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remember how this was just a spinoff? remember how we were going
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remember how this was just a spinoff?

remember how we were going to get a "real mainline Mario game" on WiiU
>>
Better then sunshine.
>>
>>342668487
pleb

Sunshine > Galaxy 2 > SM64 > 3D World > Galaxy > 3D Land
>>
>>342669061
> muh open world 3d mario
Galaxy objectivly has better level design than sunshine
>>
>>342669269
"better" isn't an objective term

"objectively better" is an oxymoron
>>
>>342669575
A car with four tires is objectively better than a car with three.
>>
>>342669858
no, its a car with objectively more tires

objectivity denotes a measurement
"better" is a quality

Don't use "objectively" as an intensifier. Its the same as retarded teenaged girls who abuse the term "literally"
>>
>>342668487
>>342669269

Fucking underage fags
>>
>>342670137
>Don't use "objectively" as an intensifier.
Tell that to /v/.
>>
>>342668404
>remember how we were going to get a "real mainline Mario game" on WiiU

No, you dumb shit, I bet you're that faggot that keeps taking that E3 interview out of context and making threads about how NX will have a new type of Mario.

3D World was the Wii U's flagship 3D Mario, and it was great.
>>
I don't get why people shit on 3D World, I thought it was a great Mario game.

I think people are just butthurt over not having a mission based Mario game like 64.
>>
>>342672520
It was NSMB with a Z axis and better music

I mean it wasn't a bad game. But shit, can Nintendo do anything other than tread water these days?
>>
>>342671045
t. GCNostagiafag
>>
I find it kind of funny how 3DW was made in reaction to the Wii audience but the Wii audience weren't the ones that played it. They just kind of assumed the Wii-U would share a similar userbase that the Wii had when it ended up being mostly made up of people that have extensively played games for years.
>>
3D World was a great 3d mario.
Galaxy 2 > Galaxy 1 > 3D World > 64 > Sunshine
>>
>>342672673
Basically.
If princess /v/ doesn't get what princess /v/ wants, the game in question is "objectively" shit.
>>
>>342673448
What does that say about people who bought the Wii U
>>
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you can already tell how noone in the modern internet age ever played Sunshine other than looking up E3/Dolphin shots of the game and looking up speedrun webms acclaiming it's the "best game eva!"

mostly the same people asking for worthless "Sunshine HD" remaster than a better sequel to it.

if it was released to GCN VC on the NX, then you bet my ass a ton of people will be bashing how shit the physics and level design is compare to 64 and Galaxy.
>>
>>342672318
He literally is.
>>
>>342670137
>Don't use "objectively" as an intensifier. Its the same as retarded teenaged girls who abuse the term "literally"
Hundreds, thousands of people misuse the word on 4chan now because it makes their statements sound smart, like cuckold did after someone read Othello for the first time in high school and proceeded to spam it on /v/ with AVGN threads. They are popular words thrown out with no meaning and it's not changing.
>>
>>342673887
>>342672673
We had like 6.5 games with linear level design in a relatively short span

NSMB
NSMB Wii
NSMB 2
NSMBU
NSL
3D Land
3D world

don't be such a fag
>>
>There are people who don't consider the actual platforming Mario games mainline
>>
>>342673652
please kill yourself
>>
>>342674241
>There are people who don't consider the non-sidescrolling Mario classics mainline
>>
>>342674236
Excuse me, but SINCE when Mario ever had a non-linear design, besides SM64 and Sunshine?
>>
>>342674272
>muh FLUDD mutha fucka
>>
>>342674236
Does that have absolutely any relevancy to what I just said you pillock?
>>
>>342674452
what are you trying to argue exactly? that lack of variety is a good thing?
>>
Remember how it was the best 3D Mario game?
>>
>>342674452
in term of completing a level from Point A to Point B, 64 and Sunshine are still linear.

running all over the place is no better than searching for a secret pipe area in SMW
>>
>>342674452
SMB3 had non-linear overworlds
SMW had alternate exits
SMB1 had warp pipes
>>
>>342671045
More like people old enough to remember how tedius and barebones Sunshine was.

A sequel with only HALF the levels of its fucking PREDECESSOR lmfao.

64 > Galaxy = Galaxy 2 > 3D World >> Sunshine
>>
>>342674536
You fags act like we were starved for linear-style Mario games, when that really wasn't the case

At a certain point, Nintendo just decided that everything has to follow the NSMB design philosophy, including the RPGs and the 3D games.
>>
>>342674760
the levels are all literal straight lines
>>
64 is the best one
It's the most skillfull one, the one that's best to speedrun. The one that feels most satisfying to be gud at.
Now shut up
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>>342674781
>Nintendo just decided that everything has to follow the NSMB design philosophy, including the RPGs and the 3D games.
in term of Paper Mario, Tanabe decided that, not Miyamoto.
>>
>>342675017
Who the fuck saying anything about Miyamoto?
Why are you trying to start this argument?
>>
>>342674774
>Barebones
>SM64 is nothing but square maps floating in skyboxes

Galaxy is better than SM64 in controls, level design, graphics, framerate, bosses, and physics.
>>
>>342675120
Miyamoto (in lead), Kozumi, and Tezuka controls the mainline Mario series, anon.

they have no control on stuff like M&LRPG or Paper Mario however outside Tanabe following his footsteps in wrong turns.
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>>342675167
>Galaxy is better than SM64 in controls, bosses, and physics.
>>
>>342675167
>galaxy is nothing but sphere maps floating in skyboxes

SM64 had actual level design and fun gimmicks hough. In galaxy you can't even jump properly half the time because the camera is twice as bad as in SM64.
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>>342675381
You didn't answer the question.

Who brought up Miyamoto? Who are you arguing with?
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>>342675017
>MIYAMOTO A GOOD BOY
>HE DINDU NUFFIN

Why do you fags show up in every thread? Nobody was talking about that shit
>>
>>342674760
>SMB3 had non-linear overworlds
And so did SMW, all the Mario 3D games, and New's sub-franchise. I don't follow your point.

>SMW had alternate exits
That's right. SMW had linear levels, with alternate exits that lead to MORE linear levels.

>SMB1 had warp pipes
Read the name: WARP pipes. They are there for the player to skip levels, and reach the final world quickly. They do nothing for level design.
>>
>>342675579
>>Who brought up Miyamoto? Who are you arguing with?
uh, who give a shit if you didn't bring it up? Nintendo EPD (formerly EAD and SPD) is composed of multiple devs working on different Nintendo titles. basically like saying Aonuma works on Xenoblade or Murasame castle.

>>342675787
see pic related

know your shit, fag.
>>
>>342676951
You were the first person to bring up Miyamoto. Why are you spamming this shit?
>>
I refuse to believe that anyone who bashes SM3DWorld has ever played it. They've probably just watched a bunch of idiots Let's Play it.

The game had genuinely difficult and interesting platforming. Rage-inducing World Crown stage video is relevant.
https://youtu.be/dIYvd5aqeV8

There has literally never been another 3d platformer with coop that even comes close.
https://youtu.be/KzXiZyikkkk

And its music was abso-fuckin-lutely fantastic.
https://youtu.be/P1jmBdJwZBs
>>
>>342677427
>You were the first person to bring up Miyamoto.
and?

also
>something i don't like is spamming
and it's really funny the fact i'm not even laying a single shit on Miyamoto, while your ass is thinking i'm shitting on him.
>>
>>342677480
>I refuse to believe that anyone who bashes SM3DWorld has ever played it.
That's not a very healthy worldview

Is it really that hard to accept that people have different opinions about video games?
>>
>>342674760
All of those are in 3D World.
>>
>>342677653
>while your ass is thinking i'm shitting on him.
Do you have aspergers? Where did I ever imply this

You are arguing with nobody.
>>
>>342675531
You seem to have swapped "Galaxy" and "SM64" in that post.
>>
>>342677803
>Where did I ever imply this
after i brought him and Tanabe, andyou quickly try to brush me off since i wasn't just referring to "Nintendo", by name, only.
>>
>>342668404
>remember how this was just a spinoff?
They never said that.

>remember how we were going to get a "real mainline Mario game" on WiiU
They also never said that.

People deluded themselves. More at 11.
>>
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>>342677480
>The game had genuinely difficult and interesting platforming.
>Posts the last level in the game
>>
>>342677908
Planetoids, "pulling mario to another star", paying up 999x star bits to open up anoter section of the area, and gravity saving your ass from a fall is not fun.
>>
>>342678113
>andyou quickly try to brush me off
I brushed you off because you're trying to force the same shitty Tanabe v Miaymoto argument that plays out in every one of these threads

Honestly, I think it's kind of funny that nobody took the b8. You're shouting into a void.
>>
>>342677480
>Rage-inducing World Crown stage video is relevant.
now post the rest of the other 3D world levels.
>>
>people call 3D Land/World linear while fellating the Galaxy games

my sides
>>
>>342678387
you sound like a fun expert
>>
>>342678592
irony
>>
>>342675167
This is correct. Half the stars in 64 were garbage (especially the latter ones) whereas nearly all the stars in Galaxy had a nice idea and effort behind them.
>>
>>342678406
>I brushed you off because you're trying to force the same shitty Tanabe v Miaymoto argument
>WAAHH STOP TALKING WHAT I DON'T LIKE
exactly.

only came to correct you and remind that tanabe is fucking up PM, while Miyamoto is doing his own thing in other Mario titles (namely NSMB), while you keep crying that i'm bringing in trouble.

not like i'm going to act Preautist or any Metroidfags here when i bring Tanabe up.

hostile piece of shit.
>>
>>342678406
>>342678967
also
>something i don't like is b8!
might as well just hull you self to a hugbox outside /v/
>>
>>342678967
you didn't correct anybody
you aren't arguing with anybody

its cute that you accuse other people of being autistic
>>
>>342679661
i'm talking to you and i wasn't set to argue.

the correction i've did was you saying "Nintendo entirely" is pushing the NSMB design and the other anon (see >>342675787) claiming it's not Tanabe ruining PM.

again, Nintendo isn't one person other than a group of devs working at Nintendo E.P.D. you already had Deadwata discussing (see >>342676951) about how Miyamoto wants the Mario design to be.

and it's cute you're still trying to "brush off" instead of just arguing along, if 2D/3D Mario is truly linear or not, like everyone else.

stop being hostile.
>>
>>342675167
I love Galaxy but you're a retard.

No controls of physics come close to the level of what Super Mario 64 had. I'd also argue for its level design as well, not to mention Peach's Castle being the best hub world in a 3D Mario game. Talking about graphics and framerate is desperation.
>>
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>>342681434
Mario was clunky as fuck in SM64. Don't even try to bait like that.
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>>342681576
I disagree
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>>342672741
it was better than your piss weak galaxy games you stupid faggot
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>>342681708
The turning in particular was awful (full circle trot), which made backtracking across narrow walkways and platforms an absolute nightmare.
>>
>>342681576
You're the one baiting. If you've ever played Mario 64 you haven't played it in years because Mario controls more fluidly than he ever has and you can do amazing things with the motion, physics, and moves in the game. There's a reason it's a speedrunner favorite.

Stop shitposting.
>>
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>>342682018
You could do amazing things in Sunshine too. The physics were much tighter and more fluid than SM64.
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>>342682429
No they weren't faggot. First off, the long jump was removed, which is criminal. Secondly, you can't conserve your momentum and keep the motion flowing in Sunshine because you always have to stop and spray shit or slowly hover over a gap. Did you know Fludd is a shitty gimmick?

The best parts in terms of physics were the fludd-less obstacle courses and even those were mediocre compared to the freedom of movement you had in 64, in every stage of the whole game. Which by the way, is double the level count of Sunshine.
>>
>>342668404
you dont understand OP

nintendo had a brilliant idea for a new amiibo and miitomo phone game. so its understandable that they wouldnt make a real mario game.
>>
>>342683115
So you didn't have the brain to use Fludd for water sliding or extended spin/wall jumping?
>>
It's still a great 3D Mario though, really fun game with a lot of fantastic level design that pushes the "2D in 3D" concept very well

Also don't let your autism leak

Miyamoto already considers this series "Middle Ground" and planning to do a controllable camera focused 3D Mario again

He even mentioned that Splatoon is helping people get used to a controllable camera
>>
Do you guys seriously have to throw autism around whenever something that isnt familiar to you shows up?

Your being selfish cunts about it.

Your no different than the sunshine fags shitposting Galaxy

They always do a new design style for 3D Mario

A-L-W-A-Y-S
>>
3D Mario is weird. They perfected the formula from the get go and get worse with each passing game.
>>
Sunshine is meh as fuck, whoever puts it above any other 3d Mario game is fucking shithead
>>
>>342684979

>Get worse

galaxy and 3D World were a lot more actual platformers

64 and Sunshine were open world "Hey, you can jump on this thing" adventure games
>>
>>342685720
Not only that is straight up false, Galaxy and 3D World stripped pretty much everything that made 3D Mario unique. I won't discuss 3D Mario with a board so young and biased though.
>>
>>342682018
Except needing to have to walk at a tilt to turn around is awkward, and makes Mario control more like a car then a human being. If the turning was anymore stiff we would be reaching Superman 64 level controls.
>>
>Mario 64 speedrunner autism has gotten so overbearing on /v/ now, that the Mario 64 fanbase is turning into a copy of the Melee fanbase.

Super Mario 64 has dated directional controls, and a fucking terrible camera. Stop sucking speedrunner autism dick already.
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