.

I guess we'll see. Either way, the demo impressed me. Seems like it has a lot of promise.
>>
>>342995624
>>342995773

The translator guy said "it's better than nothing".

Inafune said:

> "I own all the problems that came with this game and if you want to hurl insults at me, it's totally my fault. I'm the key creator. I will own that responsibility."[71]
>>
>>342995780

with inflation 10 mil is $13,572,655.37. Still pretty modest.
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>>342996063
>>342995865

More like the translator got it right. Shit flinging commenced and now Inafune backpedaled to seem humble.

>T-That's not what l really said, guys! Honest!
>>
Don't bully IGA and Inafune, they did nothing wrong.

If you don't like the game result, blame the new team of IntiCreates and Dina for the sabotage in the project, ignoring the feedback and putting SJWshit in the game for no reason.

Also, I'm curious now, did Dina ever played any MegaMan game in her life?
>>
>>342996063
I'd probably ask him how he plans on approaching the sequel then.
Something along the lines of "Knowing the mistakes you've made with MN9 how do you think you'll approach the sequel differently?",
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>>342996238
>Don't bully IGA and Inafune, they did nothing wrong.
Uh, no. Inafune definitely fucked up.
>>
>>342996296

>anyone wanting a sequel ever

Lol.
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>>342996421
They might not want it but I thought Inafune said it would definitely be happening.
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>>342996238
How the fuck can you say Inafune played no part in this? He's the darth vader of mn9
>>
Does anyone even remember shenmoo
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>>342996296

Whether there's a sequel at all is up in the air. I doubt the game sold well. So no publisher would touch it. He can't crowd source it either.

Instead, ask him if the anime, film, etc are still going to be made. The website still lists the anime as "Q2" 2016, which is now of course. I know all that shit is cancelled since no one wants to make adaptions of some game that bombed.
>>
>people get sick of Capcom shitting on Megaman
>they backed Inafune expecting a real Megaman game
>he makes a game just as shitty as Capcom
My sides
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>>342990414
Played it at E3. Seemed fun. Developer (don't know his name) was also there to show us some stuff. Seems alright to me.
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>>342996238
>don't blame the project manager, blame the community manager
sure buddy
>>
>>342996238

Dina had a very minor role. All she did was contribute some minor art to the game and create some flame wars. She's a nobody so just ignore her. It was a bad idea to have her as the CM, but don't blow her out of proportion.

Inafune is the CEO of Comcept. He hired everyone and okayed everything in MN9. he hired the producers and directors. He could have kept a close eye on the project to keep it from straying. He made the characters and story. His reputation was used to fund the game.
>>
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And here I am, perfectly chuffed.
They only wanted $2,000 -- they got $25,000 and produced the best Sonic game SEGA never could in the last 20 years.
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>>342996868
>produced the best Sonic game
They didn't make Sonic & Knuckles.
>>
>>342996868
Why are MN9 and bloodstained even 2.5d games?
I don't buy this meme that 3d graphics are cheaper since fp had a fraction of those games' budget and managed to have gorgeous 2d gfx and animations
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>>342996843
I think he was trying to make Mighty No.9 with a brand new team, like something memorable, a totally new start. Or the main team of IntiCreates was working on Gunvolt/Mighty Gunvolt at the time.
>>
>>342996386
True.

I don't know why people are giving IGA shit, though. He's delivered on everything he's said he would so far.

Bloodstained looks great.
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>>342990497
>Bloodstained looks good so far
Fixed that for you.
>>
>>342996946
It's better than S&K. It's what Sonic would be if SEGA had stuck to the formula and evolved the franchise over the years instead of tearing it up and throwing it out every game.
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>>342997145
The only reason is because Bloodstained is kickstarted.
They want to scorch the earth of kickstarter games because some of them were bad.
>>
>>342997289
>It's better than S&K.
I disagree.
Nothing will top S&K and being able to attach the cartridge to previous games to play as Knuckles in them.
Whoever came up with that is a genius.
>>
>>342997296
Kickstarter is a tool. It can be used well, it can be abused. It all depends on who is using it.

Is /v/ really so autistic that it must think in absolutes in every single situation?
>>
>>342997529
>Is /v/ really so autistic that it must think in absolutes in every single situation?
Yes.
>>
>>342994107
because it fucking castlevania and this is the biggest part of the magic.
nothing better then exploring a fuck huge castle with a comfy organ bgm.
by the way who is the composer for this one?
i can't remember a single castlevania that let me down in the sound department.
>>
>>342997296
Some normally published games are bad, too. Should we get rid of all of those, too? What the fuck kind of logic is that?
>>
>>342997296
the only ones that were really shitty and got some mainstream attention were MN9 and Broken Age, red ash doesen't even count since the kikestarter failed. Every other ks game I played ranged from ok to pretty good, as much as I disliked undermeme even that game was pretty much what was advertised
>>
>>342993918
>Wasteland 2 was dog shit.
Nope.
It may have been buggy at first, I can't attest to that.
But I played it when it was on sale for ~20€, long before the second edition, and I loved it for most of the 80 hours I spent with it.
>>
>>342997612
Same composer as SotN, I believe.
>>
>>342997639
>But I played it when it was on sale for ~20€
It was over priced at its normal retail price.
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>>342997128

Why the HELL did he hire directors with zero experience with 3D games or 2D platformers?
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>>342997612
>by the way who is the composer for this one?

Michiume whats her name. The music is fine. I do have some complaints o the art department.
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>>342989280
You're not going to make stuff that looks AAA of course, but out there there zero budget doujin games that look and play way better than those, and they were made by losers in their spare time since they can't really fall asleep in their tiny ass Jap bedrooms.
>>
>Back a game for $40 a long time ago for no real reason
>Learn recently it's set to come out and it's looking pretty good

Neat, but I can't remember why I backed it

https://www.youtube.com/watch?v=YsWHoOKa24E
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It feels like a fanmade game. Something you'd download off some fishy site and once you start the .exe, you get a loud intro with an awful, loud MIDI remix of a Mega Man song followed by a tryhard user name.
The music, when you can hear it, sucks. The level design is bland. The dash makes it way too easy to avoid all attacks. The bosses are Spark Mandrill levels of brain dead and annoying thanks to their constantly repeated voice clips constantly interrupted by attacks that trigger other voice clips. The skills you obtain are useless since the dash is so broken.
It's glitchy and the visuals are ugly. The cutscenes are lazy (they couldn't even throw in flapping mouths) and a decent player could beat the game in less time than the credits run.

It would have been less of a scam to raise all that money and just email everyone a rom hack of MM2 with Mega Man's sprite edited to look like Beck.
>>
>>342998053
This, plus often kickstarters have other sources of funding as well. Bloodstained had a publisher that had pledged to match whatever the Kickstarter made.

Bloodstained will wind up having probably a $12m budget.
>>
I don't understand how people can seriously think that Inafune was a con artist.
If he is one he's the worst con artist ever.
Their Kickstarter got $3.8 million. Deduct the costs for producing physical merch and Kickstarter's cut and we're talking about $3 million. Spread that across two development teams from two separate studios. Make sure that you realize that that was their funding for 3 years of development.
Inafune's income from that project would've been insanely minimal - he would make more money by working literally anywhere else. Before Mighty No. 9 started development he could've landed a job at any studio he wanted. People were angry at Capcom, they were treated like we treat Konami today.
If you look at the first two episodes of the documentary about the development of Mighty No. 9 (more episodes are in production) you can see that the project started with legitimate passion. This was a team that wanted to make something incredible.
Somewhere along the way something got fucked up really, really badly. I can't wait for the tell-all that explains where it went wrong.
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>>342989280
Go neck yourself
>>
>>342993548
>I'm a newfag and I'm proud xD
>>
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Remember Minecraft?
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>>342998126
Are you fucking trolling?

Adjust the sound settings better, the music is one of the best things about the game.

https://www.youtube.com/watch?v=Cs5BO6OWkl4
https://www.youtube.com/watch?v=Lq5Av14D-fw
https://www.youtube.com/watch?v=BkqCM-CuCRc

Get gud and enjoy the game, anon.
>>
>>342998416
>Armikrog
To be honest, that game wasn't very good.
Rest of the list is fine.
>>
In the case of Castlevania, can you get your money back?
>>
>>342996868
>>342997289
>It's better than S&K
You are fucking delusional. The physics are awful, almost as bad as Sonic 4's. The level design is lazy and there are a TON of sections copy-pasted to pad out the length. The bosses are all uncreative and boring to fight with the exception of that giant praying mantis one. Only one of the characters is at all enjoyable to play as. Even if you're being generous the game isn't anything more than mediocre. Most of it is downright bad. Freedom Planet isn't even close to S&K, or any of the classic Sonics. It's barely better than 3D Blast.
>>
>>342999304
What wrong with armikrog besides the dev being cringe-worthy which arguable doesn't effect the value of the game.
>>
>>342998416
>Serious Sam 3
>500 fucking thousand dollars

Slavs getting slave wages?
>>
>>342998416
>The Desolate Hope - ~ $500
That one was really impressive. I don't think I'd ever been that amazed by a video game's visuals before (aside from FRACT OSC). Too bad the gameplay is boring as fuck.
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>>343000270
It was made by a dozen drunk Croatians as a joke and still somehow looks better than most AA games.
>>
>>342998821
I honestly though this was a minecraft skin for xbax or some shit when i fist saw it without reading the text
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>>343001506
>not enjoying the intense intensity

Also, cawthon makes a good use of free stuff
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Punished Inafune. A fallen producer.
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>>342989136
IGA and Inafune I know, shitheads, who is the last guy and what's is his awesome kickstarter project was
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Updated the Wanted Poster for Knonw Conmen.
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>>342989280

What about Grim Dawn and original sin?
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>>342992360
In cases like Broken Age and Bloodstained those Kickstarters were really insulting because those genres are not only dead, they've basically had a renaissance for years due to so many indie devs wanting to make their own. And all the new adventure games were better than Broken Age, which I bet will be the case with Bloodstained too because we get a quality new metroidvania every few months practically. Yooka-Laylee is literally the only KS doing this nostalgia-bait thing where the genre is actually dead (no, that hat girl game doesn't count because it's vaporware) and the people who essentially birthed and then killed it are making a new one, so even if it's shit at least their claims of "THIS KIND OF GAME YOU USED TO LIKE THAT THEY DON'T MAKE ANYMORE!" is actually true for a change.
>>
>Iga
>con-man

You dont know SHIT about CV.

Bloodstained is going to be the best of the best, shitty 10 mins demo is already better at everything than MIGHTY BLUNDER 9
>>
>>342989308
You must be really life less if you actually notice when the same thread gets posted. Maybe you should get out more?
>>
>>343006292
>>
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Why is everyone omitting the biggest and most obvious con artist of them all?

Tim Schafer delivered his game albeit it was shit.

Anita still hasn't delivered on her KS promise 4 years later and probably never will.
>>
>>343006616

Anita doesn't make games, just retarded videos that no one should ever care about. If you just ignored her, she'd be as irrelevant as she was before making that kick starter. You guys are too easily baited by retards.
>>
>>343006902
She never finished the video series at all. She was more overpaid than mn9 by a mile.
>>
>>343007137

And if you just ignored her she'd go away. She was irrelevant for years until Goober Gate ressurected her. Her power is in direct corelation to the out rage. It's what fuels them.
>>
>>343006616
I wanna fuck that jew.
>>
>>343006902
And you're too gullible if you actually believe people weren't already ignoring her when she cried dick wolf and half the vidya press shilled her.
>>
>>342997612
Michiru Yamane, the fucking composer of almost all fucking Castlevanias. Here are some tracks that someone ripped from the E3 demo:

https://mega.nz/#F!N4pVQRSA!6gqd3mL6Qe1wXviSmgZniQ
>>
>>342989136

These shysters don't have producers and management there to ensure sure timelines are met and budgets are spent as they should be.

Talent is NOT management.
>>
>>342989136
>Why does /v/ keep falling for the kickstarter meme?

http://gaming.moe/?p=1690
>>
>>343008080

A particularly gross and ridiculous thing I saw someone hopping on the MN9 hate train say was that people who work on something that turns out badly don’t deserve respect or sympathy, because if they really worked hard, the game would be good.

That is, quite frankly, a tremendous load of horseshit. People work hard on things that turn out poorly all the damn time, especially in games.

Here here!
>>
>>343007783
>Michiru Yamane, the fucking composer of almost all fucking Castlevanias

Why do so few people check credits before spouting off? Next you'll tell me Iga made Castlevania 1. She did bloodlines, and Symphony by herself. She worked with others for Aria, Dawn, Portrait and Order.
>>
Because the main demographic for video games are 16 to 23 year olds who mostly make mostly impulse purchases without doing their research. Same reason they keep falling for the DLC and prerorder meme.

Kickstarter is practically tailor made to exploit this market. Literally, LITERALLY no one gives a fuck if you get scammed by video games.
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>>343008080
>>343008178
>>
>>342989136

i know who schaffer is, what about the other two? is the castlevania game cancelled/shitty or something?
>>
>>343008080

>You can’t recapture lightning in a bottle, even with big names attached

None of the "big names" had anything to do with the actual gameplay. Those returning were artists or composers. And you know, the music is okay and the art design is okay. The problems stem from programming, management and gameplay. The directors are two literally whos who have never directed a game before.

Gee, who should I hire to make the game that will be the foundation of my new media empire? I know, I'll get these two rookies!

>but his best games

Inafune's never made a game in his life. He's a producer, illustrator and CEO. So many people confuse Producer and Director.
>>
The people trying to push the idea that Iga is also a con man are just MN9 backers trying to take everyone else down with them.
>>
>>342989136
igarashi might just have a chance
AT LEAST HE ISN'T THE KOJI THAT WENT TO E3 WITHOUT A VIDEO GAME AND GOT HIS DICK SUCKED TO OBLIVION
>>
>>343009319
Explain
>>
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>>343009432
You seriously need to ask?
Have we learnt NOTHING from TPP?
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>>343009432
You didn't see the Death Stranding trailer?
>>
>>343008181
>90% of the soundtrack is her own work 1/2 tracks are arrangements of classics by Konami Kukeiha
>She totally is a hack guys!
kill yourself faggot
Michiru Yamane brought new life into the series and her PS2 CV soundtracks are masterpieces
>>
>>342989136
Because le/v/it and tum/v/lr.
Also neoneo/v/.
>>
>>343009836
>>343009759
Oh I see, THAT Koji.
>>
>>342995780
Fuck you. These big devs would do perfectly fine if they split their big-ass 500 member teams for a single game into a dozen different smaller teams to actually come up with original content and working with limitations again. Instead they're inflating everything on being a huge-ass cinematic experience to appeal to normies everywhere.
>>
The thing with Kickstarter is that they really don't get enough money to make a full game and the devs usually get underpaid. Problem with Kickstarter is it changed people's perception of how much money it takes to make a game, and people now think programmers can work fry cook salaries to produce AAA-level stuff.
>>
>>343009881

I quite like her music. But "almost all fucking Castlevanias" is an over stretch. She never worked on the original series, Rondo, etc. And for Aria, Dawn, Portrait, and Order, you have to look at the credits to see who did what song. You can't assume she did everything, because she didn't.
>>
>>342998416
Space Engine and Ring Runner would be good to include in such a list.
Space Engine's had about 40k in funding so far, while Ring Runner was 27k or something, and both are really impressive for their price bracket.
>>
>>343011389
I'm not that guy. I'm against saying she isn't the main composer on the games she worked.
>>
>>343010767

That's true. You need about 5-10 million for a decent game in full 3D.

People act like Inafune is a ConMan who stole the money. But the reality is that the money is all gone.

Kickstarter can work if you get funding then get Publisher funding on top of that.
>>
>>343011963
Yeah, and since successful Kickstarters are all about delivering on nostalgia and the games don't have as much money as the originals, they tend to come out as inferior products and ruin experiences and reputations.
>>
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>>343012206
>Yeah, and since successful Kickstarters are all about delivering on nostalgia and the games don't have as much money as the originals, they tend to come out as inferior products and ruin experiences and reputations.
>>
>>343012495
I more meant people like Brian Fargo and Tim Schafer promising a return to Ye Old Games They Don't Make Anymore.
>>
>>343012621

Shovel Knight cashes in on nostalgia, but it actually delivers. I'd put it in my top 10 fave 2D action platformers. And there's more originality to the setting and gameplay while still borrowing it a bit. It's better than just "Here's a Mega Man with his name changed".
>>
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>>342989136
i still trust Iga.
>>
>>343012894

The budget for Order of Ecclessia was 500,000. Iga has experience with tight budgets and deadlines. He seems to be a pretty solid producer.
>>
>>343012789
The other reason Shovel Knight turned out better than other Kickstarter games is because the team properly scoped. You only have a few million? Better make something within that spec. Mighty No. 9 originally appeared to be a game with 2D graphics but they went 3D and payed for a ridiculous marketing campaign and full voice acting and supported a dozen platforms and online leaderboards and generally did all this unnecessary shit when they could have made a decent game instead.

Kickstarter can fund a new adventure game, yes, but does it really allow for the money to find a GOOD adventure game? Those are expensive products, and probably not the best fit. In the original pitch video TIm said that he wasn't promising greatness, and that the whole thing could fail spectacularly. I think too many companies just saw the millions that Double Fine raised and jumped on the bandwagon without considering if it could produce a good product, or (in many dev cases) ruin the reputation of a company.
>>
>>342989280
Oh man, why don't you look at this kickstarter, 160k
https://www.kickstarter.com/projects/midgarstudio/edge-of-eternity-pc-mac-linux-ps4-xbox-one
>>
>>342989136

Bloodstained demo is good, what is this shit?
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>>342991946
>Psychonauts 2
Come on, you would trust Tim after all the scummy stuff he has done since Broken Age?

>Announced another kickstarter while initially keeping the fact he ran out of BA money to backers only
>Used indie funding meant for actual indies who don't have the kinds of resources a COMPANY like Double Fine, who was also developing and selling some mobile apps/"remasters" at the same time
>Released Space Base DF-9 as an early access game, only to quickly kill off support by claiming that it was "done."

Also, isn't this not a Kickstarerâ„¢, but a different platform FOUNDED/MADE by TIM??
>>
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>>343013610
Oh yeah, speaking of that other game...
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>>343013287

Inafune seems to think that Crowd funding was an endless source of money. And he must still think he was at Capcom, because he didn't scale back his project to the budget or size of the team.
>>
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>>343005319
>we get a quality new metroidvania every few months practically
And none of them fucking feel a thing like Castlevania. I don't give a shit about all those damn games because they rarely ever manage to capture the atmosphere or style that attracted me to the series in the first place. It's either that or they focus heavily on some kind of gimmick that takes away from the whole thing. It's the same with Megaman fan games/clones and their desperate need to be kaizo bullshit or throw moe animu girls on everything. Sure these games are here but they don't attract me at all.
>>
>>343014396
>or throw moe animu girls on everything.

I don't mind that. It makes it a bit more different than robots. Rozenkruzestilette is pretty solid.
>>
>>342989136

>Con men
>Scam
>People are actually asspained that they played the investment game and lost

Crowdfunding was never sugar and rainbows. Use it as a learning experience and move on.

No reason to call them con artists.
>>
>>343004841
why is iga on that list at all?
>>
>>343014564

>the Kickstarter cycle is repeating

It's like the Sonic Cycle.

>I believe in this producer
>it's just an alpha
>they'll work the bugs out
>oh man this game is ass
>I'll never fall for Kickstarter again
>>
>>342989280
Yooka-Laylee is looking fantastic though.
>>
>>343014690
Oh, you're right it is just a meme.
>>
>>343014690
>it's just an alpha
The alpha isn't a broken POS, tho.
>>
>>343014896
>>343014776

>bland art design
>ugly backgrounds
>horrendous monster
>cliche roar at the screen before a fight

Watered down Castelvania Metroidvanias.
>>
>>343015042
Those don't sound like bugs, tho.
>>
Yooka-Laylee will be good, right?

Right?
>>
>>343015042
>m-muh opinions
quality forced meme
>>
>tfw i know Tim is a piece of shit who can't deal with money and yet i still want brutal legend 2 badly.
>>
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Updated with FACTS.
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>>343014475
Yeah that's cool and all but I'm not really looking for something different in that genre. I don't care about anime girls fighting anime girls, I like my little blue robot beating the shit out of other robots. Hell, the robot designs are about the only thing about Mighty No. 9 that I think worked really well.
>>
IGA is NOT con man. give it up, redditors.
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>>342998416
Apparently it only cost 30 dollars to make this game.

Its by no means a complex game, but its enjoyable and unique.
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