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So why are the servers empty and nobody's playing this game?
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So why are the servers empty and nobody's playing this game? It's amazing, it's free and it feels like the best arena shooter in years. Why aren't you playing it?
>>
Overwatch is better.
>>
First: Nobody knows about it and they've done shit to promote it
Second: heard about how arena shooters are finally getting popular again? Well, that's a meme. it ain't happening, pal.
>>
>>342821104
It sucks and community is worst I've ever seen. Unholy child of reddit and tumblr.
>>
>>342821042
>only available via Epic's own proprietary service

This is why. Put this shit on steam and I'll make gangbusters.
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>>342821042
Because it plays like those old shitty games that only nostalgiafaggots can enjoy. If you want a good fps shooter play Overwatch.
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>>342821354
I have to agree. Why does every other company think the need their own service when steam is just better in any possible way.
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>that multi million dollar marketting campaign
>not on steam
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>>342821396
>>342821104

>overmeme
>>
>>342821396
>filled with feminazis
>sjw's controlling language
>20 tick rate
>feels like tumblrversion of TF2
>doesn't even feel like fps, shit doesn't require any skill
<good

Blizzcucks are the worst.
>>
>>342821042
In civilized areas, it's 6 in the fucking morning. Nobody's playing this game right now because half of the sensible world is sleeping.
>>
>>342821042

Because Epic Games released an alpha two years ago and left it in the hands of the players with zero promotion and updates. It's not a finished game and at this stage it will probably become abandonware.
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I don't like the weapons and the movement mechanics in Unreal games. It seems I can't enjoy an arena shooter that doesn't feel like Quake.

I played it a bit when I thought it would be the best we could hope for but things have changed
>>
>>342821742
this

quake has a higher movement skill cap ceiling
better weapon balance
with the movement skill cap also faster gameplay
ut has a better soundtrack but thats all
>>
>>342821042

>Why aren't you playing it?

I have a server...
>>
>>342821042
It's not even a proper alpha yet and they don't advertise it.
I guarantee more people will play it, when it's more than just the barebones gameplay.
>>
>>342821709
>in civilized areas

It's around noon in Europe, the most civilized part of the world.
>>
>>342821971
>>342821742
quake is just stripped down to the basics and rock solid fundamental gameplay
ut has more variety and gimmicky stuff out of the box so i can see why some people would prefer it
I don't have high hopes for quake champions though
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>>342822491
Why not? It's Bethesda game after all.
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>>342821396
>If you want a good fps shooter play Overwatch.
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>>342821042
Not finished.
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>>342823308
>fps shooter
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>>342821042
I play it once in a while and really enjoy it. Not sure if its ever going to be a full release but its cool for what it is at the moment
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>>342821396
I don't like the way overwatch plays? Now what faggot?
>>
>>342821042
Waiting for some kind of release so I can play with likeminded shitters, right now I'd just get destroyed by people with a few thousand hours of experience on me, what's the point
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>>342821441
They'll probably release it on steam once it's finished. But as of now they're pushing so many updates which makes me believe they'd have to pay some money to valve for the update pushes. Might be wrong though. No idea.
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>>342823743
the updates are mostly for the engine not just the game
keep in mind their platform is more for unreal engine developers than for playing videogames
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>>342821042
lack of content
epic have barely advertised it which is a good move seeing as its not even finished yet

they should honestly put all their effort into it instead of making that shitty MOBA shooter
>>
>>342821042
early on it seemed that it wanted to appeal to people who played ut99 casually and not people who still play ut (ut2004), so the game doesn't have a community
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>>342823862

I play UT2004 and the game have nothing to do with it..
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>>342823743
updates dont cost anything on steam.
all steam costs are sales costs.
the cut from sales goes up incrementaly depending on how many steam features you use.
for example the cut steam gets from a sale is less if you dont use cloud sync for saves or steam account integration.

just hosting the files, workshop mods and pushing updates actually costs nothing.
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>>342821042
>Shitty unfinished quake clone developed by 3 people has more players than a AAA title.

Guess no one gives a shit about UT.

I feel people are more nostalgic about quake than UT. Even with all this nostalgia it's still never going to be popular. I still wonder why quake con is a thing. I think these franchises can't survive on nostalgia alone. Doom was only successful because of the huge advertising campaign. UT has done zero and it shows.
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>>342823287
Because he's seen the trailer.
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>>342821042
It feels floaty. I don't know why, maybe it's the movement system, maybe it's the dodging or wall jumps, maybe it's the sound design and player feedback. I don't know. It's floaty.
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>>342821104
Overshit literally killed this game and the possible revival of Arena shooters, people got disssapointed in NuDoom and went to try UT and Quake again, then overwatch happened and playercounts dropped like before.
>>
Unfortunately I doubt any arena shooter will succeed unless they manage to integrate their game into some modern shape or form.

That means it needs a competitive mode, with all the muster and medals and MMR that goes with it.

It needs a HUGE ASS fucking quick play button and needs to be populated enough to actually warrant it and feel like you're getting into a game quickly with a variant amount of players, nobody wants to be that guy who endlessly has to bother with keeping the pulse going on something that'll be a corpse soon anyway.

Its main mode needs to be team-oriented, that's what people want to do, play with friends and have fun as a team, the last damn thing people want nowadays is to do 1v1s, no matter how much it's the "best an arena shooter possibly can be" and how it makes the most sense to balance around, drop that shit.

And it needs some kind of progression system, whether that is for cosmetics, loadouts, levels or whatever the fuck, players need to feel like they're working towards something whether they win or lose, nobody gives a fuck about "but your skill is improving" unless there's some apparent visual indicator to prove it.

Now I'm not saying these additions would make arena shooters -good-, they wouldn't make them very good at all, but all of this shit is needed if they even want the smallest cut of popularity or they're just gonna sink to the bottom.
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>>342824804
This

Old FPS' are dead.
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>>342824804
That wont work because UT is mostly based around FFA. Given the amount of dickheads that only chase kills in overwatch I think theres a market for that.
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>>342824753
>Disappointed in new doom

Nigga what? Doom was never about the multiplayer, multiplayer was the last box they had to tick so they could sell it to their audience. Shitties always complain about the multiplayer during beta even though it wasnt the core focus. Quake over the years has focused more on the multiplayer rather than the story. If you wanted and online multiplayer you picked up quake not doom.
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>>342824928
I think their is but the game is also incomplete it has like 2-3 years of dev time left. Which why being a fan of the previous UT I'm hesitant to play it.
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>>342824951
I'm not criticizing NuDoom, no need to sperg. NuDoom multiplayer open beta was so bad it actually made some players try arena shooters like Quake and UT, found at least two players who typed "Doom" is awful, it feels like Halo or CoD, this is not relevant to the singleplayer experience, and the point is, we had a bit of hype for a comeback of true arena shooters but everyone forgot about it when Overshit was released..

How long till everyone gets bored of it?
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>>342824089
> Valve literally discourages devs from using their little gimmicks
Source? I doubt that would be a smart idea, nobody would ever use their gimmicks
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>>342824328
quakecon should just be renamed to bethesdacon
also the new reflex animations looks really nice
>>
Launcher always freezes
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>So why are the servers empty and nobody's playing this game?
because its in alpha , and long ago i learned to not burn myself with betas and alphas of games i liked it
>>
>>342821042
I am playing it, but with bots or private matches with my brother occasionally. The only FPS game I play nowadays.
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>>342825170
Reflex shills please leave. No one is gonna play your dead game.
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>>342824328
>Shitty unfinished quake clone developed by 3 people has more players than a AAA title.

That's literally reflex tho.
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>>342825297
ok m8 just go back to jerking off to overwatch fanart
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>>342825186
That's also my hesitation with UT. Without optimization it is hard to run on shit boxes. Look at overwatch, shit runs on pentium AGP boxes. It's not only a skill barrier but a tech barrier as well.
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>>342821042
I played it a bit. It's fun, but I'm pretty terrible at it.
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>good shooter
>overwatch
Pick one
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>>342825595
This, gotta dumb it down for us casuals.
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>>342825610
I'll pick Overwatch thanks. :)
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>>342824928
all they need is to add some pixar reject """waifus""" and it will be a sure fire hit!
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>>342821042
I honestly had no idea it existed. Downloading now. No shillin bros
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>>342825645
Nah, it's fine the way it is, I can accept that I just suck ass at the game.
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>>342825894
how did you not know? it's been around for 2 years at least now
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>>342824928
That's what's shit about Overwatch. Pushing a payload is so boring people just want to run around and shoot shit instead. They forget that the core game play of an fps is shooting something, that's what makes it fun.
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>>342821042
No vehicles, no Onslaught mode, game is unfinished and trying to compete with AAA titles like Overwatch.

Retarded developer desu.
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>>342825595
This seems to be the more common opinion i hear in every arena shooter that still tries to remain alive.
>new players into quake live
>"just got the game on the sale it's great"
>ends up the game with 8 kills, 30 dead score
>never seen him again

>playing UT Prealpha
>group of happy noobs having fun even if they lose horrribly
>only see them for the first 2 weeks

Arena shooter being dependant purely on skill is what made them great, but will also be their downfall, players that just started playing arena shoters will never have chance of catching up, when arena shooters were still new noobs had other noobs to fight with, that will never happen again.
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>>342826010
Who cares, I know now.
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>Best mode
>Best map
>Best music
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>>342826078
>No vehicles, no Onslaught mode
Vehicle gimmick is crap and it's not what people wants in Arena shooters, go ask Toxxic anytime.
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>>342826078
vehicles were always shit in UT they are moving it back to be more like the original
if you want vehicles it looks like toxikk is moving in that direction since UT their main competitor is pretty much abandoning it
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>>342826095
>when arena shooters were still new noobs had other noobs to fight with, that will never happen again.
Yeah that's the thing, if you start playing UT now you'll just get demolished by players with loads of experience and that is no fun when you're starting out
So let's hope they market the game for the steam release
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>>342821042
I didn't even know that game came out. Like >>342821201 said, they didn't do shit to promote it.

Also, you could argue it's still in alpha, but people pay full price for early access games, so that's basically a non-argument.
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>>342826158
>best map
aerowalk
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>>342826202
>Toxikk

What went so wrong. And why has Reflex stayed more alive while still being unfinished and having much less polish.

>Both on steam
>Both released around the same time
>Toxikk looking like a finished product.
>Both games cost almost the same amount.
>Toxikk had a bigger team

Seriously, what the fuck. Should I even bother picking up Toxikk? Will there be a revival?
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>>342826325
Yeah dats it mane. It's the meat and potatoes of AFPS.

Need to learn to get better? Aerowalk.

Final destination arena? Aerowalk

Want to settle smack talk? Aerowalk

Tournament final? Aerowalk
>>
Why am i not playing? I don't like playing alpha/beta versions. Will definitel play it when it has a release candidate.
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>>342826596
I'm clueless as well as why the game did so horribly bad, DM is fun and CTF is the nearest thing there will ever be to UT2004 vCTF. I honestly feel bad for the devs, they put too much effort and the game barely has 30 or 40 players that still care about it, they should work for UT dev team instead becaus ehonestly, i don't think there is chance for any comeback, even the big name arena shooters are having a hard time.
>>
>>342826095
you can improve
>play ET daily for 14 hours daily
>some good days i would have 44% accuracy
>usually 33%
>people starting have 15-20% and above average used to be 25-30% on servers i played
same shit for ET
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>>342826596
>why has Reflex stayed more alive

It has like 20 people on usually
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>>342826158
>CTF
>Deck 16
>enigma.umx
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>>342821042
I'm still running 32 bit XP and my video card is a 9800 GTX, I am not the target audience.
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>>342827124
More like 30 and above, peaking at 80 on average. Toxikk has like 17 players peak and 8 players average. Sure it's not much of a lead but at least it's steady and unwavering. Toxikk is sadly dwindling more and more each day.
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>>342827348
It's time for you to upgrade.
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>>342827103
Yes, but you have to play insane ammounts of time and put effort onto those hours to catch up with just average "not total shit" players, back then almost was everyone was on the same level except for actual pros so, there was a wide range of people to play with the same level and most players improved on par to others so there was a balance, few people has patience to play with highly skilled players when there is only 2 or 3 people that has the same lack of skill as themselves, and this is why games like overwatch are so popular, you don't have to put much effort to be at the same level of the rest of players, just like when arena shooters were largely played.
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>>342827770
Git gud sonny
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>>342821638
settle down there nerd, we can all see you're butthurt
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>>342823525
Nobody gives a shit about you so...
Suffer and die I guess?
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>>342826158
>>342826325
>>342827148
Don't forget Morpheus, glorious map.
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>>342826158
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>>342821042
>So why are the servers empty and nobody's playing this game?

It's at least 2 years from release?
Epic is only letting the public play it for feedback.
>>
>>342821396
>fps shooter
>>
>>342827940
That's the thing, i am not a noob myself, i have started to improve and be helpful to the team instead of being luggage, but back then even if you were shit you could find a good ammount players that just played as bad so getting good was optional when now it's mandatory, and while i had the patience to endure cricism, shitalking and being bottom on the scoreboard, truth is, most players don't.
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>>342827751
Hold on a sec while I pull money out of my ass.
>>
>>342828857
It's been 8 years dood. Get a job.
>>
>>342828857

>not doing money with your ass
>>
>>342821042
It's not fucking finished. I don't like playing half-games. In this case it's not even a quarter-game.
>>
NC fag here, they do promote it, just not nationally/internationally yet.
>>
>>342821042
>40 tickrate
that's why.
>>
>>342824089
im a developer on Steam, you are fucking retarded.
>>
>>342828061
Yeah nah fuckya cunt I'm gona play Reflex.
>>
Unreal 3 morbius station sweet map
>>
>>342821042
Because I never was a big fan of shooters, and playing them online holds absolutely no appeal to me.
>>
>>342821638
Give me one reason it's sjw besides pink hair
>>
The most popular online fps used to be Counter Strike 1.6, UT2004 and Quake 3.

So what the hell did Counter Strike do to stay relevant/popular to this day where Quake and UT failed? What did Valve do right?
>>
>>342827348
>duo 3.000
>4gb neniry
>gtx 750 ti
>run just fine
update graphic card last year because i got some money , even if i don't think there was anything worth playing
>need to update memory/processor
that can wait till i get spare money or a job
paying fines is a expensive thing here , nearly 1000€ for a few things
>>
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>reflex is dead
stop with this shitty meme. It's true that Reflex only has a small community, but there's ALWAYS someone to play with.
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>>342826596
it looked nice but at the same time none of the maps shown in the videos looked fun at all. that is all i could focus on, it looked like unreal in a call of duty map, and also i hate vehicle mechanics
>>
>>342830110
In counter-strike's case it's selling point was that when people are killed they're out till the end of the round. Which makes things a lot more tense.
>>
>>342830110
They added weapon skins and loot crates. I played CS:GO when it was new and no literally no one gave a fuck about it until Valve added those two things. This is what you have to do nowadays to get people to play your game.
>>
I can't run it.
>>
>>342830110

you can kill somebody in your second round
>>
It does nothing new. Why should I play this over any of the old UTs that also have more maps than this?
>>
>>342821042

it doesnt have bunnyhopping.
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>>342821042
Movement is super jerky. I don't get why they decided to keep it from the older games.
I prefer the UT movement gimmicks to Quake strafejumping but I like the feel of Quake better where you need to work for the speed and you're not a twitchy fucker all the time.
>>
no lolis
>>
>>342830105
Developers political ideology injected into themes and ideas relevant to story and characters.If you're not a head-in-the-sand type of person, it's noticeable.
>>
Been playing it for two months or so, really fun, gameplay can stay as-is, only needs way more character models, textured maps, and most importantly players.
>>
>>342830557
This. New UT movement has high acceleration but low top movement speed, and 'pro' players take advantage of this by wiggling back and forth on the spot to dodge which is really stupid.
>>
>>342823323
this
>>
>>342821396
>fps shooter

Can't wait for blizzard to release a RTS Strategy game then!
>>
>>342828061

>I don't give a shit about you
>b-but don't play what I d-don't like

get out of my /v/ you fucking insecure piece of shit.
>>
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>>342828431

MY FUCKING CHILDHOOD
IT HURTS
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHH
>>
>>342830883
Amusingly, this is also true for Overwatch.
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>>342828431
>longest yard
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>>342821042
Because it is fucking boring and only retarded ''muh nostalgia'' fags like it. Face it, you are even smaller minority than the SJW's. No one cares about your fucking nostalgia, just move on and accept the changes
>>
>>342821042
Waiting till theres a bot campaign like the original. I know there's bots anyway but it feels different from actually going through a pseudo campaign.
>>
>>342831592
I hate it. People can dodge hitscan shots just by wiggling back and forth really fast.
>>
>>342834647
That's the way it should be. How else are you supposed to do it without surf/Tribes speeds?
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>>342831592
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>>342835481
fucking hilarious. so you just move right to left really fast and that happens?
>>
>>342821042

1. It's another copy and paste Unreal that doesn't do anything different.
2. Unreal sucks. It was always the slow and cunky Quake for babies.
3. The mouse input and performance sucks
4. Arena shooters are still dead because they refuse to innovate. Neo gamers and vets alike are bored of them. See: #1
>>
>>342836215
>2. Unreal sucks. It was always the slow and cunky Quake for babies.
Ironically, they actually are now making a slow and clunky FPS for koran league babies.
>>
>>342836215
>2. Unreal sucks. It was always the slow and cunky Quake for babies.
The fuck are people on about when they say that? When I think of clunky I think of shit like zeno clash.
>>
>>342835481
with sound https://www.youtube.com/watch?v=UWOovefpyq4
>>
>>342835959
lucio is just sanic fast and has a tiny hitbox
>>
>>342836927
and when I think of clunky I think of UT dodges

Probably because I played enough Quake to know what smooth movement feels like.
>>
>>342821441
Valve charges a shitload of fees for the service. I wonder, wouldn't you try to beat the Jew and skip a 20% fee on top of 20% game tax? Think about it, half their revenue is gone for no reason
>>
>>342837465
Yeah, the dodging is pretty clunky, but the movement speed is just low in general with no acceleration.
>>
>>342837652
you lose more than that by not releasing it on Steam

Valve owns PC gaming (minus Blizzard games) and that's not going to change soon
>>
>>342825390
>play Reflex once
>get my shit beat
>realize everyone is using the same gun
>switch to the railgun, get three kills from a mile away and win the match

It is fun, but that shit is unbalanced
>>
UT movement is dog shit compared to quake or even dirty bomb.
Simple and intuitive movement is a lot nicer than complex movement with lots of special cases and moves, especially when simple primitives can easily compose special ones.
>>
>>342821441
EA is doing it, Blizzard is doing it, Ubi is doing it, etc
>>
I'm just not gonna bother with the usual rhetoric of making fun of people hoping for the revival for a dead genre.

Let me know when I can play this without having to sign up for some other bullshit.
>>
>>342838248
>>realize everyone is using the same gun

Things that never happened.
>>
>>342824328
>I still wonder why quake con is a thing

Especially when Carmack isn't around for the keynotes
>>
>>342838314
Doubletap to dodge in a direction, space to wall run and dodge next to a wall to wall jump. Sounds fine to me. If anything I think Reflex has the most obtuse with the bounce jumps, teleporter jumps and other random shit that you need to access shit on the map without having to rocket jump. Might be becaue I've played lots of Mirrors edge but UT's feels way more natural.
>>
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It doesn't have the biggest advantage that every UT, even 3 and 2k3 had. And that's loads and loads of content.
>>
>>342838703
>Doubletap to dodge in a direction
The doubletap is the number one reason why I detest UT movement. You literally have to let go of a movement key to do a dodge-move.
Why the fuck couldn't it just use a dedicated dodge-key?
>>
>>342839050
They have one of those in UT4
>>
>>342830883
Are you seriously implying that strafe dancing is new?
>>
>>342839050
they do that for ut4 though and it works really well, i bound dodge key to shift for example
>>
>>342821042
>So why are the servers empty
the launcher/updater is in alpha it crashes leading to massive frustration
cant update this shit . hire god damn update engineers epicshit
>>
>>342838703
Dirty bomb allows you to effectively walljump into the direction you're looking by tapping space another time, it also introduces a long jump, which replaces any need for wall sliding or dodging.
So while UT has dodging and sliding as primitives, which compose into wall jumps, dirty bomb has long jumps and wall jumps, which compose into dodging and sliding.
Personally, I've found the way dirty bomb does it to be more intuitive, and multiple people I've spoken to that have also played both games confirmed that.
In UT it also feels like good movement doesn't really gain you as much momentum / as much of a speed advantage as in dirty bomb, so it might just be the feeling that it's less rewarding that makes it feel less intuitive to me.
>>
Anyone else miss Painkiller MP?
>>
>>342839425
UT4 has wall running which is really great for momentum

>dodge into wall
>wall run
>dodge off of wall
>slide when you land
>>
>>342824753
overwatch IS an arena shooter :^)
>>
>>342839715
Well, as I said, long jumps compose into an equivalent of wall running.
A long jump has a short cooldown and a slight slowdown for a while after jumping, so you combine long jumps with wall jumps to keep your long jump momentum.
Since you can wall jump 2-3 times you can use this to sort of "slide" on the wall, just that you're walljumping multiple times to keep your height (or gain height).
>>
>>342840148
Also, I'd like to add that I loved the cod4 movement as well. cod4 used the quake engine, but had its own set of map specific tricks (bounces, slides, silent jumps, jump refreshers) in addition to what quake had.
https://www.youtube.com/watch?v=GXLHVa8ZRfc
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