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How does /v/ feel about these two games?
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How does /v/ feel about these two games?
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Both were great, especially Powered Up which added a lot of fun content and a basic stage maker.
>>
They're pretty solid remakes with their own style to them and are tailor made for the PSP

Shame they sold too poorly for Capcom's taste and shame these types of games don't get on consoles anymore.
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>>342985449
I loved powered up, but not maverick hunter X.
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>>342985449
I prefer the snes X physics but MHX is still a great game, Powered up it's pretty good as well. Too bad they flopped hard in PSP.
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>>342985449
The gameplay wasn't as tight as the original games, so they're worse. X's anime bits were cool and PU was cute, but that's it.
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I love both of them, and I wish they'd gotten the sequels they deserve.

The PSP had some great remakes on it.
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>>342986261
This is a weird package in that all 3 parts of it are imperfect, but damn if I don't appreciate what it set out to do.
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>>342985935
Yeah, i'd still play original X over Maverick Hunter X any day, but I did like the story bits a lot, especially the fact that it actually tried to focus on X.

Still love this ending.

https://www.youtube.com/watch?v=0ywpACZjthU
>>
>>342985449
Okay games. Capcom were fucking stupid and put them on a dead handheld instead of putting them on a console like the PS2 or Gamecube.
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>>342985449
Maverick Hunter X was the game that got me into the Mega Man series as a whole, and Powered Up is very fun despite how difficult I find it.
>>
>Capcom will never continue MHX and Powered Up.

If only it sold better damn it.
>>
>>342985449
WHY THE FUCK ISN'T POWERED UP ON PSN???
>>
Powered Up was good. I found maverick hunter to be too hard
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>>342986524
What are you talking about? That games perfect
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>>342990419
The remake of Rondo was kinda ugly and muddy, though it did have a better final boss

original Rondo had audio issues

Symphony had aspect ratio issues and i'm not a fan of the redone dub

Though all of them are serviceable versions of the game, i'd say none are perfect.
>>
>>342985449
MM:PU has the most appalling aesthetics, which is a shame, since it's way beyond a fantastic game.

MHX is also really good. While there were a couple things that disappointing me about it, I think it's overall one of the better remakes of a classic out there.
>>
Powered Up was fantastic.
I don't really like how MMHX messed with powerup locations (they were placed where they originally were for a reason) but anime cutscenes were a nice addition.
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>>342989329
It is on the JP PSN as ロックマンロックマン
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>>342985449
Powered Up is the top dog of MM games. Playing as any boss, level editor with online sharing, new content, new versions of all the songs ect. Its one of the greatest remakes of all time. Another good psp Capcom remake was Ultimate Ghosts and Goblins, its a shame we didn't get the Revised version like the japs did though.
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>>342985449
You can't go wrong with both games really, though PU is my favorite of the two. Either games are alot better then playing MN9.
>>
Powered Up is legit one of my top 5 favorite Megaman games. Maverick Hunter X is solid but I prefer the original to it.

I feel like if these games were released two or three years later as download titles for PS360 they would have fared much better.
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>>342990570
That revised edition is well worth the import, I assure you.
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>>342990543
>appalling
is that a new word for CUTE?
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>mfw I'm part responsible for the low sales for good DS and PSP games due to easy piracy

I'm sorry
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Latter is good, shit music though.
Haven't played former.

>>342986261
pic related
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>>342990556
Being able to play as the edgy bobbafett was also really cool.

Too bad every stage theme was the fucking same when you played as him. But in a way it was like his theme as he just went on his rampage.
>>
Maverick Hunter X is a great re-imagining of X1 that just leaves me bitter that the reboot was stillborn.
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>>342985449
Considering how much of older Megaman reused things? Why didn't they just make Megaman and Megaman X sequels using the same engine?
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>>342991276
Not even close to a remake, that is a straight up great sequel that used item mechanics as a justification for the playthough it twice to get good ending rule since you needed double jumps and the wing shield to reach gold rings in earlier levels.
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>>342985449

I really could not stand either game because the platforming didn't feel as good as their old NES and SNES counterparts. I did enjoy the novelty of playing as Vile in Maverick Hunter X, though. The fact that they made it possible to win against Vile the first time you fight him as X, though, is unforgivable. What even the fuck.
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>>342985449
>powered up still not available on PSN

at least they added legends 1 and 2
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>>342985449
Loved both. I had a great time with powered up.
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>>342991102
I always found chibi stuff to be a turn-off, which is why it took me years to actually play the game. Tatsunoko vs. Capcom had a nice 3D model for Roll in the original art-style, which I think would have fitted the game better.
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>>342991612
The NES art is literally chibi art.
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>>342991745
Not as extreme as PU used, and things like Weapon get screen which used larger sprites had standard proportions
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>>342985449
Loved Powered Up and it's a shame that we never got a second game out of it.

Would've thought a port to the 3DS might've helped since the childlike aesthetic might work better with a Nintendo audience, but instead we got another collection of the NES titles.
>>
>>342991398
Agreed, though first X already had a good story from before, which makes it all the more sad. It's everything after that was a messy pile of shit that should be revised imminently.

I still liked what MHX did, though. The deep insight we got of X's character was neat. I also thought the conversations were a nice touch that added a lot of character to each boss, and especially the emotion shown from X when going against Sigma by the end was hype as fuck.
>>
Powered Up was fantastic. So much content in one little game.

Didn't like MHX though. I didn't like how it changed around levels for no reason, hated the retcons, X's voice whenever he uses a weapon gets annoying really quickly, and Vile wasn't very fun to use. Also his music sucked.
>>
Any particular a more feminine and chibi looking Megaman sold considerably worse?
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>>342992395
>It's everything after that was a messy pile of shit that should be revised imminently.
What do you mean?
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>>342992505
Storyline goes to shit somewhere around X4 and never recovers
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>>342992001
I'm just saying the art style they used made sense for the ratio/proportions for the game its a remake of. What bugs me about 7 and 8 is that all of the sudden Megaman is like "1/2 megaman taller" so everything feels much more weirder from a gameplay point. Everyone's hitbox is now this rectangle while in 1-6 they are all just simple squares.
>>
>>342991498
>great sequel
>ugly 3D graphics
>unnecessary skill progression
>locked at 30 fps
>unlimited continues/saving

It's shit, even the fixed version isn't very good
>>
If you convert them to HD remasters for PS3 they look bretty good
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>>342991276
This game's ultimate mode is hard as fuck. Even the japanese only revised version is easier than the original ultimate mode.
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>>342992505
The X series after X1 has a bad and incoherent story. Not that story really matters in MM games, but considering how much of it they gave you in the X titles, it would have been nice if it all actually made sense.
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>>342992763
The only one without unlimited continues is Super Ghost and Goblins.
Skill progression adds actual progression to the game and justifies the do it twice rule as it gives you more mechanics to play with and to get the gold rings. That always felt like a cop-out in the previous game because nothing actually changes, except you get a broken item that kills bosses fast as fuck. With they way they handled in Ultimate was pretty smart because it then became more challenging because you had to explore the levels more and do more trickier platforming.
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>>342992953
Megaman X story did nothing wrong
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>>342992830
That's because the revised version is meant to be played like an arcade game rather than a game where you bash your head against a wall on short stages until you break through, so it can't reasonably expect the player to deal with the original difficulty.
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>>342992659
Story already got jumbled from X2. If anything it slightly recovers in X4, just to go to shit again afterwards. Every title besides X and X4 were rushed as fuck, so it can't be helped.
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>>342993416
Say what you want about X7 and X8 being shit or whatever, but they're not rushed at all. I completely agree on the other games, though, especially X5 and X6.
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>>342993190
>The only one without unlimited continues is Super Ghost and Goblins.

All of them did since they were arcade games. Money is a limiting factor there, and if you credit feed on emulators then you're a massive casual. The game's very clearly balanced around the unlimited credits too unlike the previous ones which is just shitty all around. Also the games get more difficult with each loop, noticably so.
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>>342985449
I never played maverick X but i bought Powered up recently and I've been thoroughly enjoying it so it must be good, right?
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Both are good but look terrible, especially powered up. Powered up should've looker like this.

Voices and music also suck ass. Voices are to be expected but the mew music could've been handled better. Still pretty good.
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>>342993849
Powered Up is great.

I only wish they didn't have to change art styles so significantly to help sell the game.
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>>342993849
/thread

They went "kiddy aesthetic" way too fucking hard.
>>
The last two times Mega Man was good.
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>>342993597
X6 was rushed as fuck, but X5 is what gave most of X6 it's problems.

Bugs present in X5 that had workarounds were present in X6 because nobody was able to make a workaround or fix for those bugs in time for release

https://www.youtube.com/playlist?list=PLgCLJvxFsaMYkH0ikkkhZeZE2r8cBy6Ab
https://www.youtube.com/playlist?list=PLgCLJvxFsaMYkTd5LSRw7aUFsBVb5qvuv

>>342993928
>oil man was censored for blackface
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>>342993597
Don't know about X7, though X8 actually did some interesting things, though the whole Christian motif stuff was a bit silly. What I dislike about X8 though, is that it branches into a whole different story and on top of that ends it with a cliffhanger, without ever referencing MMZ.

It could have been their major chance to finally tie the series together, though I suppose they didn't expect it to be the last X game either.
>>
>>342985449
Maverick Hunter X was nice but it had a worse ost than the original and while being able to play as Vile was nice, it got tiring hearing the same fucking song in every stage.
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>>342993319
You know i was talking about the hardest difficulty on the game. Standard mode is ez.
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>Fighting Fire Man
>As Oil Man
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>>342993738
>All of them did since they were arcade games
Well no, Super was never on Arcade machines, it is console only. Unless there is like some play choice 10 for SNES games or something
Ghost and Goblins and Ghouls and Ghost were arcade ports.
>>
>Capcom is shit now
>No Inafune to care about the franchise anymore
>MegaMan ZX3/Legends3 Never Ever
>No long run MegaMan X/Zero/Legends anime

also, the opening of MHX was fantastic
https://www.youtube.com/watch?v=AU_CrSSHCfQ
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>>342994325
>doing anything as oil man
Oil man and time man are fucking terrible, both are boring to play as.
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>>342994219
>without ever referencing MMZ

Even if Mega Man games were being made regularly, even as frequently as they were at their peak, I highly doubt we would ever get an Elf Wars game. That shit is better left to the imagination anyway.
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>>342994312
That's what I was talking about too. Ultimate GnG is demanding and memorization-heavy in a way that the previous games were not which really gives you the feeling that the developers intended for each level to be played individually rather than in one go like an arcade game.
>>342994380
I mean besides Super. And yeah there were home ports of the first two games but who plays those abominations really?
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>>342994764
>not the jap opening
C'mon, nigga
https://www.youtube.com/watch?v=N21KTeHK0Uw

I DON'T WANNA BE
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>>342993190
You technically do have unlimited continues in SGnG. You just need to collect the money bags to get extra continues, and most levels had like three of them in each checkpoint.
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>>342993849
The english VA is so bad. Every male voice sounded like it was done by the same guy.
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>>342995036
I prefer the english dub, because that part with the Dr. Thomas Light talking is pure gold.
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>>342994824
I loved playing as nigga on a skateboard.
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>>342994952
>but who plays those abominations really?
Ghouls and Goblins is still really good, I run through it twice over every now and then on my genesis.

Ghost and Goblins is cheap as fuck towards the end, specifically the tower level.

>gives you the feeling that the developers intended for each level to be played individually rather than in one go like an arcade game.
It's on a portable console, it would be stupid if they did design it in a way to play like an arcade game where you are expected to do it in one go.
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>>342993849
>>342995250
LISTEN MEGA

NO, RATHER...

MEGA MAN
>>
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>>342994952
>but who plays those abominations really?
The fuck? Daimakaimura is fucking sweet man. Even the level design wasn't as bullshit as the other entries and the soundtrack is top notch.
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>>342995395
>Ghouls and Goblins is still really good

It adds a ton of checkpoints that weren't there which make the game a lot easier and looks worse though

>It's on a portable console, it would be stupid if they did design it in a way to play like an arcade game where you are expected to do it in one go.

Not true, game's like 20 minutes per loop so even if you finish it it's not very time consuming. But most of the time you'd play a credit or two and stop. If anything arcade games are perfect for portables, only issue is that people don't like feeling like they've lost progress nowadays.
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>>342985449
Both were very good
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>>342996083
Yeah but GnG doesn't take like 20 minutes a loop.

You are talking about like rhythm game territory or tetris. Even beat-em-ups like Turtles I would say would be kind of shitty for a portable format.
>>
Wasted on the PSP.

We'd be playing Maverick Hunter X7 and Powered Up 7 by now if they just put them on DS.
>>
>>342993849

I don't care about the rest of the voice acting casting but Fire Man was glorious.
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>>342996539
Ghosts n Goblins and Ghouls n Ghosts were extremely short, something like 15 minutes per loop. Super was over 20 mins from what I remember. Ultimate's the longest but how much longer is it really? 30-40? I don't think it's unreasonable to play for an hour on a portable device, and that'd only happen if you're really good at the game, most of the runs probably wouldn't even get through the first loop.
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What's the best way to play mm at this point?
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>>342996786
Maybe you are right, I haven't played GnG in a while maybe I'm over estimating the length.
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>>342993849
the music's great man. Every song has a ton of energy with lots of snare and horns mixed with a techno feel.
https://www.youtube.com/watch?v=zfL5NoUMvbU
https://www.youtube.com/watch?v=YKIr4cxEP2k
https://www.youtube.com/watch?v=oOZ9igaTMN8
>>
>>342996830
high refresh rate crt with a ps2 or emulation.

The difference is like night and day with the tv's we used to play it on.
>>
>>342996693
>DS
>purposely restricting yourself to inferior hardware
Those remakes wouldn't have been possible on the DS either way, just from the cutscenes alone on MHX and the sheer size of everything in Powered Up.

It's not like the PSP was doing bad at the time either. It's more to blame on there being a million Mega Man titles being pumped out constantly back then. Capcom should have let the series cool down for a few years, before attempting anything new. Instead we got flop after flop as a result of there being too much of the good, ultimately killing MM as a whole.
>>
>>342996693
Just like we're playing Megaman ZX7 Revengeance on the 3DS?
>>
>>342996830
I would recommend just going from the start. Most mainline Mega Man's in each series are good, and it's fun seeing it evolve.
>>
>>342997257
The better hardware meme is the reason the PSP library is filled with ugly 2.5D 30 FPS games. Meanwhile the DS has some of the most gorgeous 2D games which run perfectly.
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>>342997539
>Megaman 5, 6, 7 and 8
>Megaman X2, X3, X5 and X7
>Megaman Zero 2 and 4
>Megaman Legends
>good
Haven't played the BN or SF games, but aren't they mostly bad too?
>>
>>342997539
I mean which platform/version of the games.
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>>342997765
Yes, they're all good except X7. Also what's your beef with X2? It's the second best X game easily.
>>
>>342985449
I'm still mad that we didn't got maverick hunter x 2 & 3
>>
>>342997765
>Megaman 5, 6, 7 and 8
5 and 6 are great, you dingus. Especially the latter. 7 and 8 are questionable, but still solid titles.

>Megaman X2, X3, X5 and X7
X2 is great, X3 is less good, but still good, same with X5. X6 and X7 are the only ones that are truly bad.

>Megaman Zero 2 and 4
What the fuck are you even implying here? Z2 is widely considered the best of them.

>Megaman Legends
Literally great, fucking kill yourself.
>>
>>342985449

Great games which Capcom is too foolish to port to digital for last and current gen consoles.

Mega Man Powered Up has a better level creator than Super Mario Maker as well.
>>
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>>342997765
Fuck off, Con Man
>>
>>342997838
Their original platforms for most of them.
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>>342996830
classic?
ps1 versions
>>
>>342999032
>ps1 versions
???

If you mean the one Japanese collection with NES 1 to 6, then it's literally the same as the Anniversary Collection and the one that came recently.
>>
>>342985449
God, Capcom is what sold me on the PSP early on.
>MMX:MH
>MM:PU
>SFA3:DU
>Power Stone Collection
>UGnG
>DS:CT
>MH3

That's not even fucking counting the collections. It was amazing.
>>
>>342999217
The one that came out recently is not the same as those.

Also the PS1 versions have more bonus features than the Anniversary Collection versions although the important stuff is all in AC so it doesn't matter.
>>
>>342991276
>Powered Up
dark souls of 2D side scrolls(inb4 le darksouls is hard meme)
>>
Playing as Vile was fun.

I wanted more Powered Up.

Did anyone ever make an edit for Oil Man and Time Man in classic Mega Man?
>>
>>343000821
But it's in Japanese, and the games themselves are the same in either version. I would recommend the Anniversary Collection to a new player, though. Just gotta keep in mind MM7 is better on the SNES.
>>
>>342996830
I splurged $10 and got it on Nintendo eshop for 3DS. MM 1-6. They play alright.
>>
>>342997765
>Haven't played the BN or SF games, but aren't they mostly bad too?
I've never heard an opinion more wrong
>>
>>343001579
MM8 also has some sound issues on AC. Best version is Saturn.
>>
I remember getting into the first boss room in MHX and a text dialogue popped up.

Dropped it then and there.
>>
>>342992765
Wow, that is pretty good for an upscaled handheld game. PSP really didn't fuck around I guess.
>>
>>342985449
Ruins lot of the charm of the pixel art by replacing it with shit 3D graphics.
I've played both but fuck them.
>>
>>342998242
>>Megaman Legends
>Literally great, fucking kill yourself.

meh, even if its not bad, calling it great is a huge overstatement.
>>
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>>342985449
MHX has the same problems MM7 had on snes on the screen/character size ratio, bonus points because the hitboxes are wonky as fuck and so is the character movement

It might have added all those videos, kickass music and extra mode/difficulty but at the same times suffers because of the system and being full 3D
>>
>all these PSP games that won't get ported to modern systems.

I don't have a PC good enough to emualtr either.
>>
>>342997765
>5, 6, 7, 8
7 and 8 aren't as good arguably, but they're still great games.
>X2, X3, X5
2 and 3 were great, and 5 wasn't bad despite the flak it gets. At its core it's still a good game.
>Zero 2 and 4
git gud
>Legends
Again, not a inherently bad game. Dated, but still fun.
>>
>>343002086
You can get the same out of DS games, given they're 3D. Emulation is a magical thing.

>>343002126
>m-muh pixels and muh CHARM
Stop being a fucking manchild. It wasn't even bad for 2.5D standards.
>>
>>343002601
Shut the fuck up it was shit graphics.
>>
>>343002663
>m-muh grafix!11
die
>>
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>>343001391

Exploding knees mode was pretty good but it'd have been nice to play more than one song in it.
>>
>>342985449
Bum fucking blasted we didn't get more, or at least x1-3, and Classic1-3.

Both are amazing remakes. MMPW does have a odd art style, but it works for the game. The ability to play as all the bosses, and create your own levels is cool as hell. They took the worst MM game, and made it extremely good, that's how you do a remake.

X is also godly. The graphics are fantastic, the music killer. The Anime cutscenes are really cool and flesh out the interesting story more. The voice acting is actually really good, unlike the shitty mighty 9, MOTHER FUCKING BURNING FINGER IS X GODAMN I CAN'T STOP CUMMING. And the Vile mode is really awesome, if really challenging. I do kind of wish they added a Zero mode too.

So both completely worth buying, or just playing in general. Again I weep because I really wanted a sequel, especially for X. Because the new story elements really made the series that much more fleshed out.

Also graphically I do prefer the originals for both of them, but again I really like what they did, and normally I dislike 2.5d games, but sometimes they really work out great.
>>
>>343002823
it was an awful art style.

He's literally asking for the game with less polygons and technology
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>>343002829
The Sigma Palace stages thankfully retained their music in Vile Mode.
>>
>>343002601
>>343002823
To be fair, Powered Up's artstyle was horribly overdone. The way the classic games looked was kiddy enough, there was no need to make it so unpalatable.
>>
>>342992765
I'd love to see someone do that with >>342986261 that game pushed an astounding amount of detail into the backgrounds and it really didn't show that well on such a small handheld.
>>
Friendly reminder
https://www.youtube.com/watch?v=OvdoatpLrss
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I feel like they were BTFO by Inafune
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>>343002126
Am I the only one who finds the original Megaman sprite ugly?
>>
>>343003458
This whole thing was great. Blew my mind that it was X who gave Sigma those scars.
>>
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>>343002259
>MHX has the same problems MM7 had on snes on the screen/character size ratio
It wasn't THAT out of the ordinary.
>>
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>>343002924
>The voice acting is actually really good, unlike the shitty mighty 9
What honestly astounds me more than just about anything is that two PSP remakes from ten years ago managed to do just about everything better than Mn9. Visuals, gameplay, voice acting, not being a glitchy, clunky piece of shit. You name it and they beat the shit out of it.
>>
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>Powered up
Why is his head so fucking big?
>>
>>343003846
>You name it and they beat the shit out of it.
Okay, how about being a bad game
>>
>>342985449
vile was great felt like he fit as a playable, when i was a kid i thought zero and vile would be playable after i saw the opening fight.

the snes version defines who i am as a player and the psp version was well polished.
the anime scenes was gud too

but id eat up anything megaman X anyday
>>
Shame they got a solid cast right around the time the X series died. X8, Command Mission, and Maverick Hunter X had incredible dubs.
>>
>>343003958
it is referred as the art style of Chibi
it is common in many japanesse anime, manga, and games anon
that is all
>>
>>343003601
This is really autistic, but I appreciate it.

Gotta also count in that they're handheld games where visibility is key, and that the PSP had a screen that was quite long horizontally.
>>
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>>343003958
It's an art style
>>
>>343003958
SD (Super Deformed)

Weird artstyle japan loves
>>
>>343004225
How is it autistic? I was doing research for a fan game that never came to be
>>
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>>343004228
what degenerate art style puts a stick up a chibi's ass?
>>
>>343002164
amazing is more accurate tbqh
>>
>>343004428
>a stick up a chibi's ass?
>being this bad at b8 or this stupid
it's clearly a stand to hold the figurine in that position anon
>>
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>>343004170
>>343004228
Well I don't like it, his head is like 1/2 of his entire body.
>>
>>343004940
No one does, that's the reason that game sold so poorly. Well, half the reason but still.
>>
>>343005156
Here's a (You) and don't you lose it, I only have one of it
>>
>>343006292
.
>>
http://www.strawpoll.me/10604553
>>
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WHEN
>>
>>343002924
It's even worse given that Maverick Hunter X was going to go up to X6 and completely redo the story, fixing the clusterfuck plot that the original X games had.
>>
>>343004704
>Falling for low quality bait
>>
amazing remakes
maverick hunter X brought everything I loved in the SNES game and it developed the beginning story in a perfect way
Powered Up brought what I wished from the very first megaman, the option to actually save the robot master and not destroy and take its weapon
>>
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>>342985449

why couldn't MN9 have been more like these games...
>>
>>342991501
People bitch about unwinnable fights all the time anon, the same effect happens in the cutscene anyways when he grabs X who let his guard down.
>>
>>343003984
That's not fair anon.
>>
Both were great, too bad capcom dropped them before they got to the best games in their respective series.


If they kept it up they could have made a Mario maker tier game easy with mega man.
>>
>>342985449
MHX was fucking awesome and it got me into the franchise. Shame they didn't do the rest of the series (at least up to X6)
>>
>>343007028
he's dead jim
>>
>tfw no Maverick Hunter X on 3DS
>>
>Vile is dead after X1 in both the original and the MHX continuities
>Zero too, even if temporarily
>and Axl doesn't exist until much later
Who would have been the alternate game mode in Maverick Hunter X2? The green biker dude?
>>
>>343008830
>People bitch about unwinnable fights all the time anon

Yeah, and those people are stupid and should not be listened to.
>>
>>343011284
The X-Hunters
>>
>>343011284
maybe the X hunters or even Zero in the sceanario if X didn't get his parts back
>>
>>343011486
>>343011572
>Serge betrays Sigma because get your fucking hands off of my robot you piece of shit
I'd play it.
>>
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>>343012702
>mfw it delves deeper into the obscure links between Serges and Dr. Wily
Fuck, you just know this is what they had in plan
>>
"NO, NOT A CHARGED SHOT!"
>>
Powered Up was an all time fave. Fucked around with the level editor for hours and hours and hours. Day one if it's ever on the Vita PSN store.
>>
>>342987924
Putting them on the PSP was the only way they would ever be made
the budget for the 3 remake games they made was tiny
the idea was making budget remakes on low fidelity platforms (PSP and DS), but they soon found out the DS was dog shit for 3D, so they went PSP only
IF MM MHX, MM PU and Ultimate GnG did well, Capcom would pump more money onto this project and get more PSP remakes of their old IPs, but sadly these came out right when PSP piracy was at its height, so it bombed hard and Capcom abandoned the project
>>
>>343016271
For budget titles, they sure didn't show it. Powered Up had a shit-ton of content, and MHX had full on lengthy anime.
>>
>>343017135
>Full lengthy anime
For an OVA is quite short, only 30min if memory serves
That is not that expensive to produce
Now powered up did have loads of content, guess cutting the DS sku freed more budget to the PSP versions
Either way Capcom really wasn't in the spending mood when these games were made and it was quickly becoming a jew company to try to not go belly up
>>
I will never not be angry that there will be no MHX2. Mega Man X2 is my favorite game of all time, and it would be so fucking good in HD, with every character having a voice.
>>
>>343017461
You still had the intro movie, ending sequence and the original scenes featured in Vile's mode.

Reckon it would be at least 45 to 60 minutes worth of footage all in all. That's about a movie, and they didn't hold back on the quality either.
>>
>>343017968
So why didn't you buy 10 copies when it came out, anon?
>>
>>342997765
>Implying that X6 is better than those games
Nigga, you had one job.
>>
>>343019301
Seems to be in the contrarian's taste nowadays to pretend X6 was good.
>>
>>342992765
>any upscaled screenshot ever
>looking good
I'm sorry that's not how it works
>>
>>343019591
you got me
there's even people who delude themselves into acting like x5 was good
>>
>>343019765
Fundamentally there's not much wrong with X5 design-wise. It was just a step down from X4, while X6 was straight up broken.
>>
>>343019765
X5 is literally X4 with Alia.
>>
>>343019765
Wow, you are correct. It is pretty sad.
>>
>>343019893
Not him but there's two things I can never forgive X5 for: making it so you need every armor piece to actually use the damn things and FUCKING ALIA.
>>
>>343019893
>Fundamentally there's not much wrong with X5 design-wise.

Opinion discarded.
>>
>>343019991
I think you're downplaying Alia quite a bit there.
>>
>>343003358
So download a PSP emulator and upscale it.
>>
>>343020184
Point out the issues then, wise guy. Sure, Alia's a bitch, the crouching is useless, and then there's the whole virus shit going on, but it's still tight as fuck.

The level design and bosses are better than those of X4, which is enough to make up for it. Music too is fucking amazing.
>>
>>343020134
On the upside, You had 4 different armors.
>>343020290
Do you have ADD?
>>
its better than nothing
>>
>>343020904
After thinking of the things they could have done with the X storyline with the MHX that they will never do now, I think I prefer nothing.
>>
>>343003601
I'm a retard, can someone explain to me what the numbers separated by a comma after the aspect ratios mean?
>>
>>343021680
All Maverick Hunter X's/Irregular Hunter X's series would do is let the games make more sense. I think all they were going to do is remake the first three games anyway.

Unless you're talking about the MAVERICK HUNTER series. If so, fuck that Zero wankfest.
>>
I fucking loved MHX.

I'm gonna download it for PS Vita again.


I wish they put Powered Up on PSN Store
>>
>>343018780
What?
>>
>>343010949

No, he's not. I'm so sick of hearing this.

Mega Man is a classic character that remains popular. There will be more Mega Man games. They arn't "done with Mega Man forever"

This is ridiculous i'm starting to think you guys work for Capcom and you're just trying to drum up hype for a new mega man
>>
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>>343002328

A PSP is like $50 and literally every model can be hacked to run CFW/.isos no matter what firmware it is on.

Mow some lawns or get a McJob or something. No excuses.
>>
>>343027124
This. The PSP is still a great system to have.

I played a lil bit of MHX and it seems like a solid game. Beat half of MMPU (Classic mode) its a good game
>>
>>343028117
.........
>>
>>342985449
I wish MHX ost was less techno and used more guitars
Only Boomerang Kuwanger theme really favors from the new remixes
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