Leave vidya display to me
>rare as hens teeth in straya
hurts m8
>>342439623
why
CATHODE
RAY
TOOB
Oh shit i used to play PSX on that TV at my cousins place
Fun times
>>342440014
just is, when analogue TV was canned for digital it also led to massive disposal of CRTs
>>342439207
I'd love to build a retro gaming room with a CRT and 4th/5th/6th gen consoles.
Any cool examples of this?
What;t the consensus on the best CRT these days
Did SNES ever work with component cables?
>>342439207
CRT bread?
Did you try turning it off an on
Recommend me a decent crt for retro vidya
>>342439207
>gaming on a fucking 12 inch display.
pvms are a overpriced meme for hipsters. The only benefit they have is rgb but you need to buy scart cables and fucking $100 converters n' shit just to hook it up.
>8 inch too small
>14 inch too small
>20 inch too pricey right now
why cant there just be modern shit like lcds with fast response times for older games
i would get a pvm long before a framemeister though
>>342440369
>Did SNES ever work with component cables?
No, the best it can do without modification is S-video. The best CRTs out there are RGB monitors but they are expensive due to them being a niche market, the best cheap ones are the late Trinitron models with S-video and Component (like the one I posted ITT).
>>342440572
>>342440624
>you need to buy scart cables
just lol
>>342439207
>8 inch monitor with no 480p option
Who /multiformatmonitor/ here?
I never thought CRTs would be coveted.
>>342440429
n64 looks great on crts because its graphics are already a horrible blurry Vaseline dick smegma image quality.
>>342441046
last time I checked they have the quickest response times and best contrast. But perhaps LED has caught up now, i don't know
>>342441046
Not all of them
Certain ones are, but most of them are not
It's mostly the studio/video editor grade ones that supposedly have the best video quality if one chooses to play on CRT screens
>>342440740
Incorrect. All SNES systems support SCART.
>>342442564
I always forget that even exists since I'm American.
>>342442564
Is SCART equivalent to component? Better than S-Video?
>>342443143
Better than both
Are flat, widescreen CRT's a bad idea? I recall reading they did some of them did unnatural warping at the corners
>>342441102
You can bypass the filter with a mod.
>>342443490
bad geometry is way worse on a flat CRT, curved screens hide it better.
>>342443143
It was pretty much VGA with stereo audio.
I'm not sure why we never adapted it. It was clearly the best connection
>>342441046
I know, I remember how everyone was hyped as shit for flatscreens because less space and weight
>bvm prices
fuck me
>>342440369
If I was home right now I would take a picture. I have a decent setup around a PVM.
>>342440429
>Not RGB
>didn't even turn off the blur with a gameshark code
That looks like a blurry mess & you only have yourself to blame.
>>342444712
Its also through a shit S-video cable with the N64's already bad S-video output. The gameshark codes only remove the final FXAA style AA and basically just make the game look slightly worse.
>>342444479
>here's your BVM
>It only has 60,000 hours on it
>That'll be $2,000
Yeah fuck that. I may as well start collecting NEO GEO AES carts at that point.
>>342444906
>and basically just make the game look slightly worse.
I really need to take pictures of how sharp Harvest Moon 64 & mischief makers look on my PVM with an RGB mod & the anti aliasing turned off. Maybe it's only 2D N64 games that look good with the hack turned on.
>>342443143
Component is YCBPM (I hope I got that right)
Scart is equivalent to the RGB color spectrum.
L-lewd!
>>342441046
I never thought modern displays would have so much input lag that rhythm, fighting, & any other genres that require things like TIMING would be unplayable.
Pretty much killed the music games genre.
>>342445190
Does it remove the blur filter from the sprites? Because that always looked shitty in HM64, it was passable in Mischief Makers though. It seems like its a double edged sword with 3D games, either blurry image with minimal jaggies or no AA at all.
>>342445906
It removed the entire filter. I believe there's a way to keep the filter, but choose your level of AA if you don't want it completely off.
>>342445515
YPbPr.
You have training to do.
Good CRTs can cost as much as a 4K monitor, how did this happen
>>342439207
Damn right.
>Had one in my garage for a day and a half
>found out how good/scarce they are the next week
>>342446116
>people keep throwing them away
>someone is surprised they're rare all of a sudden
>>342446230
Pretty small. What is that, a 13?
>>342439207
The tournament organizer of my local melee tournaments uses one of these for the stream setup.
The quality is fucking amazing.
>>342446338
Sounds about right. Looks gorgeous in motion though. Pictures don't do it enough justice.
How do I play PS2 on one of these?
>>342446614
Just j-j-j-jam it in.
>>342446526
>he doesn't own a 1chip model or an RGB modded SNES mini
eh, better than nothing. You could be playing your snes even sharper though. The default models have a very soft RGB image.
>>342446614
It's a secret to everybody.
>My old CRT TV finally got so old that it stopped turning on
>I had to go to Goodwill and buy a plasma instead
>>342445906
Blur filter and AA are separate If I recall
>>342441125
from what i saw the other day some of the best response times on big HDTVs are around 20ms and some are MUCH slower, so they're still literally unusable
>>342446785
Maybe one day. Not really a priority at the moment.
>>342441046
It's just that retro games look damn good on them if you're using RGB.
>>342446614
stick the yellow plug into the yellow hole. or screw the rf into the vcr.
>>342446785
>>342446768
Seriously I'm retarded but I want good looking PS2 what converter do I need
>>342446614
Just put the SCART cable in.
>>342447768
I have component cable
>>342447759
I think PVMs use BMC?
>>342448000
you mean BNC?
>>342447932
Get a component to BNC adapter I guess.
>>342448091
I have no idea where I'd buy one of those in 2016
>>342448194
http://smile.amazon.com/dp/B007Q8KDP6