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Metroid Prime has detailed information for that rock over there.
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You are currently reading a thread in /v/ - Video Games

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Metroid Prime has detailed information for that rock over there.

This is a bad thing, apparently.
>>
95% of the text in Metroid Prime is optional, what are they talking about?
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>optional text is now bad
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Games now require extremely vague, item-based story telling to be considered worthwhile.
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>>342919890
I remember being real fucking angry about how much of the scannable stuff was missable

>Those exploding bat enemies that only appear like twice in the game and aren't really visually distinct from the other very similarly shaped bat like enemies

Sasuga nintendo
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>we want games with strong women and with deep stories
>we praise games that are nothing but pretentious story and words words words
>but too much optional text is bad
>>
>expect them to talk about other M
>it's Prime
>journalism
>>
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Thankfully, Federation Force will leave out these unnecessary paragraphs of lore.
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>>342920258
I hated that too, it didn't make sense either because it was guaranteed new players were going to forget to scan SOMETHING that wouldn't appear again. Weren't scans required for 100% ending completion too?
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>>342920193
>mystical bird people
>>
>>342919890
>>342920193
>>342920410
All from A.V. club, courtesy of Anthony Agnello. Most people commenting agree with him.

This is our future.
>>
Why do so many bloggers focus on narrative instead of game mechanics when critiquing a game?
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>>342920258
This is my main gripe

Recently replayed the first game to make a clean 100% run from memory, but I totally forgot about the turrets in the intro and I didnt realize it until after getting the Phazon Suit.
>>
>>342920002
>>342920047
>>342920193

They are shilling the current state of vidya, they just chose a really bad example, because Metroid Prime's way of explaining the lore (optional through gameplay) was an actually good decision.
>>
How to be a yellow writer:
>pick a subject
>insult a target that does subject well
>post your article on public forums because your website has no traffic
>reel in easily provoked people
>>
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>>342920326
>gaming journalists are hypocritical hacks

Call me when you discover something new.
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>>342920258
>99% logbook in Echoes
>what the fuck did I miss
>go EVERYWHERE but still can't find it
>surely it wasn't a boss
>investigate online
>I forgot to scan the damaged state of Quadraxis' head
>>
>>342920496
Scans only got you some bonus artwork, only items were needed for 100% ending.
>>
>>342920193
Seems like a fair complaint. Exposure mostly through text in games is not a good thing.
>>
>>342919890
>Taking a videogame journalist's opinion seriously

I can't wait to read another article by a beardy numale faggot in rimmed glasses telling my why feminism is so great and how games are too hard and therefore shit
>>
>>342920193
To be fair, I don't know how an elevator works.
>>
>>342920258
I remember that in Prime 2 you fight an Ing that was uncorrupted by darkness once so it was missable. that was dumb
I liked the way Paper Mario TTYD handled "missable" info, where you can find it in the trash can of the professor
>>
>>342920889

Sounds fair, but the text is mostly bonus lore, nothing really vital for the game itself or main story.
>>
Flavortext is never a bad thing.
>>
I don't know if anything the mountains of text hyped up things that would otherwise have been completely shit.

>A design flaw makes the shielding on Hive Mecha weak around their access ports. These units are second-generation combat drones, able to interface with organic units at a higher level. They train, shelter, and work with hive dwelling predators. Unarmed, they rely on their hive beasts to handle any threats.

I mean it's a fucking totem pole that shoots bees.
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>>342920889
It's not, but it's also optional. You don't have to scan anything other than the stuff you are interested in
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>>342920889
that's like saying elder scrolls games are bad because you can find and read lorebooks scattered all over tamriel.
>>
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>>342921121
>mmo game with food
>no flavortext to actually describe the food
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>>342920410

>There are things you absolutely must scan to proceed

Okay

>That fundamentally changes the pace of exploration from a fluid, attentive trip through the frigate to a stilted pedantic shuffle to make sure you didn't miss some essential scan

What the fuck does this even men though? Sounds like an overly verbose way to say "solve a puzzle" to me.

The game handled scanning tastefully. You're exploring unknown territory and that sometimes requires taking a breather to gather intel and understand what you're up against. It's smart.
>>
You asked for this you prime haters. Fucking faggots complaining prime isn't a "true" metroid game.
>>
>>342921235
Why did the hive-mecha mini-boss have such good music?

https://www.youtube.com/watch?v=owt7Cxk43bo
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>>342919890
thank you for not linking the blogshit
>>
The A.V. Club is filled with the most detestable, reprehensable, pretentious hispters in all of entertainment media.

And I DESPIZE the word pretentious. But there is just no other moniker to apply to the talking shitstains spewing their uninformed, undereducated bile on that abomination that has the nerve to call itself a """joiunalistic outlet""".
>>
>>342920193
>Omnipresent text

There's having a shitty opinion, and then there's just being flat out wrong.
>>
>>342920550
Yeah, but thankfully most of the people who comment on the A.V. Club stay in the A.V. Club.
>>
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>>342919890
You've found "That rock over there".

"This rock has a lot of history. Please visit http://www.metroidlore.com/articles/thatrock.htm for more information"
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>>342921062
What? Are you talking about the Splinters?

There were never any uncorrupted Ing. They only existed on Dark Phazon.
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>>342920590
>Tfw you can scan boss attacks
Fml
>>
>>342921312
>What the fuck does this even men though?
It means that because you must scan certain items to proceed, once you realize this the game flow is broken because you scan everything in hopes you don't miss macguffin #69 to proceed to the next part of the game.

Instead of going through the game at a normal pace, paying attention to the world as you normally would, you're forced into checking for scannable items which creates undue stress and takes a player out of the world more than it puts them in it.
>>
thanks soulsfags
>>
Scanning was pretty dumb since you had to be super careful to avoid missing any of the one time scans and that isn't really fun. I can't say I liked it. If only I was less autistic and could make myself not care about getting 100% scans.
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>>342921985
The only necessary scans are ones that open doors for you though, so you always know that unless you're in a dead end, you don't need to be scanning.

Scanning never once gets you an optional item.

Its used perfectly. Either for flavor text and tips, or as a puzzle solution. You can easily go through the game only using it for the latter. I just got my roommate to play it last year and he played it without ever scanning unless necessary, and he had no issues.
>>
Searching every nook and cranny is the point of Metroid.
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>>342919890
>those seashell shoulder pads
I love Retro.
>>
>>342920889
The thing is metroid games have been great at communicating with scenes as well as optional lore text.

The text can help describe what exactly an object is and a scene can convey why a space pirate would be in that area
>>
>>342921985

But why are they mutually exclusive?

It's not like the scan visor obscures your view of the landscape by throwing some shithead's doctoral thesis on the snowbanks of Phendrana Drifts in your face. It's just little orange icons that denote that there's something interesting, and a red one means you better fucking scan that shit.

The only way it fucks with the game's pacing is if you are legitimately autistic or scared of missing anything at all.
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>>342921960
Right, that is what I meant
It's been years since I played the game and all I remember is that bad=Ing in Prime 2
I've had the intention of replaying some gamecube games and maybe I should start with it
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>>342921960
I remember the ball bomb boss being a bitch. you have to quickly scan it within ~10 - ~15 seconds and it moves very fast. Once it becomes corrupted and becomes the bomb guardian i don't think it shows up again.
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>>342922591
You definitely should.

I just replayed the trilogy a little while ago and 2 in particular holds up so well. Torvus Bog drags on a bit, but Sanctuary is fucking incredible. Dark Sanctuary in particular might be my favorite environment in any game ever.
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>>342921413
More like the only good song. Every other boss couldn't compare to fucking BEES AND A FLAMETHROWER
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>>342920258
The worst is that special locked door in MP2 that only appears in one specific boss fight. Why does that one fight have its own unique locked door? Nobody knows! But you'd better make sure you stop killing the boss and turn around to look at the door, or you're screwed.
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>>342922745
Yeah the alpha creatures, like the alpha splinter and alpha sanddigger, only appear for about 15 seconds before being transformed, and I'm fairly certain those forms only exist to be scanned.

Its crazy that they even made different models/textures for them, and gave them the transformation cutscene. It seems kind of superfluous, but it was cool and surprising the first time.
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>>342921312
people who play action games don't want smart. they want bash bash bang bang kill kill win
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>>342923024
It wasn't a boss fight genius. It was a mob battle with like 5 or 6 Ing.

I know, because it's also the reason why I ended on 99%
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>tfw got 100% scans in Prime 2 going only by memory
I have no idea how I did it but damn was it satisfying.
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>>342923024
There's also another type that only appears twice early in the game, and one of them is with the optional dark missile trooper fight.
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>>342923450
I want to try this with the whole trilogy.

I'm positive I could do it with 1, and I think I might be able to with 2, but I have no fucking idea about 3. I haven't played it since it came out.

Is 3 hard to 100% scan?
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>>342919890
To be fair i never knew anyone who said they played metroid for the story, it's nice that it's there but i would;ve prefered that the money spent on paying writers and stuff went to making more of the actual game.
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Did we magically teleport back to the middle 2000's where people actually bitch about RPG's and games having detailed descriptions? The same time where Paper Mario TTYD was criticized for too much reading?

What the FUCK
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>>342919890
>mfw learning English and reading all the logbooks
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>>342923978
I'll always like that one review from 1996 that remarked that there was too much exploring in Mario 64. "What is this, Zelda?"
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>>342921864
>implying rocks can't have lore
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>>342919890
>>This game is bad because it presents its story through a method disagreeable to writer
>>Writer writes an outlandish article vilifying said method
>>Completely ignores other games that do the same thing, only shittier, or other games that force the player to visit external sources of information to get the full story
It's a repetitive way to get background story, but it's not much different than fucking walking simulators that tell their story through highlighted items and architecture, and the asshole who wrote the article didn't even mention them, and that's literally the only type of interactivity in those games, and the only way to advance the story. Scanning is only minimally necessary in the Prime; you can play the game without scanning to get any information on the story beyond what you play.

The twat also failed to mention Destiny and other fucking games that you need to go to a goddamn website to learn the whole story. No bitching about that method of storytelling.
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>>342920193
Sure the scans explain the demise of the chozo and the space pirate activity but my imagination still runs wild since it's just text instead of a cutscene.
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>>342923684
I'd say the biggest pain about 3 is scanning all the different variants of Space Pirates. The game went really crazy with that.

>Pirate Milita, Armored Pirate Militia, Shield Armored Pirate Militia
And so on.
>>
>scans are mostly optional
>essential scans are literally marked in a different color
>you can scan while walking at your normal speed
>scan texts consist of 2 or 3 lines max
YES. FUCK THIS GAME, GIVE ME SOME CUTSCENES AND ROMANCES
>>
>>342924040
Shit, nigga, really? Good for you.
>>
>>342923450
>Those fucking Ing that only appear once in Dark Agon Wastes
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>>342920550
>Most of the people who comment on a website that a writer frequently writes for agree with that writer

Go fucking figure.

That's not our future. The internet is a ton of communities that each, in their own way, feed into their own biases (some more than others). One circlejerk doesn't ruin yours.
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>>342924383
I understand what you mean, but for a lorefag like me, I loved it. You got to learn about the different social aspects, culture, and military of the space-pirates in such detail
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>>342921985
You don't even know what a McGuffin is. Your brain, for example, is a McGuffin. We could replace it with straws and you would still be stupid.
>>
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>yfw Nintendo employees value this feedback more than the opinions of /v/
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>>342924912
Don't worry anon

They aren't going to make new Metroid games anyway
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>>342919890
>GOD READING ALL THIS OPTION DIALOG SURE IS HARD
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This article really makes me angry, because they completely misunderstand why Metroid Prime had the scans: to alleviate the story and cutscenes. It was a brilliant move by Retro Studios.

Think about it: do you want to spend 3+ hours watching cutscenes and voice actors try to be "super serious"? Do you want to spent 10 + minutes mashing the X button to skip the cutscenes? Do you think that belongs in a Metroid game, let alone any game? Hell no, I'm playing a game, not watching a movie. The scans allowed the lore and story to unfold before our very eyes, but at our pace, not the game's pace. If I didn't give a damn about the plot, I could skip 99% of the scans and have a fun videogamey experience. If I wanted to engorge myself in the world and the information it gave me, that option was open to me and executed brilliantly. And unlike optional cutscenes, the scans often gave important info, like enemy weaknesses, enemy attack patterns, even relations between fauna and flora and environments. In a way, it even allowed you to figure out bosses and how they worked at your own discretion. We could've had a mandatory dialogue box popping up and saying "Samus, this is general blahblahblah. The enemy has a weak spot here, so I'm going to chatter on for 20 seconds while you can do nothing but sit there and get bored!", but what they did was allow weaknesses to be shown through the scan data along with other interesting, relevant info. If I didn't care, I could go completely without it.

Among everything else this did, it increased replayability, it made the game more "videogamey", and it cut down on the toxic garbage known as story and cutscenes and plot, things that, at best, provide context for a game, and at worst, interrupt the game constantly to make you feel like you're in a "cinematic experience".

tl;dr these guys are dumbasses for not appreciating the expert methods retro used to turn Metroid Prime into a video GAME. GAME, AS IN SOMETHING YOU INTERACT WITH.
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>>342919890
>lore is bad
>unobtrusive worldbuilding is bad
>optional flavor text is bad

And yet they'll gush endlessly about quippy Joss Whedon-y prose, characters and story faggotry present in most """games""" with an absolute bare minimum level of interactivity. Fucking hack normie frauds.
>>
>>342921305
well the lorebooks are written like lorebooks, there is at the very least an amount of flavor to them

this is just describing shit as if the developers themselves were talking to you
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>>342921985
All necessary scan items show up as red on the visor.
>>
>>342919890
Fuck their bitching and whining, the Prime series handled it ebautifully. You're not required to scan Lore, Creatures, Logs, etc, but doing so expands the game world and builds the story and fleshes out the places you're in. Yeah, knowing about how the last Lord of Science gave his life to try to fix his critically-damaged homeworld isn't going to help you fight Mogenar, but I liked learning about the history of Bryyo and why it is like it is. And the apocalyptic logs of Skytown made me feel bad for the Chozo-made city and its robot caretakers, their masters had vanished to a higher plane and they were slowly and unstoppably falling to Phazon corruption and the Space Pirates until the last of them, Helios, was corrupted into serving as the guardian of the Seed. I love shit like this.

And of course, all the hilarious Pirate Logs in all three games. "Science Team has vapor for brains".
>>
>>342921985
The ONLY required things are doors to open them, elevators to activate them, shields to lower them, and devices to activate them. They ALWAYS show up red when in Scan Visor. There are very few puzzles in the Prime games that require a lot fo scanning. And the scanning is fast and barely obtrusive.

>stress

If scanning things stresses you out that much, play something more relaxing, like Mario Golf or Sonic Labyrinth.
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>>342926280
Don;t you have to Scan the Omega Pirate to make him break out?
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>>342926361
No, he wakes up when you trip the cutscene trigger. You can scan him before you reach the trigger, though.
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>>342925170
>>We could've had a mandatory dialogue box popping up and saying "Samus, this is general blahblahblah. The enemy has a weak spot here, so I'm going to chatter on for 20 seconds while you can do nothing but sit there and get bored!"
That's actually one of the reasons Other M was so shit. The sense of companionship was bullshit for a series that has its protagonist work completely solo. Even though MP3 had you working with the Federation, it still felt like you weren't burdened by a team.

The article is bullshit, like you said, because it completely misses the point of the scan system, and how it gets around the necessity of listening to some NPC go on during a cutscene. Corruption was the weakest in the series because you had to listen to Federation officers and others to get the story along; Echoes kind of had it with the sky NPCs, but it was really minimal. That twat writer is ginning up clicks for a terrible argument based solely around poorly-worded bias. But saying "I don't like this game for this singular reason and it makes me sound like a twat, though it's certainly still a fine game on its own merit" doesn't get pageviews.
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>>342919890
>If it's not vauge and extreamly open ended like dark souls; it's shit.
>>
>>342926476
The thing is, in Corruption all of the dialogue was good and interesting, so even listening to Admiral Dane, the Aurora Units, or the other Hunters wasn't boring. And in Echoes it was only Umos and the Temple Guardians who spoke, and they were quick and to the point. MOM was inane dialogue, horrible voice-acting, and absolutely no getting to the point.
>>
Metroid Prime was so fucking dank.

>that feeling of isolation
>that soundtrack
>that massive amounts of lore
>scabbing everything and getting so immersed in the game world
>making notes to help get through stages because no internet

Blew my 10 year old mind man.
>>
>>342925374
>reads a scientific journal
"wtf, why is this written so in-depth? what's with all the detail? it's like the devs are talking to me."
>>
>>342926994
What's it supposed to say? "It's a animate pile of rocks, Phazon may have been involved I guess,"
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>>342920550
I just checked, I'm not seeing any comments that agree.
>>
>>342926476

Yeah, you clearly get what I'm saying. In an industry where everything needs to be "cinematic" and "story driven" games like Metroid Prime really do need to make a come back.

Infact, I want them to implement that into the new Zelda coming out. Have the story be optional lore that you can find in the world. Shoot, I'd buy that day 1. Out with the NPCs and cutscenes, in with the deep and insightful lore that you don't even need to skip.
>>
We all know what this really is: some asshole wrote an article taking a directly contrarian view to a popular game series for the express purpose of getting people to piss up a rope in anger, and we're supposed to care because he's apparently got a sizable e-dick. I've never heard of the cunt, and I don't care what he thinks; I never had a problem with the scan system, for either the sake of reading the story or full completion. His opinion--and it's just a fucking opinion--is abjectly wrong either way, and it's born of the sort of thinking that hates being thorough and needs to be spoon-fed answers.
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>>342927643
That'd be difficult to do with Zelda, though. Metroid has generally been about uncovering the game's story through interacting with the environment. Zelda has always had much more populated worlds, but I get what you mean still. It'd be great to have BotW blend lore discovery between its traditional NPCs and heavy world exploration. I think the game could do the latter much better since it's open-world now and supposedly less linear.
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>The game doesn't need a Reddit video to explain its overly vague and fragmented lore? It's shit!
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>>342927879
this
>writers job is to write stuff that draws people in
>can't do that
>right clickbait article instead.
>>
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>>342928657
Dark Souls doesn't own the monopoly on fleshing shit out with flavor text, underageb&-kun.
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>>342919890

Not to beg for (you)s but can someone please explain to me why this article even exists? I've never played a Metroid game in my life, but are these people actually bitching about reading optional text in a video game and trying to appear like an intellectual while they do so?

I'm confused as all hell. I thought that these people thought games were an artform. If they're an artform and they have a story, what the fuck is wrong with paragraphs of world building and lore?

Sometimes it works. Lost Odyssey was an OK game that fascinated me with its Thousand Years of Dreams story and to this day I haven't really found anything quite like in a game since.

So, that being said, would these critics/bloggers get their panties in a bunch if they had to play Lost Odyssey again and saw the Thousand Years of Dreams prompts when they find them?
>>
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>>342919890
>space pirates being crushed to death after trying to imitate samus ballmorphing
everything was worth reading
>>
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>>342929370
No, but it sure perfected the scam of making lore obtuse enough to create a fucking job dedicated to making any sense out of it.

Now you got other games trying the same shit (Hyper Light Drifter) and failing miserably.
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>>342929538

6000 a month to make videos of himself playing Souls games huh

jesus christ why do people give money to patreon?
>>
>>342924040
best way to learn english!
>>
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>>342929460
Leftists have invaded videogames and declared war on anything that doesn't push their fucked up agenda.

This is just yet another attempt to smear and tarnish a classic. It's akin to a shitposter saying you weren't having real fun playing a videogame you like.
>>
>>342930171
Are those dildo balloons? And did she immediatly start crying when he knocked it away?
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>>342930171
Either faking or her eyes were open when the balloon got whack into them.
>>
>>342930335
What are you talking about? That was extreme police brutality, a violent rape of that poor woman's rights.
>>
>>342930171

ok im going to give you the benefit of the doubt here and won't try to shoo you back to /pol/ in futility

What is their fucked up agenda and what the hell does that have to do with video games? Like why would they care about lore in video games?

What do they have to gain from tarnishing Metroid Prime? It's pretty much on every "Gamecube Essentials" list and for good reason I'd imagine(again, haven't played it, but at this point I might try it since apparently its gotten polygon all flustered)

>>342930335

Yes and yes
>>
>>342919890
what was wordy was other m.
>>
>>342930171

>posting the muted version

Wish I had the one with sound.

>>342930335
>>342930597
>>342930615

She starts wailing like a banshee guys. From a balloon.
>>
>>342930819
She was pretending that she got pepper sprayed most likely the way she's covering her eyes like that
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>>342919890
IS this another Dark Souls being vague is how all games should be thing?
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>>342919890
It's fanfiction writing by scientologists from texas yes it's bad primefag, very bad.
>>
>>342930676
>What do they have to gain from tarnishing Metroid Prime?

It's part of the "mainstream game" coalition. To these newfriends, Metroid Prime is just another rooty tooty point 'n shooty that glorifies gun violence. It doesn't tackle the intricate politics of gender identity or whatever special snowflake horseshit these people are interested in.

The article should be dismissed as propaganda.
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>current state of vidya journalism
who are they even pandering to? 12 year olds? literally everyone over 18 who's played prime knows how well done it is
>>
>>342923978
No. We're in 2016, where people bitch about anything and everything, for attention.
>>
>>342924912
>implying /v/ has good enough taste of be of any value
>>
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>>342931056
>who are they even pandering to?
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>>342931113
it has more taste that hack.
>>
>>342931056
They're pandering to themselves. Basically trying to force that vidya games are art because "games journalist" doesn't sound like a real job to their parents who funded them through college.
>>
>le haloid is what metroid should be meme
>>
>>342929460
>>are these people actually bitching about reading optional text in a video game and trying to appear like an intellectual while they do so?
Yes. Actually, that's exactly what it is. People coming into a media industry, and dictating what counts as sophisticated and intellectual while not being aware of the massive sense of elitism they're building up. So they come off as pretentious cunts with gigantic hardons for pedantry in an entertainment business. It's everything the professional media tries to avoid, and all of the stereotypes of shit journalism.
The problem with considering something an artform in gaming is having a platform to tell people what to think about it.
>>
>>342930171
>Cops in riot gear
>Mario obviously not finding the situation funny
>"Better keep doing this, don't see what could go wrong!"
>WHACK WHACK WHACK
Honestly surprised the guy held back and just slapped the balloon away like he would swat a fly.
>>
>>342930938

do they actually say any of that in the article?
>>
>>342931224
>fusionbabby barges into the thread and shits everywhere
>>
>Prime is just Super in 3D

my favorite lie and delusion of primefags.
>>
keep your words out of my games! if i wanted them i'd pick up a book WHICH I NEVER DO
imagination is so overrated. SHOW ME EVERYTHING NOW
>>
>>342930819
>she starts wailing like a banshee

Some chucklefuck dubbed that in over the real footage.

https://www.youtube.com/watch?v=jIUSoj4G-1k
>>
>>342929759
Because entertainment is more incredibly lucrative these days, and there are more people willing to give money to be entertained than do anything else. The smart people manage to take advantage of this blind willingness.
>>
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>>342931408

Prime is pretty great anon.

Super is too, but Prime is pretty much the closest you could get to a 3D Metroid without it being absolutely retarded. Other M sucked ass.

As someone that only found out about Metroid through Smash 64, went back and played Super because it was the only one I could find in my town at a rental place and eagerly awaited the Prime games as each one released, I have to say that I really wish Metroid fans weren't so divisive. We can't really afford to be.
>>
>>342931704
Metroid died the second they wanted the FPS audience. It's literally the DmC of the series.
>>
>>342919890
>Gameological

Don't even need to know the site to know it's a piece of hispter clickbait numale maggot shit.
>>
>>342931817
Other M, the game that actually plays like a shitty action game, is the DmC of the series. You whining about the prime games in every metroid thread won't change the fact that it was critticaly aclaimed.
>>
>>342931862
I think you should use more buzzwords.
>>
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>>342931817

I wasn't even the FPS audience, so how? The exploration is still there, anon. It's still Metroid.

The people that play Call of Duty would get bored of Metroid Prime. I should know, I've tried to get a couple of my friends to try it. The jankiest game one of the dudes plays is Way of the Samurai and everything else is mainstream shit like Destiny/Souls. The other just plays shit like WoW and Uncharted. Both said they got bored which translates to me that they didn't want to have to do anything that didn't involve shooting shit. Anecdote and all, but come now.

If you can't see that the Prime games have the soul of Metroid in them then I guess you're really only depriving yourself of enjoyment of them in the end.

So seriously, how the hell were they going for the Halo audience? They failed and apparently, ended up making people like me happy.
>>
>>342932030
Other M is Super in 2.5D, quit trying Haloidbabby.
>>
>>342932068
t. mr. gameological editor (for free)
>>
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>>342931817
Ok bro, time to put down the bait.
inb4 Primefag, you have shit taste, my opinion>Yours, it totally is FPS, Halo fanboy, sold out to casuals
>>
>>342931340
No, it's implicit. In all honesty, the article is one popular individual making an unpopular opinion, and the only reason it may gain any traction is because of his supporters. We hate it because it's a stupid opinion, and somebody brought it to our attention. Otherwise it wouldn't matter at all. But it's a really rather stupid suggestion, and we can prove it as such in ten different ways, but realistically it holds no bearing beyond being contrarian and pretentious. We all hate people who suggest stupid things while trying to sound smart. That's exactly what this article is.
>>
>>342931704

>We can't really afford to be

it true
>>
>>342932098
>hates prime
>likes other m
I know your shitposting, but that is some shit taste you have famaladingdong.
>>
>>342932136
See, now you're getting it.
>>
metroid prime's style of plot delivery is fucking awesome and more games need to do it like this

dark souls does it too
>>
>>342932294
>primefags are soulsfags

it all makes sense, take your shit taste off of 4chan.
>>
>>342932294
NuDoom did it aswell. Although there was still a bit of dialogue.
>>
>>342932525
D44M had a small handful of them. Prime was 90% datalog shit like FF13 now fuck off with this praise for it.
>>
>>342932397

souls isn't cancer because of the way it handles plot

it is cancer because of all the cancerous people that like it.

Look at naruto. Easily a harmless japanese battle manga on its own. But it becomes cancer when people I find cringeworthy like it too.
>>
>>342932654
>>Prime was 90% datalog shit like FF13
Scanning brought up information immediately, then allowed you to clear it just as quickly. FF13 had you navigate a fucking menus and submenus to get to the information. That's a terrible comparison.
>>
>>342920193
>Talking shit about Science Team
Oh hell naw
>>
>>342919890
I got so neurotic in the Prime series that I'd pull out the scan visor every 5 seconds even in areas I had explored several times.
>>
>>342924261
Yo, Angelo!
Thread replies: 148
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