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Overwatch still doesn't support ultrawide. There are like
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Overwatch still doesn't support ultrawide.

There are like fucking 1200 forum posts about it yet the best we fucking got was an offhand mention of "being discussed" in another post like 2 weeks ago.

Fuck you Blizzard, at least have the balls to address us.
>>
>buy an unpopular piece of shit that has barely any support
>cry when a game doesn't support it
Do some research before buying shit, you fucking moron
>>
>>342436429
Since 2011 over 1.3 million steam users have registered with ultrawides. You can bet your fucking ass these are the types of people that play games a lot.

The fucking overwatch beta supported it with a HEX edit.

Atleast fucking team fortress 2 from 2007 supports it without issues.
>>
>>342436429

We're talking about the monitor, not the Steam Controller.
>>
What the fuck is ultrawide?

This meme is so obscure even I've never heard of it
>>
>>342436429
if a dev cant make a game native ultra wide in the year 2016 it makes me question about their other talents
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>>342436768
>2011
Link me to a 21:9 montior for sale in 2011.
>>
>>342436024
>buys a fucking ultrawide
>uses a steam controller

found the piece of shit in my overwatch games that can't aim.

shoot yourself.
>>
>>342436968
It's disabled for balance reasons, not because they can't do it, you stupid fucking tech whore
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>>342437038
The first ultrawide displays started launching end 2011 start 2012. Since then over 1.2 million steam users have bought them.

They're the next step for gaming, not VR and its gimmicks. Like how we moved from 4:3 to 16:9.
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>>342436024
>ultrawide

you did this to yourself

Ultrawide is fucking pointless outside of actual work that requires that much screen real estate
>>
>>342437162
That's bullshit as every other major competitive shooter supports ultrawide.

Riddle me this, CS:GO supports ultrawide yet pro gamers exclusively use 16:9 and 4:3.
>>
>>342436024
I didnt even know that was a thing.
Is it normal for games to support that? What about console? Or is it a only pc thing?
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>>342436024
>Overwatch still doesn't support ultrawide
>search "overwatch fat girl"
>ultrawide literally first result.
>>
>>342436024
mmm how you do that nice blue lighting boi.
>>
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>>342437389
It's an emerging PC thing. They're great for desktop productivity but they're also so so so much more immersive for gaming.

It's like VR but without the gimmick bullshit. As it fills your peripheral vision more.
>>
>>342437241
Okay, so youre just a stupid tech junkie jackass who bought into 'the next big thing' way too fucking early like all those dumb assholes with 3d TVs.
Id feel sorry for you but turning around and getting pissy at everyone else for your dumb mistake is making it real difficult.
>>
>>342437376
CSGO also supports larger FOV, hiding your gun's viewmodel etc. since Valve is a more permissive company when it comes to tweaks, while Blizzard chooses the restrictive approach.
>>
>Thinking of getting an ultra-wide monitor
>Realize I'd never find any good wallpapers for it
>>
>>342437816
>1200 dollar monitor
>garbage computer speakers

op pls
>>
>>342437816
>all that overpriced "gamer" marketed garbage
>lives in a literal basement with popcorn walls

KEK
EK
K
>>
>>342438009
Monitor was only 220$

I usually use m50 headphones.
>>
>>342437816
>its like vr
lol right
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>>342437816
>backlit keyboard
>>
>>342438246
>playing csgo without 144hz
>>
>>342438249
Trust me. Go find someone who has a proper ultrawide. They're incredible when gaming. You really need to experience it.

16:9 feels like a claustrophobic mess afterwards.
>>
Has any OP ever been a greater faggot than this OP?

All signs point to no
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>>342438426
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>>342437816
>It's an emerging PC thing
>emerging
>>
>>342437816
>that edgelord keyboard

yikes
>>
>>342436024
why would you waste money on something without much support when you can get a better 16:9 monitor?

should have gone with a 1440p 144hz gsync.
>>
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>>342438731
It's a solid minimal looking RGB mechanical keyboard. Go fuck yourself.
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>>342437949
>tfw you bought the 3d tv
It really sucks anon, it really does
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>>342438847
Show me a 29" 1440p 144hz gsync for 220$
>>
>>342438869
why is there a weird cracked design on the space bar in your pic? it makes it look like a nerf product.
>>
>>342438869
why did you come on to /v/ to defend your shitty purchases so hard?

you can waste your money on ultrawide garbage and shitty keyboards all you want but don't shit up the board with it
>>
>>342438987
i didnt know you could get an ultra wide that cheap

mid-range 16:9 monitors cost about the same.
>>
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>>342438992
It's an optional space-bar that comes with it. I think it lets light through better.

It's the company name "ducky" with the year of the goat logo.
>>
>>342437816
It does look good, cant wait for it to become the standard
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>>342437816
>logitech g502
10/10 would play games with you
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>>342436024
>he thinks the developers of a MULTIPLAYER game would enable something that would give certain players a clear advantage
>>
>>342439151
So why would I buy a 16:9 then?

My 29" ultrawide can show 1920x1080p exactly the same a 23" 16:9 would. So in the situations that a game or program doesn't support it I can just use my monitor like a normal full HD 16:9.

Like why not buy a 21:9

Even better the 34" ultrawides can show 16:9 like a 27" monitor.
>>
Blizzard long ago stopped caring about PC. I'm surprised they even bothered having 16:10 aspect ratio.
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>>342438341
It's overclocked to 75hz so "good enough" I suppose.
>>
>>342438869
>backlit
>minimal looking

Nice try, cunt
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he he he
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>>342439372
This.
>>
>>342437253
This
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>>342439621
>75hz
>good

pick one
>>
>>342436968
he has a point, ultrawide is a fucking stupid meme
>>
>>342439751
I said good enough. 60hz vs 75hz is a surprisingly large difference.

The kind of difference that makes 60hz feel really laggy.
>>
>>34243938
>My 29" ultrawide can show 1920x1080p exactly the same a 23" 16:9 would

that's false. no two monitors have the exact same picture quality, even if they have the same resolution. there's always a difference in color, bleeding, and viewing angles.
>>
Ultrawide is cheating, it lets you see more to the sides.
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>>342439863
The resolution is 2560x1080. You literally just run the game at 1920x1080 which leaves the bars to the side black for the unused 320 pixel horizontal row on both sides.

Which then makes it equivalent to 23" for me.
>>
>>342439946
I said this before but Riddle me this.

CS:GO supports ultrawide but all pros use 4:3 or 16:9

You know why? 21:9 has much less vertical view.
>>
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>>342439682
Atleast it's not a fucking k70 or k95 faggot
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>>342440345
hahaha.... yeah..... those are shit....
>>
>>342440345
>my shitty keyboard is not as bad as these shitty keyboards!!!

Nice
Try
>>
>>342440410
>Not standard bottom row

Why do people buy that shit.
>>
>>342437816
>He only uses one monitor
>>
>>342440231
I thought 21:9 had the same height. Like instead of 1920x1080 I thought the 21:9 version would be 2520x1080.
>>
>>342439682
CODE Keyboard? That's bout it
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>>342440950
Ah that's a common misconception. easy to see why.

This should explain it.....I think
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>>342436024
I wanted to call you out on your bullshit, but you're actually right.

I've never noticed it before. Huh. Now I'm never going to not notice it.
>>
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>>342441749
If you run it at 1920x1080p in fullscreen you can force your display to stretch it. It looks kinda shit but it's the closest we can do until official support.
>>
>16:9 plebs missing the point
Blizzard had support for ultrawide and took it out because of "unfair advantages", even though shit like high refresh rate monitors and gaming mice/keyboards are totally OK. Even Blunderborn supports Ultrawide.
>>
>>342440231
Horizontal view is far more important in 99.99999% of shooters. Especially ones ported from console (which these days is the majority) that have no verticality on account of being designed for controllers.
>>
>>342442368
This. Thank you. The argument also falls apart considering all other competitive games support it and even then pro players decide against using it because it's disadvantageous.
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>>342441983
>until official support.
>>
>>342442435
It isn't past a certain point. Ultrawides force you to move your eyes a lot more across the display and in most FPS games most of the extra few degrees of vision will be taken up by walls.

The extra vertical view of 16:9 and 4:3 is better for competitive gaming. Which is why those are used most in competitive environments
>>
>>342442575
Like i said, last thing we heard was "being discussed" in the future of overwatch thread one and a half weeks ago.

So crossing fingers.
>>
>>342441983
That looks great what are you talking about
>>
>>342437816
Monitor salesman pls leave.
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>>342442368
>barely perceptible differences in framerate and mice that are already crippled by the lack of raw input are at all comparable to significant increases in visible information
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>>342442797
Everything is vertically squished. Making targets smaller. It also FUCKS with vertical sensitivity.
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>>342442969
See
>>342442653

>>342442902
No
>>
>>342439372
Are 144hz monitors a clear advantage? Should the game be locked at 60fps?
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>>342436429
>Implying 21:9 doesn't have support
It's only indie games amd Blizzard games that aren't WoW that doesn't have that support.
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>>342438165
>>342436024
21:9 has its use. I don't see why this couldn't be supported when even the likes of World of Tanks support it.

My monitor's 3440x1440, and the cost isn't $1200 as >>342438165.
>>
>>342443441
Basically. And even then games that don't support it usually a quick setting edit fixes it. Overwatch actively prevents 21:9 from working by putting black bars on either side when selecting the resolution.
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>>342443759
There is the unfortunate choice of playing overwatch in windowed mode as well.
>>
>>342443042
Lol, the bottom pic shows less of the level. You can't even see the top part of the building
>>
>>342443912
See
>>342442653

This is why ultrawides don't give a competitive advantage. Aka BLIZZARD RE-ENABLE IT FOR GODS SAKE!
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>>342442764
>>
literally nobody gives a shit, go back to crying at the blizzard forums
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>>342444667
Jokes on you for bumping this
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>>342437816
fucking saved
>>
>people confused, not understanding, or against ultra wide displays
>people think it's some kind of meme or hack or overly expensive think
Consolefags treat framerate like this, I'm betting this backlash is the result of "master race" kids who post from their college laptops.
>>
>>342445215
I wonder why suddenly the Sonyggers and Xboners no longer rally against 60fps as of this year. I distinctly remember them both insisting that 60fps isn't important up until last year.
>>
why get an ultrawide? I feel like a 27" 16:9 already fills up a lot of your FOV. Then maybe I'd get a 32" or 40" 2160p when they're cheaper

these super tiny 21:9 monitors seem pointless. You don't see a tiny strip in real life. You're just cutting out your vertical FOV.
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>>342445215
A 29" ultrawide costs like ~250$. And that's IPS, 100% sRGB.

Pic related.

Can also run as a 23" 1080p 16:9 if necessary.
>>
>>342445702
True for the shitty ~25" ultrawides (don't buy them)

But you need to imagine it as a 16:9 but a lot longer. So if you buy a 29" ultrawide imagine it as a really wide 23". Or a 34" ultrawide as a really wide 27"

Since I got mine. 4 of my friends have sold their 16:9 and bought an ultrawide. They're really cool and impressive to play on in person.
>>
>>342445702
I wondered about this before. My experience after a year of using this ultrawide is that a curved display keeps your eyeball to screen distance consistent going from edge to edge, so it becomes possible to actually make use of the increased FOV.

I would not consider ultrawide if I just want to CS:GO though.
>>
>>342439372
>huge hitboxes
>20 tick rate
>people still on 4:3
>people with 30fps
>people without a five button mouse
>people having Razer's Chroma Keyboard for real time light up effects
>people with mics
>>
>>342446045
Agreed. For competitive FPS it's unnecessary.

But damn if games like the Witcher 3 aren't incredible on it.
>>
>>342443042
>>342443912
That is not correct. Ultra wide doesn't "Seinfeld HD Crop". it only adds the width.
>>
>>342445809
>>342446040
I would recommend 2560x1440 or 2560x1600 instead of 2560x1080. The price difference isn't that big.
>>
>>342446417
I personally don't. The difference between 1440p and 1080p isn't big enough imho. (4k on the other hand)

But whatever really. People can do what they want.

>>342446369
You're fundamentally misunderstanding how ultrawides work in relativity to other aspect ratios.

See
>>342441479
>>
>>342445535
I own a PS4 and I've always been as lasted about games still being stuck in 30fps. It was also a big arguement in console war shitposts.

Where have you been?
>>
>>342446040
>>342446045
yeah but they cost way more than the 16:9 with the same height

it costs about the same as a higher res 16:9 adding extra height

I'd rather just get a bigger / higher resolution 16:9 if I wanted to spend the money and my video card was good enough
>>
>>342438296
Having a backlit keyboard is actually nice. Having autistic color settings like him is retarded. Which is why I loved my G15, it was a soft orange backlight none of these rainbow setups. Those setups are pointless when you're not looking at your hands in a video game.
>>
>>342446863
Hmm. I don't think I can move away from ultrawide having used it. Ultrawides only cost a little more than 16:9 these days.

Different strokes for different folks
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>>342447030
I just have my left hand region and volume buttons as different colors so I can see them easier.

I might change the color of my monitor backlight and keyboard to something less harsh though.
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>>342446636
>>342441479
>>
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>it's like VR
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>>342436768
Steam has over 125 million active users. You are around one percent of the people who play games on the PC.

Ultrawide monitors cost anywhere between 600 and 1200 dollars for a decent response time and picture quality. For that price just buy two fucking monitors and call it a day.
>>
>>342438165
That looks like one of those 1080p 25 inch ones, they're less than $300
>>
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>>342446636
>>342441479
>>
>>342441479
The point of ultrawide is that you adjust your FOV to be wider. Using an ultrawide at standard FOV gets the console shooter tunnel vision.
>>
>>342441479
People use 4:3 in CSGO literally, because they used it in 1.6 and having it widescreen feels off. Then you have people who watch them that claim they play better when in reality it's just a placebo. You lose information playing in 4:3 and almost every pro that plays in 4:3 will agree, but they just can't shake off that feeling.
>>
>>342441479
you think wrong btw
>>342440950
>>
>>342447041
Well, Ultrawide 3440x1440 vs 4k is the real issue right now. At the moment, no single card can deliver adequate performance at 4k. Ultrawide 3440x1440 is pretty much where we are at when it comes to reliable 60fps on ultra.
>>
does ranked csgo let you change your horizontal FOV?
>>
>>342448326
I doubt it.
Autism will not stand for anything different.
It's why pokemon hasn't budged in 20 years and is so successful for it.
>>
>>342446636
you're fundamentally wrong because you don't have one.
>>342447601
>>342448049
>>
>>342436024
Why did you buy an ultra wide screen instead of just a larger regular screen?
>>
>>342448536
I needed a new monitor. previous one was broken.
saw that bestbuy was carrying a 21:9 for 300.
wanted to try a new gimmick.
>>
It'll get patched when it gets patched.

I'm sympathetic because I'm a 4K fag, although lucky for me 16:9 support is the standard so usually 4K still works. (Sometimes UI doesn't scale though)

But whining about it isn't going to get it fixed faster.
>>
>>342448049
Sigh, this is incredibly hard to explain.

What you are doing is scaling a monitor that is not of equivalent size to one of larger size.

I made a shitty webm which hopefully "explains" it.
>>
>>342448049
Forgot the Webm
>>
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>>342448049
FORGOT THE FUCKING WEBM AGAIN

It's 8am and I didn't sleep, shoot me.
>>
>>342439372
Overwatch has garbage balance, who gives a fuck. A game where a character can literally headshot people behind cover.
>>
>>342436024

>not oled
>backlight bleed

what a waste of money
>>
>>342449097
wtf. I am showing you actually resolutions of the game in both 16:9 and then 21:9 and you are literally cropping it?
>>
>>342449097
Expect in the images he provided you can see the bottom of the hand in both and in the wider screen shot you can seem more details to both sides.
He is definitely improving FOV, that much i can say for sure, whether it's a mod or allowed in an autism game i'm not sure but you wasted your time on that webm.
>>
>>342450484
It's allowed in CSGO. You'll occasionally see someone being retarded and not seeing someone on the edge of the screen due to playing in 4:3.

CSGO does not scale the image to your monitor and most modern games do not
>>
>>342437816
I feel like it's gonna be hard to monitor your health/ammo. As well as playing Battleborn on it.
>>
>>342450484
all I did was change the resolution.
>>
>>342436024
>Steam controller
>>
>>342443232
Yes, they are. It's about a 5-7% accuracy boost with tracking weapons (LG in quake or that healing bitch in OW). There's a reason why a lot of people held on to their CRTs for as long as possible.
>>
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Fuck ultrawide.
The best ideal set-up is three 144hz monitors.
Thread replies: 131
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