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Serous question, why is Silent Hill (first 4) so much superior
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Serous question, why is Silent Hill (first 4) so much superior to Resident Evil? The first one was made by a B-team of Konami coders to try to cash in on the survival horror craze created by Resident Evil, but ended up creating something much better. I feel their stories for one are far better, as are their puzzles, their atmosphere.
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>>342502603
Being the first to the party doesn't make your game the best, Resident Evil might have started the survival horror craze but they did it (an still are doing it) with trite hollywood reject zombie storylines. Silent Hill managed to bring something new for horror as a whole, not just games.
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Resident Evil is sci fi, Silent Hill is supernatural, Jacob's Ladder inspired shit. Totally different vibes.
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Depends on what you like in your games, I remember I had friends who hated the first few SH games but loved RE in their prime. They're really only comparable in terms of the genre.

Anyway where is that lil nigga who always posts dl links for the games, I'm itching to replay SH4
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>>342504060
>Anyway where is that lil nigga who always posts dl links for the games, I'm itching to replay SH4

just search silent hill 4 on the pirate bay, downloaded it the other day

Its a shame Konami had a company-wide brain aneurysm and went to trash. I'd like to see the original Team Silent make a spiritual successor to Silent Hill, something also about an everyman trapped in an otherworld experience.
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>>342504413
didn't the creator do Gravity Rush? I'm guessing some of the Silent Hill folks went to Sony.
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>>342502603
Because they actually arent

Silent hill 1 2 and 3 are extremely good horror games with impressive OST and visuals but they get curbstomped by resident evil when it comes to being an actually good game

nobody wants to endlessly replay silent hill because the gameplay is genuinely weak

REmake>the entire SH series
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>>342504617
The creator of the first Silent Hill went on to make the Forbidden Siren series and Gravity Rush.
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I HAVE A BIG DICK
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Well this thread is terrible. Post your personal rankings

SH2 > SH1 > SH4 >SH3 > Shattered Memories > who gives a fuck
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>>342505656
3 > 2 > 1 > 4 > Origins >>> SM >>>>>>>>>> Homocumming
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>>342505656
3 > 1 > 2 > 4 > Origins > SM > a dvd with nothing on it but a video file of someone taking a shit > The rest
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>>342504901
Also ill add that the series try to do completely different things

Resident Evil wants to create a sense of claustrophobia and panic- the game is more about the fear of what you run into and how will you deal with it

SH is as everyone knows psychological horror, I doubt anyone ever died while playing SH sans maybe the 2 pyramid heads boss simply because of how much bullets they eat- they are basically "experiences". Some of the puzzles are more involving and require you to use classical problem solving skills unlike RE where its mostly about using the correct item in the correct place, but as a whole they feel pretty railroaded and the sense of fear comes from grotesque and creepy designs and audio rather than difficult enemies and the lack of bullets

if I had to actually rank mainline SH and mainline RE in the same list it would probably be

REmake>SH2>SH1=RE2>SH3>RE4>RE3>RE1>SH1>RE5>SH Downpour>RE6>Homecoming
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>>342504617
Yeah it's Siren
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>>342505969
>RE1>SH1

not sure how SH1 appeared there, scratch that
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Silent Hill games are terrible for combat. They are some of the clunkiest, and backwards games in the genre.
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HERE'S A LULLABY TO CLOSE YOUR EYES
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>>342505969
who is this semen demon?
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>>342506178
hmm it's like you aren't supposed to fight every enemy
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>>342502603
I fucking love SH4, but fuck my ps2 doesnt work anymore.
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>>342503179

They're not the same kind of horror, though. SH was psychological horror, while RE was about surviving viral apocalypses, which were scary enough outside the dopy cutscenes.
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>>342504617

Some people even went on to do pic related as well.
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>>342503794
>Resident Evil is sci fi, Silent Hill is supernatural, Jacob's Ladder inspired shit. Totally different vibes.

this guy knows his shit.

regardless of the brainlessness, RE is a hypothetical scenario of an outbreak

SH is pure fantasy
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>>342504908
Is Forbidden Siren good and comparable to Silent Hill? I like the psychological horror aspect of the latter.

I've seen Siren Blood Curse and that looks kinda shitty. Granted it's a westernised remake of the first one.
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>>342507528
Siren is a very different kind of horror but it's still pretty good and the sight jacking thing is actually well done for both gamplay and spooks.
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>>342507105
I mean, I enjoyed the RE games (At the time, I haven't revisited them to see if they held up) but the storylines were generic even for when they were released, didn't particularly scare me even as a young teen and have had their themes handled better by countless other forms of media since.
The same can't be said for Silent Hill, any attempts to rip it off or build on it have been pretty pathetic compared to the originals.
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>>342502603
Very, very different games with different art direciton, mechanics, atmosphere and design

Silent Hill is clearly more psychological and unnerving, with distrubing stuff and random sounds with scenes designed to make the player uncomfortable and music+ambient noises that would make the atmosphere alone
Survival is much easier because most enemies are either too slow or too weak except for bosses and there are healing items everywhere

Resident Evil on the other hand is more survival/action with B movie horror atmosphere and great art direction but it's clearly more survival oriented with more ammo management needed and less healing items, with more tense atmosphere but better combat to get you out of trouble
It's true that Resident evil got easier as years went by but they're just two very different types of horror
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>>342507985

The gameplay was pretty scary though at times, they knew how to make the world feel hopeless and out to get you, which was more than enough when most of the cutscenes were garbage. Though really, they did better with the scenes in RE2 and 3, where the acting was noticeably better and only really wore on in the really lengthy scenes like talking with survivors.
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>>342507105

Silent Hill is not psychological horror.

Psychological horror is not just about some vague relationship to what's in someone's mind, it's all about what it is the mind.

Something like Stanley Kubrik's version of The Shining is psychological horror because it's not entirely clear how much of what happens in that movie stems from the mental instability of the characters It's possible everything does. Jacob's Ladder is psychological horror because almost everything shown to the viewer is nothing more than a representation of a man's mental battle against his impending death.

Silent Hill is about some girl with magic powers creating monsters to kill the cult trying to bring their demon god to earth or some shit because they tortured her. The fact that the monsters are supposed to reflect her fears, which is a debatable point, doesn't make it psychological horror anymore than Nightmare on Elm St is.
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>>342502603
>(first 4)
Reminder that Downpour was good. Probably the best western Silent Hill game.
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>>342508432
>playing with noise filters on

Disgusting
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>>342509003

It is though, just because there's some clear supernatural influence doesn't mean it isn't about the psychological aspect of the characters, which is it is throughout every game. Psychological horror doesn't have to be unclear about what's real and what isn't, that's just one way to do it. The game certainly weren't survival since you rarely had to scrounge for ammo and health in any of the titles, or flee from immensely powerful monster. They might have wanted you to run in most of the games, but that effect rarely worked on players beyond the really terrified ones.
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>>342509280
How do you disable it? I don't think the option is there on PC version
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>>342509280

But that made things look grittier, which was a nice effect.
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>>342502603
Their level design definately isn't better
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why are silent hill fans so pretentious
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>>342510325

Graphically, they kind of were. While the RE ones were pretty, they were too picturesque to really feel like you were really in the world a lot of the time. Meanwhile, the ones in SH at least managed to convey more of the grit and decay of whoever's world you were in, with the only real downside being many of the hall levels having broken doors.

Though what were people expecting, a shitload of pointless rooms?
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>>342509863

Psychological horror is about the fact that the human mind in of itself is terrifying.

Most of Silent Hill's horror is just pure grotesquery with no psychological substance, it's closer to torture porn than it is psychological horror. I will concede that Silent Hill 2 is close enough to psychological horror, for the most part, and if you want to really stretch the term then maybe Silent Hill 4 but none of the rest of them are. Definitely not.
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>>342510852
Because Silent Hill is a masterpiece of horror in gaming.
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>>342507528
imo Siren is actually more like RE in that it relies mainly on the threat of violence to strike fear in the player. You're sneaking around in the pitch black of night, unarmed, knowing that an angry mob of pseudo-undead right around the corner, ready to bash your skull in. Nothing particularly cerebral about that
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>>342504060

I don't know where he is, so I'll be a bro and do it for him

SH1 NTSC DDL:
https://mega.nz/#!bVUCTJzD!PmnPw4S7fWGyvTjw9S0-RQdk7rRp2BQNuXJqRkZCZvk

SH2 DDL:
https://mega.nz/#!rFcj1SIJ!47JH9M4OrzmQKuaiJ6IqUgmgz_SVNtk4LIYNSa-D-_8

SH2 torrent:
https://mega.nz/#!bYcEnbhC!rYnhvcJiRC46T6yExS0Y61JHZ-5N3WxFvfZMI8xbyhE

SH3 DDL:
https://mega.nz/#!2JNkgJ7b!nfPf5cIs6I5K-sdAs7RcnHvGA2hAvIGdpQuIoBhF3iE

SH3 torrent:
https://mega.nz/#!GVVGRLpD!SyklVbuLIkc38ZYji5QL3sWHKtHt9-Bto700My8pH7c

SH4 DDL:
https://mega.nz/#!Us1XTaII!cglH0dZOaH5yQEm4cnEh3eyUz4bIf6rACQqcVzkb4Hc

Mount the ISOs of 2 & 3, and then run their installers like always.
The SH1 is a PS1 rip that you gotta emulate.
The "sh2proxy" fix works as a no-cd crack as well, and is included in the pack.

In case you experience issues saving the game / not being able to edit the disp.ini, make sure the files aren't set to "Read Only", and run the game as Administrator.
If SH2 gets stuck in a black screen upon launch, close it and re-start it again.
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>>342510993
>Most of Silent Hill's horror is just pure grotesquery with no psychological substance

That's not true, all of the games involve the psyche of the characters in some way. Just because the first and third game do make it clear someone is pulling not-satanic rituals to make the scary stuff happen, the worlds are still clearly influenced by the minds of Alessa and Heather and the fears both hold within their minds about what will come should the god in them be born.

As for the western games, they have elements of psychological horror, but fail to grasp the subtleties that the Japanese games had. SM did have a pretty cool idea about how you shaped the world with the therapy choices, but failed to make things more diverse since the otherworld is always a frozen shithole and the monsters barely change beyond having different heads.
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>>342510993
Occult Horror is a better term for SH unless you're strictly talking about SH2, which still makes it pretty different from RE. Anyone calling it "Psychological Horror" could be referring to the fact that 2, 3 and the shitty western titles had their monsters and other conflicting imagery designed with the intention of disturbing people by playing off psychology and touchy subjects like sexual violence and rape. I don't think the fact that the monsters in 1 are based on Alessa's nightmares according to the story makes the horror itself psychological.
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>>342511969

It kind of does, it's just not the same sort of psychological horror as most movies wherein there are rarely monsters and everything is more about how your own mind can be the biggest cunt you'll ever know if you're broken in the head. I mean, it's not like psychological horror has to only be "Is this real? Or fake?", if it involves the character's mind basically presenting them with sights and horrors based on their mindsets, it pretty much fits. Kind of like how RE was about survival, but many other games have taken that concept to a much more fleshed out extreme like Dying Light and the myriad of zombie games where survival really is the topic of the day.
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>>342511575
>if you really want to play Homecoming
At least it feels like Silent Hill unlike 4
And the boss design is pretty great
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>>342511575
that fag here, came to post just this stuff. Thanks!
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>>342511576
>the worlds are still clearly influenced by the minds of Alessa and Heather and the fears both hold within their minds about what will come should the god in them be born

That's not what psychological horror is.

As I said, the point of psychological horror is not what you fear, that's what all horror is anyway, it's that the mind itself should be feared.

Now Silent Hill 2 is a very hamfisted portrayal of psychological self torment stemming from guilt and Silent Hill 4 has some crap where you go into a man's memories or something stupid like that, I don't really remember too well, but the rest of them is just about demons and monsters and cults and that's not psychological horror. It just isn't.
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>>342512539

The Room was plenty SH-esque, even if the lack of a flashlight and darkness was off-putting to some.

HC may have had a few decent monster designs, but many were complete dogshit or ripoffs of older ones, and the emphasis on combat really missed the point of the series.
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>>342512573
What the fuck was that noise that played near some monsters in this area?
Like someone humming, sort of.
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>>342512959

And the mind of the characters is what influences the worlds in the game. Just because it's not a direct battle with their mind (or coming to terms with whatever it's trying to "say") doesn't make it any less psychological. The terms aren't only meant for one thing, SH is very psychological along with its supernatural elements.
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>>342512976
I hate the fucking invincible ghosts. Goddamn let me explore and soak in the atmosphere in peace
I also don't like how SH4 has barely any extras, no ufo, no joke ending. The fact you have to babysit Eileen is also pig disgusting
Should have just called it The Room and it would have worked as a decent enough horror game
I do enjoy how all characters can see the monsters in Homecoming but I get how that might be offputting to some because muh previous lore or whatever
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>>342502603
One thing Resident Evil did better than Silent Hill is inventory management. I know limited inventory is a pain for some people but it's not really "survival" when you're walking around with 10 weapons and 50 health drinks.
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>>342513147
That's just Akira Yamaoka's soundtrack for you.

>>342513482
>I hate the fucking invincible ghosts.
And I love them. They're one of the few horror-game enemies that actually unnerve me, for the whole reason of being invincible. Really brings up the good ol' question that can you kill something that isn't alive?

Also, that thing about monsters ain't the reason why HC is disliked. It's more about the fact that it literally is The Movie: The Game, a total lore rape, with too much focus on action. Also, Hostel references and copypasted enemy designs from SH2.
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>>342513482

The regular ghosts weren't too bad since you could run away from most of them, and they usually didn't appear in the places you had to go unless the game was trying to mount the tension as you progressed to the next area. The Super-ghosts were annoying, but that's what the swords were for since I'm pretty sure there were enough of them for the special ghosts.

Extras would have been nice, but that shouldn't detract from the game itself. Though I will say it is a bummer no UFO ending was made. I recall a fairly cute fanmade one with Henry watching the characters playing atop monsters.

Eileen definitely took some getting used to, but once you realized how to exploit her for the endings you wanted, it made things easier.
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>>342513303

Sorry, you are just wrong on this. Psychological horror is a very specific thing and just vaguely involving someone's thoughts are not it, otherwise half the horror movies ever made would be psychological horror.

I don't know why it is that Silent Hill fans insist on calling Silent Hill psychological horror even though it patently isn't. If I were a cynical man I'd think it's because they equate psychological horror with "smart" horror and they like to think of Silent Hill as "smart" horror and themselves as smart for liking it.
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>>342513482
>I get how that might be offputting to some because muh previous lore or whatever

It's not so much the lore, but the fact that many of them are just not that inspired looking. As pointed out, several were recycles from previous games (hot nurses a la SH2-3 and the movies; the lying figures from SH2; and of course PYRAMID HEAD OMG!1!?!), while others felt a bit generic (that one with the man and woman conjoined seemed more like Suffering monster than anything).
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>>342513147
Silent Hill games are full of weirdass ambient noise like that

https://www.youtube.com/watch?v=JT0Im48hjRk
https://www.youtube.com/watch?v=Bb7ypmx-Zz4
https://www.youtube.com/watch?v=8AWjiAX5dRI

etc etc
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>>342511575
Love you, anon. You da best.
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>>342505969
>SH is as everyone knows psychological horror

I Only Played Silent Hill 2: The Post
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>>342513482
Wasn't Silent Hill 2 the only game where other characters couldn't see the monsters/the monsters didn't attack while they were around, anyway? There's no point where SH2 even really suggests that the other characters don't see the creatures, you go into Eddie and Angela's nightmares during the game and everything's calm whenever Laura is around because she's the only innocent one there as far as I can gather from the lore.
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>>342514679

Thanks but it's the real MVP is >>342512573 , I just copied and pasted it from his posts.
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>>342514683
>im a pseudointellectual retard: the post

No, I actually played them all except homecoming

every single one of the games is about fucking with the characters psyche and the "supernatural" elements are much more psychological than something like ghosts or demons
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>>342514683
not him, but now YOU are just showing your ignorance and lack of understanding.

Even SH1 was a psychological horror. It was advertized as one, said to be one by the devs, and is fucking KNOWN to be one. Hell, the whole SH series IS a psychological horror series!

No, the term does not refer to an idea of the game's events being some sort of supernatural shrink trip for the MC. Instead, it refers to the way the game uses atmosphere and disturbing visuals to make YOU as a player feel uneasy, rather than using the already-back-then old jumpscares and huge loads of gore.
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>>342514180

Terms can change, that's how the world works. And SH has always been about the psychological elements, even if there are direct supernatural causes for the world itself. It's got nothing to do with making the series sound "smart", it's about the fact that SH was never survival horror. Yes, you collected ammo and health items, but survival is the point of roughly all games where you have to fight to the end. SH games greatly involve psychological aspects in the world design, it's not Hellraiser where world is grotesque simply because "that's the otherworld for you", it's a reflection of the mind of either the protagonists, or the antagonists.
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>>342514779

SH1 implied that Cybil was missing out on some of the action, but only because she wasn't a "target" of the goings on like Harry was, who was tied closely to Alessa due to his connection with Cheryl. SH3 toyed with the idea by having Vincent ruse Heather, but that was more about teasing the fans who over-exaggerated the psychological elements and thought "it COULD be all in the character's minds, and everyone is really just an axe murderer!"
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>>342515082
>it refers to the way the game uses atmosphere and disturbing visuals to make YOU as a player feel uneasy

Every horror does this. It's not special, it's the fucking bare minimum.

>rather than using the already-back-then old jumpscares and huge loads of gore

Oh, yeah, it's not like Silent Hill is full to the brim with gore or anything, is it? Not like even the opening five minutes of the game reveals a skinned man strung up with barb wire? You people are deluded.
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>>342512959
>Silent Hill 2 is a very hamfisted portrayal of psychological self torment stemming from guilt
I read literature rather than watch only movies. The letter at the end is actually pretty competently written as far as being believable. Which, being "real", is all it needed to be 100% successful imo.

Not sure why the few successful moments in vidya will never be appreciated by people like this.
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>>342512959

>Now Silent Hill 2 is a very hamfisted portrayal of psychological self torment stemming from guilt

Tell me another videogames that does without being "hamfisted".

BTW, you literally have no idea of what you're talking about.
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>>342515693

The gore was never constant throughout, not like RE where nearly all the monsters had exposed tissue or guts, or something like The Suffering where everyone dies a gory death.

Hell, after SH1, the series wasn't even that gory again until the bad end of The Room when Eileen literally gets minced, and Homecoming with the edgy death of Alex's father.

And while all horror is meant to scare you, it doesn't change the fact that some do attempt to be more psychological about it. I fail to see why it bothers you so much that people consider much of the SH series to be psychological when it's literally made clear that the monsters in the first and third are borne from the mind of a girl AFRAID of what kind of "god" will emerge from her, a store clerk coming across monsters with sexual undertones, or a serial killer's obsession with a goddamn shitty apartment he thinks has a vagina in it.
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>>342516172
>The letter at the end is actually pretty competently written as far as being believable

The acting isn't all that bad either. For all the shit people talk about it, Mary's VA did a pretty good job on that part. Hell, the casting in SH3 was very competent all things considered.

And I mean the original casts for both, not the anime ones that just aped everyone's performances.
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>>342515693
>Every horror does this.
No, they do not. They did not do this back then, and they still do not do it today. Back in late 90s, Resident Evil was the basic template for horror genre, and even it had started to become more and more action-packed.

>Oh, yeah, it's not like Silent Hill is full to the brim with gore or anything, is it?
It actually is not, and you are totally missing the point. You don't see people being ripped apart or blow enemies' heads off with a shotgun in SH. You also very seldom get literally jump-spooked by enemies jumping through windows etc.

Silent Hill WAS innovative, because it replaced the action and gore with more down to earth, low-tech and "normal guy" stuff, and introduced the more primal fear of the dark and unknown. It also utilized the uncanny, almost Lovercraftian style horror, not only in the monsters, but in the environments, items, puzzles..etc. Everything was given a meaning, but at the first glance, everything might've seen random.

tl;dr: you should shut up.
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>>342512959

I bet you think that Crime and Punishment is hamfisted as fuck too.
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>>342516694
>You don't see people being ripped apart

You kind of do in Homecoming, but since that's not by Team Silent it doesn't count.
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>>342512959
>the point of psychological horror is not what you fear, that's what all horror is anyway, it's that the mind itself should be feared.

So terms and concepts can only have ONE solid definition? What world do you hail from? Where is this magical place that things can never change or be expanded? If I have to live with people calling hot, older women MILFS even when they literally aren't mothers, then you can fucking accept games like Silent Hill are psychological horror even if they aren't about the character's own mind deciding to fuck with them out of the blue.
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>>342516929
yeah, it really does not.
HC especially was a shitty, western attempt to give SH series a "RE4 overhaul", all while using the awful The Movie as the main source of inspiration.

in other words, the later sequels and the films lack the subtlety of the original SH games. And that said subtlety is also one of the major elements separating SH from the RESI games and many other horror titles.
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>>342517249

The world design was pretty cool, you can't deny that the ashy effect was a nice idea, though the game using it for no reason was certainly a mistake since it pretty much implied they were retconning the movie backstory into the game's.
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>>342517238
>specific terms have fluid definitions

Are you seriously that fucking stupid?

Idiots who don't know what terms mean don't get to redefine them just because they want to be able to assign it to their little pet game so they can feel smarter.

Silent Hill IS NOT psychological horror and if that's what the devs were trying to make then, frankly, they failed abysmally.
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Sometimes when I remember SH is really dead I get so upset. I know it has been shit since homecoming, but I somewhat still had hope for it, even more after P.T.
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>>342507985
Resident Evil isn't about the narrative that's kind of where you're falling flat here. Same with OP. RE is about scavenging for hangun bullets, herbs, unsure whether you've got enough gear, etc. 'Course some will argue RE2 and RE3 ruined that completely.
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>>342517607

You're a fucking retard, fuck off.

You literally have no idea of what you're talking about.
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>>342517832
>I'M SMART BECAUSE THE GAMES I LIKE ARE

Grow up, kid.
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>>342517734
Well, just take some classes and read up shit on the internet so you can make your own Silent Hill game. it's pretty much the only option now.
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>>342517607

The only idiot is you as you clearly don't know the term as well as you keep insisting you do. And again, nobody is calling it psychological to "feel smarter", so you can fuck right off with that personal attack bullshit.

SH has psychological elements to it. Just because the town was clearly stated to have supernatural powers does not invalidate the psychological aspect, you fucking mongoloid dipshit.
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>>342517607
>>342517832
>>342517973

Psychological horror aims to create discomfort by exposing common or universal psychological and emotional vulnerabilities/fears and revealing the darker parts of the human psyche that most people may repress or deny.This idea is referred to in Jungian psychology as the archetypal shadow characteristics: suspicion, distrust, self-doubt and paranoia of others, themselves and the world. Thus, elements of psychological horror focus on mental conflict. These become important as the characters face perverse situations, sometimes involving the supernatural, immorality and conspiracies. While other horror media emphasize fantastical situations such as attacks by monsters, psychological horror tends to keep the monsters hidden and to involve situations more grounded in artistic realism.

???
>>
I think I recall them saying some of the atmosphere was accidental. Such as the fog, I want to say I recall reading that they used it because they couldn't do a deep draw distance and didn't want it to be obvious with houses and what not popping in, so the fog hid stuff like that. Plus if you look at the HD remake the fog is turned down almost and there are a lot of ugly textures that get revealed as a result. However as for which is best I think it comes down to personal preference different strokes for different folks and all.
>>
>>342502603
Atmosphere and puzzle is far better in Silent Hill.
But the gameplay doesn't deliver that same tight survival feel. In RE it always feels like there is much more at stake while SH is just mostly more creepy, but not more dangerous
>>
>>342517973

Funny, the moment people show you how wrong you are, you call them kids. It's official, you have no idea what you're talking about, and you're a shitposter.
>>
>>342505969
I'm surprised no one has posted that porn manga or whatever yet.
>>
>>342502603
Silent Hill 4 is not superior to fucking anything.
>>
>>342504901
I love to endlessly replay Silent Hill games. They also have lots of speedrunners dedicated to them. But sure, the save system in RE makes it more intense than SH.
>>
>>342517973

Here's your (you), now fuck off.

Please ignore this retard and let's continue discussing the games.
>>
>>342518203

Act like a child and you'll get treated like one.
>>
>>342518176
>I want to say I recall reading that they used it because they couldn't do a deep draw distance and didn't want it to be obvious with houses and what not popping in, so the fog hid stuff like that.
They did.

>Plus if you look at the HD remake
>HD remake.
I'm going to stop you right there, senpai. It's common knowledge that textures in the HD collection were ruined and replaced from the originals.
>>
So why does the last boss of SH3 take so fucking long to kill? I saved up so much ammo throughout the game and ran away from everyone but I run out before God dies, what's up with that? I try smacking it to death with melee but it gets so fucking tedious I eventually slip and get killed by the fire

And is God really THE God or just another Silent Hill psychological monster thing?
>>
>>342514971
they are supernatural with psychological elements, not the other way around. They are basically Stephen King and Dean Koontz: The Game - Twin Peaks Edition
>>
>>342518401

Nobody acted like a child except you. You got called a retard, and then greentexted a bullshit statement NOBODY said.
>>
>>342517496
>you can't deny that the ashy effect was a nice idea
I can, 100%.
I still recall how the fans called it being ash long before the premiere, and it was all around just a poor attempt to tie the film's setting to the IRL coalfire and "it's literal hell, lol!" themes.

And yes, it was a major fuck-up to even use the Movie as any kind of model for the new games, not to mention try to jam its logic into the games.

>>342504901
>nobody wants to endlessly replay silent hill because the gameplay is genuinely weak
I disagree.
Best regards: a guy with 40+ playthroughs in SH1, and 30+ in SH2.
>>
>>342517815
I love zombie survival in cities for some reason it's just cool to me. Imagine zombie survival in the burbs, it doesn't make a lot of sense.
>>
>>342515082
>Instead, it refers to the way the game uses atmosphere and disturbing visuals to make YOU as a player feel uneasy, rather than using the already-back-then old jumpscares and huge loads of gore.

Then Resident Evil is a psychological horror game too. Having to replay a big chunk of the game makes the player uneasy, a psychological effect
>>
>>342518282
worst opinion
>>
>>342518530

Only a child would think "Words mean what I want them to mean" is a legitimate argument.
>>
>>342518650

You literally have no idea of what you're talking about...
>>
>>342518462
It's another psychological monster thing, based on Claudias view of God.

Claudia always thought of Alessa as God, so God looks like Alessa.
>>
>>342518730
But it really isn't. The only thing good about it is the story.
>>
>survival horror craze created by Resident Evil

It started with Alone in the Dark, which was copied by the first Resident Evil.

I'm sure most of you are in your early 20's/late teens, but Capcom has never actually done a single original concept before in their entire lifespan. They've always taken games from other people and made them better/worse.
>>
>>342518650

Now you're just being asinine and trying to broaden the definition to mean ANYTHING that is unnerving. How I pity people like you who get this fucking anal retentive about something when nobody is bastardizing the term as badly as you think.
>>
>>342518462
I take you're playing on Hard difficulty or something? It's definitely worth its name.

I personally only used firearms to bring the boss down, and then smacked it with Katana.

>And is God really THE God or just another Silent Hill psychological monster thing?
a being manifested into existence by the small portion of the cult lead by Dahlia, seeded into Alessa, that kind of merged with her existence, caused SH1 events, and remained as part of Heather. The SH3 boss is an unfinished visual representation of Claudia's view of the "god", aka Mother Alessa, whose face the thing carries.
>>
>>342507278
That is one ugly cover
>>
>>342518796
So what was the baby inside Heather supposed to be? Was it real or another manifestation of Silent Hill that somehow made it's way inside her?
>>
>>342518774

Guess what, kiddo? Nobody said anything like that, either. Nobody is saying psychological horror can mean just anything where a character feels scared or unnerved.

However, you want to know what is childish? Your weak argumentative skills and projections of others as being simpletons.
>>
Yes, yes! And that’s why we need God.
>>
>>342519110

You're a really poor troll, your bait is too obvious.
>>
Hey, /v/. Did they actually look like monsters to you?
>>
>>342518831
Camera angles yes but Sweet Home nigga apart from the ghosts and shit Sweet Home.
>>
>>342518794
No, you literally have no idea what YOU are talking about.
EVERYTHING IS FUCKING PSYCHOLOGICAL, the taste of your food, the emotion you are having right now etc

You can't just say that because something makes you uneasy that is psychological horror, people feel uneasy about spiders and shit too. Psychological horror must be horror that focuses on the psyche and the mind of the characters and something more specific to teachings of psychology itself - like hallucinations, repression etc - and sure Silent Hill does that, it plays mindgames on both the player and the characters and the story focuses a lot on the inner turmoils of the characters.

But they do a lot of supernatural shit too and gore as well, it is dumb to just tie Silent Hill down to "it's psychological" and your definition of psychological horror is still retarded
>>
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>>342519039

Throughout much of the game, it's gradually becoming physical within her. As she feels intense hatred or other strong emotions, she feeds it and it takes greater presence, hence her skin looking like it peeled off in the later instances of her "contractions".
>>
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>>342519275
Everyone looks like a monster to me, why I never leave home.
>>
>>342518846
No, I'm not the one who is being asinine, you are the ones who don't know what psychological horror actually refers too.
>>
>>342519249

I've never baited once, and what I'm doing is hardly trolling. Nice to see you've lost all ability to properly argue and are now just blatantly attacking others for simply proving you wrong.
>>
>>342519428

Weak bait, you literally have no idea of what you're saying.
>>
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>>342502603
Help please. I just bought Resident Evil HD Remake the other day and, while I was having a blast the first few hour I kept hitting brick walls.

The first o e was were I didn't think to examine the back of the Book of Cuses to find a key.

After that I felt like a retard and promised not to look up stuff anymore. But I'm stuck again.

I have discarded the sword mansion jey, used the dig whistle, and have the coin which I assume i will combine with a key to replace the other key that gets you killed a la Indiana jones.

I jist don't know. I beat Resident evil 2 as a kid with no guides but this is beating my ass.
>>
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>>342519454
No the spaghetti!
>>
>>342519540
>>342519603

Nobody is taking your bait anymore, fuck off already.
>>
>>342519428

Pal, you're really getting too upset about this whole thing. Nobody is trying to say SH is JUST psychological, just that it was always more about the psychological aspect of things than anything else. Yes, there were supernatural goings on, but that was merely the catalyst of things, while the minds of the characters were what fueled the world and monsters.
>>
>>342519819

I'm only >>342519603, and still haven't baited once.
>>
>>342519724
They ask if you want to throw away keys do it, Idk I'm planning my first Resident Evil playthrough for Halloween so I can die from spooks.
>>
>>342510852
We're bitter from getting fuck in the ass too hard by Konami.
>>
Okay, what is all this shitposting about psychological horror capsizing this thread?
>>
>>342518436
I was unaware they'd actually replaced the textures, guess it should have been obvious that they'd replace them. I didn't look into the HD that much being I played it when it first came out and was utterly disappointed with it.
>>
>>342519540

I do, and yes you are being asinine. You're doing nothing but attack people for having a broader definition of a term that is not strictly relegated to just "it's all got to be inside the characters head, there can't be any actual monsters no matter what"
>>
>>342519724
seriously now?

Just about 99% of the problems in both RE1 and REmake can be solved by CHECKING the items you have.

Shit, only now at older age have I started to realize how much RE2 actually casualized and action-ized the series. Starting with the more linear map design and removal of 3D item look mode.
>>
>>342514014
This will always be canon in my heart:

https://youtu.be/xLtc6PMTpkk
>>
>>342520049
>"getting fuck in the ass too hard by Konami."
>Saying that while they gave you all a Silent Hill Pachinko machine.
>>
SH1 = SH2 > SH3 > SH4 > > > > > > > > All other entries in the series.
>>
>>342520194
Some of them got replaced because Konami lost the original sources.
>>
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>>342520193

Bottom line: People taking shit too seriously.
>>
>>342517815
I get that, but because I'm not particularly scared by it or its themes I don't think it holds up as horror. A thriller, I guess? I still like it, and I like thrillers anyway since I don't get scared by much and tension is one of the better points of the horror genre.
>>
>>342520309
We're almost as lucky as the MGS fans, praise Konami!
>>
>>342520193

It's just a retard trying to derail the thread with shitposting.
>>
>>342519428
>everything is fucking psychological

Do you have any facts to back this up?
>>
>>342520686

Leave the baiter be.
>>
>>342520759
I don't think he's a baiter. I think he's taking the term "Psychological Horror" to literal.
>>
>>342502603
Silent Hill is Psychological Horror
Resident Evil is Survival Horror

Silent Hill plays its horrors off the unknown and strange, grotesque monsters.
Resident Evil plays its horrors off the known and the fact that you have to push through anyway.

Silent Hill makes the player an ordinary person with tools a civilian would have instant access to and have them face situations that challenges the psyche.
Resident Evil mainly make the player a trained officers and makes them face situation where they have to plan and adapt based on their supplies and their fears.

Silent Hill based itself off story and atmosphere for making the player spooked.
Resident Evil based itself off strategy and rationing gameplay for making the player stressed.

Silent Hill is Apples
Resident Evil is Oranges
>>
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>>342520570
You guys have it worse though, cut content and story aside Mgsv is fun as fuck, I consider it Miller's story if anything.

I hate the Sally and armored Skulls fight because it reminded me of PW shit fights.
>>
>>342520915
But what is Fatal Frame?
>>
>>342520889

He actually doesn't understand what it means and he's just being a contrarian for the sake of it.
>>
>>342502603
I like both series, Idon't think that any of the series is superior. It really comes down to your personal preference what type of horror is more appealing for you and what game mechanics work better for you. >>342520915 pointed out the differences quite well.


In terms of actual gameplay I prefer the RE series in terms of horror I perfer the SH series and probably most people will agree with this.
>>
This thread is making me nostalgic and depressed thinking how far Konami and Silent Hill has fallen. I just keep hoping that they'll get back to being good games one day.
>>
>>342520440
I don't even get how they could lose source stuff for the games. Why even try for an HD remaster if they're missing shit?
>>
>>342522210
I still think they should have gotten Blupoint to do it. They haven't fucked an hd version yet far as I know.

>mobile developer instead
>>
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>>342504617
>>342504908
>The creator of the first Silent Hill went on to make Gravity Rush.
That makes sense.
>>
>>342521549
It's actually a somewhat interesting question, because in terms of static media i.e. books, films, he's right. With a game, the experience is derived from a weird mix of the authored scenario as well as how the player approaches that scenario. In that sense it's possible to make the argument that SH1 and 3 are "psychological horror" even though they don't quite fit the static definition.
>>
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>>342522047
Nope not happening, we need to put them on there knees!

Everything Konami has done will come back to them.

I wish I knew what Ocelot says by heart in that scene.
>>
>>342522448
I think they just give SH projects to whoever these days, they don't even seem to care about quality or where the franchise goes as long as they get money from it. Don't think the same developer has made more than a single game since Team Silent stopped.
>>
Fun fact: she looks just like Supergirl from Injustice 2. And yet some weaboos think Heather is cute.
>>
>>342522862
>Their knees

Even thinking about Konami makes me retarded.
>>
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>>342523031
Fun fact: You need to get your eyes checked.
>>
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>>342522047
>Why are we still here? Just to suffer...? Every night I can feel my leg and my arm even my fingers....the body I've lost....the comrades I've lost....won't stop hurting. It's like they're all still there....you feel it too don't you? I'm gonna make them give back our past

No more Contra...
>>
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>>342504617
At least he continues making quality.
>>
>>342523638

Thanks for proving my point.
>>
>>342521494

Supernatural, but some of the games have had psychological elements, like the one that got censored since apparently a dumb whore can't just NOT model herself if it's really making her feel bad about her body.
>>
>>342504901
I've replayed
SH1: 5 times
SH2: 10 times
SH3: 15 times
SH4: 14 times
>>
>>342522561

The thing is, definitions can be broaden, yet for whatever reason the one guy was being very aggressive about what qualifies despite nobody in the thread overgeneralizing the term.
>>
>>342524723
>SH4
>14 times

good thing your "opinion" is automatically invalid then
>>
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>>342523638
Neverealm still can't make female faces. I like Cassie and say what you will about the old fmv fighters they have charm. Getting a playboy model for Sonya was pretty good imo.
>>
>>342504908
So that's why Siren was so fucking good
>>342507528
Siren is a bit different. You can't kill the monsters, and IMO it's much much harder than Silent Hill.
>>
>>342524447

Supergirl and Heather literally look nothing alike.

Heather has blemishes and other skin problems, typical of a girl who either doesn't bother with makeup (or is denied access to such) whereas Injustice Supergirl literally looks like your typical "pretty girl" in a vidya with perfect skin.

Not to mention Heather's cheeks aren't nearly that pudgy.
>>
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Did anyone actually solve this (on hard mode)?
It was the only puzzle in SH1-3 where I had to admit defeat and look up the answer.
>>
>>342524881

>MUH OPINION IS BETTER THAN YOUR

Good thing you being a /v/abby invalidates whatever input you have in this thread.
>>
SH has always been a better "expereince". RE has always been a better game.
>>
>>342524881
Honestly I don't know why I never got bored of it
SH4 always seemed comfy to me. I even used to play it with friends passing the controller whenever someone died
>>
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>>342518993

It's hardly that bad.
>>
>>342525150
It fucked me over good. I got everything but the King Lear reference so I was able to just fill in the blank but in the end I had no fucking clue what to do with the actual numbers since there's like an equation hidden in the riddle and by that point my brain gave the fuck up and so did I.
>>
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>>342505656
SH2 > Shattered Memories > SH1 > SH3 > Downpour > Homecoming > Origin's Mary Elizabeth McGlynn intro > Origins
>>
>>342502603
they had a hell of a sound engineer and story writer. Being the b team they didn't have to focus test every aspect of the game and ultimately came up with something more interesting than the competition.

Also if you think there's anything more to these games than the art direct, sound design and interesting subtext then you're living in a dream world.
>>
>>342502603
because opinions.
>>
>>342526623
where's 4?
>>
>>342526941
>they had a hell of a sound engineer
I don't think people appreciate how much sound direction matters for horror. People suck Akira's dick for his soundtrack work which is excellent but his ambient noises and monster sounds and even the use of total silence aside from your footsteps at times does wonders for the atmosphere.

It's also why people shit on SH4 so much, the use of sound is terrible in that game. Some of them are really good but half the noises sound like stock sounds.
>>
>>342526941

Never got why they were such cunts to each other though, given they were all the "B team" of other teams at Konami.
>>
>>342526623
Move Shattered Memories behind SH3 and create a massive power gap between it and Downcoming and we're golden.
>>
>>342502603
but anon, none of the silent hills games were better than RE 3.
>>
>>342526623
MEMG can eat a dick for shit talking the SH2 voice actors and then delivering a worse performance than the original Mary/Maria
>>
>>342526163
Shut up homunculus.
>>
>>342527196
by chance I got a really good pair of headphones days before I played the first SH or I never might have realized it since it would have just been coming out of a CRT TV speaker.
>>
>>342507278
oh man, I rented that game back in the day. My GF and I made fun of it so much but both secretly liked it.
>>
>>342507908
>>342511415
>>342524976
>>342507528
As games, the Siren series is absolute fucking garbage, pure shit, anyone who says otherwise is a deluded fanboy unwilling to look at the games critically. The third one is fine gameplay wise, but the first two are pure trash. Having said that, all of them are genuinely scary down to the atmosphere and enemy design. Worth playing, just brace yourself for some god awful gameplay.
>>
>>342527285

THIS NIGGER HERE KNOWS

https://www.youtube.com/watch?v=J6VlsOC_I5w
>>
>>342527686

Well it was really good even if the acting left a lot to be desired for many of the characters. Still can't get how people think the PSP dub is better when the voices are way too anime sounding.
>>
>>342527554
I played 1-4 on console when I was younger and playing them on PC with headphones was a completely different experience. Some of those ambient noises really fuck with you when they come through headphones.
>>
Should I do the PC versions of Silent Hill games (and I guess emulate 1?) or just buy the ps2 copies?
>>
>>342510213
On the PS2 version, yeah. On PC it looks like shit because it uses the same low-resolution mask even when you're playing at 4K. Turn it off in-game and use the film grain filter in Reshade for patrician Silent Hill visuals.
>>
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>>342527189
Ah, I have difficulty placing SH4. I loved the premise and atmosphere of the initial apartment segments. But the unkillable enemies, area recycling and long-term escort quest grated on me pretty harshly.

Somewhere around Downpour tier I suppose.

>>342527271
SH3 had some of the best scares/environments in the series, but I think Shattered Memories's story/psychological elements had me more invested than the standard revenge plot against Claudia.
>>
Anyone who thinks Silent Hill is psychological horror is a fucking retard, probably autistic too. It's more along the lines of body horror.
>>
>>342528019

Either or, PC versions only really have the advantage of loading faster and being all one place. Though you could just dig up a copy of SH1 and make sure you a card for PS1 games.
>>
>>342502603
Silent Hill was more innovative.

It created a world that wasn't about sci-fi monsters or paranormal ghosts.
>>
>>342528478

>he's at it again

We're done talking with you, kiddo.
>>
>>342522448
>They haven't fucked an hd version yet far as I know.
Shadow of the Colossus. Resolution, frame rate, textures, everything is solid. But somehow the frame rate fucks with the AI and makes every colossus shake way more than they should. Often you'll be trapped clinging onto a colossus as it shakes indefinitely with no cooldown periods and there'll be nothing you can do except wait for your stamina meter to run out so you fall and have to start climbing again. Such a tremendous fuck up and they didn't even bother to patch it.

Their other work has been solid but they dropped the fucking ball with SotC.
>>
>>342525089
>blemishes
Fucking where? She looks completely barbie doll perfect.
>>
>>342528463
If you plug in a second controller and hold Start couple of seconds you can have a friend control the escort.
>>
>>342527860
What? The second's gameplay is great.
The fact you can actually steal the enemies' weapons makes it very tolerable, as opposed to the first where you are stuck with your initial shitty weapon and have levels with the girl that the enemy can't even touch you once. Also some of the mission 2 objectives are obtuse as fuck
>>
>>342525517
>RE has always been a better game.
how can a game with worse gameplay and plot be a "better" one?
>>
>>342529005
Does this look like good skin to you? The textures are kinda shite but she's got a ton of freckles, some moles, what looks like pimples, and is in dire need of allergy meds from the look of her eyes.

She's got pretty typical no makeup shitty teenage girl skin.
>>
>>342528275
Only in SH2.
SH3's scales just fine.

Plus, in case of SH games, it's still safest to assume that people are referring to the PS2 versions.
>>
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>>342529005

>Freckles
>Bags under the eyes


Get your fucking eyes checked, moron.
>>
>>342529747
not him, but Heather's a total cutie.
>>
>>342529642
>>342529747
Her bad skin makes her cuter. I like how a lot of Team Silent characters have those little details that make them look more real.
>>
>>342529642
it's meant to look un-make-upped.
>>
>>342529871

Was only disagreeing with the moron who thinks Injustice Supergirl and her look even remotely alike.
>>
>>342530162
Yeah that's the point. She looks good because she looks real.
>>
>>342530162

Just say natural.
>>
>>342529642
>>342529747
Not to mention chapped lips like damn girl you were just in a mall and you're telling me you don't love yourself enough to buy some Burt's Bees?
>>
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>>342529871
I like Heather's realistic/naturally ruffled look over the glossy dolls you usually see in game design.
>>
>>342530257
I think men are programmed to find the girl they think they can get (even if they can't) more attractive. It's what behind the whole girl next door thing.
>>
>>342530405

Hard to say if they're really chapped. Real lips are never perfectly smooth, not unless they've got a layer of lipstick thicker than the icing on a cake.
>>
>>342518319
>They also have lots of speedrunners dedicated to them.
not a good thing
>>
>>342529747
>>342529642

Since when are freckles a sign of bad skin? Where are the moles and pimples? The texture quality is just shit because the PS2 was shit.
>>
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So /v/ how about them monsters?
>>
>>342530869

I'll never get why people think speed running is so great. Oh sure, it's cool when people show off how fast you can beat a game through exploiting things, but just mashing the button passed text screens and running to the finish line is just so meh.
>>
>>342531009
What the fuck did you just fucking say about me, you little bitch? I’ll have you know I graduated top of my class in the Navy Seals, and I’ve been involved in numerous secret raids on Al-Quaeda, and I have over 300 confirmed kills. I am trained in gorilla warfare and I’m the top sniper in the entire US armed forces. You are nothing to me but just another target. I will wipe you the fuck out with precision the likes of which has never been seen before on this Earth, mark my fucking words. You think you can get away with saying that shit to me over the Internet? Think again, fucker. As we speak I am contacting my secret network of spies across the USA and your IP is being traced right now so you better prepare for the storm, maggot. The storm that wipes out the pathetic little thing you call your life. You’re fucking dead, kid. I can be anywhere, anytime, and I can kill you in over seven hundred ways, and that’s just with my bare hands. Not only am I extensively trained in unarmed combat, but I have access to the entire arsenal of the United States Marine Corps and I will use it to its full extent to wipe your miserable ass off the face of the continent, you little shit. If only you could have known what unholy retribution your little “clever” comment was about to bring down upon you, maybe you would have held your fucking tongue. But you couldn’t, you didn’t, and now you’re paying the price, you goddamn idiot. I will shit fury all over you and you will drown in it. You’re fucking dead, kiddo.
>>
>>342531171
It's like sports for people who are shit at sports, all about the self validation. If they can get a WR or even a PB they feel like they've accomplished something.
>>
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>>342531009

Still better looking than most modern games by a mile.

Also, freckles are considered a blemish because of how intense they can be. Heather's face might not have the "sandpapered" look some people with freckles get, but it doesn't change the fact that her skin is the farthest thing from fair. Not to mention she's also quite pale, like she doesn't get outside much.
>>
>>342530242

Agree, she looks worse. Look at that shit.
>>
>>342531414
>like she doesn't get outside much.
she probably didn't, considering how hard harry had to protect her
>>
>>342531414
>Not to mention she's also quite pale, like she doesn't get outside much.
I thought that equals good skin.
>>
>>342530446

>it's OK when japanese devs do it
>>
>>342531350

I guess that's true. Like I said, beating a game in an unconventional way is neat, but that's about it. Heck, I'd love to see something crazy like someone finding a way to make James "walk" to the lakeside hotel very early on without doing any of the other levels. If such a thing were possible, though I doubt it is without serious cheats being used.
>>
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>>342531108
Killin' a twisted mental hallucination that projects itself onto violent cult members ain't no big deal.
>>
>>342531414
>that black hole

I always thought her skirt was too short for a 17 year old. It's not lewd or anything, but it pretty much covers just her ass and the top of her thighs, definitely not fingertip length. Maria's is longer and she's supposed to look like a cheap whore.
>>
>>342531545

Speak for yourself. Enjoy your tranny whore in your shitty fighter.
>>
>>342531660
Hell nah it equals vitamin D deficiency. The fact that she has freckles and moles even though she looks like she doesn't get much sun probably means her skin is worse.
>>
>>342531664

It is when they depict a woman who could actually exist instead of the artificial dolls seen in nearly every game ever.
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>>342531787

I'll do it. Enjoy your tranny whore in your Resident Evil ripoff.
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>>342531893

That or Dahlia had ginger blood in her that was very recessive.
>>
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>>342529040
Forgot that co-op was an option with The Room. Kind of undermines the usual isolation associated with SH, but it would certainly have made all of the backtracking more bearable.
>>
>>342531664
There's a difference between intentionally designing a character with imprecations and accidentally making a horrifying plastic surgery manface fuckdoll when you're going for strong and sexy.
>>
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>>342532005

>Heather
>even remotely tranny looking

Yea, no. Enjoy being a retard shit eyesight.
>>
>>342531664
It's OK when japanese devs do it well.
>>
>>342502603
They are scarier but RE 1-3 are more fun with better survival horror mechanics. Both series are great.
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>>342532172
>imprecations
I mean imperfections. What the fuck happened there?
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>>342532005
top bait
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>>342532340

You were probably rubbing yourself as you eyeballed that picture?
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>>342532340
She's the only cosplayer I've seen who has gotten Heather's boots and socks right.
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>>342533457
>those 900 image editing filters

God damn is this official art or do SH fans continue to have horrible aesthetic tastes?
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>>342533610
very old wallpaper
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>>342532185

She looks just as ugly as the monsters in the game. And when she talks she looks like a muppet doll. Deal with it, Ken Sama.

>>342532245

If we are just talking about Heather, they don't. She's ugly as sin, just like Supergirl. But you will forever go with your double standard. I bet that if she was made by western devs, you would recognize how ugly she looks.
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>>342533610

Cry harder.
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Cutest SH boys
Henry > Murphy > Alex > Harry (original) >Travis > James > Harry (SM)
James still so ugly though
>>
>>342533610
judging by the quick reverse search I just did, it apparently could be official promo art. You gotta remember that the games came out in late 00s, and that messy look do fit the game's aestetics.
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>that room before underwater monster
>inspect a helmet
>"Should I wear it? Nah, it's too nerdy."
It's the little things that make the character.
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>>342534013

>she's ugly

Nice opinion.
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>>342534056
The only thing Henry is good for is being prime boipussy tier. SM Harry reminds me of young Alec Baldwin but ugly.
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>>342502603
Resident Evil was made by people trying to capture jump scare 80s horror movie lightning in a bottle.

Silent Hill 2 was written by a guy trying to process a nasty divorce. Silent Hill 1 and 3 are about the loss of a child and what it does to you. Silent Hill 4 is... uh... well... the first 3 Silent Hills are good.
>>
>>342534013
How does Heather look like Supergirl again?
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>>342534282

It was nice touch how Heather was openly contemplating stealing some stuff while at the mall and lamenting how most of the stores were now empty or full of things only a psychopath would want to "steal".
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