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So far one has failed, will the others follow?
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So far one has failed, will the others follow?
>>
All but Shantae.
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>>342172951
This desu senpai
>>
>>342171665
Bloodstained probably will.
Yooka has been looking the same throughout, plus they're experienced devs so it'll come out good with the janky animations it has now probably.
Same goes for Shantae. Way Forward know what they're doing.
>>
>>342171665
Yooka and shantie will be fine.
But mighty number 9 was doomed from the start
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>shameless ignoring an actual good ks game
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>>342171665
Maybe, guaranteed, and maybe not.
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>>342171665
>these games will all share the same fate solely because of the form they've received the money, regardless of how competent devs are or how good the company is managing the project.
nice meme desu familia
>>
>>342171665
Considering the calibre of YL's developers it will be fine (funnily enough that was 9's reasoning too). Shantae will be fine too
>>
>>342171665
Wait did MN9 release?
>>
I expect Bloodstained to be shit aswell since:
1. It's being handled by the same people that made MN9
2. Footage was released and it's already looking bad

Shantae is Shantae, you can't fuck it up, and Yooka Laylee new trailer got me hyped, looks promising.
>>
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>>342174327
yes and it's a complete disaster
>>
>>342171665
Why everyone thinks that Bloodstained is going to be bad?
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>>342171665
Gee, whoda thunk nostalgia-fueled patronage would be an inferior source of video games than sheer old-fashioned supply and demand.
>>
>>342174514
>1. It's being handled by the same people that made MN9
yet these are the same people that also made Gunvolt and it's fine.
>>
>>342174250
>Kickstaer where veteran dev wants to make a spiritual sequel to beloved series he worked on in the past

When did this ever end right?
>>
>>342172951
>Implying Yooka Laylee will fail with such an excellent team

Get out waifu fag
>>
>>342174549
because le kickstarter scam meme
also disgruntled classicvania fans who despise anything made by Igarashi, wishing it was a game they liked instead
>>
>>342171665

MN9 was looking pretty shit straight out of the gate, all the others look fine so far.

>>342174514
>Footage was released and it's already looking bad

It looks fucking exactly like all the other SotNish castlevania games so I don't know what you are on about.
>>
>>342171665
Re-core.
>>
>>342174005
everyone seems to forget Shovel Knight was a huge success story too. But both of these games also port well and didn't have ridiculous stretch goals to satisfy.
>>
>>342174005
WHERE IS THE FUCKING WII U RELEASE
>>
>>342174780
Animations are garbage, if they wanted to make a 3D game they should have put more effort into animations, otherwise just fucking stick with 2D sprites. It seems to be always the same problem with these budget japanese games, and yet Wayforward can afford quality 2D animation while on budget.
>>
>>342174713
>veteran dev wants to make a game similat to the style of other he has worked on in the past
>somehow this is doomed to fail, guaranteed
so the success recipe is to always hire greenhorns, release their first game, then fire them and ban from the industry so they might never make another game ever again?
>>
>>342174321
>That was 9's reasoning

People thought 9 was gonna be decent because Inafune has been laying claim to the inventor of Mega Man bullshit. YL is actually made by the assholes who made all of the good Rare games.
>>
>>342174929
Nice job ignoring the Kickstarter part.
>>
Yooka-Laylee will be a MASTERPIECE. Im utterly convinced.
>>
>>342175028
so development and management don't mean anything?
only the way they've got the money counts when defining how good the game is going to be?
welp, I guess FFXIII is a perfect game then. it came out entirely from Square Enix internal budget, after all.
>>
>>342175085
>masterpiece

Doubtful, but it looks promising.
>>
>>342174927

The animations are fine. If Bloodstained released with a tweened flash animation style there would be a much bigger backlash for it.
>>
>>342175172
Don't sleep on that team, man. They're making the game they want to make. I think its masterpiece material.
>>
>>342175264
The problem is that the budget is too tight to make a game with loads of content, I think they'll make like 4 levels only. Banjo Kazooie had what? 10 levels if I'm not mistaken.
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>>342175429
11 worlds, counting Gruntilda's Lair and Spiral Mountain
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>>342174732
It's a 3D collectathon platfomrer. It already failed before it started development.
>>
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>>342171665
>bloodstained will flop
What makes you think that?
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>>342174732
Your shitty 64 game was never good
>>
>>342171665
>Bloodstained
Almost definitely yes
>Yooka Laylee
No.
>Shantae
Not a chance.
>>
What the fuck is the top Right?
>>
>>342171665
I hope not, especially Bloodstained.
>>
>>342175635
the E3 demo footage was atrocious
looks like your average Unity 2,5D mobile game
>>
>>342171665
I really want Bloodstained to be good, but it's going to have to evolve to something better than what's been shown so far.

YL has looked good since its first showing and I plan on at least trying it even though I've never been a fan of 3D platformers outside of Ratchet and Clank.
>>
>>342175723
NotCastlevania
>>
Fail in what sense OP? If it's sales numbers then they're all failing.
>>
>>342175723
Bloodstained a.k.a. Not-Castlevania
>>
I'm out of the loop. Why are so many anons convinced Bloodstained will fail? Did something happen?
>>
Why even put Shantae in there. It's not made by super famous people who quit from big studios, and it only got 800k.
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>>342171665
Only Looking forward to the left side.
The right side is for faggots.
>>
Indivisible is going to shit all over them all.
>>
>>342172951
You mean none except Shantae.
>>
>>342174005
This game is trash.

>>342174927
The animations look good and fluid, plus you can do all kinds of cancels like you could in SotN.
>>
>>342171665
all of these games have something in common, but completely different variables at play.
MN9 had Jewnafune, which is known for westernizing most Capcom IPs and runing them before getting out of the company.

Bloodstained also has the same developers, but a different director. Inti Creates themselves aren't bad, they are great at making platformers (case in point, Azure Striker Gunvolt). The director is Koji Igarashi, who was involved with Castlevania Symphony of the Night, Aria/Dawn of Sorrow, Portrait of Ruin and all the other explorable map-based games aside from that one on GBA, it was Harmony of Dissonance I think.

Yooka Laylee is made by the same devs of Banjo Kazooie so the game just needs to avoid turning into BK Nuts & Bolts.

Shantae is supposed to be a direct sequel to their prevfious games which are exactly like thuis one, so the risk is almost zero. If anything, what could screw them up is cutting down story content to sell as DLC later, but I don't think they're going to do that.
>>
>>342171665
>failed
Can't call it a failure until you see how many people buy it.
>>
>>342176652
>Bloodstained also has the same developers, but a different director. Inti Creates themselves aren't bad, they are great at making platformers (case in point, Azure Striker Gunvolt). The director is Koji Igarashi, who was involved with Castlevania Symphony of the Night, Aria/Dawn of Sorrow, Portrait of Ruin and all the other explorable map-based games aside from that one on GBA, it was Harmony of Dissonance I think. so all he needs to do is copypaste the same recipe he had when making his other games and it will turn out fine.
fixed
>>
>>342176652
>The director is Koji Igarashi

Holy shit how many times it has be said that IGA is a producer, not a fucking director.
>>
>>342174005
>bad at everything
>good ks game
ok
>>
>>342176958
regardless, he is spearheading this project.
it all boils down to this game competently imitating SotN, so it depends on him.
>>
>>342171665
1 game is a 3d game with the standard 3d artstyle
1 game is a 2d game with the standard 2d artstyle
2 of the games in that list are 2d games with an ugly as sin 2.5d artstyle
MN9, the game that failed miserably, is one of those 2 games
I think I know what game is next
>>342174005
good game but a bad example as there were tons of things promised and shown in their trailers that were never delivered
>>
>>342172951
this
>>342174858
Freedom Planet was a successful KS too
>>
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>>342174514
>it's a "retard doesn't even know who Inti Creates are" episode
>>
>>342171665
I'm not sure Shantae fits in this list.
>>
Well Mighty No 9 was plagued with drama throughout its development, beyond the average delay. Plus tight budget.

Meanwhile the only issues we've seen with Shantae and Yooka-Laylee have been some delaylees, and Shantae has a definite release date now, not just an estimated month, so there is almost no chance of a further delay. Meanwhile Yooka is a game far bigger in scope than the average Kickstarter title and it doesn't surprise me that there has been at least one delay. But Playtonic is making the type of game they've always done well, and their expandable world mechanic brings enough NEW to the table to keep it from being just nostalgia pandering with a fresh coat of paint.

I can't say I've heard too much drama about Bloodstained, I think there was something about the graphics?
>>
>>342177357
>tight budget.
boi
>>
>>342177357
some people complained because they wanted it to be sprite-based

others complained about the MC's breasts being too big
>>
>>342172951
So far anything but Mighty.9 is looking good

also
>Tfw shantae is mario-like world map now
I'm worried
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>>342174549
Animations and environments they're showing off are looking kind of shoddy already. I want it to be good so badly though.
>>
>>342177357
>tight budget.
F O U R

M I L L I O N
I
L
L
I
O
N

U S D O L L A R S
>>
>>342177552
but there was a tight budget.
Jewnafune took all that money and decided he wasn't going to use it in MN9. then he went ABSOLUTE MADMAN and decided to announce Red Ash and its anime, along with plans to make MN9 into a franchise and make merchandise of it.
>>
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>>342177675
for a 2D sidescroller
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>>342177653
Wait what? You have a source on that?
>>
>>342175429
I think they said it's five worlds, but they look like they're big worlds, and you can make them bigger if you get enough Not-Jiggies.

Hopefully when you expand a world you add a new biome to it, and not just the same world but bigger. Like with the factory one of the expanded areas is outside the factory in a polluted swamp, like the area outside the main Grunty Industries building.
>>
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>>342172951

Aww yuuuuhhhh
>>
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>>342177552
>>342177675
Hey, it was Inafune who said they had Tight Budget, not me.
>>
>>342177675
4 mil is practically nothing. It is literally the current year.
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>>342177675
*Mirrion
>>
>>342177861
https://www.youtube.com/watch?v=lHCQNBX3h7U

7:47
>>
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>>342178454
>>
>>342171665
Looking at the gameplay for all of them.
> Bloodstained
Well, it is meant to be a spiritual successor to Castlevania: SotN. That's fine, but I think it just makes me want to play SotN. This game feels like it doesn't quite have that same soul to it, nor does it fully have its own identity. It loses points on presentation for what looks like competent gameplay.

>MN9
It's megaman. Visual Downgrades aside, it's mega man 2 with an added mechanic for combat. It takes Dashing, something you see in MMX, and turns it into a means of attack. Pulling off dash combos replenishes your special weapons energy, which is interesting. However, this is also a game with contact damage. I kind of feel it doesn't need that if using offensive dashes are what you want to go for.

> Yooka
Looks fine, it's a banjo esque jump and explore game. Although it, again, like Bloodstained, it doesn't seem to have its own soul just yet. It's got some fun character designs going for it.

> Shantae
Well, this one kind of wins out by default, it has its own identity, it's a metroid-vania like with cute girls. That's its thing.

MN9 had a slew of bad press, and a clearly FUBAR production, I mean, Inafune seems like he's pretending to be fucking Square-Enix, a company that somehow gets away with announcing project after project without hardly coming out with anything for years on end.
>>
>>342178567
this guy had cancer, didn't he?
is he ded? ;_;
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Basically they will all be great games (except abortion #9) but
>bloodstain will be up to par with what castlevania fans like. Will sell moderately well
>yoka will be a really fun game, but a bit buggy/cheesy in some places. Will sell extremely well, if not amazing
>shantae will be a really fun platformer, but will be devisive for some (just like shantae always is). If you're a fan of the series, you'll love it. If you aren't a fan already, you'll probably just think of it as average. It won't sell extremely well to be called a success, but it will cover its cost and help pay the bills.
I have no doubt the other 3 will be better games. It wont be hard to beat the embezzlement scam of the century
>>
>>342178567
WAAAAOW
>>
>>342174514
see
https://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero/posts/600876
>>
>>342178670
>This game feels like it doesn't quite have that same soul to it
it won't have whatever you mean by "soul" since it won't have belmonts or Dracula.
>nor does it fully have its own identity.
of course it won't have it until it's complete. you don't expect a gameplay-only beta to loredump you this game's universe.
>Well, this one kind of wins out by default, it has its own identity
see? of course it has one, it's the fourth game based on the same franchise, character and universe.
>>
>>342178891
Inti Creates also worked on Pirate's Curse. And by worked on, I mean they did art. I think that's the same capacity of work they did with Half Genie Hero.
>>
>>342178687
No but he lost his dreads
>>
>>342176086
Scared people because Inti creates

So far by the game footage is looking good, almost a perfect copy of castlevania games but 3D

The only thing I didn't liked was the HUD though
>>
>>342176573
>none except Shantae
>logic already disproven by upperleft corner
nice try
>>
>>342178687
Still alive, not in the vidya industry anymore (that I am aware of)

He likes to post jokes on Twitter though

https://twitter.com/Tak_Fujii?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor
>>
>>342178689
Poor Shants will always be the underdog because of the game's character and design. The quirky lewdness isn't mass marketable.
>>
>>342179385
She's in a much better spot than she was 5 years ago to be fair.
>>
>>342172951
Why is the Shantae fanbase like this all the time?
>>
>>342179579
They probably know that out of these 4 shantae is the one which is going to sell less
>>
>>342171665
Nobody would care about Shantae if it didnt star a half naked brown girl
>b-but only furries care about Yooka Laylee!
No, plenty of normal people want YL too.
>>
>>342179270
>implying the uperleft corner was part of that discussion
nice try
>>
>>342179579
because they're virgins with no self steem and their only pride is in pretending their waifu is important at all
>>
>>342178505
Ohh that, I think the world clear is equivalent to when you finish one of islands from pirates Curse then you can go back to it to explore later and since HGH is being broken up into chapters it would mean easier backtracking which is a good thing
>>
>>342172951
My friend won a character design contest for the new Shantae game and got an early copy of the game(like 3 levels) and as a person who hasn't really played much Shantae I can say it's fun as fuck. Very smooth with excellent visuals. Not sure if they did any changes that would hurt longtime fans but it seemed all good.
>>
I played the Shantae MOBILE game and had a good time (plus, it was free) so I'm sure their backers have nothing to worry about. The Shantae games are cookie cutter sequels but they give the fans what they ask for.

Bloodstained is going to be a shit stain maybe even bigger than MN9, that demo does not look like fun to play. It's an empty husk of a game. Backers should have known this, only stills to show during the campaign?? You asked to be robbed.

Yooka-Laylee will be fine, the E3 gameplay looks fun.

Not listed here (thankfully) is Shenmue 3, which I'm a backer of and honestly have my doubts over but I try to reassure myself that Sony's got Yu Suzuki by the balls and won't let him fail. Plus, I'm more interested in seeing a conclusion to the story.
>>
>>342180386
>character design contest
What? I'm a backer and I don't recall anything about this.
>>
>>342177146
You know what's also an ugly 2.5d platformer
BaconMan
>>
>>342179279
>https://twitter.com/Tak_Fujii?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor
>'Small reminder. Making Video Game is fun."
>"I'm so streesed. Gotta make a game (if you all allow me to do so)."
>"Wanna my Dreadlocks back. Anyone has one? Show me yours."
>>
>>342179725
>>342180081
Never understood those complains. HGH has a tame as fuck cartoony style. More cute than erotic or sexy. Hell I would even say Miriam is way sexier than Shantae.
>>
No. 9 is fucked.
Bloodstained will get moderate success.
People are going to forget about Yook.
Shantae WILL succeed purely just because because of porn. Porn will keep that shit floating forever.
>>
>>342180481
>the Shantae MOBILE game
What?
>>
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>>342180663
Miriam is only sexy because of her bust size, meanwhile Shantae is always shaking her plump bouncy parts
>>
>>342171665
Yooka is the only one I'm looking forward to. I'm a big Shantae fan, but the new game just doesn't look very good to me. Very plain, generic art style.
>>
>>342178505

HGH uses the same segmented area design as SatPC. The "World Clear" animation is no different than Shantae's post boss twirl in the previous games.
>>
>>342180967
Risky's Revenge has a decent mobile port
>>
>>342180967

Just looked it up on my phone. Shantae: Risky's Revenge. Not bad at all, try it.
>>
>>342180896
>Shantae WILL succeed purely just because because of porn. Porn will keep that shit floating forever.

There is not much, honestly.
>>
>>342180896
The only thing you're right about is MN9. Bloodstained will flop, Yooka Laylee is going to be at LEAST moderately successful, Shantae has never been overly successful and I doubt it's going to start now, but its fans care about it and that's what matters.
>>
>>342181119
>Shantae: Risky's Revenge
Oh, the DSi game.
>>
>>342180987
help, I can't stop looking at this gif
it's so mesmerizing
>>
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>>342171665
Mighty Number 9 is a disappointment, but I feel it's one that's being blown out of proportions. I'm not being an apologist however, it is a disappointment, but it's still a functioning game that sort of does what was promised, however blandly.

Bloodstained might suffer a similar fate, but even if mediocre I don't think it will be quite as disappointing. At best and at worst we'll be getting another Metroidvania that builds on the same formula that went into the previous seven Metroidvanias. It won't surpass SotN, but I doubt it will be Harmony of Dullness either.

Yooka-Laylee is the game I think is warranted to be the most exited about, if only because it harkens back to something we haven't seen yet wished for for a long time now. It looks and seems to play great, but if the fuck it up, it will be the biggest disappointment of all four titles.

Shantae: Half-Genie Hero is the only game I think can be confidentially bet on to be solid. It's more of the same, but it's a good thing in this case, a delicious cheesecake that you can't seem to get enough of, even though it's a bit familiar by now.
>>
>>342171665
Nah.
Inafune was the only businessman playing rockstar dev.
The other 3 are legit.
>>
>>342181836
>it won't surpass SotN
Nothing will ever surpass SotN.
Even if something did surpass SotN, it still wouldn't surpass SotN in people's eyes.
>>
Are they on Kickstarter? They're all shit.
>>
>>342181836

>Bloodstained might suffer a similar fate, but even if mediocre I don't think it will be quite as disappointing. At best and at worst we'll be getting another Metroidvania that builds on the same formula that went into the previous seven Metroidvanias. It won't surpass SotN, but I doubt it will be Harmony of Dullness either.

>Shantae: Half-Genie Hero is the only game I think can be confidentially bet on to be solid. It's more of the same, but it's a good thing in this case, a delicious cheesecake that you can't seem to get enough of, even though it's a bit familiar by now.

I don't get it. both can be successful by being "More of the same but one needs to surpass the franchise's prime in order to do so? it's like expecting Zelda to surpass OoT or FF to surpass VI in order to simply be successful.
>>
>>342180663
>More cute than erotic or sexy

Yet Shantae threads are nothing but waifuposting.
>>
>>342182496
waifu worship can be made either because of cuteness or sexiness.
some people want a sweet waifu to warm their hearts, other want a slutty one to warm their dicks.
>>
>>342182496
Not only that, but they mostly post only Shantae herself and not the other waifus, like she's the only one in the game. So it's just them posting a Shantae /c/ thread.
>>
H-hey guys, r-remember me?
>>
that sucks, I liked all of the games in pic but mightny no9 turned out such a boring game I wont even get it on sale

I thought at least the gameplay is good, would have minded to play with pizza graphics
>>
>>342182848
when did they get that style? The Xbox game?
I only played the Genesis one
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>People start dogpiling Bloodstained recently
>Watch some E3 footage
>It looks pretty much exactly how I want it to

Why do I even come here anymore?
>>
I don't see how yookalaylee can suck. it may not be awesome but the devs seem competent enough

I'm worried about bloodstained. I want another order of ecclesia but we'll see. dunno why they're spending so much time on animation when you just need solid pixel art and a balanced combat system to make a good castlevania

shantae will be fine
>>
>>342171665
Except Shantae is made by actual developers who know what they're doing

Pirate's Curse was fun as fuck
>>
>>342183108
/v/ enjoys seeing things fail, haven't you noticed?
I feel just like you, it's shaping up like I expected it to.
>>
>>342182240
You have a point. Same with Super Metroid. But at the off chance it will be truly great, at least it will be compared favorably to SotN.

>>342182473
Because WayForward has been very consistent in quality with the series so far. It's unlikely they'll fuck it up at this point. Contrast that to the Iga developed Metroidvanias, which have been a bit inconsistent in quality, with the added caveat that this doesn't have the Castlevania IP or all of the Konami regulars working on it.
>>
>>342173089
Bloodstained look nice so far.
https://www.youtube.com/watch?v=oEavGMERDS4
>>
>>342182848
Yup

>>342183065
https://www.kickstarter.com/projects/1578116861/toejam-and-earl-back-in-the-groove
>>
>>342171665

The other three are looking solid so far
>>
>>342183136
>when you just need solid pixel art and a balanced combat system to make a good castlevania
Pixel artists that are actually top quality are hard to come by these days. I can't honestly think of too many companies that still have talented pixel artists working on games.
Even SNK dropped it, and SNK was always crazy good at pixel art.
It's also expensive IIRC.
>>
>>342179579
Because the only thing that keeps them from killing themselves is shantae's hips.
>>
>>342183294
https://www.youtube.com/watch?v=cw0bK0_6hbY
>>
>>342173089
>Bloodstained probably will.
What makes you say that? The demo feels and controls as it should. It's like straight out of Aria/Dawn of Sorrow.
The game has very regular dev updates. And they frequently tweak and improve things while listening to feedback, while also disregarding opinions that sways against the original vision.

It's pretty reassuring to be honest. Will the final product be great? That's hard to tell this soon. But I feel like even if it fails to live up to expectations somehow, it could never be a colossal failure like Mighty Number 9. It has essentially already avoided that by getting all the basics right.
>>
>>342183108
>It looks pretty much exactly how I want it to
Why do you want it to look bad?
>>
>>342183276
>the Iga developed Metroidvanias, which have been a bit inconsistent in quality
eh, having played all 4 DS games (the two Sorrows, Portrait and Ecclesia), I can say they've all been fine in their own particular ways. all Bloodstained needs to do for me is to be just like them in essence, while the extra elements (map size, variety of themes, amount of equipment and skills) are icing on the cake.
>>
>>342183612
Ah man I can't believe it's been over a year since this was posted, I hope the development is going well there hasn't been an update in a couple of months but I'm not too worried about it
>>
>>342182240
Something will.

Order of Ecclesia is better than Castlevania II Simon's Quest.

IGA is watching everything that is unfolding right now with Mighty No. 9. He is no fool. This will only drive him to do better... sadly out of fear. But better none the less.
>>
>>342182240
>Nothing will ever surpass SotN.
But AoS and DoS already did.
If they had been on the PlayStation instead of on handheld you bet your ass people would have agreed too. They're just biased towards SotN because it was their first of this style of Castlevania while also being a console game. And may have not even played the handheld games for comparison.
>>
>>342173089
Everyone that's bashing on bloodstained are mad because they didn't read that it was 2.5d when it was on ks
>>
>>342171665
How long has not-CV been in development? All they showed was just pretty graphics and empty rooms right?

Yooka looks like its doing great, I hope its not too easy and that the movement is good
>>
>>342184193
>If they had been on the PlayStation instead of on handheld you bet your ass people would have agreed too.
I'd argue it's not just because it's on Playstation for the bigger audience but they'd also have a lot more praise if they had the same quality of sprites and orchestral music like SotN had.
>>
>>342184280
I still don't really get how people could have missed that. It was mentioned on just about every page, often even multiple times.
>>
>>342183684

IGA was only the lead developer on SoTN and Castlevania Judgement. All the rest of the CV games he was just a producer. A lot of the talent that worked on the GBA and DS games aren't on the Bloodstained team.

I have a little faith in IGA but don't fall for the same trap that Inafune set.
>>
>>342184492
there were so many news websites reposting that concept art that everybody started expecting the game to be like that.
>>
>>342184380
See >>342183292.
There is also
https://www.youtube.com/watch?v=tYG4heJ2Ojw
Among other videos.

They had a demo at E3. And soon backers will have the demo sent to them too.
>>
>>342184280
Nobody expected it to be anything but 2.5D, what they expected was for them to make it look good. They haven't done that yet.
>>
>>342184193
>But AoS and DoS already did
>If they had been on the PlayStation

Ironically this. Tying Metroidvanias to handhelds just never felt right. You want to explore big maps on a big screen that has enough resolution and data storage to let the design shine. That's why SotN is still king when it comes to the Metroidvanias, even if the later games further refined elements of it.
I'm sad we'll never see another Classicvania though...
>>
>>342184538
at least IGA has reputation for working on the games, while Inafune was famous just for being the "creator" of Megaman
>>
>>342184193

I honestly think Portrait was the best of the lot. It would have been undoubtedly the best had the final four paintings been placed around the castle, but even with the obvious cut content I feel like it played way better than the rest.

EoE is the most overrated one though. Most of it is linear and not in a good way and Dracula's castle was lackluster.
>>
>>342179579
We're not all like that. That guy's just being a cunt.
>>
>>342173089
Bloodstained looks far better than Yooka Laylee and better than Shantae did at this point in its development.
>>
>>342184784

What? The DS games look better and were more detailed than SotN.
>>
>>342177675
>Making video games is cheap
>Years of work
>Thousands of hours
>Money split between a team
>Technology costs
>Office costs
>Food costs
https://www.youtube.com/watch?v=8vddobPtDrE
>>
>>342185190
but the resolution was crap
>>
Yooka Laylee was pretty much confirmed to be good at E3
>>
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>>342184487
>the same quality of sprites
Symphony of the Night looks great. But still.
Just compare the games. Compare Soma's coat to Alucard's cape. And compare the edges of the spear to the edges of the sword.
Dawn of Sorrow is smoother and has terrific spritework. But I guess it's not appreciated that often because of being on a handheld with tiny screens.
>>
What happened to Project Phoenix?
>>
It's great seeing the Shantae fans so smug when it looks the worst out of the three games remaining from OP's pic. It's going to be another mediocre piece of junk like Risky's Revenge. Pirate's Curse was a fluke.
>>
>>342173089
sad thing is
fucking mega man dev is experienced too, kinda been doing that shit for what, 30 years now?

how do you fuck up with 4mil?


the rest will do fucking fine and you know it, we all knew MN9 was going to be shit as soon as we saw what the alpha gameplay would look like
>>
>>342185408
yup, everything looks prettier when it's fullscreen on a big tv.
put SotN on a big CRT like everybody was doing back them and you'll see how gorgeous it looks compared to Dawn running on a tiny DS screen.
>>
>>342181302
>Bloodstained will flop
On what you base this argument? The game is not even on pre-alpha stages.
>>
>>342185646
they should remaster dawn of sorrow for the ps4
>>
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>tfw I didn't back Mighty Number Two

Thank heavens. I'm going to celebrate by playing Wiley Wars and X Collection.
>>
>>342184696
Well that's just like your opinion man
>>
>>342185778
That it looks bad currently and probably won't change much up to release. I want to look forward to it but holy shit does it look like MN9 2.0.
>>
>>342185917
Take it to >>>/trash/
>>
>>342185349
>but the resolution was crap
Which affects the field of play. And the sound quality has been underwhelming, a big no-no for Castlevania and an under discussed issue with Nintendo's post GB handhelds.
>>
>>342185349

Doesn't matter when the DS games still look better than SotN. And if your argument is that SotN is better simply because of resolution despite being outclassed in every gameplay element by the DS games (and I'd say even AoS) then you're delusional.

>>342185626

Except that Inafune wasn't experienced at all. Anyone who actually bothered to read his resume knows that he was always a "producer" at best. He didn't even create Megaman, he just did the art in Megaman 1. He wasn't involved with the actual development of the game.

Everyone who bought into the Inafune hype deserved to get their money stolen. The signs were right there in the credits of every Megaman game. Not to mention the fact that he killed Clover and DMC was public knowledge long before he started MN9. If you backed that project you were a complete moron.
>>
>>342171665
yooka and the castlevania one looking pretty solid

I backed yooka but I dont expect too much, combat in castlevania one looks a little slow but still good
>>
>>342185965
Outside of the E3 demo boss it looks great and light years ahead of MN9.
>>
>>342185292
what fighting game is that??
>>
>>342171665
>Bloodbania confirmed soul farming like Aria
already Goty
Yooka looks eh
Shantae is going to end like an ok game at best just like the 3ds/gbc games.
>>
>>342185894
they should've remastered any Iga-based CV instead of making that multiplayer game on ps3/360.
it didn't sell, so the series got doomed and LoS2 further cemented any possibility of return.
I'm sure people would have bought the shit out of Aria / Dawn remastered on PS3/4
>>
>>342184696
As far as 3D graphics on 2D planes is concerned, I'd dare say that Bloodstained looks incredible. Sure it's not the classic 2D and that may be a shame, but it still surpassed my expectations outright.
It looks much better than I had ever imagined it to. I have absolutely no idea how anyone could ever compare its visuals M#9. That game just looks like trash through and through.
>>
>>342185626

people just have to realize that Inafune was not the person that made Megaman games great it was the other people at Capcom beneath him
he was also the producer of other great series (Onimusha, Dead Rising, Lost Planet) but he wasn't actually responsible for those being good either

he's George Lucas mode
>>
>>342185965
>looks bad
Man. I guess I just do not have your attention to detail and level of criticism. I just don't see it.
>>
>>342186109
>Doesn't matter
It sort of does, especially since the general census points towards SotN to be the most beloved of the Classicvanias.
But you're entitled to your opinion, just don't mistake it for how most other people see things.
>>
>>342186090
https://www.youtube.com/watch?v=vrSnSdpTlQQ

Sound quality was just fine. They did a lot with what they had available.
>>
>>342186342
sorry but this is PS2-tier, it's just upscaled to 1080p
>>
>>342186404
>Classicvanias
*Metroidvanias.
>>
I don't want to sound petty. I am pretty sure I'll end up loving Yooka-Laylee.
But the fact you've got a double jump worries me. I did not expect that and it's bound to be an integral part of the gameplay throughout the entirety of the game. It'll change everything.

But in the end. If I could enjoy Freeze Me despite generally being a quite shitty game, I am sure I'll be able to love Yooka-Laylee regardless.
But the double jump still leaves me worried. I hope it doesn't detract much.
>>
>>342186404

Due to nostalgia reasons. Again, if you think that SotN is only better than the DS games because of it's resolution then your opinion is shit. Gameplay>graphics and the DS games trump SoTN in that regard. And as I'm trying to say, the difference in graphics isn't that big of a deal because the DS games had way better effects and sprite work.
>>
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>>342186185
Skullgirls
>>
>>342186538
>double jump is bad
Are you retarded?
>>
>>342186426
DS audio output was FAR from being as clean as this.
>but headphones
it would be like arguing "but mini-system", not everybody got one of these plugged on every time they played.
>>
>>342186342
It's not retarded colors like the boat in OoE so it's automatically bad.

>>342186479
Sure thing, shitposter-kun. Find me a 2.5D game in the same genre that looks better. The only better looking 2.5D game in general is Xrd/Revelator, and that's a fighting game with two characters max and tiny areas.
>>
>>342186426
>They did a lot with what they had available.
Sure, but they didn't have a lot available, especially on the GBA, and both Rondo of Blood and SotN surpass them in that area by virtue of Redbook audio.
>>
>>342186404
I generally believe that SotN just being the much more played one has a lot to do with it.
SotN is great fun but it's true that it is just about less refined in basically every aspect than the later games. Which honestly isn't weird, it would be odd if the opposite was true. If not then the developers would have literally regressed and that clearly wasn't the case.

It's just the same old bias against handhelds.
>>
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>>342176208
>>
>>342186252
/v/ is just obsessed with finding TORtanics. They actually got another one with MN9 so they're already out for blood again even if nothing about Bloodstained's development so far is close to MN9.
>>
>>342186593
Not him but SotN had better map design and bosses than any of the DS games, and those things count for a lot. CotM is the best Metroidvania.
>>
>>342186843
>braindead design full of empty rooms
>terrible Unity-like graphics
>absolute crap music looping every 20 seconds
>retarded boss design
this E3 demo is evidence enough

https://www.youtube.com/watch?v=lAL07Pbqx3c
>>
>>342179270
>too retarded to understand the words in the first post
>>
>>342186593
>Due to nostalgia reasons.
No, most fans I know of who still hail SotN as being greatest have played the handheld games and then replayed SotN either at a re-release or to satisfy said nostalgia.
You could argue that the "backlash" towards the handheld games was because the formula was growing a bit stale, especially among fans pining for another Classicvania, but for me at least, even though I enjoy those games I've always felt that handheld limitations were holding something that felt more at home on a console back.
>>
>absolute crap music looping every 20 seconds
https://www.youtube.com/watch?v=P5CuDs87MkQ
hahahahhahahahah
oh fucking wow
shitposters don't try anymore.
>>
>>342186636
He has a legitimate jump on air magical double jump.

I can easily suspend my disbelief enough to just ignore such an aspect as a gamey kind of thing and still enjoy the game just fine.
But it's still a bit sad. One great thing about the Banjo-Kazooie games was that they disguised the double jump with Kazooie's flapping her wings. It was a simple thing that still lended itself towards making the very movement mechanics themselves feel natural.

Now Laylee can also flap her wings just like Kazooie. But the difference her is that Yooka can also double jump on his own, unlike Banjo. So you've got two jumps with Yooka and finally Laylee flapping her wings.
That not only breaks the magic of substituting the double jump for the wing flapping, but it also gives Yooka&Laylee one more air-maneuver than Banjo&Kazooie did.

So it's not only less elegant and tactful in terms of conveying their movement in ways that feels natural, but it also fundamentally changes your very ability to traverse space in a massive way.
Expect the platforming in Yooka-Laylee to be radically different from the platforming of the Banjo-Kazooie games, since you can now for all intents and purposes basically "triple-jump" if you count the wing flapping. And that's a huge difference.
>>
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>>342187335
Checkmate
>>
>>342187253
Man that music really IS absolute crap.
>>
Shantae comes out in, around a month?
It looks just like people paid for, a bigger, better shantae game.
Funny enough it's also the only one in that pic that isn't a "spiritual sequel" thanks to copywrites.
>>
>>342187253
>This is the PC version. Audio added in post. Was too loud to get actual game audio. Apologies.
ayy
>>
>>342188094
>>342187253
>>342187679
>>
>>342187253
here is your (you)
>>
>>342188032
Shantae is also the only one coming from an established studio that has enough income that they should have been able to fund the game themselves.
>>
>>342186818
>It's just the same old bias against handhelds.
Or maybe it has more to do with the series having originated on consoles, with graphics, sound and playstile better suited for consoles, with a fan base that preferred gaming on consoles?
Then, suddenly, said franchise was forced on handhelds (at Igarashi's protest no less), degrading both the soundtrack quality the series was famous for (especially hideous on the GBA, even for the time it was released) and resolution said fans were familiar with, giving rise to the idea in the back of our minds that even though these are serviceable to good games, we'd rather be experiencing them on more appropriate systems?
Also, Konami milking resulted in more meager budgets and tighter release dates meant that the map design and other nuances suffered.

>>342186868
Second best after SotN
>>
>>342188032
>Shantae comes out in, around a month?
The tail end of September last I knew
>>
>>342172951
That's not how you spell Bloodstained.
>>
>>342171665
Yooka Laylee may or may not.

Shantae, at least Wayfoward is known to actually make and release games.
>>
>>342188294
Think about it this way, it also acted as a kind of advertising campaign.
After all, would nearly as many people now know about another shantae game if they had just popped out another on whatever random system.
The series was never particularly well known, but after piggybacking on the shovel knight and MN9 kickstarters practically everyone knows about it now.
>>
>>342174005
>oops i accidentally posted a shorter, more boring zelda ripoff
Don't worry famalamadingdong I gotchu.
>>
>>342187679
>looping every 20 seconds
It doesn't though. And in that video you can easily hear where the music actually loops thanks to the guitar in 02:53 that later repeats itself at 05:35 and so on.

And even for the segments in between there is hardly anything that loops every 20 seconds. You'd have to be daft to really think that. The track changes up its tunes several times in those minutes leaving absolutely nothing that repeats itself for the full two and a half minutes of the track. And even the small repeating segments that does admittedly loop, still has variations to them within the same loop. So it's not as if you're hearing the same thing several times in a row.

But perhaps you couldn't notice. Because the audio really is crap in the video due to the poor recording.
>>
>>342188786
So they jewed their fans for advertising purposes? Neato.
>>
>>342188359
>with graphics, sound and playstile better suited for consoles, with a fan base that preferred gaming on consoles?
You're entirely free to prefer SotN if you want. I love that game, and I also won't say that my view of things is the only right one, but I will however say that I can in almost no way understand you.

Yes, SotN has better sound (but not by much mind you).
But the graphics are objectively better on the DS games disregarding the resolution. And the playstyle of the games are literally the same and I have no idea how the supposed playstyle would somehow be better on console.
Yes I am not huge on the tiny screens either. When I replayed the games I admittedly emulated them so that I could play them on my HD TV instead. And had the handheld games been on console they would have no doubt been able to look a lot better than they did. But that doesn't really change the fact that SotN is ultimately a very old PS1 game, and on a technical level it is noticeably dated. It holds up because of masterful craftsmanship and style, but on a technical level it's undoubtfully dated. And the later handheld games still have said craftsmanship and style, just smaller screens.
>>
Aria of Sorrow > SotN > Portrait of Ruin > Dawn of Sorrow
>>
>>342183136
>balanced combat system
>castlevania
>>
>>342190409
This is the correct opinion.
>>
>>342190838
Ecclesia was pretty balanced m8
the prison island was a notorious casual filter
>>
>>342190409
where's OoE, dissonance and circle of the moon tho
>>
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>>342191398
>Prison Island
>not the giant crab boss
>>
I just think in general, unless crowdfunding a game has most of the openess and progress reports that a normal publisher gets, it will still end up as a casino bet whether or not you get your investment back in some way. In general, I kind of look to finance and stock markets on how much information they provide vs what information crowdfunding campaigns of any kind give you. To date, I haven't backed a game yet because none of them have that depth of information. Expanding that to all crowdfunding campaigns, save for Pebble smartwatch that is now an actual company, they all have this shortage of information.

Yes, maybe you can't or don't want to provide the information because it will make some crowdfunding campaigns unviable or too much work for something simple. But for real commercial products that need to sell, it's either show me the information or you don't get my money.

Sadly, too many individuals put up the money based on hype and expectations set forth by campaigners way too easily. I guess more projects will have to turn out bad or outright fail before people will learn. This is almost like the stock market in the 1920s where anyone with money can just fork over cash to buy stock. But I don't see a Great Depression sort of event happening for crowdfunding so I guess this is te new normal people will have to live with.
>>
>>342187364
>mfw Classicvania faggots defended Lords of Shadow on release just because they didnt eant RPGs

>mfw they killed the franchise

Classicvania fags deserve death
>>
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>>342191825
>equip Falcis
>crouch
>hard
>>
>>342171665
I'd say Shantae is the safest of the bunch in terms of what we can expect and will probably get.
We all know the gig. WF will delay it into oblivion, it will be cute and will have interesting mechanics that we'll wish were more developed.

I think BS will not live up to the glory of the more acclaimed Castlevania entries, but I think it has good chances of being solid.

YL I'm the most afraid of, simply because it seems to me that that kind of game has greater chances of failing if anything goes wrong in development, or rather there are more things that could go wrong potentialy during development, unless you're working with a experienced developer team with a lot of resources behind them.

Also, I think Shovel Knight deserves to be mentioned since it was such a roaring success both in terms of honest development practices and quality of the output product and has always been assotiated with these bigger, more prominent kickstarter endeavors.
>>
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>>342192071
You know the one part about t hat fight I'm talkin' about.

Everyone made that mistake.
>>
>>342191926
>mfw people still try to pretend that it isn't GoW: Castlevania
>>
>>342186834
he's right though
>>
>>342192185
I watched a trailer previous to the release so I didn't strugle at all. But yeah, fucking spoiler that was.

What I did do on my own was go back up and grab that godsend Luminatio glyph
Shit was OP yo.
>>
>>342174005

This game was awesome. Only real flaw is 30fps, but I'm not autistic so I got over it real quick.
>>
>>342171665
Hopefully no.
>>
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>>342171665
don't see any of them failing but bloodstained is ugly.still looks fun.
>>
>>342195124
Do you think we'll see the next Shovel Knight expansion this year, or the next?
I am very much looking forward to it.
>>
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>>342196447
hopefully
>>
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>>342188852
>Zelda ripoff

Since when the fuck did having a top-down camera automatically make something a Zelda ripoff?
>>
>>342171665
I have a lot of confiedence that Yooka-Laylee & Shantae will be good. Bloodstained while doesn't look like shit to me so far, I'm torn about, wondering if I shouldn't have backed it like I did. Hopefully it works out.
>>
>>342171665
Bloodstained and Shantae will likely be good
Yooka whatever could be, but I doubt it.
La mulana 2 will be good
Barkley 2 will break the fabric of reality
>>
>>342187715
Oh god the memories are back. Is this shit even humanly possible to do without getting hit?
>>
I have faith in yooka laylee.
>>
>>342171665
We already have other shantae games so we can assume this one will be good as well.
Bloodstained is also coming up nicely, too soon to make any judgments regarding gecko.
>>
Bloodstained will likely float around the 7-ish range. An okay game, but far from the level of quality people were expecting.

Shantae and YL will probably dance around a 90 on Metacritic.
>>
>>342185190
They literally look worse than SotN. There are straight SotN sprite rips in Dawn of Sorrow and they look -considerably- more detailed and higher resolution than -anything- made for DoS. The sprites straight up look terrible next to the SotN ones.
>>
Maybe I'm just not a cynical fag but I hope none of them fail. Hell, I was hopefully of MN9 as well, but that blew in my face. I don't understand this obssesion over seeing projects fail.
>>
>>342197060
only with mini mario
it's intentionally designed to make you lose your mushroom
>>
>>342196652
OH MY FUCKING GOD DOG NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
>>
>>342197554
>I don't understand this obssesion over seeing projects fail.
they say this place has a rep for having skepticism while everybody else out there easily falls into the hype, but some people apparently try hard to stay "in character"
>>
>>342197060
>>342197825

You can get through without getting hit, it's just really hard. There are videos of it on youtube but I cba to find them.
>>
>>342198757
of course it's technically possible, but it's either a one-in-a-million case or a TAS speedrun pixel-perfect positioning setup
>>
>>342171665

Wayforward has been doing shantae games

The only reason they needed the kickstarter was so they can go animate outside sprites

So that's good

Yooka Laylee is from the people who made Banjo kazooie and Tooie, so that's guranteed good, especially since it's making it's own system of revisiting

Bloodstained has the highest chance of failing
>>
>>342199134

>especially since it's making it's own system of revisiting

Explain
>>
>>342199227

The different worlds can be visited the first time and completed fully, similar to Banjo-Kazooie, and you could go straight through story like that

But revisiting causes something new to occur that expands the world and gives new missions, similar to the size of tooie
>>
>>342199134
>Yooka Laylee is from the people who made Banjo kazooie and Tooie
Only a few. It'll likely be good and can very well end up great but it's probably unwise to call it a success this early on. It can still be a blunder.
>>
>>342199134
>Yooka Laylee is from the people who made Banjo kazooie and Tooie, so that's guranteed good
not everybody. by that logic Bloodstained is also guaranteed because of Igarashi.
>>
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>>342199612
>because of Igarashi.
>>
>>342172951
Fuck you Yooka Laylee is going to be great
>>
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>>342175657
look at this fucking anime fag on prom night over here
>>
>>342174005
It's a pretty mediocre game
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