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>mouse sensitivity setting only affects gameplay, not menus
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Thread replies: 15
Thread images: 9
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>mouse sensitivity setting only affects gameplay, not menus
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I remember Fallout New Vegas bothering me really much with this.
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>Sensitivity is incredibly low by default
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>>342489053
I'm still not tired of that image
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Don't even start this thread. I'm still fucking triggered by Dead Space and that abomination of a port that does not even let you disable mouse smoothing.
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>open key binds
>c is crouch
>left control is grenade/walk
>shift is jump
>space is sprint
>F is flashlight
>E is use
>R is teamspeak
>Q is reload
>lean left/lean right exist but are unbinded
>X is voice chat
>>
>>342490349
Consoles

Either that or it's an older game developed for far lower resolutions.
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Why don't games use the windows sensitivity?
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>>342489053
>mouse acceleration
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>anti-aliasing on or off
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>blur is on by default
>Anti-Aliasing = On/Off
>detected settings put you at medium
>set them to high
>game actually runs better
>>
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>uncapped framerate at startup
>fraps is showing 4000+ fps
>gpu is starting to coil whine
>need to cap that framerate asap
>>
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>>342489053
>not using the arrow keys to navigate menus
>>
>e = interact
>f is unbound
>>
>>342493797

What causes this btw?
Thread replies: 15
Thread images: 9

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