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what is the most significant glitch in the history of video games?
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what is the most significant glitch in the history of video games?
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>>342705346
Ermac
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Think it has to be Missingno, right?
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>>342705706
missingno potentially fucked up the cartridge forever, but the viewtiful joe 2 demo for example could fuck up your entire ps2 memory card
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>>342705346
Combos in Street Fighter 2, rocket/strafe jumping in Quake. 2 glitches that helped popularize an entire genre and a big subgenre of an already-large subgenre mostly by themselves.
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Attack canceling from Street Fighter 2.
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>>342705346
psst by "significant" i mean "damaging"
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>>342705346
ocarina of time wrong warp
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>>342705836
These aren't glitches, these are bugs turned """features""".
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The one I discovered and named, of course. :^)

Google "WoW Otherworld" and you'll get results.
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>>342705953
Alright alright, geez man. If you want weird-ass glitches instead, kill screens and other integer over/underflow errors are always fun.

https://www.youtube.com/watch?v=6SqUzR0XOfA
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Awesome Games Done Quick.
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This shit even got fanart
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>>342705346
The Corrupted Blood Incident in World of Warcraft:
>During the epidemic, normal gameplay was disrupted. Player responses varied but resembled real-world behaviors. Some characters with healing abilities volunteered their services, some lower-level characters who could not help would direct people away from infected areas, some characters would flee to uninfected areas, and some characters attempted to spread the disease to others.[2] Players in the game reacted to the disease as if there was real risk to their well-being.[5] Blizzard Entertainment attempted to institute a voluntary quarantine to stem the disease, but it failed, as some players didn't take it seriously, while others took advantage of the pandemonium.[2] Despite certain security measures, players overcame them by giving the disease to summonable pets.[6] Blizzard was forced to fix the problem by instituting hard resets of the servers and applying quick fixes.[3]
>The major towns and cities were abandoned by the population as panic set in and players rushed to evacuate to the relative safety of the countryside, leaving urban areas filled to the brim with corpses, and the city streets literally white with the bones of the dead.
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>>342705812
>missingno potentially fucked up the cartridge forever
i really like this meme
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>>342706409

Well that wasn't so as much a glitch as it was something unintended, but close enough. Definitely a historically-relevant time between video games and society.
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>>342705346
Earlier copies of New Vegas Doc Mitchell Glitch.

And the shit that inspired GEDDAN.
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>>342705346
Onimusha glitch where character could keep enemy in the indefinitely

Kamiya was passing by when he saw it and entire new genre was born
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>>342706510
i forget what the actual worse case scenario is
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>no mention of the Fally Massacre
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>>342705953
Nothing ever mentioned in these threads has ever been a glitch. Glitches are visual (or audio) abnormalities. Software fuckups are bugs.

OP's screenshot is a glitch that was possibly caused by a bug.
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combos in sf1
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>>342708448
fine just pretend i said bugs instead if you're going to be pedantic
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>>342705812
>>>342705706
>missingno potentially fucked up the cartridge forever, but the viewtiful joe 2 demo for example could fuck up your entire ps2 memory card
God fucking dammit! This was a nightmare come true when it happened! I was playing dragonquest 8 and smt nocturne at the time and was about half way through both!
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to me, this
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ENGAGE RIDLEY MOTHERFUCKER
I actually lost my 3DS :(
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>>342705346
>Castle Crush glitch produces tons of random glitches and game-breaking bugs
Watching that shit happen is always really neat.
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>>342707085
This. How the fuck people ever figured this could happen is beyond me though.
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missing no is probably the most well known
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>>342705346
Rocket jumping

To a lesser degree, skiing in Tribes
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Halo 2 superjumps, swordcanceling, etc were pretty significant
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>>342714962
>Pharah
>Rocket jump
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>>342706712
New Vegas before they patched the fuck out of it, period. Shit was almost unplayable. I fell through mountains, had entire bodies of water dissappear, witnessed a dead hooker get up and start talking, got out of the map accidently, etc. Others weren't so lucky and found themselves locked out of the strip, breaking their game.
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>>342715741
>tfw had a couple of crashes and monorail quest was fucked up on 1.0 version but that was it
Guess I lucked out.
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Asscreed glitch that spawn a copy of yourself that mirrored your attacks. You could even assassinate yourself losing the game
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>>342715674
Her entire character/ability set is based around an old bug that first popped up in Doom and was popularized in Quake. She's definitely influenced by it despite the fact that she doesn't do it in the traditional way.

She can also semi-rocket jump with concussion blast, but I mean, it's like how Tribes incorporated skiing as a primary gameplay mechanic because of a bug except that was contained to one series whereas rocket jumping is in like every arena shooter.
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>>342714525
>>342707085
I thought it was a nice touch for Jagex to have an event commemorating the 10th anniversary of it.
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Level 256.
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PSO Proxy glitch for Gamecube

You basically trick the game into loading homebrew applications. This allowed people to play pirated Gamecube games and even dump legit Gamecube games to their PC.
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>>342716095
Having a super jump has nothing to do with rocket jumping.
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How does /v/ pronounce missingno?

Miss-Sing-No

Emphasis on the sing.
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>>342705812

yeah but nobody played viewtiful joe 2 while everybody knows about missingno
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>>342716241
It's based on it dude, she even makes a joke about it. It's not the same thing but it wouldn't exist if rocket jumping had never come about.
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>>342706909
It would occasionally remove your ability to continue, forcing you to start a new game every time you turned on the game boy. Happened to a kid I knew back in 5th grade
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Does wavedashing in Melee count as a glitch? It was clearly unintended and removed from future iterations.

If it does count as a glitch, it's the most exploited, popular glitch of any game ever made in my opinion.
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>>342716251

missing no, as in like "missing number"
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BUT FIRST
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>>342716448
underage maggot
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>>342716241
But she has a super jump that functions just like a rocket jump BECAUSE she's the rocketer character.
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>>342716241
she can also rocket jump normally albeit weaker than her shift or E
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>>342716423
and your opinion is wrong
melee is not THAT big and there's similar glitches made meta in larger competitive games
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>>342714525
They didn't figure it out. That's the thing. It just happened by accident
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>>342716423
If it does count, then so does SF2 introducing combos, which is way bigger and influenced the entire genre of fighting games.

>>342705910
Going by this definition though, it'd be either a widespread unintended effect in a multiplayer game, like Corrupted Blood or Falador Massacre, or anything that
affected the hardware it was played on, like >>342705812 or >>342716210
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>>342705346
arbitrary code execution

aka relm's paint glitch
or why most pokemon 1st gen glitches work
or how that one dude programmed snake into super mario world using a bot and 8 virtual pad inputs.
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>>342707085
Never played Runescape what happened in the massacre?
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>>342705851
Actually this, it spawned a mechanic that basically defined fighting games forever
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>>342716639
>mfw the Falador Massacre is considered canon to RuneScape's actual in-setting history
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combos in SF2
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>>342716721
Allowed a few players to attack other players in non PvP areas

http://runescape.wikia.com/wiki/Falador_Massacre
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>>342716363
>>342716547
>>342716582
Explain how having a super jump is "like rocket jumping"
>no self damage
>no turning
>no shooting
>no looking at the floor
???
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>>342716584
>>342716639
>SF2 introducing combos
Ah, my mistake, I completely forgot about that. That would definitely be infinitely more significant of an exploit. Man, it's crazy to think the entire genre was molded by an accident.
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Mil-CD exploit for Dreamcast. If Sega patched it, Dreamcast wouldn't have rampant piracy.
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>>342716721
Guy was holding a party in his in-game house to celebrate being first to max out a new stat. Some of the people there were in a controlled PvP fighting ring. Too many people in the house at once caused the game to start to slow down, so he kicked a bunch of them, including those in the fighting ring. Too much happening to too many people at once caused a hiccup in the servers, and the people who were in PvP-mode stayed flagged as PvP capable even after leaving, resulting in them being able to attack other players in the world in non-PvP areas, but not able to be attacked themselves.
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>>342705346

There was that one AD&D game that if I remember correctly would format your entire hard drive.

I think it was the Eye of the Beholder remake from the early 2000s.
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>>342705346
The GTA glitch
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>>342716721
Long story short, people can have duels in player owned houses for fun. The first person to get 99 construction had a huge party in his player owned house to celebrate. When it was over and everyone was forcibly telephoned from the house, people who were dueling could freely attack other players. People who weren't dueling didn't have the option, and couldn't retaliate, leading to tons of people getting pk'd and losing their items.
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>>342716423
you can argue semantics about whether it's a bug or a glitch but yeah I'd say it counts.

I doubt it's anywhere near the most exploited though just because, as some people mentioned earlier, combos started out as a glitch and that's not comfined to just one game in the genre.
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>>342716851
Her E is literally the rocket jump effect if you look at a nearby surface and shoot it as you jump.
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Police car glitch in the first GTA.
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>>342716708
Probably the most game affecting kind of glitch, but I don't know if they could be considered significant in the same vein as other glitches mentioned, mostly because they weren't discovered or demonstrated really effectively until years or decades after the game came out. Definitely some of the coolest kind of exploit though.
https://youtu.be/eM8Z9e-WoFs?t=574
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>>342707085
>>342716721
Basically, during the house party for the first player who ever got Level 99 Construction, there were some people in the little PvP duel ring you can build, and everyone was randomly booted from the house simultaneously.

The end result was that a bug occurred in which some people were capable of attacking other players as if they were in the duel ring. However, said other players limited by the safer limits of normal gameplay, were unable to fight back.

The end result is that some people, with one in particular acting as the primary driving force, went around killing people in town while player mods spammed to get people to stick everything valuable in the bank and/or log out.
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Either missingno simply because of popularity, or the fact that combo's in street fighter started out as a glitch and then became a feature implemented into pretty much every single fighting game made since.
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>>342705346
Rocket jumping, it influenced the design of so many future games
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Bunny-hopping in Q2/HL/TFC/CS1.6. Nothing else was as game-changing in multi-player, nor was nothing else as game-changing once it was patched. Completely changed the speed of the games.
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>>342717142
You don't go up and you lose all horizontal momentum because of the speed cap are you fucking retarded?
I highly doubt you've ever played a game with rocket jumping in
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>>342717353
was gonna say this, was a pretty big game changer.
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The Assassination of Lord English
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>>342706409
the fact there was a fucking study that actually isn't stupid on this is amazing in itself.
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>>342716210
PSO also had another glitch where you could freeze other peoples games on purpose and corrupt their memory cards. It was never fixed.
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>>342717532
There's been a few WoW-related anthropology studies done. The social aspect of that game is pretty fascinating
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>>342705706
>missingno potentially fucked up the cartridge forever

Really? Man I messed with missigno so much,I had no idea I was such a fearless bad boy
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>>342705346
Maybe not the most significant but still a very funny glitch

https://en.wikipedia.org/wiki/Corrupted_Blood_incident
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>>342705812
Any reasoning as to how it can fuck up your cartridge forever? I thought it just corrupted your save data.
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>>342717862
wtf is a wrath of the lich king mount doing there
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>>342716140
I always wondered, with 256 values to work with, what would it have been like if they made the values 1-265 instead of 0-255
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>>342718091
I don't think you understand how things work
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>>342706409
>Hurr durr hurr
Such bullshit.
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>>342718215
Typed 265, meant 256, woops
Anyway, explain?
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>>342717990
>noticing the mount rather than it not being vanilla org
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>>342717775
Missingno. is perfectly safe. It's `M or however you type it that will fuck you over.
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>>342717491

You mean lord british? honestly some of the stuff that was pulled in killing him was pretty interesting
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>>342718091
There aren't 256 values. There's 1-255 and 0.
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>>342718091
That's not how computers work. It wasn't some arbitrary range they picked, they assigned levels to a 256-byte value, 0-255 is just the decimal representation of that value.
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>>342718364
1-256 doesn't make any sense, it's just how it's referenced in programming. It's called zero indexing. You can't switch to 1-256 and even if you did it wouldn't make a difference
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>>342718845

0 is a value you fucking mong.
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>>342718689
1 of these things stands out like a sore thumb and is noticeable from the thumbnail anon


you'll never guess what it is
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>>342716781
If only Runescape was a better game, or had some good big picture writers then it would absolutely fantastic.
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>>342719102
cata org easily if youve ever played wow from before cata
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Backwards Long Jump.
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>>342719154
Great lore, story and quests, abysmal gameplay and screenplay.
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>>342716140

So, I understand this occurs because of bytes and 255 being their limit, but would there have been any way around this in general with some fancy coding?

Did the devs never think someone could make it past 255 and either never encountered this to combat it, or just never thought someone would make it and thought it was a waste of time to try and fix it?
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>>342718910
Well ya, because of binary. I just figured what if all off represented or defined as one instead of zero but then I guess that would just change it cosmetically and only affect our perception of it in how it's expressed to us and not actually change anything tangible. I haven't had my coffee yet.
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>>342719543
>but then I guess that would just change it cosmetically and only affect our perception of it in how it's expressed to us and not actually change anything tangible
Exactly. It doesn't matter how it's displayed, 0-255, 1-256, 00-FF, literally anything, it's all the same under the hood.
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>>342719275
>abysmal gameplay
Eh, I think it's alright. Revolution EoC is a good mix between hotbar scrolling of more modern MMOs and the old click and wait style, although there's a LOT of superfluous and underutilized spells and abilities.

The Mining/Smithing rework seems to look pretty alright from what they've outlined that they want to do. It'll certainly make training those skills less painful and more rewarding.

In fact one of the points that I give in favour of RS over other MMOs is that you can actually make significant achievements and money from doing non-combat activities, and furthermore, quests reward you for well-rounding yourself in all skills instead of focusing just on the combat or some other skills.

Admittedly though training some skills to any significant degree can at some times feel like a click-and-wait skinner box.
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>>342719317
Correct, the game tries to call on values higher than 255 (the 256th value) but not finding what it needs, seeing as 255 is it's cap it instead grabs whatever it can. There wasn't really any way around it until more complex computers arrived.
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>>342719317
>Did the devs never think someone could make it past 255 and either never encountered this to combat it, or just never thought someone would make it and thought it was a waste of time to try and fix it?
One of those two. It's not just Pac-Man, plenty of early arcade games had a kill screen. https://en.wikipedia.org/wiki/Glossary_of_video_game_terms#Kill_screen
I think Donkey Kong was the next most well known after Pac-Man.
It wouldn't require anything fancy by today's standards, just a bounds check or giving it a bigger value, but at the time, when space was scarce and every single byte was valuable, it wasn't deemed worthwhile.
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>>342718845
>there arnt 256 values, there are 255 and then another one which makes 256

what the fuck are you smoking
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>>342716423
>clearly unintended
Debatable. There is a character state/animation specifically for landing from an airdodge.
>removed from future iterations
Doesn't mean it was unintended. L-Cancelling was also removed from future iterations, but was completely intentional, and even adjusted in power between 64 and Melee.

I don't think it should be considered a glitch. An exploit maybe, but definitely not a glitch. Nothing happens in wavedashing that wasn't intentionally programmed in, they just didn't realize the possibilities that it opened up.
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>>342706409
kek that was pure madness
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>>342710851

Ouch anon, two of my favorite games but I don't know if I could jump back in for a long time after that. Did you eventually start again?
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>>342719165
this
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>>342716639
SF2 combos are more unintentional byproduct that was known and accepted during development rather than a glitch. Thing is that the combo counter, which says how many hits you did in one, only came in later versions.
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>>342706589
It was a glitch, the debuff was only meant to last a few seconds and dispel when you left the raid. They buggered it up and instead it lasted until you died and stayed with you after you left if you hadn't kicked it already.
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>>342721987
>>342706589
Also worth noting that debuffs were never supposed to apply to vanity pets, who are supposed to be entirely untouchable.

The fact that not only could the debuff effect them, but the counter would actually freeze when the pet was put away and continue when resummoned is definitely a glitch.
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>>342706409
>people didn't find this and the zombie event fun as hell
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Nuclear Ghandi was actually caused by a bug.

They made his Peace/War value so low (towards Peace) that when he got even more peaceful by endgame, the value underflowed to the absolute highest (towards War) which meant that he would suddenly go straight for nukes.
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>>342716539
Not him, but I said and heard both as a kid. I preferred saying missing number," though.
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>>342723361
Our words are backed with NUCLEAR WEAPONS!
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The paper Mario skip past 2 worlds. Nothing else compared. Absolutely nothing.
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>>342705346
The Eve Online boot.ini debacle, no question. I've never heard of or experienced anything quite like it.

One of the patches was meant to delete a deprecated Eve file called boot.ini, but instead deleted a Windows file of the same name, making your OS unstartable.
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>>342717532
>>342717749
Nice
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