>MGS4 was shit
>Peace Walker was shit
>Lords of Shadow was shit
>MGSV was shit
>Death Stranding will be ____
Good
>make cinematic experiences
>surprised when they're terrible games
Explain to me why people praise this literal hack
>>342441608
the memes, jack.
his games are quotable for all the wrong reasons
>>342441414
Wasn't Lords of Shadow some spanish fucks the fuck does Kojima have to do with that?
>>342441608
he got style and grace
>>342441586
This
Kojima should dedicate to make movies not video games
>>342441608
Penguin Adventure is literally the best game ever made.
>>342441687
>>342441608
he's got a funny face
>>342441675
He produced it and was the reason it wasn't canned.
He was also the reason why IGAvanias were axed in favour of Lords of Shadow
>>342441674
He actually uses the word meme correctly though.
>>342441608
if you know video games so well, then make one better than any of his games right now
>>342441675
He directed it.
>>342441878
I could take a giant fat shit right now and it would be a better game than MGS4
DELET THIS
MGS2 IS A POSTMODERN PHILOSOPHICAL MANIFESTO MASTERPIECE THAT UNCOVERS TRUTH ABOUT ILLUMINATI
KOJIMA IS KUBRICKS SON
>>342441414
MGS5 was great aside from the cut shit and story
>>342441871
he does but the latter half of my comment is why I said it. his nonsense drivel comes off as deep writing
Peace Walker was great.
MGSV was great, but not a finished game due to factors outside of Kojima's control.
>>342441414
Your poop is shit
Your crap is shit
Your feces is shit
Your excrement is shit
Your next bowel movement will produce ___
>>342442081
The gameplay was terrible, the level design was non-existent and it was a horrible fucking slog to get through.
I'm convinced that anyone who praises MGSV's gameplay has never played a good stealth game before
STRANDING MAN ASS
>>342442146
>due to factors outside of Kojima's control.
kek
KEK
K-E-K
He was LITERALLY given YEARS to make the game and an UNLIMITED budget. He wasted the whole development period and Konami decided to cut their substantial losses and push the game out in its current state.
Konami did NOTHING wrong. Kojima is a LITERAL hack.
>>342442324
Level design might have been pretty bland and samey but I did like the gameplay. I've played Thief 1 and 2 for almost 100 hours each, beat Splinter Cell 1 and 3, and played Hitman 2 and Blood Money quite a bit too.
Put about 70 hours into MGSV.
>>342442602
Stealth games revolve around proper level design. If you'd actually played those games for that period of time you'd know that.
The actual mechanics were nothing special. They were just standard third person sneakan controls without any of the fun gadgets or weapons in the previous games. Fucking Blacklist is a better game in that regard, and you won't find anyone pretending that's a good game.
I have never enjoyed a Poojima game
>>342442793
I thought it was an interesting experiment to make an open world stealth game. It didn't turn out as well as some people were expecting or hoping but I still enjoyed the time I put in it. MGS has never really been up to par with the sneaking compared to other games anyway but I'm glad we got this open world stealth stuff out of the way so hopefully nobody does it again. But what that means is that there just probably won't be any more stealth games at all.
Dishonored 2 should be good (for people who enjoyed the first one at least) but a lot of people hate Dishonored too.
Shit, obviously.
>>342443294
>I still enjoyed the time I put in it
so you have terrible fucking taste
Nearly every game he's made has been good at worst so death will likely be pretty great. You can disagree if you want but you'd be wrong.
>>342443379
I'm just glad I stopped coming to /v/ while playing it so I didn't have to be exposed to all the negativity while playing. I'll probably do the same for Dishonored 2 since it'll probably be shit on too.
>>342443453
His last three games have been literal poo
You CANNOT debate this
>>342441414
We don't know yet if Death Stranding will be a game.
>>342441414
>MGSV was shit
It's almost as if you faggots have completely forgotten about the gameplay.
>>342443559
They were good at worst. V was one of the best games of 2015. I don't care if it didn't live up to the fanfiction you and a bunch of other dorks came up with after watching the trailers.
>>342443742
I haven't, that was also shit.
>>342441608
He's not a literal hack though.
A hack is coding a shit.
Kojima is a human being.
>>342443790
Neck yourself
>b-b-but you just hated the story
I skip the cutscenes in every MGS game I play
>>342443807
I'll fkn fight you m8
>>342443930
So you're a retard on top of having middling opinions.
>>342441608
Everything he made before MGS4 and his crippling depression was pretty good. It's been downhill since then.
>>342441414
Ah but you forget that MGS 4 was, and still is, a PlayStation exclusive - which automatically makes it flawless by neo /V/ standards
>>342441697
Kojima would get laughed out of movies, in video games he's treated like a genius
>>342441608
Sometimes incredibly talented people are capable of hitting the spot but need a few open minded people around them to hold them back when their good idea goes sour and they are unable to see it.
Kojima can pull off some amazing shit, but only when people filter out his bad decisions.
As Kojima becomes freer with his game design, the more his games will suck unless he realizes the flaws on his own.
>>342444339
Yeah, his games couldn't hit the pure artistic peak of such films as: Capeshit, capeshit 2, capeshit 3 the recapening, Capeshit 4 they team up to shit on capes this time.
>>342444992
MGSV was perfectly fine from a game design perspective but you could tell that he literally didn't give a fuck about the story and also didn't take criticism on it. Death Stranding is the last straw for me on whether I consider him a hack or not.
>>342445089
They unironically can't. He'd be laughed out of the industry, just the the wachowskis
>>342445160
>MGSV was perfectly fine from a game design perspective
>>342445160
>MGSV was perfectly fine from a game design perspective
If you think Ubisoft tier design cliches is "perfectly fine" then sure
>>342445160
None of the games after 4 needed to exist story wise. They were just excuses for gameplay because people wanted more metal gear.
>>342445186
Mmhmm.
>>342442294
Scat
>>342445449
Wrong. Sperm because he's a buttboy.
>>342445575
Aww goshdarnit!
>>342445160
>but you could tell that he literally didn't give a fuck about the story
Kojima has NEVER given a fuck about the overarching timeline, this has been readily apparent since day 1. His stories are about a central theme and the plot exists to express that idea, it's not about autisticly adhering to a fictional timeline. The only time he did that we got MGS4 which is unquestionably the worst story and game in the series
>>342445312
>None of the games after 4 needed to exist story wise. They were just excuses for gameplay because people wanted more metal gear.
Guess it's a good thing that video GAMES are about GAMEplay eh?
>>342442120
His writing is still better than most japanese games. He's just past the peak that was MGS2.
>>342447381
Too bad the gameplay fucking sucks
>>342447381
That was my point. The gameplay in V was great and the story was mediocre but it doesn't matter. The story is over.
>>342447471
I'm sorry MGSV requires you to actually make your own fun through its expansive systems and highly replayable, open-ended missions instead of railroading you to the next setpiece like every other game in the series
>>342447594
Railroading is essential to stealth games.
>>342447658
MGS1's first disc is definitely stronger than disc 2, MGS2 takes a steep nosedive in gameplay quality once it railroads you after the bomb disposal, MGS4 is the most heavily railroaded game in the series and is undoubtedly the worst. Why is this? Because games that railroad the player generally aren't fun. The player wants to feel like they are making an impact on the action on-screen. MGS2 has that whole meta-twist that I guess you can use to justify it but I liked the gameplay better when it let me explore the tanker and big shell.
MGS3 and V are widely regarded to be the best (outside of contrarian memers on a cambodian origami image board) because they actually let you PLAY THE FUCKING GAME and make your own fun without shepherding you to the next setpiece
>>342447984
>they actually let you PLAY THE FUCKING GAME and make your own fun without shepherding you to the next setpiece
that's what 3 does though. It's a linear fucking game.
>>342441697
>>342444339
He's a very, very good visual director. And NO ONE can make a trailer like he can. No one.
As a writer he's pretty good, but is way too given to weird retcons and narrative messes. I think he could be a decent writer if he has a co-writer whose only job is to prevent him from being his own worse enemy.
>>342447443
>the peak that was MGS2
>>342448106
>As a writer he's pretty good, but is way too given to weird retcons and narrative messes.
People who say this don't understand Kojima as a creator. He literally does not care about providing a consistent timeline because that is not his priority.
Big Boss never told Snake that he was his dad in Metal Gear 2, yet it was made so in MGS1 because Kojima wanted to tell a story about how genetics influence fate and destiny. I'd say it worked out for the better.
God Policenauts sucks! It's like a really bad Visual Novel. And I don't know, seriously, VN are like the easiest thing in the world to design. So when you design a bad one, that is remarkable.
The entire story of Policenaughts is not only a pixel hunt, but you basically have to try everything, and then try everything multiple times. So if you don't know this, like if you want to know about some photograph, you ask about the photograph, and she tells you something, and then you have to ask the same topic again. So that photograph entry can occur 3 or 4 times. And then you have to start from the beginning and try them all again because the third time might have opened something new up. And you have to exhaust every single option. ALL OF THEM. Before the game will let you move on. That is HORRIBLE.
It's not like an oldschool adventure game. Because in an adventure game you don't have to look at and inspect everything on the screen multiple times. You're just sitting there, desperately wanting to move on with the plot, and then you're stuck trying to inspect every little thing over and over again, and asking people the same questions over and over again. And when it finally gets exciting, it gets exciting for 20 seconds then you're right back at it.
Is the plot interesting? Not really. You know what the story is? It s 5% Blade Runner, 95% Lethal Weapon. It is literally Lethal Weapon. It's straight up Riggs and Murtaugh. It's not even subtle. He rips off whole scenes. It's amazing.
>>342448305
He literally does though. MGS4 and V were made because he wanted to create a consistent timeline.
>>342448395
>MGS4 and V were made because he wanted to create a consistent timeline.
MGS4 was a passive aggressive appeasement of the idiots who didn't get MGS2, and if you think the Venom Snake twist was done just to explain how Big Boss was alive in Metal Gear 2 you're retarded.
>>342448529
Okay buddy, I'll take your word for it, even though it goes against every single thing he did in the games
>>342448305
With sequels, the narrative becomes incredibly convoluted, so it's really hard to just figure out who is on what side and what's really going on. Even when ignoring the inconsistent timeline issues, it creates these stupid needless retcons and plot twists.
Like for example, characters keep coming back from the dead. Liquid, Voligin came back and it really made the stories much worse. It's so much stronger that they died and stayed dead in MGS1 and 3. There's really dumb plot twists for no reason. The plot twist of V really added nothing, and if anything detracted from the story.
>>342448623
Please, enlighten me as to how I'm wrong, buddy, because I'm sure I can refute you.
>>342448719
How about the way he tried to conclude every single fucking plot thread in MGS4?
>>342448787
2 and 4 were games he didn't want to make. At least not at that point. He wanted to do something on the Wii instead. They wanted a final story that tried to tie up all the lose ends, and he did.
>>342448712
>The plot twist of V really added nothing, and if anything detracted from the story.
When you accept MGSV is a meta-narrative and the Venom Snake twist is a narrative extension of Kojima making a game that is dedicated to the player having complete agency and freedom it makes sense.
>>342448883
>2 and 4 were games he didn't want to make
And how do you know this?
>They wanted a final story that tried to tie up all the lose ends, and he did.
So he cares about creating a consistent narrative then. Thanks for agreeing with me
>>342448787
KOJIMA DIDN'T WANT TO MAKE METAL GEAR SOLID 4 NIGGER. HE DELIBERATELY MADE ALL OF THE RESOLUTIONS AS UNSATISFYING AS POSSIBLE AND AT THE SAME TIME PANDERED TO FAN EXPECTATIONS IN A PASSIVE AGGRESSIVE MANNER BECAUSE METAL GEAR SOLID 2 WAS THE ENDING TO THE STORY HE WANTED TO TELL
DID THE WHOLE "WARFARE HAS BECOME ROUTINE" AND "SNAKE WANTS TO DIE BUT CAN'T MOVE ON BECAUSE IT'S HIS DUTY TO KEEP FIGHTING" BITS COMPLETELY GO OVER YOUR HEAD, YOU DUMB FUCK? THESE ARE REFLECTIONS OF KOJIMA'S MINDSET AT THE TIME
>>342448892
It makes sense, but it adds nothing of value and detracts from the story.
>narrative extension of Kojima making a game that is dedicated to the player having complete agency and freedom it makes sense
this is the dumbest fuckingshit I've ever heard
>>342449028
This sounds like a lot of headcanon to me
>i-it was meant to be bad
kek
>>342449054
It's exactly what he was going for, though
if someone told you back in 2001 that MGS2 was about examining the railroaded nature of video games and deconstructing the relationship between player and avatar you'd probably say I was retarded. Only in 2016 you have SuperBunnyHop and Matthewmatosis to explain MGS2 to you.
>>342441414
It will be a masterpiece better than quantum shit the only you xfags will get
>>342449154
>It's exactly what he was going for, though
prove it
regardless, that doesn't change the fact that it's fucking terrible
>>342448125
Its the honest to god truth
Not a single MGS game post-MGS2 has hit the same high notes, not a single oneThe closest was MGS4
>>342449218
To be fair people said the same thing about Mgs2 and they were wrong then too.
>>342449154
Kojima got bored with the series and games, and didn't want to do sequels. Out of his annoyance he made some meta commentaries. It's interesting but at the same time, just superfluoous . I'd prefer a standard fun narrative.
>>342441608
His games have most cutscenes that gameplay
>>342449323
Great, now when are you going to make reply to my post
>>342441414
>lords of shadow
Do you realize Kojima had literally 0 to do with that game? It was just marketing, he visited the studio once.
>>342443742
Good gameplay can't compensate for shit contents.
>>342442324
Nice opinions
>>342449218
>prove it
MGSV's entire fucking design philosophy is giving as much freedom to the player as possible. The player is given carte blanche to design their own mission plan using any means they see fit, are given tons of equipment to play with, hell, Kojima drastically cut the amount of cutscenes so the player wouldn't feel obstructed in how they play the game.
Venom Snake serves as an avatar to the player. You are beaten over the head with this. Playing as yourself rather than an established character keeps the player's agency as a priority, and through gameplay, you claim the legend of Big Boss for yourself.
Sure, it's kinda messed up within the overall timeline of the series, but as I said before, Kojima never gave a shit about that anyway. He cares more about central theme and the nature of video games as a medium than documenting a fictional timeline.
>>342445312
>None of the games after 2 needed to exist story wise
that's better
>>342449553
sounds like you're making this all up to me. Do you have any evidence that this is actually what he wanted, like I asked?
>>342449581
MGS2 ended MGS as a concept
MGS4 ended it as a narrative
All MGS games after 2 are literally footnotes
>>342441414
All four of those were good though. You want a shit Kojima game talk about Boktai.
>>342449581
I get what you're saying, but 2 ends on a very open ended note. It didn't need to be tied up but it could have been.
4 tied nearly everything up to an almost brutal degree.
>>342449431
Wasn't that guy, not really interested in debating you.
>>342449659
Honestly, did you get into the series around the time MGS4 came out? Don't lie.
If you played MGS2 back in 2001 I'm sure you would have been one of those types who bitched and moaned about Raiden.
>>342441414
None of those games are shit.
They're only shit if you hype them up to be the greatest games of all time.
>>342449659
>Do you have any evidence that this is actually what he wanted, like I asked?
maybe the fucking ending to the game where Big Boss explains this shit to you, you dumb shit
>it's meta therefore it's good
MGS4 is in the top 3 MGS games along with 1 and 2
>>342449765
>still dodging the question
kek
I got into the series with 2, and I'm sure i would have whined about Raiden alongside everyone else had I started with 1. I don't see what that's got to do with the conversation we're having now.
>>342449850
>I didn't get it therefore it's bad
>>342449883
2, 4, and PW are the three worst of the 3D Metal Gear games.
>>342449883
MGS1/2/4 are the real MGS
Rising is an honorable mention
basically prequels can get fucked
>>342449946
this
>>342441414
p.t was good. maybe he should stick to making 5 minute long """art""" games
>>342449946
You can't dislike Peace Walker and like V. They're the same game in design
>>342449946
That would be PW and 5 only, in my humble opinion.
>>342450080
GZ/V was DLC of Peace Walker
>>342450080
And in execution PW is shit.
>>342441414
He made ZOE great again, and thats why I'll buy this shit
>>342450080
Only in base building and a very vague mission structure
Peace Walker is tiny cramped areas with 3 minute long missions meant to be played on the go with gimped stealth
MGSV is two large open maps with long, open-ended missions with the most complex stealth mechanics in the series
>>342450084
Itl'l be fucking amazing alright?
>>342450080
V did what Peace Walker wanted to do except it did it well. Hell, the controls alone make for a much improved game.
>>342450192
Well over a decade ago. He hasn't done shit since MGS3
Classic series:
>Metal Gear
>Metal Gear 2: Solid Snake
>Metal Gear Solid
>Metal Gear: Ghost Babel
These are the best games, especially in terms of narrative, atmosphere, and design. They're straight serious stories at least attempting to be part of our world. It was before the post modern meta commentary, and silliness. Back before the Metal Gears got overly sleek anime inspired designs.
>>342450192
>kojima
>ZoE
Being a producer doesn't mean anything.
>>342450230
>with the most complex stealth mechanics in the series
You're fucking retarded. 3 and 4 had more depth than it did.
>>342450230
>the most complex stealth mechanics in the series
>literally just MGS4's mechanics in an open world, with even less CQC options and a horrifyingly limited weapon inventory
>>342441414
>MGS4 and Peacewalker were shit
They were the 2 best MGS gamesin my opinion
>>342450290
Ghost Babel is overrated. It was impressive that they got the MGS experience crammed onto the GBC, but it had bland level design, terrible bosses, and an even more fan-fic tier story than Revengeance.
>>342448956
>>342449120
it's pretty clear he never wanted to make 4. In 2005 he said he only went back to direct the game because of death threats, and in the mgs4 teaser (running on ps2 hardware or slightly better), the director's name on the chair is Alan Smithee, implying that Kojima was trying to disown or distance himself from the game. Add to that the ton of signs and boxes saying "no place for Hideo" and you can see he was being very deliberate on his position that the series should have ended a long time ago.
http://www.konami.jp/mgs4/uk/interview/03.html
>Once again I'd intended for MGS3 to wrap up the series, but so many people wanted to know what happened after "2". Things like the identity of the Patriots and so forth. I had planned on leaving those mysteries as mysteries, but people weren't convinced that the series was wrapped up.
>So ultimately we ended up making "4". When work started on it, though, I began to wonder if my message of what we should pass on to future generations had truly gotten through, both to players and my team.
>However, it hit me that maybe there are some things you can't pass on.
>>342450375
3 and 4 had more jank to them but sure as hell not more depth.
>>342450384
>a horrifyingly limited weapon inventory
It has the most diverse weapon inventory in the series.
>>342450384
>with even less CQC options
MGSV's CQC is infinitely better. MGS4's is needlessly convoluted.
>and a horrifyingly limited weapon inventory
Oh I'm sorry you can't carry 10 billion weapons at a time and just instantly buy ammo from a pause menu you fucking casual. You realize this is a STEALTH game right?
>>342450495
>MGS4
>game
Pick one
>>342450535
>>However, it hit me that maybe there are some things you can't pass on.
So he does care about the overall narrative. Once again, thanks for proving me right.
>>342450637
MGSVs CQC is ultimate cheese
>>342450697
You're literally sticking your fingers in your ears and going "NANANANANA NOT LISTENING REEEEEEEEEE"
>>342450636
>It has the most diverse weapon inventory in the series.
I think you missed what I was saying. It has a lot of weaponry, but you can only carry 3 weapons.
>>342450637
>MGS4's is needlessly convoluted
Fucking how?
>>342450697
I'm not the guy you were talking to previously, but I don't think you understood what kojima meant by that
>>342450683
If I had to pick I'd probably go with Peace Walker. I still haven't played V and people say it's a better PW so maybe that'll be my favorite then
>>342441414
Fantasmagoriffic?
fucking hack
>>342450815
>Fucking how?
You've never accidentally strangled a guy to death while trying to knock him out? I call bullshit on you if you say otherwise.
MGSV's CQC is straight and to the point.
>>342450384
people talk a lot about the CQC in 3 and 4 but I don't think I ever used it to the point that it seemed like a complex system. Is there anything to it other than throwing and choking? Did the games before V have that mechanic where you can steal an enemy's gun and hold him up with it?
>>342450637
>LE STEALTH!!!!!!!!!!!!!!!!!!!!!!!!!
>Meanwhile
>S Ranks left and right if you speed through the level at 500mph with D Walker
Fuck that noise. MGSV doesn't reward you for stealth so it should expand your options in combat since it clearly doesn't give a fuck about how you approach a situation.
>>342451013
>MGSV doesn't reward you for stealth
>it clearly doesn't give a fuck about how you approach a situation.
Mission tasks, nigger. Many of them are impossible to complete without totally ghosting the mission. The ranks are just there so you can feel like you're not playing the game wrong for using the different options available to you.
and before you say "hurr durr you're not required to do the missions tasks!!!!" you're not required to s rank missions or do no kill no alert runs in any other game, either
>>342450986
>You've never accidentally strangled a guy to death while trying to knock him out? I call bullshit on you if you say otherwise.
Wow, you must have brain damage. It takes roughly 5 seconds to knock someone out, and then you can literally see the stars over the soldier's head. Then, it takes another 5 seconds to actually choke them out. You can catch on to this 10 minutes through Act 1.
>>342451013
You know you get a massive bonus for 100% ghosting a mission, right? I doubt it, you probably aren't good enough to do it lmao
>>342451181
>>342451424
Okay? You're not required to take the stealth approach. So what is actually your defense for MGSV not allowing you to carry as many weapons as MGS4. Not sure who is more retarded, people that defend MGSV's shit inventory system or people that claim item burden in Demon's Souls was the better system.
>>342441414
None of those games were shit though, you are just a sad, jaded cunt.
I mean, I know YOU are just pretending to be retarded, but my point applies to the people who actually believe that.
>>342451508
>So what is actually your defense for MGSV not allowing you to carry as many weapons as MGS4.
Because I don't need to carry five billion weapons and neither should anyone else. If anything, not being able to carry a fucking arsenal is yet another reason why you shouldn't go guns blazing
but we're just arguing in circles here, and arguing with a MGS4 shill cuck is a pointless venture.
>>342451541
Have you played a single one of them? They're objectively horrible
>>342451652
>I don't need to
>therefore no one else should have the option (that was already present in a game from 7 years earlier
Wow, what a fantastic copout that I totally did not expect from someone with no actual argument.
>debatable
>lol, no
>didn't play
>mostly not his fault
>great, not spectacular, but worth a buy
>>342451895
>objectively
I don't think you know what that word means, senpai. I'm sorry you just have autism.
>>342451915
MGSV is not MGS4, they are entirely different in structure.
>>342452028
I know exactly what it means and I used it correctly. There are blatant fucking design problems in all of those games.
>>342443379
>stop liking what I don't like REEEEEEEEEEEEEEEEEEEEEEEE
Cool your jets autismo.
>>342451986
How was it not is fault. Please enlighten me about how Konami were the bad guys for giving him half a decade to make a game and a giant budget.
>>342452028
The structure is that you the leader of an army that is developing its own weapons for various missions.
If I as Massive Medic decide I need a 1,000,000 GMP load out for a mission, I should be allowed to have it.
>>342452028
The world/mission design is structured differently, not the combat. But it doesn't make sense that a game that claims to have "ultimate freedom" gives you way less options that its linear predecessor.
>>342452263
But then how will Kaz afford his burger joint?
>>342447658
>MGS
>exclusively stealth
WEW LAD
Stealth genre sudoku'd itself long ago because the shit was boring.
Splinter Cell isn't even worthy of getting it's own UFO catcher thesedays.
>>342452234
>Please enlighten me about how Konami were the bad guys for giving him half a decade to make a game and a giant budget.
MGSV was literally made from scratch. The FOX engine was meant to be a long term investment, spend money on it now so they could churn out future games for cheap. Konami, however, is more interested in immediate profit with minimal expenditures from pachinko and health clubs so they pulled the plug.
New engines are not cheap and take a long time to develop. It's not like Kojima was just shitting out some game in Unity or Unreal 3 and took 5 years to do it.
>>342441675
Yes. Mercury Steam was in charge of development. Kojima gave some input on the main character's design and that's it. Memers just like to shitpost.
>>342452559
>Konami, however, is more interested in immediate profit with minimal expenditures from pachinko and health clubs so they pulled the plug.
Funny you say that since their newest Pachinco machine features MGS3 cut scenes remade on the fox engine.
>>342441414
There really is no pleasing you kind of people lmao
>>342442571
Have any sources or documentation to back up your claims?
Any insight into how much of those 5 years was devoted to crafting the Fox engine?
>>342441608
I found Snatcher to be an enjoyable game with some great writing. There wasn't much interaction outside of having to inspect everything, there were like less than 10 light gun sequences in the entire game with most being right at the end, and I was able to beat it in like 7 hours on the first go, but it was an enjoyable 7 hours.
>>342441414
great, no more Konami bullshiting
>>342441414
>MGS4 was shit
>Peace Walker was shit
hahahaha no.
>>342452123
Such as?
>>342452234
Giving a false sense of laissez-faire development and suddenly rushing him and kicking him out after it's done
I agree it was a combination of the two. However one can point out that Konami had the full intention of wanting to just get the thing out as fast as possible and pull out of video games as fast as possible (hello pachinko). Leaving probably a mountain of content on the cutting floor and Kojima turned and burned by "his" company. We can see this by the fact that the trailers released years ago had nearly all of the content in the game showed- would they really be putting it out so long after if it was already ready to go? No, they waited and let Kojima do his thing and work on Chapter 3 and god knows what else kind of content that should have been in the final game until shit happened and Konami decided to grab whatever was done and get it out the door.
I just hope Fox Engine is put to use other than fucking PES and pachinko.
>>342452559
Do you know how many games were made alongside a new engine? The fox engine was first developed in 2008. In that time Ubisoft have developed three separate engines, Dice have created two along with five games, idTech have created two games and one new engine, Monolith Soft created two games on two new engines, Crytek created three games and two engines etc etc
>>342451895
>objectively
It was real in my mind.
>>342452671
>their newest Pachinco machine features MGS3 cut scenes remade on the fox engine
Don't remind me. Fucking Kojingles wanted to remake the older MGS games and this shit happens after he leaves.
>>342452746
Fox Engine started in 2008. Hackjima had SEVEN (7) years to make his fucking game.
MGSV wasn't put on hold while developing the game either. Do you think he was helping the artists and design staff code the engine for several years?
>>342452746
Fuck you Kojimadrone that's my source!
>>342453056
You work for Konami? Cause all I'm seeing is some unsourced allegations from a possible autist.
>>342453056
You could just say "No" fàm
>>342453260
google.com
try googling Fox Engine for instance
>The Fox Engine is a proprietary cross-platform, cross-generational game engine built by Kojima Productions for use in many Konami games. The engine's development began after the completion of 2008's Metal Gear Solid 4, with the goal of making the "best engine in the world."
gee
>>342449553
So Kojima is back, no more Hideo?
I liked Peace Walker gameplay-wise and Ground Zeroes was amazing for what it was.I'm definitely getting TPP when I finally get a PS4
>>342449553
>>The player is given carte blanche to design their own mission plan using any means they see fit, are given tons of equipment to play with
>Adds in a system that punishes the player for using anything but non-lethal methods
>>342441414
Fuck you, PW is GOAT
KOJIMA KAMINANDESU!
>it's another wait 5 years for the greatest disappointment of your life episode
I didn't like this episode before and I sure as hell ain't gonna like it now
The Phantom Pain is the only game I've gotten a refund on Steam for. Mile wide and an inch deep and I lost my patience for it within the first three hours (1.5 of which were cutscenes that didn't make any fucking sense.)
Kojima is a good meme but a bad game developer.
>>342442324
Holy fuck ive never read a more shit opinion, this is a good example of letting the memes get to you.
>>342449850
> it's lera therefore it's good
>>342441608
Charisma for days
>le mgsv was bad meme
yeah we get it already