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Subnautica
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You are currently reading a thread in /v/ - Video Games

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Rate my seamoth and post yours.
>>
how well does this game run?
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>>342907171

I don't even know what I'm looking at or what you're talking about.
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HOW THE FUCK DO I GET STALKER TEETH
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>>342907431
Pick up some of that debris you can turn into titanite(or whatever that common metal is)
Drop it near Stalkers
Wait until they pick it up and drop it alongside one of their teeth.
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>>342907431
Give the stalkers metal and maybe a fish so it doesn't attack you

It'll thrash the metal around and it MAY drop a tooth
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Anyone experiencing stuttering and spikes of memory usage? Also the water looks like shit and I can't see any difference between the graphics option.
fuck
>>
>>342907171
>550 power
>Running a sea moth moon pool.

Hope you like POWER LOST remixes.

Still, nice moth. Post mods.
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>>342907253
Not very, actually.
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>>342907829
Huh I havn't run out of power and I even have a water filtration unit. I have a shit ton of solar panels though and one bio thingie.
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>>342907253
i got a 5 year old laptop and it runs pretty good
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>>342907431

Check in the caves or nooks around the kelp forest. For some reason stalker teeth drift into there.

On that topic, can you get teeth from stalkers in your aqurium?
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Alright I don't fucking get it.

I scan a bridge, hull, or engine fragment and I get titanium. I am trying to unlock the cyclops. Is my shit fucked or do I have to find a unique portion of one of the three portions, if that makes sense.

Also here's my work in progress base.
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>>342907664
No one?
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Can you make a base spanning most of the map?
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Do you bother with the escape pod once you get a base up and running?
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>>342907171
Is this worth getting then?

Looks good and it's got a very nice discount but I'm really put off by the fact it's early access, same goes for Long Dark.
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Yooo
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>>342907983
>Be me
>Base has 5 panels, two bio reactors, three thermal plants conducted over about miles.
>Running searchlights
>Running every new doodad in the game.
>Power outages all the time.

The part that really gets me is not having the ability to split output of thermal plants to power satilite bases.
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>>342908642
>Base has 5 panels, two bio reactors, three thermal plants conducted over about miles.

If you're less than 100m deep you can just put down 50 solar panels and never have to worry about power
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>>342907253

From my experience, it has a lot of skipping. It settles down, but lots of movement in or out of different 'zones' messes it up a bit.

It also feels slightly off to me. Like my character's movements (especially on land) seem at a lower framerate than they actually are.

If you can get over these problems, I'd recommend it. You gotta be into the whole crafting and exploration shit though.
>>
just bought the game, what mode should I play?
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>>342907664
>>342908275

I haven't but my rig is well over recommended. I do have draw distance problems with terrain popping.
>>
>>342908275
>>342907664

Yeah, after playing for about 30 mins the frame rate just tanks and the audio gets super buggy for me.
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>>342908642
I have a power tower. It's about 6 rooms stacked, each one with a bio-reactor filled with reginalds.

I never run out of power and it's been years.
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>>342908720

Okay, I'll put some panels up on a tall reef and run a conductor.

I actually made the base going down a cliff.
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>>342908149
cyclops hull, engine, and bridge blueprints are each their separate thing with 3 blueprint fragments each. You need all of them to make a cyclops. there's also a cyclops power efficiency mod in the aurora, get that.
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>>342908937

Do different fish have different outputs? Because reactors seem to just eat through kelp.
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>>342908535
just play for 2 hours and refund it if you don't like it
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>>342909241
fish in general are far superior to plants, especially kelp
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>>342909241
Kelp only gives like 5 power.

Regis give like 200 and you can shove 16(?) I think into 1 reactor, and reactors don't burn them until they need to.

Build some fish tanks and fill them with regis.

You'll never worry about food or power ever again.
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>>342907253
I'm rocking 4~ year old equipment and it runs pretty good on minimum. I'm assuming full release will have actual graphics options and optimization.
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What's the point of that customization if you're the only person to see it?

Is this multiplayer yet? Would it even be good as a multiplayer game?
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>>342909559
no and no
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>>342907253
Stutters.
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>>342908816
The one without food and water needs. Foraging for food and water the first few days its just annoying and then after that you have an unlimited supply anyway.
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>>342909559
>What's the point of that customization if you're the only person to see it?
>mfw no one sees my customization even in multiplayer games.
>>
>>342909559
>>342909681
Game would be cool multiplayer.
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>>342909717

It's not so bad when you find out you can eat fish raw.
>>
Have they made fragments easier to find recently?

I tried playing a few months ago, and I stopped when I figured out that after 10 hours of playing, I was nowhere near getting anything bigger than a Seamoth.

I never found all the pieces for solar towers, either, so I was stuck farming kelp and deep sea fungus for power. It was a pain in the ass.
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>Tell my mother I want to show her the game
>She sits with me and watches me go through the opening sequence
>Looks amazed when i open the top hatch and look around
>Jump in
>She gasps and starts pointing at things
>I swim around and grab shit letting her guide me
>Get attacked by a stalker, she freaks out
>It turns nighttime and she comments on how beautiful the game is
>Brother walks in and watches for a while before heading back downstairs
>End the game with swimming all the way to the ship and dying from radiation
>Didn't see a leviathan though

In the end she said she sees why I'm on my computer so much if I'm playing such amazing things. I love my mom.
>>
>>342909717
Are there multiple save files?
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>>342910364
yes
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>>342910364
Not yet. But you can easily do it yourself Subnautica>SNAppData>SavedGames
>>
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post rare fish
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>>342907171
Kup and Wheeljack are the superior autobots
>Kup is an old piec-
Exactly
>Wheeljack can't build anything ri-
The dinobots were perfect
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>>342910310
Underage detected
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Deepsea Challenger updates when?
Subnautica needs to get spookier and more dangerous.
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>>342910714
I'm 25 friend-o.

Newsflash. This isn't the day and age that people move out at 17 anymore. I'd gladly spend a few hours a week helping my folks do gardening or housework if it means cheap as fuck rent and free food.
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>>342910310
That's pretty cool.
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>>342910834
>we will never actually settle the ocean floor
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When you go deep sea cave spelunking
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can you run this on a shit toaster? the only game that gets a steady framerate for me is like STALKER, i cant even play grow home at max resolution
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>>342911426
>we know more about the universe than we do about our own oceans
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>>342911426
It's funny to think that we actually have a more realistic chance of settling outside the Earth than in the bottom of the ocean.
Pressure is a bitch.
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How well will this run on a GTX660?
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>>342911761
I have a GTX 660ti, it plays reasonably well, but has more problems with harddrive/memory speed than graphics. They're re-doing terrain load soon, so it'll run better.
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>>342910484
They added that anon in one of the patches. On a different note how does the scanner room work? What effect do the upgrades actually have and what is the hud thing for because I popped them all in but didn't notice a difference. Are they for the camera drone itself?
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THIS MAJOR TOM TO GROUND CONTROL

I'M FUCKING LOST DOWN HERE
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>>342912040
They did? Well shit, I'm on build 802. Gonna buy the game when I get paid on Friday
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Old pic but postan
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>Make a cozy base
>5 meters under the surface and not even 20 meters out of safe shallows

I fucked it
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>>342909186
yeah, I'm saying I'm like 99 percent sure I get titanium for each portion, which means I've scanned them all right?
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>>342912336
Check your blueprints tab to see what you have that needs to be scanned still.
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>>342910310
cute
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Sea moth and that echo location visulizer thing is fucking atmospheric as fuck

That pinging sound as you navigate the deep ocean caves with nothing but darkness and the holographic image is DEEP
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>>342912336
if you have them all you should be able to build it at the mobile vehicle bay yeah
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>>342910152
>cant finish game in less than ten hours
>ITS SHIT
>go play calladuty and finish it in 3 and a half hours on hardest difficulty
>orgasms repeatedly.
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>>342911898
How much RAM and whats your CPU?
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>>342912632
I've got 16gb of RAM and an i5 @4.2ghz.
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>>342912040
the hud thing is for your inventory, same slot as a thermometer or compass. upgrades are fairly self-explanatory, makes it scan faster/further. the hud upgrade will put a circle around whatever you told it to scan for, all quartz within several hundred meters for example.
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>>342912040
Okay, nevermind I read up on them. Scanner rooms suck ass and are completely worthless unless you spam them across the map because the range is pathetic.
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>>342912620
>playing a game that makes you cum over and over.

Why are you talking like that's a bad thing?
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>>342912082
The problem I have with the lava zone, specifically the active lava zone, is that there isn't a huge open area where the floor is completely lava.

I want to see a huge lake of lava at the bottom of the ocean
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I remember there being a webm somewhere of a tiny sub in pitch blackness using sonar pings to look around, and through the pings you could see what looked like a giant crab using a large sub as a shell.

Is that this game?
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>>342912884
No. That's Diluvion and it's not out as far as I known
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>>342912884
No.
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>>342911426
It's closer than you think actually.
There's some obscure group of researchers working on production of deep-sea doming systems for actually settling the ocean floor in the event of the polar ice caps melting and massively reducing above-ground landmass.
It's... not been going great, but it's making progress.
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>>342912731
Yup, I need more RAM and learn how to overclock
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>Farming creepvine near my base
>I have created the sun

This shit is unreasonably bright.
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>>342912772
>>342912756
There was an issue in the last stable build that completely muted all creature sounds if you built the scanner room. Don't build one unless they patched this, it really ruins the atmosphere and predators can sneak up on you
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>>342910834
A few players have found incomplete things around the map suggesting stuff like that. Dark mazes and labyrinths, tombs strange markingsa etc. The game is going to have some kind of story arc, and it should be good fun. They probably wont release it until the game is almost done- but Im sure its being developed.
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>>342913052
MY EYES. WHY DO THEY BLEED.
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>>342913052
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>>342913135
AAAAAAAAAAAAAAAAAAAH.
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>>342911426
How do you even build something that can resist that ridiculous pressure?
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>>342913268
Carefully
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>Tfw I had a dream I was in Subnautica's world last night but super vivid
>Dynamic lighting, incredibly dark ocean where you can't see anything
>Only sources of light in the kelp forest are the orange seed things
>The kelp swirls around, telling you of the danger of potential hostile fauna

Shit was fucking sweet senpai. Take me back.
>>
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Seriously it's too fucking bright. Like holy shit.
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>>342913268
There are materials that can resist that kind of pressure, they are just incredibly difficult to produce and rare.

I mean we have subs that go down to the deepest points, so I don't see why not permanent structures eventually.
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>>342913268
Honey
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>>342913069
Sounds interesting.
We need to go deeper. I mean that literally. 3000m is still too shallow.
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>>342913268
Patience, hope, and a sprinkling of glass subjected to repeated testing, retesting, and torture until it is dubbed "good enough" and then put into a test product to see how it handles and then hoping it doesn't explode half-way to the sea-floor.
A good method is to sample the sediments in deep environments and see how their molecular structures compare to similar above-ground materials.
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>>342913374
>I mean we have subs that go down to the deepest points
hue no we don't, we send unmanned shit down there not subs
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>>342913343
I've had some pretty vivid dreams, one recently where I drowned twice. As I sunk below the surface of the water, I didn't see anything. I felt water rushing around me as I sunk, the river floor disappeared when I touched it and then the pressure build around me as I gave up.
It happened twice.
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>>342909186

How the fuck do you even enter the aurora?

I went through the front and it was just a bunch of invisible walls and miscellaneous debris where you never really could tell where you could and couldn't move to.
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>>342913557
There's an opening on the exploded side above-water. Have fun.
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>>342913557
There's a path along the beams on the frontside as well as a small hole on the west side that leads right to the reactor core
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>>342913557
There's a ramp at the front that takes you up and around inside and there's a side entrance. Both only available after the Aurora has hit critical and ruptured.
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>>342913052
Shit son, every hostile creature on the planet knows exactly where you are.
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These guys are the key to infinite power. Catch a few, toss 'em into a tank and let 'em multiply.

Grab a few to eat and a few for your bio-reactors and enjoy self-sufficiency.
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>>342911426
its unironically easier to build a habitat in space than it is under the sea.

funny enough living on Venus might be easier that living on Mars, since the gravity is similar to Earth and the atmosphere protects against radiation

a floating habitat could exist in the upper atmosphere and have conditions similar to Earth.
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>>342913743
Good thing they'll be blinded before they touch his base.
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>>342913486
https://en.wikipedia.org/wiki/Bathyscaphe_Trieste
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>>342913743
>going towards the shit going supernova

Yeah, every predator on the planet knows where he is and to stay the fuck away from the mowaked shit that harnessed the sun
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>tfw creating a comfy art gallery documenting all your adventures
This game needs multiplayer already
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>>342913781
>not using peepers
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I don't have this game. It looks to me like you can build your own underwater base. Is that true? If yes, can sea monsters attack your base?
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>>342913486
https://en.wikipedia.org/wiki/Deepsea_Challenger
You're retarded lad
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>>342913912
Extra large rooms when?
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>>342914065
yes and some of them
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>>342913976
Peepers only give 150 energy to a bioreactor. Regis give 220.
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>>342913781
Any fish does well, but Bunnyrays do better. Even the other large fish last longer still.
Hatch two similar eggs in an Aquarium and let them breed out.
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>>342913912
Don't forget that Multiplayer generally requires a rewrite of the game from the ground up assuming they didn't originally plan for it. Networking is a fucking NIGHTMARE.
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>>342913839
>>342914103
Neat
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I considered a refund due to the performance issues but I hear that they are working on an update to fix it since they got rid of terraforming.

I'll hold onto it, i love how much it triggers my fear of deep sea.
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>>342914141
Regis are more plentiful and easier to acquire than hunting for eggs, and really focusing on anything bigger isn't necessary since 16 Regis give 3520 power and you'll never-ever use that much energy unless you have 4 water-filter machines for every 1 bioreactor.
>>
>TFW been sitting on an underwater horror game idea for a while, but will never make it a reality cause "lol, you aren't even remotely prepared to make a game, stop kidding yourself."
>Subnautica fills the void with terror
So cozy~
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>>342910834
>Subnautica needs to get spookier
Get out. OUT!
>>
Who is cutest fishy and why is it peepers?
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>Sand Sharks keep fucking breeding in my large tank
>Can't be fucked to get rid of them a safe distance from my base
>Base now swarming with Sand Sharks
>>
If I start base building and my shit doesn't really fit where I picked, can I deconstruct everything and move it somewhere else or am I stuck with where I pick?
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>>342913268
I personally think the secret lies in biology. Sperm whales have a fluid in them that doesn't change under pressure, and they're capable of diving deeper than any man made device. And there's plenty of living things down deep that survive perfectly well under pressure that destroys the greatest man made materials ever created.

I'm saying we need to tame whales.
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Also Marblemelons make food AND water trivial.
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>>342914201
I hope they never implement multiplayer.
They're going to get the game near perfect then fuck it all up.
>>
>>342914512
do they attack you
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>>342914409
A trip through a mushroom forest yields an easy glowray egg or two, anywhere has Bunnyray eggs, Kelp has Stalker Eggs a plenty. You can find Sandshark eggs easy too.
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>>342914538
>not hanging fruit

literally zero fucking maintenance required
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>>342914553

I wish it was just 2 player.
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>>342914512
Sand Sharks go in Bio Reactors!

>>342914526
You get all the materials back, provided you have inventory space.
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>>342908276
hypothetically you probably could
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>>342914584
Yep. Predators are passive in the large aquarium but as soon as you release them in open water they are hostile. They become full size too!
>>342914698
>Running anything but nuclear
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>>342915002
>Drawing Reaper Leviathans to your base
It's your death.
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>>342908276
Would cost a lot of materials. Not just the steel but in order to reinforce it so it doesn't flood.
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>>342914530
>and they're capable of diving deeper than any man made device
We've reached rock bottom though. The problem is actually staying down there, let alone building any living environments.

Those deep sea creatures usually don't try to fight back against the pressure, they're very jelly-like. But we can't do that to ourselves.
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>>342909241
get some ampeel eggs, hatch them in your tank, put electric eels in bio reactor, build 20 moon pools and a million searchlights
>>
Guys, I need help. I've gotten to the point in the game where I want to build a base, but I'm just completely flummoxed about where to put one.

The safe shallows are with all the coral and stuff looks really comfy, but ideally, I'd like to set myself up for later in the game. I also struggle with making an interesting base lay out.

Show me some pics of your base and tell me where you put it.
>>
>>342915232
I have my base in a video, from 6 hours of livestreaming. For some reason, I don't take many screenshots while livestreaming.
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>>342915232
How is there a map? I thought every world was unique?
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>>342915232
I made mine right at the edge of the Lost River Biodome, where there's currently nothing. I accidentally deleted this huge Bloodstalk, would have looked amazing overlooking my base 1km+ deep. When the next update comes, I'll probably pack it up and move it into the Lava Castle after making the Sea Dragon my bitch (somehow)
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>>342915426
you spawn in different spots
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HALP all of the lights in my base are just off, I'm at full power. I have fucking nuclear power. Why is this.
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>>342915426
Nope.
Every map is the same.
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>>342915087

They're drawn to nuclear power? Fuck.
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>>342915681
Why do you think they're around the Aurora?
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>>342914238
I'm on the same boat. Game looks cool but that fucking performance and lack of graphic options is
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>>342915587
>he hasn't encountered it yet
rip
>>
Have the devs said anything about incorporating hostile parasitic lifeforms that infect your bases?

I was thinking how it might be neat but I dunno how annoying it would be to perform outside maintenance on your base every so often.
>>
>>342915879
w-what?
>>
>>342915426

I think the features inside the various biomes get generated each time you make a new game, but the overall map layout is the same. I could be wrong.

This map is correct on the macro scale.
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>>342915587

>mfw first experiencing this

I'm sorry, anon
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>>342916057
TELL ME YOUR SECRETS WHY DO I HAVE NO LIGHTS
>>
>>342915967
>>342916143
RUN, RUN WHILE YOU STILL CAN!
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>>342915587
>He generated so much power he overcharged his batteries and lights and they blew out
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>>342915232
grassy plateaus best biome, and also best location for exploran
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>>342916143

Run and build a base far far away, anon. That is all I can say. Forget your old home, it does not exist.
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>>342914238
Any date for this update?
>>
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The game needs a custom radio feature or something for your base and vessels
You know you want it
https://www.youtube.com/watch?v=oH6mw2Rc3DQ
>>
multiplayer when
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>>342915232
WebM guy here, this is the layout of my base.

Theres an entrance hall, 2 storage rooms, Observation room/office, 2 Generator rooms, an indoor garden, gallery, 2 large aquarium rooms, the moonpool and the outdoor garden.

Location is up to you but I usually go for the best views so usually on a cliff or ridge.
>>
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...And just like that the lights turned back on. Motherfuckers, I actually started to believe the reaper thing or that I was about to have a nuclear meltdown.
>>
>>342917114
Wrong thread?
>>
>>342917114
Dead by Daylight will most likely die within a week of release, if it hasnt already.
>>
>>342917197
Yup.

>whole minute before you can delete a post nowadays

>>342917221
I'm not too concerned, but that is partially why I'd prefer to trade for it then fork over the 17USD.
>>
>>342907253
terribly. you can get a high framerate, but expect it to dip to sub 50 constantly

absolutely do not play this game in VR in its current state, you will hurl
>>
>>342917165
Alright gonna add on to this for anyone as stupid as me. Apparently, if you build a big tube from your base up onto the surface of the water, even if you have mass reinforcement below, it can breach and flood without collecting any water inside your base below. So, the light will be off until you fix them.
>>
>>342917165
>>342917423
You did have a guest. But he left.
>>
>>342917020
Dd you ever have to leave the base?
>>
>put a floater in my alien containment
>suddenly my entire bass is leaking
>>
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>>342917483
>>
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>>342907253
Next patch they're removing terraforming, so that the game will run incredibly smoothly. As it is, the game has to run individual checks on every piece of diggable sand. After that's removed, there's roughly 2k less objects that need to be loaded in in any given biome, up to 41k in the Dunes biome.

Then all they need to do is remove pop-in and add the ability to see out farther, and the game will run perfectly.
>>
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>>342916803
>put on some relaxing music to make it less nerve wracking as you dive deeper and deeper I already do this, otherwise I get way too nervous
>everything going well, suddenly the music stops
>sea creature interferes with radio waves and makes you hear nothing but static
>static gets louder as you get closer to it or it gets closer to you
>>
i'm pretty sure this game would stress me out too much, but its the only survival sandbox game thats looks even remotely interesting, compared to all those DayZ clones.

don't even need sea monsters, just being underwater and possibly running out of O2, the darkness, the pressure weighing your limbs down, the 4 dimensions of vulnerability, fuck.
>>
>>342917626
Only if I want to explore more biomes or make WebMs. The current endgame of Subnautica is to make at least one of each item in the game as far as I'm concerned and thats what my base has.
>>342917718
I torn on whether I will be happy with terraforming gone or not. Having the game run much better will be great BUT I love that at the moment you can build your base next to a wall and it will remove the terrain to fit the module.

If we can't build our bases because on a tiny rock I'm going to be fucking annoyed
>>
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Fun fact, the scanner room mutes Reaper Leviathans. They won't even make a sound while eating your Sea Moth.
>>
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>>342913268
>he doesn't know about transparent aluminum
>>
>>342918114
Some things look so neat, yet so many others are totally stupid.
>>
>That feel when you're lost in a cave
>O2 is running out
>Less than 60 seconds
>That frantic search for the entrance back to my sea moss

Fucking underwater cave spelunking is fucking scary as fuck
>>
Water pressure should be harder to deal with than what it is currently.
>>
>>342918114
Your base can already destroy placed objects. Removing the ability to terraform won't change base building, unless you wanted to build your base in a bowl of sand.
>>
>>342915384
vinny?
>>
Post your bases because I don't know how to start mine
>>
>>342913912
>that middle flower bed

Where? I was also sure there was a double bed but I am dealing with singles right now.
>>
>>342918392
I agree. The fact that the player character barely has to deal with pressure besides oxygen really breaks my immersion.
>>
I've been on the fence about buying this game for a while now.
>see this thread
>into the cart it goes
>>
>>342918609
Vinny hasn't played Subnautica for that long in one sitting.
I'm even more of a nobody than he is.
>>
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>>342918638
here you go

Work in progress cause I just moved my entire fucking base from the shallows over here
>>
>>342918792
>play ultra realistic game
>keep forgetting to hit the breath button
>keep forgetting to hit the blink button
>keep forgetting to hit the swallow button

There are reasons why not all aspects of reality are included in games, anon.
>>
>>342918792
will be added near or at release

to dive deeper youy have to splice alien dna into yourself to withstand the pressures
>>
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>>342907171
It's a foolproof plan.
>>
>>342917483
WHO WAS GUEST
>>
>>342918491
As long as we can still do pic related, I'll be happy but how can they remove Terraforming while keeping pic related? Aren't they the same thing?
>>342918772
I won't tell you where exactly... but go to the Island to the south and look towards the mountains...
>>
What engine does this use?
>>
>>342919090
So because I call for better pressure mechanics, in a game about deep sea exploration, where pressure is a crucial issue people face IRL, and a mechanic that is already in the game, you're telling me I'm saying the game needs to be ultra-realistic?
Pressure needs to be a bigger problem for the player than the vehicles, but right now this is reversed.

>>342919110
Ah, that's good to hear.
>>
>>342910310
...so did you fuck?
>>
>>342918976
I'll have to breed up those rays to release in deep ocean biomes.
>>
>>342919090
I'd say for a game about deep-sea diving a little in the way biological consequences for pressure would be fine.
>>
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>that feel when the cyclops splashes into the water for the first time
>that feel when you enter and the baritone "Welcome aboard, Captain"
>that feel when you blare the fog horn
>>
To anyone who can't into bases well at all:
Autism ahead, warning

Room with nothing but storage
Room with fabricator, a small bit of storage with high-use items such as a bit of glass/qz/titanium etc
Reinforce your walls around the generator, makes it so you can use glass a lot more because you probably aren't going to visit it a lot anyways
If you know where the marblemelons and shit spawn go grab it and haul the seeds back to your base, make sure to grab the pots as well
voila, never have to eat or drink anything again

Things I would change:

Reinforce the Nitrogen Cheat

Make food/water tougher to get your hands on

massively nerf the growtime of hangingfruit and melons/potatoes

More material areas, I can't count the number of fucking times I've had to endlessly search the ends of the planet for some silver

that's it really
>>
>>342911129
I'm 25, and I moved out at 16. Junior year of highschool.

Then I worked at a grocery store from bagger to CSM and (with my then gf/now wife's help) put myself through college.

Now I just graduated, had to do my internship out of state so I quit my job, and I'm going to live with parents until I find a new one with my degree.
>>
>>342919218
That's genios!
>>
>>342919440
Someone mentioned it was Unity, but I'm not sure.
>>
I'm pretty intrigued, but
>Early Access
I'm a little leery of this, is it worth picking up now or should I wait to see what state it'll be in during the winter sale?
>>
>>342919789
it's ok for the price, it's worth $20 after experiencing everything it has to offer.
>>
>>342919719
Good luck anon!

>>342919789
They said the base game should be finished by August.
>>
is this a rare case or early access good guys?
the dev roadmap seems pretty open, like they aren't hiding the fact they took the money and ran instead, like most devs.

https://trello.com/b/yxoJrFgP/subnautica-development
>>
>>342919743
I remember when these devs were in their planning phase. They're /v/ regulars or, rather, they were.
>>
>>342919743
It's Unity.
>>
>>342919665
its retarded how common gold is and how little its used

replace 1/2 of its spawn areas with silver instead and material gathering wouldn't be so BS
>>
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>>342917782
>music casually playing while exploran
>hear static come through the radio
>"Hello?"
>>
>>342919965
That's because they didn't run. If you buy the game right now, you get more than $20 dollar's worth.

And they are constantly updating and have actual dates. They are a sadly rare case of legitimate use of early access.
>>
>>342919969
Just like Notch!
>>
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>>342920103
>devs implement both legit survivor outposts and alien body snatchers trying to trick you
>no way to tell which is which until you investigate personally
>>
Are crabsnake eggs found inside of the mushrooms or are they just laying about the jelly cave?
>>
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This game gives me such massive levels of anxiety. Fuck the ocean, but this game is super fun and I can't stop playing. Every time I'm swimming around int he seamoth and I see a big ravine or just a drop, I start sweating and get so fucking nervous. I don't think a game has ever done this to me. Along with the feeling of wonder when you find a new biome and just marvel at it. Game is awesome, can't wait till they implement everything.
>>
>>342920346
>>342920103
>There is an intelligent and advanced alien species that the devs are making on
>>
>>342920443
Boy you're telling me. When the light begins to get dimmer I get really jittery in the seamoth. I keep bumping into the environment and the horrible CLANG always makes me jump. Not to mention having to come out of my sub to use the welder.
>>
>>342919965
I find the Subnautica guys, Amplitude and Klei are pretty good for early access.
>>
>>342920443
>get to island
>read logs about how they ventured straight down in hopes of finding suitable locations to settle
>read another log about the single guy that made it back
>decide to try that, get in the moth and look down
>nope.png

Never again. I will never go straight down again.
FUCK that shit, I now only accompany the edges of ridges. Seriously, I have to put some music on the background to stop myself from having to pause constantly.
I love this game.
>>
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>>342911639
You never know what you might find.
>>
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>>342920443
AAAAAAAAAAAAAAAAA
>>
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>>342920443
>mfw the first stalker I ran into startled the shit out of me

fucker came out of nowhere and bit my dick
>>
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I ask again. Is this game worth it, or is it just Minecraft level disappointment again?
>>
>>342921005
If you're that worried, just pirate the thing and see for yourself.
>>
>>342921005
You want a link to my livestream so you can make up your own mind?
>>
>>342921005
Depends on what you're looking for. If you want a effective deep sea terror game with some decent base building mechanics it's worth the 8-10 hours of content there is right now. More to come too.
>>
>>342920776
Never played the game, but tell me what happened.
>>
>>342921127
I prefer there to be some objective to work towards.

From what I've seen of the game, I'm 50/50. Looks a bit neat, but seems like it'll just end up amazingly shallow. And the creature design is a mixed bag between alien and weird and shit that looks like it was ripped out of a Unity asset pack that don't look like they belong at all.
>>
>>342920776
Wait, you talking about Floater Island? What should I be looking for below it?
>>
I bought this game yesterday, but haven't had a chance to play because I'm too busy posting on /v/, but is there any tangible reason to explore? Like do you find useful things in caves and trenches?
>>
>Swimming around looking for silver in the sandshark/riftback place
>Find a staggered drop filled with non-hostile fishes
>Keep going until I get to the bottom and there's a massive plain with nothing but salt and quartz
>Had been struggling to find salt for ages so I start picking it all up
>Everything goes dark all of a sudden
>Then back to normal, only there's a huge shadow moving along the ground in front of me
>Too scared to look up
>Very carefully swim back to the drop-off as fast as I can while panicking
>Keep going until I make it to my base in the kelp fields
>Never go back there

That's the story of how I met my first reaper. Post yours
>>
>>342907171
I know they said no guns, but is there a way to kill the mean fishies? Or if something attacks your base are you just fucked?
>>
Is this just gonna be another early access game like The Forest? Or is it actually pretty good?
>>
>>342921340
I've heard talk in these threads of a story involving intelligent life forms on the planet and how they gained control of a Sea Emperor, and that it'd be something you'd be working towards accomplishing to do yourself in the end game.
>>
>>342921476
I thought people liked the Forest.
>>
>>342917718
Ok now I'm thinking about keeping the game instead of getting refund.
>>
>>342921465
stab them to death like a real man
or I guess propulsion cannon etc.
>>
>>342921485
>and how they gained control of a Sea Emperor
That's not something to work toward, though. That's pointless. That's ARK shit. ARK is a terrible game.
>>
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>>342921437
I haven't met one yet
The little sandsharks have been spooking me enough, thanks
>>
>>342910310
Put your penis in her
>>
>>342921465
Isn't part of the games charm that you are not or will eventually not become the highest in the food chain?
>>
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>It is normal to be repulsed by the thought of eating a dead animal.
>>
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>tfw stabbing a reaper to death
>>
>>342921654
It could be going either way at this point, controlling a Sea Emperor could just be a neat gameplay mechanic or it could start some kind of ending. There's shit in the game about the ships being shot down by something on the planet, which sounds pretty final boss-y to me at least.
>>
>>342921903
is that even possible?
>>
>Finding out that Reapers can't see you if you don't move
Holy shit the game is so easy now
>>
>>342921824
The human condition is one where we are driven to become the top of the food chain. We are literally hard-wired to kill anything that challenges us. Or fuck it to death.
>>
>>342921980
Hello, Reaper.
>>
>>342921851
As in people havent eaten animals in ages (presumably) since you can just synthetize food in the future.
TECHNOLOGY!
>>
>>342921824
That's fucking stupid
>>
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>Yet another Hugh Jeremy shilling thread

This is humiliating at this point, Hugh
>>
>>342921939
Yeah
It's just a fucking chore even with diamond knife
>>
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>>342921437
>in seamoth exploring for loot containers near aurora
>come upon one of those little wrecks with a couple containers inside
>go in and start looting
>suddenly screaming around me
>see tail swim by through gaps in the walls
>hear alert system of seamoth go off
>see reaper make off with seamoth in mouth
>tosses it somewhere in the ground
>stuck near aurora with reaper nearby and no seamoth
>>
>>342921936
I read something about the story being you goign to find out what the shit blew you down from space and deactivating/destroying it and getting the fuck off that wet rock

and probably nuke it form orbit OR mine it till it doesnt exist
>>
How are you guys sure this won't be a disappointing Early Access game
>>
>>342922224
This whole thing sounds "That Kid" as fuck.
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